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       #Post#: 2187--------------------------------------------------
       need help with king of the hill
       By: nathan Date: March 17, 2013, 4:44 pm
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       as in the title im trying to make a king of the hill map but i
       need help with the scripting,
       if someone wants to help me out here who knows a bit of
       scripting
       ( i need a border and a capture zone + timer )
       thanks in advance
       #Post#: 2189--------------------------------------------------
       Re: need help with king of the hill
       By: Jackson Date: March 17, 2013, 5:52 pm
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       I would like to help but I have too many projects with Chernarus
       Server :|
       #Post#: 2190--------------------------------------------------
       Re: need help with king of the hill
       By: nathan Date: March 17, 2013, 6:43 pm
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       aw to bad well maybe someone else ?
       #Post#: 2197--------------------------------------------------
       Re: need help with king of the hill
       By: TheDictator Date: March 18, 2013, 2:05 am
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       just make it like put a radio active that circle cherno so they
       wouldnt be able to get out of cherno and put some mines and
       booby trap and the rules should be the person who will last for
       2 mins on the highest building in cherno. no need to thank me
       lol
       #Post#: 2204--------------------------------------------------
       Re: need help with king of the hill
       By: nathan Date: March 18, 2013, 10:33 am
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       well, its not in cherno its a ZUB (castle ruins) in chernarus so
       and i got the mines and booby traps i just need someone to tell
       me how i can make a screen that shows how long someone stood in
       a certain area in total and when the area is contested it stops
       counting
       #Post#: 2205--------------------------------------------------
       Re: need help with king of the hill
       By: Jackson Date: March 18, 2013, 11:22 am
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       You need to create a public variable.
       Once a player from the playerarray list has entered the zone,
       then set the variable true. If the player leaves the zone, set
       the variable false.
       Get the timer to count your desired time and if after that time
       the variable = true then stop/restart the mission as someone has
       captured the area.
       To stop the timer if someone else enters, you can do this.
       When the player enters, if the variable is already true then
       stop the timer or send a message saying 'The area is now
       contested'
       Start the timer example:
       Every 10 seconds, it will check if the hill has a player in it
       _playerinzone = false
       if(player distance getmarkerpos "hill" < 50 ) then
       {
       _playerinzone = true;
       hint "The hill is now being captured";
       };
       sleep 10;
       };
       Capturing the hill example:
       Every 10 seconds, it will check if the hill is contested
       if(player distance getmarkerpos "hill" < 50 && _playerinzone =
       true) then
       {
       hint "The hill is now contested";
       };
       sleep 10;
       };
       These are just examples, I'm not sure if they work but when I
       get some free time, I'll try and make my own capture the hill
       version.
       #Post#: 2206--------------------------------------------------
       Re: need help with king of the hill
       By: nathan Date: March 18, 2013, 12:50 pm
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       awesome thanks il try to test it to see if it works
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