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#Post#: 15690--------------------------------------------------
Multidimensonal Character: Diana Levesque-Black
By: Coolcat207 Date: December 24, 2022, 3:36 pm
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"Brat? If that's the case, then you're gonna feel real stupid
once I knock you flat on your ass."
"I maybe Satan's granddaughter, but I'm only 1/4 demon. At the
end of the day, I'm more human and proud of it."
"Huh? No, I'm not a kid of this Kierran dude. Though I did met
one before and he was pretty cool. A lump but still pretty
cool."
"A wise man once said to not judge a man by how he treats his
equals, but his inferiors. And from what I've seen in less than
30 minutes, I can tell that you're just a spineless coward who
needs to be knocked down a few pegs. And I'll be happy to do so
by drop kicking your arrogant ass off of your high horse!"
~Diana Levesque-Black when she encountered Lucius Malfoy.
Death-Eater enemy: I was expecting that Padfoot mutt but instead
I get to fight his little bastard pup.
Diana: I'll show you what this bastard pup can do!
"Yeah... when they found out that my father fell in love with my
mother, it did not go so well and that's putting it lightly. It
only got worse when the two secretly got married and they found
out what my mother really was. When my father was wrongfully
accused for killing Aunt Lily and Uncle James, my mother had no
other choice but to run away. My mom had to hide me away for
both of our sakes. It wasn't all too bad though. I just wish
that my dad was around most of my life."
"Yeah, a blood traitor father and a half blood mother who's
literally the spawn of Satan? Safe to say that everyone and
their mother believed that I'm too dangerous to be left
breathing."
Ron Weasley: I don't get it though. If you manage to have dark
magic, then how were you able to be accepted in Hogwarts?
Diana: Well one, Dumbledore is awesome. And two, I learned other
magic. Others that many might see as ancient.
Before the trio can ask, Diana performs alchemy on the ground,
manipulating the plant life by creating an owl made of the
earth.
Harry: Incredible!
Ron: Well, that explains how you were easily accepted in
Hogwarts.
Hermione: I don't think you guys really understand how big this
is. This is an art that only sixth and seventh years can only
do... turns to Diana And you easily done it in your third year.
Diana: Which wasn't easy. Took so many months to do.
"At first, I thought I would be consider a Squib with demon
powers or a standard human with demon powers. But then, I
developed demonic magic when a death eater found my mother and
tried to kill her. I used it to help my mother out. My mother
didn't hate me when she realized my power but better yet helped
me understand it. I know this power is a huge threat to the
wizard world but trust me, there are far more dangerous things
out there."
"I got two of the emblem pins of the houses that both of my
parents came from. Despite them being from different houses,
they became close friends and then lovers. But those pins aren't
the only ones I have. I decided to have all pins of the houses.
Despite some rivalries and competitions, the houses and what
they stand for mean something in a way which a lot of people
seem to forget. I want to be brave but not reckless, smart but
not arrogant, kind but not naïve, and cunning but not selfish.
I'm... still working on the kind part."
~Diana explaining to her godbrother Harry Potter on the pins she
has on her work desk in her room.
Diana: So... why did Uncle Integroi let this limp d*ck
motherf*cker into the group? The dude seems like he eats ass for
a living... not to mention that this slimy two faced bastard
makes the Malfoy family look like the Brady Bunch.
Kendrix Whitefire: Trust me, as much as I want to crush his ass
with my gravity powers, he's actually more useful than you think
and can help us stop the ones responsible for your mother's
death.
Diana: I hope so because I'm contemplating whether or not I
should test to see how durable he is before I put him six feet
under.
Kendrix Whitefire: You and me both, kid.
~Diana and Kendrix Whitefire talking about David Percival
"In your presence, all magic is meaningless. And that alone
makes you too dangerous to be kept alive."
~Dolores Umbridge to Diana Levesque-Black when Dolores found out
about Diana's true heritage and powers.
When a group of Death Eaters and Bellatrix cornered Diana, they
noticed that their magic isn't working.
Death Eater 1: Hey, I—I can't feel my magic!
Death Eater 2: Me neither! What gives!?
Bellatrix: glares at Diana It's you, isn't it?! What have you
done you little monster?!
Diana: makes a devilish grin My little trick called karma. This
ring you guys were trying to steal is the embodiment of pure
anti-magic! Y'alls got played!
"You bet your ass I dare! I dare to talk about that ugly ass,
fascist son of a b*tch who should've stayed dead all of those
years ago! I dare mock him for his crap and his ass licking
minions like you for following him! It's because of him that so
much death and despair has happened nonstop and it p*ssed me off
to the point that inspired me to help put an end to it! So yes,
I dare say his name because I have no respect for someone who
will end up in the lowest pits of Hell, even if I have to drag
his ass down there myself!!"
~Diana hitting a breaking point and begin to reveal her demon
powers when she and her friends ended up in Department of
Mysteries and was ambushed by Death Eaters.
"Brat got a mouth on her but she's smarter than she seems and is
one of the bravest runts I have ever met. I just wish she didn't
inherit her mother's sarcasm at times."
~David Percival on Diana Levesque-Black.
Name:
Diana Levesque-Black
Age:
16
Gender:
Female
Species:
3/4 Human, 1/4 Demon
Height:
5'4
Weight:
113 lbs
Family:
Maternal Grandfather: Satan
Mother: Danae Levesque (Deceased; Killed by the Interdimensional
Order of the Dragon)
Father: Sirius Black (Deceased; Killed by Bellatrix Lestrange)
Godfather: Remus Lupin (Alive; Part of the Interdimensional
Defenders)
Godfather: James Potter (Deceased; Killed by Voldemort)
Godmother: Lily Potter (Deceased; Killed by Voldemort)
Godbrother: Harry Potter (Alive and Well)
Alternate Godfather/Family Friend: Sir Integroi Hellsing
Mentor/Older Brother Figure: Kendrix "Magnetron" Whitefire
Mentor/Older Sister Figure: Natalie "Nova" Darkfire-Salvador
Animagus:
Black Shuck (Unregistered)
House:
Gryffindor
Organization:
Former: None; Transferred Student of Hogwarts
Current: Interdimensional Defenders
Powers:
Cambion Physiology:
~User with this ability either is or can transform into a
Cambion: a being (most commonly one of the first generation)
with mortal being and demonic ancestry.
Note: In mythology, cambions are considered to be the result of
a union between a demon and a mortal human. This is similar to
the conception of the Demigods in mythology. Just like said
demigods, cambions can come in forms other than the traditional
kind. Said forms would involve being a mortal human who went
through a form of ascension, where they became a demonic being
themselves (e.g.: Cordelia Chase from Buffy the Vampire Slayer,
Antichrist from Abrahamic Religions & Demi Fiend from Shin
Megami Tensei). Another form would be a mortal human with a
Demonic Soul.
As partially mortal they are more bound to their form than their
non-mortal parent, but their personalities and minds are far
less defined by their spiritual aspect. In some forms of media,
Cambions are shown to be equal or higher in power than full
demons, this is generally explained with the claim that the
human soul enhances the spiritual/demonic power gained from
their "parent".
Diana is the granddaughter of Satan, making her 1/4 demon and
3/4 human. Despite being mostly human, Octavia has strong demon
powers and magic.
Cambion Mage:
~The user is a Cambion who can use magic. They are naturally
adept in using magic; if (depending on the verse) usually more
talented and more powerful than a normal magician alongside
their demonic heritage.
Note: In mythology, Cambion's are considered to be the result of
a union between a demon and a mortal human. This is similar to
the conception of the Demigods in mythology. Just like said
demigods, Cambion's can come in forms other than the traditional
kind. Said forms would involve being a mortal human who went
through a form of ascension, where they became a demonic being
themselves (e.g: Cordelia Chase from Buffy the Vampire Slayer,
Antichrist form Abrahamic Folklore & Demi Fiend from Shin Megami
Tensei). Another form would be a mortal human with a Demonic
Soul.
As partially mortal they are more bound to their form than their
non-mortal parent, but their personalities and minds are far
less defined by their spiritual aspect. In some forms of media,
Cambion's are shown to be equal or higher in power than full
demons, this is generally explained with the claim that the
human soul enhances the spiritual/demonic power gained from
their "parent".
Demonic/Demon Aura Manipulation:
~Most demons are familiar with demonic energy, with demonic
energy being the basic unholy energy that fuels almost every
kind of demonic power generated by demonic entities. Demonic
energy is fairly basic for most demons, being an unholy energy
that can be used to attack opponents or be used with certain
powers in order to create new variations of abilities. This
energy is pretty basic, and the opposite of normal angelic/holy
energy. Unlike angelic holy energy though, typically demonic
energy is more about power than anything, whereas angelic power
is about purification. While the two still counter each other
just the same, most know how demonic energies are all about raw
power. And at the top of the more powerful energies demons can
wield, higher level demons can use demon aura, a higher level
demon power where demons fuse demonic energy with their unholy
aura to create a powerful demonic energy, originally designed to
counter archangels and the angels that use celestial force to
fight higher end demons. Both energies are unholy and demonic in
nature, being able to be used similarly to attack opponents or
combine with other techniques. There is also an amplification
effect demonic energy can be used to amp those of unholy nature,
which is easier to use when using demonic aura, as it is a more
natural amplifier to demons than normal demon energy. As many
know, normal demonic energy doesn't do as much damage as demon
aura, but costs less power to use while demon aura does more
damage but costs more power. And these energies can of course be
countered by their holy counterparts. This also doesn't cover
things like demonic spirit energy which is more powerful than
most other types of spirit energy, or many other demonic powers
and energies that exist among more unique kinds of demons. Just
like there being many kinds of holy energy, there are many kinds
of unholy energy as well. Of course, just the same, demonic
energies are countered by their holy energy counterparts, with
there being a holy counterpart for almost any kind of demonic
energy/power.
