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       #Post#: 1128--------------------------------------------------
       Term: primitive battle mode
       By: Hanuman Date: March 18, 2023, 12:36 am
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       Primitives: Randoms, Brawls, Cenarios.
       Generally all modes that don't have leagues/ranks are primitive.
       Advanced modes: Rankeds, Clans. Generally small MM modes.
       #Post#: 1206--------------------------------------------------
       Re: Term: primitive battle mode
       By: wows Date: April 30, 2023, 1:39 pm
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       The word Primitive suits for many things beside vehicle types
       and game modes.
       In short, advanced is when you play Rankeds with Cv/sub/dd and
       never do what the debunked team expects and asks. For example,
       never do team splits, never set Aa for primitives, never
       Easycap. Those given hints in the previous sentences make you an
       advanced player, who uses advanced tactics, advanced ships and
       game modes. There are small additional advanced moves like
       Babysitting, Universal fire, Cruiser smokeblock etc, all
       described in our Wiki. But the main thing is to use advanced
       ship type in advanced game mode and don't do obsessive
       Easycapping- everything else should come naturally itself
       advanced way and everything you do or think is advanced in such
       case. For example you won't ever report nor r-a-p-e anyone in
       your life and won't ask other strangers help on those
       activities- your whole life and acts become normal, or use the
       word Advanced if you compare with a primitive obsessive debunked
       racist sadistic community.
       The word primitive goes to primitive ship types, game modes, to
       Easycapping. Everything that is easy is primitive. Swimming
       obsessively to the Easycap area has no risks and hence doesn't
       require any skills, no risks no skills, hence a primitive act.
       Primitive team splits are not easy but just irrational and
       brainwashed in Rankeds, in Randoms team can split to 2.
       The most primitive battle mode is Coop because the risk is
       almost 0%. From primitive ship types one might want to chose the
       most sophisticated primate, and it is ships with planes. Latter
       ones means learning to play 2 vehicle types in 1 ship but the
       active time of planes is short and most time of the battle one
       still sits prmitively in a primitive primary vehicle, plus such
       ships don't take much risks. But such primitives with plane are
       still more somplistic than advanced ship types, snd less risky.
       Primitive battle mode Randoms are simplistic because teams are
       so big and players from so different leagues. The result is that
       an advanced player can't rely on primitive player and won't get
       any teamwork at all, in Randoms everyone plays in solo
       chaotically. For example in gold league it is obvious that your
       team mate uses Hydro/Radar if it looks rational at a given
       moment but in Randoms your team mate just don't use it for
       various reasons. It requires more effort to lead 15 chaotic
       members or 45 members compared to Rankeds 6 members. Therefore
       Randoms mide is simplistic, chaotic, with primitive solo play.
       Sprint 1 golden league 6 players team does more advanced play
       compared to 15 Randoms players. Even those 6 Sprint 1 golden
       members do brainwashed behaviours etc, but compared to Randoms
       they are obviously more advanced. Rankeds has smaller teams and
       leagues filter well players by skills, the carry to gold
       argument has been plenty of times debunked. So, Randoms is a
       primitive game type.
       If one day the gold league will be with 15 players teams, then
       it would be less advanced than today's 6 member teams because
       brainwashed Randoms tactics would show up even more stronger
       then.
       The most primitive is Coop of course. But also 4 Bb teams Brawls
       are primitive for example.
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