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       #Post#: 3124--------------------------------------------------
       Kabyl's Stuff and Things
       By: Haywire Date: August 19, 2017, 11:20 am
       ---------------------------------------------------------
       I spend 99.99% of my time bored with whatever it is I'm doing at
       the time. Because of this I spend most of my time thinking and
       daydreaming, so I have a few arc and story ideas that I've come
       up with in the process. I'mma dump them here if that's okay, so
       I can have a place to keep them and possibly further develop
       them into something that could maybe be run/written someday.
       #Post#: 3130--------------------------------------------------
       Re: Kabyl's Stuff and Things
       By: Haywire Date: August 19, 2017, 11:36 pm
       ---------------------------------------------------------
       I’m bad with titles so I’ll just call this one… iunno…
       Bingle Bang: The Quest for Dang
       Special Snote: Everything I plan does not take into
       consideration firearms nor modern technology. I usually try to
       keep it close to show canon if it can be helped.
       A bare bones summary and very light description of what I'd have
       in mind:
       Not too long ago I spent way too much time thinking about
       characters and junk that, in a perfect world, would be used in a
       series of fan fic stories if I didn’t procrastinate like crazy.
       Each I find could be converted to a forum arc with some work.
       One would be a prequal taking place after Nightmare Moon but
       before the Mane 6 are born. I thought it would be fun to screw
       around with the time period before the Elements and flesh out
       what could have happened in that time.
       This would be during a time where - without the elements -
       serious threats obviously would have been dealt with by special
       teams, knights, the military, guards and blah blah. Could be a
       chance to make a character where you can have them establish
       some lore for the past and be referenced or met by current
       characters later on in their life should you wish to have an
       aged veteran appear somewhere down the line. They could be a
       jumping off point for further stories involving them,
       experienced characters that could provide adventures of their
       own for current ones, a grumpy old codger, hublablubahblub.
       This particular story would be relatively grand in scale but,
       considering the time period and the fact that characters
       participating would more or less be created specifically for
       this, relatively self-contained and focused. There would be a
       big bad, battles, arc NPCs, the works, but the fact that we know
       the world ends up the way it does means strong encouragement of
       deciding how these characters that would be made for it end up
       towards the end. Since this would involve war, it would be a
       chance to make a character with how they end up being the focus
       as opposed to just being a regular character you would want to
       have participate in everything. Maybe you want to make a war
       hero that dies on the battlefield? Maybe they did something neat
       and earned themselves a statue in the Canterlot Castle gardens.
       Or maybe you can play someone who’s actions were vital but went
       unsung and only those that survive would be able to share their
       story.
       Drama and junk.
       The main bad guy would be a sort of hybrid character that would
       be difficult to explain as he would have reality warping
       abilities. Nothing terribly game breaking but enough to keep
       fighting him a very difficult thing to plan and pull off due to
       his ability to change immediate surroundings to a certain degree
       and influence perception. Some details on him would be
       immediately available to royalty due to them being royalty or
       whatever, and behind him would be his own faction, but beyond
       that RP would be needed to learn more.
       Starting of this would most likely be the main bad appearing
       somewhere and working to build strength while the good guys
       catch wind, try to locate and prevent his actions. Chances are
       they’d not succeed to make room for the escalating conflict, but
       mehbe can cut it short, or at least effect the way things role
       out later down the road, if actions are smart and just dang ass
       perfect.
       This story would I imagine be about Teen in rating but possibly
       upgraded to Mature if we wanted it to be more serious and what
       not. I would love to have planned moments and ideas collaborated
       with others to include to spice up the story, but the usual RP
       improv would still be the norm.
       Well, this killed a half hour or so. :P
       #Post#: 3158--------------------------------------------------
       Re: Kabyl's Stuff and Things
       By: Haywire Date: August 25, 2017, 9:16 am
       ---------------------------------------------------------
       Boom Zoom: The Tomb of Doom
       This idea is probably the most fleshed out of all of mine due to
       it having started as an arc idea for the previous forums then
       was rewritten to act as a standalone fan fiction that I’ve
       written a couple of chapters for already. It wouldn’t take much
       for it to be changed back into an arc for others to participate
       in.
       This story begins with a mystery involving the sudden
       appearances of wild and dangerous animals and creatures within
       several different cities in Equestria, presumably via magic as
       reports claim that they literally just appear out of thin air.
       The mayors of each are gathered to discuss what’s going on and
       devise a plan on how to anticipate the next occurrence as well
       as try to discover who’s responsible. Your characters would
       either be assigned to investigate should they be the type to be
       given orders from the crown or would be caught up in what’s
       happening due to having chosen to attend a festival being held
       in one of the two target locations deemed the most likely to be
       attacked. From there shenanigans would ensue.
       This story has what I like to think of as three major stages
       with increasing challenges and higher stakes the further along
       you go (duh), each area having its own characters, enemies and
       such that you would meet and need to deal with before learning
       more and moving on to the next to try and keep things fresh. The
       locations would be varied and not take place in one single town
       either, so expect some variety.
       I know, like, two of you may already know what happens in this
       story due to me having talked about it before, but even so you
       could still participate and maybe even help write it if you have
       any cool ideas you think would add to it. :P
       #Post#: 3416--------------------------------------------------
       Re: Kabyl's Stuff and Things
       By: Haywire Date: October 31, 2017, 2:03 am
       ---------------------------------------------------------
       Arc "pitch" if anyone is interested. This is for Boom Zoom: The
       Tomb of Doom. I remind that this would not include modern
       technology military or otherwise and would operate off of show
       canon only where magic is basically the driving force of
       everything.
       PART 1
       ---
       This heat sucked. Normally the summers of Equestria were
       merciful to its capitol but this year the season simply wasn’t
       having it. The trees did not move; they did not sway nor bend as
       the mellow breeze so commonly felt through-out the mountain side
       city of Canterlot had been nowhere to be found for weeks. If not
       for the occasional trembling twig or shaking leaf one would be
       fooled into thinking the parks of the city were a work of still
       life art. Pretty, but frozen and not easy to enjoy under the
       oppressive radiating heat infesting the still air. It didn’t do
       many favors for the populace that the city happened to have its
       own lake and waterfall running almost its entire length either -
       just outside of the walls mind you - making things wet and
       sticky for everyone without the free time to take a dip.
       You know what isn’t fun to wear when everything when the heavens
       are set to broil? Armor. Especially a set you’re required to
       wear for the entire day, much like the required dress of the
       Royal Guard posted around the city. It was interesting how
       quickly many of the guards had broken into their own little
       factions while under the oppression of Celestia’s sun. The
       guards out in the market square roasting in the oven that was a
       heavily populated area envied the ones on the walls since they
       occasionally felt the air move. The ones on the walls hated the
       ones inside the castle, what with their shade and cold stone
       walls and junk. And the ones in the castle? They hated their
       lives since they were the ones that had to listen to everyone
       complaining about the heat, but also because the “cold stone
       walls” did nothing for the sweat they had dripping from their
       brows. However, there were a few who found themselves hating
       their lives just that little bit more than the others as they’d
       fallen victim to a unicorn that had been walking through the
       castle and been very displeased by what he’d seen. A unicorn who
       demanded perfection from all he came across and didn’t hesitate
       to say so. A unicorn whom two guardsmen wondered if anyone would
       miss as he berated them for every little thing.
       “Straighten up. No slouching pony is going to wear that uniform
       and get away with it on my watch.”
       This unicorn was an elderly pony, one with wrinkles and a grayed
       yet disciplined mane kept carefully cut to set an example.
       “You’re glistening. Wipe yourselves down else a dignitary will
       slip on the puddles you’re leaving and use the accident for
       leverage.”
       His silvery coat was doing better than his mane but was not
       immune to the age he’d experienced. It was fading a bit in
       color, but it’s base color was still obvious enough.
       “Why can’t I see myself in your armor? You call this polished?
       You somehow guard the castle of our illustrious leaders and
       expect visitors to be impressed by a smudgy breastplate? This
       isn’t a nightclub, kiddo, and you aren’t some shady bouncer
       kicking out rowdy patrons after they vomit on your hooves. Clean
       yourself up!”
       His voice was raspy in that way only age could make it. Well,
       age and a lifetime of yelling at others.
       “Don’t you roll your eyes! Such disrespect! From a guardsman! I
       should have you stripped of your responsibilities and forced to
       clean latrines on the frontier! Or better yet, teleport you to
       the bottom of the ocean with a fresh set of gills and see how
       that plays out!”
       This unicorn’s name was Gleam. “Head Instructor Gleam” he would
       be quick to correct. He didn’t deal with unruly and sometimes
       unstable unicorn colts and fillies day to day to be referred to
       like any old pony. He had no authority over the guard - not
       anymore at least - but that hadn’t stopped him from laying into
       the two posted outside a set of massive and beautifully carved
       doors leading into one of the castle’s meeting halls. Believe it
       or not, it wasn’t even because of the heat that was making the
       guards next to him consider crimes against his property as this
       was just common behavior from him. A hair out of place, a horse
       shoe left rusty, a spear that did not stab to his exact
       standards, any of these examples and more were enough to incur
       his wrath and force one to suffer through a session of lectures
       and “back in my days”.
       “Your mane is supposed to be trimmed in a perfect yet subtle
       curve, colt,” Gleam scolded, jabbing a hoof at the plume of the
       guard to the door’s left, “This wavy irregular crap is why no
       one takes you seriously anymore. How can we say this is
       Equestria’s elite when you look like you just rolled out of bed?
       “And you!” his attention creaked towards the pony to the right,
       “You’re off center. Tilted! One of your shoes isn’t even with
       the rest. With a glance, I’d think a stiff wind could blow you
       over and I’m not an assassin waiting for just the right time to
       fall on one of the countless targets that frequent these halls.
       Get that fixed by tomorrow, and you better believe me when I say
       that I WILL come check to see if it was done. I know your face
       now. You can’t escape.”
       If everything these guards had done to help others in their
       lives could be repaid with one act, they’d settle for two
       individual pony sized meteors landing on them right about now.
       One wicked away some sweat from his forehead with a quick flick
       of magic, Gleam opening his mouth to object in some way when the
       holiest of sounds rang out through the hall.
       The doors opened. A shifting of heavy wood and mild woosh of
       moving air displaced by the weight.
