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#Post#: 1004--------------------------------------------------
Re: General chat
By: Code Date: October 12, 2013, 6:13 pm
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Oh fuck.
#Post#: 1005--------------------------------------------------
Re: General chat
By: OrangeP47 Date: October 12, 2013, 6:15 pm
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We just need to shoot the medic first more so than before.
#Post#: 1006--------------------------------------------------
Re: General chat
By: Tristraim Date: October 12, 2013, 6:16 pm
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I figure a nuke would take them ALL out ASAP.
Maybe engage them, then have the Teotl Tlatoani come from an
angle and nuke them while they're healing....
#Post#: 1007--------------------------------------------------
Re: General chat
By: PageofDiminuativeLizards Date: October 12, 2013, 7:19 pm
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See, told you. It's all IC.
#Post#: 1008--------------------------------------------------
Re: General chat
By: Shaman Tonberry Date: October 13, 2013, 5:43 am
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We don't have to outwardly kill the medic. A few shots from the
Ionisation cannon, with 16 rounds on Special components
disabled, chicken's done anyway.
#Post#: 1009--------------------------------------------------
Re: General chat
By: PageofDiminuativeLizards Date: October 13, 2013, 9:45 am
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Assuming she didn't put anything into Backup OS.
#Post#: 1010--------------------------------------------------
Re: General chat
By: Code Date: October 13, 2013, 10:33 am
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Which leads to an interesting question: CAn you Ionize Backup
OS?
#Post#: 1011--------------------------------------------------
Re: General chat
By: Shaman Tonberry Date: October 13, 2013, 2:57 pm
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Code: yes
Page: she'd have to burn through a lot of them. sure, 20% of EMP
resistance reduces the turns by 1 and one OS reduces that by 3.
#Post#: 1012--------------------------------------------------
Re: General chat
By: Code Date: October 13, 2013, 3:08 pm
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Then shouldn't Ion-Ds benefit from Weapon Spec/LockOn's EMP
resistance ignore bonus?
#Post#: 1013--------------------------------------------------
Re: General chat
By: Shaman Tonberry Date: October 13, 2013, 5:57 pm
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That's how I got base 6 rounds instead of 1. 11 more for the
crit mod. And a 125% crit chance, given the amount of slots on
that baby;]
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