URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       wows forum
  HTML https://wows.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Debates, Interviews
       *****************************************************
       #Post#: 671--------------------------------------------------
       My Encounter with Fastmotion
       By: jayceedee Date: October 17, 2022, 11:05 am
       ---------------------------------------------------------
       Hi!
       Today i played a ranked game, and i encountered the player
       "Fastmotion". I observed what I thought was pretty weird
       gameplay, so i engaged in a discussion with him. He directed me
       to this forum, to have a discussion here, so that's what i'm
       doing.
       I would like to preface my post with a bit of an explaination of
       my attitude towards the game, so you can understand where i'm
       coming from.
       I started this game with a friend for fun, ignorant of stats,
       competitive play etc. I found my way to clans eventually, and
       discovered clanbattles, which transformed the game for me since
       i really like communicating and teamplay.
       After a while in 2-3 bad clans, suffering quite a bit in poorly
       organised and poorly lead clan battles, i eventually founded my
       own clan, with the goal of reaching typhoon league instead of
       struggling to reach storm, and after recruiting a couple other
       people in a similar situation. The clan did pretty well, and we
       managed to get to typhoon 5 seasons in a row, slowly climbing
       from the lower end of typhoon to the higher end of it.
       In the beginning, i was utterly clueless on how to do
       clanbattles. But i was able to recruit someone from the start
       who helped me out, who taught me tactics and taught me how to
       lead clan battles. But i never rested. I always looked for an
       advantage, i always tried to optimize what ships we bring, where
       we send them on each map, and i tried to call strategies during
       the battle that would win us as many games as possible.
       I also tried to ensure that every player is in the best possible
       ship, and if a player is not doing well in a certain ship, we
       tried to find a different ship for him that also fits our
       strategy and composition.
       So i transformed from someone not focussed on stats to someone
       quite obsessed with stats, not just for randoms, but also very
       much so for clan battles.
       By now we have custom build software automatically collecting
       data, turning it into interactive dashboards showing us in
       detail what maps we win and loose the most, which ships produce
       the best winrate, which player has the best positive and
       negative influence on a clan battle team, broken down by ship
       classes and individual ships.
       I'm able to absolutely drown people in data, and quite often
       when i see a pattern in the data, or a pattern in the game, and
       i'm able to verify it in the other domain, i can reach very
       solid and accurate conclusions that accurately predict what will
       happen. This has no doubt helped us achieve much greater success
       in clan battles than we should have had, given the quality of
       players we had.
       [IMG]
  HTML https://i.imgur.com/XNQpAMU.png[/img]
       [IMG]
  HTML https://i.imgur.com/966939J.png[/img]
       [IMG]
  HTML https://i.imgur.com/Omla61f.png[/img]
       [IMG]
  HTML https://i.imgur.com/7OCRSsH.png[/img]
       [IMG]
  HTML https://i.imgur.com/bYbjr24.png[/img]
       [IMG]
  HTML https://i.imgur.com/XgzVrQz.png[/img]
       [IMG]
  HTML https://i.imgur.com/xoYaQNZ.png[/img]
       [IMG]
  HTML https://i.imgur.com/hXwBT0b.png[/img]
       [IMG]
  HTML https://i.imgur.com/lQHPKic.png[/img]
       I believe that stats express your ability to deliver game
       impact. While i fully agree that a small sample size of games
       are pretty meaningless, very good players are able to deliver
       consistent performance even across a small sample size, and as
       soon as you look at dozens or hundreds of games, stats
       accurately display ability if you filter out the obvious caveat
       of division play boosting winrate.
       Needless to say, i disagree with the "stats don't matter" slogan
       you put on this forum. I think this game is a very long, drawn
       out intelligence test, not unlike an IQ test. The two caveats
       are: Due to it being drawn out, you require a lot of patience,
       so intelligent but impatient people will do badly, and secondly
       knowledge helps, so if you're lazy about memorizing stuff,
       you'll suffer as well. But still, it's an abstract problem, and
       that requires abstract problem solving ability, which is the
       definition of intelligence. So if you have good stats, that
       shows that you're patient, knowledgable, and have above average
       intelligence. So to me, stats matter a lot.
