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#Post#: 9723--------------------------------------------------
VRC Rules and Regulations
By: Juan Amaya Date: July 29, 2020, 9:24 am
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VRC Charter:
#1- to provide clean racing for the members.
#2- to provide a good quality permanent server for great racing
events
#3- to develop and grow a high quality community and develop
relationships between members.
In order to achieve these goals it is important to race as a
community. This means cleanly and considering members as a
whole. Clean passing is difficult and takes many laps to set up.
Working cooperatively when lapping or being lapped, being
prepared for the races and providing room for others to race are
very important. It's important to consider running a defending
line vs. blocking line and avoid blocking. Sometimes you have to
follow a slower driver for several laps before you set that
driver up for a pass. Be patient and always race CLEAN above all
else. These are essential points to developing this community
and achieving these goals.
It’s all about FUN!!!
Rules and regulations:
1. General Rules
1.1 Be a gentleman: treat each other like you would expect to be
treated
1.2 Rules are league rules, follow them in everything. Rules
apply to all sessions in the server and how you act while in
Discord or other channels.
1.3 If you hit a driver resulting in a spin, crash or if the
driver goes off track, be a sportsman: wait for him in a safe
position, and give the driver his place back.
1.4 Cutting rules are simulator cutting rules. When you receive
a cut warning it means you are out of the track, and gaining
advantage. If you go off the track please slow down and rejoin
with proper caution. You must keep two wheels on the track at
all times. Curbs are a part of the track.
1.5 After a spin or crash, pressing ESC is allowed.
1.6 Race with common sense in all the sessions (practice,
qualify, warm-up and race). Don't hold up, or block
unnecessarily during pre-race sessions.
1.7 Pitting on the final lap- The finish line is defined (when a
driver pits on the final lap only) as the pit exit line.
1.8 Drivers must have a stable internet connection. VRC is not
responsible for drivers who are not able to sustain a connection
to the server. Drivers must maintain a maximum ping of 150 (as
viewed on the race server). Drivers above 150 will be asked to
leave the server.
1.9 Admin Team reserves the right to change the rules at any
time.
2. Car Selection:
When a driver signs up for the championship, he/she shall choose
a car. Drivers will be allowed to switch to another car without
penalty only once during a championship. Switching cars more
than once, even if it is to a car already used, shall impose a
DT penalty in the next race the driver participates in. A DT
penalty for each change.
3. Championship Points:
Point system is as follows:
Finishing Position
P1. 32
P2. 28
P3. 25
P4. 23
P5. 21
P6. 20
P7. 19
P8. 18
P9. 17
P10. 16
P11. 15
P12. 14
P13. 13
P14. 12
P15. 11
P16. 10
P17. 9
P18. 8
P19. 7
P20. 6
P21. 5
P22. 4
P23. 3
P24. 2
P25. 1
Additional Points
2 points for the pole
1 point for starting a race
1 point for finishing race while completing at least 75% of
leader laps.
Note: Starting with the 2025 Winter season, all 11 races will
count towards series points.
There are Driver and Team Championships.
Teams:
- A maximum of 3 drivers per team.
- Only the top two drivers per race will have points for the
team championship.
- No need to have the same car or skin.
- If you decide to not be part of a team, basically a one driver
team, you will not have team points.
- Team movement is not allowed as the points travel with the
driver.
4. Race Starts / Restarts:
All races will have a formation lap and a rolling start
4.1 Formation Lap:
Race will start with a formation lap UNDER SPEED LIMITER.
The race will be listed as a standing start. The formation lap
will be conducted as the race timer is running. If you are using
Crew Chief you will likely hear him say "Go, Go" at the start of
the formation lap. Drivers will hear and see the red lights and
horns counting down to the start of the race as we all sit on
the grid. At the sound of the start we will then begin the
formation lap.
