URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       wows forum
  HTML https://wows.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Debates, Interviews
       *****************************************************
       #Post#: 1678--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: infty13 Date: February 12, 2024, 7:18 am
       ---------------------------------------------------------
       1. ?
       2. Yes.
       3. Yes.
       4. Pretty much.
       5. No, that is not my statement.  My statement is that the
       stealthy torpedoes are MUCH better at DOING DAMAGE.
       You have never addressed the main point, that the stealthy
       torpedoes are much, much better at their primary objective,
       doing damage.
       #Post#: 1679--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 12, 2024, 7:44 am
       ---------------------------------------------------------
       The point is in other words: comparing stealthier torpedoes with
       not so stelthy ones, or as i phrase: comparing 12km and 20km
       torps benefits. It is jsut stating the main topic, so it should
       obviously be Yes for the point 1 as well.
       Point 4 is generally Yes then. It means you agree with
       generalization that Wows community is wrong with hteir opinion
       about 12km torps for everyone.
       So, points 1-4 are Yes generally.
       For point 5 i understood earlier that you mean Good DDs only. I
       can copy paste those places here and let's relook. Or can you
       simplify the process and say shortly your statement again, does
       it go for all players and situations or only for few ones?
       You say "stealthy torpedoes are MUCH better at DOING DAMAGE". Do
       you want to ignore totally player skills and other influencial
       aspects? In that case your statement is very general, it goes
       for beginners and others, it ignores if a DD dies or not, it
       jsut talks generally about damage amount in a battle.
       You agree with the advantages that i said about 20km torps and
       with disadvantages i said about stealthy torps. Those advantages
       and disadvantages all together make 20km torps a more benefitial
       choice, do you agree?
       Also i provided counter arguments to your Doing Damage argument.
       12km torps player dies more often than 20km player and that's
       why the total damage over many battles are worse, because a dead
       12km DD player jsut can't make damage. Also 12km torpedo player
       does not have damage making options so much as 20km player,
       because 12km is jsut not enough to reach targets and the battle
       time can go just swimming around with unused torps. That also is
       not better as a damage argument. I explained that rows 2-3 of
       stelthy torps are often undodgable no matter how stelthy the
       torps are, plus many players don't dodge anything during any
       torps, also it is totally doable to do devastating strikes with
       slower torps as well. All those things debunk your Better Damage
       opinion.
       Show which your arguments i didn't answer?
       [quote author=infty13 al dente link=topic=224.msg1678#msg1678
       date=1707743906]
       [quote author=Hanuman al Dente link=topic=224.msg1671#msg1671
       date=1707729748]
       Let's do a clear shorter summary of main statements.
       1. Mainly we compare 2 torpedo types, long range torps have ca
       14 secs spotted/reaction time, the 12km torps ca 8 secs reaction
       time.
       2. 12km torps lessen DD survivability because requires going
       closer to enemies, 20km torps user don't have to take such risks
       3. 20km torps impacts bigger area.
       For example: from 15 torps, 2 torps may hit a CV from 20km
       distance plus additionally 1 torp can hit a DD from 13km range
       and plus 1 hit a cruiser from 9km range, in total 4 hits.
       4. Wows community aka majority believe that 12km torps are
       always a better choice for everyone, and 20km always worse. I
       hope you agree with that fact of majority, i really haven't seen
       anyone to propagate 20km torps.
       5. Your statement is that 12km torps are a better choice only if
       the DD player is Good. Or do you also require that a target BB
       player must be Bad?
       [/quote]
       1. ?
       2. Yes.
       3. Yes.
       4. Pretty much.
       5. No, that is not my statement.  My statement is that the
       stealthy torpedoes are MUCH better at DOING DAMAGE.
       You have never addressed the main point, that the stealthy
       torpedoes are much, much better at their primary objective,
       doing damage.