Hellfire Manipulation:
~Most demons usually start out with at least one
demonically-infused element, with most demons starting out with
hellfire as their initial power. This mostly depends on the type
of demon, as some demons may start with some other demonic
element, but this is often the default elemental power most
demons start out with. Hellfire is generated in hell, but is
able to be created by demons who have this power, using demonic
energy to generate heat until they create fire from their
demonic power, generating a powerful crimson flame that burns
hotter than normal flames. Some can even summon hellfire from
hell itself, in which summoned hellfire can be used much more
easily since it doesn't have to be created. This is usable just
like normal flame manipulation, such as burning others, creating
fireball attacks, creating constructs of flames, or even
creating explosive attacks. This fire is an advanced fire
manipulation, and does a combination of fire and demonic energy
damage when used. More advanced users can use hellfire for
other, more advanced purposes, such as creating lava type
attacks or molten object attacks, but this not only requires
advanced control training, but also requires being able to
change the fire's form into more of a liquid type flame,
something only advanced fire manipulations can do. Typically,
most demons only start with this before awakening their own
unique demonic type powers, and some can even lose this if they
have certain abilities, such as the demon Leviathan who is a
water type demon and lost his ability to generate hellfire in
favor of generating demonic water manipulation. This is
counterable just like normal flames, though one has to keep
track of the fact that the flames burn much hotter than normal
flames, so one needs higher level ice manipulation, or a
powerful holy energy manipulation that can counter the demonic
element.
Corrupted Flames:
~These are flames that are designed to poison other flame users.
This power is dangerous to flame users, and designed to damage
other fire users. These corrupted flames turn a flame users
power on them when they try to absorb it. Fire absorbers like
bursters and dragons usually are the types these flames are
meant for. However, strong enough opponents can absorb the
flames through a LOT of pain. Most are unable to absorb these
flames though, and if they try, most cannot concentrate on the
fight while they're trying to process these flames in their
body. This can be countered with normal flame counters.
Mana Flames:
~These are flames developed and a signature of King Satan...
something that Octavia inherited from him. These flames use mana
as their base, using mana to fuel the fire. These flames not
only do mana damage as well as fire damage, but operate on
different rules than normal flames. One cannot simply cut off
the air flow of these flames or smother them as these flames
don't use oxygen as their fuel source. These flames use mana as
a fuel source, making them very effective against mana users or
even magic users as they rely on the source of this power. If
one surrounds themselves in mana, these flames can very easily
light someone on fire and not stop burning until all the mana is
burned out. However, this is easy enough to counter as one just
needs to cut off their flow of mana from the flames in order to
avoid the flames effects from damaging them too much. These
flames also grow stronger through Octavia's anger, should she
feed her anger into the flames. However, ice and lightning still
counter these flames and if one can cut off the mana in the
flames, it works just as well putting it out as cutting off the
air source of most other flames.
Flame Emitting Meditation:
~When Octavia concentrates, she can create a bigger explosion of
flames when using her powers. This works with any of her flames
and creates larger explosions. She can also use this power to
concentrate on stronger moves using her other abilities with her
flames.
Demonic Presence:
~Almost all demons have some sort of demonic presence, which
many have learned to weaponize. When a demon is present, most
have some way that it shows when they are around. This is
different depending on the demon and their abilities. Those with
stronger auras may have enhanced aura or some may have more
subtle presences. Usually, anytime a demon is present, most will
notice the smell of sulfur, or sulfur might be left behind by
demons, as a product of their power that comes from hell and of
their demonic energy. All demons have some sort of presence that
they give off and many generate this sulfur. This is unique to
most demons, though most usually either have a strong unholy
aura, or they have a strong presence that can be felt. Most
demons are able to suppress this presence so others can't sense
them usually, but the demons do still leave behind sulfur, which
is something that tends to happen passively. This is mostly just
an effect of a demon's presence in an area, an effect that
actually tends to make them easier to track. However, there is
an advantage to this, as some demons have learned to weaponize
this presence. Some use this in combination with other demonic
abilities, generating sulfur for their own purposes, usually
those with a more scientific understanding of how sulfur
interacts with other elements. This eventually became a weapon
that many normal demons without presence powers can use, where
they can do fight others using their presence's sulfur, such as
using molten sulfur as an explosive substance, or a water demon
using sulfur to create sulfuric acid manipulation. Though some
demons like Lucifer or Asmodeus may light up an area with their
presence, or some demons have unique effects like areas growing
strong with energy or storms appearing overhead for more
powerful demons with weather manipulation abilities. However,
even demons with unique presences have learned to weaponize
their presence somehow. This usually just depends on the demon
and their affinities, as well as how their power interacts with
their presence.
Demon Telekinesis/Shockwaves:
~Most demons have some form of demonic telekinesis that they
gain when they become a demon, in which they can grab, throw or
hold things. This is useful for dealing with opponents, in which
most demons can telekinetically throw or hold opponents
depending on how their telekinesis manifests. Some can also use
this to throw objects or grab objects with a hold and move it to
them, which is a typical ability. This telekinesis can also be
focused by some demons into shockwave techniques where they are
able to fire telekinetic shockwaves at opponents to do
concussive damage, with some being able to only use this in
shockwaves, and some are only able to grab things with their
telekinesis. Some who are more powerful can also do things to
affect people, such as using this on their voice box to silence
them, or using this on certain objects to crush them in a
telekinetic hold. Some more advanced demons can even do things
like heating up objects with their telekinesis, or even
generating electrical power depending on how they use it.
Depending on the technique and skill of the demon, almost all
demons have to concentrate to use this, in which opponents can
break free by breaking their concentration. Usually the best way
to break a demon's concentration is to attack them, in which
they are forced to focus on the telekinesis or the attack. This
power can be resisted against by stronger opponents, as some can
slightly overcome the telekinetic hold. It's also possible to
move fast enough to avoid getting grabbed by telekinesis if one
simply moves faster than the telekinetic grab can grab them,
which requires immense speed to be able to move completely out
of an area within one fourth of a second (roughly). This can
also be countered with other telekinetic style abilities.
Demon Ally Healing and Corruption:
~Unlike angels who heal and purify, demons don't need to
"purify" unholy power. Instead, they fight holy power by using
the power of corruption. If one of their allies is hurt, a demon
is able to fix their allies with their demonic power, and can
fix damage done to other beings allied with them. This power
works similar for demons how an angel's healing and purification
power works for them, where they use this to fix each other, and
heal those afflicted with holy afflictions. Because they are
purely unholy in nature, demons get rid of holy effects using
this method, by using their power of corruption to remove holy
afflictions that might affect them and their demonic allies.
They are also able to heal others, similar to an angel, by
removing injuries and some illnesses, though this power is very
rarely used by demons. Demons typically don't use this power
unless they are healing another demon, or helping an ally. They
also rely on this partially to break holy wards, by using their
corruption to slowly break a holy ward. This means that demon
wards can be broken using this power, but this might take a
while depending on the demon and how powerful their abilities
are. They do also have restoration powers to a degree, where
they are able to fix objects that are damaged or broken, which
is another power that they rarely ever use. Typically, their
powers of healing and restoration are similar to an angels,
except for their corruption to remove holy afflictions being
different from purification for the obvious reasons of this
being made to counter holy power rather than use it. Stronger
demons have stronger abilities to do this, just as stronger
angels have stronger healing and purification abilities.
Demonic Ally Amplification:
~Demons are able to amplify those that ally with them, in which
they are able to strengthen their allies in other beings
(typically empowering each other). The most common use of this
is when an demon empowers another demon, and the demon becomes
much harder to damage, and does more damage to opponents. Some
demons have been able to also grant specific other defenses to
others, such as some demons granting defense against certain
abilities, like using this power to help protect them from
flames or lightning powers to a degree. This usually depends on
the demon and their abilities, as every demon typically has some
unique way to amplify someone, whether it's granting them
temporary immunity to flames, granting them regenerative
abilities, or even some who can make someone's skin hard enough
to resist bullets. This amplification works on demons as well as
other supernaturals, and typically works best when they are
allied alongside others who are working with them amping the
demon as well. This was originally designed for guardian angels
who developed this power in order to help protect the people
they would guard from harm, but was adapted by demons into a way
for them to use this to empower their allies. Demonic
enhancement is far more powerful than angelic enhancement, but
over time, if overused, can damage a being due to the immense
spiritual power of demons. Because of this, demons have to be
careful, and only use this when absolutely necessary. Unlike
angels who use this on humans, demons mostly use this on each
other, though sometimes they have human followers they might
empower if they are working with followers.