It is your responsibility to know exactly who you need to
follow. The driver to follow will be the one in front of you on
the starting grid and behind the driver ahead of you in qually
(The front of the car behind must not be aligned ahead of the
rear axle line of the car positioned directly in front on the
grid.). See image below:
[img]
HTML https://www.dropbox.com/scl/fi/jk1uoosyhdn6mdhhbzo1g/Formation-lap.png?rlkey=mh6h98z5joapsvn8ikzozkncs&st=1xy9axhh&dl=1[/img]
At the start of the formation lap YOU MUST WAIT for the cars
ahead of you to move before YOU move.
During the formation lap drivers are expected to maintain a
smooth pace under the speed limiter (85kmh / 53mph or the speed
limiter specific for the track).
The field must follow in DOUBLE FILE.
Drivers shall maintain a safe but reasonable distance to other
drivers, following the order based on starting position. Make
sure to close the gap with the driver ahead of you. It is
allowed to turn off the speed limiter momentarily to close the
gap.
Weaving to warm up tyres is NOT allowed.
Hard braking and accelerating is NOT allowed. This causes an
accordion effect throughout the field and could lead to
accidents.
Drivers shall not perform burnouts to warm up their tires. This
leads to accidents and does not significantly heat up the tires.
Drivers should always be prepared for the accordion effect,
especially approaching any tight corners.
Drivers who spin, or drop out of place in line, during the
formation lap MUST NOT attempt to pass other cars in order to
regain their place. The driver should safely blend into
formation lap traffic or wait for the field to go past before
rejoining track. Again, DO NOT attempt to make your way through
the grid to your assigned starting spot.
4.2 Race Starts:
Drivers to be under the speed limit for the track and under
speed limiter until they reach the Start/Finish line. Race
starts for each driver once he/she crosses the Start/Finish
line. At that point each driver can turn off the speed limiter
and accelerate, not before that. Drivers releasing the speed
limiter and accelerating before crossing the Start/Finish line
will be subject to penalties.
Note 1: Drivers can not pass the driver in front before the
start / finish line.
Note 2: The start of the race is the most likely place and time
for incidents to occur. Races are not won on the first lap.
There is a higher probability of ruining other drivers race by
taking unnecessary risks on the first lap, so don’t do it!
Note 3:The first 3 turns of each race are an “Orange Zone“. If a
driver causes an incident in the Orange Zone, penalties are
doubled.
4.3 Restarts - Red Flag:
No restarts will take place due to accidents/incidents during
the race. A restart will only be considered if there is a
server/connection issue.
Red Flagging a race: If there is a server issue or a connection
issue that results in the race being cut off early, either a
restart (if within the first half of the race and the connection
comes back) or a red flag (no points before half race time or
half points if after half race time) shall be called.
Check Discord / forums for updates should this occur. Give it a
few minutes to see if the issue is resolved. Discord is the
best way to get information.
5. Pit Stops:
There is a mandatory pit stop during the race. Minimum 2 tires
must be changed. Pit stop during formation lap does not count as
a mandatory race pit stop.
Sanction: A driver failing to do a proper pit stop will be
Disqualified from the race.
6. Flags:
Respect the in-game rules, all flags should be respected, and
followed. Blue flags shall be shown but not penalized by the
game. If you are being overtaken slow down and let the other
car pass as soon as possible.
7. Penalties:
As we don't have live stewards, sanctions will be assessed after
the race on a case by case basis. Sanction levels are as
follows:
- Warning: A driver performs an action that does not warrant an
infraction or penalty to be issued. (3 warnings = 1 penalty).
- Infraction: A driver violated a rule, but not enough for a
full penalty. (2 infractions = 1 penalty), (2 warnings + 1
Infraction = 1 penalty)
- Penalty: A driver committed an infraction that warrants a full
penalty. Warnings / Infractions / Penalties will accumulate
during a championship series.
- First Penalty: P1. +22 seconds to the race where the
penalty took place.