       [/quote]
       #Post#: 1680--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 12, 2024, 7:53 am
       ---------------------------------------------------------
       [quote author=infty13 al dente link=topic=224.msg1646#msg1646
       date=1707676418]
       The main point of torpedoes is to do damage and the one way to
       ensure damage on the enemy is by making sure that the enemy can
       not doge.
       [/quote]
       One way of course is what you say that ensuring torpedo damage
       amount is to have stelthier/faster torpedos, but also there are
       other ways that ensure that topedo damage amount. For example
       taking less risks ensures a DD can stay alive longer and in
       total eventually make more damage. Shooting torpedo rows number
       2-3 ensures that rows 2-3 are not easily dodgable. A torpedo
       salvo damage amount is not more important than surviving for
       long battle time, and winning a battle is more important than
       some kind of damage.
       [quote author=infty13 al dente link=topic=224.msg1646#msg1646
       date=1707676418]
       Every second that a torpedo is detected REDUCES its
       effectiveness ...
       Hence, to maximize the effectiveness of torpedoes, they must
       have the lowest reaction time.
       [/quote]
       All kind of torpedos hit very often in the game, there is no
       practical importance about seconds.
       Sepcially the torpedo rows 2-3 are totally effective and non
       dodgable, no matter which stelthiness they have.
       Do you agree that 20km torps provide more damage possibilities
       during a battle?
       You seem to behave by finally comparing 2 torpedo types by their
       damage numbers and proving that 1 number is bigger than other.
       The same would be that you debate that "BBS have more heath
       points compared to DDs" etc. Maybe i can invent later a better
       illustrative example. The point is that you seem to talk
       theoretically about a detail ignoring practical reality. You
       should prove a more bigger opinion.
       For example, prove Wows commnuity popular opinion that 20km
       torps are always a worse choice. Or prove that a good
       playerssucceeds more with 12km torps. You seem to not dare to
       say any such opinions as i see.
       You seem to talk about one torpedo shooting, not about a battle.
       Right? You talk about 3 rows of torpedos, and not about all
       torpedo shootings that happen in a battle during long minutes.
       Similar would be to say that "in a war a bigger granade does
       more damage to enemies than smaller grenade", and later the
       whole country say that bigger granades are always the best
       option for everyone in all situations.
       #Post#: 1681--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: infty13 Date: February 12, 2024, 8:43 am
       ---------------------------------------------------------
       RIght
       The  secondary advantages of 20km torpedoes do not outweigh
       DOUBLE damage potential of a 12km salvo.
       On the practical side: 12 km radar is only on russian ships, and
       only on a few.  Most radars are ~<10km.
       20km are the better choice if the player finds themselves unable
       to survive at 12 km.  With 5.6km detection, well, this is truly
       just a matter of player skill.
       Arguing that detection time of torpedoes doesnt matter is
       strictly wrong and shows an ignorance of mechanics/random
       chance.
       Its like saying, blindfire is just as accurate as normal fire,
       because sometimes it hits.
       Comparison of two numbers is the basis of quantitative analysis.
       It is the way we prove things are true.
       The way you shoot doesnt affect the 'mean damage potential',
       which i proved to be OVER 2 times as large (remember 2 times is
       only for Hannover) for 12km torps.  That is the whole point of
       the argument, 20km are very, very rarely undodgeable (you would
       have to be turning INTO the broadside for the torpedos, but even
       then you can continue the turn so I dont see how).  The only
       reason that you find success with 20km torps is because enemy
       players are not good at the game.
       #Post#: 1682--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: infty13 Date: February 12, 2024, 8:46 am
       ---------------------------------------------------------
       I propose a training battle, where you try to shoot me with 20km
       torps, I play the ship you choose.
       #Post#: 1683--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 12, 2024, 9:23 am
       ---------------------------------------------------------
       [quote author=infty13 al dente link=topic=224.msg1682#msg1682
       date=1707749163]
       I propose a training battle, where you try to shoot me with 20km
       torps, I play the ship you choose.
       [/quote]
       Let's do 1 thing at the a time, so let's first end this debate.