       The guards nearly wept with joy as a yellow earth pony stepped
       out.
       “Head Instructor Gleam?’ she asked to which Gleam nodded
       impatiently, “Thank you for coming. The mayors have all arrived
       and are ready for you.”
       “It’s about time,” Gleam grumbled, “any longer and I’d have been
       forced to reform the royal guard into a proper legion the
       sisters could be proud of.”
       He shook his head and trotted forward past the doors. The guard
       he’d most recently criticized, now believing himself free of the
       unicorn and lacking in witnesses, looked to his counterpart and
       conjured an illusion of a rope with which he pretended to hang
       himself.
       “… You call that a noose!?” Gleams voice rang from beyond the
       doors, “I wouldn’t hang my worst enemy with that!” The doors
       shut with a slam, almost to punctuate Gleams sheer disapproval
       of the guard’s existence. The guard to the left chuckled while
       the one on the right dropped the illusion and groaned.
       #Post#: 3417--------------------------------------------------
       Re: Kabyl's Stuff and Things
       By: Haywire Date: October 31, 2017, 2:09 am
       ---------------------------------------------------------
       PART 2
       ---
       “That was a conspiracy to run my name through the mud and
       you know it!” a mare angrily exclaimed as Gleam entered
       the meeting hall.
       Things were already lively in here. Gleam took note of and
       recognized the ponies waiting for him to arrive while the yellow
       pony that let him in wandered off towards a corner of the room.
       There were six on the other side of those magnificent doors
       he’d passed just moments before. All were standing around
       a large table with plenty of space between them with the only
       exception Gleam could see being one fully equipped unicorn that
       seemed to be serving as a silent bodyguard for another. None of
       the rest were willing to get near any of the others for fear of
       them somehow smelling a secret, and their personal bubbles
       – as far as they were concerned – encompassed half
       of the country. A large and no doubt expensive rug was laid out
       beneath the wide circular table before them and light shone in
       from one of the many carefully organized windows spaced between
       several larger windows that held stained glass. Celestia help
       anyone who spilled a drink in here.
       “Never once did I even visit that dust swept hole in the
       ground let alone sell Cautious any lewd photos of anyone! I
       would never bring myself so low as to partake in such frivolous
       and degenerate activities just to strike at you,” the mare
       continued, a smirk creeping across her face, “besides,
       I’d never drop myself so low as to make them suffer seeing
       such pictures in the first place. None should live with the
       memory of having such a horrid thing burned into their
       memory.”
       Gleam recognized the voice before he’d even looked in the
       mare’s direction. Diligence, an orange Pegasus mare that
       was probably guilty of whatever she was being accused of. She
       had a reputation for digging up dirt and seeding rumors amongst
       the various governors, mayors and so forth across Equestria.
       Gleam had no patience for such things and was always annoyed
       when having to deal with her. She had this look about her that
       always made it feel like she knew something about you that
       you’d rather she didn’t, some creepy sensation that
       something private was about to be made public should she feel so
       inclined. Worst part was how much she enjoyed it.
       “How dare you imply that my mother is not a sight to
       behold!” a stallion shouted back from across the table,
       pausing for a second before catching himself and stuttering
       with, “Y-y-you know what I mean!”
       That was Merger, a light blue earth pony that thought shaving
       parts of his head would become a popular fashion trend. He was
       an idiot, pure and simple, and Diligence was playing him like a
       fiddle. Not once would he pause to think before speaking and
       Gleam considered him a worthy subject for someone to do a
       character study. He wouldn’t do it, but it would be worth
       having someone try to figure out how Merger managed to get to
       his position without being stamped out early on in his career.
       “Oh, they’re going to have a field day with that
       one,” another pony chimed in, this time a unicorn of a
       dark green hue, “you sure you don’t want to try that
       sentence again?”
       Gleam needed a second to place this one’s name. Dark green
       unicorn… He didn’t think he’d met him before
       but he’d had to deal with most of Equestria’s
       leaders at some point or another so he was sure he’d at
       least heard his name onc-
       “Go to Hell, Matrix,” Merger yelled, solving the
       mystery, “just skip the line and tell them I sent
       you!”
       Matrix only laughed while the fourth pony at the table - another
       Pegasus of a mild yellow - rubbed the bridge of her snout with a
       hoof.
       “I could have been organizing a banquet today,” she
       complained, “This is not how I wanted this weekend to
       go…”
       Vision? Gleam, thought her name had something to do with vision.
       Or seeing. Something like that. It was probably Vision. Either
       way, he was growing impatient with this nonsense as he neared
       the table. This constant fighting and fanning of rivalries
       between the mayors of the various cities and their respective
       territories only ever tired Gleam. It was just so very petty how
       they’d invent rumors and conspiracies to throw mud and
       argue for hours over nothing. Politics was never something Gleam
       thought on fondly. He’d and understood it’s
       importance of course, but the ones involved always came off
       as… well… they came off as these kinds of people.
       “That’s enough!” the fifth and final pony, a
       sizable dark red stallion of the unicorn race, slammed his hoof
       into the table in a show of anger, “Diligence, stop
       drumming up drama! Merger, drop it! Matrix, shut up and
       Visionary, stop complaining!” Visionary! That’s what
       it was. Gleam didn’t think it suited her.
       “This isn’t what we’re here for and
       there’s far more important matters to attend to than you
       two trying to screw each other over! Put it on ice and focus for
       Celestia’s sake!” This stallion was named Lion Heart
       and Gleam was rather familiar with him, though it wasn’t
       for reasons that Lion would appreciate. He was an example of
       governance that had yet to embarrass himself in some easy to
       avoid way. Scandals involving guard captains, embezzlement,
       altered documents and even rumors of smuggling had plagued all
       the other mayors present, but not Lion Heart. Somehow,
       he’d avoided the drama, and according to the higher ups he
       was an example to strive towards. Gleam had yet to be impressed.
       “Now, maybe if we’re done seeing who can p*iss
       further and on who’s face, we can focus?” Lion Heart
       finished before noticing Gleam.
       “Head Instructor,” Lion nodded, Gleam did not,
       “Thank you for coming. I understand it was short notice
       and I’d like to apologize for that right away before we
       get into things.”
       “Last I checked both Luna and Celestia were both still
       breathing,” Gleam growled and took a seat near the table
       away from the rest of the ponies for fear that he’d slap
       one of them the next time they spoke and rack up another favor
       on behalf of the country, “so unless the Elements have
       been kidnapped or turned into gelatinous cubes I don’t see
       why you needed to drag me away from my duties to witness you all
       bicker like school aged colts and fillies. I see enough of that
       already.”
       #Post#: 3418--------------------------------------------------
       Re: Kabyl's Stuff and Things
       By: Haywire Date: October 31, 2017, 2:10 am
       ---------------------------------------------------------
       PART 3
       ---
       He noticed only now that the table had a map scrolled across it
       of Equestria’s western countryside. There were several
       points marked with flags and a few notes had been scribbled and
       laid out over spots that Gleam could only assume were points of
       someone’s interest.
       “Trust me,” Lion continued, shooting Merger a brief
       glare to keep him from speaking out of turn, “I
       wouldn’t ask you to abandon your students if the situation
       weren’t dire. We need your help.”
       Lion glanced back at the sixth pony present, a unicorn fully
       equipped in armor that had yet to say a word amd seemed to be
       serving as both bodyguard and assistant to Lion. The
       unicorn’s horn lit up with a glow of magic as he levitated
       a scroll over to Gleam.
       “We seem to be under attack,” Lion claimed while
       Gleam rolled the scroll out in front him, “over the last
       few months there have been several occurrences of unusual and
       sudden appearances of various kinds of wildlife.”
       “Animals have been showing up seemingly out of
       nowhere,” Diligence spoke up, Gleam listening as he
       scanned the contents of the scroll, frowning the further into it
       he got, “So far we’ve counted four separate
       occasions, and they’ve been increasing in severi-”
       “It started in Greenswill,” the voice of Merger,
       cutting off Diligence in another display of short term petty
       self fulfilment, “some… animals materialized out of
       thin air. The guard looked into it but found no evidence of any
       criminal activity.”
       “That’s your city, isn’t it?” Gleam
       asked without looking up from his scroll, “what was the
       variety. Of wildlife, I mean.”
       “… It doesn’t matter-”
       “Bunnies!” Diligence interrupted, pausing only to
       catch her breath after a fit of laughter, “his market was
       flooded with bunny rabbits and it was the silliest thing anyone
       ever-“
       “Yes! They were bunny rabbits!” Merger retook
       control of the conversation, speaking loud enough to drown out
       Diligence whom had refused to stop laughing over the nature of
       his crisis, “Rabbits appeared at noon in the center of the
       market square during the height of business hours, or so the
       patrons had reported. None of my guards had seen it happen, but
       according to witnesses the rabbits just suddenly appeared out of
       nowhere like they had teleported into the area with no warning.
       Like I said, I had my guards look into it but they found nothing
       beyond a few traces of magic. We’d assumed it was a prank
       some up and coming mage had played on us for laughs and
       disregarded it as such.”
       “Then a pack of dogs appeared in Noble’s
       market,” Visionary adopted the narrative, Gleam halfway
       through the scroll that detailed what he was being told though
       done so with more magical technicality and insight,
       “They showed up at noon during a grand opening for a new
       restaurant. Most were run off by the guards that were watching
       over the event but some managed to get a few bites in on the
       attending ponies before being scared off. We still get the
       occasional report of feral hounds harassing people after dark. I
       would have chalked it up as a prank similarly to how Merger had
       done so with his… uh… ‘bunny
       situation’,” another fit of laughter from Diligence,
       “but ours was different. When we investigated, I got
       reports from my guards that detailed how some of the dogs
       appeared to be… Inside the walls of the buildings around
       the market. Half of the dogs were melded into the building while
       the other half were, well… you know. This made us assume
       someone had used magic to teleport the dogs but had been off
       target.”
       The conversation stalled long enough for Diligence to catch her
       breath, Gleam finishing the scroll and setting it aside and
       impatiently clearing his throat. Diligence paid no mind.
       “Hahaha! Aha! Ah… Hah… Oh… Okay…
       So… After they dealt with their dumb harmless
       nonsense,” Diligence finally managed to form words, much
       to the chagrin of Merger and Visionary, “I was hit with
       timber wolves.”
