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#Post#: 906--------------------------------------------------
New Student Guide and Acknowledgement .
By: Serraphine Date: April 24, 2013, 9:26 pm
---------------------------------------------------------
New: All new students must post/acknowledge by putting a reply
at bottom of this post.
>>> New users: please use your ingame character name as your
forum account name <<<
Hopefully you know the basics from the "tour".[list]
[li]Academy Map
HTML http://wurmacademy.createaforum.com/guides/academy-map/,
not
always current. [/li]
[li]Academy Work List
HTML http://wurmacademy.createaforum.com/plans-22/academy-work-list/msg985/#msg985<br
/>(things that need doing around the Village.)[/li]
[li]Food in the large barrel
HTML http://www.wurmpedia.com/index.php/Large_barrel
in front of the
Chef's Guild.[/li]
[li]Water is in the Fountain
HTML http://www.wurmpedia.com/index.php/Fountain_(container)
at the
plaza (North of the token.) where you enter the deed. Second
water source on the south side of the Chef's Guild. [/li]
[li]The Mine
HTML http://www.wurmpedia.com/index.php/Mine
is North East of the
token, 2 roads will take you there. Iron is inside the mine,
left then up a ramp. We have forges in front of differnt quality
iron. Iron QL is marked on a dog statue next to Iron. Please do
not mine iron above your skill. Don't mine the floor, if you
need rock shards mining the ceiling works great. The mine is in
a very ugly state. please don't mine west or south. The mine is
not a safe area, let us know in Alliance if you need mobs taken
care of. [/li]
[li]Student Farms are to the North of the Outside Work station.
You can tend the crops there, and groom the critters. Once you
can drive a cart you can use the bison or horses also. If you
pick crops be sure they are ripe
HTML http://www.wurmpedia.com/index.php/Farming#Images.
Replant one
and you can keep the others or drop em off in the Bsbs by
outside work station.[/li]
[li]Tar
HTML http://www.wurmpedia.com/index.php/Tar
(stand in the center of
the 4 tiles) is to the South west of token. Take a right before
Equine Vista house then another right after S - AR - South
gatehouse.[/li]
[li]We recomend the first things you do are make a few tools.
File
HTML http://www.wurmpedia.com/index.php/File,
Hammer
HTML http://www.wurmpedia.com/index.php/Hammer,
Small Anvil
HTML http://www.wurmpedia.com/index.php/Small_anvil,
mallet
HTML http://www.wurmpedia.com/index.php/Mallet(wood),
6 small nails
HTML http://www.wurmpedia.com/index.php/Small_nails,
Large Padlock
HTML http://www.wurmpedia.com/index.php/Large_padlock
(there should
be a Large Anvil
HTML http://www.wurmpedia.com/index.php/Large_anvil
at the outside
workstation) First items to make are small bucket
HTML http://www.wurmpedia.com/index.php/Small_bucketfor
water, small
barrel
HTML http://www.wurmpedia.com/index.php/Small_barrel,
Large Cart
HTML http://www.wurmpedia.com/index.php/Large_cart(use
the lock to
lock it and put the key in your Bank
HTML http://www.wurmpedia.com/index.php/Bank
account).[/li]
[li]Student Dorm; has beds
HTML http://www.wurmpedia.com/index.php/Bed
for sleeping. If you log
out by sleeping you will receive up to 5 hours of Sleep Bonus
HTML http://www.wurmpedia.com/index.php/Sleep_bonus.[/li]
[li]Outside workstation(OWS), has 3 forges
HTML http://www.wurmpedia.com/index.php/Forge,
1 oven
HTML http://www.wurmpedia.com/index.php/Oven
a loom
HTML http://www.wurmpedia.com/index.php/Loom,
some BSB
HTML http://www.wurmpedia.com/index.php/Bulk_storage_bins,
a FSB
HTML http://www.wurmpedia.com/index.php/Food_storage_bin,
coffin
HTML http://www.wurmpedia.com/index.php/Coffins,
Large chests
HTML http://www.wurmpedia.com/index.php/Large_chest
and a few small
carts
HTML http://www.wurmpedia.com/index.php/Small_cart.
