URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       wows forum
  HTML https://wows.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Debates, Interviews
       *****************************************************
       #Post#: 1646--------------------------------------------------
       900 € Debate: 20km Torps on Shmima
       By: infty13 Date: February 11, 2024, 12:33 pm
       ---------------------------------------------------------
       The main point of torpedoes is to do damage and the one way to
       ensure damage on the enemy is by making sure that the enemy can
       not doge.
       The three choices for Shmima are as follows (assuming maximum
       perks/modules):
       Type93            - 68.3 kts @ 2.5km detc. = 14s react.
       Type93 mod. 3 - 73.8 kts @ 1.7km         = 8.85s
       Type F3           - 83.8 kts @ 1.8km         = 8.26s
       (formula used from WoWs Wiki:
  HTML https://wiki.wargaming.net/en/Ship:Torpedoes)
       This means, for both shorter range torpedo choices, the enemy
       has almost 6 seconds less to react to the incoming threat.
       6 seconds.
       What does 6 (5.15/5.74) seconds mean?
       6 seconds is exactly:
       - the time it takes Thunderer to fully move his rudder from
       Neutral to an Extreme.
       - the time it takes for Bayard to turn by 34.2 degrees.
       - the time it take for Hannover to move his rudder by Half.
       Lets take a closer look at the last example.
       By the time that the long range torpedoes have reached the
       target, fired under ideal conditions at a broadside, the
       Hannover, the biggest ship in the game, has done a roughly 45
       degree turn, reducing the targeted surface are by roughly half.
       In contrast (because of the lateral acceleration induced by the
       linear effect of the rudder on turning
       (
  HTML https://wiki.wargaming.net/en/Ship:Maneuvering)
       as in the fact
       that the majority of the reaction the rudder is changing, as in
       the rate of turn has acceleration) the short range, roughly 8
       second torpedo reaction time results in an effective turn of
       ONLY ABOUT 12.5 degrees.
       To summarize the argument above^
       Every second that a torpedo is detected REDUCES its
       effectiveness non-linearly, a torpedo that is detected twice as
       long is FOUR times less effective, as the change of turning
       speed with rudder is linear, so the effective change of the
       ships direction is ~ x^2 (proportional to).
       Hence, to maximize the effectiveness of torpedoes, they must
       have the lowest reaction time.
       #Post#: 1647--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 11, 2024, 12:42 pm
       ---------------------------------------------------------
       I believe you already know acceptable debating rules because
       your post looks good.
       I used to shortly say: be a good lawyer, be a good monk. It
       means that behave liek you behave in court, no personal attacks
       etc, and behaving liek a monk means that don't feed your
       selfishness, try to serve a so called truth or other higher
       goal. We try to together debate to see the truth and hope that
       it helps the commnuity and lessens the terrorism later i nthe
       world- why not such goal.
       Shortly main rules:
       1. don't ignore arguments/thoughts, reply to all of them.
       2. don't do personal attacks like saying that you have more
       money, higher TeamsWR etc.
       3. avoid noise, no need for pictures, slang, most times we also
       have see nthat external links are useless. Just say your
       reasning in clear and simple English.
       4. many posts in a row is totally fine and usually better,
       because longer posts covering many arguments are often difficult
       to read.
       The topic is that you try to prove that Shimas 12km torps are
       better than 20km torps.
       I even suggest that we extend the topic and say that faster
       shortrange torps are better than longer range torps. But let's
       stay on the Shima example at first, because at the moment i
       can't remember other such examples. If remember Haru and russian
       DDs maybe had such option, but there the torpedo choice is more
       extreme, so we can avoid them and stay o nthe Shima example.
       I read your post next and wil lreply wit my arguments.
       We don't rush, i read, and reply either in few hours or i nthe
       morning tomorrow.
       I agree to pay 90 eur if you win the debate. You have no risks
       and obligations, nothing to pay for you.
       You reperesent Wows commnuity because your opinion i s their
       well known belief.
       I say that you are wrong, and i will prove it in next posts.
       I say that 20km torps are the best torps and your arguments to
       support 12km torps are not stronger than the arguments to
       support the 20km torps, or/and, your 12km arguments are wrong
       and contain mistakes.
       #Post#: 1648--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 11, 2024, 1:00 pm
       ---------------------------------------------------------
       [quote author=infty13 al dente link=topic=224.msg1646#msg1646
       date=1707676418]
       The main point of torpedoes is to do damage
       [/quote]
       I can say i generally agree with that part, so we agree at least
       in some part, but agreeing that part doesn't influence the
       debate result.
       I agree generally that torpedos are tools to achieve a victory
       and one way to win is to make as much damage to the enemy total
       health pool that it would end in 0 HP. You phrase the same idea
       with different words so i agree with you.
       Specially i agree with the word "main (point )", without that
       word i would disagree.
       Let me read next and reply on next clauses.
       #Post#: 1649--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: infty13 Date: February 11, 2024, 1:06 pm
       ---------------------------------------------------------
       I would like to attach a graphic to further clarify my position,
       but am unable to do so.
       #Post#: 1650--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 11, 2024, 1:10 pm
       ---------------------------------------------------------
       This forum is a freeware and they don't provide space to upload
       straight to the forum, but fine is to upload your pictures for
       exampel to a Imgur.com web site and then making a picture here
       that shows it. It should be described there:
  HTML https://wows.createaforum.com/rules/how-to-upload-an-image/
       Al lyour lniks in the first post are fine, i believe your images
       are fine too, go ahead and try to upload them to somewhere
       first.