       Diligence’s voice dropped to a sudden grave tone that
       Gleam hadn’t expected from the previously laughing mare.
       “They appeared closer to Perticity’s castle than in
       Greenswill and Noble, I might add, managed to do more damage
       than their stupid bunnies and dogs. Several ponies were mauled
       before my guards were able to get things under control, so maybe
       you two should stop friggin complain about the inconvenience of
       having mild woodland creatures show up to momentarily interrupt
       otherwise normal events!”
       Merger and Visionary went on to start shouting some pointless
       defense that Gleam didn’t care about. He ignored the
       brewing argument while he went over in his head what the scroll
       had informed him one more time.
       Several occurrences of seemingly random teleportation that
       involved animals of increasing threat classifications. First
       bunnies, then dogs and timber wolves. The report mentioned
       manticores coming next which Gleam assumed one of the mayors
       present would go into detail over soon enough, but he rolled the
       idea around regardless in hopes of ideas coming to him before
       this train wreck of a briefing was through.
       “Stop!” Lion again attempted to regain control of
       the conversation, his tone making it clear that his tolerance of
       these ponies and their rivalries was wearing extremely thin,
       “Your people are being attacked by wild animals and
       monsters from the Everfree, and you think this the time to argue
       and fight amongst ourselves? Reign it in! This is
       serious!” Lion took a second to let loose another sigh and
       shake his head at the others.
       “My city was next,” He turned his attention to
       Gleam, shooting the others quick stabbing glances as he spoke to
       keep them quiet, “and I think it’s fair to say that
       mine was the worst. Gleam, I noticed you rolled up the scroll I
       gave you, so I assume you read about the manticores? They hit
       Corona, right in the center of my castle’s square, and
       they did quite a bit of damage before my Cortoza were able to
       put them down.”
       Ah, yes, the Cortoza. Gleam almost rolled his eyes at the
       mention of Lion Heart’s pet project. A corps of battle
       mages intended to outperform and possibly replace the royal
       guard? He’d found the idea amusing a few decades ago when
       he’d had the honor of helping to found its original
       incarnation, but now it seemed like a rather desperate attempt
       to impress the royal sisters and make a name for himself. He
       didn’t bother hiding his distaste for Lion’s
       mentioning of the Cortoza as he never felt a need to and thought
       Lion’s defending of the resurrection of his retired corps
       to be sad.
       “They took control of the situation,” Lion continued
       with emphasis placed on the Cortoza’s efforts,
       “after putting them down and calming the civilians they
       cleaned up the mess. Immediately after I set them to investigate
       the situation I contacted the others here and learned of their
       experiences.”
       “what did Captain Willows find?” Gleam asked,
       speaking for the first time in what he felt was forever.
       “Willows wasn’t consult-“
       “What did Captain Willows find?” Gleam repeated, his
       tone demanding in his desire to know what the captain of
       Corona’s guard had discovered.
       “Willows. Was. Not. Consulted,” Lion repeated with a
       blunt stop and start cadence, “My Cortoza were assigned to
       investigate the phenomena and found little to go on.”
       “You’re toy soldiers failed to pick up on any leads
       then?” Gleam chuckled, directing his attention to the
       table in front of him as Lion huffed from his corner,
       “I’m shocked. Truly. What’s this all about
       then? This map has markers over several towns and cities that
       none of you mentioned. What’s their significance?”
       “We’ve been trying to discern a pattern,”
       Visionary spoke up to explain, “There’s no concrete
       rhythm to the appearances that we’ve been able to
       decipher, but we’ve noted several possible targets that
       might be hit next according to the locations that have already
       fell victim to these attacks.”
       “Attacks!?” Diligence nearly fell over, clutching at
       her sides as she howled with laughter,
       “’Attacks’ she says! Dogs and bunnies!
       Ahahahaha!”
       “… These are the most likely targets according to
       our estimations,” Visionary tried to ignore the raucous
       cackling of Diligence, “We can’t tell for sure where
       it might happen next, of course, but we’re pretty
       confident that it will be in one of these two locations.”
       “Berylsburg,” Gleam named off one of the marked
       locations, a sizable city some distance away. He shot Matrix a
       glance at the mention as he realized why the pony had been
       present this whole time.
       “And… what is that… Weaver? Why is Weaver
       marked on here?”
       “Weaver is going to be holding a festival within the next
       few days,” Matrix mentioned while scrutinizing his left
       hoof’s most recent manicure, “Some locally run
       square dance or whatever they do out in the boonies. Lion
       think’s that might make it a target but I don’t get
       why. It’s just some backwater where everyone sleeps all
       day, I think.”
       “It’s the nap capitol of the world, actually,”
       Diligence tapped near Weaver’s position on the map and
       whispered as if letting everyone in on a secret, “They
       make blankets.”
       “Every attack has happened either in a center of a
       congregation of ponies or near the cities administration,”
       Lion stepped in again, “and a festival falls in line with
       the former. However, I agree that it’s an unlikely target.
       Berylsburg is a much stronger candidate what with its upcoming
       gem exchange.”
       “Yeah,” Matrix, “we get tons of tourism this
       time of year since a bunch of collectors show up and show off
       their rare gems. It does wonders for the economy, I tell you
       what. Those nerds love to flaunt their shiny rocks.”
       Gleam looked over the map and weighed the options. He’d
       heard of Weaver but never been there personally. The festival
       coming up was unknown to him, and as such he could only assume
       it was more of a local event than Berylsburg’s well known
       gem exchange that reliably attracted thousands of ponies every
       year. As a “nerd” – according to Matrix at
       least – he found himself in agreement with the arrogant
       mayor. Especially when considering that, in this heatwave, most
       of the exchange would probably be taking place indoors to get
       out of the sun. More concentrated targets. More potential for
       damage.
       There was, however, one question that had been bothering Gleam
       ever since he’d received that scroll from Lion Heart.
       “Why haven’t you told the royal sisters?”
       Gleam was blunt, staring Lion in the eye as he asked this.
       Lion was hesitant to answer, but Diligence started to snicker as
       had become common behavior for her when it came to the other
       mayors’ missteps.
       “Well?” she asked halfway through a breath,
       “Why haven’t you told the princess? Please,
       enlighten us.”
       Lion avoided eye contact with the others. He glanced back at his
       bodyguard, Gleam only now noticing the insignia on the
       guards’ armor and scoffing while Lion turned back to
       finally answer.
       “The Cortoza can handle this,” He claimed, the other
       mayors either groaning or chuckling at the idea, “All they
       need is to be told where to go and we can stop it. One lead and
       this problem is solved.”
       “You want me to trust your toy soldiers with what could
       potentially be a burgeoning crisis?” Gleam’s words
       cut like a knife, Lion flinching slightly while the other mayors
       only took pleasure in it, “Have you gone insane?
       This needs to be brought to Celestia or Luna immediately.”
       “No!” Lion pleaded, Diligence cackling away in the
       background, “Gleam, I know you don’t think much of
       me, but I implore you, give my Cortoza this chance! I’ve
       already gone through the trouble to organize this meeting,
       Corona is far closer to both of the next potential targets than
       Canterlot and I have a number of prepped teams on stand-by just
       waiting for me to say the word-”
       “Sorry, you’re going to have to repeat that,”
       Gleam said after loudly shushing Lion down, “You’ll
       have to forgive me, I’m getting up there in years so
       it’s getting a tad difficult to be sure, but it sounded
       like the words that just came out of your mouth weren’t:
       ‘Yes, Head Instructor, I apologize for being a selfish
       child that values his project over the security of my people and
       will alert both Celestia and Luna immediately’. Am I
       wrong? Someone correct me because I swear it sounded like
       something completely different!”
       Lion was silent then straightened himself out and looked Gleam
       in the eye.
       “I’ve done my research, Head Instructor. I know
       about the Cortoza. Their past, their history, what they did and
       what they were capable of. I also know that you’ve doubted
       my reincarnation of the corps since its inception. But please,
       just give them a chance. I have overseen their training, taken
       great pains to ensure that they are the best of the best, all so
       I can prove that their corps not only is needed but has a place
       in today’s military that none can deny.
       “I grew up with stories of what you and your friends
       managed to do,” Lion continued, his gaze dropping to the
       floor beneath him, “My library is one of the few to still
       have surviving evidence of these events. Gigatrax, The Cloven
       March, Surmount…”
       Lion sighed, the stallion sitting down where he was and focusing
       on the map in front of him as he ran a hoof across his forehead
       to wipe away a few beads of sweat.
       “I know that the Cortoza are exactly what we need in this
       day and age. All they need is one opportunity to prove
       themselves. This is that opportunity, I‘m sure of
       it.”
       There was silence.
       Then Matrix spoke up.
       “I say let it blow up in his face,” Diligence loved
       this idea and expressed it in a way that I’m sure you can
       assume, “I mean, his joke of a guard reformation guided by
       a selfish desire to be at the head is primed to become a
       hilarious disaster already. Why not go full throttle?”
       Lion glared daggers at Matrix while Merger contributed with:
       “I honestly don’t care either way. Whatever shows up
       will be an issue for you all to deal with anyway so I
       don’t really give a flying fudge what you decide. I
       don’t even know why I’m here. Did I mention that my
       city only had to deal with a sudden explosion in it’s
       rabbit population? Can I leave now? I don’t think
       I’m really relevant to this discussion.”
       “Sit down!” Lion barked, bringing Merger’s
       butt back to the ground.
       “So long as someone looks into it, I’m happy,”
       Visionary sounded urgently, “Just so long as maybe it
       happens right now? We’ve spent all this time talking but
       we’ve decide on almost nothing. Can we get a move
       on?”
       The group looked in Diligence’s direction but were left
       with no insight as she just slapped on a smirk and shrugged.
       Gleam passed his gaze between each of the ponies. He gave each a
       full scan before moving on, focusing on the eyes and body
       language before moving on to the next. Eventually he reached
       Lion and narrowed his own watery gray eyes. After a few seconds,
       he looked back down at the map scrawled out in front of him.
       “… I’ll see what I can do to send a few guards
       over to Berylsburg,” Gleam assured the congregation after
       heaving a deep breath, “I can call in some favors and pull
       some people. They can show up under cover and keep an eye on
       things. If anything suspicious comes up they can send word to
       Corona then Canterlot and we can decide what to do from there.
