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       #Post#: 582--------------------------------------------------
       Ideas for Alpha 6.0 Reset
       By: moedeb27 Date: February 18, 2017, 4:09 am
       ---------------------------------------------------------
       Ok, so we have no actual date for the Alpha 6.0 update and not
       100% sure that the devs will suggest a server wipe. It is
       however a good bet that they will suggest it is the way to go
       based on previous major releases.
       Here is your opportunity to make some suggestions for the make
       up of your galaxy. Just because you request/ask for/suggest
       doesn't mean it will happen, however if we believe it is a good
       idea then we would certainly be silly to ignore it. I would also
       think by now our regular players would know that we are
       certainly open to adding in player ideas.
       So a few things that you don't need to suggest:
       [list]
       [li]Adding the extra resource asteroids across more systems -
       already going to do this[/li]
       [li]Adding new and extra planets (this one isn't going to be
       happening anytime soon - we have lots of planets and the ones we
       have are potentially going to need updating as part of the 6.0
       release and therefore will be a lot of work already)[/li]
       [/list]
       We are going to make all starter systems one way as part of the
       next reset. This will mean as soon as you warp out of the system
       you will not be able to return. You also will not be able to
       warp between starter systems as all (there will be no way to
       enter a starter system at all from any non starter system).
       So why are we doing that?
       Well we've decided that it will be a good way to keep the
       starter systems clean and available for new players. As you
       reach a level where you can and want to explore there will be
       PvE systems available to settle in and make home that you will
       be able to come and go from as much as you like, they will also
       have plentiful resources. Therefore you will not be
       disadvantaged at all by moving to these systems, but new players
       will be able to use the starter planets/systems for what they
       are designed for, without them filling up with fully established
       players and factions.
       In a different thread
  HTML http://www.venatusaustralia.com/venatus-australia-server-feedback/possible-new-systems/<br
       />it was suggested that we look at putting more planets beyond
       Rapina to encourage settling on either side of it and therefore
       maybe making Rapina more of a focal point (for those that don't
       know why Rapina is important, it has a huge abundance of
       absolutely every resource available in the game). With that in
       mind, but taking into account that we are not going to be adding
       more planets for a bit, we have come up with the following star
       system to implement with the Alpha 6.0 reset.
  HTML http://imageshack.com/a/img923/4617/om46iz.png
       The idea of this is to have two distinct sides and we could even
       look at having two different origins if people thought that a
       fun thing to do. Although one side appears to be better off than
       the other, they are both actually quite even. One side has 2
       starter systems, but the other side has 2 PvP systems with the
       rare resources, so it does even out. Those starting from Andreas
       can choose which side of the galaxy to join when they are ready
       to leave the cotton wool of Andreas.
       Please feel free to respond with your ideas (or objections to
       what is suggested), but please be somewhat sensible, always
       respectful of others ideas and their comments.
       Lets get something a little different going for our next reset
       ;D
       #Post#: 583--------------------------------------------------
       Re: Ideas for Alpha 6.0 Reset
       By: datristan Date: February 18, 2017, 11:43 am
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       This looks like a good idea..
       as long as Ludius & Centaris are offered as an Advanced Starting
       area for people already promised a place in factions.
       Dat
       #Post#: 584--------------------------------------------------
       Re: Ideas for Alpha 6.0 Reset
       By: Elpmasjj Date: February 18, 2017, 6:18 pm
       ---------------------------------------------------------
       Bloody awesome Moe. Thanks so much. Without these changes all
       the time, I reckon the players get a little edgy and start to
       lose interest.
       I reckon a server wipe is a great idea. It'll "freshen" everyone
       up and make them urgent.
       (Especially those with giant CV's that'll need to scrounge up
       100's K ore (SimpleTech, Havoc, etc :o)
       The one-way starter planet thing is fabulous.
       datristan's point is a good one, but I sit on the other side of
       the fence.
       Do the grind no matter how advanced you are. Shouldn't take you
       long to CV and warp and get to your friends.
       Prevent total noobs "accidentally" starting on a planetary
       system.
       And if we wipe for 6.0, then we (as factions) should plan which
       starter planet to begin on, then work together as a team to get
       up and warp out of there, together on 1 CV.
       Thanks again Moe and all you other guys. You are much
       appreciated and much of your work goes unnoticed.
       ELP of None Incorporated [0IN]
       #Post#: 585--------------------------------------------------
       Re: Ideas for Alpha 6.0 Reset
       By: moedeb27 Date: February 18, 2017, 8:08 pm
       ---------------------------------------------------------
       [quote author=datristan link=topic=176.msg583#msg583
       date=1487439797]
       as long as Ludius & Centaris are offered as an Advanced Starting
       area for people already promised a place in factions.