Demonic Enochian Warding:
~ Demons are able to wards on people and places, with this being
another power that lets them counter angels using Enochian by
burning demonic runes on surfaces. Usually, when demons do this,
they are able to use their power to burn wards and sigils on
surfaces in order to ward them against angels or even fallen
angels. They are able to do things like warding against angels,
in which they would be able to use this to keep angels from
entering an area they don't want demons in, or they could use
this to even ward against fallen angels depending on what the
wards used. When used on people, demons can do this a few
different ways, with them mostly being used the same way. Unlike
angels, demon wards are all about either casting out angels, or
keeping them out of areas, though they can also use this to help
ward their followers against angelic tracking. Usually, demons
can do this by either burning the demonic runes onto a person's
skin, or they can burn these into someone's bones outside of
physical view. These wards are pretty useful, and only those
that know Enochian can use counter sigils or spells to remove
these, and angels/demons that can remove these have to know
they're there and where they are on the body. Typically, this
is a much more advanced type of warding than typical warding,
and use special Enochian runes to create powerful wards against
a multitude of threats (Though angels and fallen angels
typically are the major things demons are concerned about).
However, strong enough counters can counter these, like a
powerful enough angel or angel group could break a warding on an
area, or warding against possession might not work in certain
circumstances if the opponent is stronger than the ward. This
also typically only works on specific circumstances, such as
angel wards only working against angels, and fallen angel wards
only working against fallen angels.
Demonic Enochian Exorcisms:
~For a long time, demons didn't know how to kill angels, since
angels regenerated from everything a demon threw at them.
However, this didn't stop demons from finding ways to get rid of
angels. Instead of trying to kill them, demons developed spoken
exorcisms that they could use to send angels back to heaven, or
use special sigils to cast an angel out of an area. While demons
these days can kill angels (if they have the weapons and want to
do it), they still learn this ability as a good way to cast out
angels. Demons have to main sets of exorcism type spells. The
first is for angels, where they have developed major exorcisms
for casting angels back to heaven, and the second is for fallen
angels to cast them to a random location on earth. This doesn't
keep angels in heaven forever, but does keep them from coming
back for at least a few hours, usually enough time for a demon
to have relocated. They can also cast angels out of vessels
using spoken exorcisms, where they are able to use this against
strong angels with stronger vessels. Typically this was used by
demons when they couldn't kill angels, which isn't the case
anymore, but this can still be used against stronger angels they
can't beat if they can speak the whole exorcism on the angel,
though it's rare for an angel to just let a demon exorcise them,
so a demon should obviously expect resistance. Typically, there
are situations where exorcisms are useful, but most times, using
sigils to cast an angel away is better than using spoken
exorcisms, since it requires less prep work, and spoken
exorcisms can be somewhat lengthy at times. Fallen angels and
angels do have to be cast out differently, so one has to also
know the difference between the two exorcisms. They do have
smaller exorcisms for other things, but angels and fallen angels
are usually a demon's main enemies, so their exorcisms are
mostly focused on them.
Demonic Teleportation/Space and Time Travel:
~This ability is one that most angels, fallen angels and demons
share, in that almost all angels and demons can teleport. Not
only can they teleport around, but they are able to teleport to
other realms as well, such as going back and forth from heaven,
earth and even going to the Veil where dead spirits reside. This
is most often used to travel back and forth between Earth and
Hell. Some demons are even skilled enough that they can bend
time and travel through time either by themselves or with
others. Due to this, most demons are able to travel in some way
through time and space fairly easily. While traveling to certain
places, like traveling time, takes a lot of energy, most demons
can use basic teleportation to travel around as they desire.
Some demons even teleport differently, such as some might
disappear in a burst of hellfire, or some might vanish, or some
even leave sulfur presence behind as they teleport away. When
used, the demon does have to know where they are going, or else
they might travel somewhere randomly and get lost. This is
especially important when traveling between realms like going
from earth back to hell, where they might get lost in between if
they don't know where they're going. However, most demons know
the path between hell and earth well, and aside from sometimes
not knowing where specific places are, they typically have no
problem traveling there if they know where they are going.
Demonic Astral Projection/Dream-walking:
~Ever since ancient times, demons have been able to use their
spiritual like being to go back and forth from manifesting as
spirits just like angels. The main use of this was to be able to
appear in dreams, a power that demons have used to convey
messages to people chosen by hell or tried to deceive humans by
posing as angels in the past. Unlike most beings who separate
their spirit, a demon is able to turn into a spiritual being, in
which they can enter the astral plane and react with not only
dreams, but can also interact with dead spirits, and some
intelligent spirits that are not dead spirits. Demons are able
to go to the Veil where dead spirits are usually found, or the
demon can attempt to go to the Spirit Realm, which is a realm
where natural spirits reside, if they are able to perceive the
spirits (Though this is usually a dangerous trip requiring
special training to get into the spirit realm due to it's unique
spirit perception required, and demons are usually cast out of
the spirit realm). Typically, demons usually go more to the
Shadow Realm, where dark spirits reside outside of the death
wraith controlled territory, which is much better for them. This
lets users commune with the dead, and with spirits that can be
perceived. Of course, the biggest use for this is to interact
with spirits, but also if one is trying to interact with a dead
spirit, it is much easier to do so in astral projection than in
physical form. The other main use of this is going back and
forth from dreams, in which demons can also enter the dream
realm, though usually in a limited fashion where they can only
interact in dreams and cannot access the full dream realm or
create dreams in the real world like many dream demons can.
Destroy Heaven's/Hell's Gate Pieces/God Fragments (High Level
Demons Only):
~Very rarely, higher level demons or archangels at around demon
princes or archangel levels can destroy pieces of heaven and
hell gates which are not able to be destroyed by normal demons
and angels, which would normally be used to weaken most angels
or demons using opposing forces (IE using a Heaven's gate piece
to weaken a demon). While the demon/angel can still gain
enhancements from their force, such as demons getting amped
power form Hell's Gate pieces, or angels getting amped power
from Heaven's Gate pieces, demons and angels with this power can
choose to destroy the pieces instead if they pose a threat.
Another power that higher level angels and demons have is that
they can often destroy god fragments once their power grows high
enough by overcoming the fragment with their own power.
Destroying any of these doesn't kill those who have these pieces
or fragments fused to their souls, but instead just makes them
lose whatever benefit the fragment and pieces give them. This
technique requires immense power to use, and only the highest
level angels and demons can ever hope to be able to do this.
However, while being able to destroy a god fragment may sound
impressive, it's really not as impressive as it sounds since god
fragments are very small bits of God's power as it mostly just
means that one is around demon prince power.
Underworld Beast Manipulation:
~Users can control various monsters native to the Underworld.
They control them to do their bidding like, help them during
situations, use them against foes, use them to see locations and
get information about a particular place, use them for battle,
use them for spying on others. The controlled beasts may
cultivate bonds with the user, thus creating friendships. Also
may empathize or communicate with them.
5th Circle Murky Swamp:
~This is for the people who commit the sin of anger, where they
battle in a murky swamp for all eternity. The user can use this
swamp's essence which is a combination of unholy power, earth
powers, and water powers in order to do unholy damage to
opponents. This also works in a manner similar to mud
manipulation and can be used like demonic water in that
splashing opponents with it does unholy energy damage as well as
water and earth damage. This allows users to use or summon the
swamps of this level of hell, where they are able to either use
earth and water to create a swamp-like atmosphere in a battle,
or they can use this to attack opponents, such as using water
attacks or earth attacks to damage opponents. This power is
useful since it is a combination and can be used either together
or individually. When used on a battlefield, the water and mud
can be used to generate a swamp-like environment, where movement
is slowed down heavily thanks to the sludgy water. Opponents
will also have a harder time keeping their breath, due to the
heavy humidity which can weaken those not used to swampy
environments. This can be best countered by wind powers to
purify an area and perhaps cold to freeze the water or muddy
area. These powers can can also be individually countered by
wind abilities as the best counter for both the demonic water
and demonic earth.
6th Circle Hell's Pit Fire:
~This lets the user summon and use powerful hellfire in a fight
to battle opponents which comes from where those who commit
heresy are trapped in flaming pits to burn for eternity. This
hellfire burns much hotter than normal flames, and works in a
manner similar to typical hellfire. This flame is much more
powerful though, as it's summoned directly from hell itself and
generated by powerful demonic energies. This does more demonic
burning damage than typical hellfire, with the demonic energy of
hellfire being far stronger than it normally would be. Of
course, as one might expect, users of this can still use it the
same way as hellfire, being able to do things like creating
fireballs, using explosive attack, and using the flames to melt
objects. These flames are used almost the exact same, except
that the demonic energy also burns people using demonic damage
in addition to the flames. This works great against holy fire,
and can counter ice powers pretty effectively. Of course, as one
might expect, this is counterable by anything that counters
fire, such as water/ice and wind abilities.
Feed on Fear:
~Like many demons and half demons, Octavia is able to feed on
the fear of others, using it to grow stronger, or replenish her
energy. For Octavia, it helps her power up when she's in combat,
and can consciously use people's fear or fear powers to make
herself stronger.
Hell-Fire Generation:
~The user is able to generate and project hellfire.
Hell-Fire Beam Emission:
~The user can emit beams of hellfire for a destructive amount of
damage.
Hell-Fire Infusion:
~The user can infuse objects (usually a weapon), beings or
powers with hell-fire, empowering and energizing them and
allowing the user to manipulate their qualities and efficiency
and use it in various ways to attack.
Bio-Hellfire Manipulation:
~The user can create, shape, and manipulate bio-generated
hellfire, the flames of Hell. They represent the destructive
aspect of fire, used to torment and punish the wicked for their
sins. As an incorporeal, spiritual flame, it does not require
physical sustenance nor can it be extinguished by conventional
means. This means the user is capable of using their powers
anywhere.
Essentially a more powerful and destructive version of
controlling fire, the user is capable of affecting more than
physical matter. Due to the nature of these flames, they are
able to burn both corporeal and incorporeal things. This
includes burning the very souls of their targets. They can also
choose what to and what not to burn, allowing certain targets to
be left unharmed to even purifying things. Said user is able to
manipulate the aspects of combustion as well.
