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       #Post#: 73790--------------------------------------------------
       Update 4.1
       By: Duckman31998 Date: October 6, 2017, 12:25 pm
       ---------------------------------------------------------
       Vehicle Updates
       All Vehicles
       Radio weight is now included in the "Mobility" stat bar
       calculation and Power/weight ratio display. This does not change
       the performance of any vehicles and just updates the display to
       be correct.
       As with previous HD updates, some of the displayed armor
       values have now changed as new/additional armor plates have been
       added during the HD process. Where no change is indicated the
       Front/Side/Rear display will display the same numbers as before,
       but the armor model has been remade into HD, so it will be a new
       model possibly with different armor and values elsewhere.
       China
       WZ-111 1-4
       Updated HD Collision model
       Hull armor: 120/80/60 -> 120/120/60
       59-16
       Updated HD Collision model
       WZ-131
       Chassis 1: Terrain resistance:: 0.7/0.8/1.6 ->
       0.7/0.8/1.5
       Chassis 2: Terrain resistance:: 0.6/0.7/1.4 ->
       0.6/0.7/1.3
       112
       Updated HD Collision model
       Hull armor: 120/80/60 -> 120/120/60
       Chassis: Shot dispersion during movement/rotation:
       0.25/0.25 -> 0.23/0.23
       Turret: Shot dispersion during turret rotation: 0.14 ->
       0.12
       Type 64
       Updated HD Collision model
       USSR
       T-54 lightweight
       Chassis 1: Terrain resistance:: 0.9/1/1.6 -> 0.9/1/1.4
       Chassis 2: Terrain resistance:: 0.7/0.9/1.4 ->
       0.7/0.8/1.2
       T-10
       Chassis 1: Rotation speed: 28 -> 30
       Chassis 2: Rotation speed: 30 -> 32
       IS-7
       Hull health: 1720 -> 1920
       Turret health: 430 -> 480
       130mm S-70 gun: Aim time: 3.1 -> 2.9
       S-51
       Updated HD Collision model
       T-26
       Updated HD Collision model
       Turret armor: 30/15/15 -> 15/15/15
       KV-2
       Updated HD Collision model
       A-43
       Updated HD Collision model
       Object 268
       Updated HD Collision model
       Object 140
       Updated HD Collision model
       Matilda IV
       Updated HD Collision model
       A-32
       Updated HD Collision model
       KV-5
       Updated HD Collision model
       T-127
       Updated HD Collision model
       SU-85i
       Updated HD Collision model
       SU-76i
       Updated HD Collision model
       Tetrarch
       Updated HD Collision model
       SU-122-44
       Updated HD Collision model
       Gorynych KV-5
       Updated HD Collision model
       Germany
       LTraktor
       Updated HD Collision model
       Hull armor: 14/12/12 -> 14/14/14
       Turret armor: 14/12/12 -> 14/14/14
       Pz. I Ausf C
       Hull armor: 30/20/20 -> 30/20/15
       DW II
       Updated HD Collision model
       T 15
       Updated HD Collision model
       Panther
       Updated HD Collision model
       Top Speed: 48 -> 55
       Pz III A becomes Pz III E
       Updated HD Collision model
       Hull armor: 15/15/15 ->30/30/20
       Turret armor: 15/15/15 -> 16/15/15
       All guns: Max gun depression: 8 -> 10
       Panther mit 8,8cm
       Updated HD Collision model
       Hull armor: 80/50/40 -> 85/50/40
       Engine horsepower: 600hp -> 700hp
       Chassis: Hull rotation speed: 38 -> 40
       Turret: Max gun depression: 5 -> 8; improved gun mantlet
       armor
