DIR Return Create A Forum - Home
---------------------------------------------------------
Virtual Racing Championship
HTML https://vrc.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: rFactor 2 General
*****************************************************
#Post#: 5214--------------------------------------------------
Small Update to DX9 and DX11 builds
By: Chad Brown Date: November 26, 2017, 8:17 pm
---------------------------------------------------------
Open Beta DX11 Steam Build ID - 2317443 (rFactor 2 Build 1109)
Default DX9 Steam Build ID - 2317463 (rFactor 2 Build 1109)
(DX11) fixed the undercar shadow becoming hard to see at certain
low sun angles and reflective road surfaces;
Removed an error message in the Launcher when a component
already was installed because that's not an error;
Onboard controls for changing the engine brake mapping;
Physics enhancement to allow building engines that won't stall
because they are electric;
Added proper playback of transmission sounds on AI/network cars;
Physics enhancement to properly generate heat when regenerating
energy;
Added extra values to display in cockpits and on steering wheels
for tyre pressures, temperature, and mixture, boost and brake
mapping and brake bias settings;
(DX11) ambient undercar shadow fixes so they won't show up on
parts of the car, just the ground underneath it.
Fixed shader error loading.
More info here:
HTML https://forum.studio-397.com/index.php?threads/latest-build-update-v1109-dx11-dx9.58456/
#Post#: 5215--------------------------------------------------
Re: Small Update to DX9 and DX11 builds
By: Chad Brown Date: November 26, 2017, 8:52 pm
---------------------------------------------------------
And a quick hotfix:
Minor update:
Open Beta DX11 Steam Build ID - 2317443 (rFactor 2 Build 1109)
Default DX9 Steam Build ID - 2317463 (rFactor 2 Build 1109)
- Fixed shader error loading.
*****************************************************