The coffins have tools and material for starting out. As do the
BSBs and FSBs. Feel free to use what you need, just replace it
later as your able so the next person in need has access to the
same materials that you did. (If you decide to quit please
return any tools that you used.) Healing cover
HTML http://www.wurmpedia.com/index.php/Healing_covermats
and cotton
to use for bandage
HTML http://www.wurmpedia.com/index.php/Bandages
are kept in this
area as well. Small carts can be used for material gathering
till your large cart is finished. Just return them to the OWS
when done. Bsbs are sorted by Quality or station. Stations
outside of buildings are open for all villagers. Forges, ovens
and containers inside buildings have permission on pick-up
controlled by writ.[/li]
[li]Building and tree cutting.
Please use wood scraps to improve your wood cutting on. Making
kindling
HTML http://www.wurmpedia.com/index.php/Kindling
will improve your
woodcutting and spares the trees.
Tree cutting
HTML http://www.wurmpedia.com/index.php/Wood_Cuttingshould
be done,
west of the Cathedral between the Guest horse Pens. There is a
gate house called Academy Arboreal Refuge -S, trees for cutting
are in that secure area. When starting out for every 2 sprouts
you pick you can cut down one tree.
Don't cut trees close to other players' houses or enclosures -
those may have been planted there for a reason.
Generally it's a good idea to cut trees in forests at a distance
from settlements. You can examine the ground also to be sure you
are not in some ones perimeter. [/li]
[li]Do not build a house/fence or anything in the perimeter of
or close to the Wurm Academy, without checking with Yaragar or
Serraphine first. Please do not start to build a house
HTML http://www.wurmpedia.com/index.php/Build_house
till you are sure
that you will be playing. The area is littered with 1/2
finished house or house that are decaying away. We recommend at
least 1 week and 12 in carpentry. When you are ready to build,
ask in Alliance chat if we have area we would recommend for a
new house. If you decide to quit after a house is
started/completed, either destroy it using the writ or trade the
writ
HTML http://www.wurmpedia.com/index.php/Writ
to another citizen.[/li]
[li]Please do not make things that can not be picked up on
deed! Examples are, Fountains, Archery Targets, Large chests,
Coffins, Epic Portals, Beds, Weapon racks, Statues, etc.[/li]
[li]Please do not add locks to anything on deed, Large Chests,
BSBs, FSBs, Fence Gates.[/li]
[li]If you would like a student house. You will be asked to
provide(make) 120 bricks and 120 mortar. This lets us make new
student housing and other Academy buildings as needed. (You will
be removed from house if you are absent for 14 days unless a
vacation notice is posted.)[/li]
[li]If you need any help or have any questions, Ask in allaince
chat. We will gladly answer any questions you might have if we
can.[/li]
[li]Who is who in the Acadamy and Alliance
HTML http://wurmacademy.createaforum.com/cafeteria/who-is-who-in-the-academy/.
Teachers and Scholars: Serraphine/Serrawrit, Yaragar, KGB,
Vynxx, Explora, Clint, Sweets, Flatuist/Johnho, Kenton/Casimiro,
Rayneth, Tamaya, Myself. Not all teachers are still citizens of
The Acadamy but they are still in the Alliance
HTML http://wurmacademy.createaforum.com/cafeteria/our-alliance-the-academy-network/.[/li]
[li]When you die, please pick "Spawn at Academy Token". You
might have to chose it from the drop down menu. If you spawn
somewhere else you might be stuck in someones yard. If you do
get stuck in someones yard look for houses that have a ladder
up. In Serraphine horse pens there is a escape route on the roof
of a small house called, "S - Hale Ohana - Farm Pens".[/li]
[/list]
#Post#: 907--------------------------------------------------
New Student Guide - Tips & Rules
By: Serraphine Date: April 24, 2013, 9:27 pm
---------------------------------------------------------
Tips and Things I/you wished you knew when you first started
Wurm.
Keybinds
HTML http://wurmacademy.createaforum.com/guides/keybinds/!
I can not
stress enough how important these are!
(
HTML http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/
HTML http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/<br
/>)[list]
[li]Queuing:
Activate a small anvil, have 3 lumps or iron in your inventory.
Right mouse on the top of the iron stack, chose create, tools,
small nails.
You will now try to create 3 small nails.[/li]
[li]Combining.
Click the plus on the items you want to combine (example hot
lumps).
Activat any of the items except the 1st in the stack.
Right mouse on the top of the stack, click combine.
