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#Post#: 1212--------------------------------------------------
Re: Custom Factions
DIR By: Vault-Boy 101
Date: May 13, 2013, 7:24 am
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Name of custom faction: The Karletta Family
What perks/abilities does the custom faction give you? The
benefits of joining the family vary on position and family
status:
Don (Boss): The Don is the father of the family, he governs the
control of the turf/territory and deals with contracts, he is
also the most paid member.
Underboss: The Underboss controls some of the familys power, and
is incharge of monitoring the members of the family, he is paid
well.
Capo: A Capo is basicly a captain for the family, each one
controls the lower ranked members and is the best paid apart
from the Don.
Soldier: Soldiers are the second rank in the family, they get
better contracts and have access to the main armoury of the
family, they are paid depending on contract size.
Associate: Associates are the lowest rank in the family, they
are paid the least and take the smallest contracts available,
they have access to a smaller portion of the armoury.
How long have you been with the Wayside Alabaster
server/community? A few months (Rough estimate)
Have you been banned from the Wayside Alabaster server once? No.
Have you donated? Yes.
How long have you been serious roleplaying (years/ hours)?
Around 3000+ hours for 2-3 years.
Provide us with an RP example (FearRP, CombatRP, PainRP; 40
lines+)
**Soldier #1 walks into the Dons office, and sits down at the
table.
Soldier #1: "You wanted me, Boss?"
The Don: "Hmm, yes.. I got a contract for you, came in from
yesterday.."
Soldier #1: "Oh? what is the contract.."
The Don: "Some asians trashed the chem warehouse, we need those
****heads taken out, payment is standard; 1250 caps."
Soldier #1: /me nods, standing up and walking out of the room.
**Soldier #1 walks into the sleeping area**
Soldier #1: "Hey! I need a few men to clean up some chinks,
anyone up for it?"
**Two soldiers nod, grabbing their weapons as they walk out with
Soldier #1 towards the armoury**
Soldier #2: /me walks into the armoury with Soldier #3, grabbing
a .45 auto submachine gun, inserting a stick magazine and
****ing it.
Soldier #1: /me steps into the armoury, opening one of the
locked lockers and taking out a modified .45 automatic
submachine gun, loading a drum magazine into the bottom.
Soldier #1: /me then steps out into the sandy wasteland with the
two men, pulling the charging handle back on the gun, reloading
it.
Soldier #1: /me begins to walk towards his targets house, gun in
his hands.
**The soldiers approach the building, Soldier 1 and 2 take the
back, while soldier 3 takes the front.**
Soldier #3: /me kicks the front door of the building down,
raising his submachine gun "The Karletta's send their regards!"
Soldier #3: /me pulls down on the trigger of his gun, firing a
fully automatic burst everywhere he can see movement.
**Soldier 1 and 2 fire rounds through the back windows in
attempt to hit the covering gang members**
Gang Member #1: /me is hit three times in the chest, flying back
into a box of scrap metal as the bullets impact his body,
killing him instantly.
Gang Member #2: /me raises his M3A1 Grease gun, firing a 3-round
burst at Soldier #3.
Soldier #3: /me is hit by the bullets in the right shoulder,
pain quickly fills his body as blood leaves it, causing him to
drop his gun "Aaargh! Dammit!"
**The gun drops onto the ground, firing off the faulty trigger,
causing the gun to fire several bullets at Soldier 3's legs**
Soldier #3: /me screams out as the bullets enter his left leg,
shattering his shin in several peices, and adding more blood to
the puddle on the floor.
Gang Member #3: /me runs along the catwalks with a Fire Bomb
(Molotov) before lighting the rag and throwing it at the two
Soldiers.
**The bottle of flammable liquid crashes onto the floor, the
flamed rag igniting the liquid and causing it to explode, the
fire reaches the legs of the soldiers and sets them on fire**
Soldier #1 yells; "Aaaaahg! Fu-.. Help! Aaah!"
Soldier #2: /me screams as Gang Member #1 does, the flames
whipping at his skin, boiling the flesh as the napalm-like
mixture burns him.
Soldier #1: /me drops the gun as he burns slowly, screaming in
fear as he attempts to pat out the fire.
Gang Member #2: unholsters his colt .45 M1911, aiming down the
iron sights and firing a bullet at Soldier #1.
**Soldier #1 is shot in the head, killing him instantly while
Soldier #2 burns slowly to death, screaming in fear and pain**
Soldier #3: /me reaches for his radio, but the throbbing of his
pulsing bullet wounds stop him, agony paralyzing him.
**The flames reach the supports of the building, the heat
cracking the wooden structure causing half of the roof to crash
down**
Gang Member #2: /me begins to walk towards Soldier #3, but the
collpasing roof falls down and crushes him before he can scream.
Soldier #3: "Aurgh!"
