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       #Post#: 15690--------------------------------------------------
       Multidimensonal Character: Diana Levesque-Black
       By: Coolcat207 Date: December 24, 2022, 3:36 pm
       ---------------------------------------------------------
       "Brat? If that's the case, then you're gonna feel real stupid
       once I knock you flat on your ass."
       "I maybe Satan's granddaughter, but I'm only 1/4 demon. At the
       end of the day, I'm more human and proud of it."
       "Huh? No, I'm not a kid of this Kierran dude. Though I did met
       one before and he was pretty cool. A lump but still pretty
       cool."
       "A wise man once said to not judge a man by how he treats his
       equals, but his inferiors. And from what I've seen in less than
       30 minutes, I can tell that you're just a spineless coward who
       needs to be knocked down a few pegs. And I'll be happy to do so
       by drop kicking your arrogant ass off of your high horse!"
       ~Diana Levesque-Black when she encountered Lucius Malfoy.
       Death-Eater enemy: I was expecting that Padfoot mutt but instead
       I get to fight his little bastard pup.
       Diana: I'll show you what this bastard pup can do!
       "Yeah... when they found out that my father fell in love with my
       mother, it did not go so well and that's putting it lightly. It
       only got worse when the two secretly got married and they found
       out what my mother really was. When my father was wrongfully
       accused for killing Aunt Lily and Uncle James, my mother had no
       other choice but to run away. My mom had to hide me away for
       both of our sakes. It wasn't all too bad though. I just wish
       that my dad was around most of my life."
       "Yeah, a blood traitor father and a half blood mother who's
       literally the spawn of Satan? Safe to say that everyone and
       their mother believed that I'm too dangerous to be left
       breathing."
       Ron Weasley: I don't get it though. If you manage to have dark
       magic, then how were you able to be accepted in Hogwarts?
       Diana: Well one, Dumbledore is awesome. And two, I learned other
       magic. Others that many might see as ancient.
       Before the trio can ask, Diana performs alchemy on the ground,
       manipulating the plant life by creating an owl made of the
       earth.
       Harry: Incredible!
       Ron: Well, that explains how you were easily accepted in
       Hogwarts.
       Hermione: I don't think you guys really understand how big this
       is. This is an art that only sixth and seventh years can only
       do... turns to Diana And you easily done it in your third year.
       Diana: Which wasn't easy. Took so many months to do.
       "At first, I thought I would be consider a Squib with demon
       powers or a standard human with demon powers. But then, I
       developed demonic magic when a death eater found my mother and
       tried to kill her. I used it to help my mother out. My mother
       didn't hate me when she realized my power but better yet helped
       me understand it. I know this power is a huge threat to the
       wizard world but trust me, there are far more dangerous things
       out there."
       "I got two of the emblem pins of the houses that both of my
       parents came from. Despite them being from different houses,
       they became close friends and then lovers. But those pins aren't
       the only ones I have. I decided to have all pins of the houses.
       Despite some rivalries and competitions, the houses and what
       they stand for mean something in a way which a lot of people
       seem to forget. I want to be brave but not reckless, smart but
       not arrogant, kind but not naïve, and cunning but not selfish.
       I'm... still working on the kind part."
       ~Diana explaining to her godbrother Harry Potter on the pins she
       has on her work desk in her room.
       Diana: So... why did Uncle Integroi let this limp d*ck
       motherf*cker into the group? The dude seems like he eats ass for
       a living... not to mention that this slimy two faced bastard
       makes the Malfoy family look like the Brady Bunch.
       Kendrix Whitefire: Trust me, as much as I want to crush his ass
       with my gravity powers, he's actually more useful than you think
       and can help us stop the ones responsible for your mother's
       death.
       Diana: I hope so because I'm contemplating whether or not I
       should test to see how durable he is before I put him six feet
       under.
       Kendrix Whitefire: You and me both, kid.
       ~Diana and Kendrix Whitefire talking about David Percival
       "In your presence, all magic is meaningless. And that alone
       makes you too dangerous to be kept alive."
       ~Dolores Umbridge to Diana Levesque-Black when Dolores found out
       about Diana's true heritage and powers.
