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       #Post#: 845--------------------------------------------------
       newcomers
       By: Travis1236 Date: May 12, 2012, 12:14 am
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       I think there should be a new system with new members where they
       should have to earn there trust and have like not so many
       commands and have to earn there respect and there way up so they
       get all of the commands
       #Post#: 847--------------------------------------------------
       Re: newcomers
       By: 65Wolf Date: May 12, 2012, 12:58 am
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       That could be interesting... and coincide with something I'm
       talking to mods/admins about right now.  An initial world for
       guests/newcomers. They would have to earn access to Main Server.
       Also, McMMO has features that new players could start out with
       like wood or stone tools only and have to work way up to iron
       and diamond. These could all work together nicely!
       Thoughts/ideas?
       #Post#: 848--------------------------------------------------
       Re: newcomers
       By: Erundur Date: May 12, 2012, 1:14 am
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       Pretty good. What would the parameters for moving up from, say,
       stone to iron, be? Tool limitations alter the entire spectrum of
       what a player can or can't do.
       I'm kinda leaning towards a guest world/area so that we can
       recognize the not too good newcomers before they can cause a lot
       of damage/mischief.
       #Post#: 855--------------------------------------------------
       Re: newcomers
       By: 65Wolf Date: May 14, 2012, 12:21 am
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       Alright...  was looking over McMMO tonite. Can't find the
       necessary changes in the config for the 'earning' upgraded tools
       per leveling. Not sure if took it out completely, or what. May
       have to inquire with the developers on that if we want to do
       that. Not a major thing right now.
       I have created a new world, called 'Genesis IV' that will be the
       starting ground for all newcomers in the near future. Along with
       that, some additional changes in permissions will be made.
       Newcomers will NOT be required to register to use that world.
       However, we will not be as worried about that world, as it is a
       stepping stone for prospective Members!
       After 'Newbies' join that world, they will only have access to
       that world, and its respective nether world. They will have many
       of the same commands available, as Members, however, they will
       not have ALL of them. They will have access to iConomy,
       ChestShops, and general commands. They will not have some of the
       more interesting Essentials commands, such as /me, /suicide,
       /home, and so on. They will also not have access to MCMMO.
       I am don't know if we'll put a specific time frame on them for
       this world, before moving them up. I think that should be a case
       by case basis, as some players will be more trustworthy than
       others. And time will be the best way to tell.
       Once someone has been around for a period of time, and shows
       interest in becoming a Member, we can make them a 'Prospect'
       which will allow them access to Olyesti, Asylum and Arda. But
       still doesn't give them full access to all commands. They will
       still have the ability to build and such in these new worlds,
       but for full member rights, will still need to REGISTER on
       forums, and Submit the Application. We could require Forum
       Registration as a prerequisite to becoming a 'Prospect'. Then
       for membership, the full application.
       So the 2 new ranks would be the 'Newbie' and the 'Prospect'. The
       default would remain, but now only be used as a demotion for
       probationary acts by Members violating rules, taking away their
       rights and clearing their inventory on-hand.
       When people first come to the server, they would become a
       'Newbie' and have access to do things in the new world, Genesis
       IV. This could be a throw-away world, so to speak, where if
       someone were to grief it, it wouldn't be no big deal. We will
       still be able to roll it back, but at least it would keep them
       from harming our 'REAL' worlds!!
       Now, what we need   is a few VOLUNTEERS to assist building up an
       awesome spawn for the new world!!  I don't want to implement it
       until there is something there to grab their attention!   8)
       If you have any ideas, feel free to share them!  I did like the
       tower we had on Historia.  Something along those lines, without
       actually copying it. Or open to other ideas, as well!
       Looking forward to hearing from everyone!!
       #Post#: 857--------------------------------------------------
       Re: newcomers
       By: Travis1236 Date: May 14, 2012, 2:15 pm
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       do like a spawn then like 200 blocks away create a town or
       something with bulding areas so they have to get suppleis
       #Post#: 872--------------------------------------------------
       Re: newcomers
       By: seaweed42 Date: May 20, 2012, 9:26 am
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       Not sure if this would help with spawn or not, but I'm building
       an epic castle on one of my friends servers (so i can use
       creative) and it is huge, it even incudes a dock with large
       boats and such. It is probably going to take another week or two
       to finish, but when it is done it will look amazing! Is there
       anywhere I can post pictures of it? Because I don't want to spam
       the gallary with non-WolfCraft photos.
       #Post#: 873--------------------------------------------------
       Re: newcomers
       By: 65Wolf Date: May 20, 2012, 10:11 am
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       There is a board on the Forums specifically for that!  You can
       attach the screenshot to your post in the 'Look What I Made'
  HTML http://wolfcraft.createaforum.com/look-what-i-made!/
       topic area.
       Feel free to post your screenshots from other servers in that
       section anytime!
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