       Tiger 131
       Updated gun armor
       VK 30.02 D
       Updated HD Collision model
       Top speed: 56 -> 60
       Turret 1: Rotation speed: 32 -> 45
       Turret 2: Rotation speed: 30 -> 45
       VK 30.01 D
       Chassis 2: Rotation speed: 38 -> 40
       Turret 2: 75mm KwK L70 gun: Reload time: 4.4 -> 4.2
       VK 30.01 P
       Chassis 1: Shot dispersion during movement/rotation:
       0.28/0.28 -> 0.25/0.25
       Chassis 2: Shot dispersion during movement/rotation:
       0.25/0.25 -> 0.22/0.22
       Turret 1: 88mm KwK 36 L56 gun: Shot dispersion during
       turret rotation: 0.18 -> 0.16
       Pz III/IV
       Updated HD Collision model
       Hull armor: 60/60/40 -> 80/30/20
       Hull Health: 304 -> 336
       Turret 1: Health: 84 -> 76; View range: 320 -> 340; 75mm
       KwK 40 L43 Gun: Gun model: Gun02 -> Gun01; Max gun elevation: 17
       -> 20; Max gun depression: -6 -> -10
       Turret 2: Max Health: 136 -> 144; View range: 320 ->
       350; 75mm KwK 40 L48 Gun: Gun model: Gun08 -> Gun02; Reload
       time: 4.3 -> 4; Max gun elevation: 17 -> 20; Max gun depression:
       -6 -> -10
       Pz V/IV
       Updated HD Collision model
       Max gun depression: -4 -> -8
       Pz B2 740
       Updated HD Collision model
       Maus
       Updated HD Collision model
       Turret armor: 240/210/210/ -> 260/210/210
       128mm KwK 44 L55 gun: Shot dispersion: 0.38 -> 0.36; Aim
       time: 2.9 -> 2.1; Shot dispersion during turret rotation: 0.06
       -> 0.05; Increased gun armor
       Nashorn
       Increased moving/still camo factor: 0.13/0.217 ->
       0.15/.0237
       Sturer Emil
       Updated HD Collision model
       Increased moving/still camo factor: 0.129/0.208 ->
       0.139/0.218
       105mm K18 L52R gun: Model changed: Gun02 -> Gun01
       128mm SF L61 gun: Model changed: Gun03 -> Gun02
       Lowe/Lowe Black
       Updated HD Collision model
       Engine horsepower: 800hp -> 1000hp
       Hull armor: 120/100/80 -> 150/100/80
       Max gun depression: -8 -> -10
       E 50
       Updated HD Collision model
       All guns: Max gun depression: -5 -> -8
       Tiger P
       Increased gun armor on all guns
       Turret 2: Increased commanders hatch armor
       VK 45.02 B
       Updated HD Collision model
       Hull Armor: 200/100/100 -> 200/120/100
       Turret 2: Turret Armor: 252/160/160 -> 265/160/160
       Panther II
       Updated HD Collision model
       Turret 2: Added 88mm KwK L100 gun
       VK 28.01
       Updated HD Collision model
       Increased moving/still camo factor: 0.25/0.25 ->
       0.27/0.27
       All guns: Max gun depression: -5 -> -10
       Turret 1: 105mm StuH 42 L28 Pz gun: Model update: Gun05
       -> Gun09
       VK 45.02 A
       Updated HD Collision model
       Hull armor 120/80/80 -> 150/80/80
       All guns: Max gun elevation: 17 -> 15; Max gun
       depression: -6 -> -8
       Turret 1: 105mm KwK 45 L52 gun: Gun model: Gun06 ->
       Gun03
       Turret 2: 88mm KwK 36 L56 gun: Gun model: Gun03 ->
       Gun04; 88mm KwK 43 L71 gun: Gun model: Gun04 -> Gun05; 105mm KwK
       45 L52 gun: Gun model: Gun05 -> Gun06
       E 50 M
       Updated HD Collision model
       105mm KwK 45 L52 ausf K gun: Max gun depression: -6 ->
       -8
       Pz. Sfl IVc
       Updated HD Collision model
       Increased moving/still camo factor: 0.15/0.237 ->
       0.16/0.247
       88mm Flak 37 L56 gun: Piercing Power: 171/156 -> 194/168
       Pz IV Schmalturm
       Updated HD Collision model
