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#Post#: 225--------------------------------------------------
Ship balance
By: John Ligma Date: August 20, 2022, 6:22 pm
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I just played a ranked battle with a so called "unicum" elitist
in his Ragnar. He was telling everyone what to do and asking our
Kurfurst why he isn't running Fire Prevention while just sitting
back doing nothing. Then he tried to go in and immediately died
and blamed us for the loss. This is why Ragnar is inherently
underpowered. It lacks the necessary attributes to make
meaningful impact on match result. No burst damage to speak of,
split turrets, and yet still retains a fragile platform. I would
take 1 Conqueror..Thunderer or 1 DM or even 1 of just about any
CA over 2 Ragnars on my team any day of the week. Now... If WG
gave it the specialized repair party of the Nestrashimy ( and 1
more base charge)... And maybe a few more thousand HP if could
make up for where it is seriously lacking with longevity.
#Post#: 229--------------------------------------------------
Re: Ship balance
By: Gibbins_Enjoyer_2007 Date: August 21, 2022, 6:47 am
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Use fire prevention? Oh fuck... Really? Oh, you think using Fire
Prevention makes a fucking difference... oh Heenk. Seriously,
Seriously, if there are any fucking sweaty unicum fuckin‘
tip-top clan people in here, get your asses out of my chat. I
hate every single fucking one of you. Get gone alright? I don’t
care... sweaty ** You know I don’t fucking like any of the clan
bullshit and the fucking elitism in the game. Piss off
#Post#: 230--------------------------------------------------
Re: Ship balance
By: wows Date: August 21, 2022, 6:56 am
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We can start to colelct replay examples of such junicums.
I have seen as well your described example among other examples.
About the Ragnar.
According to medieval sources, Ragnar Lothbrok was a 9th-century
Danish Viking. History likes to title Vikings as positive
characters. But you all know that all kind of warriors from all
times have always done non-positive things. Vikings raped and
slaughtered villages, stole sheep etc. Today both Ukrainian and
Russian soldiers do nasty things in their war- it is naive to
believe that only Russians do such things there. So, the war is
always a non-ethical thing no matter how history remembers some
wars or vikings and no matter what official papers say. An irony
is that nowadays there are some kind of ethical rules called
"war ethics" which tries to make wars more nice. For example,
they regulate that it is not allowed to put weapons into
hospital and other publick civil buildings because it would make
more civilians die. It is not lalowed to torure already in Human
Rights etc. But isn't that ironical that killing in the war is
allowed at the same time. So, it is like "we all raping if it is
done in a proper way" or "we allow castration in the war if one
says the word Sorry before performing the act". It is ironical
to regulate wars with such rules. And war has always been
non-ethical, no need to think that Vikings and Ragnar were
somehow good polite boys or followed some high ethics. Also
funny to see that there are other war regulations like
"non-precise cluster bombs not allowed", and other ironical
rules. In my opinion if a war has started with obviously
hundreds of thousands civilians killed there is no point to
regulate anything.
Ragnar and Druid has no torpedos which makes them rare among
DDs. It is like having a BB which only has strongest secondaries
in the game and no main guns. So, a very rare/extreme Balance.
But the word Balance means exactly that something is taken away
like Ragnar's torps and something is made very strong to
compensate. This is the term Balance. It is like when a pizza is
allowed to be made from 1000 calories then one can totally skip
meat and make a vegan pizza where you have the richest set of
veggies among other pizzas and still 1000 calories. That 1000
means it is Balanced among other 1000-calory pizzas. And Ragnar
is in that menaing Balanced and who have luck and skills can
carry battles with that ship. The other meaning of the Balance
is that are DDs/pizzas more or less fine compared to other
ships/food. In Wows all ship types can carry a battle. For
example a Tier 6 DD can kill T11 CV, it is doable, it requires
some luck and some skills. Therefore we can't say that Tier 6
DDs are somehow UnderPowered compared to Tier 11 ships.