       [/quote]
       They will Not be starter systems at all, people will have to
       make their own way to those systems after doing the work to get
       there or as Elp mentioned, organise beforehand and start with
       the rest of their faction on the same starter planets.
       #Post#: 605--------------------------------------------------
       Re: Ideas for Alpha 6.0 Reset
       By: Spanners44 Date: February 28, 2017, 8:26 am
       ---------------------------------------------------------
       Looks great. The only problem I can see is that the Blue systems
       could get very crowded very quickly unless you do something like
       restrict large factions to having only 1 base in those systems
       (or 1 base per playfield in system). The idea of having 2 sides
       with contested systems between is great.
       #Post#: 610--------------------------------------------------
       Re: Ideas for Alpha 6.0 Reset
       By: Elpmasjj Date: March 3, 2017, 2:25 am
       ---------------------------------------------------------
       Spanners44, the admins have expressed concern about large
       factions having too many cores in the starter planets also.
       None Incorporated [0IN] is planning to have 1 BA for the entire
       faction. The starter planet and coordinates have already been
       chosen.
       The goal of the faction is to build a CV as quickly as possible
       and get as many members, hopefully all, out of the starter
       system.
       #Post#: 615--------------------------------------------------
       Re: Ideas for Alpha 6.0 Reset
       By: aza9999 Date: March 4, 2017, 3:14 pm
       ---------------------------------------------------------
       Maybe an alternative/slight change to what Datristan suggested,
       have a noob PVE planet like andreas currently is with no
       predators/aggressive POI's and an advanced starter planet that
       has predators and aggressive POI's but is still one-way and you
       have to farm and build your own CV to get off? It would be more
       like a starter planet on a vanilla server/single player game.
       Personally for me Andreas was painfully slow and boring with the
       only way to level being to mine, construct and kill animals. I
       like to start fighting bad guys as soon as possible.
       That's just me though, and i do understand why some people
       prefer it the way it currently is.
       #Post#: 616--------------------------------------------------
       Re: Ideas for Alpha 6.0 Reset
       By: moedeb27 Date: March 5, 2017, 4:23 am
       ---------------------------------------------------------
       [quote author=aza9999 link=topic=176.msg615#msg615
       date=1488662040]
       Maybe an alternative/slight change to what Datristan suggested,
       have a noob PVE planet like andreas currently is with no
       predators/aggressive POI's and an advanced starter planet that
       has predators and aggressive POI's but is still one-way and you
       have to farm and build your own CV to get off? It would be more
       like a starter planet on a vanilla server/single player game.
       [/quote]
       The other green systems are all starter planets and have varying
       degrees of toughness about them, in all there would be 10
       starter planets and as far as systems/playfields/planets filling
       up we will be monitoring it and any faction/player being really
       over the top will be chatted to, so as that we can understand
       why and a decision would be made as to letting them keep all
       their stuff / removing some or simply adding more systems that
       allows people to move to.
       We are lucky with our server and the Devs improving the game
       optimization that we have some capacity to add more :)
       #Post#: 620--------------------------------------------------
       Re: Ideas for Alpha 6.0 Reset
       By: Elpmasjj Date: March 7, 2017, 3:41 am
       ---------------------------------------------------------
       Whatever the map configuration, there'll be pros and cons, and
       suitability to certain styles of play.
       Safe assumption that when 6 is released and there'll be a flood
       of users which will push limits.
       I just hope that everyone can be respectful and patient,
       particularly when something goes wrong,
       or someone does something that upsets someone else.
       Please be mindful of the culture that Moe & Andy started.
       It's always a good thing to have another quick read over their
       rules
       Thanks for the inspiring creativity and entertainment everyone,
       ELP
       #Post#: 621--------------------------------------------------
       Re: Ideas for Alpha 6.0 Reset
       By: Andy Date: March 7, 2017, 4:08 am
       ---------------------------------------------------------
       I think the map idea will be good, as it is a little more
       structured this way. We'll probably need to create another
       starter system with three planets to balance the sides out.
       Hopefully we won't have to worry about starter planets being
       full this time round, as experienced players should move on to
       other PvE or PvP worlds as soon as they are warp drive ready I
       would think. We'll have plenty of other systems to accommodate
       players & factions alike.
       But yeah, throw us your ideas because we may be able to
       implement them as we get ready for the change.
       Andy.
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