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       #Post#: 43--------------------------------------------------
       Crafts and Crafters
       By: Agenothree Date: June 15, 2022, 7:50 pm
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       A chair carved of exquisite redwood. Scrolls of crisp parchment.
       Casks of fine wine, fit for a Lord. Who makes the objects and
       tools seen across Pern, those both common and rare? Many of
       these fine works came from the hands of a Crafter. Standing
       completely apart from Weyr and Hold, the Crafts pursue the
       continued garnering of knowledge and experience, as well as
       produce goods for Hold and Weyr. Crafters are responsible for a
       variety of different tasks, but the foremost of a Crafter's
       duties include:
       [list]
       [li]"...maintain[ing] Pernese knowledge and skills" (Pern Wiki
  HTML https://pern.fandom.com/wiki/Crafts)[/li]
       [li]practicing Crafts for the benefit of Pern[/li]
       [li]training the next generation of Crafters[/li]
       [/list]
       The Crafts are numerous, spread wide across Pern, and each
       covers a unique branch of knowledge. Yet crafts that are common
       knowledge and a part of everyday life - such as simple pottery
       or cooking - are not pursued as a true Craft. Each Craft has a
       Crafthall, located within one of the Major or Minor Holds, and
       it is here many - but not all - Crafters are trained. Each Craft
       and Crafthall adheres to a common structure of organization and
       rank.
       Apprentices
       Everyone must start somewhere, and for those in the Crafts, that
       starting place is the rank of Apprentice. Apprentices start as
       early as 8 Turns of age and as late as 12, though some
       Crafthalls accept Apprentices as old as 14 Turns. Those who seek
       to Apprentice as a Smith may begin training at an older age than
       Apprentices of other Crafts, due to the strength and size needed
       to pursue the Smithcraft. As a result, Apprentice Smiths rarely
       graduate before 20. In general, graduation occurs starting at 18
       Turns, though Apprentice Healers never graduate before 22 for
       the reason that maturity must be ensured before an Apprentice is
       loosed to practice as a Journeyman.
       A trait is not required to make a character that has an
       Apprenticeship in a Craft, regardless of other occupations, such
       as Candidacy.
       Journeymen/Journeywomen
       Upon graduation from Apprenticeship, a young Crafter finds
       themselves at the next rank: Journeyman. At this stage, they
       have learned all they need to practice the Craft to which
       they've devoted themselves. Should they wish to proceed to the
       rank of Master, they must continue to receive tutelage from a
       Master. Few ever advance beyond Journeyman rank, and most settle
       to practice the Craft or walk the tables and assist in the
       education of the newer Apprentices. While only Masters may
       formally educate Apprentices, but a Journeyman is allowed to
       offer advice or minor aid. Others are formally posted on
       assignments to various Holds, to serve the resident Holder in
       the Craft they know. Some Journeymen even travel away from the
       Crafthall they received their training, journeying to other
       regions of Pern to teach Apprentices the Craft and practice the
       Craft themselves.
       A minor trait is required to make a character that has an
       Journeyman rank in a Craft, regardless of other occupations,
       such as Candidacy.
       Masters
       Those who have reached the rank of Master have attained all the
       knowledge the Craft they chose has to offer. "[A Master] has the
       ability and responsibility to pass on his or her expertise
       within the Craft to the Apprentices, Journeymen and
       Journeywomen." (Pern Wiki
  HTML https://pern.fandom.com/wiki/Crafts)
       Masters are rare in a world
       where most are content to practice as Journeymen, but to be a
       Master is a most illustrious position indeed. Only the best
       pursue the long and often arduous process of completing the
       studies needed to be a Master, but those that do are considered
       valuable contributions to both Craft and Pern. It is to Masters
       that the most guarded Craft secrets are passed, so as to
       continue to preserve precious knowledge from ancient times.
       A trait is not required to make a character that has Mastery in
       a Craft, but adequate description of the character's journey to
       attaining the rank is required. In addition, a Master Crafter
       cannot be a Candidate/dragonrider/wherhandler/etc.
       Craftmaster
       A Craftmaster is the sole leader of a single Craft, and it falls
       to them to make crucial decisions for the direction of the Craft
       under their charge. A Craftmaster is selected from those of
       Master rank within the Craft, and replaced by another
       Craftmaster in elections held on a biannual basis. Craftmasters
       hold great respect wherever they go, and any advice they impart
       is always valued. Craftmasters are trusted to speak on behalf of
       all Crafters in their Craft, and many in dispute go to them to
       mediate. A Craftmaster typically keeps residence in whatever
       Hold that the Crafthall is placed, though it in not uncommon for
       a Craftmaster to travel to other Holds or Weyrs, for business or
       leisure.
       [I]No Craftmaster characters are allowed without prior
       permission from staff.[/i]
       [center]What are the Crafts?[/center]
       The Crafts across Pern are many, covering a wide variety of
       knowledge. Listed below are the known and recognized Crafts of
       Pern.
       [list]
       [li]Beastcraft[/li]
       [li]Farmercraft[/li]
       [li]Fishercraft/Seacraft[/li]
       [li]Glasscraft[/li]
       [li]Harpercraft[/li]
       [li]Healercraft[/li]
       [li]Minercraft[/li]
       [li]Scribecraft[/li]
       [li]Smithcraft[/li]
       [li]Tannercraft/Tailorcraft[/li]
       [li]Vintnercraft/Winecraft[/li]
       [li]Weavercraft[/li]
       [li]Woodcraft[/li]
       [/list]
       Should you have any questions, don't hesitate to reach out to
       staff!
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