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#Post#: 1296--------------------------------------------------
Beginner Delta Tutorial - How To AutoSpawn a NPC/ Make a Npc wal
k around #1
By: Dan Date: August 14, 2012, 10:30 pm
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Hey, I'm going to start a little RSPS programming series to help
some of you guys that are interested. I'll start off easy, and
increase difficulty over time. It will have Delta, All-Star,
Shards, Czaar, Winter, Project Insanity, Hyperion etc.
Difficulty: 0/10
Source: Delta
Credits: 100% me
First Open Up your source go to config > autospawn.cfg
When Opened Up autospawn.cfg:
You will see alot of codes but this is how it works
[code]spawn = NPCID
So once your done it should look like this:
[code]spawn = 2244
The 2244 means the npc id and this certian npc id is =
Lumberidge guide
the 3213 is the Xcoord and 3425 is Ycoord mean where you would
like to place him: If you dont know how to find XCoord and
Ycoord Look at this little Mypos guide right here:
[spoiler]Difficulty: 0/10
To find out the xcoord and ycoord of a position go in-game and
on any sort of spot you write the command ::mypos and it will
tell you in the chatbox[/spoiler]
Now Save.
And re-run server and the npc will spawn.
[b][color=red]HOW TO MAKE AN NPC WALK AROUND
Now remember how the code looked like this in autospawn:
[code]spawn = 2244
Well here is how to make a npc walk around so lets begin:
First Here is how it works the Xcoord which was 3213 in the code
above YOU MAKE it 1 higher in value for the second zero after
the YCOORD. DO NOT USE THE FIRST ZERO AFTER THE YCOORD because
it is just for the height of the npc and we don't need that
right now. Now you put the YCOORD which was 3425 in the above
code and make it 1 higher at the zero right after the XCOORD we
just did. Now Get the original XCOORD where the npc is being
spawned and for the XCOORD it was 3213 so make it one lower in
value, and for YCOORD make it one lower in value and put this on
the fourth 0.
This is what the code should look like at the end.
[code]spawn = 2244
AS YOU SEE DO NOT MESS WITH THE FIRST ZERO as that is the
original coord.
Well guys this one might seem confusing but it really isn't if
you don't get it just tell me and i will help you out.
Thanks,
Dan
P.S. Expect more tutorials in the future for when i am bored.
#Post#: 1298--------------------------------------------------
Re: Beginner Delta Tutorial - How To AutoSpawn a NPC/ Make a Npc
walk around
By: Colotsalot Date: August 14, 2012, 10:37 pm
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:P you posted something that i actually know :P i cant wait
until you tell us the good stuff!
#Post#: 1299--------------------------------------------------
Re: Beginner Delta Tutorial - How To AutoSpawn a NPC/ Make a Npc
walk around
By: Dan Date: August 14, 2012, 10:39 pm
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if you want anything specifically tell me and i can help you ;D
#Post#: 1310--------------------------------------------------
Re: Beginner Delta Tutorial - How To AutoSpawn a NPC/ Make a Npc
walk around #1
By: hihi Date: August 15, 2012, 11:04 am
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can you do how to un-jar a client folder? :D i messed mine up
trying to jar it
#Post#: 1315--------------------------------------------------
Re: Beginner Delta Tutorial - How To AutoSpawn a NPC/ Make a Npc
walk around #1
By: Dan Date: August 15, 2012, 1:11 pm
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Do you mean how to make a jar for your client?
#Post#: 1316--------------------------------------------------
Re: Beginner Delta Tutorial - How To AutoSpawn a NPC/ Make a Npc
walk around #1
By: Dan Date: August 15, 2012, 1:14 pm
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You probably changed client.java and signlink.java in your
client folder.
You need to get these back in there original form when you first
got your source and client.
Now If you need help making a jar client :) I can help you
#Post#: 1318--------------------------------------------------
Re: Beginner Delta Tutorial - How To AutoSpawn a NPC/ Make a Npc
walk around #1
By: hihi Date: August 15, 2012, 2:41 pm
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dan do you have a skype? can you add me for that help lol
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