Soldier #3: /me screams out as the wood crashes onto his broken
leg, crushing it and the other, leaving him paralyzed from the
hip down.
Soldier #3: /me attempts to crawl out of the rubble, but a
broken peiece of wood is forced into his stomach, tearing apart
his abdomen.
Gang Member #3: /me climbs down from the catwalk and walks
across the wooden debris, sliding out his Chinese pistol from
his hip holster.
Gang Member #3: /me approaches the bloody soldier and aims the
pistol up at his head.
Soldier #3: /me groans, blood leaving his lips as he turns his
head upwards at Gang Member #3.
Gang Member #3: "You cannot stop us.. we are dominant"
Soldier #3: "Wha-...? agh.."
Gang Member #3: /me pulls the trigger on the pistol, sending a
bullet straight through Soldier #3's scalp, killing him.
Certain explanation of your custom faction: (As long as
possible)
Before the great war, the Karletta family was a widely known and
feared American Mafia, they operated in several cities across
America and Sicily, many of their exploits include (But not
limited to): Theft, Prostitution, Contract Killing, Car Hijack,
Truck Hijack, Mass Homicide, Money Laundering, Arms Dealing,
Arms Smuggling, Drug Trafficking and Political Corruption. The
family were known for their ruthless killing, if innocents got
in the way of their 'business' they would not hesitate to kill.
The original family was founded by Vito Harlunes, who was later
killed in the turf war between the Harlunes and a mexican drug
cartel. After most of the family was killed off, Vito's
underboss Henry karletta took control of the Harlunes and named
the new family after his name, Karletta. The new family still
had most of the previous assets owned by the Harlunes, thus
managed to successfully take back the legacy, after several
years of regaining territory, the family expanded further and
employed members within the government, causing the Karletta to
gain control of the police and the national guard.
Due to the war, they family was split up into separate vaults.
After the war, when the vaults were opened. A small group of
the family's associates managed to get hold of each other using
couriers and met on a shipwreck on the east coast. At the
meeting each of the associates started the Karletta's again.
Word spread around the wastes that the Italian family was
killing stray scavengers for money and supplies. Soon the
remaining Karletta's in the other vaults managed to find the
newly formed family and once again established order. The
Karletta's quickly decided that this wasn't the right type of
work the family should do, so they decided to revise their
strategies.They begin again in a small house in the wastes and
invested their remaining money (Caps weren't used as a currency
yet) into pre-war weaponry, selling them off to gangs and groups
for large prices. After the arms trade was secure, they expanded
the group and got into contact with a remaining italian gang and
recruited them. Soon after they had enough men, they managed to
create drugs using homemade chemicals which they sold to every
poor soul they got hold of. Now that they were getting a steady
income, the Family had enough power to expand their turf into a
much large area, soon taking over several small makeshift
villages and turning them land to create more drugs and smith
weapons.
Backstory of your character/s; reason for custom faction:
The current Don of the faction is Romero Karletta, he is the
most recent descendant of the original Karletta family. The
previous Don died of old age, and Romero had to take over his
position seeming as he had already worked his way up the ranks
to being his fathers underboss. Proving useful towards the
family, he was chosen to inherit the family in one of the
monthly meetings. Overjoyed, Romero was going to 'throw' a party
in his name, but decided it was best not, and act professional.
Do you want/ need a board for your custom faction on the forums
so people can apply for it? Yes, if possible.
#Post#: 1219--------------------------------------------------
Re: Custom Factions
DIR By: Noob Saibot
Date: May 13, 2013, 10:47 am
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@ Ganon
That is for your character (the leader)
#Post#: 1221--------------------------------------------------
Re: Custom Factions
DIR By: Vault-Boy 101
Date: May 13, 2013, 12:09 pm
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k edited
#Post#: 1222--------------------------------------------------
Re: Custom Factions
DIR By: Victoreno
Date: May 13, 2013, 1:23 pm
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Accepted.
#Post#: 1239--------------------------------------------------
Re: Custom Factions
DIR By: ErwinRommel
Date: May 16, 2013, 2:09 pm
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Name of custom faction: The Empire of The Rising Sun
What perks/abilities does the custom faction give you?: The
amount of members spans around 10 or so, ICly, although OOCly I
currently only own four members. Most of the members have been
through advanced training in combat, foreign diplomatic skills,
and pain threshold. Most of these do not mean that our
characters are invincible or gain a massive edge in combat, but
that we may be a bit more fit than others. Their items, as
mentioned in the backstory, include only Imperial rags and
money. Basic survival items, of course, would be on that list.
Ranks would use standard military ranking
How long have you been with the Wayside Alabaster
server/community?: Three weeks, my estimate.
Have you been banned from the Wayside Alabaster server once?:
Not that I know of.
Have you donated?: Yes.