Or activate 1 item, use Shift and mouse click to highlight how
many you want to combine.
Right mouse on one of the items that are highlighted chose
combine.[/li]
[li]Items like seeds, sprouts or pegs can be put in a
container, the countainer put in your tool belt. you can then
press the number on toolbelt for the countainer and use/activate
the item in your countainer.[/li]
[li]F1 opens your console.
IRC will connect to IRC whre you can talk to folks on other
servers in a PM like status.
Bind key (Will tell you what is bound to that key)
Bind key "say guards!" (Will call guards in local when you hit
that key.
Bind key CONTINUE (Will continue if you have a item, not tool
activated)
Keybinds
HTML http://www.wurmpedia.com/index.php/Keybinds
are your
friend![/li]
[/list]Game Rules:
HTML http://forum.wurmonline.com/index.php?/topic/7-game-rules/
HTML http://forum.wurmonline.com/index.php?/topic/7-game-rules/[quote]
Freedom Isles ( Excluding Chaos ) & Golden Valley Server
Specific Rules
Griefing
Freedom Code of Conduct
Please read the Freedom Code of Conduct
(FCC):
HTML http://forum.wurmonl...ode
-of-conduct/
HTML http://forum.wurmonline.com/index.php?/topic/30044-freedom-code-of-conduct/
While the FCC isn't a set of rules on itself, frequent
misbehaving (especially when aimed at a single player or a
specific group of players) will result in a Game Master
directive. Failing to abide by such a directive can result in
penalties to your game account.
Harassment
Any harassment such as, defamation of character (insulting their
race, gender, creed, nationality or sexuality), continuous use
of unfavorable emotes, or failure to abide to a Game Master
instruction is disallowed.
Lockpicking
It is illegal to lockpick anything that does not belong to you.
Breaking fences.
It is illegal to break any fence that does not belong to you AND
is also a part of an enclosure.
Enclosure is defined as a completely enclosed secured area,
composed of fences (excluding hedges and woven fences), gates or
walls, and attached to or surrounding a house with at least
completed bottom level walls. The bottom level walls of any such
house/s being part of the enclosure must be visible from all
parts of the fencing encompassing the enclosure area. Note that
a deed overrides the enclosure rule.
Animals and Livestock.
It is illegal to take, tame, or kill any animals in an enclosure
not of your own, or any animals secured and fully fenced on a
deed that you are not part of.
Enclosure is defined as a completely enclosed secured area,
composed of fences (excluding hedges and woven fences), gates or
walls, and attached to or surrounding a house with at least
completed bottom level walls. The bottom level walls of any such
house/s being part of the enclosure must be visible from all
parts of the fencing encompassing the enclosure area. Note that
a deed overrides the enclosure rule.
Highways.
A/ It is illegal to block, terraform, alter or destroy any
highways.( Application to conduct any of these activities may be
sent to /support for approval by a Game Master)
B/ If you have or choose to place a deed over a highway, you are
still required to follow part A, and leave the highway clear,
passable and KoS free.
C/ Building a highway through a deed obligates the village
concerned to abide by the highway rules and therefore it
forfeits the right to KoS.
Highways are defined as being at least 2 paved tiles wide road
with or without barriers, or a single paved tile road with sand
barriers.
There follows one exception to this; If your deed is the
terminus of a highway, you may then position locked gates on
deed across that highway providing KoS griefing rules remain
adhered to.
Heritage Items.
Such items as major tunnels, items or sites that are deemed
important by the Game Masters to enhancing the playability for
players will be named "Heritage" sites. Heritage items will be
adequately sign posted so there isn't any confusion.
All such Heritage sites are under Game Master protection and any
destruction, alteration or other action that results in
restricting the use or access of such items will be governed
under the game rules for griefing.
KoS
It's the right of any mayor to KoS anyone as they see fit,
except for any deed covering a highway. In such cases the
village waives any right to KoS anyone.
In order to set KoS on anyone the village must have a one tile
allowance between the deed edge and any gate that will lock upon
the village alarms being sounded. Anyone set on KoS must be
allowed a clear avenue to remove themselves from that deed. Not
allowing this will be considered as griefing and is illegal.
Game Masters may issue an instruction and possibly a warning to
the player or players in any case referred to as griefing.