       When a group of Death Eaters and Bellatrix cornered Diana, they
       noticed that their magic isn't working.
       Death Eater 1: Hey, I—I can't feel my magic!
       Death Eater 2: Me neither! What gives!?
       Bellatrix: glares at Diana It's you, isn't it?! What have you
       done you little monster?!
       Diana: makes a devilish grin My little trick called karma. This
       ring you guys were trying to steal is the embodiment of pure
       anti-magic! Y'alls got played!
       "You bet your ass I dare! I dare to talk about that ugly ass,
       fascist son of a b*tch who should've stayed dead all of those
       years ago! I dare mock him for his crap and his ass licking
       minions like you for following him! It's because of him that so
       much death and despair has happened nonstop and it p*ssed me off
       to the point that inspired me to help put an end to it! So yes,
       I dare say his name because I have no respect for someone who
       will end up in the lowest pits of Hell, even if I have to drag
       his ass down there myself!!"
       ~Diana hitting a breaking point and begin to reveal her demon
       powers when she and her friends ended up in Department of
       Mysteries and was ambushed by Death Eaters.
       "Brat got a mouth on her but she's smarter than she seems and is
       one of the bravest runts I have ever met. I just wish she didn't
       inherit her mother's sarcasm at times."
       ~David Percival on Diana Levesque-Black.
       Name:
       Diana Levesque-Black
       Age:
       16
       Gender:
       Female
       Species:
       3/4 Human, 1/4 Demon
       Height:
       5'4
       Weight:
       113 lbs
       Family:
       Maternal Grandfather: Satan
       Mother: Danae Levesque (Deceased; Killed by the Interdimensional
       Order of the Dragon)
       Father: Sirius Black (Deceased; Killed by Bellatrix Lestrange)
       Godfather: Remus Lupin (Alive; Part of the Interdimensional
       Defenders)
       Godfather: James Potter (Deceased; Killed by Voldemort)
       Godmother: Lily Potter (Deceased; Killed by Voldemort)
       Godbrother: Harry Potter (Alive and Well)
       Alternate Godfather/Family Friend: Sir Integroi Hellsing
       Mentor/Older Brother Figure: Kendrix "Magnetron" Whitefire
       Mentor/Older Sister Figure: Natalie "Nova" Darkfire-Salvador
       Animagus:
       Black Shuck (Unregistered)
       House:
       Gryffindor
       Organization:
       Former: None; Transferred Student of Hogwarts
       Current: Interdimensional Defenders
       Powers:
       Cambion Physiology:
       ~User with this ability either is or can transform into a
       Cambion: a being (most commonly one of the first generation)
       with mortal being and demonic ancestry.
       Note: In mythology, cambions are considered to be the result of
       a union between a demon and a mortal human. This is similar to
       the conception of the Demigods in mythology. Just like said
       demigods, cambions can come in forms other than the traditional
       kind. Said forms would involve being a mortal human who went
       through a form of ascension, where they became a demonic being
       themselves (e.g.: Cordelia Chase from Buffy the Vampire Slayer,
       Antichrist from Abrahamic Religions & Demi Fiend from Shin
       Megami Tensei). Another form would be a mortal human with a
       Demonic Soul.
       As partially mortal they are more bound to their form than their
       non-mortal parent, but their personalities and minds are far
       less defined by their spiritual aspect. In some forms of media,
       Cambions are shown to be equal or higher in power than full
       demons, this is generally explained with the claim that the
       human soul enhances the spiritual/demonic power gained from
       their "parent".
       Diana is the granddaughter of Satan, making her 1/4 demon and
       3/4 human. Despite being mostly human, Octavia has strong demon
       powers and magic.
       Cambion Mage:
       ~The user is a Cambion who can use magic. They are naturally
       adept in using magic; if (depending on the verse) usually more
       talented and more powerful than a normal magician alongside
       their demonic heritage.
