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#Post#: 1128--------------------------------------------------
Term: primitive battle mode
By: Hanuman Date: March 18, 2023, 12:36 am
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Primitives: Randoms, Brawls, Cenarios.
Generally all modes that don't have leagues/ranks are primitive.
Advanced modes: Rankeds, Clans. Generally small MM modes.
#Post#: 1206--------------------------------------------------
Re: Term: primitive battle mode
By: wows Date: April 30, 2023, 1:39 pm
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The word Primitive suits for many things beside vehicle types
and game modes.
In short, advanced is when you play Rankeds with Cv/sub/dd and
never do what the debunked team expects and asks. For example,
never do team splits, never set Aa for primitives, never
Easycap. Those given hints in the previous sentences make you an
advanced player, who uses advanced tactics, advanced ships and
game modes. There are small additional advanced moves like
Babysitting, Universal fire, Cruiser smokeblock etc, all
described in our Wiki. But the main thing is to use advanced
ship type in advanced game mode and don't do obsessive
Easycapping- everything else should come naturally itself
advanced way and everything you do or think is advanced in such
case. For example you won't ever report nor r-a-p-e anyone in
your life and won't ask other strangers help on those
activities- your whole life and acts become normal, or use the
word Advanced if you compare with a primitive obsessive debunked
racist sadistic community.
The word primitive goes to primitive ship types, game modes, to
Easycapping. Everything that is easy is primitive. Swimming
obsessively to the Easycap area has no risks and hence doesn't
require any skills, no risks no skills, hence a primitive act.
Primitive team splits are not easy but just irrational and
brainwashed in Rankeds, in Randoms team can split to 2.
The most primitive battle mode is Coop because the risk is
almost 0%. From primitive ship types one might want to chose the
most sophisticated primate, and it is ships with planes. Latter
ones means learning to play 2 vehicle types in 1 ship but the
active time of planes is short and most time of the battle one
still sits prmitively in a primitive primary vehicle, plus such
ships don't take much risks. But such primitives with plane are
still more somplistic than advanced ship types, snd less risky.
Primitive battle mode Randoms are simplistic because teams are
so big and players from so different leagues. The result is that
an advanced player can't rely on primitive player and won't get
any teamwork at all, in Randoms everyone plays in solo
chaotically. For example in gold league it is obvious that your
team mate uses Hydro/Radar if it looks rational at a given
moment but in Randoms your team mate just don't use it for
various reasons. It requires more effort to lead 15 chaotic
members or 45 members compared to Rankeds 6 members. Therefore
Randoms mide is simplistic, chaotic, with primitive solo play.
Sprint 1 golden league 6 players team does more advanced play
compared to 15 Randoms players. Even those 6 Sprint 1 golden
members do brainwashed behaviours etc, but compared to Randoms
they are obviously more advanced. Rankeds has smaller teams and
leagues filter well players by skills, the carry to gold
argument has been plenty of times debunked. So, Randoms is a
primitive game type.
If one day the gold league will be with 15 players teams, then
it would be less advanced than today's 6 member teams because
brainwashed Randoms tactics would show up even more stronger
then.
The most primitive is Coop of course. But also 4 Bb teams Brawls
are primitive for example.
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