       Coming back to the game i played with "Fastmotion", i run
       matchmaking monitor to check out what kind of match i got. Why
       do i do that? Well, imagine i'm in a DD, and i have a couple of
       cruisers behind me. And they all have really bad looking stats.
       I'll be more careful in spotting the enemy DD, and not expect
       much assistance.
       Or imagine i spawn in a DD in the middle of the map, and i have
       a choice of going to the left or to the right flank, and there
       is already a DD on both of those flanks. I'll compare the stats
       of these DD players, and go help the one with the worst stats.
       Why do i do this? I believe it increases my chances of winning.
       Simple as that.
       Coming back to the game i played with Fastmotion, i run
       matchmaking monitor to gain more information on my team and the
       enemy team.
       Why do i do that? Well imagine there are 3 DDs in a game, and
       i'm one of them, and i spawn in the middle. Do i go left? Do i
       go right? I will check the stats of my fellow DDs, and support
       the weaker player. Similarly i use to gauge if i can rely on
       cruiser support when engaging superior DDs, etc.
       At the start of the game, the stats of Fastmotion caught my eye,
       since they're quite obviously bad:
       [IMG]
  HTML https://i.imgur.com/sy2Fxb2.png[/img]
       I also noticed Fastmotion has -5 Karma, which means 5 people
       took the time to go to wows-karma.com and write a review of
       their experience with Fastmotion in their team, and all 5 were
       negative:
       [IMG]
  HTML https://i.imgur.com/kqJLSAh.png[/img]
       Now to the game in detail.
  HTML https://www.youtube.com/watch?v=Y0HknKJ7Q4c
       Fastmotion is in a Gearing.
       I am in a Kleber.
       I didn't save a screenshot, but before every game i do a "threat
       assessment". My threat assessment for this game was:
       - Halland outspots me
       - Marceau outspots me
       - Stalin has 12km radar
       - Annapolis has 10km radar + burst fire mode
       [IMG]
  HTML https://i.imgur.com/IZqkrEQ.png[/img]
       1
       As you can see, i spawned close to C, and Fastmotion in the
       Gearing spawned close to B.
       If there is no good reason to swap with my fellow DD, i usually
       go to the flank i spawned at.
       On this map specifically, and in Kleber, i usually try to use my
       speedboost to challenge C cap before the enemy radar cruisers
       are in position, from experience the timing is usually favorable
       for this early game.
       [IMG]
  HTML https://i.imgur.com/xjK00t0.png[/img]
       2
       So i head to C. So does Fastmotion, ignoring the B cap.
       [IMG]
  HTML https://i.imgur.com/w2RZ7Tf.png[/img]
       3
       Naturally trying to play for a win, i replace Fastmotion at the
       B flank and swap since i feel like he's forcing me to do that if
       i want to get a win out of this game.
       [IMG]
  HTML https://i.imgur.com/ZMeCwrT.png[/img]
       4
       Now Fastmotion is at C, but what is he doing there?
       - He's not able to effectively torpedo anything, the islands are
       in the way.
       - He can't capture the cap, there are 2 scary DDs on the loose
       and 2 radars unspotted.
       No, what he's doing is spotting ... a Hindenburg. The closest
       friendly ship is a good 16km away, so the Hindenburg, a dodgy
       kiting cruiser, has all the time in the world to turn out and
       basically take zero damage. This spotting, which Fastmotion
       highlights in the chat, is not very useful whatsoever.
       Meanwhile, i capture B in my Kleber.
       [IMG]
  HTML https://i.imgur.com/6nvxPKy.png[/img]
       5
       The enemy Stalin gets spotted, he's exactly where a Stalin
       usually ends up: Behind the big rock, ready to radar C, denying
       the cap. Fastmotion is dropping torps on the island corner, but
       they will only hit if the Stalin moves forward a lot, and
       they're incredibly unlikely to hit. I don't see Fastmotion
       providing any benefit to the team in this position.
