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#Post#: 639--------------------------------------------------
guide to mc code, herbs, and healing!
By: ♥ pure Date: March 2, 2013, 10:26 am
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[center][font=georgia]WELCOME[/font][/center]
Welcome. You have found your way to Pure's Medicine Cat's Guide
to Herbs and Healing! This is a comprehensive guide about all
aspects of the ways of medicine cats and their apprentices. This
site contains many features that are helpful to new and
experienced warrior cat roleplayers. This includes a full herb
database along with healing techniques and methods.
Feel free to browse around and use this info to become a better
medicine cat. Pass this site along, but don't copy any of it!
The Warriors series is © to Erin Hunter. The Medicine Cat's
Guide to Herbs and Healing is © to Pure of WiIRPG (me). You may
post the link to this site anywhere it may be helpful.
As you can see, I'm a fast typer so this'll get done fairly
quickly. Credit also to my brother, whom plays a medicine cat on
a fairly active site and knows his way around MC'S & MCA'S.
Thanks bro! Anyone, here you go.
[center][font=georgia]Medicine Cats & the Warrior
Code[/font][/center]
Medicine cats often do not have to fully obey the traditional
warrior code. Because of their close connection with StarClan,
these special healing cats often hold different allegiances and
ideals than most normal cats.
Medicine cats may freely cross clan boundaries if they are going
to or coming from the Moonstone. All clan members respect and
trust medicine cats. Medicine cats accompany their leaders to
the Moonstone when they recieve their 9 lives or need to commune
with StarClan.
Medicine cats are respected by all the forest cats, regardless
of their clans.
Medicine Cats must also adhere to different rules than normal
clan cats. They cannot have kits (usually, you'll se a lot of
cats doing it anyway xD). They cannot take a mate (You'll see a
lot of them doing it anyway c:).
Medicine cats are expected to try and resolve all conflicts
peacefully before resorting to violence.
They are expected never to create false dreams or lie about what
messages StarClan have shared with them.
They should always try to help any cat, regardless of Clan
allegiance or personal feelings.
[center][font=georgia]Medicine Cats & Starclan[/font][/center]
Medicine cats share a unique bond with the cats of StarClan.
They travel to the Moonstone to share dreams with the warrior
ancestors and sometimes recieve prophetic dreams about the
future. Medicine cats travel to the moonstone for a variety of
reasons:
*Accompany a leader to recieve their 9 lives
*Initiate a new apprentice
*Intiate a new Medicine Cat
*During the half moon to share dreams
StarClan can also speak with medicne cats through regular
dreams, though this usually only occurs in rare instants that
signal the arrival of danger or trouble to a clan.
[center][font=georgia]Medicine Cats & Herbs[/font][/center]
Goldenrod leaves: Used to heal scratches (rubbed in wound)
Ragwort: Used for Strength (eaten)
Ragwort Leaves + Juniper berries: cures aching joints
(crushed together, eaten)
Lamb's Ear Leaves: Used for Strength (eaten)
Marigold: Prevents Infection (rubbed in wounds)
Goldenrod flowers: Used to keep out infection (rubbed in wound)
Chamomile: Calms and soothes (eaten)
Poppy Seeds: Used for dreamless sleep, cures pains (eaten)
Catnip: Cures Whitecough, Greencough, and Blackcough* (eaten)
Yarrow leaves: cures scratched pads (rubbed on paws)
Lavendar leaves: cures chills (eaten)
Yarrow roots: induces vomiting, cures poisoning (eaten)
Juniper Berries: cures coughs, bellyaches (eaten)
Borage Leaves: cures fever (eaten)
Feverfew: cures fevers and chills (eaten)
Coltsfoot Leaves: cures coughs (eaten)
Tansy Leaves: cures minor coughs (eaten)
Wild Garlic: cures rat bites (rolled in)
Burdock Root: cures rat bites (rubbed in wounds)
Horsetail leaves: Prevent Infections (rubbed in wounds)
Alder Bark: cures toothaches (chewed slowly)
Broom Leaves: helps heal broken bones (crushed, rubbed in wounds
and wrapped around break.)
Chervil Root: cures bellyaches (eaten)
Chervil Leaves: Cleans out infection (crushed, juice is added
into wound)
Other
Cobwebs: used to cover wounds, stop bleeding (cover wounds)
Mouse Bile: used to remove fleas/ticks (cover flea/tick*)
Honey: Soothes sore throats, especially for kits (eaten)
*'s
* : Do not eat more than two at a time
** : Whitecough is less severe than Greencough, which cannot
be cured with herbs.
*** : Do not get in mouth. Wash paws in stream after.
Poisons
DO NOT EAT!
Yew: Also called Deathberries, bright red. Can kill a small cat
instantly.
Nightshade: Leaves and berries are deadly, kills quickly.
[center][font=georgia]Medicine Cats & Healing
Techniques[/font][/center]
How to Stop Heavy Bleeding: First the area that is bleeding must
be cleaned of all large objects, such as twigs and leaves. Then
cobwebs must be pressed heavily against the bleeding area.
Pressure must be applied and kept on the wound until it stops
bleeding. Once the bleeding has stopped, ease pressure gradually
and apply any herbs necessary for fighting infection or healing
the wound efficiently. Then apply more cobwebs and have injured
cat rest for a day or more.
Making a sick cat comfortable: Ill or Injured cats must be taken
care of very carefully. Always make sure that the bedding they
lay on is dry and free of sharp stones or sticks. Bedding should
be moss or soft pine needles, and should be changed daily. Be
sure that the cat is out of the line of harsh sunlight, rain,
and snow fall. Injured and ill cats are extremely sensitive to
noise, so keep the worst cases far back in the den to avoid any
disturbances. Moss soaked in water should be offered twice daily
to cats who can drink.
Feeding a sick cat: If a cat is only injured, they should be
able to eat for themselves. Bring one piece of fresh-kill daily
to all injured cats. Cats who are ill may have more trouble.
Cats who cannot keep down food should not be fed. They will need
to be carefully monitored for signs of malnutrition and
dehydration. Cats who can eat should be given only small, easy
eaten pieces of fresh-kill. This includes mice, voles, and fish.
Rabbits are too large, and birds must be de-feathered carefully.
Small pieces are the key to a sucessful feeding. Do not let sick
cats over eat, as it will make them sicker.
Treating an unknown illness: Cats who are found to have an
unknown illness must be immediantly quarentined from the
population. Only the medicine cat may see them. All others must
be kept away until the cat is declared safe again. The same care
must be given to the cats as normal ill cats, and treatments
that may promise to heal must be tried. If the case becomes
severe, it may serve well to meet with other medicine cat to
discuss the problem.
THE END.
hoped you liked, post comments below!
#Post#: 644--------------------------------------------------
Re: guide to mc code, herbs, and healing!
By: everlasting Date: March 2, 2013, 3:36 pm
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[sup]Stickied! Nice guide. c:
#Post#: 3459--------------------------------------------------
Re: guide to mc code, herbs, and healing!
By: auburnstar Date: June 3, 2013, 3:05 pm
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really neat!
I used to use the WCRPG one but it was a bit outdated so this is
good
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