       But they are not so important anyway, i for exampel am sure i
       can debunk you without any links and any images.
       [quote author=infty13 al dente link=topic=224.msg1649#msg1649
       date=1707678414]
       I would like to attach a graphic to further clarify my position,
       but am unable to do so.
       [/quote]
       #Post#: 1651--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 11, 2024, 1:25 pm
       ---------------------------------------------------------
       [quote author=infty13 al dente link=topic=224.msg1646#msg1646
       date=1707676418]
       (The main point of torpedoes is to do damage) and the one way
       (to ensure damage on the enemy) is
       [/quote]
       You say that 1 way to achieve something is something that you
       describe. I agree that this is 1 way, but we agree that there
       are also other ways/aspects.
       The same is to say that in a goal of becoming a millionaire 1
       important thing is to have fast internet at home. I reply that i
       agree that the speed is important, speed of internet, because in
       slow internet you just can't get fast enough all the info you
       need and may get frustrated and tired with slow internet. So,
       surely i agree that the intenret speed in such example is
       important, but i can prove there are other important things as
       well beside internet speed. and i may disagree that internet
       speed is the most influencial in such millionaire goal.
       So,i agree on that part as well, that ensuring torpedos success
       1 way is to have as fast torpedos as possible, this is surely 1
       way to influence the success rate of those. I agree that it is 1
       way. But i don't agree that there are no other ways, i don't
       agree that it is eventually the main thing towards the total
       torpedo damage amount. And i don't agree that 12km fast torps
       make more victorious battles. I will prove that 20km torps will
       make more benefit than 12km torps.
       But i must first end reading your post, it takes time.
       #Post#: 1652--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: infty13 Date: February 11, 2024, 1:38 pm
       ---------------------------------------------------------
  HTML https://imgur.com/a/rNgkqlI
       #Post#: 1653--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: infty13 Date: February 11, 2024, 1:46 pm
       ---------------------------------------------------------
       [quote author=Hanuman al Dente link=topic=224.msg1651#msg1651
       date=1707679514]
       [quote author=infty13 al dente link=topic=224.msg1646#msg1646
       date=1707676418]
       (The main point of torpedoes is to do damage) and the one way
       (to ensure damage on the enemy) is
       [/quote]
       ... becoming a millionaire 1 important thing is to have fast
       internet ...
       [/quote]
       With the creation of the internet came electronic trading.  Very
       quickly, this lead to trading strategies reliant on maximally
       fast execution of trades.
       This, in turn, lead to "Co-location has become a lucrative
       business for exchanges, which charge HFT firms millions of
       dollars for the privilege of “low latency access.” " - fast, low
       latency connections to the stock market are vital for making
       money (becoming a millionaire).
       More simply - companies pay MILLIONS to have faster internet
       access to the stock exchange.
  HTML https://www.investopedia.com/articles/active-trading/042414/youd-better-know-your-highfrequency-trading-terminology.asp
  HTML https://en.wikipedia.org/wiki/High-frequency_trading
       #Post#: 1654--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: Hanuman Date: February 11, 2024, 1:47 pm
       ---------------------------------------------------------
       [quote author=infty13 al dente link=topic=224.msg1646#msg1646
       date=1707676418]
       The three choices for Shmima are as follows (assuming maximum
       perks/modules):
       Type93            - 68.3 kts @ 2.5km detc. = 14s react.
       [/quote]
       Meanwhile i jump for a second to the reaction time topic, later
       come back to the previous topics. If anyone forgets/ignores any
       arguments then tell and they must reply.
       You talk about the concept of Reaction Time. That reaction time
       topic is not so simplistic. If some torps have let's say 14
       seconds of spotted/visible time duration then you call it as the
       Reaction Time. You agree that humans don't use reaction times
       ideally from the first millisecond. They are usually busy in
       other things, it takes time for their eyes to notice that the
       reaction time has started, and put some time to make a decicion
       what to do, etc. It all takes time, so the Reaction Time is not
       actually the time anyone reacts because on first seconds or
       sometimes all seconds the awereness go to other things. So, if
       we talk about the Reaction Time then it is not so ideal as it
       looks. It is not usually so that a slow BB starts to turn to
       left imemdiately from the first second of the 14 seconds, and
       even if he does it from 14th or 4th second then he still takes
       enough damage. So, i express my opinions more clear later about
       it, now i say that the concept of Reaction Time is not so
       simplistic thing.
       #Post#: 1655--------------------------------------------------
       Re: 900 € Debate: 20km Torps on Shmima
       By: infty13 Date: February 11, 2024, 1:57 pm
       ---------------------------------------------------------
       [quote author=Hanuman al Dente link=topic=224.msg1654#msg1654
       date=1707680855]
       [quote author=infty13 al dente link=topic=224.msg1646#msg1646
       date=1707676418]
       The three choices for Shmima are as follows (assuming maximum
       perks/modules):
       Type93            - 68.3 kts @ 2.5km detc. = 14s react.
       [/quote]
       Meanwhile i jump for a second to the reaction time topic, later
       come back to the previous topics. If anyone forgets/ignores any
       arguments then tell and they must reply.
       You talk about the concept of Reaction Time...
       [/quote]
       the inclusion of the human component is irrelevant and it makes
       discussion near impossible.  A very good player will have very
       short reaction time, as well as being able to predict whether or
       not torpedoes are coming his way WITHOUT seeing them.
       Seeing torpedoes is only a confirmation for a good player, not a
       necessity.
       What is "enough damage"?
       *****************************************************
   DIR Next Page