How long have you been serious roleplaying (years/ hours)?: Five
years, two in SC1/SC2 and 3 in Garry's Mod and WoW.
Provide us with an RP example (FearRP, CombatRP, PainRP; 40
lines+):
***Gas Station, there's a raider on the roof and two
wastelanders not far from the building.
**Thomas Holden looks at her, he smiles under the gasmask saying
"So, do I have any chance to hit on you?"
**Lucy Kinley looks behind him, he sighs, saying "Shut up."
**Thomas Holden raises an eyebrow "Why that?"
**Lucy Kinley points at the Gas Station behind him, saying
"Someone was expecting from us"
**Thomas Holden turns, looking at the direction she's pointing
to "What? Who?"
**Lucy Kinley doesn't answer, she crouches, raising her rifle,
pointing it at the raider before taking a deep breath and
pressing the trigger.
**Lucy Kinley as rolled 10 out of 100.
***The bullet misses, warning the raider of the danger.
**Raider raises his Assault Rifle, looking around for the
shooter.
**Lucy Kinley lays down on the ground, still aiming at the
raider.
**Thomas Holden crouches with her, moving sightly behind the
hill, remaining unnoticed by the raider, he sightly leans near
Lucy, whispering "I can flank him."
**Lucy Kinley whispers "Alright, go on."
**Thomas Holden moves down the hill remaining low, he reaches
the back of the Gas Station, putting his back on the wall before
grabbing his radio, pressing the communication button and
whispering "Lucy, he's still there?"
**Lucy grabs her radio, moving it near her lips before pressing
the communication button "Yeah, but try to move your ass and
kill him, alrighty?"
**Thomas Holder whispers on the radio "Alright" before attaching
it back on his belt, slowly moving towards the ladder, climbing
it and reaching the roof.
**Raider notices Lucy's scope reflection on the hill, he
crouches down, laying his back on the small wall before shooting
with his Assault Rifle at where the sniper should be.
**Lucy Kinley yells some curses, crawling back into cover.
**Thomas Holden aims his Chinese Assault rifle at the raider, he
takes a breath before pulling the trigger, sending a burst at
him.
**Raider gets hit in the back, he falls down the edge, violently
hitting the ground, screaming as his body impacts on the
concrete.
**Thomas Holden runs at the edge, he looks down, taking aim on
the raider.
**Raider coughs, splitting some blood, he weakly chuckles,
looking at the sky.
**Lucy Kinley quickly stands up, running to the raider.
**Thomas Holden jumps down, rolling as he touches the ground,
weakening the impact.
**Lucy Kinley puts her foot on the raider's chest, pressing it
on it, smiling "So, you wanted to **** us over?"
**Raider looks at her, coughing some blood, "I..."
**Thomas Holden smiles, pointing his Chinese Assault Rifle at
the raider's face.
**Raider says "You...crazy...****ers!"
**Lucy Kinley looks at the raider, violently kicking his hip.
**Raider screams in pain, splitting some blood out of his mouth
again.
**Thomas Holden smiles, saying "Any last word?"
**Raider slowly turns to him, he coughs again, saying
"I...don't...want....to...die..."
**Thomas Holden says "Meh, you tried to get us when we walked
outside, too bad you didn't see us, why we should spare you?"
**Raider says "I'm...innocent..."
**Thomas Holden says "Innocent? So you think we just attacked
you for nothing? Ohh...cmon!"
**Lucy Kinley says "Just finish him."
**Thomas Holden looks at Lucy before tilting his head back to
the raider, pressing the trigger of his Chinese Assault Rifle
and covering his body with bullets.
**Lucy Kinley sighs, looking at Thomas "Let's go back to your
house" before turning and walking off.
**Thomas Holden nods, following her, before stopping, "Lucy, are
you okay?"
**Lucy Kinley turns around, "Of course I am, is something
wrong?"
**Thomas Holden shakes his head slowly, "Ehm.. Of course not,
it's just that you have a bullet hole in your head."
** Lucy Kinley chuckles, "Don't worry about that, only a
blemish."
** Thomas Holden stands still for a minute, thinking, before
continuing on
Certain explanation of your custom faction: (As long as
possible):
The Imperial Virginian Japanese Army began before the Great War.
After the surrender of Japan, POWs who were released mainly
stayed in the United States. Eventually, an organization began,
full of POWs. The organization began as a peaceful veterans'
association throughout most of it's existence. It was not until
the late 70's when they began to gather supplies, preparing for
a nuclear Armageddon with the Soviet Union. When the threat
calmed down, another one arose in 2050 when the Resource War
between the People's Republic of China and the United States of
America began. The organization was slowly losing members but
continued to gather supplies. Only a good 10 years later when
the vault construction began, they assured nuclear destruction
was imminent. All of it's members were payed the money required
to be given a spot into seperate vaults, and gained their
positions rightfully so. When the Great War began, they took
note of the situation and began stockpiling weaponry and began
building their own bunker. Unluckily, when the bombs did drop,
the bunker was meaningless as the entire population turned into
feral ghouls. Those who did take refuge into different vaults,
grew their own societies inside the vaults. One of the vaults
was luckily outfitted with a massive armory and most of the
population was in the Imperial sphere of influence. The vault,
being known as Burkittsville, was a standard vault. Much like
vault-city, there were no experiments and was set to open at a
specific date.
