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       #Post#: 18445--------------------------------------------------
       London RP Profile: John Wong (Alternate Dimension Version)
       By: Zorbak the Ebil Moglin Date: August 31, 2024, 1:58 am
       ---------------------------------------------------------
       "You can call me Red Hood." - John Wong (Alternate Dimension
       Version)
       "Haha.... It tickles." - John Wong as he was getting tortured
       "An organized mind is a disciplined mind. And a disciplined mind
       is a powerful mind."
       "Be warned. I'm not much to look at..." - John Wong removing his
       helmet to reveal his disfigured face
       "Sorry... I guess I'll always have a few screws loose." - John
       Wong joking when an enemy who called him crazy.
       "I heard you gentlemen were having a party. Mind if I crash it?"
       - John Wong entering an enemy hideout
       "Dimensional wave is holding steady. Jumps at a sound nearby.
       Which is more than I can say for my nerves..." - John Wong being
       sarcastic during a mission
       "Who's broken now, robot?" - John Wong after defeating Cyber
       Storm V, a robot version of Vendetta Zolnerowich in his world
       "I'm here to stop you. Throws heart shaped throwing star to
       destroy a computer. But I'm gonna guess you won't have the
       'heart' to surrender." - John Wong joking while throwing his
       playing card suit shaped throwing stars.
       "I do hate you for killing my family. But I won't betray them by
       becoming a murderer. Because then their deaths would lose all
       meaning." - John Wong to Kindron Darkfire in his world.
       "The chemicals in the acid I was thrown into disfigured my face.
       And ever since that day, I have been trying to pick up the
       pieces of my shattered mind due to the incident."
       "Do you like my combat style, robot? I change styles randomly to
       keep you guessing. I don't even think about it. I just do it so
       I don't focus on the moves I make." - John Wong to Cyber Storm
       V.
       "Darkfire Technologies was the single greatest threat our world
       ever faced. They intimidated governments and bought their way in
       to almost every corporation around the world. They were a crime
       syndicate that surpassed even Black Sun. Kindron Darkfire had
       his forces: Cyber Storm Vendetta taking control of the robot
       technologies, the vampire crime syndicate Hellsing to control
       the supernatural population, and the Tolodora/Asgard Armada in
       space to control space travel. Kindron Darkfire took control of
       our world by gaining access to every part of our lives through
       his company's technology and their alliances. Those of us
       willing to fight banded together to try and save our world from
       being overtaken by Kindron Darkfire his forces, but we failed.
       The fight only ended when Cyber Storm Vendetta and Colonel
       Tolodora caused the implosion of our universe during their
       weapons research. Now only me and a few others of my band of
       heroes have survived our universe's destruction." - John Wong
       about his world
       During a confrontation with enemies.
       Enemy: Hand us the device, or force will be required. The enemy
       says to John Wong.
       John Wong: Oh, I believe force will DEFINITELY be required. He
       says sarcastically.
       During a confrontation with enemies.
       John Wong throws a club throwing star at the opponent and it
       electrocutes them.
       John Wong: Sorry to 'bolt,' but I still have to stop your boss.
       He says jokingly, making a pun, as he leaves.
       During a confrontation with enemies.
       Enemy: You think throwing stars will be enough to kill us? The
       enemy says, a group behind him.
       John Wong: They're not meant to kill you. So don't underestimate
       them...
       He then throws an explosive heart throwing star, which explodes
       and knocks down the enemy group.
       John Wong: Or you'll suffer an 'explosive' result. He says
       jokingly at his heart throwing star's explosion.
       "Your spirit is stronger than most humans. Even when we found
       your hideout in the Ace Chemical Plant, you fought valiantly.
       Ultimately, it was a futile gesture. But your psyche, though
       bent, did not break when faced with horrible disfigurement." -
       One of John Wong's enemies, Cyber Storm V (a robot version of
       Vendetta Zolnerowich), to John Wong
       "When all your allies fell, you still believed you could somehow
       save this world." - Kindron Darkfire to John Wong
       Name: John Wong (Alternate Dimension Version)
       Title: Red Hood (Alternate Dimension Version)
       Age: Unknown
       Species: Human enhanced by mutation from chemicals
       Gender: Male
       Hunter Group/Team: None
       Weapons and Equipment:
       - Playing Card Suit Throwing Stars: Hearts: John Wong has a
       number of these he always carries when in wearing his Red Hood
       suit which he has custom made. He keeps a number of these on
       hand, with each being modeled after the suits on playing cards
       (he has some for each suit). These throwing stars are short
       range to mid-range weapons, which are designed for stabbing
       opponents up close, or using them to throw at people and
       objects. They are very sharp, and can be used in close combat
       while held or at mid range if thrown. Each throwing star modeled
       after a suit has a different specific function (Meaning John
       Wong has four different types of throwing stars). For the first
       one, which is his hearts throwing stars, the throwing stars are
       lined with explosive silver, which explode when thrown. When
       they explode, the throwing stars shrapnel is meant to get stuck
       in wounds, leaving behind the silver used to make these. Though
       painted red, the hearts throwing stars are all made with silver,
       and the red paint is an explosive material that explodes when
       enough force is applied to it. These silver throwing stars are
       meant to do more damage against supernatural creatures like
       vampires and werewolves, along with the fact they were
       specifically designed to do more damage to the ghouls of his
       world (which don't exist in London currently). The silver is a
       type of holy silver, and John Wong has specifically designed
       these for the purpose of fighting supernaturals. For the most
       part, these throwing stars are designed to be used for their
       explosive design, and can explode with the force of a grenade
       when they are thrown with enough force. If opponents are close
       enough to the explosion, there is a risk of the exploding
       throwing stars breaking apart from the explosion and hitting
       opponents. As such, these are good weapons to use on groups, as
       even if they aren't hit by the initial explosion, the shrapnel
       can still hit them if they are too close. However, as with all
       explosives, these can be blocked by strong enough defenses, or
       they can be dodged by fast enough opponents. These are not as
       strong as one might think, as John Wong designed these so that
       they wouldn't be too powerful. If they were too powerful, John
       Wong would risk being caught in the explosion. And that brings
       up the last weakness, in which these can be redirected to John
       Wong and can be used to attack him if an enemy can stop them
       without them exploding (using things like earth or magnetic
       manipulation).
       - Playing Card Suit Throwing Stars: Diamonds: John Wong has a
       number of these he always carries when in wearing his Red Hood
       suit which he has custom made. He keeps a number of these on
       hand, with each being modeled after the suits on playing cards
       (he has some for each suit). These throwing stars are short
       range to mid-range weapons, which are designed for stabbing
       opponents up close, or using them to throw at people and
       objects. They are very sharp, and can be used in close combat
       while held or at mid range if thrown. Each throwing star modeled
       after a suit has a different specific function (Meaning John
       Wong has four different types of throwing stars). This is the
       next throwing star type that John Wong has, which is modeled
       after the suit of diamonds. These are painted and shaped into
       diamonds, being sharp and able to cut through things. However,
       these throwing stars are designed with a special material that
       absorbs and amplifies light. When thrown, these can still damage
       enemies like normal throwing stars, but their primary purpose
       lies in the light they absorb. When the throwing stars absorb
       light using the special material used in them, the light is
       amplified and explodes outward. Because of this, these throwing
       stars are designed specifically to be used like flashbangs. When
       used, the throwing stars light generates amplifies the light
       enough that it can act as a flashbang, which can blind opponents
       temporarily. However, flashbangs also serve the purpose of
       temporarily dispelling shadows due to the intense light, which
       can also do damage or even kill creatures melding with the
       shadows. These flashbangs can also do severe damage to opponents
       vulnerable to light, such as death wraiths and dark spirits (at
       least the ones vulnerable to light, as not all death wraiths and
       dark spirits are vulnerable to light). These throwing stars are
       used for their light amplification, and the diamonds shaped
       throwing stars are always made for this purpose. However,
       flashbang attacks don't work on everyone, and don't affect those
       unaffected by large flashes of light (such as blind people, or
       people wearing eye protection from extreme light). The light
       also doesn't do any physical damage, unless one is made up of
       darkness or shadows, so these are more of a distraction than
       anything. This means that these throwing stars are usually
       non-lethal, and are not meant to kill opponents, for better or
       worse.
       - Playing Card Suit Throwing Stars: Clubs: John Wong has a
       number of these he always carries when in wearing his Red Hood
       suit which he has custom made. He keeps a number of these on
       hand, with each being modeled after the suits on playing cards
       (he has some for each suit). These throwing stars are short
       range to mid-range weapons, which are designed for stabbing
       opponents up close, or using them to throw at people and
       objects. They are very sharp, and can be used in close combat
       while held or at mid range if thrown. Each throwing star modeled
       after a suit has a different specific function (Meaning John
       Wong has four different types of throwing stars). This is the
       next throwing star type that John Wong has, which is modeled
       after the suit of clubs. When these types of throwing stars are
       thrown, they are sharp so that they can be thrown and embedded
       in targets or objects. However, they aren't sharp enough to
       completely cut through an opponent or target, since their
       purpose isn't piercing opponents. Instead, the purpose of these
       throwing stars is to stick to a target. When the throwing stars
       hit a target, these type of throwing stars release an electric
       current, thanks to a small device inside the throwing star that
       holds an electric charge. When it comes to these throwing stars,
       the trick isn't trying to cut an enemy down with them, but
       instead to throw them with just enough force that they embed
       themselves in the wound, and then get hit with the electricity
       within the stars that is released upon impact. These throwing
       stars are designed more for incapacitating enemies rather than
       killing, or taking out machines that are hit with the throwing
       stars (as the electricity can short circuit machines). The
       electric current acts like a taser shock, which can knock
       opponents unconscious, or take out machines vulnerable to
       electrical overload. However, those immune to electricity, or
       those that can absorb it, will not be negatively affected by
       these beyond the initial cut of the throwing stars. And just
       like any other throwing star, these can also be dodged if John
       Wong throws these at them (assuming they have the reflexes to do
       so). As mentioned though, these are meant more for
       incapacitation or taking out computers, so they are not designed
       to be lethal since John Wong is not someone who likes to use
       lethal force.
       - Playing Card Suit Throwing Stars: Spades: John Wong has a
       number of these he always carries when in wearing his Red Hood
       suit which he has custom made. He keeps a number of these on
       hand, with each being modeled after the suits on playing cards
       (he has some for each suit). These throwing stars are short
       range to mid-range weapons, which are designed for stabbing
       opponents up close, or using them to throw at people and
       objects. They are very sharp, and can be used in close combat
       while held or at mid range if thrown. Each throwing star modeled
       after a suit has a different specific function (Meaning John
       Wong has four different types of throwing stars). This is the
       next throwing star type that John Wong has, which is modeled
       after the suit of spades. This throwing star type is another
       sharp throwing star, designed to be thrown and stuck into a
       target. But much like his other throwing stars, this throwing
       star type has a secondary function beyond just hurting
       opponents. When striking a target, these throwing stars open up
       and release metallic ropes that wrap around someone and trap
       them. The ropes are typically compressed and expanded when air
       is introduced as the throwing stars open up. The metal ropes are
       meant for capturing opponents when the throwing stars hit them.
       The ropes are also made of a metallic substance that negates
       powers thanks to special runes in the metallic ropes. Since
       these were designed to capture and incapacitate supernaturals
       and others with powered abilities, these ropes are designed
       specifically to account for those powers. While this doesn't
       disable technology, it does negate artificial powers that are
       used by cybernetics (as long as it's not tech based like
       nanobots), and it still negates almost any kind of supernatural
       ability as long as the power is vulnerable to power negation.
       These ropes are designed to be strong enough to hold opponents,
       usually so that villains who are captured with these can be
       taken to prison. However, these, like the other throwing stars,
       can still be dodged, though blocking these throwing stars isn't
       a good idea since blocking may result in the metallic ropes
       being released and still wrapping around the target.
