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       #Post#: 52446--------------------------------------------------
       Update 2.7: Grit of War Incoming!
   DIR By: Slouchyorphan66
       Date: March 23, 2016, 2:53 pm
       ---------------------------------------------------------
  HTML http://xbl-console.worldoftanks.com/en/news/announcements/update_2-7-overview/
       A host of new content and features are coming with Update 2.7:
       Grit of War! New maps, immersive effects, and more goodies are
       in the cards.
       Developer Livestream
       Join us Thursday, March 24, 14:00 PT / 17:00 ET at
       Twitch.tv/Wargaming for a recap of the Grit of War Update. We'll
       take a look at the three new maps, team training setup, enhanced
       effects and more!
       Got questions for the developers? Tell us!
       Ask the Devs Thread
       
       You can also join the discussion in reddit:
       /r/ Update 2.7
       
       The Far East Heats Up
       GREAT WALL (NEW TO BOTH PLATFORMS)
       What once kept foreign armies at bay for centuries will soon be
       overrun by war machines of the 20th century. "Great Wall"
       features the iconic wonder of the world of the same name -- and
       like the battles of old, it's sure to be intense!
       
       HIDDEN VILLAGE (NEW TO BOTH PLATFORMS)
       The serene fields of cherry blossoms surrounding this secluded
       village are about to be disrupted by the roar of war! "Hidden
       Village" has but a few roads linking this town together.
       Whether you choose to venture into the village or battle on the
       hills around it, Hidden Village won't be isolated for much
       longer!
       
       PACIFIC ISLAND - WAR!
       This beautiful isle has seen better days since becoming a hot
       zone of the Pacific Campaign. "Pacific Island - War!" features
       more tank obstacles, wrecks, craters and other scars of war.
       
       Enhanced Environmental Effects
       PARTICLE EFFECTS AND AUDIO
       All platforms will receive enhanced particle effects and audio.
       The particle effects will vary by tier, vehicle size and
       velocity, and the audio has been improved to match the terrain
       you're rolling on. Listen close and you can hear small particles
       hitting tank fenders, grass being pushed out of the way, and so
       on.
       ENVIRONMENTAL ACCUMULATION EFFECTS
       Vehicles on Xbox One and PS4 will visually change based on the
       terrain. Dirt, grass, sand, and snow can be kicked up on your
       tracks and lower hull, bringing the battle closer to life!
       Read more about these changes.
       Crew Ranks
       Each Crew member in your Garage will receive a military-based
       rank associated with their respective country. As your Crews
       earn more XP by participating in battle, they will be promoted.
       The more experienced the Crew, the more prestigious their rank!
       The ranks will be displayed on both the Crew portrait and in the
       sidebar for Crew info.
       Note: All current Crew XP on the players' Crew will be
       retroactively applied to their rank. No Crew rank progress will
       be lost.
       Ex. Rank - General
       (left to right, U.S., UK, Germany, USSR, Japan, France, China):
       
       Update Notes
       Download Sizes -
       Xbox One: ~5GB / Xbox 360: ~500MB
       PlayStation 4: ~3.25GB (system will show ~16GB, but only the
       required files will download)
       View platform specific update notes here:
       XBOX UPDATE NOTES
       
