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       #Post#: 3573--------------------------------------------------
       Re: Project Cars 2
       By: Chad Brown Date: July 15, 2017, 9:50 pm
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       As if not having a marketing plan at all is a bad thing?
       #Post#: 3576--------------------------------------------------
       Re: Project Cars 2
       By: Tig_green Date: July 16, 2017, 6:39 am
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       I also think that AC has most healtiest business plan. Not sure
       though if giving rf2 devs more money would give us more stuff
       given how complex product this is.
       #Post#: 4090--------------------------------------------------
       Re: Project Cars 2
       By: Tech G Date: August 18, 2017, 9:23 am
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       Well I have to say having watched a few of the promos and
       explanation vids for PCars 2, if we ignore the physics and tire
       model for now, the rest of the game looks amazingly polished and
       just really nice little built in features.  I really hope the
       Studio 397 new UI, Online System and other items step up as
       well.
       However, initial comments on the physics and tire model say it's
       an improvement on pCars 1, but nothing amazing, which is kind of
       as expected.  Also, they do not have driver swaps, so for the
       endurance boys this will be a none starter.  Finally, it seems
       they have included a lot of historic cars for which the car
       models are amazing, but they had no why of really modelling the
       actual driving physics and tire models, so these are just there
       best guess or some kind of generics model.
       I will at some point probably pick up a copy, just to try it
       out, but maybe after it goes on sale.
       #Post#: 4091--------------------------------------------------
       Re: Project Cars 2
       By: Guiga Date: August 18, 2017, 9:57 am
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       Given how far behind they were in their attempt of the tire
       development in the first one, and never got that sorted, I doubt
       it has been by now. And then add different driving disciplines,
       there's no way. But the tracks are updated material that was
       held back from pC1 release for future cash-in, with all
       inaccuracies that rival ISI still in big evidence. The bugs and
       glitches speak for themselves with lackluster AI. And then there
       is the game design and single-player options. pC1 advertised an
       amazing premise and released something that had nothing to do
       with it.
       pC2 is promising a lot but buying this before waiting a few
       months of reviews, bug reports, and user comments to flesh out,
       is too naïve.
       #Post#: 4094--------------------------------------------------
       Re: Project Cars 2
       By: Tech G Date: August 18, 2017, 6:29 pm
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       Yeap I agree, I won't be rushing out to buy it, I didn't with
       the first one either, but it doesn't stop the frustration with
       so may silly little things that rf2 should do better. Even
       trying to find a car or track offline is frustrating as the
       folders and naming is all over the place.  Simple things that
       could easily be improved to make the user experience better.
       #Post#: 4095--------------------------------------------------
       Re: Project Cars 2
       By: Guiga Date: August 18, 2017, 9:01 pm
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       That's the appealing aspect of pCARS: quantity of vehicles and
       circuits.
       #Post#: 4448--------------------------------------------------
       Re: Project Cars 2
       By: Simon J Date: September 20, 2017, 2:24 am
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       i will be buying it for sure :)
  HTML https://www.youtube.com/watch?time_continue=28&v=sRd49dB0SGY
       #Post#: 4460--------------------------------------------------
       Re: Project Cars 2
       By: Tech G Date: September 20, 2017, 10:48 am
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       Damn it, I was really gonna give this title a miss, but I have
       to say a number of the reports I have seen do say similar things
       about the significant improvements.  Also that rain effect and
       the live track stuff look amazing!
       I am going to wait a while though, as I don't have time and I
       want to see what happens for a month or 2.
       #Post#: 4471--------------------------------------------------
       Re: Project Cars 2
       By: Tig_green Date: September 21, 2017, 1:11 am
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       I probably won't rush into it either but I would like to try it
       out at some point.
       Race engineer, career mode and those weather effects are all
       something rf2 could learn from.
       But it still seems to have some arcade elements like going over
       kerbs and offroad like nothing, bad (first lap) AI and driving
       racing cars on snow :P
       They will probably release more content and also improve the
       game so some of the concerns the reviewer had are weird at this
       point.
       -Matt
       #Post#: 4472--------------------------------------------------
       Re: Project Cars 2
       By: Simon J Date: September 21, 2017, 1:12 am
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       [quote author=Tech G link=topic=244.msg4460#msg4460
       date=1505922523]
       Damn it, I was really gonna give this title a miss, but I have
       to say a number of the reports I have seen do say similar things
       about the significant improvements.  Also that rain effect and
       the live track stuff look amazing!
       I am going to wait a while though, as I don't have time and I
       want to see what happens for a month or 2.
       [/quote]
       Well not sure how but I accidentally brought it last night
       forgot till just now ;D
       went for the  Project CARS 2 Deluxe Edition was discounted  a
       bit then too.
       not sure on difference between the 2 bar £20
       I don't buy many games but got 26 racing games plus Ghost Recon
       i got free   ;D
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