       “but know this, Lion,” Gleam growled, leaning over
       the table and appearing somehow larger than he had before,
       “If these wannabes that you’ve scrounged together
       fail to provide results, they’re finished. I will
       personally come to Corona and fire each pony one by one and turn
       their little headquarters into a bakery.”
       Lion didn’t flinch, but Gleam felt he’d gotten the
       message.
       “What of Weaver?” Visionary asked, thrusting a hoof
       in the town’s respective position on the map.
       Gleam backed off the table and looked towards Weaver on the map.
       After some thought, he waved a dismissive hoof at the town.
       “I know a couple of ponies that can look into
       Weaver...”
       ---
       Characters would either be attending the festival at Weaver or
       would be assigned to investigate depending on who they are. This
       opening may be tweaked depending on if the arc starts in a
       manner that would require it.
       #Post#: 3566--------------------------------------------------
       Re: Kabyl's Stuff and Things
       By: Haywire Date: March 18, 2018, 11:44 am
       ---------------------------------------------------------
       TL;DR: Updating the canon of the forum is ultimately meaningless
       because most people here don't follow it anyway. Easy example is
       all the modern warfare stuff that would remain regardless. Also,
       I'm going to be posting ideas I've been having regarding other
       countries and races in the world that may or may not be
       important to my arc and any stories I am at the helm of in the
       future. I am NOT forcing others to accept any of it as overall
       canon for the forum unless it's good enough to be. I just want
       to share ideas and going in depth about the details of a race or
       country is fun for me.
       --
       As I've mentioned before, when I get bored I think about ideas
       and stuff for stories and settings. So over the last couple
       months I've been brainstorming ideas regarding world building
       for the places outside of Equestria that I think would be neat
       and flesh out the world. I mention this because starting two or
       three weeks ago I began writing things down to get these ideas
       on paper so I could share them with everyone both for fun and to
       help the forum understand where I come from when it comes to
       things like the arc that is being run. These posts would include
       descriptions of races - both seen in the series and ones I think
       could reasonably exist - their countries, leadership, culture,
       politics and opinions of each other. Basically I will be
       overthinking the setting of a show intended for small children
       as everyone on the internet with nothing else to do should.
       Now there are two reasons why I bring this up. One is the fact
       that talks have begun regarding updating this forum's official
       canon to that of the movie and such which I wanted this post to
       contain my opinion on, and the other is so I can very clearly
       state that I am NOT trying to force these ideas as canon onto
       anyone's character or stories. However! When it comes to stories
       I myself am writing, such as the arc or characters I come up
       with, this world building is what I will most likely be
       referring to for backstory and noteworthy details when
       discussing the world in character. I do my best not to
       contradict the official canon, and I will happily work to fix
       any mistakes that are pointed out. Other than that I expect
       nothing to be official outside my own little plot lines unless
       somehow everyone else likes it enough to make it so.
       Continuing from that thought and moving on to discussing the
       update - and assuming that my opinion carries any weight after I
       explain where I'm coming from - I find the process of doing so
       to be easy and ultimately inconsequential. The reason I say this
       is because even if you do update the canon it's not really going
       to change much when it comes to how we all operate outside of it
       already. This forum doesn't hug what's been established all that
       closely and as I was recently skimming through the factions and
       character bio's I found that there is a decent focus on military
       groups and modern technological weaponry and devices. Now I'm
       not going to sit here and pretend that it's impossible for there
       to be any kind of military force in the series since we've seen
       magic used offensively and I think the movie's inciting event is
       that of an invading hostile force - not to mention one of the
       countries I've been world building practices mandatory military
       service - but I'm going to go out on a limb here and assume that
       this force didn't role up in tanks with AR-15s and helicopter
       support. Pretty sure that isn't canon and more likely than not
       would punch some pretty big plot holes as to how the kid
       friendly story of a group of friends saving the day wasn't
       riddled with bullets and left to bleed out.
       I really don't want to sound like a jerk, but I can't really
       think of a better term than "cherry-picking" when it comes to
       fan forum's in general and what they decide to keep from the
       official material and what they just ignore. Someone else
       mentioned the idea of only accepting pieces of the movie's canon
       into the forum which falls in line with this but at the same
       time I don't really see any other way of doing it because that's
       whats going to happen regardless of if you take just the races,
       one location or the whole package. This is because once its in
       it will start being sliced up with the things that people liked
       - and are conveniently not in the way of headcanon - being kept
       front and center while stuff that raises questions gets shoved
       aside. This is what fanfiction does.
       I haven't seen the movie. I've read reviews, listened to
       critiques, watched clips, heard bits of the music, seen some of
       the new characters and locations and gone through the synopsis.
       I know what happens in it, and  overall it comes off as a weak
       film to me that I'm happy to have not spent any money on. I also
       haven't watched the 6th season, or the 5th, I don't remember the
       slog I went through with the fourth and I didn't like half of
       the third. Assuming you're still reading after that I'll
       continue. I'm the kind of person who thinks things would have
       been far better if both Twilight and Cadence had remained or
       simply been unicorns from the start. To be dramatic, the show's
       world would have been better off, and I know people's usual
       argument is to not take it so seriously and that its just a
       cartoon but I don't look at media as mindless colors and shapes
       that you're supposed to just appreciate for existing.
       Allow me a moment to vent about this a bit.
       The Secret of NIMH - not the second one - is my favorite go to
       example for entertainment intended for younger audiences that I,
       as an adult, watched and found to be quite enjoyable as it
       wasn't contradictory nonsense at every turn, had a consistent
       story to follow, was beautiful to watch and even got dark in
       some parts that probably would have been spooky for kids. Now
       that was a movie, so it had one single story to tell from start
       to finish with nothing in the way of it whereas this is a show
       that releases multiple stories per season and is required to try
       and keep fresh ideas coming. One could argue that its far more
       difficult to stay consistent when trying to come up with new
       episodes every season, but I argue that its just as easy. Every
       episode is there to be reviewed and fact checked which leaves no
       room for "accidental" contradictions. Sometimes it feels like
       the people writing the episodes haven't even watched the rest of
       the show which if I were magically in charge I would force my
       writers to do before ever letting them pen a single idea for an
       official continuation of the series. The only reason it's gotten
       as bad as it has is because of so many people meddling with the
       show for the sole purpose of slapping their name onto and being
       associated with something that was wildly popular a few years
       ago.
       Back in MY day: the Main 6 had story arcs and life goals, the
       alicorns were royalty/demigods/gods, the unicorns casted magic,
       the pegasi controlled the weather and the earth ponies worked to
       supply the superior races with the bounty of their fields!
       (Disclaimer: Applejack is my favorite.) Now alicorns are just
       made - I wonder what trials and lessons Cadence supposedly went
       through to become one - presumably from unicorns, further
       cementing their place as the master race and I wont get super
       into the Mane 6 but it feels like they're just given everything
       they ever wanted now with no sense of responsibility or
       commitment to it.
       Because of all of this I fell out of love of watching anything
       new for the series a long time ago. I do, however, still quite
       enjoy the first couple seasons and I think the setting itself,
       while cutesy and silly, can be a lot of fun and a good base for
       writing fantasy adventures. If I didn't I wouldn't be checking
       the forum every day to see if anyone's posted so I can start
       working out the details for the next step in the arc's thread.
       But, I think its clear that the canon of the show hasn't been
       important to forum's, or even really itself, in a long time.
       Were it actually an issue we'd be seeing a lot more swords and
       spells with simple or one off gag examples of technology -
       except for stages I guess? It seems music is given multiple
       examples of modern mix tables, microphones and sound set ups? -
       and a lot less oorah soldiering, advanced computers and weaponry
       with a lack of horror towards death even though the ponies of
       Equestria seem mostly peaceful and harmless. I've made it
       obvious in the past that I would personally prefer the former
       since its closer to what the show was when it was starting out
       but that's another - irrelevant at this point in time -
       discussion about canon entirely as it would revolve around how
       much change to the official stuff is reasonable.
       Anyway, that's my two cents. I know I haven't been here as long
       as everyone else and that most of the stuff I pointed out has
       been around since the beginning of the forum, but that's how I
       feel when it comes to the question over updating the forum's
       canon. That being that it probably wouldn't change much anyway.
       I sort rambled a lot in this like I always do so I wouldn't
       blame anyone for seeing the wall of text and noping the hell
       away from it. I just wanted to make it clear that I wanted to be
       honest not mean and that this isn't me ranting, just trying to
       explain how I see the show, where I was with it, my reason why
       and the topic of incorporating the canon.
       [spoiler]If you do go with the races from the movie, I would beg
       of you not to include the dumb anthro cats. I hate anthro cat
       people in everything I see them in. Why couldn't they have just
       been lions, or tigers, or just big cats? Feels like a gateway
       for arguments revolving around "but I like this animal and we
       already saw anthro cats so why can't there be anthro this?",
       which is fine if you're a furry, but that's not what I thought
       this forum was when I joined.[/spoiler]
       #Post#: 3569--------------------------------------------------
       Re: Kabyl's Stuff and Things
       By: Haywire Date: March 19, 2018, 1:11 am
       ---------------------------------------------------------
       To show that I am in no way innocent when it comes to never
       breaking from canon, I'mma throw up a piece of the world
       building I've been brewing out of boredom the last few weeks.
       Again, I am not forcing this to be canon and wont be forcing it
       into stories or arcs outside of my own. I just think its fun to
       share ideas.
       THE GRIFFON KINGDOM
       CULTURE–
       
       Griffon culture is strict, harsh and cold but ultimately fair as
       it merely expects the best from each of its citizens. The
       average griffon’s personality often reflects their homeland in
       that they are difficult to learn and work around but is
       something you can come to appreciate and rely on once you’ve
       gotten used to it. Their often blunt and critical observations
       and interactions can easily come off as the behavior of a bully
       and overall negative person to the uninitiated which has given
       them a reputation across the world for being callous and
       difficult to please.