Alchemy Powers:
Alchemy:
~User can utilize Alchemy, the magic and scientific pursuit of
the power of the Philosopher's Stone and Universal Panacea,
focusing on Elemental Transmutation (ranging from transforming
base materials into purer (lead or iron into silver or gold), to
making permanent changes on the state of matter (making glass
malleable or durable, etc.), various forms of Elemental
Manipulation (especially electricity and fire) and Life-Force
Manipulation (Immortality, Healing and even creating life or at
the least clones/homunculi). They also know how to create
potions (for rejuvenation and immortality) and magical items,
although these are generally for practical use.
Supernatural Alchemy:
~Users can utilize alchemy at the advance level. They have
complete mastery over the art of alchemy and all its variant
forms, being able to create and transmute absolutely anything.
The ability to transmute various materials into all sorts of
shapes and sizes, crafting equipment such as weapons to use in
combat. able to perform alchemy that most user can't do.
Personal Alchemy:
~The user is capable of activating their own internalized
alchemical processes. Hermetic techniques normally require
specialized ingredients, designs and circumstances, such as
performing experiments/procedures at certain times of day. Users
with this power are capable of manifesting their scientific
magic abilities internally, often with the effects applied
solely to the user. This can lead to alchemical superpowers such
as potion creation, self-transmutation and life-force control.
Alchemy Empowerment:
~The user becomes stronger, faster, more durable, etc., from
alchemy/alchemic substances, possibly unlocking abilities
related to the affinity and enhancing their existing powers.
Some users may be able to draw sustenance from alchemy/alchemic
substances or even stop or slow aging.
Potion Creation:
~The user can create potions: substances with magical properties
such as enhancing physical and mental abilities, healing,
granting powers, changing shape, or bewitching someone,
depending on the kind of potion that is made.
Some potions come in different forms of liquid, such as jelly,
stew, brew, or even soup. They can also be made into solid form,
often pills, powder, candy, and possibly drugs.
Potions are formed by combining materials from nature, for
example, plants or parts of animals.
Potion Manipulation:
~User can shape, create and manipulate potions, which can be
scientific or magical potions. Potions can have any kind of
effect, and mostly work when the person drinks them. Whatever
the potion's nature, the user can change their effect and how
they are made, which may or may not take some knowledge to do.
Herbalism:
~The user can utilize Herbalism, a study and practice involving
the usage of medicinal plants, fungi, minerals and animal parts
to create various healing potions, ointments and unguents. It is
the basis of traditional medicine. Along with promoting
convalescence and overall health, the different concoctions can
be made to have various effects on targets (physical
enhancement, altered states of consciousness, supernatural
transformation, etc.).
Dark Alchemy:
~User can utilize a malefic form of Alchemy, the Mystic and
Scientific pursuit of the power of the Philosopher's Stone and
Universal Panacea, focusing on Elemental Transmutation, ranging
from transforming base materials into purer e.g. lead or iron
into silver or gold, to making permanent changes on the state of
matter e.g. making glass malleable or durable, various forms of
Elemental Manipulation, Life-Force Manipulation such as
Immortality, Healing and even Life Creation or at the least
Clones/Homunculi. They also know how to create Potions for
rejuvenation and immortality and Magical Items.
Magic Abilities:
Demonology Mastery:
~The user, either innately or through training, is a master of
demonology, the study of demons. They research the behavior,
abilities, weaknesses, and anatomy of demons to pursue the
documentation and categorization of them.
Demonology is the branch of theology that deals with the nature,
origin, and activities of demons. It also examines the methods
and practices of exorcism, the ritual of expelling evil spirits
from people or places. Demonology is based on various sources,
such as the Bible, the writings of the Church Fathers, and the
testimonies of those who claim to have encountered demonic
forces. Demonology is not a unified or coherent discipline, but
rather a collection of diverse and sometimes contradictory views
and traditions. Some demonologists regard demons as fallen
angels who rebelled against God, while others see them as
manifestations of human fears or psychological disorders. Some
demonologists seek to combat and destroy demons, while others
attempt to communicate and negotiate with them.
Demonology is a controversial and often misunderstood field of
study, as it raises ethical, theological, and epistemological
questions about the nature of evil and the limits of human
knowledge.
Occultist:
~As an archetype, an occultist is a practitioner that has
studied occultism, the study of the supernatural, typically
involving magic, sorcery, alchemy, astrology, séances, folklore
and mythology. These studies of occultism are considered taboo
and can lead the archetype into the forbidden arts in various
circles. Mostly these types of archetypes are always considered
neutral, but on the darker side given the nature of their
studies, however on occasions this is not always the case, and
they can become extremely corrupted by what they learn.
A mage/wizard/witch/court mage can easily be an occultist but
they aren't the same thing exactly.
Shadow Magic:
~Users are able use a form of magic that is related and based on
darkness and shadows. For example, one can use this magic to
gain access to (esoteric/mystic/magical) shadow-related
abilities (E.g. Shadow Manipulation) or to cast spells that
require or are related to bones (E.g. an Astral Projection spell
or Healing spell).
Dark Arts:
~The user can utilize the Dark Arts, a malevolent system of
techniques that is based around a darker side of magic typically
used for selfish, self-serving and/or nefarious purposes. Though
it is not necessarily "evil" magic, dark arts tend to focus on
destruction, harming, cursing and otherwise complicating the
lives of other beings while advancing the user's own state,
occasionally with negative consequences.
Users often reject social convention and the status quo, which
some suggest is in a search for spiritual freedom. As a part of
this, they embrace magical techniques and practices that would
traditionally be viewed as taboo and are generally willing to go
farther than most would even consider if it served their ends.
Demonic Magic:
~The user is capable of using demonic magic to achieve several
feats such as creating, destroying and reconstructing anything,
sometimes even to warp reality. This type of magic is usually
used by a dark and evil entity or those related to them.
Hellfire Magic:
~The user is able to perform a legendary form of magic that
allows the user to cast magical spells and feats through
hell-fire.
Unique Abilities:
Demon Inheritance:
~The user inherits the traits, abilities, and possibly even the
skills and knowledge of their parents. If they are demons, the
user may inherit these attributes from one or both parents,
depending on the circumstances.
Despite being 1/4 demon, Diana still inherit her grandfather's
demonic magic and abilities, mainly his signature hellfire.
Green Fire Manipulation:
~Users are able to create, shape and manipulate green flames.
The flames are this color due to oxygen changes or because of
myth. This fire has mystical properties as it is sometimes used
by beings from the underworld and sorcerers, especially
necromancers, and is associated with death as well as malevolent
or fully demonic places and beings.
This ability is something that Diana managed to during her
battle against the Death Eaters with her friends and godbrother.
This isn't hellfire since her hellfire flames are blue. These
flames aren't demonic by nature but are connected to her magic
and are just as dangerous as her hellfire since they're strong
enough to harm beings who are resistant to fire.
Green Fire Generation:
~User can create green fire more intense than blue fire. The
flames are this color due to oxygen changes or because of myth.
They are harder to control due to increased heat and intensity.
This type of fire may be immune, or even ignite stronger in
contact with water.
Green Fire Breath:
~User can create green fire more intense than blue fire. The
flames are this color due to oxygen changes or because of myth.
They are harder to control due to increased heat and intensity.
This type of fire may be immune, or even ignite stronger in
contact with water.
Magical Shapeshifting:
~The user can shapeshift via methods of magic. By infusing
magical energy, casting spells, drinking potions, performing
alchemy/rituals, or wearing mystic objects on their form as
desired to adapt to varying situations, impersonating others,
enchant their body to combat, turning into animals, monsters,
etc. Although Diana's unregistered Animagus is a Black Dog via
Black Shuck, Diana is capable of turning into any animal or
beast at will with little effort.
Combat Skills:
Boxing Mastery:
~The user has complete mastery over boxing and all of its
techniques, skills, and disciplines. Boxing is a combat sport
and presently now a martial art that originated from Europe in
which two people, usually wear gloves and other protective
equipment such as hand wraps and mouth guards. Where one
opponent throws punches at each other for a predetermined amount
of time in a fighting ring.
In most professional boxing one must hit an opponent's head or
upper body, being disqualified for aiming "below the belt",
while boxers may also "hug" temporarily to block an opponent
they cannot do so for long and are instead expected to dodge or
counter.
Kickboxing Mastery:
~The user, either innately or through training, is a master of
kickboxing, a group of stand-up combat sports and a form of
boxing based on kicking and punching. Some styles of kickboxing
include Japanese kickboxing, Savate, Sanda and Muay Thai. Since
kickboxing is a broad term, understanding the history can be
somewhat difficult, since combat is an inherent part of being
human. Kicking and punching as an act of human aggression have
probably existed throughout the world since prehistory. However,
the term 'kickboxing' originated in Japan, in the 1960s, and
developed in the late 1950s from Karate mixed with Boxing, with
Taekwondo, Muay Thai, and Savate.
This is the ultimate kickboxing mechanism, since the user will
automatically kickbox with perfect skill, technique and timing.
The users full and complete mastery in kickboxing and anything
related to kickboxing makes the user the ultimate kickboxer.
This also allows the user to dominate any and every
kickboxing-based competition on any and every competition level
at any time in all aspects easily.