       Shot dispersion during movement/rotation: 0.2/0.2 ->
       0.15/0.15
       75mm KwK 441A gun: Shot dispersion: 0.35 -> 0.32; Shot
       dispersion after shot: 4 -> 2
       Panther/M10 Champ M10
       Updated HD Collision model
       Hull armor: 80/50/40 -> 85/50/40; Spaced armor added to
       hull: 5mm
       Turret armor: 100/50/45 -> 100/45/45; Spaced armor added
       to turret: 5mm
       Top speed: 46 -> 55
       Shot dispersion during movement/rotation: 0.19/ 0.19 ->
       0.15/0.15
       View range: 350 -> 365
       75mm KwK L70A gun: Reload time: 4.5 -> 4; Shot
       dispersion during turret rotation: 0.12 -> 0.11; Shot dispersion
       after shot: 4 -> 2; Shot dispersion: 0.35 -> 0.32
       Aufkl Panther
       Increased moving/still camo factor: 0.225/0.225 ->
       0.235/0.235
       Shot dispersion after shot: 3.5 -> 3
       Shot dispersion during turret rotation: 0.12 -> 0.1
       Indien Panzer
       Updated HD Collision model
       Top Speed: 50 -> 55
       Turret: Model update: Turret02 -> Turret01;
       88mm KwK 43 L71 gun: Aim Time: 2.9 -> 2.5
       9cm KwK 51 L71 gun: Aim Time: 2.7 -> 2.3; Gun model:
       Gun04 -> Gun03
       Leopard PTA
       All guns: Max gun depression: -6 -> -8
       Pz Sfl IVb
       Updated HD Collision model
       Pz Sfl IVc
       Updated HD Collision model
       VK 30.02 M
       Updated HD Collision model
       Hull armor: 60/40/40 -> 85/40/40
       Turret 1: 75mm KwK L70 gun: Max gun elevation: 17.5 ->
       20; Max gun depression: -7.5 -> -8
       Turret 2: 75mm KwK L70 gun: Max gun elevation: 17.5 ->
       18; Max gun depression: -7.5 -> -8; Shot dispersion after shot:
       4 -> 3; Shot dispersion during turret rotation: 0.16 -> 0.12
       E 100
       150mm KwK 44 L38 gun: 150mmPzGr42 shell; Piercing Power:
       235/220 -> 246/241
       Grille 15
       150mm Pak L63 gun: 150mmPzgr shell; Shell speed: 1350 ->
       1200
       GW E100
       Engine Horsepower: 900hp -> 1200hp
       Engine weight: 1300 -> 750
       GW Mk. VI(e)
       105mm leFH16 L22 gun: Shot dispersion radius: 0.84 ->
       0.82; Aim time: 6.5 -> 6; Reload time: 19 -> 16.5
       StuG III B
       75mm StuK 37 L24 gun: Shot dispersion radius: 0.55 ->
       0.45
       105mm StuH42 L28 gun: Shot dispersion radius: 0.55 ->
       0.53
       StuG IV
       Increased moving/still camo factor: 0.22/0.366 ->
       0.26/0.406
       88mm Pak 36 L56 gun
       88mm Pzgr. 40 premium shell: Piercing Power: 171/156 ->
       194/168; Affects: JagdPz IV, JagdPanther, Nashorn
       88mm KwK 36 L56 gun
       88mm Pzgr. 40 premium shell: Piercing Power: 171/156 ->
       194/168; Affects: VK 36.01 H, VK 30.02 D, VK 30.01 P, Tiger P,
       VK 45.02 A, Indien Panzer, Tiger I
       150mm Rohr L38 gun
       150mm PzGr42 shell
       Piercing Power: 235/220 -> 246/241
       Affects: Waffentrager IV, Waffentrager E 100
       France
       B1
       Updated HD Collision model
       Turret 1: 47mm SA35 gun: Model update: Gun 03 -> Gun 02
       Turret 2: 47mm SA34 gun: Model update: Gun 04 -> Gun 03;
       47mm SA35 gun: Model update: Gun 06 -> Gun 04; 47mm SA37 gun:
       Model update: Gun07 -> Gun05
       H35
       Updated HD Collision model
       105 leFH18B2
       Updated HD Collision model
       FCM39Pak40
       Updated HD Collision model
       Hull armor: 40/20/40 -> 40/20/20
       AMX 38
       Updated HD Collision model
       AMX 50 120
       All guns: Max gun elevation: 6 -> 11; Max gun
       depression: -6 -> -9