       In the Griffon Kingdom all citizens native to the country are
       provided with a full education up until they reach adulthood
       where each take part in mandatory military service. While in the
       service each are given ample opportunity and encouragement to
       choose what jobs best suit their talents and interests so long
       as it ultimately is a benefit to the Kingdom. Training and some
       higher education is provided on the Kingdom’s dime while serving
       but once an individual reaches the end of their service they are
       given a simple choice to either remain in the service or strike
       out using everything they’d learned to build a new life.
       Once outside of the service the Kingdom no longer holds their
       hand. Everyone is expected to either sink or swim with little
       sympathy being paid to those who fail as everyone is left on
       equal footing when starting out. Handouts from the crown are
       unheard of and there are few government programs in place to
       assist people struggling beyond providing basic necessities to
       keep them alive. The only exception to this way of life comes in
       the form of the Eagles whom are known to help where they think
       it necessary to maintain a fair environment for all.
       While seen as harsh when viewing it from the outside, the
       Griffons of the Kingdom view it as a lifelong trial by fire.
       Shared service and mutual struggle within this meritocracy
       encourages competition which each Griffon relishes while
       encouraging each other to rise above as they wish for only the
       worthiest of rivals and friends to test themselves against. The
       average Griffon expects the best from the rest and strives to
       meet this expectation themselves whether it be in solo endeavors
       or working as a team. Those who reach great heights are idolized
       as heroes who came from nothing, easy shining examples of this
       being the Eagles who watch over the Kingdom and earn adoration
       from the rest of the populace.
       Griffons often share a strong sense of brotherhood with the rest
       of their people forged through similar experiences growing up.
       This combined with their near constant rivalries encourages a
       respect that few of them take for granted. When engaged in
       friendly pastimes its easy for a group of griffons to quickly
       warm to each other and soon be chatting as if they’d known each
       other for years. Sports are a celebrated part of Griffon life as
       it feeds into their competitive spirits perfectly. Athletes are
       common subjects for conversation with an extra praise being paid
       to wrestlers and boxers as individual showings of strength and
       skill are widely approved of.
       Music among the griffons has a heavy emphasis on heavy or fast
       beats to move to. Whatever can get the blood pumping is popular
       among most of the Kingdom’s citizens with more calming music
       being viewed as boring and for children being put to bed.
       Musicians are a common choice for younger griffons planning out
       their lives as their claws allow for the use of most known
       instruments that don’t outright require magic to play. Several
       genres and sub-genres of music have been innovated over the last
       few generations especially with unique vocals and kicked up
       tempos catching on with the youth of today. The elderly describe
       it as screechy noise with the dancing that often accompanies it
       being a “wild flailing that will probably get someone hurt.”
       Aside from music, art amongst the griffons usually includes
       pieces described as “spontaneous” by critics of their homeland.
       Their claws allow for above average “real” sculpting and
       paintings often incorporating high varieties of colors.
       Splatters and erratic strokes decorate the more prized examples
       of painted Griffon works while the most revered sculpture from
       the Kingdom is a statue depicting their lost deity Aeolus that
       is currently and proudly displayed in the foyer of the Griffon
       Royal Palace.
       POLITICS -
       MERITOCRACY - The Griffon Kingdom operates off a meritocracy for
       most positions of power in both government and civilian life.
       Family connections and wealth mean little when it comes to who
       is selected for each job and corruption is surprisingly low due
       to the vigilance of the Eagles. A griffon’s skills and talent is
       what gets them places in the Kingdom, and each are expected to
       give every effort their all as should they fail to live up to
       expectations they will be quickly replaced with someone who can.
       ELECTED MONARCH - The Kingdom itself is ruled by an elected
       monarch upon the current leader’s death, inability to continue
       ruling or ejection from the throne should the Eagles deem it
       necessary. A worthy monarch is granted all the powers and
       privileges as to be expected for any ruler of a major power once
       elected and is responsible for the management of the state.
       Currently the Kingdom is ruled by Ol’ Wren, a veteran of several
       campaigns within The Basin whom was able to take and hold the
       Crescent’s Shan Fortress for three days and survive an encounter
       with the Orchid before having his forces driven off.
       The elections that led to Wren’s office were held shortly after
       the inevitable white peace that followed a few months later, the
       previous griffon Queen suffering from a fatal heart attack a
       week after signing the treaty and fueling a slew of conspiracy
       theories as a result. The results were near unanimous as was to
       be expected considering the fresh anti-Crescent sentiment
       amongst the populace and the candidate’s feats made against
       them. Popular then and now, Wren boasts the near universal
       support of the Eagles and the people. With his stances on their
       neighbors, confidence in dealing with the crescent and intent on
       taming the mountains to the north, Wren is viewed as a capable
       leader who is expected to lead his country to an era of
       prosperity.
       EAGLES - The Eagles are an elite class of citizens who have been
       recognized as examples of what every griffon should strive to
       be. To become an Eagle one must either show extreme physical
       talent, high intelligence and a strong potential for leadership
       while serving out their mandatory years in the military or later
       achieve a multitude of great achievements that puts them head
       and shoulders above their peers. Upon being recruited, aspirants
       are granted specialized training and higher education – if
       lacking -  to prepare them for their roles and responsibilities
       in society.
       An Eagle is expected to be everything that a Griffon can be in
       the Kingdom and is expected to be prepared for and useful in
       every situation. In peace they are mentors and enforce the law
       while watching the throne and keeping the Ravens and Elected
       Monarch in check. In court they are both judge and jury and can
       carry out sentences as they see fit with only another eagle
       having the ability to step in should they deem it necessary. In
       war they are commanders and elite commandos that can potentially
       change the tide of a battle both on the front line and beyond
       it.
       Eagles carry similar influence to that of the Elected Monarch
       and are the sole owners of the privilege to eject the monarch
       from their throne should they prove to be either a danger to the
       country or too incompetent to rule. This privilege comes at the
       price of removing their ability to vote and disqualifies them
       from the election themselves. No one Eagle commands the rest,
       but respect is important to them and it isn’t uncommon for
       unofficial leaders to rise amongst them based on merit and
       experience.
       RAVENS - In the Kingdom, the Ravens are the strange and shadowy
       figures in the corners of the bar and hunched in cloaks over the
       armrest of the throne whispering in the Elected Monarch’s ear.
       Acting as spies and saboteurs, the Ravens are the dirty secret
       of the Kingdom that they claim don’t even exist. Many a coup
       have been foiled before being able to even take root thanks to
       these dark figures constantly watching for signs of trouble.
       Several engagements with the Crescent have been either negated
       or won thanks to the unsung work that these griffons carry out.
       The Ravens monitor all, including the Eagles and the Elected
       Monarch, their one loyalty supposedly being to the throne itself
       and the country it is at the head of.
       DIPLOMACY -
       TRADE – Within the canyons that form the majority of their
       homeland the Kingdom has established a number of mines that dig
       into the sides of cliff faces and crevices where they’ve tapped
       into several rich veins of silver, Iron, and numerous deposits
       of common crystals and minerals such as quartz, calcite and
       feldspar. Silver is obviously valued the world over for it’s
       beauty, but the common crystals of their lands are no slouches
       when it comes to pulling their economic weight. Jewelers are
       always in need of such things to work their craft and the
       Mamlakat Khunfisa’ are always offering high sums for the
       minerals they consider “quaint” to craft special jewelry for
       their pharaoh.
       Aside from the mines, the Griffon Kingdom has unique access to
       the ancient Greatwood Trees around which they often center their
       towns and cities. Made from a special type of greatwood
       possessing unusual properties of regeneration and strong
       elemental resistances, this lumber forms the materials used to
       craft special armors worn by the Eagles and is in high demand by
       the Equestrians as their qualities prove quite valuable to the
       countries expansion south. The Mamlakat Khunfisa and Saddle
       Arabian royalty and nobility prove to be in consistent demand
       for the lumber as well as the former uses it to craft fresh
       litters for their pharaoh and the latter value it’s heat
       resistance to help shade markets and palace grounds from the
       desert sun. The regenerative properties of the Greatwood Trees
       allow for this to be an ever-renewable resource so long as the
       griffons harvesting it remain responsible and take care to not
       over do it.
       The final major export of the Kingdom is that of swords and
       metal armors. The griffon’s supply of raw iron, strong military
       and near constant threat of conflict with the Crescent Empire
       often leads them to forge a large stockpile of weapons and armor
       that they end up not using. A history of conflict has lead to
       rather advanced techniques in weapon smithing amongst the
       griffons and while the rank and file examples are usually sold
       in bulk when their trade partners require it the more
       prestigious swords and suits of armor forged by masters often
       fetch high prices in auctions.
       EQUESTRIAN ALLIES – The Equestrians are one of the Kingdom’s
       nearest neighbors, Equestria being just across the sea off the
       Kingdom’s west coast, and they have been recognized as an
       official ally of each monarch to take the throne for the last
       century. Relations between the two powers are usually cordial
       with at least one dignitary belonging to each maintaining a
       permanent residence within their capitol cities to keep contact
       strong. Interests are often mutual with a heavy focus on trade,
       the sea between the two being a major asset for both as it acts
       as a stage for multiple high value routes both between the two
       and towards the south to the Caravaneers port city of Shilling.
       Beyond trade the Griffons usually prefer to solve their own
       problems - as their culture expects of them - and are reluctant
       to drag Equestria into their affairs unless in dire need.
       CRESCENT RIVALS - While friendly towards the Equestrian’s, the
       same can’t be said when it comes to the Crescent and their
       empire whom share a border with the Griffons to the East and
       constantly battle over the ownership of The Basin located there.
       Hostile relations are frustratingly common between the Griffons
       and the Crescent’s emperor Tanxin Zhu with everything from near
       constant espionage and sabotage to armed conflict breaking out
       every other decade. Both are openly intolerant of the other with
       each viewing the opposite side as something to eventually
       conquer. Trade is banned with the Crescent resulting in the
       reliance on the Griffon’s sea trade with the Equestrian’s to the
       west and the Caravaneers of the south.
       WARM TO THE CARAVANEERS - The Kingdom appreciates the
       Caravaneers of Sidon as they act as valuable assets in moving
       goods both to and from the southern powers. The Crescent
       Empire’s proximity to the Kingdom makes travel south difficult
       to manage for the griffons, but this is not the case for the
       Caravaneers and they regularly carry the burden of bringing
       money to the Kingdom from the south for a price the Griffons are
       happy to pay.