Brawling Mastery:
~The user is a master of street fighting, styles of fighting
that were literally learned on the streets or on the fly rather
than traditional martial arts; effectively, the user is
self-taught, their skill being the result of a mass accumulation
of experience on the streets and adapting moves from watching
and getting into fights. This can throw off others used to more
conventional styles.
Users have an intuitive mastery of all the associated brawling
skills and techniques granting them major leverage in any
brawling situation. Users can perfectly and without a single
flaw or mistake fight any and every type of brawling there is,
was and will ever be, whenever they want with zero effort by
themselves in a short amount of time.
The user is so good at brawling, they can dominate in any street
fight perfectly. User can easily brawl so flawlessly that it
instantly hooks everyone that’s sees it and every person that’s
sees it instantly thinks it’s the very peak of street fighting.
Each move the user makes in a brawl will be objectively and
unanimously perfect in every facet aspect and detail. Each move
the user makes will have been an immediate unmatched success in
every way.
This is the ultimate brawling mechanism, since the user will
automatically brawl with perfect skill, technique and timing.
The users full and complete mastery in brawling and anything
related to brawling makes the user the ultimate brawler.
This also allows the user to dominate any and every
brawling-based competition on any and every competition level at
any time in all aspects easily.
Warrior Mage:
~The character is a warrior mage, a combatant who uses magic in
combat, combining various fighting styles (be it armed or
unarmed) with magical practices. They can overcome any obstacle
with sheer force or magical abilities even against the most
dangerous of creatures or opponents, that would normally take
the combine might of both warrior and a mage. However, as a
battle mage themselves this takes away that need for outside aid
and makes the some of the most dangerous mages due to their
specialty in battle/combat magics.
Genius Bruiser:
~The character is a close-range or melee fighter who can produce
feats of significant damage in close combat situations with
incredible strength but is also a genius as they can make
brilliant mental feats during deadly combat.
Demonic Weaponry:
~Users can create and/or wield any weaponry imbued with
incredible demonic power and make it so no one can use the
weapons except those who are worthy. The power the weapon
possesses highly varies on the type of demonic force empowering
it. Still, it can be capable of either, small yet efficient
feats or have the ability to control vast forces of the demonic
plane.
Magic Weaponry:
~Users can create and/or wield various forms of enchanted
weaponry that suit their needs in battle, whether they for
offensive or defensive. The weapons can be powered by or create
a wide variety of magical powers that often yield impressive
results. The weapons being powered by magic also act as a blank
slate for different kinds of supernatural abilities.
Short Sword Proficiency:
~Users, either innately or through training, are masters of
wielding short swords, knives between 30-60cm in length
construed as swords. With great skill in wielding a short sword,
the user are deadly fighters in close ranged combat, being able
to perform powerful and blinding thrusting attacks and slashes
as well as parry and defend from any physical attack with
extraordinary skill and finesse.
In Japanese the word shoto means short sword.
Magic Sword:
~User gains magical powers from a sword. They can be inherently
magical, granting powers like spellcasting or augmentation, or
act as an enhancement to the user’s own magical abilities.
Alchemy Combat:
~The user is able to infuse alchemy with physical attacks.
Alchemy Defense:
~The user possesses defensive skills that are enhanced by the
alchemy, allowing them to block, parry, dodge, deflect, etc.,
with the power of the alchemy.
Magic Combat:
~The user is able to infuse magic with physical attacks, using
magical energies to blast away, hex opponents, and strengthen
attacks.
They can infuse their attacks with magic, augment their physical
capabilities, use magic attacks, etc.
Magic Defense:
~The user possesses defensive skills that are enhanced by
magical powers, allowing them to block, parry, dodge, etc. with
the power of magic. This is different from reinforcement magic
since its magical abilities are made for reinforcing things
which can lead to better defenses, while this power uses magic
to defend things, without necessarily reinforcing or hardening
anything.
Wand Proficiency:
~Users are skilled with using magic wands in any form of magic,
normally using magic with this object to attack others they are
fighting or doing any sort of task. The user may also use such
an item as a melee weapon.
Hellfire Combat:
~The user can combine Hellfire with physical combat, including
surrounding the user's limbs in hellfire to enhance the damage
in their blows, summoning beings from hellfire to do the users
bidding and even engulfing the opponent in intense, unquenchable
fires capable of causing instant death. Unlike Pyrokinetic
Combat, the user isn't vulnerable to Hydrokinetic Combat users
unless holy water is used because hellfire can only be put out
by holy resources.
Pyrokinetic Combat:
~Users are able to infuse fire into combat, whether it be
unleashing waves of fire, a close-ranged burst of flames, or
other fire-based attacks through supernatural abilities (i.e.
Fire Manipulation, Fire Magic), machines/technological body
parts with the capability of releasing them, or simply utilizing
a fighting style that focuses on delivering fire-like attacks.
Demonic Combat:
~The user is able to incorporate demonic power into physical
combat.
Passive Abilities:
Magic Mastery:
~Users, either innately or through training, are masters of
magical phenomena and all their myriad forms, allowing them to
perceive and understand magic like no other and learn and master
virtually any spell and school of magic with outstanding ease.
This is the ultimate magic mechanism, since the user will
automatically use magic with perfect skill, technique and
timing. The users full and complete mastery in magic and
anything related to magic makes the user the ultimate magician.
Their ever-growing understanding of the workings of magic soon
allows them to extensively modify any spell available to them,
drastically increasing their potency and efficiency, merge them
into even more powerful ones, and even create their own arsenal
of magical trump card, while intuiting effective countermeasures
to most spell and entity they come in contact with.
As their mystical prowess endlessly soars to ever-greater
heights, they eventually reach a near-godlike level, triumphing
over terrifyingly powerful entities and entire supernatural
armies with little to no effort, often bounding them to service
in the aftermath, forging unprecedented empires based on
superior magical systems of their own design, and eventually
ruling entire worlds of their own making, second only to genuine
deities - and who knows for how long.
Occultism Mastery:
~Users, either innately or through training, are masters of
occult phenomena and all their myriad forms, allowing them to
perceive and understand occultism like no other and learn and
master virtually any effect and school of occultism with
outstanding ease.
Their ever-growing understanding of the workings of occultism
allows them to extensively modify any effect available to them,
drastically increasing their potency and efficiency, merge them
into even more powerful ones, and even create their own arsenal
of occult trump card, while intuiting effective countermeasures
to most effectively handle entity they encounter.
Potion Mastery:
~The user has innate/highly-trained knowledge and skill in
brewing studying or inventing potions. They can also brew other
beverages such as concoctions and herbal tonic. Users are
capable of brewing a variety of potions. Their intuition allows
them to create astonishingly powerful brewed potions from the
finest ingredients or the most repugnant of ingredients.
Users have an intuitive mastery of all the associated potion
skills and techniques, granting them major leverage in any
potion situation and allowing the user to easily to brew the
most difficult and advanced potions. Users can perfectly, and
without a single flaw or mistake, brew any and every type of
potion there is, was and will ever be, whenever they want with
zero effort by themselves in a short amount of time.
The user is so good at potion making, they can rapidly make any
brewed potion perfectly. Each brewed potion the user makes will
be objectively and unanimously perfect in every facet aspect and
detail.
Medical Mastery:
~The user is a master of medicine, enabling them to easily treat
injuries and create medicines. One with this ability can cook up
concoctions and remedies for ailments with nearly anything in
one's environments. They are also able to tell which things in
the wild (or in one’s kitchen) are poisonous and which are safe
to ingest or to use to treat injuries. This ability is not
always accompanied by the ability Healing, just the ability to
discern sources of natural remedies in domestic products and the
like.
Users have an intuitive mastery of all the associated medical
skills and techniques granting them major leverage in any
medical situation and allowing the user to easily to create
medicine and treat patients. Users can perfectly and without a
single flaw or mistake perform any and every type of medical
procedure.
This is the ultimate medical mechanism, since the user will
automatically heal with perfect skill, technique and timing. The
users full and complete mastery in medicine and anything related
to medicine makes the user the ultimate physician.
Sign Language Mastery:
~The user, either innately or through training, is an expert at
using/communicating with sign language, a system of
communication using visual gestures and signs. This can aid in
communication with those who can't hear and/or speak.
Lip Reading Mastery:
~The user, either innately or through training, is a master of
understanding others' speech by visually interpreting the
movements of the lips, face and tongue, allowing them to
understand what others are saying even if they can't hear them.
Survival Mastery:
~The user is a master of survival and all skills applicable to
survival, thus allowing them to easily survive in any and all
environments, actively prepare for emergencies, including
possible disruptions in social or political order, on scales
from local to international. Survivalists often acquire
emergency medical and self-defense training, stockpile food and
water, prepare to become self-sufficient, and build structures
(e.g., a survival retreat or an underground shelter) that may
help them survive a catastrophe.
Users have an intuitive mastery of all the associated survival
skills and techniques granting them major leverage in any
survival situation and allowing the user to easily survive any
condition. Users can perfectly and without a single flaw or
mistake survive any and every type of environment there is, was
and will ever be whenever they want with zero effort by
themselves.
This also includes clusters of natural disasters, patterns of
apocalyptic planetary crisis, or "Earth Changes", anthropogenic
disasters, general collapse of society, financial disruption or
economic collapse, global pandemic, or widespread chaos or some
other unexplained apocalyptic event.
This is the ultimate survival mechanism, since the user will
automatically survive with perfect skill, technique and timing.
The users full and complete mastery in survival and anything
related to survival makes them as the ultimate survivalist .
