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       #Post#: 76005--------------------------------------------------
       Update 4.3 "The Nomonhan Incident" Summary
       By: guest670 Date: February 6, 2018, 11:49 am
       ---------------------------------------------------------
  HTML https://console.worldoftanks.com/en/news/update-summary/update-4-3-summary/
       Update Notes
       Download Sizes -
       Xbox One: ~6.2GB / Xbox 360: ~102MB title update + 679MB
       download
       PlayStation 4: ~6.03GB
       New Features:
       Xbox One and PS4
       Clan link added to the "Options" menu
       Tanks:
       HMC M8 added to US Tech Tree
       New tier IV medium tank that provides players with the familiar
       turreted tank play style allowing for a smoother transition from
       tier III to tier V.
       Maps:
       Nomonhan Winter - Exclusive to World of Tanks Console!
       Based on the real Khalkhyn Gol river that saw the Soviets battle
       the Japanese.
       Features a Y-shaped river cutting through the middle of the map.
       The river has massive war damage and surrounded by open fields.
       A large town sits in the south that sweeps up into the giant
       mountains.
       Malinovka Winter
       Winter variant of Malinovka added to the mix
       Severogorsk
       Returning to rotation
       Live Oaks
       Returning to rotation
       Improvements:
       Change map weighting and availability per tier based on survey
       feedback
       Removed Port, Komarin, and Widepark from battle tier VIII thru
       XII
       Reduced weighting of Ensk & Mines
       Reduced storm variant weighting from 25% to 10%
       Reduced weight of Pacific Island
       Increased weighting on "Mixed: hills and town" and "Mixed:
       mountains and plains" maps
       Himmelsdorf
       Westfield
       Mannerheim Line
       Prohorovka
       Murovanka
       Siegfried Line
       Fisherman's Bay
       Additional stats added to the Tank Details
       Accuracy on moving tank
       Accuracy on rotating turret
       Improved the appearance of inscriptions on white camouflage
       Almost all inscriptions have been updated to be more readable on
       winter camos. The distressing has been removed, and a thicker
       stroke has been added to each inscription.
       Added SFX for sandbag destructibles
       Lowered VO volumes -2dB German, -2dB commander actor.
       Added impact sounds to machine gun particle effects
       Moved inertia toggle to right stick click in free cam
       "Next Battle" button automatically disables for EULA violations
       Tournament invitations can now be accepted anywhere Platoon
       invitations can be accepted
       Improved HD tracer for better slow motion viewing
       Updated the tank loading icons to add more variety
       Sav M43: Adjusted default ammo loadout to include a mixture of
       AP rounds for the 10.5cm gun
       Tournaments: Added support for "Best of" matches
       PvE: Improved bots combat tactics to be based on their class
       PvE: Improved bots target threat assessment to improve combat
       effectiveness
       Strv M/40: Increased the size of the emblems and moved to hull
       Strv M/42: Increased the size of the emblems and moved to hull
       Chosen currency type will now persist between swapping packages
       and no longer reset to Gold
       Brothers in Armor challenge mode adjusted to be more challenging
       and engaging
       Adjusted outlines on text
       Added a video during game startup
       Gave different teams' bases unique capture alarm sounds,
       spatialized capture sounds to emit from location of base being
       captured
       Added mix automation system for ambient wildlife sounds - combat
       level now determines population of wildlife SFX
       Balance Changes
       HMH FV305
       Decrease Reload time: 14.6 → 13.4
       Increase chassis rotation speed: 20 → 30
       TVP T 50/51
       Increase Reload time: 25 → 28
       Decrease clip rate: 40 → 35
       Skoda T50
       100mm AK1 Gun
       Increase Reload time: 22 → 25
       Motherland + T54 First prototype
       100mm UBR-412 Shell