Vault politics themselves weren't very friendly. The Overseer,
being a control-type of person, attempted to control the
populace. The Imperial Conglomerate inside the vault did not
stand for this. After putting up with it for long periods of
time, they sent members in the vault security to assassinate the
Overseer. Unluckily, he knew about their plot and was able to
send the rest of the security force to defend himself and
imprison the Japanese. The Japanese had previously planned for
an uprising in the vault and hid items in a wall, inside the
prison cells. Using laser pistols and batons they were able to
escape and finish their uprising. With the Overseer dead, they
had, for the first time, gained access to the Overseer's office.
From this location they had learned that the vault was scheduled
to open in only four years. They had also gained access to a
database of history, literature, and reading. Due to most of the
population being 12th generation Imperials, they were lacking on
knowledge. Through educating the populace via the database, they
regained their nationalistic nature. They would spend the next
four years in the vault creating weapons, crafting flags and
uniforms, and learning. Their population grew to a number of
106, which is quite large in relation to most factions except
the NCR and Caeser's Legion.
After four years, they had been a very closed society. Once the
vault opened, they sent out a single man to leave, to find that
he didn't come back. After sending out ten men armed with
rifles, they found that cannibals had been living there waiting
for them to leave. After dispersing the primal tribe, they soon
began to gather resources and grow. They would spend the next
few months inside the vault, with patrols to see what was in the
outside world. In little time, they had found the city of D.C,
full of mutants. After reporting this to their present Emperor,
they found that it was their mission to cleanse the world of
these evils. It was not long before they began to build mines
and houses outside the vault. The population had begun to move
out of the vault and into the cities, but denied anyone who
wished to leave or enter the society. They gained much from
trading with the local Brotherhood of Steel for Vault-Tec
technology in return for technology. The broken down and
destroyed Enclave was supported by the Imperial government and
took in refugees. This was disliked by the Brotherhood but it
was something they were forced to deal with, because the
Japanese were a formidable foe.
The Japanese were distasteful of their geographical position.
They decided to launch an operation of industrial growth. Due to
the lack of industrial technology, their form of industry was
workshops and mines. Slavers from as far as Redding would bring
back slaves for the Empire. Many of the major factions did not
take note of this rising power, but the sun began to set. Due to
their position, they were quite limited in terms of resources
because most of the population had taken all that there was.
This lack of growth caused a massive time of unrest, almost
leading to their collapse. The slaves began to escape and they
couldn't afford manpower for their land and were forced to
lessen their borders. They decided that it was time to have an
open-border policy. Many people who had no homes or were wanted
were accepted into the Empire. The Empire grew, and regained
their previous borders. After such a sudden downfall, they had
an economic boom of food, water, and weapons. The Vault owning a
water purifying chip, they were able to have an endless source
of water. The vault, which owned a G.E.C.K, was saved for the
homeland, but even without this tool, they were able to
fertilize their crops and have plantations. After studying
accounts by restored literature from the libraries, they set it
as a goal for the Empire that the first men to find a secure way
to the homeland would be honored with the utmost gratitude.
Hundreds of men set out to find the coast and conquer land for
the Empire, some of them returning to spread tales of the riches
of the west. Most of them, dying or being annexed into different
factions, one of them succeeded in finding the coast. They found
that the land was very unstable and powerful. The small group
began to enter the borders, dressed in dirty wastelander
clothes. Eager and ready, they immersed themselves within their
societies and began to grow. The group was shadow and unknown to
everyone. It was not until the time was right when they began.
Backstory of your character/s; reason for custom faction: To
keep the Imperial Order organized and visible. This will ensure
that there is order, ranks, and equal communication throughout
the Imperial Army.
Do you want/ need a board for your custom faction on the forums
so people can apply for it?: Yes.
#Post#: 1240--------------------------------------------------
Re: Custom Factions
DIR By: Victoreno
Date: May 17, 2013, 7:30 am
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Pending.
Your roleplay example only has 38 lines and I would prefer a
more specific explanation about the gear and amount of members/
skills they have as an addition to the perks. You also missed
out the faction name.
Accepted.
#Post#: 1446--------------------------------------------------
Re: Custom Factions
DIR By: RobertComan
Date: May 25, 2013, 8:39 am
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Name of custom faction:
Old War Preservers
What perks/abilities does the custom faction give you?
