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       #Post#: 77772--------------------------------------------------
       A Light Puzzle
       By: JaxPopPop Date: October 23, 2018, 11:23 am
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       I compliment all Light tank tankers on their ability to employ
       the agility of their machines to take down the Heaviest of the
       heavies. I do not have those skills so I did an experiment to
       find a way to even he odds in my favor when tangling with a
       Light tanker.
       Most light tanks have 31 MM or less of armor. Playing a tier VI
       game with a fully upgraded Sherman Jumbo (76 MM Late gun) I
       loaded HE when I saw a Sp.Pz IC (21 MM of armor). I hit him
       broadside twice and caused 391 damage. Both shots penetrated
       however no internal damage (ammo rack, fuel or crew). In another
       game I hit a Lycan broadside with the same Jumbo and caused 235
       damage (tracked and ammo racked it) 31 MM armor. Two shots
       penetrated.
       Puzzlement - HE has some penetration however its strength is in
       the explosive force as evidenced by its higher damage potential.
       How can HE penetrate and detonate not cause crew or internal
       destruction?
       Thoughts?
       Murph -  :old: :drunkdance:
       #Post#: 77773--------------------------------------------------
       Re: A Light Puzzle
       By: Duckman31998 Date: October 23, 2018, 11:40 am
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       Lots of puzzles in this game Jax, most don't make sense.
       1.  Explain how a heavy tier X, shooting premium, can bounce off
       a light tank.
       2.  Explain how a point and clicker, in a tier IX arty, thinks
       he needs to move forward?
       3.  Explain how it's possible that Matt can roll his tank,
       nearly every game, and think he's doing "good"?
       All mysteries to me  :beer:
       #Post#: 77776--------------------------------------------------
       Re: A Light Puzzle
       By: Maddog STS Date: October 23, 2018, 4:19 pm
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       Jax, try using the 105mm Howitzer on your Jumbo. You'll probably
       have better HE results  :grenade:
       #Post#: 77799--------------------------------------------------
       Re: A Light Puzzle
       By: Duckman31998 Date: October 26, 2018, 9:12 am
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       [attachimg=1]
       80% bounce rate, all premium stuff.  Explain that!  :shit:
       Sometimes the game sucks I guess  :oops:
       #Post#: 77800--------------------------------------------------
       Re: A Light Puzzle
       By: AhBuaya Date: October 26, 2018, 9:54 am
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       You were shooting from too far away
       #Post#: 77801--------------------------------------------------
       Re: A Light Puzzle
       By: Duckman31998 Date: October 26, 2018, 12:04 pm
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       [quote author=DaGeneralissimo link=topic=4881.msg77800#msg77800
       date=1540565655]
       You were shooting from too far away
       [/quote]
       Nana nana poo poo  :mooning:
       #Post#: 77802--------------------------------------------------
       Re: A Light Puzzle
       By: AaaaaaandImDone Date: October 26, 2018, 1:08 pm
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       Git gud.....gg
       #Post#: 77803--------------------------------------------------
       Re: A Light Puzzle
       By: Maddog STS Date: October 27, 2018, 10:04 am
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       [quote author=lll Duckman lll link=topic=4881.msg77799#msg77799
       date=1540563145]
       [attachimg=1]
       80% bounce rate, all premium stuff.  Explain that!  :shit:
       Sometimes the game sucks I guess  :oops:
       [/quote]
       Were you shooting at BadDad? I know the Defender bounces a lot
       of stuff lol
       #Post#: 77804--------------------------------------------------
       Re: A Light Puzzle
       By: JaxPopPop Date: October 27, 2018, 11:31 am
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       Yesterday Fishie, Wolf, and I were running a platoon. Fishie was
       shooting rubber bullets from his Waffle, and Bulwork. Perhaps
       WoT has an over abundance of those spring loaded SPRG rounds.
       :old: :drunkdance:
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