       - Playing Card Suit Special Card: The Joker: This is John Wong's
       trump card (No pun intended), modeled after the joker in a
       playing card deck. This card is a specially designed card that
       John Wong uses, which is thrown like a throwing star. The card
       is sharpened to stick to objects when thrown, specifically to
       embed itself into other targets. This card though, like his
       throwing stars, has a specific purpose beyond just being used as
       throwing stars. These cards are designed with special tech that
       uses subspace communication, but also have teleportation
       technology in them. When thrown, they can teleport anyone or
       anything in contact with them to any other Joker card in John
       Wong may have. For example, he always keeps one card in his home
       base, so that he can teleport back to it at will. He often will
       throw these cards to teleport short distances when the cards
       move far enough away from him, in order to throw off his
       opponents when he suddenly disappears. He also can use these to
       teleport to others, in which he will give them one of the cards
       and he can teleport to it at will. The tech in these cards are
       linked to special tech in his grapple devices that he can use
       whenever he needs to. He simply needs to know which card to
       teleport to, and then punch it into his grapple device's system
       to tell it where to teleport him. He can teleport himself or any
       of his cards to any other card's location or even teleporting
       cards back to him if needed. This can be used creatively for a
       number of purposes. One purpose he usually uses this for beyond
       just teleporting short distances is that he will use it to
       teleport allies, or teleport to allies he has given cards to.
       Another purpose he will use this for is to throw multiple cards
       in battle and teleport around to confuse his opponents. The last
       major noteworthy use of these cards is that John Wong will
       sometimes use these cards to teleport someone elsewhere, usually
       teleporting them when the card hits them to a special location
       where he has hidden cards to send an opponent to another area.
       Another thing about these cards is that they are immune to
       teleportation negation, since they are tech, and not
       supernatural abilities. However, these are not usually meant to
       do any real damage to opponents, and opponents could always just
       teleport back if they are teleported away. Opponents may also
       figure out how this works if they are smart enough to know that
       he teleports to the cards, and they can take advantage of it.
       However, if John Wong's grapple devices are damaged, or the tech
       in the cards is damaged, John Wong cannot teleport using this
       system.
       - Grapple Devices: These devices are hidden by John Wong's Red
       Hood suit, but he has special grapple devices hidden in his
       sleeves. He has two grapple devices, one on each wrist, which
       shoot out wire lines that he can use in battle, that even have
       grapple hooks connected to the end so that they can pierce and
       grasp a surface. When fired, these hooks are designed to grasp a
       surface or grab the wire line so that John Wong can grapple
       away. These lines are made of a carbon fiber wire that is very
       strong, and capable of holding a lot of weight (meaning they
       won't snap if multiple people are with John Wong when he uses
       them). The carbon fibers are conductive, which means that they
       conduct electricity (more later). These lines are fired from his
       grapple devices in his wrists, and each device has multiple
       lines that can be fired. These lines are not just for grappling
       though, as they can also be used to trap opponents. When fired,
       they can be fired toward opponents to trap them with a quick
       twist of the wrist as the line is close enough to the opponent.
       Depending on the opponent and John Wong's own strength, John
       Wong is able to use these to wrap the lines around opponents and
       trap them if used correctly. However, the main use for these
       grapple lines is getting around, and John Wong is able to use
       these on the environment to grapple to surfaces by using the
       grapple hook to hook into whatever he is trying to use to hook
       his grapple hook into. This is best used for getting around, but
       can also be used in battle for evasion, as these lines can be
       used effectively to help dodge attacks if John Wong is fast
       enough. For the most part, these lines are meant to be used
       creatively, and can be used for a variety of purposes. However,
       while strong, these lines are not indestructible, and can be
       destroyed by those who can destroy the material the wires are
       made of. Also, some material may be too strong to use to grapple
       around, such as metallic surfaces (to which the grapple hook
       would just bounce off a metal surface). Also, certain opponents
       may be able to manipulate the material, such as magnetic users
       or earth users may control the wire lines if they are able to
       apply their power to the lines. Also, these lines require
       maneuverability and agility to use properly, so this is
       something that can be difficult to use in some situations if
       John Wong is not able to use them properly.
       - Red Hood Suit: Bulletproof Carbon Fiber and Metallic Helmet:
       John Wong has a custom Red Hood suit that he usually wears when
       fighting that he has customized. John Wong has two major things
       to note, which are his bulletproof carbon fiber suit, and his
       metallic helmet. Sewn into his Red Hood outfit is a special
       carbon fiber, designed for flexibility and strength. Unlike
       armors and other defensive outfits, the main use of this carbon
       fiber is that it hardens in response to trauma (meaning it
       hardens when hit), so it can still remain flexible when used to
       protect the body from impacts. The main reason that John Wong
       wears this is for defensive purposes, so that he won't get hurt,
       but can still remain agile. John Wong's entire outfit is made of
       this carbon fiber, save his helmet, which is a special
       non-metallic titanium alloy with technological enhancements
       (Mostly just a heads up display and a few scanning functions).
       While this suit may seem like it's meant to be more for show,
       this suit does have a lot of functionality in battle, which
       works alongside John Wong's training to supplement his skills as
       a combatant. And within the jacket of his outfit, there are
       pockets with his weapons (his throwing stars and joker cards)
       that he keeps on him when he wears this outfit. John Wong always
       wears this outfit when on missions or when he's interacting with
       others. He usually wears his helmet due to the fact his face is
       disfigured, as he tends to want to keep his face hidden. When it
       comes to his outfit, John Wong designed this outfit for combat,
       so it is not too restrictive in moment, while still being
       strong. However, while the carbon fiber in this outfit is strong
       when hit, the key to getting through this armor is not to hit it
       harder, but to hit it softer. If one doesn't hit it with enough
       kinetic force, the outfit won't harden in response (save the
       helmet which is meant to be strong). For example, if an opponent
       softly put a knife into the suit, it could cut the suit as long
       as force isn't put into it. Also, certain abilities like
       electricity can be used strategically to get past the defense of
       his outfit, and other abilities like extreme heat and cold may
       affect him through his outfit or affect his outfit depending on
       the skills used.
       Combat Abilities:
       - Advanced Level Mixed Martial Arts/Stealth Training: John Wong
       has been trained in a number of combat styles, and was trained
       in his world by the League of Guardians (his world's version of
       the League of Assassins). During his training, John Wong has
       been trained in a number of fighting styles, like Aikido,
       Capoeira, Eskrima, Hapkido, Jeet Kune Do, Judo, Jujitsu, Karate,
       Ninjutsu, Sambo, Savate, Mauy Thai, Krav Maga, and Taekwondo.
       While nowhere near mastery level in his training in any one
       style, he does have a mix of styles, and changes his styles
       frequently in combat to keep his opponents guessing. In
       addition, John Wong has also been trained in the League's own
       stealth combat training as well, with use of ninjutsu, modified
       with other styles from around the world. The point of their
       stealth combat training is for silent take-downs, and
       concealment. Due to this, John Wong is a skilled stealth
       combatant. John Wong has been trained in a large number of
       concealment techniques, such as using certain substances to
       cover his scent or even moving almost completely silently in
       order to keep himself hidden. While he isn't a master level
       stealth combatant, he is a higher level than most at keeping
       himself concealed. Unlike others who focus on normal combat or
       stealth combat, John Wong is able to do both, and uses his
       combat styles as well as he can. He also combines supernatural
       hunter combat styles into the mix, and knows enough about
       supernaturals to take down many different kinds of
       supernaturals. John Wong has also combined this with his
       knowledge of mechanical opponents in order to take down robots,
       since he has had to fight high level robots in the past. John
       Wong is perhaps one of the most versatile combatants in his
       world, and when combined with his mutation from the chemicals
       that disfigured him, he is a very capable combatant. However,
       John Wong does still have his weaknesses, and his main one
       happens to be how many styles he has. because he is trained in
       so many styles with so much adaptability, he likely will never
       master any one style since he doesn't commit to any one style.
       By keeping his skills diverse, he is more like a jack of all
       trades when it comes to combat, and because of this, he likely
       cannot master the styles he knows. If an opponent understands
       this, and how his combat works, they may be able to counter his
       combat styles. A lot of John Wong's enemies have countered his
       styles in the past, so it's not actually as hard as it may sound
       to counter combat skills. John Wong also relies on weapon combat
       and his equipment to help him in fights, which can also be used
       against him if he is ever without those weapons.
       - Combat Substyle: Combat Style Switching: This is a unique
       aspect of John Wong's combat that he developed. This style
       focuses and hones John Wong's combat style, but adds elements of
       randomness to it. This style uses simple combat mastery to train
       the body, in which the user literally trains them in basic
       movements and techniques until the user learns to do the moves
       instinctively. However, the main aspect of this style is that
       John Wong has trained himself to constantly change styles
       randomly without thinking about his combat. This style uses
       basic martial arts knowledge, but instead uses John Wong's
       combat instincts to modify his combat when facing opponents.
       This is a very simple style designed to throw elements of
       randomness into his combat style, so that opponents who try to
       predict him cannot predict his combat style (thus making him
       much more difficult to counter when he can randomly change
       styles). In this combat technique, John Wong trains himself to
       randomly change styles, and doesn't think about his movements so
       that he won't think about how to counter (thus making his
       counters predictable), and makes him much harder to predict by
       his opponents as a result. This style is designed to be used
       subconsciously, so John Wong isn't even aware himself of what
       styles he switches to until he starts using the styles. In
       addition, John Wong's muscle movements also are adapted to this
       style, where he switches his combat movements instinctively
       which can change how people perceive his combat when they try to
       predict him. This has proven effective against many kinds of
       opponents whose specialty is predicting opponents. For example,
       John Wong fighting the robot Cyber Storm V in his world would
       normally have Cyber Storm V able to calculate his every move by
       reading his muscle movement and tactics, but even her systems
       couldn't predict John Wong's combat. However, while useful, John
       Wong's use of this style is not as effective if he has to think
       about his combat movements. For example, if he is fighting
       someone and trying to think about how best to take them down, he
       will start focusing on his movements and become predictable
       again if he doesn't constantly switch styles. This means that
       John Wong's style is only the most effective when he's allowing
       himself to fight instinctively, and not thinking about his
       movements.
       - Supernatural Hunter Weapon and Physical Combat: There are many
       combat styles out there that are able to be used by just about
       anyone as well as some that are usable by different races.
       Almost any being can learn combat styles, whether they are
       physical combat styles or weapon styles. Depending on the
       combatant, there are even some unique options for certain types
       of beings, such as how spirit users have certain spirit based
       styles they use. It is also possible that some users may even
       develop their own combat style based on the abilities and
       training. Because of how many styles are out there from official
       styles of combat, to supernatural combat styles, and even a lot
       of unique combat styles, it is hard to list each one. For the
       most part, it comes down to what the user wants to learn and if
       they can find someone to teach them certain combat styles (or
       have the skill to make their own style). For the most part,
       martial arts and/or weapon styles alone are quite numerous, and
       depending on the preferred style of the user, there are plenty
       of styles out there that a user can find to fit their own
       fighting styles. There are also many who might learn
       supernatural combat styles, in which some races have their own
       specific combat styles. The most important aspect of combat
       though for users though is learning to master their own combat
       potential, and all their combat styles should usually be based
       on this aspect whether it's physical combat or weapon based
       combat. There are a number of combat styles available, so
       listing them all is impossible, but a general common thing is
       that the more styles one knows, the harder it is to master them
       all. While having multiple styles does allow one to mix and
       match aspects of styles more easily, trying to train in too many
       styles can limit one's combat ability since they have to learn
       many different aspects rather than focus on just one. However,
       while training in only one or two styles means one can master
       them better than if they focused on multiple styles, this also
       means that those that specialize in specific styles usually are
       limited by that style's combat (for example, a grapple based
       style would be focused around grapples and most likely wouldn't
       use skills non-grapple based styles use). Another thing to note
       is that each style has its own strengths and weaknesses. For
       example, grapple and throwing styles require close combat and
       making physical contact with opponents, or styles relying on
       power may be countered by speed-based styles that can dodge the
       power based style. For John Wong, he combines this with his
       normal fighting styles in order to take down many different
       kinds of opponents mixed into his main combat style.
