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#Post#: 964--------------------------------------------------
Infestor unit healthbars & Animal killed by zerg death anima
tion behaviour
By: Speed Date: November 28, 2020, 5:03 am
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Infestor units (except beastling I guess lol) are a big threat.
I'd like them to get a more "unique" sticking out healthbar that
also displays the name (e.g. Ravator), like campaign heroes
have, or elite / boss / hero units in other arcades.
HTML https://imgur.com/a/ldo9q2t
(Example screenshot from another
game. "Creepy" does not look like an overlord, it's well covered
in the ball of zerg units, but its special health bar provides
you the info anyways).
If a zerg ever gets close to an animal and targets it down, but
terran reacts and targets it down, too, sometimes it's unclear
who got the the last hit (the zerg who's units killed the animal
will see +50 / +100 minerals, but I've definetely killed animals
controlling my ally's units, so I don't see nothing). Easy
improve to this should be to give animals death animation
behaviour IF killed by zerg unit. That way everyone that's
looking will know zerg got / didn't get last hit based on
animation. (though low graphics might suck up the animation^^)
Just 2 more QoL changes I thought of.
#Post#: 986--------------------------------------------------
Re: Infestor unit healthbars & Animal killed by zerg death a
nimation behaviour
By: Adam Date: November 28, 2020, 8:12 am
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1 I agree it would be a nice qol thing, especialy when zerg is
trolling around with mass banes such warning would be much
welcomed
2 this one honestly sounds so small that I dont think there is
point in wasting time to implement it, but if it is something
easy to do (I dont know I am not a coder,developer,whatever) I
suppose it would not hurt
#Post#: 1209--------------------------------------------------
Re: Infestor unit healthbars & Animal killed by zerg death a
nimation behaviour
By: WMaster Date: December 9, 2020, 9:36 am
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I like the idea of greater units having such health bars. They
do feel like some kind of mini-boss, so I think it's quite
suitable. However I don't think it would fit with Banelings
either though.
[member=9]Adam[/member]: Do you prefer such health bars to be
seen through fog of war? Otherwise I don't see how it could act
as an early warning.
#Post#: 1210--------------------------------------------------
Re: Infestor unit healthbars & Animal killed by zerg death a
nimation behaviour
By: Speed Date: December 9, 2020, 11:02 am
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It would be easier to realize there are banelings coming at you
if they had a custom health bar, vision through fog if war would
go too far though.
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