This also allows the user to dominate any and every
survival-based competition on any and every competition level at
any time in all aspects easily.
Urban Intuition:
~User has intuition in regard to an urban area, in other words,
street smarts. The user can effectively know their way around
any urban area, as well as know who to trust and who not to
trust, what areas are dangerous, etc.
Soccer Mastery:
~The user, either innately or through training, is a master of
soccer, the sport in which one uses their legs to kick a ball
into a goal.
Horn Protrusion:
~The user either has or can generate horns on their head or
body, which can be used offensively.
Tail Manifestation:
~The user has or is able to manifest a tail (or more than one)
that may also protect from rear attacks or long-range attacks.
Prehensile Tail:
~The user has the ability to make their tail move independently,
allowing them to function almost like an additional limb. This
flexible tail can grasp and manipulate objects with precision,
enabling the user to lift, twist, or throw items as needed.
Fully prehensile tails can be used to hold and manipulate
objects, and in particular to aid arboreal creatures in finding
and eating food in the trees. Additionally, the user can use
their tail for offensive moves, striking opponents with swift,
whipping motions or entangling and immobilizing them. This
unique ability transforms the user’s tail into a versatile tool
for both combat and interaction with the environment, offering
numerous creative possibilities.
Clear Sight:
~Users are able to perceive and see through the glamour and
illusions of paranormal activities, a force or effect that
fundamentally hides the truth from the natural sight and mundane
reality, seeing all the supernatural things in their world for
what they truly appear whether they are invisible or false
images. This power can also allow users to sense a subject’s
true nature either of (any age, gender, race, and species) to
"see" shapeshifters, or the likes of them.
Pain Resistance:
~The user is highly resistant to physical pain, allowing them to
power through serious injuries and continue to function.
As part demon, Diana has an incredible pain tolerance, showing
nothing more than mild irritation when she was stabbed in the
arm with a holy sword one time.
Demonic Wings/Shapeshift Wings:
~While not all demons have wings, many do have demon wings that
are usually variations of angel wings. Typically, most demon
wings look somewhat similar to black bat-like wings, which is
usually the default for demons. However, there are plenty of
demons who unique wings, like a dragon type demon might have
dragon wings, or a bird type demon might have bird-like wings.
Some rare demons like Lucifer and Asmodeus who retain their
angelic power may also have angelic wings or fallen angel wings,
depending on their angel power and where it comes from. This
depends solely on the demon, as demons have much more variation
than angels and fallen angels (typically), so different kinds of
demons often have different kinds of wings. Some wings may also
have special abilities, such as some demons being able to fire
special demonic techniques by using their wings as a weapon or
using demonic presence as a weapon by generating it from their
wings. Some cases a demon might not even have wings, such as a
wolf demon not having wings due to being a wolf and not a flight
type demon. The other thing to note is that demons don't use
intangible wing suppression like angels do, but instead, they
suppress their wings through shapeshifting their wings into
their back. Because of this, they keep their wings suppressed.
While they can't use their wings while suppressed, they do have
the advantage that their wings cannot be attacked when
suppressed. Some demon wings are even strong enough that one can
use them for defense, with some stronger wings being able to
block certain projectile attacks. Of course, if these wings are
damaged, one cannot fly with these wings, but since most demons
have regeneration, it usually isn't an issue.
Demon/Demon Lord/Demon Prince Regeneration:
~Just like angels and fallen angels, demons also have powerful
regeneration. Depending on the level of demon, most demons have
some form of regeneration, combined with demon hardskin defense
to allow demons to fix their defense and regeneration where they
choose, similar to the angels and fallen angels. Demons, like
angels, are extremely difficult to kill, and can only really be
killed by certain kinds of weapons like demon killer knives,
angel blades, and special holy weapons. Almost all demons have
varying levels of regeneration, with higher ranked demons having
stronger regeneration if they are more powerful demons (like
hell knights who have much stronger regeneration than normal
demons or even demon lords). While demons are still able to be
killed, it is much harder to kill them than most other beings,
and most demons can regenerate even if they are reduced to a
bloody puddle as long as it's not from something that will
negate their regeneration. However, it is worth noting that the
more injuries they suffer and the worse the injuries, the longer
it might take them to regenerate. The other problem with their
regeneration is that some hunters have learned they can cut
demons into pieces and bury all the pieces so they cannot
regenerate. Demons still take damage like normal beings, with
the only real difference between them and other supernatural
beings being the fact that demons can regenerate things like
their heart and brain, whereas most other beings cannot. As the
daughter of the Demon Prince of Wrath, Victoria's regeneration
match those of a demon prince. Although she can't regenerate
from everything, this just makes her extremely hard to put down.
Demon/Demon Lord/Demon Prince Hardskin Defense:
~Like angels, demons also have developed a type of defense using
their unholy auras, in which some demons have developed a harder
skin using their demonic auras, and have made their skin much
harder to pierce in combat in response to angelic hardskin
defense. Typically this comes alongside their regeneration, in
which demons can focus some of their regenerative power into
this to strengthen their defense. The question mostly becomes
which skill do the demons want more, as some prefer
regeneration, but some prefer not taking the damage at all.
Typically, this defense, at its fullest, can defend against
normal bullets, and some higher level bullets, with some showing
that toughening the body can be just as useful in a fight as
regenerating injuries. The main issue with this is that, in
order to use it, one must sacrifice some regenerative ability in
order to generate the power form this, since this power has to
come from a source. Typically demons have a choice of either one
or the other, or weakening both to get a little of both skills.
This depends on the demon, as some may prefer one over the
other. At full strength, some demons and demon lords have often
been seen as nearly indestructible by weaker opponents (even
though they are just harder to damage). Typically, higher level
demons like demon lords and demon prince level demons have more
power they can put into this, but this does still require
putting in some of their regenerative power. When at full
strength, demons are only able to regenerate basic injuries and
cannot regenerate fatal wounds easily (though they still can).
This can, however, be more easily pierced by demonic or darkness
power, since this power runs on an demon's unholy presence/aura.
Certain weapons can even ignore this defense entirely, such as
angel blades being able to instantly break this ability, and
celestial weapons can more easily break this skill as well. This
mostly has the same effects, rules and weaknesses as the angelic
hardskin defense, as it's basically the same power used by
angels.
Demonic Immunity to Demonic Effects:
~Demons are completely immune to the demonic effects of their
power. Usually, demons cover a wider variety of abilities, but
overall, demons are typically immune to unholy side effects of
demon power, such as demon energy poisoning, or the demonic
effects of corruption to remove holy afflictions placed on them.
While they can still take damage from demonic attacks, such as
concussive force or slashing waves, extra demonic effects don't
really hurt them, and demonic energy isn't as effective against
them. The main thing to note with this though is that it doesn't
grant specific immunities to certain demon elements depending on
what the demon can do, such as a fire demon could still be hurt
by demonic ice, but not take extra damage from the demon element
(only taking damage from the ice element). Typically, unholy
afflicts are more effective on angels, and sometimes fallen
angels, while holy afflictions are the main method of hurting a
demon. While they are mostly immune to demonic effects, they are
not immune to fallen angel's corrupted powers, and they are not
immune to an angel's holy power (angelic power tends to act as
the opposite of demon power and can still hurt them). However,
unlike angels, demons are more varied, and some demons may take
specific damage from certain other demonic abilities depending
on the ability, such as demons may take damage from mixed holy
and unholy energy (like certain nephalem who can combine the two
into a unique energy), and may take damage from certain demonic
abilities that might be unique (such as a demon who might have a
corrupted demonic energy power being able to hurt other demons).
Demon Blood Drinking/Demon Blood Enhancement (All demons):
~It is worth noting that demon blood is demonically charged, in
which demons have extremely strong blood. This is something that
can not only have an effect on increasing a demon's power
passively, but can be strengthened by drinking the blood of
other demons. If a demon is seeking more power, they are able to
drink demon blood of others in order to power themselves up,
similar to how vampires can power up using supernatural blood.
In addition to gaining enhanced abilities through demon blood,
demons can also gain new powers in this way, where demons can
gain new abilities from other demons by drinking enough of their
blood. This method is typically taboo among demons however, as
demons don't like it when other demons turn on their own, but
this is a passive ability that demons can rely on if they so
choose. When used, demon blood is a good amplifier of power, in
which demons can gain temporary boosts, and sometimes permanent
boosts to their power the more they drink. However, the main
downside to this is that demons will eventually get addicted to
demon blood after a while, and lose power if they don't drink
demon blood (sort of like a withdrawal symptom), and some demons
have actually become cannibals. It is worth noting that the
increase can continually increase a demon's power, but as they
get stronger, this ability starts to lose it's effectiveness,
similar to how medicines become less effective over time, and is
mostly just for demons who want to temporarily increase their
power and abilities, or steal a new skill from another demon.
Sin/Negative Emotion Empowerment:
~Almost all demons are able to gain empowerment off of at least
one type of sin or negative emotion. The general one for most is
fear, anger and/or hatred, which most demons default to as the
main emotion they draw from. And since demons tend to cause fear
in others, usually fear is their first choice. Those that use
this are able to gain empowerment through sin or negative
emotion depending on what their affinities for. Once a demon
reaches a high enough level, they are even able to influence
this emotion in others, with the demon princes being the best
example of this where they are basically incarnations of sin
that focus the power of sin to influence others and absorb
specific sins generated by others. This ability may also come
with other benefits, as some special abilities can be used in
combination with this, such as succubus demons having special
abilities to use with their lust manipulation. Again, the demon
princes are a good example of this, such as Mammon's gold
manipulation being an extension of his greed power, and
Belphegor's sloth absorption enhancing his mind as he sleeps.