       Note: In mythology, Cambion's are considered to be the result of
       a union between a demon and a mortal human. This is similar to
       the conception of the Demigods in mythology. Just like said
       demigods, Cambion's can come in forms other than the traditional
       kind. Said forms would involve being a mortal human who went
       through a form of ascension, where they became a demonic being
       themselves (e.g: Cordelia Chase from Buffy the Vampire Slayer,
       Antichrist form Abrahamic Folklore & Demi Fiend from Shin Megami
       Tensei). Another form would be a mortal human with a Demonic
       Soul.
       As partially mortal they are more bound to their form than their
       non-mortal parent, but their personalities and minds are far
       less defined by their spiritual aspect. In some forms of media,
       Cambion's are shown to be equal or higher in power than full
       demons, this is generally explained with the claim that the
       human soul enhances the spiritual/demonic power gained from
       their "parent".
       Demonic/Demon Aura Manipulation:
       ~Most demons are familiar with demonic energy, with demonic
       energy being the basic unholy energy that fuels almost every
       kind of demonic power generated by demonic entities. Demonic
       energy is fairly basic for most demons, being an unholy energy
       that can be used to attack opponents or be used with certain
       powers in order to create new variations of abilities. This
       energy is pretty basic, and the opposite of normal angelic/holy
       energy. Unlike angelic holy energy though, typically demonic
       energy is more about power than anything, whereas angelic power
       is about purification. While the two still counter each other
       just the same, most know how demonic energies are all about raw
       power. And at the top of the more powerful energies demons can
       wield, higher level demons can use demon aura, a higher level
       demon power where demons fuse demonic energy with their unholy
       aura to create a powerful demonic energy, originally designed to
       counter archangels and the angels that use celestial force to
       fight higher end demons. Both energies are unholy and demonic in
       nature, being able to be used similarly to attack opponents or
       combine with other techniques. There is also an amplification
       effect demonic energy can be used to amp those of unholy nature,
       which is easier to use when using demonic aura, as it is a more
       natural amplifier to demons than normal demon energy. As many
       know, normal demonic energy doesn't do as much damage as demon
       aura, but costs less power to use while demon aura does more
       damage but costs more power. And these energies can of course be
       countered by their holy counterparts. This also doesn't cover
       things like demonic spirit energy which is more powerful than
       most other types of spirit energy, or many other demonic powers
       and energies that exist among more unique kinds of demons. Just
       like there being many kinds of holy energy, there are many kinds
       of unholy energy as well. Of course, just the same, demonic
       energies are countered by their holy energy counterparts, with
       there being a holy counterpart for almost any kind of demonic
       energy/power.
       Hellfire Manipulation:
       ~Most demons usually start out with at least one
       demonically-infused element, with most demons starting out with
       hellfire as their initial power. This mostly depends on the type
       of demon, as some demons may start with some other demonic
       element, but this is often the default elemental power most
       demons start out with. Hellfire is generated in hell, but is
       able to be created by demons who have this power, using demonic
       energy to generate heat until they create fire from their
       demonic power, generating a powerful crimson flame that burns
       hotter than normal flames. Some can even summon hellfire from
       hell itself, in which summoned hellfire can be used much more
       easily since it doesn't have to be created. This is usable just
       like normal flame manipulation, such as burning others, creating
       fireball attacks, creating constructs of flames, or even
       creating explosive attacks. This fire is an advanced fire
       manipulation, and does a combination of fire and demonic energy
       damage when used. More advanced users can use hellfire for
       other, more advanced purposes, such as creating lava type
       attacks or molten object attacks, but this not only requires
       advanced control training, but also requires being able to
       change the fire's form into more of a liquid type flame,
       something only advanced fire manipulations can do. Typically,
       most demons only start with this before awakening their own
       unique demonic type powers, and some can even lose this if they
       have certain abilities, such as the demon Leviathan who is a
       water type demon and lost his ability to generate hellfire in
       favor of generating demonic water manipulation. This is
       counterable just like normal flames, though one has to keep
       track of the fact that the flames burn much hotter than normal
       flames, so one needs higher level ice manipulation, or a
       powerful holy energy manipulation that can counter the demonic
       element.
       Corrupted Flames:
       ~These are flames that are designed to poison other flame users.
