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       #Post#: 4523--------------------------------------------------
       BOP with the GT3 cars, should we mess with it ?
   DIR By: Tech G
       Date: September 24, 2017, 9:26 am
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       So I have often suspected that there are some minor, but
       significant BOP issues between the various cars in the URD Gt3
       mod, as there are in other mods.  IMHO the C7r, Aston and Venom
       are all pretty evenly balance, with the other cars close but in
       varying degrees slightly behind.
       What do you guys think?
       I also wanted to raise this issue as I have been playing around
       a bit more with the Apex mod and the McLaren.  The Apex mod has
       some BOP issues to, but I really think with a few tweaks we
       could have a multiple mod season, so vastly expanding the car
       line up and I think fun factor.  Is this possible?
       Thoughts?
       #Post#: 4524--------------------------------------------------
       Re: BOP with the GT3 cars, should we mess with it ?
   DIR By: Tig_green
       Date: September 24, 2017, 10:05 am
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       Not sure if anyone of us knows how to mod?
       I have always thought that some the popular cars are picked over
       the other because they are easier to setup and have better
       default balance, not because they are slower. Not sure about
       this though but I assume modders have given pretty good tought
       to bop before releasing their mods.
       #Post#: 4525--------------------------------------------------
       Re: BOP with the GT3 cars, should we mess with it ?
   DIR By: Marketcrash16
       Date: September 24, 2017, 10:20 am
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       --- Quote from: Tech G link ---
       >
       > So I have often suspected that there are some minor, but
       significant BOP issues between the various cars in the URD Gt3
       mod, as there are in other mods.  IMHO the C7r, Aston and Venom
       are all pretty evenly balance, with the other cars close but in
       varying degrees slightly behind.
       >
       > What do you guys think?
       >
       > I also wanted to raise this issue as I have been playing
       around a bit more with the Apex mod and the McLaren.  The Apex
       mod has some BOP issues to, but I really think with a few tweaks
       we could have a multiple mod season, so vastly expanding the car
       line up and I think fun factor.  Is this possible?
       >
       > Thoughts?
       >
       --- End Quote ---
       Yes this is a known issue and I believe whichever league runs
       the Endurance series has balanced the mod. At least with the
       Viper it is harder to drive but the C7 and Aston do have a
       noticeable advantage. The Ferrari is clearly the worst
       performing IMO.
       For me, I don't care.  If I were to run the Aston or C7 I'm
       really only going to keep better pace with the guys I am close
       to already, so it's not like I'm suddenly going to become
       Michael Foster overnight. I have fun and that is all I care
       about. Even if Scott says I drive a girls car.
       #Post#: 4539--------------------------------------------------
       Re: BOP with the GT3 cars, should we mess with it ?
   DIR By: Chad Brown
       Date: September 25, 2017, 12:27 am
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       If I recall correctly URD did a BOP update in the 1.97 version
       (or somewhere near there). I dont believe they did many, if any
       updates to change this in the 2.0 version.
       #Post#: 4546--------------------------------------------------
       Re: BOP with the GT3 cars, should we mess with it ?
   DIR By: Simon J
       Date: September 25, 2017, 3:10 am
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       see what new URD update is like when it comes, they may balance
       it again may get issues like on my server with the 2.01 that
       appeared :)
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