- Second Penalty: P2. +22 seconds to the race where the
penalty took place
- Third Penalty: P3. +32 seconds to the race where the
penalty took place
- Fourth Penalty: P4. +42 seconds to the race where the
penalty took place
- Fifth Penalty: P5. RB (Race Ban).
- Sixth Penalty: P6. SB (Banned from the remainder of the
series).
Multiple penalties can be served per race.
NOTE: If the penalty given by rF2 is due to jumping the start,
the driver can serve the penalty before the end of the formation
lap
Admins may decide to call an infraction instead of a penalty
when there is a violation of a rule that has a penalty, but
where there is no spin, going off track, any significant damage
or circumstances are otherwise such that the incident does not
warrant a penalty. Admins may decide not to call even an
infraction in these cases if there is no pass or if the party
faulting in an infraction gives the position back right away. On
the other hand, serious offences could trigger further
penalties, including exclusion from results (DQ), banning from
future races, or expulsion from the league.
Formation lap and lap 1 will be reviewed by The Admins. If
incidents occur in the first lap drivers found to be in
violation of the established rules will receive penalties.
7.1 Chat:
No chat is permitted in qualifying or race, arguments can be
settled after the race. In-race chatting and non-pertinent
Discord comms will be punishable by post-race penalties. If you
want to communicate you can use Discord, but in Qualifying and
Race this is limited to comms pertaining to safety or server bug
issues.
Sanction Level: The driver will get an infraction in the
Championship for each violation of this rule.
7.2 Releasing Speed Limiter/Accelerating before S/F line:
If a driver releases the speed limiter and accelerates before
crossing the Start/Finish line the driver will be subject to a
penalty.
Sanction Level: The driver will get an infraction in the
Championship for each violation of this rule. If a driver gains
a position and does not give it back the driver will receive a
penalty in the Championship.
7.3 Blocking
The failure of a driver to use mirrors to acknowledge the
presence of other competitors, yield to lapping competitors, or
alter the racing line more than once based on the actions of
pursuing competitors is not allowed.
The alteration of a racing line based on the actions of pursuing
competitors, or the use of an abnormal racing line to inhibit or
prevent passing is not allowed. When someone is trying to
overtake you on a straight, you are allowed to change lines only
once. Swerving causes dangerous situations, and most of the time
results in crashes.
Corners, as well as, the approach and exit zones thereof, may be
negotiated by the drivers in any way they wish, within the
limits of the track. Blocking, according to these circumstances,
may be done.
Sanction Level: The driver will get a penalty in the
Championship for each infraction of this rule.
7.4 Corner Rights:
A driver must establish substantial overlap with the car ahead
before a corner's braking point. For fast turns, where we do not
necessarily have a braking point but a "throttle lifting" point,
then the overlap must take place before the corner's turn in
point.
Substantial overlap means that the overtaking driver must at
least get his/her front wheels even with the rear wheels of the
car being overtaken.
If substantial overlap has been established, both drivers must
acknowledge the presence of the opponent and leave enough space
to complete the corner. The inside driver must perform the
inside overtaking maneuver without braking or slowing down his
run by hitting/colliding with the outside driver. The outside
driver can not close the door and come down on the inside
driver.
If there is no overlap before the braking or turn in point, once
the driver ahead is between the braking point and before the
apex (braking zone) he/she can not abruptly change his/her
committed racing line. The driver ahead has every right to be
fully committed to the apex without any interference.
Note:We know this is racing and that drivers need to attempt
passing others, and that normally takes place going into a
corner at the end of straights. Just make sure you understand
that if you try to out-brake someone going into a corner and
that results in an accident then most likely you will receive a
penalty.
Sanction Level: If the driver of the overtaking car does not
have substantial overlap and causes an accident that driver will
get a penalty in the Championship for each infraction of this
rule.
Sanction Level: If the driver of the overtaking car does have
substantial overlap and the driver of the car being overtaken
comes down on the overtaking car and causes an accident that
driver will get a penalty in the Championship for each
infraction of this rule.