Ability to understand better the pre-war world. A custom old
Vault 24 jumpsuit with symbols and an armband with the emblem of
the OWP (may be armored if you are of importance). Good
knowledge on diverse topics (History, anatomy, biology, pre-war
politics). Ability to have knowledge on how to assemble small
firearms (OWP engineers only).
How long have you been with the Wayside Alabaster
server/community?
About 6 months or so.
Have you been banned from the Wayside Alabaster server once?
No, I was not.
Have you donated?
I did not donate.
How long have you been serious roleplaying (years/ hours)?
5 years, 3 and a half years in GMOD.
Provide us with an RP example (FearRP, CombatRP, PainRP; 40
lines+)
(Note: Robert Coman = Male 1)
[me=Robert Coman]steps in the dust, looking over a panoramic
view of the Washington wasteland.[/me]
/it The wind is seen holding a grudge on the scouting party as
it blows great ammount of dust and paper into their faces.
[me=Robert Coman]looks trough the sunlight, putting his hand
above his eyes.[/me]
Male 1: We've got contact! I'm not really sure what it is
tough...
/it The man next to him looks closer trough the old pre-war
binocluars with the Vault-Tec mark on them.
Male 2: ****! It's one of these 'Deathclaws!' Run for your life!
[me=Robert Coman]gulps quickly and turns around, sprinting at a
fast peace while his heart pumps.[/me]
/it The party soon dissolves, everyone loosing their grip and
running where they could.
/it One of the party members get's impaled by the ferocious
deathclaw as he screams incontrolably while bleeding.
Male 1: Oh ****..oh ****.....
[me=Robert Coman]stops by at what appears to be the entrance of
a cave.[/me]
Male 1: ****..****..should I..or shouldn't...what...should I
do...?
[me=Robert Coman]eventualy hurries inside the cave, before
panting over the rocky wall.[/me]
/it One of the party members runs by the cave's entrance,
followed up by the running deathclaw.
[me=Robert Coman]gulps as he watches in horror.[/me]
/it The man stops for a brief time, unholstering his chinesse
pistol and starting to shoot the deathclaw blindlessly.
[me=Robert Coman]covers his mouth to stop any sound to be
made.[/me]
/it The deathclaws gets hit by the shots but the rounds are not
enough to penetrate it's thick scale.
/it The man runs out of ammunition and leds out a cry of pain as
the deathclaw cuts his left arm.
/it Blood spills everywhere.
Male 1: Hmpf!
[me=Robert Coman]stops his breathing as the deathclaw butchers
the man, resuming it's chase.[/me]
/it The deathclaw dissapears from the view.
[me=Robert Coman]steps outside in the light, wiping the dust off
his armored vault suit.[/me]
Male 1: We need to put an end to this...****...dammit...
[me=Robert Coman]reaches his satchel and grabs out two
dynamites.[/me]
Male 1: Always wanted to try out these....
[me=Robert Coman]walks foward a few meters, standing over a
rocky edge, watching the remaining members and the deathclaw
fighthing.[/me]
[me=Robert Coman]puts the two dynamites in the ground as he
lights them.[/me]
Male 1: Gotta do this quickly...and at the right time.
/it Meanwhile, three men from the party are each shooting with
their pistols the deathclaw, making the deathclaw slow down.
Male 3: We're gonna die!
Male 4: Fu-...
[me=Robert Coman]yells down.[/me]
Male 1: Cease fire! Hey! You ugly ****!
[me=Robert Coman]picks a rock and throws it at the deahclaw's
head.[/me]
Male 1: Come here if you have the guts!
[me=Robert Coman]stabilizes the dynamites.[/me]
/it The deathclaw starts thursting backwards, moving quickly to
Male 1's position.
Male 1: Remember...seven seconds..seven...six...five...four..
/it The deathclaw starts moving even faster.
Male 1: ****...three...two...
[me=Robert Coman]steps back a bit.[/me]
/it THe deathclaw quickly walks right by the dynamites.
[me=Robert Coman]yells " One!"[/me]
/it The dynamites explode, sending the deathclaw into ribs and
pieces of blood around the sand and rocks.
[me=Robert Coman]yells even more, holding his chinesse pistol in
the air.[/me]
/it He is being accompanied by his fellow OWP members, shouting
his name.
Certain explanation of your custom faction: (As long as
possible)
Old World Preservers are a rather newly discovered organization
that act as protectors and preservers of any pre-war technology,
knowledge and culture relics or artefacts. They value greatly
the members of their organization but they are offensive to the
outsiders as they only see themselfs capable of rebuilding the
civilization. They are cunning and mysterious in nature and
value the humanism ideaology as such. They consider raiders,
super mutants and wildlife abominations inferior to all the good
humans of the world. Their primary base and place of origin is
from Vault 20, also known as the "KNowledge Vault" where they
build a good sustaining community around them while using
agriculture as their way of commerical economy due to the fact
that they used the GECK from their vault to terraform the area
around.
