DIR Return Create A Forum - Home
---------------------------------------------------------
Wayside Alabaster
HTML https://waysidealabaster.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: News & Announcements
*****************************************************
#Post#: 630--------------------------------------------------
Clockwork update and the aftermath [IMPORTANT]
DIR By: Victoreno
Date: April 29, 2013, 9:42 am
---------------------------------------------------------
EDIT: Please do put the coded items in your comment!
This thread is extremely important to anyone with custom coded
whitelists and/ or custom coded items!
Due to a new official Clockwork update by Cloud 16 we will have
to reinstall Clockwork and New Vegas which means that all the
custom content is gone. The database will stay but every
character on a whitelist except New California Republic, Crimson
Caravan, Caesar's Legion and Brotherhood of Steel will be gone
and every custom item will be wiped out of the inventories.
Those items are:
-Medical Gear
-Marksman Carbine
-Service Rifle
-.22 Silenced SMG
-.22 Silenced Pistol
-Frag Grenade
(If you are fine with losing the following you don't need to
post unless you have one of the above:)
-Nuka Cola
-Nuka Cola Quantum
-Iguana on a stick
-Squirrel on a stick
-Whiskey
-Empty whiskey bottle
-Carton
Please only post the name of all your characters and your steam
name below, do not mention the custom items there were but the
custom faction he was on (if there is one).
If you have any more questions, please do not post them below
but open a new thread or ask a staff member.
Not updating until a certain point this week would restart in
the auth system breaking down and having constant restarts.
Please do not reply if you are an Operator+
If the auth system breaks down in a considerable time and you
did not reply to this thread until then your items are very
unlikely to be transferred!
Here is the Clockwork 0.87 changelog:
Fixed faction material file.Exists path (needed "materials/").
Added a model fallback for Clockwork.item:GetIconInfo
("models/props_c17/oildrum001.mdl").
Chat now allows 1024 characters, with a default of 256. Can be
changed with max_chat_length.
storageTable.OnTake is now storageTable.OnTakeItem (and in the
schemas).
storageTable.OnGive is now storageTable.OnGiveItem (and in the
schemas).
storageTable.CanGive is now storageTable.CanGiveItem (and in the
schemas).
storageTable.CanTake is now storageTable.CanTakeItem (and in the
schemas).
Fixed LIBRARY:AddToMetaTable(metaName, funcName, newName).
Added _R.Player:Notify(text, class).
Added /SetCash command for superadmins.
Updated the plugin format to be cleaner.
Added Clockwork.kernel:RemoveTextFromEnd(text, toRemove).
Fixed schema_logo not displaying properly.
#Post#: 632--------------------------------------------------
Re: Clockwork update and the aftermath [IMPORTANT]
DIR By: A Hiding Hobo
Date: April 29, 2013, 9:53 am
---------------------------------------------------------
George Knight - Wastelander
A Hiding Hobo
Service Rifle.
#Post#: 635--------------------------------------------------
Re: Clockwork update and the aftermath [IMPORTANT]
DIR By: Ranger
Date: April 29, 2013, 10:17 am
---------------------------------------------------------
Ryder 'Dawnstar' Colburn - [WA] Ranger
#Post#: 637--------------------------------------------------
Re: Clockwork update and the aftermath [IMPORTANT]
DIR By: Altairp
Date: April 29, 2013, 10:32 am
---------------------------------------------------------
-Luis Sera
Marksman carbine
Grenade
-Brian Sera
Service Rifle
-"Snake" (Wildlife)
-VC-451 Mark II (Wasteland robots)
-Little Sonofabitch (Supermutants)
[WA] [J4S] Gecko/Altairp
#Post#: 660--------------------------------------------------
Re: Clockwork update and the aftermath [IMPORTANT]
DIR By: Crawdy
Date: April 29, 2013, 1:23 pm
---------------------------------------------------------
'Dover'
Ken Foster
Simon Cooker
#Post#: 671--------------------------------------------------
Re: Clockwork update and the aftermath [IMPORTANT]
DIR By: Dominimator
Date: April 29, 2013, 4:30 pm
---------------------------------------------------------
Sammy 'Risky' Kaster
Samuel 'Crazy' McKnight
Uwe Kraft
Ivan Koroljov
Daniel Havok
[The Immortals]Dominimator
#Post#: 705--------------------------------------------------
Re: Clockwork update and the aftermath [IMPORTANT]
DIR By: Birf
Date: April 30, 2013, 2:10 pm
---------------------------------------------------------
Kenneth McReary
'Cliff'
'Conquest'
Birf Jasra
#Post#: 773--------------------------------------------------
Re: Clockwork update and the aftermath [IMPORTANT]
DIR By: Rulant
Date: May 1, 2013, 12:54 am
---------------------------------------------------------
'Levi' (Wildlife)
John 'Face' Parker
Daniel 'Outrider' Jackson
Daniel Petrelli (NCR, wasn't sure if the factions lost their
weapons too)
--Service Rifle
Steam: [WA] Rulant
#Post#: 788--------------------------------------------------
Re: Clockwork update and the aftermath [IMPORTANT]
DIR By: Victoreno
Date: May 1, 2013, 10:05 am
---------------------------------------------------------
Please do put the coded item names in your post, you can modify
it above. Please just edit your post instead of posting a new
one but also specify the character your item was on.
This will make the refunding faster and easier because I can
directly check it in the database.
*****************************************************
Page 1 of 1