This depends mostly on the demon and their abilities, as each
demon is different, and depending on the demon, some have very
different uses for this. This is usually a passive skill, with
exception to any supernatural abilities focused around
manipulation of sin and negative emotions. As the cambion
princess of wrath, Vanessa's rage enhances her physical stats
along with her combat abilities.
Demon Blood Communication Network/Demon Telepathy:
~Similar to angel radio, demons have their own methods of
communication. For the most part, many demons communicate with
each other by telepathy, similar to the angels who use telepathy
to interact with each other and hear prayers. However, demons
are more just simple telepathy where they use it to communicate
with one another, rather than having a "network" like angels do.
Demon telepathy doesn't work through prayers like one would
think, since demons don't get prayers typically and demons tend
to rely more on summoning and magic spells to communicate rather
than using telepathy, since their telepathy usually has to know
where someone is to use it. However, demons can communicate and
summon each other through a specific blood spell that they use
to send messages to each other, essentially letting them phone
each other through this spell. This spell can also be used to
summon demons using blood, and works usually alongside a chant
and a blood offering, which is often used even by those that
aren't demons who try to summon Lucifer and Satan or other
demons depending on the demon they're trying to communicate
with. This can be set up as a private communication or to groups
of demons depending on what the demon wants to do. Unlike angel
radio, which others have managed to tune to with certain spells,
demon blood communication is essentially a private
communication, but the downside to this is that the demon blood
communication cannot be used except through preparation or
spells to focus on who they want to talk to, meaning this cannot
be used in battle to call for help usually like angel radio can
be used to call for allies.
Demon Mimicry/Mortal Reading:
~Like angels, demons have a natural affinity for mimicking
others, in which they can do things like mimicking someone's
actions exactly. Their mimicry is so complete that they are even
able to copy the voices of others, such as mimicking the voice
of someone to lure an enemy into a trap, or mimicking someone's
actions to each muscle movement. This typically goes along with
their ability to read mortals, in which demons are able to read
a mortal's body language usually fairly easily. The biggest use
for this is that most demons can tell when someone is lying, in
which they can tell by reading the person's body whether or not
the person believes they are telling the truth. While this
doesn't help against those that can suppress their unconscious
minds signs at lying (like the Darkfires and Hazeldines can), it
does help demons more easily read almost anyone that they can
read. When combining these two abilities together, it shows that
the demons have a high ability to read someone, as well as mimic
their movements and can even copy certain combat styles by
watching people fight. Typically, this can help in a fight,
since they can more easily learn how certain combat styles work.
However, some beings might not be as easy to mimic, specifically
those that have specific powers that prevent themselves from
being mimicked, and some have abilities that prevent them from
being read by other beings. Demons also can use their
shapeshifting to in combination with this to mimic others, in
which they learn to disguise themselves as mortals, and most
never figure out they are demons unless the demon wants them to,
or the demon just doesn't care about hiding.
Multi-Linguist/Language Learning:
~Most demons, like angels and fallen angels, have been around a
long time, and know a great many languages used by people on
earth, with most demons knowing most of the earth's languages
depending on how long they've been alive. Typically, most demons
know almost every language on earth, including ancient and
forgotten languages taught in hell to demons. The most common
one a demon has to learn is Enochian, in which Enochian is the
language used by angels, and is usually the default language
they have that is used in Heaven by angels, which is something
that demons have to learn to understand certain Enochian wards
and spells. However, demons are also able to speak other
languages, with their second specialty being Hebrew, Biblical
Hebrew and other ancient languages that were used to write the
bible, which many beings know about as demons tried to forge
their own attempts at misleading the bible. However, they are
not limited to these languages, as they can speak almost any
modern language, such as English, French, Spanish, and many
other languages. Because many demons have been around since the
creation of humanity, they have mostly seen every language that
has developed thanks to man, and know almost every language
there is to know since they also knew each language before the
languages all split off and eventually became different
languages, something they teach to most new demons over time
once humans are twisted into demons. Due to this, they have no
need to learn new languages, as they automatically gain this
through interacting with humans and can learn other languages
after hearing enough of the language.
Despite knowing Hebrew, Latin and Arabic both modern and
biblical, Diana is also fluent in Creole French, Cajun French
and Standard French.
Demonic Supernatural Life Span:
~Demons, like angels and fallen angels, have an indefinite
lifespan. Thanks in part to their supernatural regeneration, and
their design in being a type of creature that doesn't get old
(Since demons are either twisted angels or twisted dead human
souls granted new life), demons don't age, and no known demon
has died of old age that hadn't given up their power to become
mortal or been killed by other opponents. While a demon can
still be killed in battle, or killed in a few different ways,
they cannot die of old age, because their demonic regeneration
and their design has been set up so that they do not grow old.
Most demons stay in the same form they were since their birth
(whether it's a twisted angel that's been around since early
creation or a human soul twisted into a demon), in which their
demonic self typically takes the form of the form they take when
they were created with small changes made over time thanks to
demonic shapeshifting. For the most part, it's not known if
demons will eventually die of old age and just haven't yet,
since it's not known if older demon's regeneration can break
down over time, which often causes many regenerative types to
age once they get old enough they start losing their
regenerative abilities. Since no demon (including the demon
princes who were the very first demons) has reached that point,
it is believed that they have an indefinite life span, and since
it's believed angels were designed this way, the demons are
believed to never have to worry about dying of old age as well
unless they choose to by giving up their power and living a
human life (which some have done). Since the life span is
indefinite, no one knows if demons can die of old age. It's not
said by those like God, so it's believed that they have an
indefinite life span unless something in them is changed by
those like God or Lucifer. However, this doesn't mean they can't
be killed in battle, as they can still be killed by things like
angel blades (normal demons can be killed by angel blades), or
things like death scythes (which can also kill demon princes and
hell knights).
It's unknown for Diana due to being 1/4 demon but there is a
possibility that she will stop naturally aging once she reach a
certain age.
Supernatural Telepathy:
~This ability lets a demon communicate telepathically with
anyone they can connect to. Typically this power uses their
supernatural power, in which they use it to tune to a person if
they know where they are in order to communicate with them. This
lets them communicate with other people without having to speak,
with them being able to share thoughts directly with others when
the demon isn't using their demonic communication using blood
spells. However, usually the demon has to know where the person
is to use this basic telepathy since they have to know where to
send their thoughts and communication. However, this doesn't
apply to those who establish permanent connections, such as
connecting to other family members (though demons typically
don't have the ability to create connections like this unless
they have the abilities of other races). This lets demons not
only communicate with those they have a permanent connect with,
but can also tell them where they are at any time should they
require to find them or need to be summoned to them (which they
typically do with their demon blood communication). Those who
are set up with permanent connections have to accept the
connection, and even then, they can sever it if they choose to.
This is not as effective as demon blood communication, so most
don't ever really use this power anymore after setting up
special spells to summon and communicate.
Weapon Teleport/Connection:
~Unlike angels who usually use intangible storage of their
weapons, demons typically rely on connecting their weapons to
themselves, and being able to teleport their weapon to them at
any time, similar to certain supernaturals who developed the
ability to attach items to themselves. Thanks to this originally
being a demon ability, demons are also able to do this. There
are a few different ways to do this, such as storing a weapon in
one's soul, in which the weapon becomes a part of them
permanently, allowing them to summon and desummon their weapon
at will, and even control it. There is also those that have a
special connection with their weapons, where they simply just
develop a connection and then are able to summon that weapon at
any time to them, using that connections. Some arts even allow
stat boosts for a demon and their weapon when used together,
which works even better with intelligent weapons. Typically,
angels tend to use intangible methods to store their weapons out
of phase with reality, but demons mostly just focus on making
sure their weapon can be summoned to them at any time, and make
it so that they don't need to keep the weapon with them as they
can summon it no matter where it is if they are connected to it.
This has it's uses compared to the angel method, such as one
being able to get a hold of the weapon if it's kept somewhere,
but most demons can still summon the weapon even if it's stolen
from them if they are connected to it.
Demonic Enhanced Senses:
~Depending on the demons, most demons have highly enhanced
senses. Most are able to do things like seeing things from very
far away, or hearing a conversation going on a block away. They
also have a strong enough sense of smell that they can tell who
people are just by the scent they give off, and can even smell
someone's DNA through scent alone. Thanks to this, demons have
very strong senses, and are on par with almost any
supernatural's senses. Each demon has their own balance of
senses, with some having lesser senses and other stronger
senses, usually depending on the demon and what type of demon
they are. Typically, most demons do have very strong senses,
which can also be a weakness to a degree, since enhanced senses
can be taken advantage of, such as taking advantage of a strong
sense of smell by using a strong smell to overwhelm them. This
does depend on the demon, as some don't have as enhanced senses,
but those that do can be very difficult to avoid. Some can even
gain unique senses, such as fire users gaining a thermal sense,
or a lightning user being able to sense electrical signals
around them, mostly depending on the skills and how the demon
uses them. Some even gain animal-like senses, such as bat demons
who gain a sonar sense.
Demonic Sixth Sense:
~Much like vampires and other supernaturals, demons can sense
the presence of other beings, and sensing who and what they are.