       WARY OF THE ARABIANS – The notorious Cabals of the Saddle
       Arabians leaves the Griffon Kingdom on their guard whenever
       dealing with them. The idea of not being able to trust the words
       of ambassadors supposedly sent on behalf of the sultans is
       something the Griffons find unsettling in deeper ways than the
       obvious. To them, loyalty Is important, and to play to loosely
       with the concept is to lower yourself to a level unbefitting of
       a power carrying the amount of influence that the Arabians do in
       their lands. Still, the Arabians are a consistent customer when
       it comes to the griffon’s greatwood and have yet to come short
       in paying up, so relations remain.
       BEETLE BUDDIES – The Mamlakat Khunfisa’ is ignored by the common
       griffon, but those in charge understand the worth in maintaining
       relations. The Khunfisa’s pharaoh is a huge fan of not only
       their common stones but also the greatwood that forms the
       backbone of the griffon’s trade. Not only are they always in
       demand, but the Khunfisa are so small that ordering anything
       other than tiny shipments would be a threat to their pharaoh’s
       ego as leaving it out in the open would allow thieves and
       bandits the opportunity to swoop in and steal it away. As such
       the orders are always fitting to their size but not their prices
       as each order is specially made and handsomely compensated by
       the pharaoh’s personal agents themselves.
       DEITY -
       Celestia and Luna manipulate the celestial bodies, Tanxin Zhu
       plays with the earth as if he were an artist with clay, the
       Mamlakat Khunfisa and Kiroho Tribes claim a bond with the
       spirits and undeath, experts suspect the Ouroboros of the
       Wildland Serpientes possesses a power we have yet to understand,
       and the Arabians have their poor Djinni who remains ever
       frustrated with their meddling.
       For the griffons, none of them could compare to the mighty
       Aeolus, progenitor of their people, planter of the Greatwoods
       and master of the winds. Their first king who trekked to the
       north with unknown intent and was lost to them, Aeolus is the
       example to which each monarch and Eagle is compared so that the
       griffon people could hope to have something even remotely
       nearing his greatness until he someday returns home to reclaim
       his throne and lead them forever after.
       The Griffons claim a connection to the winds that whip through
       their canyons and test their resolve daily. Difficult for them
       but near impossible for others without the right conditioning,
       the winds explain the strength of the average griffon’s wings
       and their common skill in flight as they happily carry out their
       day to day routines under even the most violent of storms and
       hazardous gusts. Common belief among the griffons is that each
       gust within their homeland is sent to them directly via the will
       of Aeolus himself from wherever he is now to keep his people
       strong. While most are skeptical, they do find it odd that the
       winds of the Kingdom tend to take on some strange behaviors
       whenever the Crescent manage to breach their border, easing up
       on the griffon forces and blasting away at the Terracotta of Zhu
       as if angered by their trespass.
       #Post#: 3571--------------------------------------------------
       Re: Kabyl's Stuff and Things
       By: Haywire Date: March 19, 2018, 11:09 pm
       ---------------------------------------------------------
       More. Same as before. Not canon unless people think its neat.
       THE CRESCENT EMPIRE
       GEOGRAPHY –
       The Empire enjoys a large variety to their surroundings with
       everything from snowy mountains in the north to the edges of the
       deserts to the south. In the east they reach nearly up to the
       coast while the west is buffered with a great basin that divides
       the land between themselves and their griffon neighbors. The
       Empire’s sole city of Yú is found in the great plains at
       the heart of their territory.
       CULTURE –
       The Crescent Empire is decadent and rich. The natives, a breed
       of unicorns who’s horns curve unlike those of the average
       Equestrian variety, are pampered and cared for by an army of
       clay terracotta servants in exchange for a constant taxation of
       their magical energy. While crippling the average crescent when
       it comes to casting any advanced magic, the exchange leaves them
       cared for when it comes to most needs purely for remaining a
       citizen and partaking in The Tax. The average crescent needs not
       even work and is supplied with an allowance that makes it easy
       for them to each pursue whatever entertainment or hobbies they
       desire. The above average Crescent are recruited by the Emperor
       to become Craftsmen, Overseers and Commanders each of whom are
       exempt from the Tax in exchange for their service.
       With little else to do but pursue their dreams and make use of a
       readily available, free and high-quality education available to
       them, Crescent unicorns often become incredible experts in their
       fields of study or masters of their chosen crafts.
       Unfortunately, their easy lives and dedication to their ruler
       heavily discourages emigration or travel and usually leads to
       these experts remaining within and working solely for the
       Empire.
       How can the Empire afford to pay for the lives of an entire
       population? The goods crafted within it’s city walls are
       of unmatched quality and extremely exotic design. Everything
       from their art to their exported rugs and pots are highly sought
       after by the richest collectors and nobility the world ever.
       Each piece fetches exorbitant prices to prey on the wallets and
       egos of those hoping to show it off as a display of wealth and
       power, and with most of the Empire’s menial labor being
       handled by mindless servants that require minimal maintenance
       and no fuel, all this money is used to fund the Crescent’s
       lifestyle. Going further, most shops are also run by terracotta
       and are government owned as a result, meaning the money spent
       goes right back to the Empire’s treasury which is then
       sent back out to the people in the next grant of allowance.
       Entertainment within the Empire’s singular city of Yú is
       the envy of the world. Ancient awe-inspiring theatres, opera
       houses, symphonies practiced to perfection, stadiums for live
       practice battles between Commanders, and prestigious art
       galleries filled with one of a kind masterpiece. Even taking a
       simple walk through the streets of Yú can consume an entire day
       as the city’s size, aesthetic, and blocks teeming with
       attractions can feel like an adventure to explore as there is
       always something new to experience and enjoy.
       Life is easy for the Crescent and is often made easy for most
       unicorns or otherwise magically adept foreigners immigrating to
       the Empire, but the same cannot be said for the rest of the
       races. If you can’t cast magic and do not possess
       something that can be siphoned via The Tax to feed the Emperor,
       you are treated worse than dirt. The allowance afforded to the
       crescent is absent for the magic handicapped races with each
       being forced to accept the only work available to them.
       Mining, logging, farming, cleaning, building, retail and
       soldiering are all handled by the clay terracotta headed by a
       qualified Overseer or Commander. Factories however are still
       very necessary for creating the terracotta themselves that
       protect and care for the crescent, and while an Overseer and his
       team of Craftsmen are required to run each location and weave
       the needed spells to make them function, the pieces needed to
       build them are simply mundane materials that still require
       manufacturing and assembly. As such this is where the lesser
       races are relegated with some sequestered slums often being
       built nearby to prevent them from making appearances in the
       better parts of the city and dirty up the Crescent’s image
       of perfection. The question of why this isn’t merely
       handled by yet more terracotta is often shrugged off by Zhu and
       his court with the simple response of this being the lesser
       races way of earning their place in their great empire.
       POLITICS –
       IMMORTAL EMPEROR – The Empire is forever ruled by an
       immortal and powerful dragon known as Tānxīn Zhu whom
       feeds off his people’s magical energies through The Tax
       and uses it to fuel and continuously grow his own strength.
       Serpentine and wingless, Zhu does not resemble the dragons that
       come to most people’s minds, instead possessing a more
       mystical aura as opposed to their powerful and frightening
       presence.
       Tānxīn Zhu is a master of the element of earth - being
       born from and swimming through it long before he ever learned to
       fly - and is the one who invented the magic that goes into
       fueling the Empire’s clay soldiers. Zhu is the sole being
       capable of creating terracotta servants in mere minutes from
       nothing more than dirt while those made by the Craftsmen in the
       Empire’s factories require more tempering and time. Zhu is
       also the one to have sculpted the great palace guardians that
       protect his home as the effort and power required to do so is
       nearly impossible for anyone else to expend or achieve.
       Zhu is massive in size, intimidating in person, sickeningly
       greedy, and incredibly arrogant, but even still his people
       nearly worship him like the god he claims to be. He can
       sometimes be seen flying over and observing his domain much to
       the delight of the Crescent with such nights being celebrated
       with impromptu feasts and parties springing up on very short
       notice. Most of the time however he keeps himself hidden away in
       his opulent palace where he invites those he finds interesting,
       consults his court and plots against his neighbors.
       THE COURT – Zhu’s Court is a group of advisors
       composed of five leading masters arising from his government
       workers and the Orchid. These masters are as follows: Apprentice
       Chuízi, Taskmaster Biānzi, Yìngbì of Trade, Steel Laojiàng,
       and Qiánxíng the Shaded.
       Apprentice Chuízi is named such due to his direct tutelage
       beneath the emperor himself when it comes to practicing the
       magics that go into crafting the terracotta. While called an
       apprentice, Chuízi is in fact a master unrivaled by the rest of
       the Crescent in his field and is kept by the emperor to help
       develop new techniques and prototypes as well as work on
       updating current designs in pursuit of perfection. Chuízi earned
       his apprenticeship when word started getting around that his
       experiments and personal projects had started to show results
       including but not limited to the increasing of terracotta
       multitasking and problem-solving skills without direct
       supervision by a respectable 2%.
       Taskmaster Biānzi is responsible for the management of the
       Overseers through-out the empire. Each factory, farm,
       congregation of servants and labor camp is run by an Overseer
       and the Taskmaster is one of the most experienced of the bunch
       chosen based on, of all things, the submission of an application
       which is reviewed by Zhu should he require a replacement.
       Biānzi was chosen due to his managerial skills and
       respectable experience and performance when working in
       “The Block” – a cluster of factories dedicated
       towards replacing high end security and soldier terracotta
       models during times of conflict.
       Yìngbì of Trade is the one the Caravaneers of Sidon deal with
       whenever they enter Crescent territory. As one could assume, the
       Empire’s trading with other countries is overseen by
       Yìngbì, but she is also responsible for managing the populations
       allowances and acting as the lead accountant of the
       Empire’s treasury. Yìngbì’s position is one of
       extreme danger and is often one that is viewed as a curse by
       anyone made to accept it. To be responsible for managing the
       wallet of the Emperor is to have everything you do be under
       never ending scrutiny and live in constant worry that even the
       smallest discrepancy could lead to extreme consequences. This
       position is given to the few that the Emperor feels he can
       trust, though this quickly changes once these individuals are in
       office.