       - Mechanical Opponent Combat Knowledge: In John Wong's world, he
       has specifically learned to fight and take out technological
       threats. Due to Darkfire Technologies in his world being his
       main enemy, he has had to learn everything he can about robots
       and reploids that were originally created by the Darkfire
       Technologies of his world. This includes special training in how
       to combat reploids, as well as learning how to fight
       cybernetically enhanced opponents. Because of this, John Wong
       learned the strengths and weaknesses of robots, androids,
       reploids, and even how to fight mechaniloids (all of which were
       things he had to learn in his world alongside his allies to take
       on Darkfire Technologies). John Wong has learned a lot about
       robots from studying them, and has a thorough knowledge of how
       robots work. For example, many will often wonder what the
       differences are between robots, androids, and reploids, but John
       Wong knows very well how to handle each specific type of
       mechanical being and how to identify them. Usually, the major
       difference is how much level of thought each type of mechanical
       being has, with reploids often having the highest critical
       thinking and emotional capacity. It is often important to know
       this when fighting mechanical threats, as well as knowing how
       different mechanical beings are constructed. For example, most
       mechanical beings have at least one power core and some form of
       brain, which can be taken out in order to take out the
       mechanical being. John Wong has faced high level robots, with
       the most powerful being Cyber Storm V (Kindron Darkfire's
       strongest robot creation). John Wong has also learned things
       like how to track robots, and he has also learned about the
       builds of mechanical beings in order to figure out how to take
       them out. John Wong even has some knowledge of alien tech and
       alien machines enough to take them out. Of course, as one might
       imagine, this knowledge only goes as far as John Wong's training
       and intelligence, and because of the vast options of mechanical
       beings, it's almost impossible for John Wong to learn everything
       there is to know, as there are so many different races and
       options for mechanical beings that each one often ends up being
       unique in some way depending on the unit and what it's designed
       for. Also, his knowledge is fairly basic compared to others, and
       he only really knows enough to fight or destroy them, not enough
       about how to build or reprogram them.
       - Combatant Weapons Training and Weapon Counter Styles: During
       their time fighting and learning combat, many combatants often
       become a master of weapons, in which most have trained in a
       number of weapons from swords to knives to staves, and even many
       knowing how to use guns. For the most part, most have to learn
       different weapons to learn different combat styles, so
       combatants will often figure out how weapons work into their
       styles over time and find weapons that they are comfortable
       using. For example, some may not be much for using guns in
       combat, but there are many combatants who have been trained in
       gun style combat, where many have become expert marksmen even
       though they don't like to use guns. However, the main purposes
       to train with so many weapons is not just to find what the
       combatant is comfortable with, but to train them in how to
       combat and counter weapons. For example, training in guns shows
       a combatant what to look for in those that use guns, such as
       noticing when the enemy is focused on aiming, or using the
       barrel of the gun as a visual reference to see where the
       opponent is aiming their gun. This works for many weapon types,
       where combatants learn to understand how weapons are used and
       learn to recognize how their opponents will use weapons against
       them. While they can get this training in specific weapon styles
       (which are available as long as someone has someone to learn
       from), combatants also learn how to counter supernatural
       weapons, where combatants often train to combat supernaturals
       and learn to fight supernatural weapons. Depending on the
       combatant, many are experts in weapons from using them, to even
       learning how to counter them depending on what they want to do.
       As experienced warriors would say: If one wants to counter
       something, they must first understand it themselves. This allows
       those that train with weapons a much more knowledgeable use of
       weapons, which they can take advantage of. While most do tend to
       favor certain types of weapons depending on the combatants, they
       can use most any weapon to some extent, with most having varying
       skill with others depending on their training. And depending on
       the combatants own fighting styles, learning to use some weapons
       may be necessary as things like using weapons styles require
       learning weapons and how to both use and fight them. For the
       most part, John Wong has been trained in a number of combat and
       weapon styles, so he knows how to use most types of weapons and
       knows how to counter weapons. Of course, he does prefer his own
       types of weapons like his throwing stars, and doesn't usually
       use things like guns or knives or other deadly weapons (since he
       avoids killing people).
       - Combatant Weapon Training: Weapon and Marksmen Expert: Many
       combatants who train in weapons learn how to master weapons,
       from bladed weapons to even guns. When it comes to guns, many
       combatants can use different kinds of weapon, even to the point
       that some can learn to utilize specialty weapons not readily
       available depending on the access they have. This gives
       combatants an easy adaptability to most kinds of weapons, where
       they learn to utilize almost any kind of weapon. This
       adaptability in fighting, usually thanks to intense weapons
       training, allows them to easily adapt to using most weapons even
       if they're not experienced with them (to which most can at least
       use weapons they're not experienced with fairly effectively).
       However, those that train in weapons will often have weapons
       they specialize in specifically, whether it's bladed weapons or
       guns. Thanks to combat training, not only are combatants trained
       in weapons (usually by being exposed to them and learning to use
       them), but can adapt their fighting styles to utilize weapons,
       such as how some styles like gun kata or CQC are meant to be
       used with guns. And while using guns, those trained with guns
       become extremely accurate from their training with weapons.
       Thanks to this, highly trained combatants almost always fire
       their shots accurately to the point that they shoot at the spot
       they were aiming at (Not meaning they will always hit opponents,
       but more just that their bullets are shot at the spot they are
       aimed at whether the opponent is there or not). Many combatants
       are expert marksmen, in which some even get special training for
       using guns depending on the combatant. And for those who are
       advanced marksmen, they can usually account for most enemies
       movement in battle when aiming at enemies (not always accurate,
       but many can try to anticipate movement and adapt their shots
       accordingly). As such, combatants with enough training with
       weapons are not to be underestimated in battle. And depending on
       the experience of the combatant, some may have experience to
       back up their training that will make them even more dangerous.
       This becomes even more dangerous among supernaturals who have
       supernatural senses to help them, though humans can still learn
       just as easily even without help from special abilities or
       technology. While John Wong doesn't have supernatural level
       senses, he does have slightly enhanced senses and physical
       abilities that make him more dangerous than normal combatants.
       John Wong is good with weapons, and will use them if he has to,
       but he often prefers to avoid using things like guns and knives,
       due to the fact he hates using deadly weapons, and focuses on
       weapons that incapacitate rather than kill.
       - Combatant Supernatural Hunting Weapons Experts: Since many
       combatants have to learn how to fight supernaturals, almost all
       combatants have to learn to use supernatural hunter weapons in
       some form, so that they have weapons to use against supernatural
       threats. This could include things like silver knives, angel
       knives, demon-killing weapons, or even using certain materials
       like varanium and stilled silver. This usually depends on the
       combatant and what they have available to use, as combatants
       should prepare for whatever kinds of supernaturals they might
       fight. For example, before going into a werewolf infested
       forest, a combatant may grab some silver knives to use, or they
       would use special holy or demon killing weapons if they were
       fighting demons or other demonic type creatures. There are a
       number of supernatural hunter weapons that combatants can learn
       how to use (depending on their training and preference), and
       most usually have to learn how to use them to survive against
       supernaturals. And depending on the skills of the combatant,
       there is a chance that some can even develop their own
       supernatural hunting weapons depending on their knowledge and
       skills. But for the most part, it is hard to quantify every
       option out there, since there are so many. Depending on the user
       and the situations they may face, this usually determines what
       the combatant will usually carry with them. Users may also
       choose weapons based on what they have available, such as some
       who are a part of groups may have access to certain weapons
       others don't have. This also includes certain materials that
       might be available, where users can take advantage of certain
       materials used to fight supernaturals. The biggest examples of
       this kind of material are varanium and stilled silver, which
       have become popular for fighting supernaturals due to the
       effects they have on supernaturals. Some races may even have
       their own methods for taking on supernaturals. For the most
       part, this mostly covers weapons specifically designed for
       fighting supernatural opponents, as normal weapons are usually
       covered under any weapons training. And like all weapons, these
       kinds of weapons all have counters depending on the weapons, and
       combat styles using these weapons usually also have counters as
       well by other styles. John Wong is trained in supernatural
       hunter weapons, and how to fight supernaturals. Though he
       doesn't always use special weapons, since he typically relies on
       his specific throwing stars in combat.
       - Supernatural vs Supernatural Hunter Training: There are two
       variations of supernatural combat training. There is the
       supernatural side of training that lets them learn to defend
       themselves and fight threats (as well as taking out supernatural
       hunters), and then there is the supernatural hunter side where
       they will learn to hunt down and kill supernaturals. Typically,
       the training depends on the user, and each side has its benefits
       and downsides. Most users learn one side of combat training,
       where they will learn what ever side they fall in. For example,
       supernatural hunters fall into supernatural hunter training, and
       supernaturals often fall into the supernatural training. This is
       because supernatural hunters learn to fight supernaturals, while
       supernaturals learn to defend themselves against supernatural
       hunters (and sometimes other supernaturals). Because of this,
       the training on supernaturals or hunters depend on what side the
       combatant falls on. This applies to almost every kind of
       combatant, as it is important to determine how one will apply
       their combat training. As such, users must often learn one side
       or another, though many can study how the other side fights in
       order to learn how to counter them (which many often do). For
       every aspect of training, there are these two types of training,
       since the training is usually determined by what a combatant
       will face. While some may not train in either (usually
       non-supernaturals who don't want to learn combat), those that
       train in combat often have to learn this due to all the possible
       threats they may encounter. For example, human combatants often
       learn supernatural hunter training, unless the human is a
       supernatural themselves, in which case they may favor
       supernatural training. Users have to usually chose one or the
       other, as most don't really have much use for both combat
       styles. The only real exception to this is supernaturals who
       become supernatural hunters (which is a very rare case), because
       they not only have to counter supernaturals, but also have to
       counter supernatural hunters who may come after them if they
       find out they are supernaturals. Both sides often counter each
       other, so supernaturals are usually countered by supernatural
       hunter training, and vice versa. However, both sides also have
       training to counter the same users, such as supernaturals
       learning to counter other supernaturals or hunters countering
       other hunters. For John Wong, he is more of a supernatural
       hunter/combatant, so he doesn't have supernatural skill
       training. Instead, he has supernatural hunter skills and
       training.
       - Supernatural Hunter Training: Supernatural Strengths and
       Weaknesses Expert: Since most supernatural hunters have to fight
       supernaturals and have to learn in order to survive their
       fights, most learn everything they can about other races and
       become experts in almost every kind of creature, and while they
       often specialize in specific types of supernaturals (Like some
       may become vampire hunters and specialize in hunting vampires),
       most supernatural hunters can learn to fight many other types of
       creatures as well depending on their training. And depending on
       their training, most supernatural hunters have to learn how to
       fight different types of creatures whether they want to or not
       once they start hunting (as many supernatural hunters will often
       be targeted by supernaturals whether they want to be or not).
       Depending on the supernatural hunter, some will search libraries
       on all manners of supernatural lore and creatures depending on
       what they have access to, and over time they will come to know
       the strengths and weaknesses of many types of races, including
       spells, exorcisms and traps used against almost all manners of
       supernaturals. Depending on the age and experience of the
       supernatural hunter, most learn as much about killing other
       supernaturals as they can, as the more they know about fighting
       supernaturals, the higher their chance of survival against a
       wide variety of possible threats they may encounter. Of course,
       supernatural hunters typically use this opportunity to learn
       what they can, but most typically are only limited by the
       information they can find and what information they can retain.
       However, the best way to learn to fight supernaturals is through
       experience, though knowledge of supernaturals is also very
       important. It is important to balance knowledge and experience
       when fighting supernaturals, and being sure to know the
       strengths and weaknesses of most supernaturals if they want to
       survive, since threats may come in all shapes and sizes. Of
       course, this can be limited depending on the knowledge of a
       user, where some may not know about certain creatures, such as
       how the The'Galin were not in any history books before they just
       suddenly appeared, and only angels and demons from before time
       began knew of them.
       - Supernatural Hunter Training: Supernatural Hunting and
       Tracking/Tracking Avoidance: For the most part, supernatural
       hunters have to learn specifically how to track supernaturals if
       they are ever to find supernaturals to hunt down. Because
       supernaturals are getting smarter and learning to counter
       supernatural hunters, supernatural hunters have to be creative
       in how they handle tracking supernaturals, which also means
       supernatural hunters must adapt in response in a never-ending
       cycle. Usually, training can involve things like being able to
       analyze foot steps of creatures to find out more about where
       their opponent is going, while some more skilled supernatural
       hunters can use tracking more effectively to learn more about
       the supernaturals they're tracking. For example, many
       supernatural hunters don't rely on supernatural senses, so they
       may use foot prints to track an opponent, but master level
       supernatural hunters can learn what kind of creature made the
       prints by analyzing things like how deep the footprint is and
       the size of the stride being a way to tell a rough estimate of
       the weight of the make of the tracks, or even traces of elements
       in the footprints could be signs of certain supernaturals (such
       as demons leave behind a sulfuric trace wherever they go and is
       also in their footsteps). In addition, supernatural hunters are
       also trained to listen to the environment, in which the
       environment can be a great way to track opponents. For example,
       most know that when everything in a forest goes quiet, even the
       bugs, it usually means there is a predator nearby, and some
       supernatural hunters can use that to tell when they are close to
       a possible target. This skill is something that not only
       requires knowledge of tracking, and using the environment, but
       also requires knowledge of supernaturals as well. For example,
       some were-creatures actually jump through trees in the forest
       rather than walk on the ground, in which supernatural hunters
       have to understand that and use that knowledge to their
       advantage. Supernatural hunters usually have a sense of when
       creatures are around them, and most are trained specifically to
       track supernatural creatures. Most have come up with many ways
       to track supernaturals and constantly change their strategies,
       as the world of supernatural hunting is rapidly changing as
       supernaturals come to learn supernatural hunter tricks for
       hunting. And while human supernatural hunters learn to use
       hunting and tracking without supernatural senses, many
       supernatural hunters that may have other supernatural abilities
       of their own may also have supernatural senses that can also
       help them more easily track or sense potential enemies they may
       encounter, or potential enemies that might be tracking them.