       [IMG]
  HTML https://i.imgur.com/E39S9ql.png[/img]
       6
       Now at B cap, what i was afraid of happens: I get outspotted by
       an enemy DD on the flank. Luckily it is a Marceau, and he
       speedboosts into me so hard that he covers the 800m concealment
       difference between us so fast that i get meaninful damage on him
       with my reload booster, and since i was ready for this
       theoretically very unfavorable engagement for me, i turn out
       immediately and minimize damage, so it is a decent trade. The
       Halland however is also there, zoning me out hard since the
       Halland outspots me by 1.8km and i realise i can do nothing on
       this flank.
       Here Fastmotion in the Gearing could have made a great
       difference, spotting the DDs for me and the Conde continously
       with little danger to himself, we could have dealt with the DDs
       effectively.
       [IMG]
  HTML https://i.imgur.com/uiqe0TW.png[/img]
       7
       Here we see Fastmotion pushing into the C cap, despite the enemy
       Annapolis still being unspotted. Remember my threat assessment
       from before? Fastmotion clearly doesn't do that. There is a real
       risk here that the Annapolis pops out of nowhere, radars, and
       burst-fires him to death.
       [IMG]
  HTML https://i.imgur.com/YD2aPSR.png[/img]
       8
       Fastmotion is capping here now, but the Annapolis is still
       unaccounted for. He's gambling with his life right now.
       [IMG]
  HTML https://i.imgur.com/yZ1vWq2.png[/img]
       9
       After the cap, Fastmotion smoked our Stalin, and is now behind
       our battleships, heavy cruisers, everyone. He's the furthest
       ship from the enemy, but has by far the best concealment. He's
       doing the opposite of spotting, and the value of the smoke to a
       full health Stalingrad is very questionable.
       [IMG]
  HTML https://i.imgur.com/igtvPB4.png[/img]
       10
       Here you can see a Brawl involving the enemy Incomparable on one
       side, and me (Kleber) + Stalin and Smolenks on the other side. I
       already torpedoed the Incomparable, and the Stalin and Smolensk
       are happily farming him. The Incomparable will die for sure.
       Yet what is Fastmotion in the Gearing doing? He's lining up
       torpedos on the Incomparable, with very low chance of hitting
       once again.
       Meanwhile, remind you, the enemy DDs have been unchecked for
       several minutes, and as a response our Conde has kited all the
       way to J line to avoid torpedos. In fact the Conde pinged the
       1-2 line and requested spotting multiple times, requests i
       noticed in my Kleber, but i am unable to outspot the enemy DDs.
       This is a job only Fastmotion in his Gearing could do.
       
       [IMG]
  HTML https://i.imgur.com/eWPzdky.png[/img]
       11
       Now we see the enemy DDs capping B, and Fastmotion in his
       Gearing is still out of position, still trying to torpedo an
       Incomparable that is dead already since 3 people are focussing
       him.
       -------
       Overall i think Fastmotion was not useful to the team at all,
       missplayed and didn't use the Gearing to it's strengths in the
       match at all. We won since the enemy was even worse, not due to
       his performance.
       Change my mind!
       #Post#: 673--------------------------------------------------
       Re: My Encounter with Fastmotion
       By: wows Date: October 17, 2022, 11:43 am
       ---------------------------------------------------------
       [quote author=jayceedee link=topic=121.msg671#msg671
       date=1666022759]
       I'm able to absolutely drown people in data, and quite often
       when i see a pattern in the data, or a pattern in the game, and
       i'm able to verify it in the other domain, i can reach very
       solid and accurate conclusions that accurately predict what will
       happen. [/quote]
       Hi,
       first feel free and natural and everything, we have never
       treated any debaters by suggesting them some fear or other
       obstacles. Feel free what you think, even if it is rapist,
       sadist, racist, and we will answer and if needed relocate your
       posts to the appropriate folders. It is fine* if you say that
       you ant to **** all black people, all kill all subs player, we
       wil lhandle such posts, don't worry.