       PLAYSTATION 4 UPDATE NOTES
       NEW FEATURES
       All Platforms
       Crew ranks added
       Team training rooms can be renamed after creation
       Added a new filter button for showing / hiding compatible
       vehicles when in a Platoon or Team Training
       Added a new filter button for showing / hiding Elite vehicles
       Camera facing indicator added to the square mini map (n/a on the
       compass mini-map)
       New terrain substance tread FX
       New interaction audio for terrain substances
       Flag of the Dominican Republic added to the emblems section
       MAJOR CHANGES
       All Platforms
       Special event vehicles will now place players in a separate
       event queue
       ADDITIONAL CHANGES
       All Platforms
       Updated ambient sounds of Pacific Island
       Ship cannon firing and impact sounds
       Better distance attenuation
       Better fire SFX
       Changed Premium vehicles in Driving, Target and Live Fire
       Practice maps respectively:
       Driving: Grosstraktor (ノ゚0゚)ノ
       Target: SU-122-44
       Live Fire: IS-6
       Spectators in Team Training rooms now sort to the bottom of the
       player list
       Added the current date to the Post Battle Results (PBR) screen
       Improvements made to the PBR animation banner
       Added puddle FX
       Added Ops help screen
       Renamed controller configurations
       Removed the word "bumper" from control configurations
       Driver controller scheme: Disable LT/RT (L2/R2) for cycling
       through radial commands
       Updated in-game Launcher and UI dialogue text
       Scrolling through large news articles now scrolls more smoothly
       More pronounced tracer colors
       Darkened outlines for German Marks of Excellence
       Added dynamic text to the top of the filter to display the name
       and status of what is highlighted
       Fixed UI issue when equipping large amounts of ammo
       Maps
       Fjords (standard): Adjusted spawn points that were behind the
       bridge for balance
       Swamp (standard): Spawns slightly moved for balance
       Serene Coast (standard): Adjusted spawns on both teams for
       balance
       Northwest (encounter): Slightly moved flag/base for balance
       Sacred Valley - War - Added to Team Destruction mode
       Ensk: Added back into rotation for tiers IX and X
       Vehicles
       Tons of vehicles getting animated attachments!
       M10 Wolverine: Added package M10(105) GMC
       M26 Pershing: Added package T26E1
       M46 Patton: Added package M46E2 Early
       MT-25: Added package MT-25M2
       Centurion I: Added package Centurion Mk. II* and Centurion Mk.
       I*
       IS: Added package IS-100
       T20: Added package T20D2
       AT-7: Added package AT 7 Mk. I
       Indien-Panzer: Added package Indien-Panzer C
       ISU-152: Added package ISU-152M
       T30: Added upgraded radio to package T30(120)-2
       E 100: Increased emblem size
       StuG IV: Increased Silver factor to 50%
       BUG FIXES
       All Platforms
       Fixed UI for customization items that award via an Operation
       Fixed various text truncation issues and glitches in loading
       screens
       All Team Training members can now send invites
       Fixed a bug where you could get stuck in the vehicle purchase
       celebration if a player joined your Platoon while watching it
       Out of ammunition notification will now pop-up in all game modes
       Removed fire/smoke effects when vehicle is destroyed underwater
       Fixed German localization for the word, "wurd"
       Garage Help Screen: Added view range stat
       Realigned text on loading screens for multiple languages
       Removed figure text from loading screens
       Russian localization fixes
       German: fixed text for Island Race
       Fixed localization for "back" for multiple languages
       Fixed truncated text for the Free XP research amount on the Tech
       Tree for multiple languages
       Added missing currency images on loading screens for multiple
       languages
       Steel Wall medal description updated
       Tracer ammo color fix
       Removed collision from stone destruction FX
       Fixed tent object that wasn't touching the ground in some
       instances
       Spectators will now return to Garage after a Team Training
       battle to select a vehicle
       Multiple IPX fixes to improve functionality and address a
       softlock
       Audio no longer fades when adjusting zoom in Garage
       Fixed incorrect "bounced" voice over when using high-explosive
       rounds
       Fixed Platoon softlock when viewing PBR as Platoon leader
       launching into battle
       Updated various help screen tips and info
       Corrected size of vehicle icons on the PBR screens
       Post mortem HUD now appears for all vehicle destruction types
       Fixed issue where Platoon invites would cause the "plays up to
       tier" display to disappear
       Fixed truncated text when using radial commands for players with
       16 characters
       Vehicles
       Fixed numerous camouflage tiling and ratio issues
       Adjusted animated attachments that moved too much
       M53/55: Adjusted inscription position
       T-80: Updated package lines
       T26E4 Super Pershing: Adjusted inscription position
       KV-1S: Fixed vehicle package icons
       Type 59: Corrected decal transparency
       Type 59: Fixed tread clipping through fender
       Type 59: Added correct Chinese style helmet
       M44: Adjusted exhaust FX.
       Grant: Fixed texture seem on turret
       G.Pz. Mk. VI (e): Removed animated attachment
       T40: Renamed package T40 to T40E2
       Sherman III: Various fixes for destroyed state, wheels, and
       suspension collision
       Conqueror: Fixed dislocated wheel when in sniper view looking at
       the rear of the tank. (HD Only)
       Maps
       Serene Coast: Adjusting prop placements
       Siegfried Line - War (encounter): Spawns moved slightly to point
       starting positions toward the flag/base
       Fisherman's Bay: Fixed issue to prevent players from accessing
       restricted areas
       Fisherman's Bay: Adjusted pier object
       Severogorsk: Replaced statue
       Sacred Valley & War: Removed rock causing vehicles to get stuck
       North West renamed to Northwest
       Northwest: Various art bug fixes
       Swamp: Various art bug fixes
       Arctic Region: Various art bug fixes
       Fjords: Adjusted prop placements
       #Post#: 52447--------------------------------------------------
       Re: Update 2.7: Grit of War Incoming!
   DIR By: oxidative stres
       Date: March 23, 2016, 3:15 pm
       ---------------------------------------------------------
       Nice!  New maps are always welcome!
       #Post#: 52448--------------------------------------------------
       Re: Update 2.7: Grit of War Incoming!
   DIR By: Gunmetalgrey1
       Date: March 23, 2016, 3:29 pm
       ---------------------------------------------------------
       Ditto what Oxi said about new maps but kinda like the crew rank
       feature.
       #Post#: 52449--------------------------------------------------
       Re: Update 2.7: Grit of War Incoming!
   DIR By: FhYikGwAlOU
       Date: March 23, 2016, 3:43 pm
       ---------------------------------------------------------
       No new tanks?!?!?!  :amazed: :sad: :shit:
       #Post#: 52455--------------------------------------------------
       Re: Update 2.7: Grit of War Incoming!
   DIR By: FifStreet315
       Date: March 23, 2016, 4:14 pm
       ---------------------------------------------------------
       The reasons to get an Xbox One are piling up.
       #Post#: 52457--------------------------------------------------
       Re: Update 2.7: Grit of War Incoming!
   DIR By: TKE919
       Date: March 23, 2016, 4:26 pm
       ---------------------------------------------------------
       More than a year and half, and STILL no balance changes to any
       tanks.
       :palm:
       The WoT console team really is utterly clueless about the game
       it makes.
       #Post#: 52467--------------------------------------------------
       Re: Update 2.7: Grit of War Incoming!
   DIR By: sly couger
       Date: March 23, 2016, 4:53 pm
       ---------------------------------------------------------
       hmmm gonna be some unhappy german tank drivers .
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