Failure to abide by this instruction or warning could result in
the player or players involved being banned. If you have a
problem with the instruction, you should do as you are advised
and then post any complaint to the Head Game Master.
Merchants :
If a merchant becomes blocked, the merchant owner must be given
proper access for the removal of the merchant and it's stock.
Punishment for griefing:
Penalties could be a warning, or a 3-7 day ban, or could result
in the player account put before the Game Masters for possible
permanent account ban. This can alter depending on the severity
of the case
Abandoned Vessels.
Abandoned vessels
Abandoned vessels are those that have been left in such places
that constitute a problem to playability such as on deeds. An
abandoned vessel can be brought to the notice of a GM and if
found appropriate the vessel will be moved sufficiently away
from the immediate area of concern.[/quote]
#Post#: 908--------------------------------------------------
Re: New Student Guide - "Unaccompanied minors"
By: Serraphine Date: April 24, 2013, 9:27 pm
---------------------------------------------------------
"Unaccompanied minors"
We are a community of mainly adults. While we don't encourage
vulgarity and cussing, It does happen. A lot off us also and
have children in real life and would not feel comfortably with
our young children playing this game with out parental
supervision. We have decided that 15 is the minimal age of
"Unaccompanied minor" that the Academy will take on. We are
sorry if this prevents some people from playing with us.
#Post#: 909--------------------------------------------------
New Student Guide - HowTo
By: Serraphine Date: April 24, 2013, 9:47 pm
---------------------------------------------------------
HOWTO: (In case Wiki is down)
[quote]Small wheel: Creation [list]
[li]Activate
HTML http://www.wurmpedia.com/index.php/Activate
a plank
HTML http://www.wurmpedia.com/index.php/Plank[/li]
[li]Right-click a shaft
HTML http://www.wurmpedia.com/index.php/Shaft
(1 kg)[/li]
[li]Open submenu "Create > Miscellaneous
HTML http://www.wurmpedia.com/index.php/Miscellaneous"[/li]
[/list] Additional materials [list]
[li] 2x plank
HTML http://www.wurmpedia.com/index.php/Plank[/li]
[li] 1x shaft
HTML http://www.wurmpedia.com/index.php/Shaft
(1 kg)[/li]
[/list]Small wheel axle: Creation [list]
[li]Activate
HTML http://www.wurmpedia.com/index.php/Activate
a small wheel
HTML http://www.wurmpedia.com/index.php/Small_wheel[/li]
[li]Right-click a shaft
HTML http://www.wurmpedia.com/index.php/Shaft[/li]
[li]Open submenu "Create > Miscellaneous
HTML http://www.wurmpedia.com/index.php/Miscellaneous"[/li]
[/list] Additional materials [list]
[li] 1x small wheel
HTML http://www.wurmpedia.com/index.php/Small_wheel[/li]
[/list]Yoke: Creation [list]
[li]Activate
HTML http://www.wurmpedia.com/index.php/Activate
a Saw
HTML http://www.wurmpedia.com/index.php/Saw[/li]
[li]Right-click a Log
HTML http://www.wurmpedia.com/index.php/Log
(20 kg)[/li]
[li]Open submenu "Create > Miscellaneous
HTML http://www.wurmpedia.com/index.php/Miscellaneous"[/li]
[/list]Large cart: Creation [list]
[li]Activate
HTML http://www.wurmpedia.com/index.php/Activate
a plank
HTML http://www.wurmpedia.com/index.php/Plank
(2.00 kg)[/li]
[li]Right-click a small wheel axle
HTML http://www.wurmpedia.com/index.php/Small_wheel_axle[/li]
[li]Open submenu "Create > Containers
HTML http://www.wurmpedia.com/index.php/Containers"[/li]
[/list]Additional materials [list]
[li] 15 plank
HTML http://www.wurmpedia.com/index.php/Plank[/li]
[li] 2 shaft
HTML http://www.wurmpedia.com/index.php/Shaft
(1.00 kg)[/li]
[li] 4 small nails
HTML http://www.wurmpedia.com/index.php/Small_nails[/li]
[li] 1 yoke
HTML http://www.wurmpedia.com/index.php/Yoke[/li]
[/list][/quote][quote]Small barrel: Creation[list]
[li]Activate
HTML http://www.wurmpedia.com/index.php/Activate
a plank
HTML http://www.wurmpedia.com/index.php/Plank[/li]
[li]Right-click a small nails