       I don't skip any arguments/opinions so all gets answered.
       All i ask from you and everyone is that can we agree to obey
       resonable ethics/rules. We don't title others as bad or good,
       black or white, etc, okay? We also use reasonable rules you see
       in courts, in debating sport, etc. For example, we don't ever
       call you to be idiot, or never ignore your arguments, etc. We
       don't have all such rules written clearley yet in our rules, but
       we have a simple hint: be a good monk, be a good lawyer. That
       should give you a hinto of the mentality, but if it doesn't then
       wewill try to explain.
       I will next respond to your opinions.
       -- the above ***-phrases are not allowed and this is an example
       of a "rule violations", which i made, we are not allowed to
       produce thise stars. I don't actually know what those starts
       above meant, but use you imagination. compared to the official
       Wows forum it is not allowed to produse those stars, not allowed
       to to any kind of racism, it is fine to talk about moderations
       and everything. The main rule is that you agree to be adequate
       and don't pot any emoticons/spam, just act black-white like
       people in sicence/court do. We have a simple suggestions: be a
       good monk (high ethics) and a good lawyer (don't make debating
       mistakes). I will respond to you shortly and we can start a
       debate. We don't post links usually, we don't trust wikipedias.
       I think you have got all the needed info now.
       I wil respond very soon.
       #Post#: 676--------------------------------------------------
       Re: My Encounter with Fastmotion
       By: wows Date: October 18, 2022, 3:18 am
       ---------------------------------------------------------
       Let's first create a shorter version of your post.
       Title: My opinion about a battle
       1. Fastmotion performed badly in battle in your opinion.
       2. Your playing history, clans etc.
       3.  You are obsessed with stats.
       4. You have custom build software for stats.
       5. Lot of illustrations about your custom software.
       6. Stats=patient=knowledgable, IQ, etc. Good PLayer=Good Long
       Term Stats.
       7. You act in battles by the Stats monitor data. For example
       helping those who have weaker Stats.
       8. You describe a battle.
       9. Fastmotion's Karma nad Stats are Bad.
       10. You spawned close to the easy cap C but still went to the
       difficult cap B like Fastmotion.
       11. You say your goal is to win.
       12. You change your mind and stop going to the difficult area
       and you go to the easy area.
       13. Fastmotion spots enemies in the difficult area and you say
       that it is a useless act.
       14. You getspotted at the easy area and think that Fastmotion is
       responsible for that.
       15. Fastmotion caps the difficult area successfully but it is
       risky because some radar cruisers have not been spotted yet.
       16. Fastmotion smoked cruisers and become temporarily positioned
       behind the smoke.
       17. Fastmotion doesn't spot at that moment for the alley french
       DD.
       18. Fastmotion arrives to spot but torpedos enemies that will
       die anyway by other's fire.
       So, now it is easier to reply to you.
       We can make points 8-18 even shorter: Your description of a
       battle. We can totally ignore your illustrations. Important
       points say, that you like Stats and you think that Stats are IQ
       and more. Shortly so.
       #Post#: 677--------------------------------------------------
       Re: My Encounter with Fastmotion
       By: wows Date: October 18, 2022, 3:32 am
       ---------------------------------------------------------
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       Title: My opinion about a battle
       1. Fastmotion performed badly in battle in your opinion.
       ..
       We can make points 8-18 even shorter: Your description of a
       battle.
       [/quote]
       I understand that your overall goal is to analize a battle. I
       think it is not a personal attack but quite personal if one
       cares how someone performed in a battle. And the battle wasn't
       anything special, i just did some difficult tasks well and the
       team won i guess. So, i wasn't useless and not the best, i am
       amazed that someone feels a need to analize such average battle.
       But, why not to analize, i personally don't do it but i agree
       that even such battle analizing can be be useful.