       Pen: 181/160 → 190/168
       100mm UBR-412P shell
       Pen: 241/213 → 247/218
       Type 59
       Ammo count : 40 → 50
       Comet
       Chassis 1
       Shot dispersion movement/rotation: .24/.24 → .22/.22
       Chassis 2
       Shot dispersion movement/rotation: .22/.22 → .2/.2
       Turret 1
       75mm Gun Mk V gun
       Shot dispersion after shot: 4 → 3.5
       75mm Gun Vickers HV gun
       Shot dispersion after shot: 4 → 3.5
       Turret 2
       75mm Gun Vickers HV gun
       Shot dispersion after shot: 4 → 3.5
       OQF 77mm Gun MkII gun
       Shot dispersion after shot: 4 → 3.5
       Bugfixes:
       General
       MoE and Mastery Badge requirements now populated by the player
       base
       Runaway Tiger: Fixed geometry on prop in third mission
       Deep Assault: Small tanks can no longer drive under missile
       launchers
       Corrected "Heroes" And "The Last Stand" inscriptions on Chinese
       tanks, making it more readable
       Locked/unlocked several fire VFX to allow for larger fires to
       override small fires. Lowered priority of "small" fire SFX sound
       to 1
       Fixed bad launcher music and minigame music state mapping
       Fixed ocean wave audio
       Breaking ice now plays SFX
       Platoon privacy setting correctly updates for all members
       Voucher icons no longer overlap text
       Armor depth range now includes gun armor values
       Gift notification now correctly displays the sender's name
       Fixed an issue where cruise control wouldn't activate in travel
       mode
       The word "this" is no longer capitalized in "Purchase this
       attachment"
       Fixed Korean description in the Lourd Metal Mega tank bundle
       Fixed Patton KR description
       Fixed Replays screen tip to say 10 battles
       Fixed Ranked Battle help screen text for leagues
       "Campaign" is now consistently used in several languages
       Fixed text for "Opening War Chest"
       Added "Swedish" to "Swedish Small Coat of Arms"
       Removed extra space after Wardaddy in Crew promotion celebration
       Fixed Platoon privacy text in KO and PL
       Tournament: Added message saying "No Ammunition" for players who
       are kicked from the tournament for not having ammunition
       Replays: Ammo, consumable, equipment now only visible in tank
       view
       Mini-map: Added missing base capture animation
       War Story images no longer refresh constantly
       Fixed DE loc for camo types
       Dead Crew now correctly highlights purple in colorblind mode
       "Currently unavailable" message no longer displays while viewing
       tank packages.
       War Stories buy vehicle button now takes you to the tanks tab
       Tournaments: Elite tank laurels now display correctly
       Nameless text no longer truncated in armor viewer
       Added missing button flash animation on legend
       Amount of consumables in reserve no longer truncated in various
       languages
       Fixed "Plays up to tier" display for Platoons
       Players whose tanks have been destroyed can no longer use radial
       callouts
       The player's ranked icon no longer overlaps with a button icon
       while in Russian in Ranked Battles Garage
       Friends list now correctly scrolls your friends' names
       Players no longer overlap player count display in Ranked Battles
       Unresearched tanks are now correctly greyed out
       Consumables now appear correctly in spectator view
       The text displaying the end season league reached no longer
       overlaps the medal within the celebration
       Base Capture HUD no longer vanishes
       Fixed issue with tank engine sounds phasing on match startup
       Fixed many destructible objects' missing sounds
       Fixed issue where entering buildings in War Stories "Tigerfibel"
       permanently turned debris on tank SFX off
       Added sounds to airplanes in multiple maps
       Fixed issue with launcher mini game playing incorrect music for
       victory/defeat
       Fixed issue with replay sounds not pausing/resuming
       Tanks
       BC-12t: Fixed destroyed state
       WZ-132A: Fixed camouflage mask to fully cover turret