       This power is dangerous to flame users, and designed to damage
       other fire users. These corrupted flames turn a flame users
       power on them when they try to absorb it. Fire absorbers like
       bursters and dragons usually are the types these flames are
       meant for. However, strong enough opponents can absorb the
       flames through a LOT of pain. Most are unable to absorb these
       flames though, and if they try, most cannot concentrate on the
       fight while they're trying to process these flames in their
       body. This can be countered with normal flame counters.
       Mana Flames:
       ~These are flames developed and a signature of King Satan...
       something that Octavia inherited from him. These flames use mana
       as their base, using mana to fuel the fire. These flames not
       only do mana damage as well as fire damage, but operate on
       different rules than normal flames. One cannot simply cut off
       the air flow of these flames or smother them as these flames
       don't use oxygen as their fuel source. These flames use mana as
       a fuel source, making them very effective against mana users or
       even magic users as they rely on the source of this power. If
       one surrounds themselves in mana, these flames can very easily
       light someone on fire and not stop burning until all the mana is
       burned out. However, this is easy enough to counter as one just
       needs to cut off their flow of mana from the flames in order to
       avoid the flames effects from damaging them too much. These
       flames also grow stronger through Octavia's anger, should she
       feed her anger into the flames. However, ice and lightning still
       counter these flames and if one can cut off the mana in the
       flames, it works just as well putting it out as cutting off the
       air source of most other flames.
       Flame Emitting Meditation:
       ~When Octavia concentrates, she can create a bigger explosion of
       flames when using her powers. This works with any of her flames
       and creates larger explosions. She can also use this power to
       concentrate on stronger moves using her other abilities with her
       flames.
       Demonic Presence:
       ~Almost all demons have some sort of demonic presence, which
       many have learned to weaponize. When a demon is present, most
       have some way that it shows when they are around. This is
       different depending on the demon and their abilities. Those with
       stronger auras may have enhanced aura or some may have more
       subtle presences. Usually, anytime a demon is present, most will
       notice the smell of sulfur, or sulfur might be left behind by
       demons, as a product of their power that comes from hell and of
       their demonic energy. All demons have some sort of presence that
       they give off and many generate this sulfur. This is unique to
       most demons, though most usually either have a strong unholy
       aura, or they have a strong presence that can be felt. Most
       demons are able to suppress this presence so others can't sense
       them usually, but the demons do still leave behind sulfur, which
       is something that tends to happen passively. This is mostly just
       an effect of a demon's presence in an area, an effect that
       actually tends to make them easier to track. However, there is
       an advantage to this, as some demons have learned to weaponize
       this presence. Some use this in combination with other demonic
       abilities, generating sulfur for their own purposes, usually
       those with a more scientific understanding of how sulfur
       interacts with other elements. This eventually became a weapon
       that many normal demons without presence powers can use, where
       they can do fight others using their presence's sulfur, such as
       using molten sulfur as an explosive substance, or a water demon
       using sulfur to create sulfuric acid manipulation. Though some
       demons like Lucifer or Asmodeus may light up an area with their
       presence, or some demons have unique effects like areas growing
       strong with energy or storms appearing overhead for more
       powerful demons with weather manipulation abilities. However,
       even demons with unique presences have learned to weaponize
       their presence somehow. This usually just depends on the demon
       and their affinities, as well as how their power interacts with
       their presence.
       Demon Telekinesis/Shockwaves:
       ~Most demons have some form of demonic telekinesis that they
       gain when they become a demon, in which they can grab, throw or
       hold things. This is useful for dealing with opponents, in which
       most demons can telekinetically throw or hold opponents
       depending on how their telekinesis manifests. Some can also use
       this to throw objects or grab objects with a hold and move it to
       them, which is a typical ability. This telekinesis can also be
       focused by some demons into shockwave techniques where they are
       able to fire telekinetic shockwaves at opponents to do
       concussive damage, with some being able to only use this in
       shockwaves, and some are only able to grab things with their
       telekinesis. Some who are more powerful can also do things to
       affect people, such as using this on their voice box to silence
       them, or using this on certain objects to crush them in a
       telekinetic hold. Some more advanced demons can even do things
       like heating up objects with their telekinesis, or even
       generating electrical power depending on how they use it.
