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#Post#: 470--------------------------------------------------
The Atlantis Project
DIR By: SantaDog
Date: April 27, 2013, 11:31 am
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[center]
HTML https://www.youtube.com/watch?v=ST2H8FWDvEA[/center]
[center]Welcome To [/center]
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#Post#: 477--------------------------------------------------
The awakening
DIR By: Victoreno
Date: April 27, 2013, 12:36 pm
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Sleepings quarters, maintenance room/ 8th level of an apartment
block
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Glarion Tarabi gets up from his, as usual, empty bunk bed and
starts his every day routine, walking up to a the windows which
reveal a wonderful view of Atlantis.
However, today he was distracted by several bumps and eventually
a scream from the lower levels. Glarion decides to use several
devices which would give him a picture of the outside before he
moves to the exit, carefully trying to somehow get a view of the
happenings behind the door.
#Post#: 483--------------------------------------------------
Re: The Atlantis Project
DIR By: Ranger
Date: April 27, 2013, 1:04 pm
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High Government Offices / 9th Floor
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Captain John Moore wakes up, looking at the rubble ontop of him.
He lets out a groan of pain as he tries to move around, grabbing
the smaller rubble and throwing it away from him. He reaches for
his armor pocket with his left hand, grabbing a flashlight. He
flicks it on and moves it around, looking. He uses his hands to
take support behind, pulling himself out from the large rubble.
He gets on his feet, dusting his uniform. He quickly grabs the
grip of the machete with his right palm and unsheathes it,
running towards the stairs with the flashlight in his hand.
#Post#: 484--------------------------------------------------
Re: The Atlantis Project
DIR By: Pixie
Date: April 27, 2013, 1:12 pm
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The Shoal Casino
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Stephanie Lovecraft wakes up, she sees rubble around her and
hears noises from outside the casino doors, she chooses to head
toward the bar, hoping to find some food and drink. She finds
several bottles of alcohol and puts them in her pack, her
stomach grumbling, she sits on a broken stool, and begins to
make plans.
#Post#: 485--------------------------------------------------
Re: The Atlantis Project
DIR By: SantaDog
Date: April 27, 2013, 1:28 pm
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Sleepings quarters, maintenance room/ 8th level of an apartment
block.
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As the camera turns on, you see blood splattered across the
hallway, and one of the people you are working with backs out of
his apartment, shouting "Get away, you monster!" but trips, and
the monsters falls ontop of him, and begins to devour his flesh.
You look in horror as your friend is brutally murdered, you
should show him who's boss! But then again, it wouldn't be much
of a good idea. Maybe you should call the authorities?
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High Government Offices / 9th Floor (@Ranger)
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As you turn on your flash light, you realise you were out for a
while, and quite lucky too. Seems like the demented passed
through, and devoured one of the recruits! As you walk to the
stairway, you can feel dust falling from ceiling. As you reach
the bottom of the stairs you find a large room, with two
demented. They haven't noticed you yet. There is scaffolding,
but it doesn't look too steady.
You think to yourself, you better not take two on. It could get
you killed.
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The Shoal Casino(@Pixie)
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As you sit on the stool, you find the person you were
bodygaurding is dead.
You swear you heard some giggles as you noticed it, but you take
it as your imagination. You can never be quite sure, though.
#Post#: 486--------------------------------------------------
Re: The Atlantis Project
DIR By: Ranger
Date: April 27, 2013, 1:37 pm
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High Government Offices / 8th Floor
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Captain John Moore walks to the scaffolding and looks around for
a small rock, smiling to himself as he kneels and grabs it,
quiet as he can. He then gets closer to the scaffolding and
kneels, quietly dropping the rock onto the scaffolding to see if
it collapses or not.
#Post#: 488--------------------------------------------------
Re: The Atlantis Project
DIR By: Pixie
Date: April 27, 2013, 1:43 pm
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The Shoal Casino
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Stephanie Lovecraft whips her head round as she hears the
giggles, eyes wide with fear. She shakes her head, moving
towards the door, she take string from her pocket, laying a
simple trap that will leave an attacker dangling from the
ceiling by it's foot. She then returns to the bar, looking
around for bar snacks to sustain her, she thinks about the
giggling, keeping an eye out at all times.
#Post#: 489--------------------------------------------------
Re: The Atlantis Project
DIR By: SantaDog
Date: April 27, 2013, 1:55 pm
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High Government Offices / 8th Floor(@
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The scaffolding creaks slightly, but does not break. They still
seem pre-occupied by pacing around
The scaffolding could possibly break, if it creaks like that. I
wonder if they would be distracted if I threw the recruits body?
I could reach the exit then.
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The Shoal Casino (@Pixie)
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The trap is set up succesfuly, and when you reach the bar you
find a few candy bars. A shadow and some skittering is heard
across the other side of the casino.
What was that? You better check it out, whatever the hell it is.
You're a trained merc, right? What could go against you?
#Post#: 490--------------------------------------------------
Re: The Atlantis Project
DIR By: Ranger
Date: April 27, 2013, 1:57 pm
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High Government Offices / 8th Floor
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Captain John Moore moves to the recruits body and grabs it,
throwing him over his shoulder. He tries not to breathe much
because of the smell. He walks over to the scaffolding and
throws the recruits body onto it, diving to the nearest rubble
after the recruit falls down. He then goes prone, his machete in
his hand, he turns off his flashlight, unseen if the demented
decide to come out.
#Post#: 491--------------------------------------------------
Re: The Atlantis Project
DIR By: Victoreno
Date: April 27, 2013, 1:58 pm
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Sleepings quarters, maintenance room/ 8th level of an apartment
block
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Glarion Tarabi moves his head back in shock for a brief moment,
about to scream but manages to control himself before looking at
the camera display again. He quickly tries to examine as much as
possible to get more knowledge about the demented and the
environment. Even with the mechanical equipment in his room the
risk to attack the demented would be too high. After the scene
finished, he rapidly grabs an old seabag near his bunk bed and
puts his nail gun, two packs of nails which contain 10 nails
each, two smaller wooden planks and a lighter in it, zapping it
before slinging it on his back and taking his taser with him.
Before leaving, Glarion decides to better watch the camera
display for another while. The food/ drink dispenser at the wall
should provide him with breakfest as it was out of order and
easily smashable with a wrench.
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