       - Supernatural Hunter Training: Exorcism, Weakness and Trap
       Knowledge: Most supernatural hunters have to learn how to use
       exorcisms and traps for a multitude of creatures and
       mythologies, due to exorcisms and traps being something that can
       possibly save their lives against certain types of enemies. Due
       to supernatural hunters having to learn about a number of
       supernaturals, and having to adapt to many situations, most have
       to learn extensively what supernaturals are weak to, and how to
       cast out stronger supernaturals than they can handle if they
       want to survive. Supernatural hunters can use exorcisms and
       traps in order to take advantage of other races weaknesses, and
       typically use this on other creatures that are vulnerable to
       exorcisms and traps as a means to overcome them more easily. For
       example, almost any supernatural and human these days know that
       holy oil works well for trapping angels, and many even know
       demonic exorcisms to exorcise angels back to Heaven. For the
       most part, they also know how most supernaturals operate, as
       they have to know the differences between supernatural creatures
       and use whatever weakness for the creatures they are trying to
       learn to overcome. Most supernatural hunters seek as many ways
       to exorcise and trap beings as possible, specifically for
       finding ways to trap stronger enemies they may have to run away
       from, or finding unique ways to counter some supernaturals who
       have come up with tricks of their own as more and more
       supernaturals are trained in supernatural hunter tactics. As
       such, many supernatural hunters that are experienced have had
       the time to build up their knowledge and even amateur
       supernatural hunters have learned about traps and exorcisms to
       some degree as there are numbers of cases where knowledge of
       this can help save a hunter's life if used properly even against
       some stronger opponents. Some supernatural hunters have learned
       a lot about these not just through books, but by watching other
       supernatural hunters and sometimes even watching supernaturals.
       Some even have unique ways to take advantage of these based on
       their knowledge and creativity, such as one set of supernatural
       hunters, who came up with the idea to carve devil traps onto
       bullets in order to prevent a demon from being able to leave the
       body they are in, which supernaturals took and used to counter
       demons as well. And depending on the supernatural hunter, some
       may even have to counter other supernatural hunters as well
       since some supernatural hunters see others as rivals.
       - Supernatural Hunter Training: Supernatural Hunter Counter
       Experts: Because of the rivalry between some supernatural hunter
       groups, there are some supernatural hunter groups that fight
       each other. Because of this, most supernatural hunters also have
       to worry about other supernatural hunter groups, or some
       supernatural hunter hunter groups who use their own tactics
       against them, which even applies to spirit users who become
       supernatural hunters. Because of this, supernatural hunters have
       to be aware of when groups are using their own tactics, and they
       have to adapt and counter those tactics when they arise. This
       training also teaches supernatural hunters how to avoid certain
       traps and tracking that other supernaturals will use, with some
       groups training their supernatural hunters how to counter the
       supernatural hunter group rivals of the group they're trained by
       (For example, the Christian churches may have rivalries with
       different churches supernatural hunter groups, or certain other
       secret groups like the Men of Letters may refuse to cooperate
       with other groups). Because of this, it's also important for
       supernatural hunters to realize that their enemies are not
       always supernaturals, but sometimes other humans and other
       supernatural hunters. This mostly applies to supernaturals that
       double as supernatural hunters (and may apply to spirit users),
       as they often come under scrutiny for hunting their own kind and
       some human supernatural groups won't let them operate as
       supernatural hunters in fear they may turn on humans. Because of
       this, supernatural hunters are not only weary of supernaturals
       they hunt, but also of other supernatural hunters (though many
       supernatural hunters often form groups for better survival
       chances). To an extent, supernatural hunters have to be weary of
       supernatural hunters they might come across, though most have to
       learn when other supernatural hunters are enemies and when they
       are allies, or else they could make unnecessary enemies. Of
       course, this also works to counter when supernaturals use this
       as a means to counter supernatural hunters, which is a tactic
       that many supernatural hunters are seeing more and more of in
       the current days.
       - Supernatural Hunter Training: Presence Suppression/Crowd
       Blending: Most supernatural hunters have to learn how to blend
       into crowds and learn to avoid suspicion in order to avoid being
       discovered by others, specifically the supernaturals they are
       hunting. Supernatural hunters often hide themselves when out and
       about, since supernaturals can be anywhere especially after
       supernaturals were revealed to the masses. While secrecy is not
       a focus anymore, supernatural hunters still learn to blend into
       crowds and learn to avoid suspicion from normal people, though
       it's mostly to avoid supernatural attention. And because many
       supernaturals also live in the open by learning to blend into
       crowds, this even more important to avoid dangerous
       supernaturals who might try to take them out if they are
       discovered. As such, the ability to blend into a crowd is still
       just as important for supernatural hunters as it is for
       supernaturals. For the most part, supernatural hunters often
       learn the best ways to avoid drawing attention to themselves in
       crowds, learning methods to keep suspicion off them (usually by
       using things like false identities or using specific clothes for
       the area they are in). For example, some supernatural hunters
       will have find ways to keep their weapons or supernatural
       hunting items hidden while in public, often wearing casual
       clothes or clothes to fit whatever area they're in (such as
       wearing clothes common to the area they're in to avoid looking
       out of place) that can allow them to not show anything they
       might carry with them. Unlike supernaturals who usually have the
       ability to suppress their presence, supernatural hunters often
       rely less on abilities (though some supernatural hunters may
       learn certain skills to help if they have the right training),
       and most tend to rely more on creativity and finding the best
       ways to not draw attention to oneself. Crowds can be very
       useful, as supernatural hunters can hide in crowds and are
       harder to detect by supernaturals since a large crowd makes it
       difficult to single out specific presences. Supernatural
       hunters, no matter how they're trained, use this to blend into
       crowds whenever they can, as they often don't want to draw
       attention to themselves, which has become quite important over
       the years both to hide from the supernaturals they hunt.
       - Supernatural Hunter Training: Stealth and Infiltration:
       Supernatural hunters can be very stealthy when they want to be,
       or when they really need to be. This especially applies to those
       that hide among humans, where they have to learn how to hide
       among humans and how to not be noticed in large groups.
       Depending on the hunter, many can be very stealthy when they're
       not trying to draw attention to themselves, being very skilled
       in avoiding encounters when they want to, or manipulating a
       group to hide in so that they can avoid certain kinds of
       attention depending on the hunter. There are usually two ways
       hunters go about things. The first is the more supernatural way,
       where the supernatural or supernatural hunter may kill all those
       in their way, depending on their skill. The second is that they
       usually sneak around and don't kill unless necessary.
       Supernatural hunters who are human (or can pass for human),
       and/or misdirecting those they may encounter can be very skilled
       infiltrators, and even better when paired with any other
       abilities (Depending on the abilities the user has). This has
       made many hunters great at hiding in plain sight, and this can
       be made even easier with those with assassin wavelength training
       that can make themselves not easily noticed. Depending on the
       person, some are smarter about this than others, and some may
       even have specific abilities for this depending on the hunter,
       such as some may utilize supernatural hunter spells to help them
       (such as the Men of Letters have certain spells that can be used
       by anyone that allow things like temporary presence
       suppression). However, many hunters have had to learn this in
       some aspect. The smarter supernaturals are, the better the
       hunters have to be at hiding in crowds and the better they have
       to be at infiltration. And this includes them often being able
       to sneak into places that are guarded by supernaturals
       (depending on their skill level), as their stealth is about more
       than just groups, but also about infiltrating enemy groups. For
       the most part, older and more experienced hunters usually
       understand the importance of hiding from others, and some more
       experienced hunters can even hide from supernaturals. However,
       skilled enough trackers can still track down hunters based on
       their skill level depending on the opponent.
       - Murderous Intent Sense: This lets those with this sense when
       an attack is coming, usually by being able to tell when someone
       has the intent to kill. This is a skill most warriors get by
       fighting constantly for many years, learning how to sense
       someone's murderous intent usually through encountering it
       first-hand enough that they start to develop a strange sense
       that lets them read people and be able to tell when someone has
       the intention to kill. This lets the user read their environment
       as well as the people around them in order to see what attacks
       might be coming their way by reading an opponent's body language
       and the "sense" of people around them. This gives them a passive
       sense of reading people who might try to hurt them, as they can
       sense when someone is ready to attack, and most people can
       usually sense when that murderous intent is aimed at them. Some
       can sense this literally as an aura through things like ki
       sense, but most sense it in an instinctive way once their
       instincts have been developed through constant fighting and
       battles. This gives the user time to predict an attack, and to
       some extent, helps the person predict what opponents will do in
       a fight by reading their murderous intent. For example, by
       reading an opponent's body language, such as how they move or
       how tense they might be, a user of this can read opponents
       movements in order to predict how they will fight or attack, as
       some have developed entire fighting styles predicting people
       through this method, such as the Hiten Mitsurugi sword style
       that uses this to predict opponents. However, this sense is not
       perfect, and some opponents can't be read if they can disguise
       their murderous intent or they learn skills that can trick
       people with this sense. Those who have no ability to feel
       emotions also don't give off this murderous intent, as those who
       don't have emotions don't feel the intent to kill. This sense is
       usually pretty reliable unless one can suppress their murderous
       intent, and is usually instinctive among people who have seen a
       lot of battle and those that have fought for their lives
       multiple times. The only real way to develop this is experience,
       as no amount of training can truly grasp how this sense truly
       works as it is only a passive ability that one can pick up by
       experiencing murderous intent firsthand from enough people that
       they learn to recognize the murderous intent in the feelings
       they get from people.
       Passive Abilities:
       - Chemical Enhancement: Resistant to Chemicals, sickneses and
       Poisons: After John Wong was thrown into a vat of chemicals in
       the Ace Chemical Plant (in his world), he was mutated and
       disfigured by the chemicals. While he was disfigured and his
       skin was permanently bleached white along with him having a
       layer of scar tissue that covers most of his body, this actually
       had a number of positive effects on him. This first effect has
       mutated his body so that harmful chemicals and poisons no longer
       are as effective on him as they would be on others. There are
       many poisons and chemicals that don't hurt John Wong, and he is
       able to breathe in harmful fumes without any negative side
       effects as his body seems to be able to fight off dangerous
       chemicals and poisons much more effectively as the result of his
       body learning how to fight off the chemicals that mutated him to
       keep him from becoming even more disfigured. John Wong's
       resistance to chemicals and poisons is very high, and aside from
       certain supernatural or acidic poisons, he has a tolerance that
       surpasses even some supernaturals. In addition to his resistance
       to chemicals, he also has a resistance to sicknesses as well, in
       which he doesn't seem to get sick like most people do even if
       the infection is something he's never experienced before. For
       example, John Wong has sneezed out some poison gases he inhaled
       that should have poisoned him, and has resisted paralytic
       poisons in the past. It is theorized that John Wong's mutation
       due to the chemicals strengthened his immune system, or possibly
       changed his anatomy to make him resistant as a response to
       trying to fight off the chemicals that disfigured him. However,
       while this resistance makes John Wong hard to affect, but there
       are limits to how far this goes. For the most part, he can
       resist them, but he is not always immune to them. Some stronger
       chemicals and poisons can still effect him, but it depends on
       the poison and/or chemical. And in terms of sicknesses, there
       are some sicknesses he may not be immune to, such as certain
       strong virus or fungal infections. For the most part, John Wong
       can develop near immunity to anything he's exposed to, but
       cannot gain complete immunity to stronger poisons and chemicals.
       Also, John Wong can still be affected by things like acid type
       poisons, or other poisons that eat away the body.