       AMX 50 B
       Max gun depression: -8 -> -10
       AMX 12t
       75mm SA49 L48 gun: Shot dispersion during turret
       rotation: 0.2 -> 0.19
       75mm SA50 gun: Shot dispersion during turret rotation:
       0.2 -> 0.18
       Renault FT AC
       Chassis 1: Rotation speed: 28 -> 27
       Renault FT
       Updated HD Collision model
       UK
       AT-2
       Updated HD Collision model
       AT-7
       Updated HD Collision model
       Crusader 5.5in
       Updated HD Collision model
       Conqueror Gun Carriage
       Updated HD Collision model
       Hull armor: 28/28/20 -> 28/28/12
       Reduced moving/still camo factor: 0.057/0.115 ->
       0.04/0.079
       Sentinel AC I / Vanquisher
       Updated HD Collision model
       TOG II
       Updated HD Collision model
       Challenger
       Increased moving/still camo factor: 0.19/0.253 -> 0.21
       /0.255
       Achillies IIC
       Increased moving/still camo factor: 0.187/0.312 -> 0.19
       /0.315
       Covenanter
       Increased moving/still camo factor: 0.294/0.294 -> 0.301
       /0.301
       FV4202 (P)
       Top speed: 35 -> 50
       Credits Factor: 50% -> 60%
       Loyd Gun Carriage
       13pdr Gun: Reload time: 7 -> 6.4; Aim time: 5 -> 4.8
       Japan
       Type 5 Heavy
       Reverse speed: 10 -> 11
       Hull armor: 260/140/150 -> 270/160/150
       Turret armor: 260/210/200 -> 280/210/200
       New Package: Gun: 150mm 45 41st Year Type; Turret: J20
       Type 2605; Chassis: J20 Type 2605; Engine: Type98 V12 x2 1200
       Kai; Radio: Type 3 Ko
       Type 4 Heavy
       Top speed: 20 -> 25
       New Package: Gun: 150mm 45 41st Year Type; Turret: J25
       Type 4; Chassis: J25 Type 4 2; Engine: Type98 V12 x2 1200;
       Radio: Type 3 Ko
       O-I / Kaiju
       Hull armor: 150/70/150 -> 150/70/105
       Turret armor: 150/150/150 -> 150/150/105
       Type 91 Heavy
       Increased Hull Health: 200 -> 232
       Hull armor: 20/15/15 -> 30/25/25
       Increased turret Health: 50 -> 58
       Turret armor: 20/20/20 -> 35/30/30
       Increased gun armor
       Type 95 Heavy
       Hull armor: 35/30/25 -> 50/40/35
       Turret armor: 30/25/25 -> 50/35/35
       Chi-Ni
       Chassis 1: Shot dispersion during movement/rotation:
       0.34/0.34 -> 0.32/0.32
       Chassis 2: Shot dispersion during movement/rotation:
       0.32/0.32 -> 0.30/0.30
       Chi Ri
       Updated HD Collision model
       Chi To
       Updated HD Collision model
       Turret armor: 75/50/50 -> 75/35/50
       USA
       Ford GAF
       Engine Horsepower: 440hp -> 670hp
       Affects T28, T28 Protoype, and T95
       Ford GAFM2
       Engine Horsepower: 510hp -> 780hp
       Affects T28, T28 Protoype, and T95
       M7 Priest
       105mm Howitzer M2A1 gun: Reload time: 9.3 -> 12.4
       M6
       Updated HD Collision model
       Hull armor: 102/44/41 -> 102/66/51
       T32
       Turret 1: 105mm Gun T5E1 gun: Reload time: 12.6 -> 11.2
       Turret 2: 90mm Gun T15E2 gun: Reload time: 7.6 -> 7.4
       Pershing
       Chassis 1: Shot dispersion during movement/rotation:
       0.2/0.2 -> 0.16/0.16
       Chassis 2: Shot dispersion during movement/rotation:
       0.15/0.15 -> 0.13/0.13
       Turret 1: 90mm Gun M3 gun: Shot dispersion during turret
       rotation: 0.12 -> 0.1
       Turret 2: 90mm Gun M3 gun: Shot dispersion during turret
       rotation: 0.11 -> 0.1; 90mm Gun T15E2M2 gun: Shot dispersion
       during turret rotation: 0.11 -> 0.1
       M46 Patton
       Increased armor on all guns.
