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       #Post#: 1180--------------------------------------------------
       Re: General chat
       By: Code Date: October 14, 2013, 6:12 pm
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       Bomber?
       #Post#: 1182--------------------------------------------------
       Re: General chat
       By: Tristraim Date: October 14, 2013, 7:05 pm
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       No backup at all, against a crappy island with crap
       environmental effects.
       Good thing I brought Hoverthrusters. So Shade and Code will
       start scouting, while the rest of us sit tight? Wouldn't it be
       alright if we scouted more of our starting area?
       #Post#: 1183--------------------------------------------------
       Re: General chat
       By: Tristraim Date: October 14, 2013, 7:08 pm
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       Question: What would happen if I missed with a nuke?
       #Post#: 1184--------------------------------------------------
       Re: General chat
       By: Maderfole Date: October 14, 2013, 7:12 pm
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       Of course you can scout more of it.  Try to find some other
       VLT's and any other hidden surprises in the area.
       If you missed with a nuke I would roll randomly to see which hex
       it impacted, in a line along your attack vector, out to maximum
       of your distant range.
       #Post#: 1185--------------------------------------------------
       Re: General chat
       By: OrangeP47 Date: October 14, 2013, 7:14 pm
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       Perhaps we can compromise to a degree with the earlier plan.
       I'm tempted to scout this zone with the Razor, though stick
       fairly close to the main team, allowing you two to scout further
       out.  This has another purpose in potentially hiding behind a
       rock ridge, then jumping out after any attackers have spent
       their turn to counter attack them, rather than present myself as
       an immediate target seeing as we're really screwed as far as
       those PR cloaks we got here...
       #Post#: 1186--------------------------------------------------
       Re: General chat
       By: OrangeP47 Date: October 14, 2013, 7:39 pm
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       Doing the math, I can move 177ish hexes per turn.  So that
       should be good enough to check out that area to the North that
       we can't see into.  For now I won't bother being on the ground.
       #Post#: 1187--------------------------------------------------
       Re: General chat
       By: Maderfole Date: October 14, 2013, 8:01 pm
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       Fly too fast and you'll miss things.
       Scouting is about the slow and steady investigation.  Not the
       rapid flyby.
       #Post#: 1188--------------------------------------------------
       Re: General chat
       By: OrangeP47 Date: October 14, 2013, 8:02 pm
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       Well it's well within my range to fly back in an emergency, is
       my point.  On my way out I'll definitely go slower.
       #Post#: 1189--------------------------------------------------
       Re: General chat
       By: Shade939 Date: October 14, 2013, 8:27 pm
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       By all means feel free to scout around the starting zone, I'm
       guessing that the first zone that me and Code will begin
       exploring is the center zone, and probably run into several
       other players.
       #Post#: 1190--------------------------------------------------
       Re: General chat
       By: Code Date: October 14, 2013, 8:27 pm
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       That could work. Razor may function as conventional scouting,
       and me and Shade can go on Fetch-Quests!.
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