       - Peak Combat Training Skill: Fast Healing: Whether human or
       supernatural, anyone can train in combat. Many who train may not
       have supernatural healing or other recovery skills that are
       specific to some races. However, through physical focus and
       training, combatants can learn to train their bodies to heal
       more quickly, by training their bodies into peak physical
       condition. Even among combatants with regenerative abilities,
       combatants will often train their bodies up so that they heal as
       quickly as possible. For example, a deep cut (as long as it
       doesn't puncture an organ or other vital spot) could heal in a
       few days (whereas most normal humans it would take months-years
       to heal), or certain smaller injuries could heal in a matter of
       hours. This utilizes peak human condition to train the bodies,
       and is not actually supernatural regeneration. For those with
       regeneration, it is still useful to train up one's natural
       healing ability, as healing more quickly and effectively through
       combat training reduces the amount of work a supernatural
       regeneration would have to do (thus saving energy). However,
       those without supernatural healing rely on this more because
       this is their only real means of recovery. because this is
       gained through simple combat training and not through
       supernatural power, this particular faster healing is not
       negated by things like varanium or other regeneration negation
       abilities since this power is not any form of supernatural or
       even tech based regeneration. While it is possible to enhance
       healing with cybernetics and use nanobots produced by certain
       companies to heal even faster for tech based regeneration in
       many cases, it is still useful to learn this training. As one
       might imagine though, this is only an enhanced normal human
       healing, and doesn't use supernatural regeneration which means
       that certain injuries cannot be healed naturally. For example, a
       combatant who loses a limb cannot regrow a limb simply from
       using this healing, and this normal healing cannot be used to
       heal from fatal injuries without help from someone who can heal
       them before they die. This means that users with this can still
       be killed like normal if they are forced to only rely on this.
       And those with supernatural regeneration still have the same
       weaknesses as normal, such as regeneration negation. For John
       Wong, he has faster than normal healing thanks to the chemicals
       that mutated his body. While not supernatural level healing, he
       can heal from most minor injuries within hours, and things like
       broken bones or deep gashes may heal over the course of a day or
       two (assuming he doesn't die in the process).
       - Peak Combat Training Skill: Body Strengthening: This is
       another peak combat training skill that comes with training
       one's combat abilities. For combatants, most know that their
       body is their most important weapon they have, and have to train
       it to the best of their ability. Just like other combat training
       skills, combatants train this skill up as they train in combat,
       and can learn a number of ways to combat enemies. For the most
       part, this skill usually involves training one's physical stats
       to their peak, specifically strength, speed and agility. While
       durability and defense are also trained, this training focuses
       on strengthening the body's offensive skills, and training their
       movement options and combat options to their peak. Those that
       train in combat learn to build themselves up in strength, speed
       and agility. Some even work on things like flexibility and
       fluidity, so that they can move more easily. Typically, each
       combatant has a different mix-up of stats, where the specific
       stats are usually determined by a number of factors such as body
       type, build, and even race the combatant is (different races may
       have different physical capabilities, such as how werewolves may
       focus more on agility and movement). This can be trained a
       number of ways, but the best way one can train is to just keep
       pushing themselves physically, and eventually train themselves
       to the level that they want. Those that have this training can
       reach higher levels of physical ability that those without
       training can attain, and those that use this push their physical
       combat abilities to their max ability. While this isn't strong
       enough to push everyone into the highest levels of combat, this
       does often help even humans train to levels that allow them to
       at least try to keep up with some higher level opponents.
       Typically, the training depends on the combatant and their
       specific combat talents, but this is something that every
       combatant can learn even if they are not a supernatural.
       However, those that train this should know that this training
       can be countered by opponents with higher stats, or opponents
       with stats that counter theirs (such as using speed to counter
       pure strength). Each combatant usually has specific
       combinations, but each combination has some form of counter in
       some way among other combatants. The chemicals that mutated John
       Wong's body have made him stronger and made his body stronger as
       result. John Wong has much stronger offense and defense skills
       than most, and his physical combat training has intensified his
       skills.
       - Peak Combat Training Skill: Enhanced Precision Body
       Control/Movement: For almost any combatant whether they're human
       or supernatural, few things are as frustrating as attacking an
       enemy and not being able to be precise or not properly using
       one's physical abilities. Any combatant that learns combat is
       going to, at some point, have to learn precision movement and
       control of their actions in order to utilize their combat
       training to the best of their ability. In order to train this,
       combatants build themselves up in learning to control their
       movements, and train themselves to precisely control their body
       and actions, usually through combat training. In this training,
       a combatant learns to specifically move and put their force of
       movement as fully into their attacks and movements as they can,
       which is designed to allow them to focus on movement and control
       during training so they can use precision control of their
       bodies when fighting. Depending on the combatant, there are many
       ways to do this, but most combatants train by learning to move
       with precision in their basic training, only moving the exact
       amount that they want to move. Upon learning to do this, they
       not only gain specific movement abilities, but advanced trained
       combatants often learn to better focus their physical strength
       and abilities with their more efficient movement and control. At
       first, combatants may not control their movements great, but as
       they get more experienced, they eventually learn to control
       their movement instinctively, as they eventually learn to do
       this passively. Some can even use this training to more easily
       move in battle, reducing the effects of things like friction or
       air resistance as some learn to move more efficiently as they
       train. This is a necessary skill that increases one's accuracy
       in combat, and is a necessary skill for any combatant since all
       combatants have to move effectively to be able to fight at all.
       Those that aren't skilled in this may not be able to move as
       effectively, and if they hesitate in battle, it can mean the
       difference between life and death. With all the training John
       Wong has, he has specific training to have precise combat
       movements. The only time he has a problem with this is when he
       starts thinking, as his style is more instinctive than
       methodical.
       - Peak Combat Training Skill: Enhanced Durability and Defense:
       Just like with other combatant training, combatant's also train
       their body's physical durability and defense as a means to
       protect themselves and make their bodies stronger. While
       different combatants train in different ways, most train
       specifically to push their durability and ability to take hits
       to the limit of their potential, whether they are human or
       supernatural. Many often have to train themselves up in some
       way, depending on what they may have to face. Depending on the
       combatant, they may have a number of methods to train up their
       durability and defense. For example, more extreme combatants
       cause constant damage and train the body to heal and recover
       faster, or some may focus more on training through body
       strengthening combat techniques. As some may know, the body can
       strengthen itself as it gets hurt in order to adapt, such as how
       bones will grow stronger after being broken, which is often
       something combatants can take advantage of. This is made even
       more effective among supernaturals who use this, because with
       things like supernatural regeneration, this can be even more
       effective since supernaturals recover faster. Some combatants
       have become strong enough with this training to gain strong
       enough durability that their body becomes hard to pierce as they
       strengthen their bodies. Most combatants usually train up their
       durability as much as they can so that they are ready to take on
       many forms of threats, and thanks to this, many have to train
       their defense and durability as a result to avoid being killed
       by stronger opponents. Of course, as one might imagine, this
       durability training doesn't prepare for every eventuality, such
       as some stronger enemies can still overpower this training.
       Overall, while many combatants can show that they are strong,
       there are still many out there that can overpower and kill them.
       With John Wong's mutation with the chemicals he was exposed to,
       he has a stronger body than most, which makes him harder to
       pierce than normal. It takes a bit more effort to hurt John
       Wong, and his scar tissue from the disfigurement of his
       chemicals makes it harder to hurt him as it acts like a
       protective layer to prevent further disfigurement.
       - Combat Affinity: Natural Combat Talents: Many combatants are
       born with unique combat talents. Depending on the combatant,
       many can have some form of natural combat talent (usually
       depending on what they are and what skills they are born with).
       This combat talent comes in a variety of forms depending on the
       combatant and what natural talents they are born with. For
       example, there are some who are born with supernatural combat
       adaption where they develop a natural talent for subconsciously
       adapting to supernatural combat. Some users could develop
       natural talent for other things though, such as some who have an
       instinctual combat sense that lets them instinctively recognize
       threats and avoid danger (with such users usually having some
       instinctual dodging ability). Among other natural talents
       include users who may have natural talents for certain weapon
       styles or skill-sets. As mentioned, this combat talent is
       different for each combatant, and some may even have multiple
       natural talents (though having more talents may result in less
       of each talent). This isn't just limited to how to fight though,
       as some even gain specific intelligence or reflex based talents
       that might not always apply to combat. Depending on the
       combatant and their talents, this comes in all shapes and sizes,
       making it hard to list each case of this, but the results
       usually blend together and most end up in the same result: Many
       can be naturally talented in combat, and are not to be
       underestimated. While no one is skilled enough to take out every
       single threat out there, many with natural combat talent are
       very skilled warriors one they figure out what their natural
       talent is. Of course, natural talent can only go so far, so it
       is important to note that the users should also train their
       talents and don't just rely on the natural talent. This talent
       can be overcome by some opponents, especially among those that
       have natural talents of their own, or some that have no talent
       can overcome a user's talents if they are skilled enough through
       training or experience. Also, it is possible that some might be
       born without natural talents and can only get stronger through
       intense training to push beyond not having natural talent.
       Typically, this type of combat talent grows stronger more
       quickly when the user is younger, but levels out when the user
       reaches older ages. This means that users usually have more
       growth when they're younger when they're still learning, but
       their growth slows down when they get older and their talent
       comes more from experience at that point. John Wong doesn't have
       the best natural talent, but he is more skilled than average
       combatants. This is demonstrated when he developed his combat
       switching style to switch randomly in his styles.
       - Combat Affinity: Trained Combat Talents: Many combatants are
       not just naturally talented, as mentioned before, as magic users
       can also train their talents. Whether a user has natural talent
       or not, it is usually important for any combatant to build up
       their trained talent as well. There is something to be said for
       experience in combat helping a warrior grow, and there is almost
       no case where this is any different. Through training and
       experience, combatants can build up their combat from the ground
       up, to the point that many users will train for years to build
       up their combat skills. Just like the natural combat talents,
       this talent comes in a variety of forms, but the result is the
       same: It is important for a combatant to train their combat to
       the best of their ability, and train to gain the most of their
       combat. Through training and experience, combatants can learn
       different things about combat. Among some of the more common
       trained combat talents are those that learn to adapt to
       opponents through experience, such as those that were
       experienced with fighting specific threats may tailor their
       combat to fight those threats. And some combatants may even
       learn to counter other opponents abilities through things like
       strategic thinking or by utilizing certain combat abilities in
       response to certain abilities in order to counter them. As time
       goes on, combatants train themselves to use this more and more
       easily, where they may even use this combat talent without
       thinking. The more experience one gets, the better the talent
       will become, no matter what trained combat talent the combatant
       develops over the years and no matter how much or how little
       natural talent the combatant has. Usually, the most common one
       is learning to adapt to combat styles as a combatant learns
       about more combat styles, or learning to adapt to certain combat
       styles by studying how others fight. As one might imagine
       though, this is something that also only goes so far depending
       on user and their dedication to training. This kind of combat
       talent starts out slow, but as the user trains, they gain more
       ability to learn as time goes on. Of course, all combat talents
       can be countered by stronger combat talents, or by opponents
       that might have special training to counter combat talents
       (usually through combat talents of their own). Typically, this
       is a combat talent that starts out small, but grows over time,
       in which this talent usually becomes stronger as a combatant
       gets older and more experienced. This typically gets stronger as
       the ability to adapt lessens as a combatant gets older, meaning
       that older combatants rely more on experience and this trained
       talent than on natural talent. This is more where John Wong
       excels, since he was trained by the League of Guardians in his
       universe. Due to his training, John Wong has been trained to the
       peak of human condition and beyond (thanks to the chemicals that
       disfigured and enhanced him).
       - Combatant Enhanced Mind: Trained Enhanced Intelligence:
       There's an old saying that sometimes to train the body, you have
       to train the mind. When it comes to combatants, this is
       something that they instinctively often have to do to train
       themselves to their peak physical condition. When a person
       reaches their peak physical condition, they will also usually
       train their minds in different ways depending on the person and
       what they want to do. The first step is training one's
       intelligence, in which combatants know that just because they're
       about fighting, doesn't mean they should be stupid in the
       process. Combatants usually train their intellect almost as much
       as their bodies, and use their intellect depending on what they
       want to do. For example, some combatants will start studying
       different subjects. Whether it's someone wanting to learn how
       elements work so they can learn to counter elemental powers, or
       people learning about technology to learn more about how to use
       tech, there are many ways that combatants utilize intelligence
       in combat (much more than most would think). Combatants also
       will often utilize this for enhanced intelligence when it comes
       to strategical thinking, as combatants can use strategical
       thinking in fights more easily than using random knowledge that
       may or may not be useful in battle. And through physical
       training, most combatants gain a higher IQ by maximizing their
       body's abilities, in which the brain is able to operate more
       effectively if the body is in peak condition and able to
       maintain the brain more easily. It is known that those who are
       more physically active have an easier time concentrating and
       learning, and this is something that can help combatants a lot.