       Depending on the technique and skill of the demon, almost all
       demons have to concentrate to use this, in which opponents can
       break free by breaking their concentration. Usually the best way
       to break a demon's concentration is to attack them, in which
       they are forced to focus on the telekinesis or the attack. This
       power can be resisted against by stronger opponents, as some can
       slightly overcome the telekinetic hold. It's also possible to
       move fast enough to avoid getting grabbed by telekinesis if one
       simply moves faster than the telekinetic grab can grab them,
       which requires immense speed to be able to move completely out
       of an area within one fourth of a second (roughly). This can
       also be countered with other telekinetic style abilities.
       Demon Ally Healing and Corruption:
       ~Unlike angels who heal and purify, demons don't need to
       "purify" unholy power. Instead, they fight holy power by using
       the power of corruption. If one of their allies is hurt, a demon
       is able to fix their allies with their demonic power, and can
       fix damage done to other beings allied with them. This power
       works similar for demons how an angel's healing and purification
       power works for them, where they use this to fix each other, and
       heal those afflicted with holy afflictions. Because they are
       purely unholy in nature, demons get rid of holy effects using
       this method, by using their power of corruption to remove holy
       afflictions that might affect them and their demonic allies.
       They are also able to heal others, similar to an angel, by
       removing injuries and some illnesses, though this power is very
       rarely used by demons. Demons typically don't use this power
       unless they are healing another demon, or helping an ally. They
       also rely on this partially to break holy wards, by using their
       corruption to slowly break a holy ward. This means that demon
       wards can be broken using this power, but this might take a
       while depending on the demon and how powerful their abilities
       are. They do also have restoration powers to a degree, where
       they are able to fix objects that are damaged or broken, which
       is another power that they rarely ever use. Typically, their
       powers of healing and restoration are similar to an angels,
       except for their corruption to remove holy afflictions being
       different from purification for the obvious reasons of this
       being made to counter holy power rather than use it. Stronger
       demons have stronger abilities to do this, just as stronger
       angels have stronger healing and purification abilities.
       Demonic Ally Amplification:
       ~Demons are able to amplify those that ally with them, in which
       they are able to strengthen their allies in other beings
       (typically empowering each other). The most common use of this
       is when an demon empowers another demon, and the demon becomes
       much harder to damage, and does more damage to opponents. Some
       demons have been able to also grant specific other defenses to
       others, such as some demons granting defense against certain
       abilities, like using this power to help protect them from
       flames or lightning powers to a degree. This usually depends on
       the demon and their abilities, as every demon typically has some
       unique way to amplify someone, whether it's granting them
       temporary immunity to flames, granting them regenerative
       abilities, or even some who can make someone's skin hard enough
       to resist bullets. This amplification works on demons as well as
       other supernaturals, and typically works best when they are
       allied alongside others who are working with them amping the
       demon as well. This was originally designed for guardian angels
       who developed this power in order to help protect the people
       they would guard from harm, but was adapted by demons into a way
       for them to use this to empower their allies. Demonic
       enhancement is far more powerful than angelic enhancement, but
       over time, if overused, can damage a being due to the immense
       spiritual power of demons. Because of this, demons have to be
       careful, and only use this when absolutely necessary. Unlike
       angels who use this on humans, demons mostly use this on each
       other, though sometimes they have human followers they might
       empower if they are working with followers.
       Demonic Enochian Warding:
       ~ Demons are able to wards on people and places, with this being
       another power that lets them counter angels using Enochian by
       burning demonic runes on surfaces. Usually, when demons do this,
       they are able to use their power to burn wards and sigils on
       surfaces in order to ward them against angels or even fallen
       angels. They are able to do things like warding against angels,
       in which they would be able to use this to keep angels from
       entering an area they don't want demons in, or they could use
       this to even ward against fallen angels depending on what the
       wards used. When used on people, demons can do this a few
       different ways, with them mostly being used the same way. Unlike
       angels, demon wards are all about either casting out angels, or
       keeping them out of areas, though they can also use this to help
       ward their followers against angelic tracking. Usually, demons
       can do this by either burning the demonic runes onto a person's
       skin, or they can burn these into someone's bones outside of
       physical view. These wards are pretty useful, and only those
       that know Enochian can use counter sigils or spells to remove
       these, and angels/demons that can remove these have to know
       they're there and where they are on the body.  Typically, this
       is a much more advanced type of warding than typical warding,
       and use special Enochian runes to create powerful wards against
       a multitude of threats (Though angels and fallen angels
       typically are the major things demons are concerned about).