       M48 Patton
       Turret armor: 177.8/76.2/50.8 -> 254/76.2/50.8
       M4A3E2 Sherman
       Chassis 1: Terrain resistance: 1.4/1.8/2.7 ->
       1.4/1.7/2.6
       Chassis 2: Terrain resistance: 1.4/1.5/2.3 ->
       1.3/1.4/2.3
       T92
       Engine Ford GAF R1: Horsepower: 500hp -> 860hp
       T28
       Top speed forward/reverse: 18/7 -> 22/10
       Chassis 1: Rotation speed: 18 -> 20
       Chassis 2: Rotation speed: 20 -> 24
       T95
       Top speed Forward/reverse: 13/6 -> 20/10
       T3 HMC
       Increased moving/still camo factor: 0.168/0.28 ->
       0.202/0.34
       37mm M-3 antitank gun: Increased invisibility factor at
       shot: 0.255 -> 0.375
       75mm Howitzer M1A1: Increased invisibility factor at
       shot: 0.221 -> 0.364
       Ordnance QF 2pdr AT Gun Mk.X: Increased invisibility
       factor at shot: 0.255 -> 0.375
       M103
       Turret 1: View range: 370 -> 380
       Turret 2: View range: 390 -> 400
       T57 Heavy
       Shot dispersion during movement/rotation: 0.2/0.2 ->
       0.25/0.25
       T28 Prototype
       Top speed forward/reverse: 18/7 -> 28/10
       T110E5
       Updated commanders Hatch armor
       T21
       Updated HD Collision model
       Turret 1: 75mm Gun M3 L37 gun:Gun model: Gun03 -> Gun01;
       QF 6 pounder Mk III gun: Gun model: Gun04 -> Gun02; 76mm Gun
       M1A1 gun: Gun model: Gun05 -> Gun03; 76mm Gun M1A2 gun: Gun
       model: Gun06 -> Gun04
       Turret 2: Turret model: Turret02 -> Turret01
       T22 Prototype
       Chassis 1: Armor: 15 -> 5; Shot dispersion during
       movement/rotation: 0.232/0.232 -> 0.36/0.36
       Chassis 2: Armor: 20 -> 5; Shot dispersion during
       movement/rotation: 0.29/0.29 -> 0.32/0.32
       Piercing power: Far piercing power gun 1: 36/25 ->
       36/22; Far piercing power gun 2: 41/29 -> 41/25
       T110E3
       Shot dispersion during movement/rotation: 0.22/0.22 ->
       0.25/0.25
       M53/55
       155mm Gun M46 gun: Reload time: 22 -> 25.7
       203mm Howitzer M47 gun: Reload time: 32 -> 38
       M56 Scorpion
       Shot dispersion during turret rotation: 0.14 -> 0.1
       Aim time: 2 -> 1.9
       T1 HMC
       75mm Pack Howitzer M1 gun: Shot dispersion radius: 0.8
       -> 0.78; Reload time: 7.2 -> 6.6; Aim time: 5.5 -> 5
       T18 HMC
       View Range: 280 -> 320
       75mm Howitzer M1A1 SPG gun: Reload time: 6 -> 5.4
       T56 GMC
       View range: 290 -> 310
       T14/T14 PS
       Updated HD Collision model
       Turret armor: 101/101/101 ->102/101/101
       Bugfixes
       Removed barrel collisions from prop tanks
       French Panther inscription text fixed
       PS4 Japan: Play button is now circle "O" and dismiss is
       cross "X"
       Adjusted description for Challenger and Conqueror Medals
       Operation Sealion text adjusted from England to United
       Kingdom
       Fixed several camouflage descriptions
       Brothers in Armor text now translated correctly
       Operation Sealion name is now consistent in all locations
       Fixed "Wolf" emblem name
       Brothers in armor now has artillery when using tier I tanks
       Audio cue added when collecting pick ups
       Swapped "Accept" text for "Purchase" text in offers
       Fixed base capture on Himmelsdorf encounter PvE
       Flashpoint Berlin: Adjusted dragon's teeth to prevent bots
       getting stuck
       Crossing the Line: Smoothed out terrain to prevent getting
       stuck