       While not all combatants have supernatural level IQs, even
       normal combatants gain some enhanced intelligence. What the
       person does with this intelligence depends on the individual, so
       there are many ways this could be shown in combatants. Some may
       know how to counter abilities through studying them, some may
       learn about the world and gain knowledge of the world, or some
       may even simply just use their enhanced intelligence for
       enhanced strategical thinking. However, depending on the person,
       not everyone gains super high intelligence, and there is usually
       a limit to what most people can learn. This doesn't take into
       account people's affinities (where some people have affinities
       for certain types of knowledge over others), so it is hard to
       quantify everyone's intelligence and tell them how to use it
       best. This also means that not everyone is going to have great
       intelligence in every subject. John Wong is not the smartest,
       but he is smarter than average.
       - Combatant Enhanced Mind: Trained Enhanced Reflexes: For
       combatants, reflexes are a very big deal that they must train,
       as without reflexes, they cannot survive battles. Part of this
       training involves the combatant training their bodies and the
       responses of their bodies. By doing this, they can train their
       reflexes during their combat training which is the most
       effective way to train their reflexes. In doing this, combatants
       will train their minds ability to react, and as they get more
       experience and training, this reflex training becomes more
       instinctual to the point that master level combatants can
       instinctively react to many forms of attacks without needing to
       consciously think about it. For the most part, repetition and
       keeping responses consistent is usually the best way to train
       one's reflexes (for example, one cannot train themselves to
       throw people who grab their shoulder and then just turn off that
       reaction when a friend grabs their shoulder without trying to
       retrain their reflexes). Thankfully, the mind's reflexes will
       often grow with the combatant's physical abilities as they train
       and fight, and they will often gain greater reflexes with more
       training and experience. However, even with minimal experience,
       those that train heavily to enhance their reflexes can gain
       better reflexes depending on their training, and some combat
       styles may rely more on this than others. For example, there are
       instinctive combat styles that focus more on instinctual
       movement, in which this particular training is not only
       necessary, but needed to master in order to use the training
       properly. As mentioned, reflexes are a necessity for battle, so
       combatants must train them to the best of their ability. To an
       extent, meditation and image training can also work for training
       the mind, by helping the body focus on whatever the combatant
       tries to focus on. This is necessary, as some fighters may learn
       to move faster than their reflexes and senses can follow, which
       might make them dangerous to themselves if they cannot keep up
       with their own movements. This training also depends on the
       person, and how skilled they get. When handling reflexes, it is
       not just training, but experience that also determines how well
       one's reflexes are. It is easy to train, but impossible to
       master reflexive reactions, due to the fact that the changes in
       the world, the body and the mind are always requiring the
       combatant to adapt and train their reflexes in addition to their
       bodies. John Wong has trained his reflexes to the best of their
       ability, though his reflexes aren't always as great as other
       combatants. Thankfully, his chemical enhanced body makes up for
       any lack of reflexes.
       - Combatant Enhanced Mind: Trained Enhanced Memory: This is
       another thing that most combatants train without really thinking
       about it. One of the best ways to train up one's memory is to be
       physically active, as increased blood flow to the brain is
       usually a good way to increase one's memories. And as the
       combatants train their minds, they can train their memory as
       well. It is actually much harder to train one's memory than
       training one's intelligence or reflexes, since far less of one's
       memory ability is within their physical control. However, those
       that do train their memory, usually start by training their
       bodies to their peak capacity. The first step to training memory
       is to maintain the body, in which the body will be able to use
       the mind's max abilities. For the most part, training the body
       does also train the memory, but this is more of a passive
       training than a true physical training. And while it may not
       seem likely, research has also shown that meditation also
       improves memory as well. Combatants usually train their memory
       just like the rest of their minds, by finding ways to train that
       specific part of them. Often, repetition is good way to improve
       memory, as the more one repeats something, the more likely one
       will be to remember it. Again though, most of memory training is
       passive training and just maintaining the body. Depending on the
       creature, some have different memories than others. This doesn't
       include things like photographic and eidetic memories, as those
       are unique aspects that aren't something you can just learn.
       Combatants can train the mind though, and those that do keep
       their bodies in peak condition often find their memory improves
       as well (though not nearly as much as reflexes and intelligence
       does through training). For the most part though, aside from
       self-care and some mental training through repetition and
       meditation, memory is something that one can't easily train up
       through conscious effort alone. As such, while combatants have
       enhanced memory, some may not have memory as good as they might
       want. For the most part, memory is difficult to train, so some
       may see an increase, while others may not. It mostly depends
       partially on genetics and partially on maintaining the body in
       peak condition. John Wong has trained his mind, and has very
       good memory. Though not as great as supernatural memory, he does
       have a better memory than most normal people thanks to him being
       in peak physical condition.
       - Human Combatant Extended Life: When it comes to combatants,
       those that survive their battles without too much injuries can
       live extended lives. Combatants will often train themselves to
       the peak of efficiency of whatever race they are (different
       races have different lifespans). While supernaturals with
       regenerative abilities or certain races that are meant to not
       age past a certain point can live a very long time, most don't
       think about how combat training helps even those without
       physical training to live longer lives. By training the body,
       there are those that can live extended lives if they keep
       themselves in peak physical ability for as long as they can. For
       example, most don't usually think about it, but there are people
       that are 90 years old and can still do Olympic events better
       than people half their age. By staying physically active, not
       only is it healthier for the body, but those in peak condition
       for longer will often avoid many cases of death more easily (for
       example, those in peak condition have a harder time getting sick
       than those in poor condition). And because combatants train to
       their peaks (usually), they will often have longer lifespans
       than those that do not train themselves. By training to the peak
       of their abilities, the body will have an easier time recovering
       by adapting to the constant physical exertion (to an extent),
       and this will lead to those who train their bodies to being able
       to keep their bodies in good physical condition for longer. Of
       course, while this doesn't completely negate the possibility of
       death by sickness, it does highly reduce the possibility. Keep
       in mind that this is mostly for normal humans, as supernatural
       extended lives are a different thing entirely. This is more
       about those that don't have skills like supernatural
       regeneration or other skills or modifications through tech or
       genetic modification to give them longer lives. For the most
       part, it is believed the higher end of the lifespan of humans is
       about 120 years, and it is not really known if some humans could
       live longer. When factoring in extended life, the type of
       creature is very important, and the abilities they possess. And
       of course, as mentioned, this doesn't discount certain things
       that may kill people before they have lived out their lives,
       such as sickness or just being murdered by an enemy. People who
       fight others, or hunt supernaturals, or do things that put their
       lives at risk usually rarely ever live to old age so it is
       actually more likely combatants won't reach their full lifespan.
       Due to the chemicals that enhanced John Wong's body, he doesn't
       yet know that he will have a longer life span due to his body
       healing much faster than normal people. While he won't live
       forever, he will live for at least a few hundred years before
       his body's healing starts to slow down.
       - Human/ Non Supernatural Multi-Linguists/Language Learning:
       Depending on the person, there are many that travel and must
       learn another language for one reason or another. There are a
       variety of reasons for this, such as supernatural hunters having
       to travel to hunt down supernaturals, or some humans having to
       travel because of jobs, or some that just have to learn to
       interact with others who may speak different languages. Some
       also may use written languages for other things, such as study
       texts or older things that may require learning certain written
       languages. No matter the reason, there are many humans or
       non-supernaturals that learn different languages other than
       their default language. There are a few ways to learn languages,
       depending on the individual. The first is that one can learn a
       language tree, where some language trees correspond more easily
       to each other (for example, Spanish and Portuguese are in the
       same language tree, and have a very similar language). This can
       be easier to some since it is easier to learn a language, but
       some find it difficult when so many parts of the language are
       too similar. Another method is used among those that have
       learned multiple languages, where they will pick up languages by
       listening to others speaking it, such as one may listen to a
       language and learn what the words mean as a means to understand
       the language. Of course, the third is perhaps the more obvious
       one where one can read and study to learn a language just like
       other people do (which can come more easily to some that have
       enhanced intelligence). This can be used to learn a number of
       languages, and most have to learn multiple languages as a means
       to communicate with others as their lives go on. There are
       plenty of languages out there, with the main ones used in the
       world often being well known languages like English, French,
       Spanish, and some other languages like Chinese, Japanese,
       Russian and Portuguese. This mostly depends on the individual
       and the languages they need to learn. Depending on what they
       learn, some languages are more useful than others. For example,
       the only reason to learn dead languages (languages that aren't
       spoken anymore and have no new words being added) is to study
       ancient texts. This depends on the individual and what they want
       or need to learn, and depends on their intelligence on what they
       can retain. Thanks to his training in the League of Guardians,
       John Wong knows a number of languages since he has traveled the
       world, and learned from the League of Guardians extensive
       knowledge. However, he doesn't know every language as well as
       others might, since he can't always remember every language
       perfectly due to him not always being fully knowledgeable (he
       only has basic knowledge of most languages, so he cannot keep up
       with some languages he doesn't know as well).
       - Combatant Training Enhanced Normal Senses: As a result of
       combatants training their body into peak condition, combatants
       learn to focus and enhance their senses. Depending on the
       combatant, some may have supernatural senses depending on their
       abilities, but even normal human combatants can gain enhanced
       senses. Through physical training and being in their peak
       condition, combatants can learn not only to use their senses to
       the max, but many can also learn through things like meditation
       to learn how to focus their senses more easily. In doing so,
       they are able to focus their senses in a way that lets them use
       further enhanced senses. For example, in a way similar to how
       someone who squints can focus their sight, combatants can learn
       to focus their senses through mental and physical training to
       get the most out of their senses. Every combatant has a
       different balance of senses, so trying to predict the enhanced
       senses is difficult since it is different for each person.
       However, all combatants can learn to enhance their senses to
       some degree through honing their physical and mental states.
       While those like human combatants won't gain highly enhanced
       senses akin to supernaturals, their senses do go beyond those of
       normal human ability, such as a combatant with enhanced hearing
       might be able hear at further distances than normal people, or
       they might have better vision and adaptability in their vision
       than others (such as adapting to dark/light transitions more
       easily). As mentioned though, most combatants won't gain
       supernatural senses through combat training again (but will if
       they are a supernatural creature), so their senses won't get to
       a high enough level that they can match supernatural senses (at
       least, under normal circumstances). However, the one thing that
       human level combatants don't have to worry about is that with
       lesser enhanced senses than supernaturals, they are at far less
       risk of having their senses overwhelmed since their senses
       aren't as strong. However, there is still a risk, just as there
       is a risk with anyone to having their senses overwhelmed. There
       is also a limit to how strong normal human senses can become,
       and this is usually also limited by the person's genetics
       (meaning physically they may have weaker or stronger senses
       depending on the person). And depending on the person, each
       person's balance of senses is different, so that is another
       thing that must be taken into account as well (meaning that
       overwhelming senses make work differently depending on the
       person). John Wong has slightly enhanced senses thanks to the
       chemicals enhancing his body.
       - Peak Combat Training: Enhanced Psychological State Training:
       Those that train in combat not only have to train their bodies,
       but they have to train their minds as well. Those with mental
       training in combat learn to train their minds, with the first
       step to training their psychological state. Depending on the
       person and what race they are, this is something that is more
       necessary than others. While many supernaturals may not be as
       trained as a race like the Darkfires or Hazeldines, it is
       important for almost all combatants to train their psychological
       states. By training their psychological states, they can keep
       their mental states firm and they can keep themselves from
       diving to far from whatever they train themselves to be. For
       example, those that want to remain a calm and collected fighter
       will often focus on calming techniques or other meditation
       training to train their minds so that their minds don't easily
       suffer things like fear or anger. Others can also do things like
       train their minds to certain emotional states, such as how those
       that rely on anger and hatred may train themselves to maintain a
       certain level of anger or hatred so they can maintain their
       level of emotion. This is a skill most combatants must learn,
       and they can learn to utilize this in different ways depending
       on the state they want to attain. For the most part, this is
       designed to allow combatants to more easily keep their composure
       when under extreme stress, and this training helps them to be
       less likely to fall into a psychological state that they may not
       want to fall into. By training their psychological states,
       normal combatants strengthen their mind and are able to maintain
       their minds in their desired psychological states. However,
       those supernaturals that train their minds may have more purpose
       to do so, as some supernaturals have to train their minds in
       order to control their supernatural abilities (as most
       supernatural abilities may require some form of emotional state
       and may react to the emotional state used). For the most part,
       this is just a basic training, and is not able to always keep
       the user from falling into unfavorable states, and depending on
       the user, some may not have strong enough training to resist
       certain psychological conditions depending on their situation.