       However, strong enough counters can counter these, like a
       powerful enough angel or angel group could break a warding on an
       area, or warding against possession might not work in certain
       circumstances if the opponent is stronger than the ward. This
       also typically only works on specific circumstances, such as
       angel wards only working against angels, and fallen angel wards
       only working against fallen angels.
       Demonic Enochian Exorcisms:
       ~For a long time, demons didn't know how to kill angels, since
       angels regenerated from everything a demon threw at them.
       However, this didn't stop demons from finding ways to get rid of
       angels. Instead of trying to kill them, demons developed spoken
       exorcisms that they could use to send angels back to heaven, or
       use special sigils to cast an angel out of an area. While demons
       these days can kill angels (if they have the weapons and want to
       do it), they still learn this ability as a good way to cast out
       angels. Demons have to main sets of exorcism type spells. The
       first is for angels, where they have developed major exorcisms
       for casting angels back to heaven, and the second is for fallen
       angels to cast them to a random location on earth. This doesn't
       keep angels in heaven forever, but does keep them from coming
       back for at least a few hours, usually enough time for a demon
       to have relocated. They can also cast angels out of vessels
       using spoken exorcisms, where they are able to use this against
       strong angels with stronger vessels. Typically this was used by
       demons when they couldn't kill angels, which isn't the case
       anymore, but this can still be used against stronger angels they
       can't beat if they can speak the whole exorcism on the angel,
       though it's rare for an angel to just let a demon exorcise them,
       so a demon should obviously expect resistance. Typically, there
       are situations where exorcisms are useful, but most times, using
       sigils to cast an angel away is better than using spoken
       exorcisms, since it requires less prep work, and spoken
       exorcisms can be somewhat lengthy at times. Fallen angels and
       angels do have to be cast out differently, so one has to also
       know the difference between the two exorcisms. They do have
       smaller exorcisms for other things, but angels and fallen angels
       are usually a demon's main enemies, so their exorcisms are
       mostly focused on them.
       Demonic Teleportation/Space and Time Travel:
       ~This ability is one that most angels, fallen angels and demons
       share, in that almost all angels and demons can teleport. Not
       only can they teleport around, but they are able to teleport to
       other realms as well, such as going back and forth from heaven,
       earth and even going to the Veil where dead spirits reside. This
       is most often used to travel back and forth between Earth and
       Hell. Some demons are even skilled enough that they can bend
       time and travel through time either by themselves or with
       others. Due to this, most demons are able to travel in some way
       through time and space fairly easily. While traveling to certain
       places, like traveling time, takes a lot of energy, most demons
       can use basic teleportation to travel around as they desire.
       Some demons even teleport differently, such as some might
       disappear in a burst of hellfire, or some might vanish, or some
       even leave sulfur presence behind as they teleport away. When
       used, the demon does have to know where they are going, or else
       they might travel somewhere randomly and get lost. This is
       especially important when traveling between realms like going
       from earth back to hell, where they might get lost in between if
       they don't know where they're going. However, most demons know
       the path between hell and earth well, and aside from sometimes
       not knowing where specific places are, they typically have no
       problem traveling there if they know where they are going.