The Balancing topic is popular for sure if you look the Official
forum. In my opinion Ragnar is fine and Balanced enough. The
topic of OverPowering and Balancing becomes irrelevant because
player skills have a bigger impact than minor blanacing or OP
topics. One can carry battles with every ship, including Ragnar.
My personal feeling is that i don't feel good playing Ragnar or
Druid. But hey are both strong ships and win most DD duels.
Winning a DD duel or in other words removing an enemy DD would
most times (65% ?) bring a victory. But if a torpedo DD managed
to send out and hit 10 torps on enemy BBs before dying under
Ragnars guns then the battle result will be different.
There are 2 main wisdom in my opinion:
1) try to take maximum from your ship. For example Ragnar should
go in to kill an enemy DD and not do other things and not stay
back. The second example is German secondary-oriented BB- it
should go as close to enemy DDs as possible to harm them with
secondaries. Etc. If you don't play on the ship's main
characteristics then you become a useless ship with almost
irrelevant impact to your team. For long-lasting smoke DDs who
shoot bullets inside their smoke the battle is lost because
their guns are not good. Etc. I can write a lsiting about each
DD and some other ships. Very known example is a radar-cruiser
who stay back and result in a lost battle. If one playes ragnar
then it has to use it main features, otherwise the team loses.
But at the end it matters how many team members used effectively
thir main features, and how the luck was, it doesn't depened
only on 1 your ship
2) the 2nd wisdom is be realistic and act like the real life is.
If you know how most players think and play then you take that
into account and play a team with them even though you know that
they don't play their main features well. You make it best from
the bad choices. So, there is no point to make an ideal tactics
yourself if you know that the other team members won't support
you. specially in Random Battles you see that many players can't
even aim and miss most salvos. so, you take that fact as reality
and don't rely on them in your tactics.
I do quite often Shadow DD tactics to just look how bad my team
DDs are (but for the AA reasons and tactical reasons as well). I
follow them i nevery move, and the battle is lost because they
do so stupid moves, no spotting, wasting times, missing all
torps, etc.
I don't think that any ship is too strong in this game. Because
player skill matters more, and there is always luck/RNG, and you
yuorself can always do better yourself by the given 1-2 points
above.
Some people like to teach i nthe chat to feed their sick ego and
feel smarter and better. I personally like to talk with them and
others but i get very quickly chat banned. So, i try not to talk
at all and just invite them to our forum here.
#Post#: 231--------------------------------------------------
Re: Ship balance
By: wows Date: August 21, 2022, 7:56 am
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About cosmetical solutions. For example, kill a sheep and say
nice words like "Halal soryy balal". Killing isk illing no
matter how nice words you say before doing it. Some say "sh*t"
and think that now they made something nicer or different. No,
it is still the s-word, no matter how you decorate it, and the
thought you had and produced in other peoples mind is stil lthe
same s-word, cosmetical decorations didn't make any difference.
In forum software those star-symbols like * * * * in my opinion
misleads, make others to suffer because it is harder to guess
what word was used. I don't like sufferings and pain, so i don't
like such stars-solution.
I advice that write your words the way they won't be changed
tostars.
For example, R-A-P-E will stay readable and is understandable,
but without the minus-signs ---- it would become as: rape.
So, write with minus signs or other ways then. Why you have to
make others to suffer with star symbols?
#Post#: 242--------------------------------------------------
Re: Ship balance
By: wows Date: August 23, 2022, 6:39 am
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Those 2 wisdoms contradict sometimes each other.
Some examples.
1. As an american DD your goal is not to cap, not to do anything
that the brainwashed community expects, but your main feature is
the smoke and you must set it sucessfully for a cruiser which
benefits with it making let's say 50k damage. That is the key to
win and the goal of your battle as an american DD. That is the
wisdom number 1 below. The wisdom number 2 below however says
that you must not act the best way by your ship but the way to
make maximum of your team. If your team ignores your smoke then
your smoke was wasted and your ship is an average DD compared to
others and you die with your team soon. So, both wisdoms
contradict each other sometimes.
It is liek a guru goes to a racist village. Then it is not wise
to talk there the ultimate truth because rapers will just get
mad about it. It is wiser to talk half truth etc.