       KV-4 K: Destroyed tracks no longer visible in sniper cam
       WZ-132-1: Fixed wobbly wheel
       T-100 LT: Fixed treads, wiggly bits, and removed camouflage from
       helmets and tow cable
       Adler and VK 45.03: Exhaust now goes the correct direction
       HWK 12: Added tow cable textures, antenna now wiggles, fixed
       tread teeth, and adjusted engine fire location, removed camo
       from lights
       AMX 13 105: Fixed tread texture, adjusted helmets
       T71 CMCD: Fixed exhaust direction, removed gun barrel in sniper
       cam, adjusted vent mesh
       WZ-132A: Fixed sniper cam and destroyed turret
       Volk and T-44-100: Fixed wobbly wheel, removed cloth roll in
       destroyed state
       Tomte: Removed camo from wheels
       T1 Heavy: Fixed exhaust direction
       O-I Experimental: Fixed exhaust direction
       SU-122-44: Fixed flag holder
       Verzila: Removed camo from lights, fixed exhaust direction,
       adjusted engine fire placement
       Rhm Pzw: Fixed overlapping geo on gun
       FCM 50t: Inscription no longer cut off
       KV-4: Fixed tracks
       VK100.01P: Can now equip a flag
       Patriot and T26E5: Smoothed out fender, removed wiggly bits when
       destroyed, adjusted gun position in 1st person view
       MT25: Updated collision model to match visual model
       Mutz: Fixed barrel location in 1st person view
       T71E1: Fixed track links
       Valentine: Fixed gap in mantlet
       VK 16.02: Fixed exhaust direction
       Pz. III: Fixed tank garage reel icon
       Pz VII: Can now equip flag
       Strv 103: Gun no longer clips into hull
       Grille 15: Fixed muzzle brake visuals
       Matilda IV: Can now equip a flag
       Brazilian Bulldog: Can now equip a flag
       Hollenhund: Added missing camouflage bonus
       AMX 13 57: Increase ammo capacity to 72 rounds
       Maps
       Pilsen: Fixed flashing prop
       Berlin Winter:
       Fixed destroy state of prop floating
       Fixed invisible collision at E/F0
       Removed fountain players were getting stuck in
       Adjusted pile to prevent seeing back of building
       Fixed areas where players were getting stuck / unintended access
       Fixed floating debris at G7
       Fixed floating wreckage
       Fixed floating lamppost at B0
       Severogorsk: Removed visible terrain geometry and fixed decals,
       smoothed out terrain
       Icebound: Fixed collision on house to match visual model
       Himmelsdorf: Fixed flickering smoke, fixed a location where
       small tanks can get stuck
       Ardennes Summer: Fixed terrain seam, fixed shadow at K3, fixed
       terrain at H6, J4, and J6
       Sand River: Fixed terrain seam
       Ghost Town Storm: Performance optimization
       Fisherman's Bay War: Added missing Jet audio, can no longer
       access unintended area at J0
       Karelia: Smoothed terrain at F0 to prevent vehicles from getting
       stuck
       Fisherman's Bay: Blocked unintended area at J0
       Liberty Falls: Added missing clouds in strategic view
       Mountain Pass: Blocked unintended area at E4 and H4
       Cliff: Rocks added to prevent players getting stuck at E6
       Himmelsdorf Winter: Fixed floating rubble at C6
       Ensk: Fixed smoke in the smokestack
       Widepark: Fixed floating building outside of the map border
       Raseinai: Filled in a gap with rocks to prevent players getting
       stuck
       Airfield: Can no longer access unintended area at K0
       Dukla Pass: Fixed floating tree at D0
       Deep Assault: Fixed floating sandbags at E0
       Redshire 1944: Fixed issue that causes tracks to flash red/green
       El Halluf War: Can no longer access unintended area at K1, fixed
       invisible collision at K4
       Cliff Winter: Added lens flare and fixed shadow at A5
       South Coast: Can no longer access unintended area at H7
       Runaway Tiger: Fixed floating rock pile at E1
       #Post#: 76007--------------------------------------------------
       Re: Update 4.3 "The Nomonhan Incident" Summary
       By: oxidative stres Date: February 6, 2018, 12:41 pm
       ---------------------------------------------------------
       Seriously.... The Super Bert needed a buff?????