This can sense not only one's presence, but their levels of
energy and how tough they are, allowing the user to gauge how
they stand against them, as well as often being able to tell
what they are by their presence if the user recognizes what kind
of presence it is. However, this can be deceived by skilled
opponents, sometimes not appearing correctly if the user can't
sense the opponent's full power or use powers that fool this
sense. There are also skills that hide one's presence so those
with this sense can't sense them, or some opponents can suppress
their presence so they're not fully able to be sensed. While
this isn't always the best judge of someone's abilities, it can
provide a slight insight to help the user as to what they face
or what's around them. Most beings can be sensed, and to an
extent, even the world around them can be sensed, such as
objects and other life around them like plants and animals.
Depending on the senses, this might also tune into other senses,
such as ki users being able to sense ki all around them (though
most demons just have a basic sixth sense.)
Demonic Will:
~All demons have a resistance to mind alterations and other
powers that influence the mind thanks to their design and
twisting of their natures (whether angel or human originally).
When the demons were "born", they had more unique minds than
angels did (as angels came "preprogrammed" by God). As such,
they have resistance to powers that might interfere with their
minds after learning to focus their minds and prevent opponents
from influencing them since most demons have to learn this in
order to be able to manipulate other minds. As a result, most
abilities that affect the mind don't work well on demons, though
some stronger abilities do still work but to a reduced effect.
Demons have even gotten good at rewriting their own minds
through suggestion, so that they can more effectively avoid
things like psychics and control their minds like certain other
supernaturals like the Darkfires and Hazeldines. Demons are
typically immune to most forms of mind manipulation, and can
even shut down certain aspects of their mind when needed in
order to keep certain things from affecting them.
Demonic Demon/Demon Lord/Demon Prince Enhanced Physical Stats:
~Diana has the same physical capabilities as any other cambion,
mainly being powerful. Though as a grandchild of an archdemon
this makes Diana a pretty strong cambion despite being only 1/4
demon. As a cambion mage, this makes Diana a strong demonic
magic user and one of the strongest alchemists outside of the
Werewolf Alchemist tribe. Although a powerful alchemist and
magic user, Diana is also able to handle herself in combat as a
balanced fighter. This aids her when opponents underestimates
her, believing her to be a Glass Cannon, especially since many
magic users are well known to have poor defense or very little
to no combat experiences.
Weaknesses:
Although Diana can't be killed by an angel blade due to her
heritage, she can still be harmed by an archangel blade to the
point of it killing her along with other weapons such as a death
scythe, varanium, and other weapons that can take down hybrids
like her. Although cambions are able to tough out most of these
weapons that are used against demons, angels and fallen angels,
they still need to be careful since it can still harm them
depending on the weapon and how it's used. Although Diana is
resistant to most divine items and weapons, stronger ones can
give her trouble. Demon wards and traps won't harm her but heavy
traps and wards can weaken Diana greatly. Holy oil won't exactly
cast away a cambion or instantly kill them (depending on the
cambion), though it can still hurt like hell to the point that
they can get severe burns if they're unlucky.
As a magic user, Anti-Magic and any other magic power negation
abilities/tech can be a real pain in the ass for her. Heaven
gate weapons can also greatly affect Diana due to her not only
being a magic user, but also being half demon if she is unaware
of the Heaven Gate pieces. She can't destroy Heaven Gate pieces
without immense power and/or help which is something that she
doesn't want to do unless she has no other choice. It won't kill
her but the Heaven Gate piece will negate her magic and it will
badly harm her. Divine/light weapons and abilities can counter
her demonic/dark magic. Light is a natural opposite to Diana's
shadow magic. Her hellfire powers can be countered by holy
water, divine wind, holy fire and/or holy ice. Not many people
know this but sand can slow down and/or stop stronger flames
such as green fire and Greek fire. Not many people knows this
but her tail can be used as a disadvantage whereas someone can
grab her tail and throw her toward a building or something. This
is why Diana always hides her tail despite her tail being strong
and durable to lift people and objects.
There are certain laws that alchemy must follow, that not even
technology can overcome. The first is equivalent exchange. This
is a simple law every alchemist learns first, in which they
can't create from nothing, and cannot destroy matter completely,
as matter cannot be destroyed or created, only converted. This
is the most basic law among all alchemists, and no tech or
supernatural alchemy is able to ignore this law. Even
philosopher's stones (which are rumored to ignore this law),
still use their own energy to convert matter, even if it has a
bit more range and can use it's energy to convert it's energy
into matter. No alchemist can ever get around this, as it's a
law of the very world and not something that can be broken by
any alchemist. The second law is that alchemy cannot be used to
convert inorganic into organic material. While there are fields
of organic alchemy research, such as chimera making (mixing DNAs
together to create new creatures), it is a taboo among
alchemists and a law that an alchemist cannot use alchemy to
create life from something non-living. This rule is a bit more
breakable than the first law, as it is possible to create plant
life with certain types of alchemy, and using supernatural
alchemy can actually use certain alchemy types that specialize
in living alchemy, but alchemists still consider it a taboo to
dabble in what they call "human transmutation" which is the act
of trying to create a mortal being or bring someone back from
the dead. This is the biggest taboo among alchemists, and
punished heavily among alchemists, including being enforced as a
law among the State Alchemist Division. The third law is more of
an ethical law, rather than a law that can't be broken by
alchemists. The last law is not creating valuable substances
like gold or money from materials. This is designed to prevent
alchemists from shattering the economy with false gold or money
created through alchemy. This is a law that is closely monitored
by the State Alchemist Division and punished heavily if someone
is caught doing this. Since the State Alchemist Division has
people who monitor things like finances of their alchemists,
they watch for any sudden unexplained incomes that don't have
any logical reason, and will not hesitate to arrest the
alchemist if they discover the alchemist is making their own
money. This law is easily breakable by any alchemist, but if
caught doing so, they are arrested and sent to prison if the
alchemist is found guilty of doing so. Diana takes most of these
laws seriously since she might go as far as to bend some rules
without getting caught such as creating money for emergencies.
As a wielder of Dark Alchemy, she still has to be careful so she
doesn't become too corrupted to the point of no return such as
insanity.
Transformation(s):
Cambion Mode:
~Diana doesn't use this form much but it's when her magic and
alchemy are at it's strongest to the point that it's Archmage
level. In this form, her skin turns purple, her eyes turn amber
gold with black sclera, she has sharp claws, half elf like ears,
sharpen canine teeth along with her horns and and tail being
revealed. In this form, although her powers are stronger, she
also reverts into a more animalistic mindset of a predatory
canine such as a Black Shuck, not being afraid to maul someone
if her powers are dampened or even severely weakened. Though
this form is more resistant to light/divine powers, a stronger
variant along with stronger light powers can serve as a match
for this form to the point of tiring Diana out of this
transformation. Diana also doesn't like using this form as much
due to being stating before that it can be taxing on her body
and powers, meaning that she will be physically drained once she
turns back to normal. This is dangerous especially if she's by
herself, making her vulnerable to any attacks that can put her
out of commissions, kill her or basically kidnap her.
Her form is somewhat similar to this:
(
HTML https://i.pinimg.com/736x/22/1d/02/221d021c9fb16d89f5dbc2230142f93e.jpg)
Demonic Magic Short Sword:
~This weapon is enhanced in demonic magic along with it being
made of demonic metal. This means that not only the sword
operates like a devil blade, it has it's own demonic magical
energy stored so if Diana's magic is negated, the sword should
still deal magical damage to the opponent. Another good thing
about this weapon is that it is crafted from demonic metal that
can only be used by a human-demon hybrid. This means that
metal/magnetic users cannot yank or manipulate this sword. This
also means that no one else can use this weapon, not even other
cambions or hybrids similar to them since this weapon was made
for Diana only. So if someone disarm Diana, they can't use the
weapon against her due to it almost immediately pulling a
Mjolnir: Dropping on the ground like a anvil and doing damage to
the opponent. Though the best part of the weapon is that it can
magically duplicate Diana into clones who also possess her
powers and skills.
Various Potions:
~As much as neither of them want to admit it, Diana is a skilled
user of potions, being able to create and use potions for
various affects in and out of combat to the point that even
Professor Snape couldn't help but be impressed. This is also
very useful for her when she can't use her powers naturally. She
has potions that does healing, curing (for diseases and toxins),
power augmentation, grant invisibility, enhance someone's
abilities, poison someone, make someone invulnerable, put
someone to sleep, petrification, and even weaken/negate
someone's abilities.
Personality:
Diana is fiercely strong hearted and brave, known for going
through freezing hell itself for the people she cares about. She
is also known to be loyal to the people she cares about herself
to the point that she will rather die than betray her friends
and loved ones. Just like her parents, Diana is shown to be
talented and brilliant, especially when it comes to magic though
she also shows her mother's sarcasm and her father's
impulsiveness to the point of being a mischievous troublemaker.
Although carefree, Diana has a explosive tempered when angered
which may also link to the fact that she's the granddaughter of
Satan, the Archdemon of Wrath. When wronged in any way, Diana is
also shown to be ruthless, especially in combat against her
enemies which makes even her magic more volatile than usual. She
also sows to have quite a mouth on her, hitting people she
doesn't like with glass cutting insults and sarcasm. Even people
she likes aren't safe from it if she believes that the person
she cares about is acting like an idiot. Regardless, Diana has
good intentions to help others in need, even if it doesn't
benefit her. She also has an open mind, being able to accept
others who have good intentions despite their backgrounds and
history. She also believes in the philosophy that people can
change for the better but also knows that there are people who
doesn't want to change, which Diana understands and will stop
the person if they show to be a threat.
Bio:
((Will do later))
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