       This is where John Wong excels the most. he has always had a
       strong will to fight evil in order to honor the memory of his
       wife and child who were killed. John Wong has stayed strong
       despite everything that has happened to him, and even
       overpowered the insanity induced by the chemicals that should
       have altered his mind. Where most would have gone mad, John Wong
       was able to use his mental training to keep his sanity, even if
       some of his insanity does show now and then through bad humor
       and puns he tends to make.
       - Peak Combat Training: Mental Conditioning/Combatant Will
       Training: This is the second part of a combatant's mental
       training. This part of mental training is specifically tuned to
       training a mind to resist difficult conditions, where combatants
       will try to train themselves to handle mental strain during
       specific situations. Specifically, some may learn to strengthen
       their will to resist things like psychic abilities, certain
       supernatural abilities that effect emotions, or other things
       that may cause immense stress on the mind. People who train in
       this often learn to resist certain conditions through physical
       training, and use this alongside their psychological state
       training to push their minds to resist unfavorable conditions as
       much as they can. This training is made most effective when a
       user can train in hard mental conditions, such as if they can
       train with a supernatural who can influence the mind. Another
       popular method for those that cannot train with supernaturals is
       to train in meditation while trying to avoid a particular
       hazard. For example, some may balance on difficult objects while
       meditating (with extreme training including things like
       meditating while on a spike), or some may train their minds in
       tough conditions such as living in a dangerous area and learning
       to focus while also focusing on their survival. This is a
       training that can be done a number of ways, and is a passive
       skill that any combatant can learn to some extent. Some of the
       most advanced trained combatants or supernatural trained users
       of this may even be able to shut down certain aspects of their
       mind at will, where some can learn to do things like shut down
       their sense of pain through focus. This is another ability that
       depends on one's training, with supernaturals often having
       better training at this than humans (though humans can still
       learn this just as well if they train hard enough). Typically,
       this is something that can be overcome by stronger mental
       abilities, where some can use things like stronger psychic
       abilities or stronger emotional influences to try and influence
       the mind of the combatant. This is not a perfect training, and
       may not resist every unfavorable condition. This usually depends
       on the combatant and their training. John Wong has a uniquely
       strong will, and can even resist mental influence from things
       like psychic powers. And thanks to what he went through after
       chemicals altered his body and disfigured him, he still retains
       his strong will. This has left John Wong with a very strong
       mind, which is very difficult to affect after he was nearly
       turned insane but overcame it with his willpower.
       - Chemical Mutation Enhanced Agility and Peak Combat Training
       Physical Abilities: Combatants, whether supernatural or human,
       usually train their abilities to their peak as best they can (if
       they don't train then they wouldn't have combat training at
       all). For the most part, the specific training depends on the
       person, whether it depends on their combat training, their
       status as a human or supernatural, or even on just their
       physical abilities. As one might guess, this is different
       depending on the user, as everyone is built differently, and
       different things like different races have different physical
       abilities. Combatants often have specific trained abilities
       depending on their physiology and abilities, in which they may
       focus on specific stat training, or they may have a general stat
       training to enhance all their stats. Because of this, it is hard
       to quantify every combatant's physical and/or supernatural
       enhancements. However, there are usually two levels of enhanced
       stats. The first is that users gain special training towards
       certain stats, which lets them specialize in a few stats to
       train those stats to levels beyond normal supernaturals. The
       other method is that one can train in a more general sense and
       train up all of their stats for a more even stat boost. There
       are advantages and disadvantages to both methods. The
       specialized stats allow for much higher stats than other
       supernaturals depending on the level of specialization, but the
       downside is that other stats will often suffer as a result (IE a
       speed and agility based training will often mean strength may
       not be as well trained and won't be as enhanced). For those that
       do the general training, this offers are more even stat
       increase, but the stats aren't as increased as those with
       specialized training. Those with specialized training tend to
       focus more on their strengths, and often have to leave out their
       weaker stats and find other ways around them. However, those
       with generalized training often are much more balanced and have
       a much easier time balancing all of their stats in combat. Most
       combatants will often choose one of these two methods to train,
       where they will train depending on their own preferences. This
       makes each combatant unique in how they are attuned to combat.
       Of course, as one might expect, combatants may still be overcome
       by those with stronger stats, or some with experience may also
       overwhelm the combatant's physical abilities (as there are some
       things to be said for experience giving someone better ability
       to counter enemies than just raw training). Opponents
       experience, training, and abilities should all be taken into
       account when it comes to whether or not they may be able to
       overtake a combatant's own training. John Wong is at the peak of
       human ability, and with his suit and weapons, he is able to keep
       up with many kinds of supernaturals. However, he also has
       enhanced physical abilities like faster healing, a stronger
       body, and a more durable body thanks to the chemicals that
       disfigured him.
       Transformations:
       - None
       Weaknesses:
       - What are you again?: Every supernatural hunter still has the
       same weaknesses of whatever race they are. Supernatural hunter
       training really doesn't grant much in the ways of changing what
       someone is. The only way that people can change what they are is
       if a supernatural hunter ends up becoming a supernatural
       themselves somehow. For example, most supernatural hunters are
       human, and the ones that are human still have human weaknesses.
       For example, humans can be killed just as easily as they
       normally would be able to. Even humans in peak condition are not
       immortal, and can be killed. Supernaturals also still have their
       own specific weaknesses. There are a few weaknesses many
       creatures typically have that one can test if they are not sure
       of what someone is. The first is the head. Most creatures will
       die if you cut of their heads, with the only known exceptions
       being creatures like angels and demons. Another think to test is
       the heart, which can be a vital point for many types of
       creatures. Of course, this only applies to those with an anatomy
       similar to humans, so alien creatures may have different anatomy
       with either hearts being in different places or having multiple
       hearts, or creatures like dark spirits without hearts may not
       have hearts to attack. This mostly depends on the person, and
       any supernatural hunter is able to be killed by superior
       opponents. No matter how great a combatant is, they can always
       lose out to enemies and be killed by superior opponents. Another
       thing to note is that many supernatural hunters may also be more
       vulnerable to poisons and mental attacks, depending on the
       supernatural hunter. Again, most supernatural hunters are
       usually human, but there are supernaturals that become hunters
       as well. For the most part, while some are easy to figure out
       (such as normal humans are usually easier to figure out how to
       kill) but some other types of creatures may not be so easy to
       figure out (such as supernaturals who become hunters may not be
       as easy to read). In the end, it just comes down to if the
       opponent understands who and what they're fighting. John Wong is
       a human, and can die just like any other human if one knows his
       strengths and weaknesses.
       - New to this? Well, you might die before long anyway: When it
       comes to supernatural hunting, experience is the best teacher.
       In order to learn how to fight, one has to actually fight.
       Training is fine, and every supernatural hunter should be
       trained, but if they don't gain experience they won't last long.
       The problem is that gaining experience is very difficult in the
       path of supernatural hunting. One often needs experience to
       survive, so people new to supernatural hunting usually may or
       may not last long depending on their skill in the field. There
       is a cycle where supernatural hunters need experience to fight
       supernaturals, but in order to get experience they have to fight
       supernaturals. It is a bit of a paradox and makes it very hard
       to train supernatural hunters, especially when it comes to
       sending them into supernatural hunts. The only real way around
       this is to pair inexperienced hunters with experienced hunters
       and the experienced hunters step in when the situation gets too
       dangerous for the inexperienced hunter. However, this isn't
       always effective, as inexperienced hunters have actually also
       gotten experienced hunters killed when they make mistakes or
       freeze up during a battle. For the most part, it is very
       difficult to gain experience as a supernatural hunter, as every
       supernatural hunt risks the hunter's life, and each hunt usually
       proves very difficult depending on the supernatural hunter.
       While some may be naturally gifted, or some may be supernaturals
       working as supernatural hunters, it is actually more common that
       many supernatural hunters don't last long before being killed by
       supernatural. Supernatural hunters gaining experience is usually
       only if they survive long enough, and can plan and prepare well
       enough to fight supernaturals. Supernatural hunting is not easy,
       and can easily end with the death of the supernatural hunter.
       Not even experienced supernatural hunters are always able to win
       in every situation. This means that no matter one's experience,
       they will always need more experience to keep up with their
       supernatural hunting. John Wong is an experienced fighter thanks
       to his training with the League of Guardians in his world, but
       he can still be beaten, as he has been beaten a number of times
       before in the past. John Wong has experience, but his skill
       level is not as high as some might think.
       - All alone, Eh? Sucks to be you: When it comes to supernatural
       hunting, it is usually best to travel in groups. Because one
       person can make mistakes, it is more likely for someone alone to
       get killed than if they were with a group. While traveling alone
       does remove the risk of being betrayed by others, traveling
       alone is not always the best option. Those that travel alone
       have far less chance of survival, due to the fact that one
       person cannot plan for every contingency. One reason groups work
       better is because each person can back up the other, and with
       supernaturals, fighting them as a group often is a good way to
       overwhelm them rather than one person trying to face one, one on
       one. While it is possible, and some supernaturals who work as
       supernatural hunters do that, facing supernaturals one on one is
       usually hard for any supernatural hunter who isn't some kind of
       supernatural creature or experienced enough to take on groups of
       supernaturals. However, traveling in groups isn't always the
       answer either. Because groups can be infiltrated by enemies, it
       is possible for groups of people to be broken apart by people
       who would betray the group, and there are always some people who
       may turn against the group, willing or not. For the most part,
       those that work alone are able to avoid these kinds of
       situations, especially among those that have a tendency to get
       betrayed more easily. Another risk of those that work in groups
       is that those in the group may get lazy if they don't do enough
       to fight the supernaturals. For example, if a group has one
       person who never helps, that person may not ever get any better
       at fighting supernaturals. For the most part, organizing one's
       supernatural hunting is important, as well as decided whether or
       not they want to work with others. There are disadvantages and
       advantages to working alone, and also the same can be said about
       working in groups. As such, supernatural hunters need to be
       aware of these risks, as supernaturals will take advantage of
       any disadvantages they can in order to kill hunters in order to
       save their own lives. John Wong has teammates, but they are not
       specifically trained supernatural hunters, so John Wong and his
       teammates aren't always prepared for every situation. This means
       they're not always as effective as good supernatural hunter
       groups, and may get overwhelmed by certain high level opponents
       or groups.
       - Knowledge is power... Hope you don't get caught lacking: When
       it comes to supernatural hunting, knowing as much as one can
       about supernaturals is one of the few things that will save
       their lives. It is not enough for one to just go out with a holy
       weapon and try to cut down supernaturals like some kind of
       Castlevania game protagonist. Those that do try to go out with
       little to no preparation usually don't last very long as
       supernatural hunters. For the most part, preparation and
       learning are the only way to beat supernaturals. And while there
       is plenty of lore and things that can be learned that can save a
       supernatural hunter out on the hunt, not everything can be
       learned by every supernatural hunter. No one can know everything
       about every creature, which is usually why some supernatural
       hunters tend to specialize in specific types of creatures. For
       example, vampire hunters learn about vampires specifically and
       hunt mostly vampires. There are advantages to specializing in
       specific creatures, but there are also disadvantages. While it
       is possible to learn far more about specific types of creatures
       if one specializes in a creature, it also means that one is far
       less prepared if they end up running into a different kind of
       creature than the one they were expecting (for example, trying
       to track down a werewolf and finding a demon prove dangerous to
       the supernatural hunter). For the most part, the knowledge that
       supernatural hunters can get can save their lives, and one has
       no idea when something they learn may come in handy. For the
       most part, this comes down to the supernatural hunter, and if
       their knowledge is not up to the task, they may struggle against
       creatures they are not prepared for. However, those that study a
       much broader region may be more prepared for other creatures,
       but may not be as prepared as those who specialize in specific
       kinds of creatures. Depending on the supernatural hunter, every
       supernatural hunter has to prepare in their own way, so each one
       usually is different in that regard. Many have different levels
       of knowledge, and the more knowledge they have, the more likely
       they are to be able to come up with ways to beat supernaturals
       in combat or find ways to counter them. However, if their
       knowledge is lacking, they are far less likely to survive. And
       no one can predict every single situation they will run into.
       John Wong's knowledge is fairly average, and while he has had a
       lot of training with the League of Guardians in his universe,
       his knowledge is more general than most. He does know a lot
       about robots and supernaturals, but he doesn't always know the
       finer details of specific types of robots and supernaturals.
