DIR Return Create A Forum - Home
---------------------------------------------------------
WolfCraft Gaming Network
HTML https://wolfcraft.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: News and Updates
*****************************************************
#Post#: 659--------------------------------------------------
Mobs and CraftBukkit
By: 65Wolf Date: April 24, 2012, 11:24 pm
---------------------------------------------------------
Not sure if anyone else really notices, but for the last day,
mobs have been almost nonexistant on all worlds. The nether was
empty, Arda (which was on Hard mode) had one or two monsters
only, and practically none in the main world.
It turns out what happened, was in a recent CB update, which we
installed last night, they added a spawn limit per world. And
apparently forgot to reset the mobs for it or something. So
there were almost no mobs spawning.
Well, tonite, Lucifer brought it to my attention. After a
little research, we found this out. And fortunately, about 7
builds later today, the people at CB found it and fixed it!!
Now, it seems we have plenty of them! ;D
I think a lot of you will find it better now with more mobs out
there. Especially in Arda and the nether!! Even the main world
has more! So it will keep you busy 'surviving' for sure!!
As always... Have Fun!!!
- 65Wolf
#Post#: 671--------------------------------------------------
Re: Mobs and CraftBukkit
By: Estemi Date: April 25, 2012, 10:10 am
---------------------------------------------------------
After Lucifer mentioned it last night, I was able to realize
that I've actually been building in peace lately. Haha.
Good going pinpointing the problem! :)
#Post#: 673--------------------------------------------------
Re: Mobs and CraftBukkit
By: Lucifer Date: April 25, 2012, 12:01 pm
---------------------------------------------------------
I think Wolf dropped the mob spawning alittle more since last
night, thank god....
Now i can at least fight pigmen and live.....You should have
been there last night.
#Post#: 674--------------------------------------------------
Re: Mobs and CraftBukkit
By: 65Wolf Date: April 25, 2012, 12:19 pm
---------------------------------------------------------
Got another update. Think it tamed things down, but I did drop
it from 100 to 95.
#Post#: 688--------------------------------------------------
Re: Mobs and CraftBukkit
By: seaweed42 Date: April 25, 2012, 7:10 pm
---------------------------------------------------------
I wondered what that was. I was in Arda and only encountered 3
or 4 mobs. Hope everything is back and runnining better!
#Post#: 705--------------------------------------------------
Re: Mobs and CraftBukkit
By: Prd30 Date: April 26, 2012, 9:27 am
---------------------------------------------------------
Estemi, if you'd like, when we are both online I can ward Off
the mobs around you while you build. I'd enjoy it and you'd
build as if in Creative mode, sorta. That goes for anyone with
a project that they are working 'round the clock on.
As far as the spawn rates and such, building is not my thing,
killing monsters is, so thank you for bringing them back!
*****************************************************