       Steel Laojiàng trains the Empire’s Commanders and is the
       Emperor’s war advisor whenever the Griffons start to get
       out of line. Laojiàng has spent most of his life occupying The
       Basin in the Empire’s western territory and was a major
       reason why the last few engagements with the Griffons has led to
       resounding victories. His candidacy for a seat in Zhu’s
       court was never in question and when Laojiàng began to grow too
       old to easily travel through The Basin’s demanding terrain
       he reluctantly accepted Zhu’s invitation. Whenever not
       running drills, one of both Laojiàng and Zhu’s favorite
       pastimes is to get together and discuss hypothetical scenarios
       and plan contingencies for the next time they need to deal with
       one of their neighbors.
       Qiánxíng the Shaded inherited his place as his family has for
       generations. He makes sure the palace grounds have sufficient
       shade in the summer. It is strictly illegal to ask for details.
       THE ORCHID – The Orchid is ageless, powerful, and
       Zhu’s greatest asset. Serving as the Emperor’s right
       hand, The Orchid has been his agent for numerous centuries, his
       eternal youth being a gift from Zhu and fueled by a portion of
       The Tax as a showing of his appreciation. Vigilant when not
       needed, frighteningly effective when deployed, The Orchid
       carries out the will of Zhu with every fiber of his being as his
       loyalty is unshakeable and skill immense.
       For the Crescent he is a living legend whose feats are taught
       about in schools, but for the Crescent’s main rival the
       Griffons he is a nightmare that has troubled them for a very
       long time. The Orchid is the second most powerful Commander of
       the Terracotta under Zhu himself and when under his direct
       control they increase their effectiveness by a staggeringly
       large margin. Even alone he is capable of turning a tide when
       engaged with the griffons as his mastery of himself and the
       Crescent’s weaponry is all encompassing and perfect, his
       abilities beyond the scope of most other combatants.
       When not given a task to perform, The Orchid does nothing but
       train and act as a personal bodyguard to the Emperor.
       DIPLOMACY –
       TRADE – The Empire imports almost no raw materials as they
       have access to most things they could ever need and instead
       treats itself to the luxury goods of the neighboring powers with
       the strong exception of the Griffons due to trade between the
       two being strictly banned. Exports from the Empire mirror this
       as they are well known for their expensive but beautiful
       furniture, wines, tea, instruments, art and so on. Simply put,
       if you aren’t rich and looking to show it, you have no
       business buying Crescent goods.
       NEEDS NO ONE – The Empire has no need of allies as their
       terracotta armies are large, inexpensive, easy to replace and
       quite effective when under the guide of a competent Commander.
       Standing forces require little maintenance and no fuel making
       upkeep incredibly easy and cheap and defensive fortresses
       through out the land are built to last and are for all intents
       and purposes immune to a long term siege. On top of this the
       large amount of land and varied geography leads the Crescent to
       be almost entirely self sufficient as they are capable of
       producing most things a country needs to exist with absolutely
       no need for outside help. This all means that co-operative
       relations with other powers would only prove to be a drain on
       the Empire’s time and resources and Zhu has little
       interest in bothering with helping anyone other than his
       himself.
       GRIFFON RIVALS – Zhu is very old and has never been a
       friend of the Griffons. Their culture is a near antithesis of
       his Empire’s own and as a result makes their presence
       something that Zhu finds annoying at best and angering at worst.
       The Crescent’s population despises the griffons and
       believes them to be dirty, poor and uncivilized with popular
       opinion being a casual call for them to be driven off the
       continent and into the sea entirely so that the Empire can take
       ownership of their lands. The borders of the empire are strictly
       closed to the Griffons as this makes things more difficult for
       their rivals in the area of trade and travel southwards, this
       pleasing Zhu greatly and being a permanent decree.
       TOLERANT OF THE CARAVANEERS – The Caravaneers serve a
       purpose for the Crescent and as such are allowed to do business
       unimpeded within Crescent lands. Moving the Crescent’s
       high value goods around the powers is a respected role amongst
       the Court and helps to feed extra money into the Empire to
       further bloat their wealth. Because of their usefulness, a
       special force of terracotta under a Commander meets each Caravan
       at the border of the Empire’s lands on set dates to escort
       the Caravaneers through their lands, monitor their behavior and
       provide protection up until they leave.
       HE HATES SAND – The south has little to fear when it comes
       to the Emperor’s greedy desire to expand his domain.
       Saddle Arabia and the Kiroho Federation of Tribe’s
       territories are home to several deserts that takes up large
       swaths of land which acts as a deterrent to the Empire as the
       hassle of invading would be too slow and difficult to risk
       leaving themselves open to a bothersome invasion of Griffons.
       Sand is hard for the current incarnation of terracotta to
       traverse and the trouble they’d have making it through the
       deserts that the native forces have adapted to would only lead
       to a few embarrassing failures that Zhu simply cannot allow. As
       for the Mamlakat Khunfisa’, their borders encompass such a
       tiny blip on the map that the Emperor has absolutely no interest
       in wasting his time taking it from them.
       TERRACOTTA –
       The backbone of the Empire without which it could not operate in
       its current form, the terracotta are vitally important to the
       day to day life of Yú City and the defense of the Empire itself.
       Made from clay and then infused with special magics to bring
       them to life, each soldier, servant, laborer and guard is
       capable only of following simple commands and carrying out a
       basic purpose unless supervised by a capable Commmander or
       Overseer. When under supervision the effectiveness of each
       terracotta in performing their tasks increases based on their
       supervisor’s own aptitude which also effects how many
       terracotta they can control.
       For example, a terracotta soldier left to guard one of the many
       outposts within The Basin can only perform a simple guard duty
       protocol that recognizes none Crescent intruders and then moves
       them to engage with the skill of a green recruit. However, a
       commander’s presence allows them to receive and understand
       orders similarly to regular soldiers with their skill scaling
       accordingly. Someone like Steel Laojiàng or The Orchid can
       command legions of terracotta at a time with each individual
       possessing the skill of a seasoned veteran.  This same scaling
       applies to every type of terracotta with the numbers delegated
       to manual labor and servitude falling under the guide of the
       Overseers.
       #Post#: 3578--------------------------------------------------
       Re: Kabyl's Stuff and Things
       By: Haywire Date: March 25, 2018, 10:15 pm
       ---------------------------------------------------------
       ayyyyyyyy
       THE CARAVANEERS OF SIDON
       BARREN HOMELAND – The homeland of the caravaneers is a
       stretch of land comprised almost entirely of harsh and sandy
       deserts. Natural resources within their official territory are
       extremely scarce with what little is readily available –
       usually found near the coast and its city of Shilling - being
       difficult to harvest due to the common sand storms and shifting
       dunes burying attempts to reach them.
       
       CULTURE/TRADE – Life as a camel of Sidon is one of
       constant travel and a careful understanding of money. Each
       newborn native to Sidon is brought into the world either on the
       road under one of the country’s caravans, as part of the
       Exchange’s ever relocating trading posts and rest stops
       within the shifting deserts, or as a resident of the
       camel’s port city of Shilling.
       Due to special accords recognized by the different powers, those
       born into a caravan need not stress over citizenship as each
       caravan acts as a sort of mobile piece of Sidon territory so
       long as they keep to the routes. Once born, they are under the
       protection and responsibility of each caravan’s master who
       serve as both a boss of business to the members and a sort of
       governor who is charged with the well being of each. The master
       must keep an accurate census of his people, a clear record of
       their travels, provide necessities to ensure survival including
       fare wages, see to the employment of qualified camels dedicated
       to providing a basic education to the young and so on. In
       exchange for this protection and assistance expectant parents
       sign into an agreement for themselves and their child to become
       indentured servants until the child comes of age with refusal
       leading to being expelled from the caravan to not slow them
       down.
       If born under the families of the Exchange young camels are
       assigned an allegiance and become a part of the crews that roll
       through the deserts setting up and tearing down the trading
       posts that act as artificial oases for the caravans. There tents
       are raised and services provided to allow passing caravans the
       opportunity to trade their goods amongst their own people for
       necessities and hard currency with what’s sold being sent
       back to Shilling to be prepped for the families perusal or
       shipped off in Sidon’s sea trade. Due to the nature of the
       desert these posts don’t stand in one place for long,
       regularly being torn down to be set up somewhere else depending
       on the weather and any incoming sandstorms. Those who manage the
       posts are experts in being able to read the desert and the spots
       used to establish the posts are often rotated to establish
       consistency. Caravans hoping to find a post are expected to be
       led by an experienced enough master to find one, but even if the
       opposite is the case the camel’s natural ability to last
       longer without food and water than most other races often buys
       them enough time to figure things out.
       Shilling behaves like most cities in the world and is the
       central hub when it comes to the importation of goods from the
       surrounding countries. Here the families of the Exchange center
       their power while paying tribute to Azurfa Zinariya. Seaward
       trade is carried out by a pieced together collection of ships
       not native to Sidon due to the camels preferring to simply
       purchase their vessels from others. Similarly, to walk the
       streets of the city or enter a home of a well-off camel would
       feel like entering a mish mash of different cultures due to the
       bits and pieces bought from around the world used to decorate
       them. Griffon greatwood tables decorated with Khunfisa’
       statuettes and Crescent wine bottles placed over an Arabian rug
       is a combination commonly found in affluent households.
       Production of goods by the camels themselves is exceedingly rare
       and often of low quality as the skills to create such things
       themselves are not usually taught to nor pursued by their
       people.
       On the road the most important skill taught to every camel is
       the art of haggling as this has been a vital part of their
       culture since the earliest pieces of their recorded history.
       Back then, before they’d established their routes and
       relations with their neighbors, what little they could scrounge
       together from their homeland was traded amongst themselves
       extremely carefully with the need to learn negotiating skills
       and the appraisal of somethings worth being vital to ensure
       their individual survival. Today it’s the backbone of
       their entire nation with each camel being expected to represent
       their country accordingly.