7.5 Hit from Front / Behind / Side:
Any driver that hits another driver from front/behind/side, that
was not himself hit from front/behind/side and causes that
driver to lose control, go off track, or end his race.
Sanction Level: The driver will get a penalty in the
Championship for each infraction of this rule.
7.6 Off Track:
Any car that has all four tires off the track must rejoin the
track in a safe manner, with car under control and yield the
racing line to all visible traffic in front of or behind the
car. The car must not alter any drivers racing line while
re-entering the track.
Never go off track when attempting an overtake. A car in front
of you is not required to move over just because you run out of
space. So when overtaking, choose a line where you have space,
without the car in front of you having to move out of the way.
It is the responsibility of the overtaking car to make the pass
in a safe manner. The overtaking driver should not place any
portion of their car on the grass, gravel, or other surface not
intended as the race surface to make a pass, except in avoidance
of a spin or crash.
Sanction Level: The driver will get an infraction in the
Championship for an off track infraction. The driver will get a
penalty in the Championship if you cause an accident during an
off track infraction.
7.7 Spins:
If a driver spins while on track, he/she should immediately lock
their brakes until completely stopped, (even if still on the
track), and hold brakes on until he/she can assess the situation
(wait for a clear opening on track to continue the race). When a
driver doesn’t lock his/her brakes, the car is prone to spin or
roll in a far more unpredictable way and likely cause an
accident. A driver involved in an incident while spinning on
track and not locking their brakes completely and/or rejoining
the race safely will be held responsible for that incident.
If the car is completely off the track, the driver is allowed to
correct the car as long as the car does not enter the track
during the correction. The car must not alter any drivers racing
line while re-entering the track.
Sanction Level: The driver will get a penalty in the
Championship if causes an accident.
7.8 Failure to brake / slow down:
If a driver approaching an incident fails to slow down and as a
result either adds to the existing incident or become involved
in an additional incident will be penalized.
Sanction Level: The driver will get a penalty in the
Championship if causes an accident.
7.9 Unpredictable Behaviour:
Drivers who demonstrate unpredictable behaviour may be subject
to penalty. Examples of unpredictability are:
A driver suddenly changing lanes to block a pass, ‘to get out
of the way’ for lapping cars or when the blue flag appears.
Drivers must hold a predictable line and pace until the pass is
initiated by the passing / lapping car, then they must hold
their current lane.
A driver braking early into a corner. Drivers are normally
planning to follow and has nowhere to go when a driver brakes
early or suddenly.
Not accelerating at a normal race pace out of a corner. Lifting
off the throttle is equal to applying the brakes but without the
benefit of brake lights as a warning. The following car has
nowhere to go.
Sanction Level: The driver will get a penalty in the
Championship if causes an accident.
#Post#: 10083--------------------------------------------------
Re: VRC Rules and Regulations
By: Juan Amaya Date: September 23, 2021, 12:42 pm
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7.10 Bump Passing:
Bump-passing is defined as the trailing driver nudging the car
ahead to make it unstable to momentarily lose traction and
control. The driver of the leading car is forced to correct his
steering, slow down, or at least stop accelerating to regain
traction and/or car control, which allows the trailing car(s) to
pass.
Penalty: Bump passing is not allowed, even if it occurred
accidentally. The driver will get a penalty in the Championship.
If the offending driver gives back the position immediately,
the penalty might be reduced/avoided.
7.11 Leaving Space:
Any driver defending his position on a straight, and before any
braking area, may use the full width of the track during his
first move ( as per rule #7.3 Blocking), provided no portion of
the car attempting to pass is alongside his/her car. If two cars
have any parts alongside one another, each driver must respect
the space occupied by the other car. It does not matter who is
ahead, nor how far they are ahead, they may not initiate a move
into the other car. Both drivers have the right to continue
driving in a straight line unimpeded, this includes not being
forced to go off track to do so.