HTML http://www.wurmpedia.com/index.php/Small_nails[/li]
[li]Open submenu "Create > Containers
HTML http://www.wurmpedia.com/index.php/Containers"[/li]
[/list]Additional materials[list]
[li] 4x plank
HTML http://www.wurmpedia.com/index.php/Plank[/li]
[/list][/quote][quote]Small bucket: Creation[list]
[li]Activate
HTML http://www.wurmpedia.com/index.php/Activate
a plank
HTML http://www.wurmpedia.com/index.php/Plank[/li]
[li]Right-click a small nails
HTML http://www.wurmpedia.com/index.php/Small_nails[/li]
[li]Open submenu "Create > Containers
HTML http://www.wurmpedia.com/index.php/Containers"[/li]
[/list] Additional materials[list]
[li] 4x plank
HTML http://www.wurmpedia.com/index.php/Plank[/li]
[/list][/quote][quote]Small nails: Creation[list]
[li]Activate
HTML http://www.wurmpedia.com/index.php/Activate
a small anvil
HTML http://www.wurmpedia.com/index.php/Small_anvil[/li]
[li]Right-click a glowing
HTML http://www.wurmpedia.com/index.php/Glowing
lump
HTML http://www.wurmpedia.com/index.php/Lump
(0.20 kg)[/li]
[li]Open submenu "Create > Tools
HTML http://www.wurmpedia.com/index.php/Tools"[/li]
[/list][/quote]
[quote]Shaft: Creation[list]
[li]Activate
HTML http://www.wurmpedia.com/index.php/Activate
a carving knife
HTML http://www.wurmpedia.com/index.php/Carving_knife[/li]
[li]Right-click a log
HTML http://www.wurmpedia.com/index.php/Log
(2.00 kg)[/li]
[li]Open submenu "Create > Weapons
HTML http://www.wurmpedia.com/index.php/Weapons[/li]
[/list][/quote]
[quote]Plank: Creation[list]
[li]Activate
HTML http://www.wurmpedia.com/index.php/Activate
a saw
HTML http://www.wurmpedia.com/index.php/Saw[/li]
[li]Right-click a log
HTML http://www.wurmpedia.com/index.php/Log
(4.00 kg)[/li]
[li]Open submenu "Create > Weapons
HTML http://www.wurmpedia.com/index.php/Weapons"[/li]
[/list][/quote]
#Post#: 910--------------------------------------------------
Re: New Student Guide
By: Yaga Date: April 25, 2013, 12:42 am
---------------------------------------------------------
Thanks Serra - this was long overdue :)
Just a small correction: The mine is North East of the token,
not North West. (I already corrected that in the cafeteria
thread.)
I'll check the rest later and see if I can think of any
additions. Good job!!
#Post#: 923--------------------------------------------------
Re: New Student Guide
By: Explora Date: April 26, 2013, 11:54 am
---------------------------------------------------------
This is great, thanks Serra :D
Maybe add a note about choosing to spawn at Academy token when
you die ? Or how to use the escape route if you don't ;)
#Post#: 925--------------------------------------------------
Re: New Student Guide
By: Serraphine Date: April 26, 2013, 1:22 pm
---------------------------------------------------------
Updated. Thanks for the input, anything else you can think of,
tack it on ;D
#Post#: 960--------------------------------------------------
Re: New Student Guide and Acknowledgement .
By: YuEnDee14 Date: May 14, 2013, 2:14 pm
---------------------------------------------------------
Hello! Necromany invited me to the Academy, and Explora has been
wonderfully helpful! I just wanted to reply to say I've read all
the information, and I accept it. Thank you for having me!
#Post#: 977--------------------------------------------------
Re: New Student Guide and Acknowledgement .
By: Arutha Date: May 17, 2013, 11:20 pm
---------------------------------------------------------
Just joined, thank you Serraphine for the invite. Really looking
forward to being part of this community.
I have read the NS Guide, I agree and acknowledge it.
Arutha
#Post#: 979--------------------------------------------------
Re: New Student Guide and Acknowledgement .
By: RobertGrimish Date: May 19, 2013, 10:26 pm
---------------------------------------------------------
RobertGrimishmachstag here, stumbled into the academy, old
player who lost his info, had 31 black smithing =/
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