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       #Post#: 253--------------------------------------------------
       Invio - [VG] The War Z Role-playing Server 
       By: StephenJackson Date: February 11, 2013, 4:23 pm
       ---------------------------------------------------------
       Our server will be considered the "game-world". The name of this
       world is Invio. Therefore our version is set in the land of
       Invio. We have chosen this name because it means "Wasteland" in
       Latin..
       The History of Invio
       Before the zombie apocalypse, Invio was formerly the state of
       Colorado in the United States of America. It was a thriving
       state, with pockets of communities spread through out the land.
       Its two biggest cities were Campos and Boulder City. Campos was
       at the heart of Colorado, a bustling and lively city from which
       the state was run by the government. While Boulder City was
       situated further north, and was surrounded by water on all
       sides.
       With reports of a Zombie apocalypse emerging from across the
       globe, panic started to spread throughout the US. The first
       signs of the virus appeared in Seattle, and swiftly spread,
       consuming the nation and wiping out 99% of the population in the
       process. Small groups of survivors banded together, but as the
       undead outnumbered the living, supplies ran low and bandits
       ruled the wasteland, one by one these groups perished.
       Colorado had a very strong religious following, and it was this
       faith which many turned too. The "Wasteland" became known as
       Invio. The name stuck...
       The Factions
       As the survivors began to accept their situation, they often
       splited into two categories. Those who wanted to rebuild the
       world around them, and those set on making life a living hell
       for anyone but themselves. Each side naturally adopted its own
       territory and borders, but where never contempt with what they
       had. Throughout the years, several wars broke out between the
       factions. Thankfully, recent weeks have bought times of peace,
       giving each faction time to resupply and gain much needed rest.
       Below is a list of factions fighting in Invio
       The Government
       Members of the government and military at the time of the
       outbreak manged to survive the initial apocalypse and the years
       which followed. This band of survivors settled in the North of
       Invio. The "Capital" of Invio is Blue Ridge, a safe settlement
       where the government troops and citizens are safe from the
       zombies and other factions which roam Invio.
       Its surrounding territory stretches from Crystal Lake, down to
       Clearview and left to Smallville.
       This small pocket is considered easier to defend and provides
       the citizens with the supplies they need to survive.
       The Black Guard
       The Warlord clan have no intentions of restoring peace or
       uniting all factions together. Instead they would rather do as
       they please. Raiding other factions territory, cities and towns
       to get the supplies they need to survive.
       Anyone travelling through bandit territory can expected to be
       followed and ambushed, always laying in wait and always
       prepared, the bandits are the ultimate guerilla fighting force.
       The bandits are very similar to the psychopaths, except they
       have grouped together to cause more mayhem.
       Everyone is an enemy to the Warlord Clan.
       Tycho Darkwaters Security Services
       The TDSS have a HQ but no territory. After finding their way to
       Colorado, they decided to set up in the abandoned Police Station
       in Frosty Pines. They view themselves as mercenaries for hire,
       however they are neutral with the Government who allow them
       access to the Safezone.
       They gather what resources they can from the settlements in
       Colorado, and offer their services to other factions in exchange
       for resources.
       Their prefered method of playing is in tactical groups, sneaking
       up on others and remaining undetected.
       However as with other factions, they will not KOS unless they
       see you as a direct threat to their faction.
       Merchant's Guild
       Gildam Mercatoria
       Also know as the merchant guild is a faction that has recently
       moved into Colorado and consolidated themselves there through
       trading and commerce.
       They are known to scavenge the battlefields after the battles
       are over, though they often also participate in these battles
       themselves, often with hired bodyguards amongst them.
       They welcome all factions into their settlement for trading
       purposes, though if it is a faction that they are currently at
       war with they will be escorted by armed guards after having
       shown that they carry no weapons on them.
       The Merchants guild are known to liberally use Military grade
       weapons to protect their goods and have often shown some skill
       in using these weapons.
       There are rumours that a branch of the Merchants guilds do not
       wait till after the battle is over to scavenge the goods but
       simply take them from people, however
       this is simply unsubstantiated rumours and have not been proved
       to be true.
       The merchants generally travel in groups of 1-3 though larger
       caravans have been known to travel the country side.
  HTML http://img855.imageshack.us/img855/4237/newwarzmap.png
       Blue = Government
       Red = Warlords
       Green= FSK
       Yellow = Unclaimed Territory
       #Post#: 255--------------------------------------------------
       Re: Invio - [VG] The War Z Role-playing Server 
       By: Axhibeck Date: February 11, 2013, 6:37 pm
       ---------------------------------------------------------
       So the Psychopaths own no land whatsoever? I guess that's the
       role of lost wanderers in an apocalypse. As for the unnamed
       clan, they are bandits. Should they be organized (E.g: The Great
       Khans from Fallout: New Vegas who reside in Red Rock Canyon)
       they should have some name that provokes a sense of superiority,
       domination and, ultimately, mercilessness. Should they be
       disorganized (E.g: Fiends from Fallout: New Vegas) they should
       possess a name that strikes fear into their enemies, asserts a
       powerful but somewhat limited control and should be sporadic:
       random, usually makes a little reference to the actual history
       of the clan but not by much.
