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       #Post#: 410--------------------------------------------------
       The Atlantis Project info
   DIR By: SantaDog
       Date: April 25, 2013, 12:58 pm
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       [center][URL=
  HTML http://s1077.photobucket.com/user/photowoman9009/media/Atlantis-Logo111_zps403562d4.jpg.html][IMG]http://i1077.photobucket.com/albums/w465/photowoman9009/Atlantis-Logo111_zps403562d4.jpg[/img][/URL][/center]<br
       />
       Hello! I'm SantaDog, and I sort of founded the Forum Roleplay
       aspect in WA. This is supposed to be, say your banned on the
       server, server's down, etc. there is open arms here. But this is
       a specific Forum Rp, set in the underwater tunnels of Atlantis.
       Well, modernised Atlantis. In a nutshell, shit hit the fan down
       here because of some jealous dude wanting to have a better
       underwater city. Here's the story in full:
       This, is the glorious city of Atlantis. Atlantis was founded in
       1996, by Roger Greenfold and is partner, Steven Hefengaurd. It
       was named The Atlantis Project originally, but later shortened
       down to Atlantis. They both did so well until Roger got greedy,
       and arranged an "accident" for Steven. But, Steven survived.
       No-one but the rich and government officials knew about
       Atlantis, apart from slaves who worked there. Steven set up his
       own years later, in 2045 and made it public in 2050. But just a
       year before, he had a devious plan to get revenge on Roger, and
       went through with it. He pumped toxic gas into the air, turning
       anyone who just as much smelt it, insane and demented. In
       extreme cases they would cut off their limbs and replace them
       with weapons, or stab things you know where. Things basically
       went to shit. But the day it happened, just a few weeks before
       the opening of Seaburne, Stevens city, on the 1st of January of
       2050, not everyone smelt the gas. Either inmates, already crazy
       people, high government officials, or workers in the mines did
       not smell the gas. The gas soon filtered out of the air system,
       leaving survivors safe from gas, but not the people who still
       lurk around. The remaining survivors attempt to escape Atlantis,
       with the little food and weapons left, and thousands of monsters
       chasing after them. Kill your team-mates, and get all the loot
       for yourself. Or maybe pick off people you don't like. It's your
       choice. Just remember, it would be hard. There's THOUSANDS of
       them, bloody hell!
       [URL=
  HTML http://s1077.photobucket.com/user/photowoman9009/media/imagesCAY71I57_zps99e886f1.jpg.html][IMG]http://i1077.photobucket.com/albums/w465/photowoman9009/imagesCAY71I57_zps99e886f1.jpg[/img][/URL]
       This, is the transformation that could happen between 5 minutes
       and three days.
       The main concept of this is that, obviously, you have to escape
       the city. Via either the submarine or other places. The power is
       out, and monsters roam the tunnels. How are you gonna survive?
       That's up to you, either fighting or trying to sneak past, or
       possibly other creative ways of killing them. I don't know.
       The crazy guys would look more or less like this
       [URL=
  HTML http://s1077.photobucket.com/user/photowoman9009/media/bioshock-splicer-happiness1_zps47b903c9.jpg.html][IMG]http://i1077.photobucket.com/albums/w465/photowoman9009/bioshock-splicer-happiness1_zps47b903c9.jpg[/img][/URL]
       and smell like a decaying body. Not a pretty sight. Full of
       disease too, so not very nice to get into close combat. Most act
       sort of like zombies, but some are intelligent, maybe even quite
       creepy on how they act. Be careful of intelligent ones, they can
       certainly fool you. But their aren't just regular ones, or
       intelligent ones. There can be the super mutated ones, just wait
       and see.
       This Rp is not supposed to be a shoot 'em up epic thing, it's a
       survival horror. Sort of like Slender, or Resident evil (Well
       not so much Resident Evil). So I expect a lot of FearRp, and if
       you don't and try to take them on, don't whine when you die. The
       creatures won't be 'so easy they can be killed with a syringe',
       more like you need 50 stabs to the head with a syringe to kill
       just one.
       Any questions? Things I most likely missed out? Post down below!
       #Post#: 412--------------------------------------------------
       Re: The Atlantis Project info
   DIR By: Victoreno
       Date: April 25, 2013, 1:42 pm
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       I think a more detailed explanation if the demented opponents.
       Like pace, acting, appearance, smell, intelligence, consistency,
       strength, amount, ..., things like that.
       #Post#: 415--------------------------------------------------
       Re: The Atlantis Project info
   DIR By: SantaDog
       Date: April 25, 2013, 2:37 pm
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       Working on that, just been setting up everything first.
       #Post#: 435--------------------------------------------------
       Re: The Atlantis Project info
   DIR By: Altairp
       Date: April 26, 2013, 5:33 am
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       I don't get a thing, we live in Atlantis and we have to escape
       right? And Atlantis is like some kind of Rapture, right?
       #Post#: 441--------------------------------------------------
       Re: The Atlantis Project info
   DIR By: Victoreno
       Date: April 26, 2013, 8:57 am
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       What about the Atlantis environment? How does it usually look? A
       few drawings or pictures would be nice to get a closer
       imagination of the everday life in Atlantis.
       #Post#: 442--------------------------------------------------
       Re: The Atlantis Project info
   DIR By: Ranger
       Date: April 26, 2013, 9:30 am
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       Victoreno is right. If we want to escape, we would have to know
       what it looks like, so if we come to something, we would know
       what it is.
       #Post#: 443--------------------------------------------------
       Re: The Atlantis Project info
   DIR By: SantaDog
       Date: April 26, 2013, 9:34 am
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       Think about Rapture. That's basically what it's like.
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