       Secondly, in our Wikipedia and elsewhere we have explained many
       times that a battle result etc does not prove any method or
       opinion.
  HTML https://imgur.com/l89MXXi
       #Post#: 1684--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: infty13 Date: February 12, 2024, 9:26 am
       ---------------------------------------------------------
       ok, im convinced that you dont actually understand how factual
       debates work and have no idea what the word "prove" means.
       Thank you and goodbye.
       #Post#: 1685--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 12, 2024, 10:02 am
       ---------------------------------------------------------
       [quote author=infty13 al dente link=topic=224.msg1681#msg1681
       date=1707748999]
       RIght
       [/quote]
       That proves that you ignore the bigger picture and jsut look a
       small thing apart from the bigger thing. That is a mistake.
       Journalist do it often by cherry picking a sentence from a
       bigger text and debunk it ignoring totally the whole context of
       the sentence. Also i gave a good example with grenades where you
       take a role saying that a bigger heavier grenade is better. Well
       it is not better than a lighter grenade, both have advantages
       and very likely a lighter grenade that can be through 20 meters
       makes more damage/victories than the heavier grenade that you
       can through maximum 12 meters far.
       Your mistake is shortly ignoring the bigger context.
       [quote author=infty13 al dente link=topic=224.msg1681#msg1681
       date=1707748999]
       The  secondary advantages of 20km torpedoes do not outweigh
       DOUBLE damage potential of a 12km salvo.
       [/quote]
       Yes they do, prove that they don't. For example the advantages
       list for 20km torps were big enough. The 12km advantage was only
       a bigger reaction time but even that got counter-arguments.
       [quote author=infty13 al dente link=topic=224.msg1681#msg1681
       date=1707748999]
       On the practical side: 12 km radar is only on russian ships, and
       only on a few.  Most radars are ~<10km.
       [/quote]
       Radar DDs/CRs occur in the game enough times, much more often
       than devastating strikes of 12km torps for example. The 12km
       torps player must risk more, has less torping options.
       [quote author=infty13 al dente link=topic=224.msg1681#msg1681
       date=1707748999]
       20km are the better choice if the player finds themselves unable
       to survive at 12 km.  With 5.6km detection, well, this is truly
       just a matter of player skill.
       [/quote]
       Decide if you want to restrict your claim only on Good DDs and
       Bad BBs then. Even then the counter arguments will win your
       claim.
       There were many mentioned 20km advantages, you agreed with few
       of them but i believe you agree with all of them ifigo to the
       Yes-no question methods and force your Yes answer for them.
       [quote author=infty13 al dente link=topic=224.msg1681#msg1681
       date=1707748999]
       Arguing that detection time of torpedoes doesnt matter is
       strictly wrong and shows an ignorance of mechanics/random
       chance.
       Its like saying, blindfire is just as accurate as normal fire,
       because sometimes it hits.
       [/quote]
       About "that detection time of torpedoes doesnt matter". I didn't
       say that, i said that everything has advantages and
       disadvantages, obviously detection time is an advantage in the
       game jsut like healthpool amount and other obvious advantages.
       nobody says that bigger health points of a ship is a
       disadvantage, or that torpedo speed is disadvantage. But it is
       wrong to say that ships with biggest health pool are best, or
       that HP captain skills are the most important in the game.
       Blindfire example is not very illustrative, because both 12km
       and 20km torps swim almost identically, it is not that you shoot
       20km torps lindly but 12km torps with aiming on a visible
       target.
       The detection time doesn't really matter much because of the
       given explanations.
       [quote author=infty13 al dente link=topic=224.msg1681#msg1681
       date=1707748999]
       Comparison of two numbers is the basis of quantitative analysis.
       It is the way we prove things are true.
       [/quote]
       Above i explained why you are wrong if you compare out of
       context 2 numbers/statements.
