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       #Post#: 1051--------------------------------------------------
       Game modes
       By: Hanuman Date: February 3, 2023, 11:57 am
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       Nowadays life has evolved a lot compared to old days and one
       main advancement is that there are games inside games.
       For example the card game Hearthstone is a game but when you
       lunch it then you can chose many different subgames and every
       week you have a new subgame. It is like this week we play
       typical poker but on next week we play only with odd cards and
       next weeks we have other creative versions of the game.
       In Wows you have also such subgames in the main game but they
       don't appear every week but around every quater or so. For
       example in winters the Rankeds is with T6 and with summer new
       rules but on summer Rankeds may be different. Those Rankeds are
       like a special game modes beside the main game mode Randoms.
       There are Brawls, Coop, Randoms, and Campaigns. I don't mention
       clan battles because almost nobody plays them in Wows, but they
       are again a special game mode inside the main game.
       So, there are many quite many game modes/variations nowadays in
       the games and in old days that didn't exist because compter
       world life was very primitive those days. Those days they would
       have released a hundred separate game softwares for every
       Hearthstone weekly game mode and tens of different game
       softwares for Wows game modes per year.
       All games modes have different aspects. One perspective is to
       look psychology that racism has put to those gamem odes. We talk
       how a racist mind thinks about all those game modes. We talk
       which game mode is good for what etc.
       But for the beginning i want to emphasize that nowadays there
       are some games with the idea of "game inside game" and not so
       many games have that idea so strongly represented. Soemhave an
       option to chose between Multiplayer/Singleplayer mode etc but
       that is not the true limitless game-in-game idea. Even the
       famous tank game Wot doesn't have such idea. That idea is
       boundless and hence close to the spiritual ultimate Message we
       introduce to humans in this forum, a wisdom. Al lthe boundaries
       in life are mind-created illusions and far from the real
       Reality. So, you can say that Wows is in a way a divine thing if
       it has such limitless aspect inside it. Such game-in-game idea
       is similar to the teachings that enlightened ones describe when
       they tell that humans illusional life is a fabricated story that
       has many sub-stories inside. Or you may think that in your night
       dream at sleep you have a story going on i nthe dream film and
       inside that can occur another story, for example you can
       participate in a football game there with weird rules and when
       you wake up you say that you had a dream and inside that you had
       a subgame, and enlightened ones tell you that even being
       typically awake is another illusional reality. Soemthing liek
       that. So, the idea of game-in-game is a creative and popular
       idea.
       Also, be aware that when i practice my tactics which 2 i have
       documented in this forum or enlight racist people in the chat
       then this is another "game"/goal/activity inside the main game
       mode. Beside all meditation things you do in battles. So, quite
       limitless rich thing what you can do. A godly thing.
       Many game modes, many gmaes inside the main game. Let's continue
       next time by taking one by one all modes.
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