Penalty: Not leaving enough space to other drivers is not
allowed, even if it occurred accidentally. The driver will get a
penalty in the Championship if it causes an accident.
7.12 Causing a Caution Period:
If you cause a yellow flag AND the safety car comes on track,
you must pit to have damage checked. If there is no damage,
your car may leave the pit box with no work having been done.
Failure to do so will result in a penalty.
Sanction Level: The driver will get an infraction in the
Championship.
7.13 Flashing lights:
Flashing lights can only be done when warning a lapped car of
your presence. Flashing maximum 4 times and no longer than 2
seconds
Sanction Level: The driver will get warning in the Championship.
7.14 Unsportsmanlike Conduct
A driver who demonstrate unsportsmanlike behaviour may be
subject to a penalty. Examples of unsportsmanlike conduct are:
use of foul language, retaliation, verbal abuse, aggressive
behaviour, in-game exploitation, cheating.
Sanction Level: The driver will get a penalty in the
Championship for each infraction of this rule.
7.15 Pit stalls
Most tracks have enough garage spaces to accommodate 30+ cars,
but pit boxes are not as many as a rule.
If you are first to pit, make sure you use half of the pit
stall. This will allow another car to pit in the same pit box.
See images below:
[img width=267
height=191]
HTML https://www.dropbox.com/scl/fi/an1u70xlm4txtdc2kj2su/PitStopRight.png?rlkey=at0roy001x3amtrikvyuhhak6&dl=1[/img]
[img width=267
height=191]
HTML https://www.dropbox.com/scl/fi/owzw6kc1adjme9raxwdx3/PitStopWrong.png?rlkey=dae0jgth5sks1qekfrpdmfpa9&dl=1[/img]
If you arrive to your pit stall, it is already occupied and not
enough room is given, DO NOT try to squeeze into the spot as
this can cause damage. Wait for the driver in the pit stall to
leave.
Note: In some tracks there is not enough space to safely
accommodate two cars in the same pit stall. For those tracks
there will be an exception to this rule and it will be mentioned
during the briefing.
Sanction Level: If the first driver does not use half the pit
stall, the driver will get a penalty in the Championship for
every violation of the rule during the race.
Sanction Level: If the driver arriving second tries to squeeze
into the spot, the driver will get a penalty in the
Championship for every violation of the rule during the race.
7.16 Crossing Start/Finish line car position
It is your responsibility to know exactly who you need to
follow. The driver to follow will be the one in front of you on
the starting grid and behind the driver ahead of you in qually (
The front of the car behind must not be aligned ahead of the
rear axle line of the car positioned directly in front on the
grid.).
See image below:
[img]
HTML https://www.dropbox.com/scl/fi/jk1uoosyhdn6mdhhbzo1g/Formation-lap.png?rlkey=mh6h98z5joapsvn8ikzozkncs&st=1xy9axhh&dl=1[/img]
Sanction Level: If the front of your car is higher than the the
rear axle line of the car positioned directly in front on the
grid while crossing the S/F line and you gain a position and do
not give it back the driver will receive a penalty in the
Championship.
7.17 Backmarkers
When a car is caught by a lead car and blue flags are being
shown, the lapped car shall give the lead car the right of way,
within 4 corners, by pulling over to one side to allow for
passing on the racing line. The lapped car should slow down
enough to allow the safe pass, the lapped car should not race
the leading car either. At certain tracks, a series of corners
in short succession may be designated as one corner for the
purposes of observing the blue flag; this will be at the
Stewards’ discretion (ex. the S section at Suzuka). Lead cars
may flash lights to let the car being lapped know that they are
fast approaching.
Sanction Level:Any driver who does not take notice of the blue
flag and fail to yield to the lapping car within 4 corners will
get a penalty.
7.18 First out lap - Qualifying
During the initial out lap of the qualifying session, drivers
are prohibited from overtaking one another unless the leading
car signals to the following car that it is allowed to pass.