       [quote author=infty13 al dente link=topic=224.msg1681#msg1681
       date=1707748999]
       The way you shoot doesnt affect the 'mean damage potential',
       which i proved to be OVER 2 times as large (remember 2 times is
       only for Hannover) for 12km torps.  That is the whole point of
       the argument, 20km are very, very rarely undodgeable (you would
       have to be turning INTO the broadside for the torpedos, but even
       then you can continue the turn so I dont see how).
       [/quote]
       I don't know what you mean with your point here about the 2X
       idea. I remember we covered that topic above where my counter
       question was: do you think that 12km torps make 2 times more
       damage in battles? Also i explained that there is no "2 times
       better" idea possible because torpedo rows 2-3 are not
       influenced by the reaction time. It is a typical picture that 3
       rows of torps make 2-3 torps damage, but a devastating strike is
       a rare risky picture and happens with all torpedo types.
       For a minority 20km torps may be easy to dodge, in that case
       narrow your statement to minority, and even then advantage does
       not win the advantages of 20km torps, and also requires probably
       even an additional narrowing of the statement to have only Good
       dodging skills in a team.
       [quote author=infty13 al dente link=topic=224.msg1681#msg1681
       date=1707748999]
       The only reason that you find success with 20km torps is because
       enemy players are not good at the game.
       [/quote]
       Here it seems that you want to still empasize average player
       skills and other aspects of battles.
       If you say here that enemy players are not Good, then with that
       you prove that they take torpedos in no matter which
       stealthiness they have.
       The 20km torps advantages are not only because of players
       average dodging skills, there are more advantages.
       Your whole post seems to try to stil ltake into the account
       wider picture than just narrow theoretical talk about
       stealthiness, but earlier you said Right that you talk only
       about 3 torpedo rows and not about the wider game.
       #Post#: 1686--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 12, 2024, 10:18 am
       ---------------------------------------------------------
       [quote author=infty13 al dente link=topic=224.msg1684#msg1684
       date=1707751584]
       ok, im convinced that you dont actually understand how factual
       debates work and have no idea what the word "prove" means.
       Thank you and goodbye.
       [/quote]
       It is very common to Wows commnuity that they run away when they
       feel loosing a debate.
       Let's see your few msitakes:
       1. You ignore the bigger picture, you ignore the whole battle,
       but look separately only 3 rows of torps or even only the 1st
       row. Such out of context method is a mistake. Also you narrowed
       your opinion in the middle and at the end seems like widened
       again. That is called "a change in opinion" and means a loss.
       2. You ignore counter arguments. You should for example reply
       even to my grenade example saying that you agree that your
       opinion is like the heavier grenades opinion.
       3. You use an inadequate method (a training battle) to decide a
       debate result with a battle.
       4. You make a personal attack by saying that i don't have fine
       debating methods but you don't provide any proof to that.
       5. In debates there is no need to say Hello, or Goodbye as our
       debate rules explain i nthe rules section. Because they are just
       emotional noise most times. But maybe you didn't know all rules,
       so i don't count that as a msitake.
       6. You don't say clearly if your opinion is for everyone in
       every situation or in most situation, but you jump to a narrowed
       impractical opinion and then back to a wider one, in other words
       you don't have a clear statement. That's why i had to ask many
       times that do you reperesent the legendary Wows commnuity
       generalized false opinion or only Good players standpoint.
       Good parts of your debating is:
       1. You agreed that Wows commnuity is wrong about 20km torps
       opinion, and you agreed that Wows commnuity is wrong in almost
       everything. Very nice to hear that, and i agree with that.
       2. Your debating methods were fine, no personal atatcks etc.
       3. You are not afraid to try to prove your opinions. that's very
       good, compared to Wows commnuity who are afraid of and just
       blindly continues to believe their believes.
       4. You don't mention TeamsWR at all, that is very fine and
       unortodox.
       If a skillful player playes with 12km torps he may really
       perform better than with 20km torps, but i believe he perform
       with both torps well, and there are not many such players.
       The above msitakes i stated makes you a losoer of this debate.
       *****************************************************
   DIR Previous Page
   DIR Next Page