       Outsiders are treated to the “hump”, a slang term
       used by Griffons and Saddle Arabians to refer to both the
       obvious physical features of the traders and the
       Caravaneer’s tendency to always try to come off as
       friendly to ease your defenses. For the uninitiated it is a
       highly effective strategy as the behavior is well practiced and
       easy for the average caravaneer to tailor to everyone’s
       personality. For those wary of such a ploy they find little
       comfort in it as its still difficult to undercut or trick a
       camel and their sense of economic value. Still, dealing with the
       Carvaneers has become unavoidable at this point in time due to
       the different powers coming to rely on them for some reason or
       another. This does not mean they are disliked however as most
       caravans are usually well received when they roll into town.
       Entertainment for the camels of Sidon is limited due to their
       nomadic nature. Most camels within the caravans entertain
       themselves and others through the regaling of travel tales and
       stories that they’ve picked up on the road. Songs are
       often sung to help pass the time and simple easy to carry
       instruments are sometimes carried to help break up the monotony.
       Art is not made in the same ways as the rest of the world as
       wasting the space to transport the materials and stopping to
       take the time to carve a statue or paint a picture is unheard
       of. Every wasted minute is a drain on a caravan’s coffers,
       and no responsible master would ever put his caravan in jeopardy
       long enough to entertain such a fancy. Instead, to make up for
       this, camels often decorate themselves by shaving their fur to
       depict complicated images that often times tell a story or keeps
       track of their own personal travels. All of this also helps to
       provide conversation starters which are always useful to someone
       in their trade.
       Amongst themselves camels often deal with rivalries and
       loyalties regarding either the families of the Exchange or their
       individual caravan masters. All camels rely on the success of
       these to determine their own wealth and value within Sidon
       society and treat those not of their own franchise as
       competition in most aspects of everyday life. Intense bidding
       wars over the smallest of things and shouted over the crowded
       market of Shilling is an everyday occurrence and bribery is such
       a common means of negotiating differences that its almost legal
       in Sidon lands. To gain influence in Sidon one must possess the
       coin to back it up and they are willing to do most anything to
       achieve it with the purchasing of high earning caravans being
       the ultimate means by which one can rise to power and ultimately
       name themselves Lords and possibly even the Sarkin Tafiyar.
       POLITICS –
       LORD – In Shilling there resides a unique Caravan Lord
       whom holds sway over the rest. Often incorrectly referred to by
       foreigners as simply their singular Lord, when in truth there
       are many, the actual official title for such a prestigious
       position is that of the Sarkin Tafiyar and they are often the
       owner of most of the best performing caravans Sidon has to
       offer. Adopting this title requires the purchasing of the Arziki
       Caravan, one of Sidon’s oldest and most expensive which
       holds significant meaning to the camels of the land, from the
       current Sarkin leading to their demotion from office and the new
       Lord’s rise. The wealth required to do this is immense and
       its been common in the past for the office to be juggled between
       multiple Lords whom jump at the opportunity to take it but then
       find themselves bankrupt and replaced shortly after. Eventually
       one comes along with the sense to have their finances in order
       before falling to their own ambition and the reign of these
       worthy camels are often long and lead to lasting dynasties as
       the ownership of the Arziki caravan remains hereditary until
       sold.
       The perks of the Sarkin Tafiyar position are many with the most
       important being influence over the Syndicate, tribute from the
       Exchange, permanent luxurious residence within Shilling and a
       lack of need to deal with traveling themselves beyond the
       occasional visit to the ruling powers of the surrounding
       countries to discuss opportunities.
       The current Sarkin Tafiyar of Sidon is Azurfa Zinariya, a
       second-generation inheritor of the Arziki and the complicated
       network of caravans built and purchased by his now deceased
       father Asali Ubangiji. Groomed to take over, Azurfa is no push
       over when it comes to business and has responsibly maintained
       his dynasty’s superiority within Sidon for decades. When
       foreign powers hope to alter or strike new deals of any serious
       consequence, Azurfa is the one it must be approved by.
       Similarly, any substantial offers sent beyond Sidon’s
       borders are penned by Azurfa or one of his representatives.
       THE SYNDICATE – The Syndicate refers to an organization
       formed to ensure that the caravans of Sidon operate with the
       best interests of their country and fellow masters in mind. Each
       master of every caravan is required to become a member with
       attempts to avoid this leading to steep penalties and a green
       light for the rest to not have to treat them fairly. The primary
       goals of the Syndicate are to ensure fair prices across every
       caravan, discourage the manipulation of foreign customers to
       foster favoritism, prevent meddling amongst each other that
       could potentially harm Sidon’s overall profit and to
       enforce each Master’s responsibility to his employees and
       indentured servants.
       The Syndicate is technically led by the Sarkin Tafiyar, who
       himself is a member and subject to its rules, but it is usually
       managed by the Caravan Lords beneath him. It is totally
       acceptable for a Lord to own several of the lesser caravans
       operating within the Syndicate so long as they adhere to its
       rules.
       THE EXCHANGE – While the caravans are out dealing with the
       surrounding countries and making a profit someone needs to stay
       back to hold down the fort and make sure they have a place to
       return to. Named after their primary service offered at the
       trading posts throughout Sidon, The Exchange is a collection of
       families who run Shilling and own and operate the posts that dot
       the deserts. Collecting tariffs, buying goods and selling
       resources to returning caravans, maintaining the sea trade to
       the west and keeping the infrastructure of Shilling intact all
       fall within the realm of the families within which is their own
       little hierarchy. At the top are the Jagora, Gina and Motsie
       families who run and collect tariffs from most of the trading
       posts, keep Shilling standing and manage the ports respectively.
       Beneath them are the Talakawa, Isasshen, Iafiya, Manta and Kyau
       families whom perform the same duties as the three above but in
       lesser ways with most efforts often needing to be run past them
       before any headway can be made. Even further down the totem pole
       are numerous families who are more or less irrelevant and
       replaceable as their compared wealth to those above is
       insignificant and ability to do much of worth equally as
       unlikely.
       The Exchange mostly governs themselves, but they do adhere to
       paying tribute to the Sarkin Tafiyar on a regular basis with how
       much each family pays being calculated based on their net worth.
       Reasons for why include the fact that the Sarkin Tafiyar owns
       most of the best performing caravans Sidon has to offer and as a
       result brings in a huge chunk of the country’s profit. On
       top of this the Sarkin Tafiyar is rich enough to basically take
       over the sea trade from the Exchange should he feel the need to.
       The Exchange have had to fight with overly greedy Sarakuna in
       the past with this usually leading to a rotation of inept
       hopefuls taking the title and have decided long ago that the
       tribute, and its pacifying of the Sarkin Tafiyar, is a much
       better deal in the long run.
       DIPLOMACY –
       MORE TRADE – Diplomacy for the Caravaneers is usually
       simple and straightforward. You let them do their business and
       they’ll help you make money. True neutrality is the norm
       and the camels have no interest when it comes to taking sides in
       any conflict as there would be no sense in dividing their
       routes. Each caravan acts as a mobile piece of Sidon territory
       and are therefore neutral zones so long as they keep to their
       routes. All sides prefer to avoid interfering with their travels
       for fear that they themselves would suffer for it in the form of
       steeper prices and less business.
       With their society built around materialist values, it should
       come as no surprise that the camels have established themselves
       as well respected and valued assets to the surrounding powers.
       Whether it be bypassing the Griffon-Crescent trade ban, helping
       to distribute water through Saddle Arabia, or merely securing
       the great Khunfisa’ Pharaoh’s next delivery of rare
       Kiroho spices the Caravaneers deliver and are well compensated
       for it.
       Despite their skills the Caravaneers have always struggled to
       implant themselves into the Kiroho Federation of Tribes’
       the same way they have with the rest of their neighbors. The
       Kiroho are far less materialistic than the other races and
       therefore are lacking in the idea of trading with the rest,
       instead preferring to trade amongst themselves and be as
       self-sufficient as possible.
       UNTOUCHABLE –  The Caravaneers were patient and smart when
       establishing their routes, their ability to make long steady
       treks on limited resources and talents for appraisal being put
       to good use through their history to install themselves into the
       societies of their neighbors. Today the surrounding powers rely
       on them a great deal to maintain their economies – the
       only major exception being the Kiroho Federation of Tribes - and
       as a result consider the security of the caravans to be of high
       priority. While each caravan keeps on staff several camel guards
       the other races tend to be far more capable when it comes to
       fending off threats resulting in the common rotation of hired
       guards and escorts depending on where the Caravaneers find
       themselves at the time.
       In the Griffon Kingdom mercenaries are readily available to be
       brought along for a price. The Crescent Empire and Saddle
       Arabian’s both assign special military escorts in the form
       of a Commander and their unit of Terracotta for the former and a
       team of janissaries sent on behalf of the individual sultanates
       within the latter. When in the lands of the Mamlakat
       Khunfisa’, the pharaoh needs only approve of their
       presence for most trouble to be avoided, though some Arabian
       bandits occasionally attempt to follow and harass the caravans
       before being made to regret it by the tiny kingdom’s
       population.
       The Kiroho Federation are unique however in that they’re
       tolerance of the caravans but lack of need for them leads to a
       mixed bag of security that often shifts depending on the
       political climate. At times the camels find themselves accepted
       by most of the tribes and have little to fear, but there are
       occasions where a freshly discovered changeling hive or rising
       tensions between tribes can cause paranoia and distrust to a
       point of deflecting the caravans entirely. Regardless, at least
       one member of the Wawindaji Tribe follows each caravans’
       activities while in Kiroho lands – and whether they know
       it or not - to ensure that they are indeed Caravaneers and not
       up to any trouble.
       To attack, rob, hinder or slow down the caravans is to commit
       severe crimes against both the country of Sidon and their
       current hosts leading to serious consequences for the guilty.
       LACK OF GOD – Unlike the rest of the races surrounding
       them, the camels of Sidon do not believe themselves to have any
       sort of patron deity or god unique to them. In fact, most camels
       don’t believe that the rest of the countries do either.
       While careful to respect the views of their customers and keep
       relations warm, for them Celestia and Luna are simply powerful
       spellcasters who have found a way to reach out to the celestial
       bodies, Zhu is an ancient dragon who has had plenty of time to
       figure out how to manipulate the earth, and Aeolus is merely a
       myth. Hardcore materialists, the Caravaneers consider themselves
       to be a realistic and practical people who have no time to
       entertain the idea of divinity or higher powers watching over
       them when there’s real work to be done.
       Whether or not the camels are right about their lack of a deity
       or are simply ignorant is unknown.
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