       Right stick and left trigger now function correctly in War
       Stories upgrade menu
       Garage zoom level no longer resets; saves last zoom level
       Additional AI fixes of bots running into players
       Reset MoE and Mastery requirements to a previous version
       Fixed softlock when entering a disbanded TT room
       "Max Equipped" text now correctly displays in all cases
       Account name and details no longer appear in Options menu
       Low ammo count warning now correctly appears in War Stories
       Health bar and nameplate now correctly appear when spotting
       tank
       Ranked battle ladder tab page indicator no longer cut off
       Packages in War stories can no longer be accessed before
       unlocking upgrades
       Cinematics no longer attempt to play in the log tab when
       opening the PBRS
       War Stories Platoons now show tank tiers
       German "Crew" translation fixed and no longer truncated
       War Stories images no longer vanish when leaving a Platoon
       Correct camouflage is highlighted when purchasing quickly
       War Stories tanks can now be customized during min-install
       Fixed blur in Coop screens
       Measure units now correctly translated in Russian
       Incorrect text no longer flashes on screen when creating
       Platoon in War Stories
       Downloading tanks can no longer enter a battle
       Final "What's New" screen no longer displays during
       transition phase
       Fixed button translation for Japan
       Destroyed tank class icons now correctly fade away
       Crew portraits now correctly update in Overview tab
       Queue tier numbers correctly aligned
       Timer no longer incorrectly disappears on store bundles
       Tech tree arrow icons are now sized correctly
       Fixed softlock when entering IPX without a Crew
       Compatibility filter now correctly works in War Stories
       Post Mortem tips no longer overlap objectives
       Tanks
       Stug Ausf G: Roller wheels no longer wobble
       Girls und Panzer tank name now correctly scrolls in stats
       tab
       Maps
       Lakeville: Added physics regions to prevent access to
       unintended areas
       Abbey: Removed floating culturals and terrain seams
       Abbey: Updated terrain materials to the correct type
       Icebound: Added physics regions to prevent access to
       unintended areas
       #Post#: 73792--------------------------------------------------
       Re: Update 4.1
       By: oxidative stres Date: October 6, 2017, 12:51 pm
       ---------------------------------------------------------
       It might actually be worthwhile purchasing that IS7 that I have
       unlocked....
       IS-7
       Hull health: 1720 -> 1920
       Turret health: 430 -> 480
       130mm S-70 gun: Aim time: 3.1 -> 2.9
       Looks like they are buffing the 9/10 french autoloaders so they
       dont become obsolete with the introduction of the swedish
       tanks.....
       Why did the PzV/IV need a buff????
       Pz V/IV
       Updated HD Collision model
       Max gun depression: -4 -> -8
       #Post#: 73794--------------------------------------------------
       Re: Update 4.1
       By: Corbantis Date: October 6, 2017, 12:55 pm
       ---------------------------------------------------------
       [quote author=oxidative stres link=topic=4577.msg73792#msg73792
       date=1507312278]
       It might actually be worthwhile purchasing that IS7 that I have
       unlocked....
