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#Post#: 1361--------------------------------------------------
Claim Protection and Grief Prevention - Player Instructions
By: 65Wolf Date: November 27, 2012, 2:57 am
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When you place your first chest, you'll get an automatic land
claim around the chest. You'll see glowstone and gold blocks on
the ground, outlining your claimed area (those blocks are inside
your claim). Those blocks are only markers (you can't collect
them), and only you can see them. Place other valuable blocks
like more chests, your furnace, and your bed within the
protected area to keep them safe. To see the markers again
later, you can use a stick (right-click).
When you get a golden shovel, you can expand your claim or
create additional claims (see the video above). Use
/AbandonClaim to delete a claim you own, or /AbandonAllClaims
to delete all your claims at once.
The simple claim sharing command is /Trust, which gives another
player permission to build in your claim. /AccessTrust grants
access to ONLY buttons and switches, while /ContainerTrust
permits a player to access your claim and additionally open your
containers (chests, etc) and use your crafting equipment. Use
/UnTrust to revoke any granted permissions, and /TrustList to
see who has permission.
You can permit another player to share his permission level with
others by using /PermissionTrust. That player can't resize or
delete your claim or use /PermissiontTrust on your behalf, but
you should use this command sparingly because you may soon find
that many strangers can access your claim. To clear away all
permissions for all players in your claim, use /UnTrust all.
You'll get claim blocks over time just for playing, as long as
you're not idling (just standing around and chatting). As long
as you appear to be actively playing the game, you'll continue
to get claim blocks. If it's allowed on your server, you can
also buy claim blocks with /BuyClaimBlocks and sell them with
/SellClaimBlocks.
For you advanced users out there, claims may be subdivided so
that you may manage permissions for different areas of your
claim (think workshops, fields, and residential plots)
separately. To get started, use /SubdivideClaims. You may resize
subdivisions just like you resize your top level claim, and can
delete a subdivision by standing inside it and using
/AbandonClaim. To "evict" a tenant and all the friends he may
have shared permissions with, use /UnTrust all.
Player Command Reference
(See administrative details page for admin commands and
permissions.)
/AbandonClaim - Deletes the claim you're standing in.
/Trust - Gives another player permission to edit in your claim.
Aliases: /t
/UnTrust - Revokes any permissions granted to a player in your
claim.
Aliases: /ut
/AccessTrust - Gives a player permission to use your buttons,
levers, and beds.
Aliases: /at
/ContainerTrust - Gives a player permission to use your
buttons, levers, beds, crafting gear, containers, and animals.
Aliases: /ct
/TrustList - Lists the permissions for the claim you're
standing in.
/SubdivideClaims - Switches your shovel to subdivision mode, so
you can subdivide your claims.
Aliases: /sc
/BasicClaims - Puts your shovel back in basic claims mode.
Aliases: /bc
/PermissionTrust - Grants a player permission to share his
permission level with others.
Aliases: /pt
/Untrust All - Removes all permissions for all players in your
claim.
/AbandonAllClaims - Deletes all of your claims.
/BuyClaimBlocks - Converts server money to claim blocks.
Aliases: /BuyClaim
/SellClaimBlocks - Converts claim blocks to server money.
Aliases: /SellClaim
Player Build Protection
Players may claim an area of the world, where other players
can't (without their permission) build, break blocks, open
containers, use crafting equipment, injure animals, or trample
crops. Because other players also can't use buttons or levers
without permission, a trapdoor or an iron door can prevent
others from even entering certain areas. Claims are also
protected from flowing water/lava, and explosions of all kinds.
Players start with a very small maximum size for their claims,
and earn more blocks with play time. Together with a minimum
claim size and golden shovel requirement, this prevents griefers
from joining your server and immediately using claims as a way
to make trouble. Players are also able to buy claim blocks to
expand their claims, and/or sell unwanted claim blocks for cash.
To protect new players from being victimized by griefers, a very
small claim is automatically created the first time a player
places a chest. Thus even players who don't know how to use the
golden shovel OR don't have access to a golden shovel yet have a
reasonable amount of protection against theft and vandalism.
This plugin is extremely easy for players to use, and it's
self-teaching. Every player places a chest early, as soon as he
has valuables he doesn't want to risk. That chest is
automatically protected, along with some area around it, and the
player gets a message educating him about the golden shovel he
needs to claim more land. When he equips the golden shovel
later, he'll get a link to a basic usage video on YouTube, where
he'll learn that he can claim more land by just using his mouse
and the shovel (no slash commands!).
Group Build Protection
Players may grant friends access to containers, crafting blocks,
and iron doors while preventing block changes, or complete
access to allow for cooperative building. Players may even grant
various levels of access to the public, to create cool builds
for others to explore (or take shelter in).
A player may also create multiple claims. "Artists" can use
multiple claims to create several appealing builds, and keep
them all protected. PvPers can maintain several bases of
operation. Multiple claims can even be created so that they
touch for efficient protection of non-rectangular areas.
Players may gift items to offline players by left-clicking on a
chest belonging to the recipient.
For advanced players with very large claims (like towns and
cities), there's also the option to "subdivide" claims into
smaller pieces, for example to create residential plots in a
town, or to control access to fields, workshops, and other
builds independently of the rest of the claim.
Wilderness Protection
By default, fire doesn't spread or destroy any blocks, and
creepers / TnT won't leave craters all over the surface (they
still destroy blocks underground). Because lava and water make a
big mess with only a little effort, players may only dump
buckets inside their claims, and the fluids will not flow out of
their claims (they can also dump water or lava underground to
make obsidian and kill monsters). If they shrink or delete their
claim, any dumped fluids will be automatically cleaned up to
prevent them from spilling everywhere. Players will also find it
impossible to grief by towering up into the sky with dirt and
planting trees everywhere up there.
Further, check out the administrative details page to watch the
/RestoreNature part of the video. It very quickly removes just
about any wilderness mess, doesn't require any database, and
unlike chunk regeneration tools, it's completely safe. It will
never make changes to claimed blocks, and it will work perfectly
well even in worlds which were upgraded from 1.1 (chunk regen
makes a mess in that case). In addition to its super smart and
effective default mode, there's also an aggressive mode to
combat very clever wilderness griefers, and a filler mode to
quickly clean up any holes griefers may have dug to collect
griefing materials, no matter how big the hole is.
If a player leaves a tree partially cut (with the top hanging in
the air), it will be automatically removed later and replaced
with a sapling. This should effectively protect your forests
from both the laziness of sloppy players and intentional
griefing.
In creative worlds, players can't build in the wilderness,
because allowing them to do so would allow them to make a huge
mess. So they must use the golden shovel to claim a limited
area, and build within that. If they're stupid enough to
actually build something ugly or offensive within their limited
area, they'll be totally busted because it's impossible for them
to delete or move the claim. :)
[hr]
For more information, and some helpful videos, you can go to the
developers page, at:
HTML http://dev.bukkit.org/server-mods/grief-prevention/pages/player-experience-and-world-protection/
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