       - Not what you expected, eh?: As mentioned before, supernatural
       hunters are usually prepared for their battles. Many
       supernatural hunters usually try to prepare as much as possible
       before going into battles, and usually try to equip themselves
       depending on what they're planning to fight. Preparation is a
       key method of winning against supernaturals. While it is not as
       necessary with supernaturals who become supernatural hunters,
       humans almost always have to prepare. As mentioned, there are
       different methods of studying supernaturals and learning how to
       fight and kill them (in that one can specialize in one type, or
       one can learn a more general knowledge of supernaturals).
       However, a danger to all supernatural hunters is if they expect
       to face a specific supernatural and then find they are fighting
       something they weren't prepared for. This is a problem very
       dangerous to those that specialize in specific types of
       supernaturals, in that they may be completely unprepared for
       finding a supernatural other than the type they specialize in.
       However, don't think this is only a problem for those that
       specialize, because even those that have a general knowledge of
       all supernaturals can be thrown off by a supernatural creature
       they're hunting not being what they expected. For example, if
       one were to expect a vampire and then suddenly find themselves
       face to face with a werepyre, they may not be as prepared to
       face a werepyre as they would a vampire. For the most part, if
       supernatural hunters get it wrong what creature they are facing,
       it can be a very dangerous situation for them. Depending on the
       level of mistake (which may or may not be the supernatural
       hunter's fault depending on the situation), encountering a
       different kind of supernatural can often lead to a supernatural
       hunter getting killed if they aren't prepared enough to take on
       a supernatural. For example, if one tries to face down what they
       think is a demon, only to find it's a werewolf, a supernatural
       hunter's demon traps they set up in preparation would end up
       being completely useless. In these cases, the only way for the
       supernatural hunter to save their own lives is to either have
       backup, be well enough equipped that they have weapons to take
       on whatever they end up really fighting, or retreating and
       coming back with more preparation. While John Wong is a skilled
       fighter, he isn't always prepared for every kind of threat.
       Since he tends to favor non-lethal means of taking down enemies,
       he tends to hold back and not use lethal weapons. Because of
       this, he does lose battles because he refuses to go far enough
       to try to kill his opponents.
       - If they can see through your tricks, you're probably going to
       die: Supernaturals are getting smarter and smarter. While it is
       very necessary to be prepared against supernatural hunters,
       supernaturals are also preparing for when they face hunters.
       Almost any supernatural is going to prepare in some way for
       facing hunters. As such, this means that supernatural hunters
       have to be ready and learn how to counter supernatural traps.
       These days, supernaturals are learning more and more of the
       supernatural hunter tricks that are used to track them down and
       kill them, and developing ways to counter those methods. As
       such, supernatural hunters must also evolve and continue finding
       new ways to take out supernaturals as a result. The battle to
       constantly evolve strategies is a necessary part of supernatural
       hunting, as supernaturals are also evolving. Some supernaturals
       have even gone so far as to be trained as supernatural hunters
       themselves, learning the tricks of the trade directly so they
       can learn to counter supernatural hunters. When it comes to
       supernatural hunting, creativity is the only way that
       supernatural hunters can come up with new ways to counter
       supernaturals as they learn more tricks of the trade. Only by
       creatively coming up with new ways to counter supernaturals will
       supernatural hunters succeed in taking out supernaturals, since
       both sides are constantly seeking to one-up the other. If a
       supernatural hunter cannot adapt and try new strategies, the
       chances are that they are not going to last very long. Smarter
       supernaturals are even often traveling in groups to just
       straight up overpower hunters, which makes them even harder to
       hunt. For the most part, preparation is still the key to beating
       supernaturals, but overall, one must also be creative and
       adaptive to their situations, as supernatural hunters will
       eventually find supernaturals who know how supernatural hunters
       act and how they track supernaturals. Once supernaturals have
       figured that out, many can even ambush and kill supernatural
       hunters if they predict the supernatural hunter's methods. For
       John Wong, he is mostly a stealth type opponent who prefers
       silent take-downs. If an opponent figures this out, they can
       often figure out how John Wong handles some of his fights. While
       John Wong is a skilled fighter, supernaturals can figure him out
       if they are observant enough. John Wong may be hard to predict
       in combat, but he's not as hard to predict when it comes to
       predicting how he handles situations since he is a tactician
       (though he may not seem like it at times).
       - Why don't you die when you're killed?!: There are some
       creatures in the multiverse that no amount of preparation is
       going to help against. While it is possible to take out most
       normal creatures with enough preparation and experience, there
       are some creatures that just defy the natural laws. For example,
       primordial creatures are often much more difficult to kill than
       normal creatures, as many have some form of immortality that
       makes them near impossible to kill. For example, the deities of
       the Shadow Realm like Xeles, Toranoraos, Death and Phantom are
       pretty much impossible to kill, as is the deity of the Spirit
       Realm, Orion. Depending on the creature, there are some that
       supernatural hunters must stay away from, because no amount of
       preparation will not stop them. There are also other primordial
       creatures who cannot be killed except under specific conditions,
       such as the daemons. While it may be possible to temporarily
       trap certain creatures with the right preparation, some cannot
       be killed by normal means. Among some other creatures that
       cannot be killed by normal means include creatures like the
       The'Galin, who outright don't obey the natural laws, and they
       are not creatures of life or death. Another thing to note are
       creatures of Malice and Saskia's realm of the Void. Many of
       these creatures go back to the void when they die, and some can
       be summoned again to the world of the living depending on the
       creature (meaning they don't truly die). Dark spirits are
       another creature to be aware of, as dark spirits are very
       difficult to kill. Dark spirits often require special
       supernatural hunting techniques to take out, or special
       abilities to attack the spiritual in order to stop them. While
       dark spirits are easier to take out than some higher level
       creatures since they can be overcome with the right preparation,
       they are still very a very difficult creature to account for,
       especially since there are many dark spirits that replicate the
       abilities of other supernaturals. For example, if a supernatural
       hunter goes after a demon succubus only to find it is a dark
       spirit succubus, their attempts to destroy it with anti-demon
       means would not work. In the end, there are creatures in the
       world that supernatural hunters have to just walk away from and
       accept that they cannot win or kill them, and the best they can
       do is delay them or inconvenience them at best. John Wong is
       usually very careful about picking his battles, and he would do
       his best to avoid picking battles he and his group cannot win.
       The only way he would pick a losing battle is if it were to save
       people and there was no other choice.
       Personality:
       - Normal Personality: John Wong is someone who has lived through
       some very dark times. With the things that have happened to him,
       it's hard to believe he can be cheerful and upbeat. However,
       John Wong tries to be as good as he can. After losing his wife
       and child, he was hit with depression. And after fighting the
       ones who killed his family and losing, he was pushed to the
       brink of insanity. However, he has maintained his sanity despite
       everything, and still keeps a hold of his willpower. His
       willpower is always his strongest trait, because he's had to
       overcome some hard situations in order to keep fighting. John
       Wong is typically very cheery and tries to be as optimistic as
       possible. He is usually the type to joke around and make puns in
       order to cope, which is believed to be results of him nearly
       losing his sanity after chemicals disfigured him. John Wong
       almost seems like he doesn't take things seriously most of the
       time, due to him always having bad humor to throw around. John
       Wong is the type of person who will seek to see the best in
       others, and tries his best to be the best example to others that
       he can be. In order to honor his wife and child, he tries to
       become a hero that they would be proud of, and seeks to do as
       much good in the world as he can. Despite what people might
       think about him, he's actually very smart, and a very good
       fighter, which is why he led a team of heroes in his world to
       fight the evil forces of Darkfire Technologies (led by his
       world's Kindron Darkfire). Though not the smartest, people very
       often underestimate his intelligence due to him seeming to not
       take things seriously.
       - In Battle: When it comes to battles, John Wong is very
       meticulous in his planning. He always has a plan, as well as
       backup plans, when he goes into battle. John Wong is a
       tactician, even though he doesn't seem like it due to it always
       seeming like he is trying to make a joke out of everything
       (which is something he takes advantage of). John Wong is very
       manipulative in battle, and is very good at getting opponents to
       underestimate him, and uses humor to anger his opponents into
       making mistakes when fighting him. When they do, John Wong
       always has a plan that usually turns the tables on his enemies.
       When it comes to his combat abilities, John Wong is also a very
       versatile and adaptable combatant thanks to his training. He can
       strategize, but he is also good at improvising as well. He may
       not be as smart as some higher level intelligent combatants, but
       he is much smarter than most people give him credit for. And due
       to his humor and the chemicals that affected his mind, he is
       much harder to predict than most people think, due to him having
       taken advantage of his mutation.
       Bio: This version of John Wong was born in a world much like
       London's universe. However, it was more of a reverse of London.
       In this version of London's universe, the Darkfire Family rose
       to power through two major aspects: Kindron's Darkfire
       Technologies company, and Kendrix's Black Sun criminal
       organization. In this world, Kindron and Hei were twin brothers
       with Kendrix being the younger brother. The Darkfires were also
       a version of the human Darkfires (similar to the ones from the
       30XX universe). In addition, the Hellsing family was a criminal
       family who was seeking to take over the world similar to the
       Sabbat in the London universe, and the family was also
       protecting supernaturals from supernatural hunters. The Hellsing
       family was led by the vampire, Integra Hellsing, who ran the
       organization and hunted down supernatural hunters to protect the
       supernatural population. Their criminal connections made them a
       dangerous threat, and they even had other vampire families
       joining them to take down threats to the supernatural hunters.
       The last noteworthy group was the Tolodora/Asgard alliance, led
       by Zelpharia Tolodora. This group was composed of the aliens
       known as the Asgard and the Celestians, who worked with Darkfire
       Technologies to control space travel.
       John Wong grew up in a world where Darkfire Technologies had
       just taken over, by selling technology to countries until most
       of the world had become reliant on their tech. After that had
       happened, the company became a major political power due to the
       fact that they could use their technology sales to their
       advantage. When someone went against them, the company would cut
       off the technology they became so reliant on, and force them to
       comply. And with Black Sun also taking over the criminal world
       so that they could control the world, the Darkfire Family
       eventually took over the planet by the time John Wong had grown
       up.
       John Wong had tried to live his life peacefully, even having a
       wife and child. However, when his city tried to rebel against
       Kindron's control, Kindron fought back. During the battle, John
       Wong's wife and child were killed, and John Wong was the only
       one left alive. However, rather than giving himself to revenge,
       he vowed to bring Kindron Darkfire to justice for his crimes and
       dismantle the Darkfire's criminal organizations.
       John Wong eventually went to train with the League of Guardians,
       his world's version of the League of Assassins. The League of
       Guardians was a group that guarded and tried to prevent world
       takeovers, usually through acting as secret guardians of the
       nations and their governments. Their job was to prevent people
       from taking over other countries, and trying to prevent wars
       when possible with their worldwide network and resources.
       After joining the group, John Wong was trained by the League of
       Guardians, up until the League of Guardians was taken out by
       Black Sun during a battle in Nanda Parbat. After this, John Wong
       started his own group of heroes in order to take out Darkfire
       Technologies and their allies. John Wong headed his own battles
       against Kindron Darkfire and his allies in order to capture them
       and make them face judgement for the crimes they had committed
       worldwide. John Wong took up the hero identity of Red Hood in
       order to protect his identity and the identity of his friends.
       However, John Wong would eventually be tracked to his hideout in
       the Ace Chemical Plant, where Kindron Darkfire would defeat him
       and his allies. Kindron, rather than killing John Wong directly,
       threw him into a vat of chemicals, assuming that the chemicals
       would kill him. However, John Wong survived, even though he was
       disfigured as a result. With his skin permanently bleached white
       and much of his body covered in scar tissue from the chemicals
       affecting his skin, he almost lost his sanity from how bleak his
       situation had become. But John Wong continued fighting, and kept
       his sanity in order to continue the fight against the Darkfires
       and their allies.
       Eventually, though, an accident during weapons research would
       spell disaster for John Wong's universe as a tech weapon sent
       out waves that caused the collapse of their universe. As their
       universe started imploding, John Wong created a device called a
       phase oscillator in order to escape to another world (a project
       he was already working on to go to another world to find help
       against Darkfire Technologies), and used it. Him and a few of
       his allies were able to escape his world, and have now found
       themselves in London.
       Theme: Mystery Montage (
  HTML https://youtu.be/YoZ1QwvFstw?si=H9qggZb8VgUAXZQP
       )
       Battle Theme: No Rest for the Weary (
  HTML https://youtu.be/mcpkLOm7JwU?si=Dd5M6krLscCqURXS
       )
       *****************************************************