       Balance Changes
       HMH FV305
       Decrease Reload time: 14.6 → 13.4
       Increase chassis rotation speed: 20 → 30
       Screw you WG messing with my TVP.....
       TVP T 50/51
       Increase Reload time: 25 → 28
       Decrease clip rate: 40 → 35
       HOws about the Deathstar???? Waffle E100???? hmmmm.
       #Post#: 76009--------------------------------------------------
       Re: Update 4.3 "The Nomonhan Incident" Summary
       By: guest670 Date: February 6, 2018, 1:00 pm
       ---------------------------------------------------------
       [quote author=oxidative stres link=topic=4755.msg76007#msg76007
       date=1517942510]
       Screw you WG messing with my TVP.....
       TVP T 50/51
       Increase Reload time: 25 → 28
       Decrease clip rate: 40 → 35
       [/quote]
       MaxChaos24 posted on main Forum...
       "It’s reload speed/dpm was pretty insane. It needed it."
       so there... :evil:
       #Post#: 76010--------------------------------------------------
       Re: Update 4.3 "The Nomonhan Incident" Summary
       By: Guderian9139 Date: February 6, 2018, 1:42 pm
       ---------------------------------------------------------
  HTML https://i.imgur.com/wDOmlZX.jpg
       #Post#: 76014--------------------------------------------------
       Re: Update 4.3 "The Nomonhan Incident" Summary
       By: Corbantis Date: February 6, 2018, 3:17 pm
       ---------------------------------------------------------
       There is nothing wrong with the Lee or the Grant.  "Brushes off
       Mastery Badges"
       #Post#: 76016--------------------------------------------------
       Re: Update 4.3 "The Nomonhan Incident" Summary
       By: oxidative stres Date: February 6, 2018, 4:10 pm
       ---------------------------------------------------------
       Well, max chaos is toeing the company line.  The TVP has less
       pen than the batchat and Action X and Obj 140
       The Centurion Action X and OBJ 140 have higher DPM than both of
       them... Does it need a nerf?
       MaxChaos is talking out hie ass.
       #Post#: 76018--------------------------------------------------
       Re: Update 4.3 "The Nomonhan Incident" Summary
       By: Corbantis Date: February 6, 2018, 5:11 pm
       ---------------------------------------------------------
       That berf (short for bullshit nerf) makes no sense. Why not nerf
       arty or waffle?
       #Post#: 76020--------------------------------------------------
       Re: Update 4.3 "The Nomonhan Incident" Summary
       By: DangerAnt 007 Date: February 6, 2018, 7:20 pm
       ---------------------------------------------------------
       Hahahahaaaa, they buffed my favorite arty  :arty:
       They DECREASED its reload time   :bigsmile: :bigsmile:
       :bigsmile:
       :thankyou: :thankyou: :thankyou:
       This is the best tanking present
       :lights:
       #Post#: 76021--------------------------------------------------
       Re: Update 4.3 "The Nomonhan Incident" Summary
       By: Duckman31998 Date: February 7, 2018, 8:13 am
       ---------------------------------------------------------
       [quote author=DangerMax007 link=topic=4755.msg76020#msg76020
       date=1517966416]
       Hahahahaaaa, they buffed my favorite arty  :arty:
       They DECREASED its reload time   :bigsmile: :bigsmile:
       :bigsmile:
       :thankyou: :thankyou: :thankyou:
       This is the best tanking present
       :lights:
       [/quote]
       :puke:
       #Post#: 76025--------------------------------------------------
       Re: Update 4.3 "The Nomonhan Incident" Summary
       By: guest670 Date: February 7, 2018, 11:03 am
       ---------------------------------------------------------
       [quote author=oxidative stres link=topic=4755.msg76016#msg76016
       date=1517955006]
       MaxChaos is talking out hie ass.
       [/quote]
       He does that on a regular basis  :evil:...He was blaming the lag
       issues after the last update on our ISPs  :fainting:
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