       Demonic Astral Projection/Dream-walking:
       ~Ever since ancient times, demons have been able to use their
       spiritual like being to go back and forth from manifesting as
       spirits just like angels. The main use of this was to be able to
       appear in dreams, a power that demons have used to convey
       messages to people chosen by hell or tried to deceive humans by
       posing as angels in the past. Unlike most beings who separate
       their spirit, a demon is able to turn into a spiritual being, in
       which they can enter the astral plane and react with not only
       dreams, but can also interact with dead spirits, and some
       intelligent spirits that are not dead spirits. Demons are able
       to go to the Veil where dead spirits are usually found, or the
       demon can attempt to go to the Spirit Realm, which is a realm
       where natural spirits reside, if they are able to perceive the
       spirits (Though this is usually a dangerous trip requiring
       special training to get into the spirit realm due to it's unique
       spirit perception required, and demons are usually cast out of
       the spirit realm). Typically, demons usually go more to the
       Shadow Realm, where dark spirits reside outside of the death
       wraith controlled territory, which is much better for them. This
       lets users commune with the dead, and with spirits that can be
       perceived. Of course, the biggest use for this is to interact
       with spirits, but also if one is trying to interact with a dead
       spirit, it is much easier to do so in astral projection than in
       physical form. The other main use of this is going back and
       forth from dreams, in which demons can also enter the dream
       realm, though usually in a limited fashion where they can only
       interact in dreams and cannot access the full dream realm or
       create dreams in the real world like many dream demons can.
       Destroy Heaven's/Hell's Gate Pieces/God Fragments (High Level
       Demons Only):
       ~Very rarely, higher level demons or archangels at around demon
       princes or archangel levels can destroy pieces of heaven and
       hell gates which are not able to be destroyed by normal demons
       and angels, which would normally be used to weaken most angels
       or demons using opposing forces (IE using a Heaven's gate piece
       to weaken a demon). While the demon/angel can still gain
       enhancements from their force, such as demons getting amped
       power form Hell's Gate pieces, or angels getting amped power
       from Heaven's Gate pieces, demons and angels with this power can
       choose to destroy the pieces instead if they pose a threat.
       Another power that higher level angels and demons have is that
       they can often destroy god fragments once their power grows high
       enough by overcoming the fragment with their own power.
       Destroying any of these doesn't kill those who have these pieces
       or fragments fused to their souls, but instead just makes them
       lose whatever benefit the fragment and pieces give them. This
       technique requires immense power to use, and only the highest
       level angels and demons can ever hope to be able to do this.
       However, while being able to destroy a god fragment may sound
       impressive, it's really not as impressive as it sounds since god
       fragments are very small bits of God's power as it mostly just
       means that one is around demon prince power.
       Underworld Beast Manipulation:
       ~Users can control various monsters native to the Underworld.
       They control them to do their bidding like, help them during
       situations, use them against foes, use them to see locations and
       get information about a particular place, use them for battle,
       use them for spying on others. The controlled beasts may
       cultivate bonds with the user, thus creating friendships. Also
       may empathize or communicate with them.
       5th Circle Murky Swamp:
       ~This is for the people who commit the sin of anger, where they
       battle in a murky swamp for all eternity. The user can use this
       swamp's essence which is a combination of unholy power, earth
       powers, and water powers in order to do unholy damage to
       opponents. This also works in a manner similar to mud
       manipulation and can be used like demonic water in that
       splashing opponents with it does unholy energy damage as well as
       water and earth damage. This allows users to use or summon the
       swamps of this level of hell, where they are able to either use
       earth and water to create a swamp-like atmosphere in a battle,
       or they can use this to attack opponents, such as using water
       attacks or earth attacks to damage opponents. This power is
       useful since it is a combination and can be used either together
       or individually. When used on a battlefield, the water and mud
       can be used to generate a swamp-like environment, where movement
       is slowed down heavily thanks to the sludgy water. Opponents
       will also have a harder time keeping their breath, due to the
       heavy humidity which can weaken those not used to swampy
       environments. This can be best countered by wind powers to
       purify an area and perhaps cold to freeze the water or muddy
       area. These powers can can also be individually countered by
       wind abilities as the best counter for both the demonic water
       and demonic earth.
       6th Circle Hell's Pit Fire:
       ~This lets the user summon and use powerful hellfire in a fight
       to battle opponents which comes from where those who commit
       heresy are trapped in flaming pits to burn for eternity. This
       hellfire burns much hotter than normal flames, and works in a
       manner similar to typical hellfire. This flame is much more
       powerful though, as it's summoned directly from hell itself and
       generated by powerful demonic energies. This does more demonic
       burning damage than typical hellfire, with the demonic energy of
       hellfire being far stronger than it normally would be. Of
       course, as one might expect, users of this can still use it the
       same way as hellfire, being able to do things like creating
       fireballs, using explosive attack, and using the flames to melt
       objects. These flames are used almost the exact same, except
       that the demonic energy also burns people using demonic damage
       in addition to the flames. This works great against holy fire,
       and can counter ice powers pretty effectively. Of course, as one
       might expect, this is counterable by anything that counters
       fire, such as water/ice and wind abilities.
