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#Post#: 6642--------------------------------------------------
New rFactor2 Build
By: Juan Amaya Date: April 20, 2018, 12:44 pm
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hey guys...new rF2 build. I hope it is a good one.
HTML https://www.studio-397.com/2018/04/release-of-build-1110/
Cheers, Juan
#Post#: 6646--------------------------------------------------
Re: New rFactor2 Build
By: Juan Amaya Date: April 20, 2018, 5:15 pm
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Big improvements for me in terms of FPS....35% gain... :) :) :)
:). Very happy with this.
Have not tried game play, but plp are reporting that it is
smoother.
#Post#: 6648--------------------------------------------------
Re: New rFactor2 Build
By: Chad Brown Date: April 20, 2018, 8:13 pm
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I've updated the US server to the latest build.
#Post#: 6656--------------------------------------------------
Re: New rFactor2 Build
By: Ibby Date: April 21, 2018, 12:28 pm
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I'm still puzzled about video settings in my VR setup but the
new build certainly hasn't hurt anything. It's great that
overlays are now displayed in VR. So now I can actually use
"ctrl-f" and see the framerate.
And speaking of that, it appears that the new optimized code
tries to lock in at certain framerates. I get 90 fps on some
tracks, and 45 fps on others. I remember the S397 blurb stating
that consistent frame rate was important, so I suspect the code
is doing this. I'm not sure I like the idea of the fps being
limited to less than the max possible, but I'll respect that
S397 know what they're doing and that it will give me a better
experience.
One thing I noticed (in VR at least)... the windshield wiper
doesn't remove the rain from the windshield!
It's great to see S397 putting so much love into this sim. Even
if they are slower than we want, the communication goes a long
way to keeping the community faithful.
#Post#: 6678--------------------------------------------------
Re: New rFactor2 Build
By: Juan Amaya Date: April 23, 2018, 8:54 am
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I hope you guys are as happy as I am with this build. rF2 runs
very smooth, much higher PS (about 35% gain). It looks really
nice overall. The best rF2 ever.
#Post#: 6679--------------------------------------------------
Re: New rFactor2 Build
By: Simon J Date: April 23, 2018, 9:02 am
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[quote author=Juan Amaya link=topic=530.msg6678#msg6678
date=1524491694]
I hope you guys are as happy as I am with this build. rF2 runs
very smooth, much higher PS (about 35% gain). It looks really
nice overall. The best rF2 ever.
[/quote]
yep got shadows on high now could not run any before. shadows
look awesome with light shining through trees on nords :)
very happy roll on 1180ti release :)
#Post#: 6680--------------------------------------------------
Re: New rFactor2 Build
By: Chad Brown Date: April 23, 2018, 11:55 am
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In VR I am having much smoother frames with shadows on high. It
looks better with the gtaphical.details turned up. Super stoked.
#Post#: 6682--------------------------------------------------
Re: New rFactor2 Build
By: Juan Amaya Date: April 23, 2018, 2:20 pm
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[quote author=Chad Brown link=topic=530.msg6680#msg6680
date=1524502516]
In VR I am having much smoother frames with shadows on high. It
looks better with the gtaphical.details turned up. Super stoked.
[/quote]
Yeah...me too, I have everything on Full and PP in low. This
build is a game changer.
#Post#: 6689--------------------------------------------------
Re: New rFactor2 Build
By: red bullet Date: April 24, 2018, 1:14 am
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I don't know how much gain in FPS I have, but it's definitely
smoother and the HUD is nice as well (not perfect though).
#Post#: 6692--------------------------------------------------
Re: New rFactor2 Build
By: Gerry Sweetland Date: April 24, 2018, 6:48 am
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[quote author=Juan Amaya link=topic=530.msg6682#msg6682
date=1524511206]
[quote author=Chad Brown link=topic=530.msg6680#msg6680
date=1524502516]
In VR I am having much smoother frames with shadows on high. It
looks better with the gtaphical.details turned up. Super stoked.
[/quote]
Yeah...me too, I have everything on Full and PP in low. This
build is a game changer.
[/quote]
Same here,
I was surprised how much I could turn graphics setting up and
still have good results.
Cured one of the main things I didn't like about VR
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