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       #Post#: 67715--------------------------------------------------
       XXX got me thinking...
       By: AhBuaya Date: January 3, 2017, 5:47 pm
       ---------------------------------------------------------
       While running XXX with some of the Squiggy bunch (BadSquiggy,
       DuckSquiggy, TriumphSquiggy, FaceatorSquiggy) last night got me
       thinking about how the RNG supposedly works.
       We would always win the first on or two battles and then decline
       into blaming the Greens for our losses. First the losses would
       be close, but would quickly become routs and eventually sink
       into a 0-15 pit of hell. Then it would slowly get better again
       and eventually we'd get a win again.
       I'm thinking if playing 3-4 games and disbanding/forming up the
       platoon for the 5 and so would cheat out the RNG system?
       BTW, Faceator is like Skeletor with a lot more face and meat!
       :troll:
       #Post#: 67716--------------------------------------------------
       Re: XXX got me thinking...
       By: squiggy78 Date: January 3, 2017, 6:09 pm
       ---------------------------------------------------------
       Not the triple X I thought you was going to talk about!
       #Post#: 67721--------------------------------------------------
       Re: XXX got me thinking...
       By: faethor47 Date: January 3, 2017, 8:58 pm
       ---------------------------------------------------------
       We're trying it next week. Thanks lady! :headbang:
       #Post#: 67728--------------------------------------------------
       Re: XXX got me thinking...
       By: Corbantis Date: January 4, 2017, 5:03 am
       ---------------------------------------------------------
       Someone posted on the WG forums years ago. I don't  believe
       being in a platoon doesn't  matter. The individual  W/L of the
       individual does. Could try it though. And also try this:
       alternate between Tier X and Tier Ii & III. That should give a
       good spread on RNG rolls.
       #Post#: 67743--------------------------------------------------
       Re: XXX got me thinking...
       By: guest528 Date: January 4, 2017, 8:29 am
       ---------------------------------------------------------
       What's with all the Squiggy's? I tell you OFF has gone mad,
       absolutely mad! LOL :superdrunk:
       #Post#: 67749--------------------------------------------------
       Re: XXX got me thinking...
       By: Duckman31998 Date: January 4, 2017, 8:48 am
       ---------------------------------------------------------
       I don't believe you can beat RNG but I'm willing to try anything
       at this point.  Still had fun Monday, thank you guys for
       allowing me to partake.
       #Post#: 67794--------------------------------------------------
       Re: XXX got me thinking...
       By: DaBadDad181 Date: January 4, 2017, 2:24 pm
       ---------------------------------------------------------
       Yup go figure ..... cant beat Tens in Tens , load up 8's and
       wham we get Tens and a win .....
       #Post#: 67795--------------------------------------------------
       Re: XXX got me thinking...
       By: AhBuaya Date: January 4, 2017, 2:46 pm
       ---------------------------------------------------------
       And 1 & 2 guys are OFFers. Go figure. Eights top two in a tier
       10 match.
       [quote author=DaBadDadSquigy link=topic=4232.msg67794#msg67794
       date=1483561444]
       Yup go figure ..... cant beat Tens in Tens , load up 8's and
       wham we get Tens and a win .....
       [/quote]
       #Post#: 67798--------------------------------------------------
       Re: XXX got me thinking...
       By: FhYikGwAlOU Date: January 4, 2017, 3:08 pm
       ---------------------------------------------------------
       Warsteiner (i know - Boo! Hiss!) posted a long time ago on our
       forum (I tried but could not find it :palm:) that WGs
       matchmaking algorithm is patented and reviewable. Those that
       reviewed (and could understand the damn thing - legalize +
       computer code + statistics = bleeding eyeballs for me) said that
       - despite WGs protestations to the contrary - your overall
       win/loss plus win/loss over a given time period are all used to
       determine the team you will end up in.
       It is also structured so that it tries to create an environment
       where everyone is at 50% win rate. This is for both solo and
       platooned play, but platoons can often overcome this for a
       number of reasons.
       We ran a pretty good platoon a lot a long time ago with high-ish
       win rates, and when our greens folded like a house of cards in a
       hurricane, we would look at win rates, and 8 or 9 times out of
       ten we were paired with 45% or lower win rate greens. Then we
       would compare with the other teams numbers and they just about
       always had a better spread of win rates around 50% as compared
       to our high and low win rate team. I know the old platoon we had
       was still able to often overcome this, and when i run with the
       uni/super unis in CXL we normally still are able to carry high
       win rates.
       This doesnt prove anything, but the continual coincidence does
       lend credence to the idea that WG did uses their patented match
       making.
       #Post#: 67799--------------------------------------------------
       Re: XXX got me thinking...
       By: AhBuaya Date: January 4, 2017, 3:21 pm
       ---------------------------------------------------------
       :fuckyou: PS4 unicrumb elitist! Hisss booo!  :rolf:
       [quote author=Oldsquiggy51 link=topic=4232.msg67798#msg67798
       date=1483564100]
       and when i run with the uni/super unis in CXL we normally still
       are able to carry high win rates..
       [/quote]
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