       You say in point 1 that i performed badly. But i completed the
       most riskiest tast by capping the so called Difficult cap area.
       Also i spotted enemies and probably i made some damage too. Why
       do you think that such accomplishments are Bad? Your easy
       capping wasn't anything better and i understand that you changed
       your mind and direction in the beginning of the battle which i
       call as time wasting. Which TOP-positions we got in that battle?
       I beleive middle positions. So, what is so bad in such results?
       Somewhere you mention that you act by stats but this time you
       just changed your mind in the battle and went to the easy area
       no matter which Data you have. That proves that you don't act by
       your Data so simply. Don't you agree?
       #Post#: 678--------------------------------------------------
       Re: My Encounter with Fastmotion
       By: wows Date: October 18, 2022, 3:35 am
       ---------------------------------------------------------
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       9. Fastmotion's Karma nad Stats are Bad.
       [/quote]
       Can you describe how Karma Soup is relevant and how it helped
       your decicions in the battle?
       I use the term Soup because it contains so many contradictive
       things, like if someone likes your sense of humor then your get
       a positive Karma and if you play Subs then you get negative- al
       lthat together makes an inadequate number.
       #Post#: 679--------------------------------------------------
       Re: My Encounter with Fastmotion
       By: wows Date: October 18, 2022, 6:35 am
       ---------------------------------------------------------
       [quote author=jayceedee link=topic=121.msg671#msg671
       date=1666022759]
       At the start of the game, the stats of Fastmotion caught my eye,
       since they're quite obviously bad:
       [IMG]
  HTML https://i.imgur.com/sy2Fxb2.png[/img]
       [/quote]
       I understand that your software shows Random Battles Data in
       Rankeds game mode. In Randoms the Gearing on the picture has 50%
       WR but in Rankeds it has around 40%, those numbers are quite
       different, don't you agree? First question is, do you consider
       your software adequate if it shows data from wrong game mode?
       #Post#: 680--------------------------------------------------
       Re: My Encounter with Fastmotion
       By: wows Date: October 18, 2022, 7:35 am
       ---------------------------------------------------------
       [quote author=jayceedee link=topic=121.msg671#msg671
       date=1666022759]
       I believe that stats express your ability to deliver game
       impact. While i fully agree that a small sample size of games
       are pretty meaningless, very good players are able to deliver
       consistent performance even across a small sample size, and as
       soon as you look at dozens or hundreds of games, stats
       accurately display ability if you filter out the obvious caveat
       of division play boosting winrate.
       Needless to say, i disagree with the "stats don't matter" slogan
       you put on this forum. I think this game is a very long, drawn
       out intelligence test, not unlike an IQ test. The two caveats
       are: Due to it being drawn out, you require a lot of patience,
       so intelligent but impatient people will do badly, and secondly
       knowledge helps, so if you're lazy about memorizing stuff,
       you'll suffer as well. But still, it's an abstract problem, and
       that requires abstract problem solving ability, which is the
       definition of intelligence. So if you have good stats, that
       shows that you're patient, knowledgable, and have above average
       intelligence. So to me, stats matter a lot.
       [/quote]
       We can talk longer and separately about the stats topic because
       seems liek you made many statements about it.
       Let's start fro mthe first statement then.
       [quote]
       I believe that stats express your ability to deliver game
       impact.
       [/quote]
       What do you mean by the word Express? I understand that it is a
       weak word and far from the word Proof. Also, i think it is a
       subjective word because it is just your subjective opinion that
       soemthing can be used as Expressing something in a way. Others
       think that the moon phase express and affects things, you
       believe that Stats express in some part sometimes something. So,
       i am not sure what exactly you mean that stats reflect something
       but if you believe it then go ahead but don't expect others to
       have the same faith as you.
