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       #Post#: 208--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: ilhamionur
       Date: April 6, 2013, 4:19 pm
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       I prefer gm_atomic too, Main reasons are pointed up there also
       you need EP1 to play rp_apocalypse,it will make us lose some
       players too.
       #Post#: 209--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: Altairp
       Date: April 6, 2013, 4:24 pm
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       I found a site with every valve games texture, I just need to
       find it again...
       #Post#: 211--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: Victoreno
       Date: April 6, 2013, 5:10 pm
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       Added two more contra points for rp_apocalypse. Check above.
       #Post#: 212--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: Chase :D
       Date: April 6, 2013, 6:01 pm
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       -Unfitting map design (dark, fog) - (I am not sure about this
       one.) Fog editor? And Sun Editor?
       -Requires Half-Life 2: Episode One - You can download the files
       online instead of buying the game. (Most people have this game.)
       -Lags/ breaks for some players - It is a popular map, a TON of
       people play it. About 2 out of 10 people can play this map.
       #Post#: 214--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: Victoreno
       Date: April 6, 2013, 6:43 pm
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       Fog and sun editor are just remporarily applied, also, the same
       aspects are in the pro section.
       I don't think we really increase our playerbase by putting
       something like 'Oh you don't have Ep1? DL it from here [blabla]
       if it did not load the error already anyway. TUBAD NOW GTFO'
       into the loading screen.
       "About 2 out of 10 people can play this map." ...so we don't
       really want the other 8/10 of possible players anyway, do we?
       #Post#: 216--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: Grike
       Date: April 6, 2013, 7:28 pm
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  HTML http://cscheater.era.ee/
       there, content
       #Post#: 218--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: Victoreno
       Date: April 6, 2013, 7:45 pm
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       I see how this content really helps us alot to decide that
       gm_atomic is better...
       #Post#: 220--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: Altairp
       Date: April 7, 2013, 5:36 am
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       It seems that atomic is winning...
       #Post#: 221--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: Victoreno
       Date: April 7, 2013, 5:43 am
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       [center][glow=red,2,300]===Voting locked after 24
       hours===[/glow]
       Everyone who was going to vote voted, gm_atomic won which means
       that we will stick to it.
       Feel free to continue the discussion about the maps
       below.[/center]
       #Post#: 226--------------------------------------------------
       Re: Map change for Fallout Roleplay
   DIR By: Chase :D
       Date: April 7, 2013, 2:02 pm
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       Just a few map suggestions since rp_apoc didn't go though. Maybe
       you guys might like these ones?
  HTML http://www.garrysmod.org/downloads/?a=view&id=130700
       -
       rp_destruction_v3
  HTML http://www.garrysmod.org/downloads/?a=view&id=121396
       -
       rp_destruction_v2_night
  HTML http://www.garrysmod.org/downloads/?a=view&id=118380
       -
       srp_arp_thegarbage_v4_9
  HTML http://www.garrysmod.org/downloads/?a=view&id=57969
       -
       gm_aftermath_rc1a (THIS ONE IS VERY GOOD.)
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