URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Virtual Racing Championship
  HTML https://vrc.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: rFactor 2 General
       *****************************************************
       #Post#: 3722--------------------------------------------------
       Bathhurst 2016 DX11
   DIR By: Simon J
       Date: July 28, 2017, 6:18 am
       ---------------------------------------------------------
  HTML http://www.mediafire.com/file/2d5ltjq4nro480g/Bathurst_2016_v2.rfcmp
       #Post#: 3728--------------------------------------------------
       Re: Bathhurst 2016 DX11
   DIR By: Simon J
       Date: July 28, 2017, 10:47 am
       ---------------------------------------------------------
       Put a server up with track and URD cars :)
       #Post#: 3730--------------------------------------------------
       Re: Bathhurst 2016 DX11
   DIR By: Chad Brown
       Date: July 28, 2017, 11:45 am
       ---------------------------------------------------------
       Thanks Simon. I'll try to get the track list updated with the
       new track and do some laps later tonight.
       #Post#: 3736--------------------------------------------------
       Re: Bathhurst 2016 DX11
   DIR By: Scott Arrington
       Date: July 28, 2017, 2:43 pm
       ---------------------------------------------------------
       this version is way too bumpy,almost as severe as hitting pot
       holes.Tried it in the GP3 car,plus I was getting in the 40"s
       frame rate wise,and it didn"t really look any better than the
       version we ran in the LMP"s.Needs some work.
       #Post#: 3737--------------------------------------------------
       Re: Bathhurst 2016 DX11
   DIR By: Simon J
       Date: July 28, 2017, 4:36 pm
       ---------------------------------------------------------
       Bit of info on the track i found
       Mount Panorama was released as a free add-on track for rFactor
       2 through the game’s official website, though the third party
       content label indicated the track had been created someone other
       than ISI. It’s not uncommon for other devs to inject tracks into
       rFactor 2; Reiza Studios allowed ISI to put their modern version
       of Interlagos designed for Game Stock Car Extreme into rFactor
       2, but most remained tight lipped about where this track had
       come from.
  HTML https://pretendracecars.net/2015/09/11/bathurst-from-pcars-now-available-in-rfactor-2-and-isi-made-it-happen/
       #Post#: 3744--------------------------------------------------
       Re: Bathhurst 2016 DX11
   DIR By: Simon J
       Date: July 29, 2017, 1:40 am
       ---------------------------------------------------------
  HTML https://www.youtube.com/watch?v=1YbtD9H1q38
       iRacing track looks just as bumpy the real track may be the same
       in real life :)
       #Post#: 3745--------------------------------------------------
       Re: Bathhurst 2016 DX11
   DIR By: Tig_green
       Date: July 29, 2017, 1:46 am
       ---------------------------------------------------------
       I thought we have been using only the "official" version and
       that was pretty good imo, both the road surface and visuals.
       #Post#: 3748--------------------------------------------------
       Re: Bathhurst 2016 DX11
   DIR By: Chad Brown
       Date: July 29, 2017, 6:14 am
       ---------------------------------------------------------
       The version I have on the track list is the 3PA version. It is
       the official ISI sponsored version.
       #Post#: 3751--------------------------------------------------
       Re: Bathhurst 2016 DX11
   DIR By: Simon J
       Date: July 29, 2017, 8:09 am
       ---------------------------------------------------------
       will find that one pic from last night  ;D
  HTML http://www.mediafire.com/convkey/f221/kia417mvvy3mll36g.jpg
       #Post#: 3770--------------------------------------------------
       Re: Bathhurst 2016 DX11
   DIR By: Guiga
       Date: July 30, 2017, 12:02 pm
       ---------------------------------------------------------
       It's made by mianiak, who's been tasked with other tracks too.
       Some 3PA releases are by testers, like the Nascar stuff, and
       they're off. But some guys like Jarkko (jka) know how to make a
       good, clean track. And James Mabe made the faux-Miami. It's not
       like the guy (James or mianiak) is inferior to tuttle or sln, at
       all. Maybe even the opposite. There were complaints about track
       accuracy as the Team ORSM (or OSRM?) layout is closer to
       reality, but the terrain had been obtained from another source
       which was exactly like NFS S2. Or like Suzuka being the same
       source as SCE/AMS's.
       If you get performance issues with this Bathurst 2016 release,
       it's the editor's fault. He must have done something with
       textures or added other things that hurt performance.
       *****************************************************
       Page 1 of 2
   DIR Next Page