       IS-7
       Hull health: 1720 -> 1920
       Turret health: 430 -> 480
       130mm S-70 gun: Aim time: 3.1 -> 2.9
       Looks like they are buffing the 9/10 french autoloaders so they
       dont become obsolete with the introduction of the swedish
       tanks.....
       Why did the PzV/IV need a buff????
       Pz V/IV
       Updated HD Collision model
       Max gun depression: -4 -> -8
       [/quote]
       Because they won't give us back our superior handling V/IVs?
       #Post#: 73796--------------------------------------------------
       Re: Update 4.1
       By: Duckman31998 Date: October 6, 2017, 1:22 pm
       ---------------------------------------------------------
       [quote author=oxidative stres link=topic=4577.msg73792#msg73792
       date=1507312278]
       It might actually be worthwhile purchasing that IS7 that I have
       unlocked....
       IS-7
       Hull health: 1720 -> 1920
       Turret health: 430 -> 480
       130mm S-70 gun: Aim time: 3.1 -> 2.9
       Looks like they are buffing the 9/10 french autoloaders so they
       dont become obsolete with the introduction of the swedish
       tanks.....
       Why did the PzV/IV need a buff????
       Pz V/IV
       Updated HD Collision model
       Max gun depression: -4 -> -8
       [/quote]
       I'm very much looking forward to running my IS-7 after this
       update, that little buff should really help it.
       As for the V/IV I have no idea what they're thinking.  The tank
       is OP to begin with and now they're making it better??
       Lowe/Lowe Black
       Updated HD Collision model
       Engine horsepower: 800hp -> 1000hp
       Hull armor: 120/100/80 -> 150/100/80
       Max gun depression: -8 -> -10
       Are you kidding me with this one?  I get more armor and better
       gun depression!!  :celebrate:
       
       E 100
       150mm KwK 44 L38 gun: 150mmPzGr42 shell; Piercing
       Power: 235/220 -> 246/241
       Nope not gonna fall for it.  Not buying it back  :hiding:
       T110E5
       Updated commanders Hatch armor
       Anyone know what this is about?
       #Post#: 73800--------------------------------------------------
       Re: Update 4.1
       By: AhBuaya Date: October 6, 2017, 2:12 pm
       ---------------------------------------------------------
       E100! You can use regular not-so-bouncy AP rounds now!
       #Post#: 73801--------------------------------------------------
       Re: Update 4.1
       By: Duckman31998 Date: October 6, 2017, 2:16 pm
       ---------------------------------------------------------
       [quote author=DaGeneralissimo link=topic=4577.msg73800#msg73800
       date=1507317130]
       E100! You can use regular not-so-bouncy AP rounds now!
       [/quote]
       No, you can!
       #Post#: 73803--------------------------------------------------
       Re: Update 4.1
       By: Corbantis Date: October 6, 2017, 2:50 pm
       ---------------------------------------------------------
       [quote author=lll Duckman lll link=topic=4577.msg73796#msg73796
       date=1507314137]
       [quote author=oxidative stres link=topic=4577.msg73792#msg73792
       date=1507312278]
       It might actually be worthwhile purchasing that IS7 that I have
       unlocked....
       IS-7
       Hull health: 1720 -> 1920
       Turret health: 430 -> 480
       130mm S-70 gun: Aim time: 3.1 -> 2.9
       Looks like they are buffing the 9/10 french autoloaders so they
       dont become obsolete with the introduction of the swedish
       tanks.....
       Why did the PzV/IV need a buff????
       Pz V/IV
       Updated HD Collision model
       Max gun depression: -4 -> -8
       [/quote]
       I'm very much looking forward to running my IS-7 after this
       update, that little buff should really help it.
       As for the V/IV I have no idea what they're thinking.  The tank
       is OP to begin with and now they're making it better??
       Lowe/Lowe Black
       Updated HD Collision model
       Engine horsepower: 800hp -> 1000hp
       Hull armor: 120/100/80 -> 150/100/80
       Max gun depression: -8 -> -10
       Are you kidding me with this one?  I get more armor and better
       gun depression!!  :celebrate:
       
       E 100
       150mm KwK 44 L38 gun: 150mmPzGr42 shell; Piercing
       Power: 235/220 -> 246/241
       Nope not gonna fall for it.  Not buying it back  :hiding:
       T110E5
       Updated commanders Hatch armor
       Anyone know what this is about?