       #Post#: 256--------------------------------------------------
       Re: Invio - [VG] The War Z Role-playing Server 
       By: StephenJackson Date: February 12, 2013, 4:19 am
       ---------------------------------------------------------
       Sounds good, Although I'm thinking that a more organized warlord
       clan would be easier to manage and implement in our scenario.
       But there is nothing stopping them breaking off an starting a
       civil war between themselves ;)
       Our ideas for a name for this clan?
       And I also need a Leader for the Peoples Republic of Invio, any
       volunteers?
       #Post#: 335--------------------------------------------------
       Re: Invio - [VG] The War Z Role-playing Server 
       By: Panah Date: February 13, 2013, 3:18 pm
       ---------------------------------------------------------
       [quote author=StephenJackson link=topic=75.msg256#msg256
       date=1360664344]
       And I also need a Leader for the Peoples Republic of Invio, any
       volunteers?
       [/quote]
       I might, im not sure if i wanna join the goverment or the
       peoples republic, give me a day to decide :P
       #Post#: 338--------------------------------------------------
       Re: Invio - [VG] The War Z Role-playing Server 
       By: StephenJackson Date: February 13, 2013, 3:53 pm
       ---------------------------------------------------------
       Since we don't have a PRI clan created yet, you could create
       your own clan to take over the PRI spot. This faction can be
       totally different to the PRI.
       These were just some basic structures I invented, but if someone
       wants their own faction, then it can take the place of the PRI
       :)
       #Post#: 340--------------------------------------------------
       Re: Invio - [VG] The War Z Role-playing Server 
       By: jetcutter Date: February 13, 2013, 4:17 pm
       ---------------------------------------------------------
       Where do I find the application? nevermind got it.
       #Post#: 341--------------------------------------------------
       Re: Invio - [VG] The War Z Role-playing Server 
       By: StephenJackson Date: February 13, 2013, 4:18 pm
       ---------------------------------------------------------
       Hey, Welcome to the forums :)
       here it is
  HTML http://visiongaming.createaforum.com/the-war-z-server-discussion/application-to-join-invio/
  HTML http://visiongaming.createaforum.com/the-war-z-server-discussion/application-to-join-invio/
       #Post#: 342--------------------------------------------------
       Re: Invio - [VG] The War Z Role-playing Server 
       By: jetcutter Date: February 13, 2013, 4:19 pm
       ---------------------------------------------------------
       [quote author=StephenJackson link=topic=75.msg341#msg341
       date=1360793910]
       Hey, Welcome to the forums :)
       here it is
  HTML http://visiongaming.createaforum.com/the-war-z-server-discussion/application-to-join-invio/
  HTML http://visiongaming.createaforum.com/the-war-z-server-discussion/application-to-join-invio/
       [/quote]
       Thank you for the warm welcome.
       #Post#: 349--------------------------------------------------
       Re: Invio - [VG] The War Z Role-playing Server 
       By: Panah Date: February 13, 2013, 4:30 pm
       ---------------------------------------------------------
       Well, i did make something of a clan for the Dark Eden project,
       but they never answered me back on if it was alright.
       I will ofcourse change this to meet PRI standards, if
       acceptable.
       Let me know if it's doable.
       [IMG]
  HTML http://i1252.photobucket.com/albums/hh572/MINERMINER/badge_zps6e10b3dd.png[/img]
       Description
       When news of the zombie outbrake in USA reached Europe, Norway
       was quick to respond.
       They sent a regiment of highly trained special forces known as
       FSK.
       Their assignment is to aid the US goverment in colorado, by:
       - Clearing zombies from towns, so the people can rebuild.
       - Maintain the border set by the US goverment.
       - Preform scout attacks across the border to gain intel.
       Expectations of the team
       The team members need to be able to:
       - Keep the head cool during firefights.
       - Make quick decision about life and death.
       - Trust your life with the fellow team member.
       Territories
       The teams main base of operations will be at Blue Ridge.
       Life as a FSK soldier
       The life of an FSK soldier will be harsh and tough.
       Whit plenty of tasks to do, there will be little to no rest.
       Homesick will occure, with men missing their wifes and women
       misses their husbands.
       Food and water will be rare, and go hungry and thirsty will
       be common for the FSK soldiers.
       Faction Leadership
       Major Hans Strase
       *Clans Based on the Goverment
       This regiment has been ordered to to follow orders
       of the goverment, if no goverment orders have been
       given, these men are to follow the orders of
       the Norwegian Army.
       How to Join/Requirements?
       Will be playing in EU time zones primarly.
       Be able to roleplay and most of all,
       BE A TEAMPLAYER
       Send an application to join FSK in the game.
       #Post#: 351--------------------------------------------------
       Re: Invio - [VG] The War Z Role-playing Server 
       By: StephenJackson Date: February 13, 2013, 4:32 pm
       ---------------------------------------------------------
       I allow this faction in-place of PRI if you will take the Castle
       Pine as your Safe settlement rather than Blue Ridge?
       Or do you wish it to be a sub-division of Invio Government?
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