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Xydia V2.0
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#Post#: 301--------------------------------------------------
Updates
By: Mike Date: July 26, 2012, 4:44 am
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Hey everyone,
I have fixed and added a lot of stuff in-game, and added all
suggestions and fixes that were in the board. Now, that these
things are fixed I'm going to be working on our voting,
advertising pages, and other media stuff that will attract/gain
players. Keep making suggestions, and telling me problems though
I love fixing them, and making it a better game environment for
you guys.
Some of the smaller updates that have been added since the
server has been up:
HTML http://xydia.createaforum.com/general-discussion/what-we-have-fixed-since-we-first-put-up-this-server/
Some major updates:
-Barrage:
Some of you may know spells that would "freeze" your player in
PvP were not working properly, as you could still move. I have
now totally added a custom magic spell that works perfectly and
does all the right timers, animations and everything. I still
have to fix that Ice Barrage requires chaos instead of death
runes, don't worry though I'm looking through thousands of
sprites/codes to find the problem. But, yes freezing spells now
work and freeze correctly.
-Slash Bash:
Ah my long awaited friend, Slash Bash has finally arrived. We
had to totally revamp this NPC because, he had the wrong model,
wasn't attackable, wrong animations, appearance etc. which is
why it took a long time. He drops anger weapons, and has the
correct animations, hit rates and everything. We have re-located
him to avoid "safe-spotting", to get to Slash Bash just simply
write the command "::slash" and you'll teleport them. Go get
some anger weapons guys. ;)
-Prayers:
Prayer has been a problem for a long time that I have been
trying to fix. After like 20+ hours of work, I found what I
believe to be the problems, and totally re-wrote a different
code. Prayer should now work perfectly. (I might still have to
do some touch-ups however).
Projects in Developement:
-Pest Control:
It is safe to say, our Pest Control was absolutely terrible. It
was full of nulls, bugs and just a horrible gameplay style. I
couldn't find one tutorial on how to fix these problems, so I'm
now programming it from scratch. I have been working very hard
on this, and have made some great progress. Games are now
accessible, shop is now working, pest control points work great,
gameplay has been improved, NPC's and portals spawn correctly.
(Just a little more work and it should be good to release.) :)
-Duel Arena:
I just started the Duel Arena progress today, I have lots of
projects on hand right now, so I think Dan will be taking over
this one. It's a very hard minigame to add perfectly without
dupes, so this might take a while, but when it arrives, it will
be perfect.
-Nazi Zombie Minigame:
This was so fun to make. Honestly, it was probably my favorite
thing. It has taken me a while to test all dupes, and
everything, but this minigame now has fully working dialogue,
gameplay, waves, points, hi-scores, rewards, mystery box, and is
extremely fun. I just have to work on a few timers, and errors
and it'll be good to release. :D
Minor Updates:
-All the minor updates, you can find by viewing this board:
HTML http://xydia.createaforum.com/bugsglitches/
We have fixed a lot if not all of them. Keep 'em coming though.
Some of them being slayer NPC's added, Giant bats added,
teleports, shops etc.
Alright guys, that's it for now. I left out a few things
because, I couldn't remember but that's okay. Time to work on
some advertising pages and possibly the forums. :)
Thanks a lot,
~Mike.
#Post#: 303--------------------------------------------------
Re: Updates
By: me n magic Date: July 26, 2012, 5:03 am
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Yessssssssssssss <3
#Post#: 306--------------------------------------------------
Re: Updates
By: Colotsalot Date: July 26, 2012, 6:19 am
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Wow That's ALOT
#Post#: 313--------------------------------------------------
Re: Updates
By: Numberidge Date: July 26, 2012, 10:37 am
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Very nice! Super excited about the new Nazi Zombie mini game
#Post#: 348--------------------------------------------------
Re: Updates
By: Mike Date: July 27, 2012, 1:42 am
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[quote author=[Manifest]Numberidge link=topic=82.msg313#msg313
date=1343317069]
Very nice! Super excited about the new Nazi Zombie mini game
[/quote]
Haha me too! I'm doing another "Nightly Update" were for the
next 4-5 hours I'm going to be adding a lot of content. :)
#Post#: 349--------------------------------------------------
Re: Updates
By: Pk3d by B0b Date: July 27, 2012, 1:45 am
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this is awesome thanks a lot for it mike
#Post#: 350--------------------------------------------------
Re: Updates
By: Asian Ninja Date: July 27, 2012, 1:50 am
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C00l! can you add like pkpoints or a pk shop or sumthing like
that. I love pking on this server and its all i do besides
training up and gambling :p...
also cant wait for the minigames those r guna be fun!!
thanks again mike nd dan
#Post#: 356--------------------------------------------------
Re: Updates
By: Mike Date: July 27, 2012, 2:01 am
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[quote author=Asian Ninja link=topic=82.msg350#msg350
date=1343371856]
C00l! can you add like pkpoints or a pk shop or sumthing like
that. I love pking on this server and its all i do besides
training up and gambling :p...
also cant wait for the minigames those r guna be fun!!
thanks again mike nd dan
[/quote]
Haha, thanks for the suggestion. Pkpoints, shop, and rewards
will be added soon. :D
#Post#: 359--------------------------------------------------
Re: Updates
By: Daniel Date: July 27, 2012, 2:25 am
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Guess I might actually have to play this server if Nazi Zombies
are involved... Very nice work, Mike. I'm looking forward to
future updates ;)
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