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Wayside Alabaster
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#Post#: 197--------------------------------------------------
Wayside Alabaster, will you survive?
DIR By: Altairp
Date: April 6, 2013, 11:24 am
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Maybe I'm not the right person to talk about this, maybe the
owner or one of the admins should have open it but I don't care.
It's not a news that WA is dying, even if no one openly talks
about it this week I've talked to some players and everyone
thinks that WA is dying, or is already dead.
I tought that it was a good idea to open this topic, so we can
discuss about this matter together and maybe try to save our
beloved server.
So, what do the players think about it?
#Post#: 198--------------------------------------------------
Re: Wayside Alabaster, will you survive?
DIR By: Grike
Date: April 6, 2013, 11:27 am
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It is not dying.
#Post#: 199--------------------------------------------------
Re: Wayside Alabaster, will you survive?
DIR By: Altairp
Date: April 6, 2013, 11:30 am
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I only said what others said.
#Post#: 200--------------------------------------------------
Re: Wayside Alabaster, will you survive?
DIR By: Chase :D
Date: April 6, 2013, 1:16 pm
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Been a slow few days. Its all good.
#Post#: 201--------------------------------------------------
Re: Wayside Alabaster, will you survive?
DIR By: Jankon
Date: April 6, 2013, 1:36 pm
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Sadly it's dying :/ We had like 20 players at evening
sometimes.. Now it's 20:36, I checked server info, 0/24. And
it's weekend.
#Post#: 202--------------------------------------------------
Re: Wayside Alabaster, will you survive?
DIR By: Victoreno
Date: April 6, 2013, 2:12 pm
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We had 20-24 every* evening for hours.
WA is still one of the most active Clockwork: New Vegas servers
and I am almost certain but sure that we would get alot more
newcomers to the community if we had a more active playerbase. I
have almost 30 people on my friends-list and about 15-20 of them
are often online while about 10 are available at most of the
times. If we could get those 10 players on the server for longer
than 20 minutes, we might get another active day with 20 or more
users on the server and thus win a bigger playerbase.
Thanks at all those who still stick with the community and join
the server with less than 5 players.
[center][glow=red,2,300]We have two weeks.[/glow][/center]
#Post#: 205--------------------------------------------------
Re: Wayside Alabaster, will you survive?
DIR By: Altairp
Date: April 6, 2013, 2:46 pm
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This is what I think:
1)Some weeks ago we had the server full, I remember that Vic had
to kick a minge to let me in, something happened in the
meantime, we lost a lot of VN players (since they have moved on
their HL2RP server) and some other players because of little
argues, but there's something else going on since we do not
recieve minge's visit too...
2)We should try to advertise our server, with a good trailer,
some good slogans and other shit like that.
3)The "Bring a friend to us, recieve 100 caps" is not soo
desperate, other bigger games do that (some MMORPGS like Dead
Frontier just to make an example) and it's a good way to bring
us users.
4)We have players, 13 users visited the forum today, why they
didn't enter in the server too?
Anyway, I like this server, I like the community and it may
seems ankward but I put a part of my soul inside my chars, I
don't want to see this place die, whatever happens I'm with you
Vic ;)
#Post#: 213--------------------------------------------------
Re: Wayside Alabaster, will you survive?
DIR By: Chase :D
Date: April 6, 2013, 6:08 pm
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Add more applications for things! And make more RP with the
wastelanders. Sometimes when I first join a Fallout RP server I
feel that there is not a lot to do. The NCR Farm is a good
start. :D
And by more applications I mean, like 'powers' or Physgun flag.
What I mean by powers is Authorization Applications. Having a
thing like:
What special ability/trait do you want your character to have?:
What flaws will you character have with having this special
ability/trait?:
How are you expected to act with this ability/trait if you were
to get it?:
What is your characters background story of getting this special
ability/trait? (1 paragraph at least.):
In-Character Information
And so on.
People could apply for, 'Fist Fighting' and things like that.
Maybe back when he was a Kid his dad showed him how to fight to
protect himself, so he knows how to fight a little better with
his fists. Things like that.
#Post#: 222--------------------------------------------------
Re: Wayside Alabaster, will you survive?
DIR By: Altairp
Date: April 7, 2013, 6:10 am
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I forgot to add this: I was thinking about organizing a big
event for everyone, we find a date, we invent something and we
play like the old times (but without LOOC shit of course)
#Post#: 224--------------------------------------------------
Re: Wayside Alabaster, will you survive?
DIR By: Victoreno
Date: April 7, 2013, 7:08 am
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@Chase:
HTML http://realityroleplay.com/hl2rp/index.php?topic=410.0
And no, those abilities are determined by the character's
backstory and I am not allowed to tell someone what to put into
their backstories. (Unless it is killing a centurion in the
Legion arena and letting all the F:NV characters die before the
actual game.
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