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       #Post#: 5214--------------------------------------------------
       Small Update to DX9 and DX11 builds
       By: Chad Brown Date: November 26, 2017, 8:17 pm
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       Open Beta DX11 Steam Build ID - 2317443 (rFactor 2 Build 1109)
       Default DX9 Steam Build ID - 2317463 (rFactor 2 Build 1109)
       (DX11) fixed the undercar shadow becoming hard to see at certain
       low sun angles and reflective road surfaces;
       Removed an error message in the Launcher when a component
       already was installed because that's not an error;
       Onboard controls for changing the engine brake mapping;
       Physics enhancement to allow building engines that won't stall
       because they are electric;
       Added proper playback of transmission sounds on AI/network cars;
       Physics enhancement to properly generate heat when regenerating
       energy;
       Added extra values to display in cockpits and on steering wheels
       for tyre pressures, temperature, and mixture, boost and brake
       mapping and brake bias settings;
       (DX11) ambient undercar shadow fixes so they won't show up on
       parts of the car, just the ground underneath it.
       Fixed shader error loading.
       More info here:
  HTML https://forum.studio-397.com/index.php?threads/latest-build-update-v1109-dx11-dx9.58456/
       #Post#: 5215--------------------------------------------------
       Re: Small Update to DX9 and DX11 builds
       By: Chad Brown Date: November 26, 2017, 8:52 pm
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       And a quick hotfix:
       Minor update:
       Open Beta DX11 Steam Build ID - 2317443 (rFactor 2 Build 1109)
       Default DX9 Steam Build ID - 2317463 (rFactor 2 Build 1109)
       - Fixed shader error loading.
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