Additionally, drivers must maintain a minimum speed of 115 kmh /
72 mph on the straights.
Sanction Level: If a driver passes another driver, he/she will
receive an infraction. If there is an incident, a penalty might
be issued.
Sanction Level: If a driver does not maintain the minimum speed,
he/she will receive and infraction.
7.19 Race No-Show
Drivers registered for a race who can not participate in the
race anymore will need to unregister in Discord 60 minutes
before the start of the official practice session (sending a
message to an Admin does not count). Failure to do that is
considered a No-Show
Sanction Level:
Drivers registered for a race who fail to unregister for two
races per season, resulting in two "No-Shows", will be moved
from either the Active to the Reserve list, or from the Reserve
to the Inactive list (A driver placed in the Inactive list will
not be allowed to participate for one race, after that he/she
can ask the Admins to be reinstated.
8. Registration:
In order to ensure the safe and consistent racing our members
have come to expect, registration for the series is mandatory.
To register click on Series Sign Up tab on the web site, then
click on Registration option and follow the prompts.
Registrants must use their real name. On the race server real
names are enforced.
Name entered in rFactor is also used for the standings. Avoid
changing your name after the first race you participate in, as
changing your name will mean that you will have an entry in the
standings for each name and points will not be accurately
calculated.
9. Race Participation:
There is no enforcement to participate on a minimum number of
races. Race participation will affect your Active and Reserve
status for the season. The following guidelines apply on race
day:
[list]
[li]Maximum driver capacity in the server is determined by the
number of available garage boxes per track. This varies
depending on each track (normally around 32). To avoid Server
performance issues, driver limit will be set at 36 drivers even
if garage capacity for the track allows for more.[/li]
[li]Drivers need to register for the race in the
#race-registration channel in Discord. Active drivers have the
priority to register. They will have until 5:30pm UK, 12:30pm
ET on the Thrusday before the race. Reserve drivers will be able
to register after that.[/li]
[li]Very important, if server is maxed out, the cut off point to
enter the race will be at the end of the official practice
session.[/li]
[li]If we are at the maximum number of drivers when official
practice ends, all the drivers in the server can participate in
qually and enter the race, regardless of being an Active or
Reserve driver and having registered for the race or not. Again,
this will be the cut off point and no more drivers can join
qually and the race.
If we are over the maximum of drivers allowed in the server,
only drivers who are registered for the race will be able to
qually and race. Unfortunately, in this situation, drivers who
are not registered will have to leave the server. [/li]
[li]If we are below the maximum number of drivers allowed in the
server when official practice ends, all drivers in the server
can participate in qually and enter the race, regardless of
being an Active or Reserve driver and having registered for the
race or not. More drivers could enter during qualifying until
the maximum is reached.[/li]
[/list]
9. Protest:
The admins will review formation lap and lap 1 looking for
incidents. The admins may review incidents they see on their
walk-through of the replay. This is not a comprehensive review
of all the incidents and it is up to the individual drivers to
report any incidents.
Report incidents to the admins and we will work together to
resolve the problem. A formal complaint can be made through a PM
to any of the race Stewards Juan Amaya
HTML http://vrc.createaforum.com/index.php?action=profile;u=137
/ Tom
Kapusta
HTML http://vrc.createaforum.com/index.php?action=profile;u=133
/
Sebastian Lukasik
HTML http://vrc.createaforum.com/index.php?action=profile;u=101<br
/>/Simon Jones
HTML http://vrc.createaforum.com/index.php?action=profile;u=5
/ Phil
Redman
HTML http://vrc.createaforum.com/index.php?action=profile;u=160)
Include the lap, drivers involved, and specific incident in
question so the Admins can more easily review the replay and
assess penalties as appropriate. Reviewing or commenting
incidents in public is not allowed. Request to review an
incident must be made within 24 hours from the end of the race.
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