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       #Post#: 78--------------------------------------------------
       Re: Strategy thread
       By: Shade939 Date: September 28, 2013, 10:51 pm
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       I assume at the moment we have a 6 man team, despite the fact
       that Asmus has yet to manifest.
       Asmus, Code, Orange, Shade, Shaman, and then Tristriam.
       Booth teams need their own Tactical CIC system to protect
       against stealthers, and the offensive team will probably need to
       be comprised of our fastest characters, which I assume will be
       me and Code. The problem is that I then have no idea of who the
       third member would be, because I suspect that we don't have any
       other team members with enough speed to really keep up with us.
       #Post#: 79--------------------------------------------------
       Re: Strategy thread
       By: OrangeP47 Date: September 28, 2013, 10:55 pm
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       Asmus knows about here, dunno why he isn't active.
       Speed is indeed something the USN isn't strong in.  If need be I
       can bump up the Razor's speed though, as I have a large discount
       for engines, and make it the third attacker.  I can get it up to
       around 700ish at the cost of some HP in the final design.  Even
       if I'm on defense though I'd like to make them second guess
       everything with that cloak.  It was only 17 RP, so why not, heh.
       #Post#: 80--------------------------------------------------
       Re: Strategy thread
       By: Shade939 Date: September 28, 2013, 10:58 pm
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       Ok, I wouldn't overly complain about having a character with 700
       sped join the attacker team, it would also be a simple thing for
       me to pick up a PR cloak. So depending on if Code could also
       grab one of those for his character?
       #Post#: 81--------------------------------------------------
       Re: Strategy thread
       By: OrangeP47 Date: September 28, 2013, 11:00 pm
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       Yeah, looking at my notes, it would only take about 50RP for me
       to boost to that level.  Should be more than covered.
       #Post#: 82--------------------------------------------------
       Re: Strategy thread
       By: Shade939 Date: September 28, 2013, 11:03 pm
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       So, can your character get over a 100% chance to ignore attack
       negations using Precog-Strikes?
       #Post#: 83--------------------------------------------------
       Re: Strategy thread
       By: OrangeP47 Date: September 28, 2013, 11:05 pm
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       Looking at 160% probably.
       #Post#: 84--------------------------------------------------
       Re: Strategy thread
       By: Shade939 Date: September 28, 2013, 11:08 pm
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       Ok, that should leave us covered against any Latents capable of
       using an insane number of Precog Dodges per turn then.
       #Post#: 85--------------------------------------------------
       Re: Strategy thread
       By: OrangeP47 Date: September 28, 2013, 11:11 pm
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       I'm not sure if that works against dodges, as dodges say they're
       specifically irreducible.  I think it's more like shields maybe.
       Either way, Marie isn't taking down Brainless singlehandedly :P
       #Post#: 86--------------------------------------------------
       Re: Strategy thread
       By: Shade939 Date: September 28, 2013, 11:14 pm
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       I've checked with Maderfole before and you can bypass Precog
       Dodges with a high enough attack negation chance reduction from
       Weapon Specialization, so I assume it works the same for Precog
       Dodges. This was what he sent me.
       "Any sort of attack negation is viable, from D2 Fields to Styles
       to Precognitive Dodges."
       #Post#: 87--------------------------------------------------
       Re: Strategy thread
       By: OrangeP47 Date: September 28, 2013, 11:16 pm
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       Ah, well that's interesting.  I doubt Aedan's going to be as
       fragile as he was in 5X, but maybe I can indeed ping him them.
       He's still going to need team effort probably though.  With my
       setup I should be able to use two precog strikes per round
       though, but I don't want to eat through them too fast if I don't
       have to.
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