They greatly value any pre-war relics and tend to send their own
members or hire wastelanders to search for them.
Backstory of your character/s; reason for custom faction:
"Why man...he doth bestride the narrow world like a colossus,
and we pety men walk under his huge legs to our miserable
graves...". The words of a man can make difference amongst many
others. A dozen rise and a tousand fall, but in the end, that is
our nature and it cannot be denied. What we lost, we can
rebuild. What was long forgotten, can now be restored and
preserved. These are the words the men and women of the Old
World Preservers stand for. The OWP is a newly discovered
organization that seeks to re-discover and preserve the
knowledge of the old world so that humanity will ascend to it's
rightful place in the now barren wastelands of post-apocalyptic
United States. The OWP's primarly ideaology is HUMANISM, that
the common human is above everything else such as super mutants,
animals and anything else. Along with this, their brave members
raise up to the surface of our lost planet and find themselfs in
a continuous struggle to find the pre-war relics that survived
the Great War and need to be preserved. Intact history books,
culture artefacts, technology, pre-war weapons, pre-war
clothing, they gather the ancient knowledge of their ancestors
and restore it within their ranks so that the future generations
will not forget what we lost and remember that we can rebuild
the civilization. The Preservers operate in the state of Oregon,
in the epicenter of the "Knowledge Vault."
As of now, what was once Vault 20 is now the operational base of
The Preservers. In 2157, Vault 20's door was opened by the Chief
Overseer Alexander Morrison after a brief time of isolation from
the wasteland. The original experiment of Vault 20 was to put
inside as many cultural diversity as Vault-Tec could. Various
ethnic groups were introduced in the massive colossal
underground shelter as part of the goverment experiment to see
how would an multiple cultural community manifest after a
nuclear war. Different religions and culturistic diversity would
have driven the vault in a complete madness if not for Darius
Harrison, the father of Alexander Morrison. He sought to
establish a political rule for the vault as it was separated in
six distrincts, each with it's own different community. The
Vault Parliament sought to stop the nationalist fights between
the distrinct as Darius planned to open the door as soon as the
conflicts were done. In an unexpected success, the conflict of
the distrincts was put to an end after 80 years. In 2057, after
three months after the death of Darius, Alexander proceeded to
take the role of his father and did open the vault's door. With
joy, he stood over the vault dwellers and raised his arm
upfront, pointing towards the wasteland. He spoke with a voice
so sweet Now it's the time my fellow humans and friends. What
you see now is what our ancestors destroyed and took from us.
Let's not make the same mistakes like them and break the chains
of the Great War! Bring me...the Garden of Eden Creation Kit!.
The GECK. 80 years of conflicts beneath the earth for it. It is
an universal symbol of the old world. It was the hope that
humanity needed in this dire time. The Vault Dwellers used the
GECK to colonize the area around the Vault 20 and started a new
life, in their original homeworld. Soon, a community on the
surface established and they began to develope a greater cult.
After Alexander deceased, his followers elected a new man for
his spot, since he had no children to take the role. Robert
Keindall Harrington, the leader of the Afro-American Partide
(A.A.P) was now the leader of his The Preservers. The term of
"Old World Preservers" were at first given by the mercenaries to
describe the men of Oregon that were paying them to deliver them
pre-war relics. After NCR conducted an exploration of the Oregon
state, they've discovered the Preservers. By that time, they
were a major factions operating only in Oregon. They've set
trade routes between NCR and OWP, OWP would pay with Vault-Tec
knowledge and technology, also with a small part of their
agriculture stocks in exchange of pre-war knowledge and relics
from California. Thing went like this for a while, until OWP
started conducting scouting parties, under the command of Robert
Keindall Harrington, north of Oregon, in the state of
Washington....and that's where our story begins, as the first
OWP members set foot on the Washington State. The OWP is not
friendly to the outsiders but a rather neutral faction unless
they join them due to the lack of distrust to the outside human
population. The OWP consider themselfs as the only capable
humans to actually understand the world and rebuild it and
that's why these traits have given them a bad name to the NCR.
The relations of OWP regarding the other factions in the
wasteland remain neutral with a few excepts. From accounts of
wastelanders, the BoS is present and do not share their
knowledge with the outside world, much like the OWP, but this
case causes The Preservers to dislike and distrust the BoS as
they see them inferior by the aspect of the mind. Not much to
say about the CL rather than they The Preservers are on a
dislike-hate branch on them due to the atrocities they commit to
the human race. The OWP heavly dislikes the super mutants and
given a chance, they would kill everyone of them. As for their
methods, The Preservers are quiet secretive about them. As far
as the average wastelander is aware, the OWP is an small
organization that seeks to expand themselfs furthermore and
gather as much pre-war junk as possibile. They are known to hire
common wastelanders to wander off in the wasteland and risk
their lifes to gather the "Old Gold" refered to as the pre-war
interesting junk.
