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#Post#: 69--------------------------------------------------
Push for 1.7.10 Release...
DIR By: Linuxlover
Date: December 18, 2014, 5:08 am
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This topic is for the purpose of supporting WThieves development
of his LaTL Beta Mod.
The last version supported is 1.7.2. Right now, MC version is
1.8.1.
I'm not putting pressure to the developer, but it has been a
while since he last updated his mod.
P.S. I'm a big fan of your mod. Hehe. ;)
#Post#: 72--------------------------------------------------
Re: Push for 1.7.10 Release...
DIR By: WThieves
Date: December 19, 2014, 6:50 pm
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--- Quote from: Linuxlover link ---
>
> This topic is for the purpose of supporting WThieves
development of his LaTL Beta Mod.
> The last version supported is 1.7.2. Right now, MC version is
1.8.1.
> I'm not putting pressure to the developer, but it has been a
while since he last updated his mod.
> P.S. I'm a big fan of your mod. Hehe. ;)
>
--- End Quote ---
'
Good to hear.
Don't worry, the mods will be updated, might even be before the
new year!
But to tell you the truth, there's a reason these mods have not
had an update in a while...
That reason is I'm developing a new mod, which will go under the
name WMobility: Grand Craft Auto!
If you haven't already guessed what this does, this mod willl be
aimed at cars, it will add new cars to the game, a new way to
craft (made for the cars)
These cars will be as smooth and fun to ride as I can make them
(I've been spending a lot of time on bugs that I found other car
mods did have)
Also an important feature of this mod is that it will allow
Plug-ins, thus other people of the community creating their own
cars to add to the mod!
Last but not least, this mod will be expanded to allow for
helicopters, hot air balloons, boats and planes to be a full
vehicle mod.
This information is not really public yet, you're one of the
first to know if you read this.
I'm not that far from releasing this though, as I've already got
a big part of this working, the only things that still need to
be done are some bits of polishing here and there.
#Post#: 73--------------------------------------------------
Re: Push for 1.7.10 Release...
DIR By: Linuxlover
Date: December 22, 2014, 12:30 am
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--- Quote from: WThieves link ---
>
> Good to hear.
> Don't worry, the mods will be updated, might even be before
the new year!
> But to tell you the truth, there's a reason these mods have
not had an update in a while...
>
> That reason is I'm developing a new mod, which will go under
the name WMobility: Grand Craft Auto!
> If you haven't already guessed what this does, this mod willl
be aimed at cars, it will add new cars to the game, a new way to
craft (made for the cars)
> These cars will be as smooth and fun to ride as I can make
them (I've been spending a lot of time on bugs that I found
other car mods did have)
> Also an important feature of this mod is that it will allow
Plug-ins, thus other people of the community creating their own
cars to add to the mod!
> Last but not least, this mod will be expanded to allow for
helicopters, hot air balloons, boats and planes to be a full
vehicle mod.
>
> This information is not really public yet, you're one of the
first to know if you read this.
> I'm not that far from releasing this though, as I've already
got a big part of this working, the only things that still need
to be done are some bits of polishing here and there.
>
--- End Quote ---
That's good to hear! Considering that your mod is one of the
decent road mod in Minecraft...
We'll be watching for things to come.
I suggest also that you put road signs if you have time.
#Post#: 74--------------------------------------------------
Re: Push for 1.7.10 Release...
DIR By: WThieves
Date: December 22, 2014, 1:24 pm
---------------------------------------------------------
--- Quote from: Linuxlover link ---
>
> That's good to hear! Considering that your mod is one of the
decent road mod in Minecraft...
> We'll be watching for things to come.
>
> I suggest also that you put road signs if you have time.
>
--- End Quote ---
I've once had a roadsigns mod, that could be realised even
better nowadays.
#Post#: 76--------------------------------------------------
Re: Push for 1.7.10 Release...
DIR By: Linuxlover
Date: December 26, 2014, 10:45 pm
---------------------------------------------------------
--- Quote from: WThieves link ---
>
> I've once had a roadsigns mod, that could be realised even
better nowadays.
>
--- End Quote ---
What do you mean? Anyway, visit the the new topic I've created
in your roadworks forum page.
It's about ideas.
#Post#: 79--------------------------------------------------
Re: Push for 1.7.10 Release...
DIR By: Linuxlover
Date: December 28, 2014, 8:32 pm
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Hey, I'm wondering, when will you release the 1.7.10 version of
your mod?
#Post#: 84--------------------------------------------------
Re: Push for 1.7.10 Release...
DIR By: WThieves
Date: January 10, 2015, 10:54 am
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Please don't double post, bumping is not necessary since your
post is still on top.
I'm working on the sounds for the railroad crossings now.
#Post#: 85--------------------------------------------------
Re: Push for 1.7.10 Release...
DIR By: Linuxlover
Date: January 11, 2015, 1:46 am
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--- Quote from: WThieves link ---
>
> Please don't double post, bumping is not necessary since your
post is still on top.
>
> I'm working on the sounds for the railroad crossings now.
>
--- End Quote ---
Good! At least I know this mod's not forgotten.
#Post#: 86--------------------------------------------------
Re: Push for 1.7.10 Release...
DIR By: Linuxlover
Date: January 22, 2015, 6:18 am
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I have a great idea though...
"Diagonal Stripes Painter....:
When painted to a block, it will display diagonally instead of
horizontal or vertical.
My suggestion is still "minecrafty" because the diagonal paint
will act like a normal block.
Just like stripes paint, only with the word diagonal attached to
it. :)"
Still wondering when would you release 1.7.10 of your roadworks
mod. Honestly, I've been waiting for years, hehe.
#Post#: 87--------------------------------------------------
Re: Push for 1.7.10 Release...
DIR By: WThieves
Date: January 22, 2015, 1:53 pm
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--- Quote from: Linuxlover link ---
>
> I have a great idea though...
>
> "Diagonal Stripes Painter....:
> When painted to a block, it will display diagonally instead of
horizontal or vertical.
> My suggestion is still "minecrafty" because the diagonal paint
will act like a normal block.
> Just like stripes paint, only with the word diagonal attached
to it. :)"
>
> Still wondering when would you release 1.7.10 of your
roadworks mod. Honestly, I've been waiting for years, hehe.
>
--- End Quote ---
I am not adding Diagonal stripes, because I do not see the need
for those.
And just a sidenote, but the 1.7.2 version works just fine on
1.7.10. (This goes for both LATL and RW)
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