       [/quote]
       Just check the ammo cost. They probably jacked it up.
       #Post#: 73804--------------------------------------------------
       Re: Update 4.1
       By: Corbantis Date: October 6, 2017, 3:06 pm
       ---------------------------------------------------------
       [quote author=lll Duckman lll link=topic=4577.msg73796#msg73796
       date=1507314137]
       [quote author=oxidative stres link=topic=4577.msg73792#msg73792
       date=1507312278]
       It might actually be worthwhile purchasing that IS7 that I have
       unlocked....
       IS-7
       Hull health: 1720 -> 1920
       Turret health: 430 -> 480
       130mm S-70 gun: Aim time: 3.1 -> 2.9
       Looks like they are buffing the 9/10 french autoloaders so they
       dont become obsolete with the introduction of the swedish
       tanks.....
       Why did the PzV/IV need a buff????
       Pz V/IV
       Updated HD Collision model
       Max gun depression: -4 -> -8
       [/quote]
       As for the V/IV I have no idea what they're thinking.  The tank
       is OP to begin with and now they're making it better??
       
       [/quote]
       Blasphemy!!!! :charge: :charge: :scream: The V/IV was nerfed and
       is not the glorious sweet sexy baby we bought back in '14! Yeah
       we get better gun depression, but gun still sucks.  Anyone
       saying the V/IV is OP is .....mistaken. Sure it's tier VI in PC,
       but this is console so tier V! So what if you can stat pad
       yourself to CamDaddy WN8s!  Its NOT OP , do you hear me its not
       OP!
  HTML https://i.makeagif.com/media/5-12-2015/Y6Z-tU.gif
       #Post#: 73805--------------------------------------------------
       Re: Update 4.1
       By: Maddog STS Date: October 6, 2017, 3:18 pm
       ---------------------------------------------------------
       The gun depression and the handling always irked me when playing
       the V/IV...at least they fixed one of them.
       #Post#: 73809--------------------------------------------------
       Re: Update 4.1
       By: Duckman31998 Date: October 6, 2017, 4:57 pm
       ---------------------------------------------------------
       [quote author=Corbantis link=topic=4577.msg73804#msg73804
       date=1507320381]
       [quote author=lll Duckman lll link=topic=4577.msg73796#msg73796
       date=1507314137]
       [quote author=oxidative stres link=topic=4577.msg73792#msg73792
       date=1507312278]
       It might actually be worthwhile purchasing that IS7 that I have
       unlocked....
       IS-7
       Hull health: 1720 -> 1920
       Turret health: 430 -> 480
       130mm S-70 gun: Aim time: 3.1 -> 2.9
       Looks like they are buffing the 9/10 french autoloaders so they
       dont become obsolete with the introduction of the swedish
       tanks.....
       Why did the PzV/IV need a buff????
       Pz V/IV
       Updated HD Collision model
       Max gun depression: -4 -> -8
       [/quote]
       As for the V/IV I have no idea what they're thinking.  The tank
       is OP to begin with and now they're making it better??
       
       [/quote]
       Blasphemy!!!! :charge: :charge: :scream: The V/IV was nerfed and
       is not the glorious sweet sexy baby we bought back in '14! Yeah
       we get better gun depression, but gun still sucks.  Anyone
       saying the V/IV is OP is .....mistaken. Sure it's tier VI in PC,
       but this is console so tier V! So what if you can stat pad
       yourself to CamDaddy WN8s!  Its NOT OP , do you hear me its not
       OP!
  HTML https://i.makeagif.com/media/5-12-2015/Y6Z-tU.gif
       [/quote]
       Is OP!!!
       [img]
  HTML http://wotoff.createaforum.com/index.php?action=dlattach;topic=4577.0;attach=4287;image[/img]
       :mooning:
       *****************************************************
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