When it happens one day that for each ship is started a separate
topic here where tactics are explained for the ship then can be
given more examples how the 2 wisdoms crash sometimes.
[quote author=wows link=topic=32.msg230#msg230 date=1661082977]
There are 2 main wisdom in my opinion:
1) try to take maximum from your ship. For example Ragnar should
go in to kill an enemy DD and not do other things and not stay
back. The second example is German secondary-oriented BB- it
should go as close to enemy DDs as possible to harm them with
secondaries. Etc. If you don't play on the ship's main
characteristics then you become a useless ship with almost
irrelevant impact to your team. For long-lasting smoke DDs who
shoot bullets inside their smoke the battle is lost because
their guns are not good. Etc. I can write a lsiting about each
DD and some other ships. Very known example is a radar-cruiser
who stay back and result in a lost battle. If one playes ragnar
then it has to use it main features, otherwise the team loses.
But at the end it matters how many team members used effectively
thir main features, and how the luck was, it doesn't depened
only on 1 your ship
2) the 2nd wisdom is be realistic and act like the real life is.
If you know how most players think and play then you take that
into account and play a team with them even though you know that
they don't play their main features well. You make it best from
the bad choices. So, there is no point to make an ideal tactics
yourself if you know that the other team members won't support
you. specially in Random Battles you see that many players can't
even aim and miss most salvos. so, you take that fact as reality
and don't rely on them in your tactics.
[/quote]
#Post#: 247--------------------------------------------------
Re: Ship balance
By: Sllab Amgil Date: August 23, 2022, 10:39 am
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Historically speaking my country could never afford to build a
warship.
Would it not be better for the game developer (war game) to be
inclusive and allow every country to be represented? I think
they could add Uganda People's Defense Forces (UPDF) with a
specialized unit - The Special Forces Command (SFC) led by one
of our finest men, Brig David Mugisha (premium commander) 8)
To make the gameplay balansed the forces should have an ability
to perform a high speed landing and a take over of enemy ship.
To give an enemy a tool for counter play, there should be a loud
warning saying "action is coming!" which allows him to react and
defend himself.
I think that would make the game much more diverse and fun to
play. It would also help lower the child birth rate in Uganda as
more men would be interested in playing.
#Post#: 256--------------------------------------------------
Re: Ship balance
By: wows Date: August 23, 2022, 12:24 pm
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If one puts too many components to a food then it won't be very
tasty. For example, imagine to have a pizza that has many types
of meat (fish, sausage, pork) plus many vegetables and things-
that al ltogether wouldn't be tasty. The same is with music that
if you take some metal music which is already difficult to hear
and add now 10 more sounds into it- that noise wouldn't sounds
very good. So, there should be some kind of moderation in
everything and mainly the reason is that human brain is slow and
simple. And ntertainment activities must therefore also be more
compact. That's why you can't add too much things into Wows.
But i agree that there is space to add little bit. Your
described feature sounds interesting. I really liked when they
added Subs, that was a nice add-on.
Many people are very connected to their national country. I
sense that from you too. It is a part of being a human. But as i
add in some posts some my messages from non-wows topics so i add
now here that try to think is it reasonable to attach yourself
to some kind of country or area of the planet? People build
their illusional identity as saying i ntheir mind "i am a
dentist from Uganda and that is who i am". The illusional
character dies sooner or later and the illusion of the Me fades.
There won't be any Me and therefore any attachment to Uganda, no
nationalism no nothing. Such thing happens when you die totally
when you are old, or, when you die temporarily and get a near
death experience, or, some higher dosages of consuming some
plants can do that. So, i understand that for more earthly
humans their country is important but it is good if you at least
think that Uganda is just an illusional concept/term. A piece of
planet that doesn't need any name and has nothing to do with
your real Self.
#Post#: 267--------------------------------------------------
Re: Ship balance
By: Hamza Abdi Barre Date: August 23, 2022, 6:46 pm
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Where can I get plant like that? I want happiness and prosperity
for Somalia. Thnk you Wows for help in Somalia.
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