       No matter what you mean by the Expressing term it sounds like
       "stats can be used to predict". Do you agree that this is your
       actual thought behind the sentence? For example, if my Random
       Stats are 40% then you would predict that i don't get into Gold
       League and that i would die in next battle without completing
       any difficult tasks. Right? Well, i completed the most difficult
       tasks i nthe battle, and, i am in the Gold league, so the
       prediction based on Randoms Stats were not accurate. And such
       counter-example proves that predictions are gambling, sometimes
       they are right, sometimes wrong. You can rephrase your statement
       that most of the times prediction is right but then you have to
       phrase it and prove it but it would be an offtopic because we
       talk here about 1 specific battle, and i don't see wise to use
       inadequate tools that predict right let's say 70% of time. It is
       like gambling, and unneccassary noice. If you play Randoms like
       most people then those are even more chaotic than Rankeds and
       predictions are totally inadequate in my opinion. So, i disagree
       with your belief and provided as a proof a counter example.
       You seem to say that Stats show the ability. Stats=RandomsWR for
       most and even your post proves that equation, so you say that an
       average number shows some kind of ability. I don't think that
       averages show such thing but minimum and maximum vlaues do. For
       example, if someone has an average value of 5/10 but
       occasionally gets 10 then his abilities are 10 and the average 5
       doesn't hint anything near 10. That debunks your equation
       "Stats=abilities".
       I don't know what do you mean by the word Good when you say
       "very good players". We have proved in earlier debates that Wows
       community uses lowercase word "good" to players whose RandomsWR
       is around 55% even if they lose 20 battles in a row today
       evening and perform those at WR=30%. So the term Good is
       inadequate, right, because it calls 30% performance Good and
       also 55% perfomance good. I don't think that people should have
       the same goals like you or a wish to be very good, specially in
       entertainment, and i don't support inadequate terms like Good.
       And my overall response to that "very Good player" idea is that
       it is an irrelevant topic in this battle analizes. My opinion is
       that the word Good is used racist way in the community. People
       are obsessed with stats and treat stats as a racist aspect, like
       skin color for example, and use it as an argument to prove their
       opinions. For example, if you start to lose a debate then you
       say that i should stop talking because i have bad skin color and
       bad highschool stats.
       #Post#: 681--------------------------------------------------
       Re: My Encounter with Fastmotion
       By: wows Date: October 18, 2022, 8:08 am
       ---------------------------------------------------------
       [quote author=jayceedee link=topic=121.msg671#msg671
       date=1666022759]
       Needless to say, i disagree with the "stats don't matter" slogan
       you put on this forum. I think this game is a very long, drawn
       out intelligence test, not unlike an IQ test. The two caveats
       are: Due to it being drawn out, you require a lot of patience,
       so intelligent but impatient people will do badly, and secondly
       knowledge helps, so if you're lazy about memorizing stuff,
       you'll suffer as well. But still, it's an abstract problem, and
       that requires abstract problem solving ability, which is the
       definition of intelligence. So if you have good stats, that
       shows that you're patient, knowledgable, and have above average
       intelligence. So to me, stats matter a lot.
       [/quote]
       You disagree that stats don't matter. But go ahead and provide
       your proof. Plenty of people have failed to do it. We can
       perform that debate in another topic later, but let's start here
       first and see how they matter.
       I understand that you say that the game lasts long time but IQ
       test doesn't. What do you mean? A battle lasts 5 minutes but the
       IQ test 1 hour. I don't think that the drawn out idea is
       correct. But i think you want to say that it takes patience and
       other such mental states to produce high overall Stats over
       years. If so, then first IQ test has it's own aspects and is not
       easier or worse than keeping overall high stats. Like apples and
       oranges are different, there is no need to say that IQ test is
       worse or anything. Everything requires some so called abilities,
       but it is not wise to say which abilities are more important. I
       think most people agree that a high IQ benefits in life a lot
       more than your mentioned "average intelligence" and an
       entertainment game stats. I understand that you compared IQ test
       with entertainment game stats just for an example and to help to
       define what the game stats require and is made of. I agree of
       course that the abilities behind an IQ test are used in many
       areas of life, including entertainment games and elsewhere. But
       i don't agree that IQ test has somehow less valueable abilities
       behind it, or that entertainments stats require more than IQ
       test. Obviously an entertainment games don't make generally
       people better in IQ tests. But having high IQ values doesn't
       have to affect entertainment much because games doesn't have
       much intellectual things. For example football and Wows are very
       simple games and the main skillset can be written with few
       lines. Also, high IQ values doesn't have to affect entertainment
       much because people take entertainment with fun, as it should
       be, and their emotions and instincts take over the performance.
