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       #Post#: 137--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Freya Stormcloud
       Date: December 20, 2013, 9:56 pm
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       Justice of the Realm #46 in North has also opened White Knife
       for hostile actions, they just ask for repairs as well. So that
       makes two friends, Sisters of the Black Dread is the second that
       have offered White Knife for attacks.  SotBD may return fire if
       they don't see friendly actions mixed in with the hostile.
       #Post#: 139--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Freya Stormcloud
       Date: December 20, 2013, 11:52 pm
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       We are not yet "officially" at war with Protectors of Westerosi
       but will continue hostile actions towards them until they sue
       for peace.  You may send whatever hostile actions are your
       speciality until further notice.
       We need barters to keep upgrades on track.  There is no longer a
       hold on White Knife or Ocean Rd.
       #Post#: 141--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Faynyx Darkwynge
       Date: December 21, 2013, 4:32 am
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       As far as mutual combat goes, it seems to me that everyone
       building camps in the same spot is entirely the wrong strategy.
       What should be done is, allies agreeing where everyone's high
       level camps will be, and attack that camp from level 0 or even
       non-existing ones. That's apparently how the two overall leaders
       are making their VP, attacking from non-existent camps:
  HTML http://www.disruptorbeam.com/forums/viewthread/12677/
       #Post#: 155--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Jon The Devout
       Date: December 21, 2013, 9:54 pm
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       We need to reiterate our goals. This fight with PoW has got us
       nowhere so far
       #Post#: 157--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Freya Stormcloud
       Date: December 21, 2013, 10:34 pm
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       First off, apologies to all for not taking the time to be clear.
       I think I'm just jumping around in different places to post
       updates and still used to the forced brevity of MoD.
       1.  Camp Upgrades in Reach -   I'll be honest that I'm of two
       minds on this.  On the one hand a low level camp should get
       higher vp when attacking a higher level camp.  On the other hand
       a higher level camp should earn more vp each hour then a low
       level camp, plus there is the boost to other camps in a region.
       We are in a unique position this phase, as we are already in the
       top 10, and I thought by going forward with upgrading Ocean Rd
       would give us a firmer hold there and help boost defenses
       against all kinds of attacks.
       2. White Knife - I think we are getting plenty of action in the
       Reach right now, so let's just leave it there for now as a
       toehold if we expand later.  Plus it's a good control camp to
       see how hourly camp vp works.
       3.  Protectors of Westerosi - I think we made the point that we
       would not roll over. Let's hold off on any further hostile
       actions and see if they do the same.
       #Post#: 161--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Faynyx Darkwynge
       Date: December 22, 2013, 3:14 am
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       PoW: spies still OK, or nothing at all that can be perceived as
       hostile?
       Edit: I did end up spying on them; also, Bohemians might attack
       them (or they might aid us)
       As for camp upgrades, I guess the sure thing is that we want to
       upgrade Mander as far as we can, right? So, at the risk of
       stating the obvious, I suggest that we start thinking about
       level 8 at least ... will post my stock in regards to that in
       the camp stuff thread.
       #Post#: 164--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Myrii
       Date: December 22, 2013, 10:31 am
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       PoW and the SERFS are trouncing us.  Oldtown is 63% damages as
       of right now, and Ocean Road at 7%.  I was able to repair damage
       to the Mander, but have no more silver.  Are any negotiations
       going on?
       ETA:  I just checked my list of actions, and SERFs look like
       they sent one Barter for every two Fight actions.  Do they think
       this is fair play?  They wiped out our garrison.
       #Post#: 165--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Jon The Devout
       Date: December 22, 2013, 11:13 am
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       Shit. I say we show them some force, but only a wave or two to
       test the waters. Wolves and Dragons have been quiet so might be
       an ok action
       Edit: The mander shows serfs sent swindle and no barters
       #Post#: 167--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Lady Merianne
       Date: December 22, 2013, 2:50 pm
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       Uh, I don't think backing off worked as a strategy. >:(
       What do we do next?
       #Post#: 168--------------------------------------------------
       Re: Ghost Phase HQ
   DIR By: Yarzar
       Date: December 22, 2013, 2:52 pm
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       Well, since that didn't work war is probably our only option.
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