Do you want/ need a board for your custom faction on the forums
so people can apply for it?
Yes, I do want.
#Post#: 1449--------------------------------------------------
Re: Custom Factions
DIR By: CPT_MK_PYTHON_ROGERS
Date: May 25, 2013, 9:12 am
---------------------------------------------------------
Name of custom faction: The Spartan Guards
[img]
HTML http://d38zt8ehae1tnt.cloudfront.net/Sons_of_Liberty__Molon_Labe__111227.jpg?v=1361332228[/img]
What perks/abilities does the custom faction give you? The
faction is a marketeer faction, so we are supplied by our
supporters, T flags if we can get it. Meele, shield and spear
skills aswell.
How long have you been with the Wayside Alabaster
server/community? Since the start.
Have you been banned from the Wayside Alabaster server once?
Yes.
Have you donated? Yes.
How long have you been serious roleplaying (years/ hours)? 2+
years
Provide us with an RP example (FearRP, CombatRP, PainRP; 40
lines+)
[me=CPT_MK_PYTHON_ROGERS]walks through the wasteland as he
crouches, looking down at the footprints.[/me]
[me=CPT_MK_PYTHON_ROGERS]slightly touches the footprint with his
hand, tilting his head upwards.[/me]
[me=CPT_MK_PYTHON_ROGERS]gets up again as he starts to run
quickly towards the abandoned building.[/me]
[me=CPT_MK_PYTHON_ROGERS]reaches for the sling of his assault
rifle as he quickly pulls it off his shoulder.[/me]
[me=CPT_MK_PYTHON_ROGERS]reaches to the wall next to the
entrance and takes cover, breathing slightly as he looks at the
door.[/me]
[me=CPT_MK_PYTHON_ROGERS]moves slightly to the door before
aiming his weapon the door.[/me]
[me=CPT_MK_PYTHON_ROGERS]quickly kicks the door and takes cover
at the same wall again, a few bullets flying out from inside the
building.[/me]
[me=CPT_MK_PYTHON_ROGERS]reaches for the sling on his back and
grabs his iron shield, sighing.[/me]
[me=CPT_MK_PYTHON_ROGERS]puts his arm through the leather part
and prepares as he reaches for a flash grenade on his belt.[/me]
[me=CPT_MK_PYTHON_ROGERS]quickly grabs the flash grenade,
slinging his assault rifle onto his arm.[/me]
[me=CPT_MK_PYTHON_ROGERS]pulls the pin and holds it for a few
seconds before rolling it inside, covering his eyes.[/me]
/it The grenade blows up, temporarily blinding the people
inside.
[me=CPT_MK_PYTHON_ROGERS]grabs the Dory on his back and rushes
inside, noticing a man rubbing his eyes.[/me]
[me=CPT_MK_PYTHON_ROGERS]rushes to him as he thrusts the Dory
forward, impaling the man through the chest.[/me]
[me=CPT_MK_PYTHON_ROGERS]turns the spear with the man impaled on
it, using the body as a meat wall from the bullets.[/me]
[me=CPT_MK_PYTHON_ROGERS]puts his leg on the mans back and
pushes him out of the spear.[/me]
[me=CPT_MK_PYTHON_ROGERS]quickly crouches, the bullets soon
stopping, the man reloading.[/me]
[me=CPT_MK_PYTHON_ROGERS]quickly gets out of cover and leaps as
the man looks in horror.[/me]
[me=CPT_MK_PYTHON_ROGERS]brings his spear up and throws it with
all of his might, the spear going through the mans stomach.[/me]
[me=CPT_MK_PYTHON_ROGERS]reaches for the Xiphos on his belt
before unsheathing it, turning to the man that is charging him
with a knife.[/me]
[me=CPT_MK_PYTHON_ROGERS]quickly crouches and thrusts the Xiphos
forward, the sword going through the non-armored area, inside
his groin.[/me]
[me=CPT_MK_PYTHON_ROGERS]gets up as the man holds his groin,
falling down on the ground. He quickly sheathes his Xiphos and
walks up to the man with the spear.[/me]
[me=CPT_MK_PYTHON_ROGERS]grabs his spear and pulls it out of the
body, bringing it down back in the direction of the mans heart,
he ceases any movement.[/me]
[me=CPT_MK_PYTHON_ROGERS]walks up to the man holding his groin
as he slings the spear back onto his back, holding his spear
from the sides with both of his hands.[/me]
[me=CPT_MK_PYTHON_ROGERS]quickly brings the shield down onto the
mans throat, the edges of the shield cutting through. The man
gargles for a few seconds.[/me]
[me=CPT_MK_PYTHON_ROGERS]keeps holding the shield on the mans
throat, pushing it deeper. Soon, the man ceases movement like
all others.[/me]
[me=CPT_MK_PYTHON_ROGERS]pulls the shield out of the mans
throat, looking at the blood on the edges.[/me]
[me=CPT_MK_PYTHON_ROGERS]takes out a piece of cloth and starts
to clean the shields edge, soon, the blood is wiped off.[/me]
[me=CPT_MK_PYTHON_ROGERS]crouches and grabs the mans knife,