       Just like in combat-sports, like boxing, there is almost nothing
       to do with IQ.
       --
       I udnerstand that you define that Intelligence means some kind
       of problem solving ability.
       Well, such definition doesn't tell much. I have 2-3 definitions
       which differ from you and wiki.
       Highly intelligent means Talented or Very Good, just Intelligent
       means good.
       One is the overall intelligence and that contains fragments of
       some abilities in society. Mainly social skills and basic math
       make up an intelligent person, also clothes that it wears for
       example.
       A businessman wearing a suit is intelligent person.
       IQ test measuers mostly basic math skills, some grammar skills,
       and you can call it as IQ-test based intellgience. It has picked
       up math, gramamr, and ca 5 more fields and makes an average on
       them. Some who are very strong in math and very weak in grammar
       gets an average results from IQ test and then the test is
       inadequate for them.
       And the 3rd one is special domain intelligence which is specific
       in every science/domain/field. For example in math science one
       is intelligent if he demonstrate well in the math things, but
       also in the so called natural sciences one can be intelligent.
       In ballrom dancing one in talented if she has a long neck and
       demonstrates well.
       You seem to be talking about Wows-intelligence and you say that
       it requires long term mental abilities liek being patient etc.
       Some people can concentrate every evening 1 hour but not at
       other times and not longer and that produces the long term high
       results, right? Others have al lthe time the needed mental
       states. And some can demonstrate those mental abilities only 1
       day when the Wows rankeds starts. And some intentionally don't
       chose to turn on those mental states, they prefere to have fun
       etc, and don't have any Stats goals. There are many other
       variables, like internet quality, luck, etc, which also affects.
       All those variables and goals don't prove that someone is
       mentally somehow more advanced. No, that person maybe suffering
       and stressed all the time with his high stats, so as a human he
       is not advanced mentally. Also Stats!=Skills, i means stats
       don't equal to Skills, because al lthe examples and variables
       that i just gave. One can demonstrate and prove knowledge by
       doing once a year 1 exam. There doesn't exist some kind of
       "persistent knowledge", if one passes wel lin an Exam, or, in a
       Gold league, then that proves already that there is all
       Knowledge, Skills etc existing, just like if you know that 2+2
       is 4 then you know it always, it doesn't fade away.
       I don't think that it is normal to be obsessed in entertainment
       stats and from my experience Wows community has become racist
       because of Stats. As i explained, i don't think that Stats makes
       anyone better or smarter, and i don't think it reflects any
       serious abilities.
       #Post#: 682--------------------------------------------------
       Re: My Encounter with Fastmotion
       By: jayceedee Date: October 18, 2022, 9:13 am
       ---------------------------------------------------------
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       Let's first create a shorter version of your post.
       Title: My opinion about a battle
       1. Fastmotion performed badly in battle in your opinion.
       2. Your playing history, clans etc.
       3.  You are obsessed with stats.
       4. You have custom build software for stats.
       5. Lot of illustrations about your custom software.
       [/quote]
       yes
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       6. Stats=patient=knowledgable, IQ, etc. Good PLayer=Good Long
       Term Stats.
       [/quote]
       You're being too inaccurate here in your language, but i think
       your intention is correct.
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       7. You act in battles by the Stats monitor data. For example
       helping those who have weaker Stats.
       8. You describe a battle.
       9. Fastmotion's Karma nad Stats are Bad.
       [/quote]
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       10. You spawned close to the easy cap C but still went to the
       difficult cap B like Fastmotion.
       [/quote]
       The "difficulty" of the cap also depends on the ship you are in.
       For me, in the Kleber, C is easy at the start, because i can
       exploit my speed. Mid-Late game it is hard to impossible,
       because i rely on enemy mistakes i can exploit and on my team
       spotting to get anything done against DDs which outspot me +
       radar.
       B is clearly easy for the Gearing, since Gearing can outspot and
       easily effectively torp due to open water in 1-2-3 line and lack
       of island.
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       11. You say your goal is to win.
       [/quote]
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       12. You change your mind and stop going to the difficult area
       and you go to the easy area.
       [/quote]
       I disagree with the lables "difficult" and "easy" since they're
       inaccurate. I just described why above.
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       13. Fastmotion spots enemies in the difficult area and you say
       that it is a useless act.
       [/quote]
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       14. You getspotted at the easy area and think that Fastmotion is
       responsible for that.
       [/quote]
       Not quite accurate, Fastmotion being the only spotting tool that
       could viably spot the enemy DD means my best action in the game
       became doing the spotting myself, but due to my ship being
       unsuitable it's suboptimal play, but i feel like, yes, i am
       forced to do so by Fastmotion.
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       15. Fastmotion caps the difficult area successfully but it is
       risky because some radar cruisers have not been spotted yet.
       16. Fastmotion smoked cruisers and become temporarily positioned
       behind the smoke.
       17. Fastmotion doesn't spot at that moment for the alley french
       DD.
       18. Fastmotion arrives to spot but torpedos enemies that will
       die anyway by other's fire.
       [/quote]
       correct
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       Your description of a battle. We can totally ignore your
       illustrations.
       [/quote]
       I feel like you're abandoning facts and numbers and you're
       venturing into a distored version of reality with ignoring those
       illustrations.
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       Important points say, that you like Stats and you think that
       Stats are IQ and more. Shortly so.
       [/quote]
       Stats are a useful and meaningful tool for evaluation. Above
       average stats require above average IQ, but additionally
       patience and, to a lesser extend, knowledge.
       #Post#: 683--------------------------------------------------
       Re: My Encounter with Fastmotion
       By: wows Date: October 18, 2022, 9:30 am
       ---------------------------------------------------------
       [quote author=jayceedee link=topic=121.msg682#msg682
       date=1666102438]
       [quote author=wows link=topic=121.msg676#msg676 date=1666081129]
       6. Stats=patient=knowledgable, IQ, etc. Good PLayer=Good Long
       Term Stats.
       [/quote]
       You're being too inaccurate here in your language, but i think
       your intention is correct.
       [/quote]
       Go ahead and provide better equations. I think equations are a
       good method. Don't justsay that iam wrong, or bad, or anything,
       but try to prove that i am wrong, and show how is right. Provide
       better equations, we have done the equation-method i nearlier
       debates very well.
       Seems like you say that you generally agree. Well, this is
       enough, it is fine if some details are little bit inaccurate.
       Also, i suggest that do many smaller posts in a row. Don't make
       huge mammoth posts. I know that other forums don't like such
       multiposts behaviour but we like it and we have a very good
       reasons for every rule we have. Just quote this post and provide
       equations. Very likely i will extract into separate topics some
       of the claims in this mammoth post. But, let' see later that.
       Be adequate, and don't say that others are wrong if you don't
       provide evidence for that. If i failed with explanations or
       anything, then show and i replay/correct.
       Our well nkown equations from your community has been as i
       remember:
       Stats=RandomsWR=Knowledge=Skills.
       Good = RandomsWR55
       I think your "Good PLayer" is the same famous "RandomsWR55" and
       your patience or mental abilities fits into the RandomsWR term.
       So, the equations in my opinion are generally correct.
       You can interpret the equations as: a good player is the one
       whose RandomsWR is 55% and such procentage proves that the
       person has all kind of things like Kowledge, Skills, and right
       opinions.
       *****************************************************
   DIR Next Page