slidinf it into his backpack before walking to the man with the
chest and bullet wounds.[/me]
[me=CPT_MK_PYTHON_ROGERS]grabs the rifle of the man, slinging it
onto his shoulder, nodding to himself.[/me]
[me=CPT_MK_PYTHON_ROGERS]walks to the man with the stomach
wound, grabbing the rifle aswell. He slings it onto his shoulder
like the rest of the weapons, smiling slightly.[/me]
[me=CPT_MK_PYTHON_ROGERS]grabs his own rifle slinged on his arm,
he slings it onto his shoulder aswell.[/me]
[me=CPT_MK_PYTHON_ROGERS]pulls his arm out of the shield straps
before slinging the shield onto his back.[/me]
[me=CPT_MK_PYTHON_ROGERS]looks around for any useful things,
narrowing his eyes.[/me]
[me=CPT_MK_PYTHON_ROGERS]shakes his head as he walks up to a
fridge, opening it.[/me]
[me=CPT_MK_PYTHON_ROGERS]smiles slightly as he notices the vodka
bottle.[/me]
[me=CPT_MK_PYTHON_ROGERS]extends his arm and grabs the vodka
bottle, opening the bottle.[/me]
[me=CPT_MK_PYTHON_ROGERS]takes a sip from it, nodding slightly
to himself as he starts to walk to the door of the
building.[/me]
[me=CPT_MK_PYTHON_ROGERS]lets the vodka inside the bottle fall
onto the ground as he walks, making sure it also touches the
bodies.[/me]
[me=CPT_MK_PYTHON_ROGERS]takes out a match box from his pocket
as he lights one.[/me]
[me=CPT_MK_PYTHON_ROGERS]shakes his head slightly before
dropping the match onto the vodka, burning it.[/me]
/it The fire soon spreads, burning the bodies aswell.
[me=CPT_MK_PYTHON_ROGERS]walks out of the building, walking
towards the bunker.[/me]
Certain explanation of your custom faction: (As long as
possible)
The Spartan Guards are marketeers that sell everything you need.
They also do mercenary work if you wish so. They use a rank
system, which is based on veterancy and respect. They can be
worthy allies, or your worst enemy. They work with everyone and
have no racism - be it super mutants, ghouls, or just humans.
They work for the man or woman who pays the most. If you get to
know them, the members are mostly friendly, but silent and
deadly when on a mission. They have weapons of the ancient
Spartans, but they have upgraded them to fit for the new world
and for their like. They also use guns, but if there is no need
for guns, they don't.
Backstory of your character/s; reason for custom faction:
"If you don't shoot first, you don't get to shoot at all." A
wise man once said. That is what we learnt since our time out on
this world. We are the Spartan Guards, marketeers and
mercenaries. We always worked hard and found the best equipment
out there. We made money by selling the equipment we found. As
our company grew, we armed ourselves, with both guns and ancient
weapons. Our knowledge is from an old history book that
describes the warriors called 'Spartans'. We have took examples
from them.. Their weapons, their knowledge, their training. We
adjusted them to this world, and they have worked very well.
That's where our name comes from. We train hard and those who
join us are loyal to the order until death. We have no place for
deserters, idiots and infidels. We have killed many men, and we
have suffered death. Some of my lifetime companions died for the
cause, in both attacking and defending. We used to have a
headquarters somewhere around New York. Some army attacked us
and I lost most of my men in that attack. We were raided and
tortured. But we escaped. We soon made it to this place.. And we
will soon set up a trading post, make money again..
May God bless us.
Do you want/ need a board for your custom faction on the forums
so people can apply for it? Yeah, sure.
#Post#: 1488--------------------------------------------------
Re: Custom Factions
DIR By: Victoreno
Date: May 26, 2013, 6:07 am
---------------------------------------------------------
@Robert Coman
Pending.
I'd like to know how exactly they deal with outsiders/ what
their attitude towards them and other factions are and what they
specifically do to follow to reach their goals.
@CPT_MK_PYTHON_ROGERS
Trial.
There already are alot of traders and mercenaries and your idea
does not seem too original either but at least there is a
different appearance/ culture, we will see how things develop.
#Post#: 1490--------------------------------------------------
Re: Custom Factions
DIR By: Victoreno
Date: May 26, 2013, 6:26 am
---------------------------------------------------------
Accepted.
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