       Feed on Fear:
       ~Like many demons and half demons, Octavia is able to feed on
       the fear of others, using it to grow stronger, or replenish her
       energy. For Octavia, it helps her power up when she's in combat,
       and can consciously use people's fear or fear powers to make
       herself stronger.
       Hell-Fire Generation:
       ~The user is able to generate and project hellfire.
       Hell-Fire Beam Emission:
       ~The user can emit beams of hellfire for a destructive amount of
       damage.
       Hell-Fire Infusion:
       ~The user can infuse objects (usually a weapon), beings or
       powers with hell-fire, empowering and energizing them and
       allowing the user to manipulate their qualities and efficiency
       and use it in various ways to attack.
       Bio-Hellfire Manipulation:
       ~The user can create, shape, and manipulate bio-generated
       hellfire, the flames of Hell. They represent the destructive
       aspect of fire, used to torment and punish the wicked for their
       sins. As an incorporeal, spiritual flame, it does not require
       physical sustenance nor can it be extinguished by conventional
       means. This means the user is capable of using their powers
       anywhere.
       Essentially a more powerful and destructive version of
       controlling fire, the user is capable of affecting more than
       physical matter. Due to the nature of these flames, they are
       able to burn both corporeal and incorporeal things. This
       includes burning the very souls of their targets. They can also
       choose what to and what not to burn, allowing certain targets to
       be left unharmed to even purifying things. Said user is able to
       manipulate the aspects of combustion as well.
       Alchemy Powers:
       Alchemy:
       ~User can utilize Alchemy, the magic and scientific pursuit of
       the power of the Philosopher's Stone and Universal Panacea,
       focusing on Elemental Transmutation (ranging from transforming
       base materials into purer (lead or iron into silver or gold), to
       making permanent changes on the state of matter (making glass
       malleable or durable, etc.), various forms of Elemental
       Manipulation (especially electricity and fire) and Life-Force
       Manipulation (Immortality, Healing and even creating life or at
       the least clones/homunculi). They also know how to create
       potions (for rejuvenation and immortality) and magical items,
       although these are generally for practical use.
       Supernatural Alchemy:
       ~Users can utilize alchemy at the advance level. They have
       complete mastery over the art of alchemy and all its variant
       forms, being able to create and transmute absolutely anything.
       The ability to transmute various materials into all sorts of
       shapes and sizes, crafting equipment such as weapons to use in
       combat. able to perform alchemy that most user can't do.
       Personal Alchemy:
       ~The user is capable of activating their own internalized
       alchemical processes. Hermetic techniques normally require
       specialized ingredients, designs and circumstances, such as
       performing experiments/procedures at certain times of day. Users
       with this power are capable of manifesting their scientific
       magic abilities internally, often with the effects applied
       solely to the user. This can lead to alchemical superpowers such
       as potion creation, self-transmutation and life-force control.
       Alchemy Empowerment:
       ~The user becomes stronger, faster, more durable, etc., from
       alchemy/alchemic substances, possibly unlocking abilities
       related to the affinity and enhancing their existing powers.
       Some users may be able to draw sustenance from alchemy/alchemic
       substances or even stop or slow aging.
       Potion Creation:
       ~The user can create potions: substances with magical properties
       such as enhancing physical and mental abilities, healing,
       granting powers, changing shape, or bewitching someone,
       depending on the kind of potion that is made.
       Some potions come in different forms of liquid, such as jelly,
       stew, brew, or even soup. They can also be made into solid form,
       often pills, powder, candy, and possibly drugs.
       Potions are formed by combining materials from nature, for
       example, plants or parts of animals.
       Potion Manipulation:
       ~User can shape, create and manipulate potions, which can be
       scientific or magical potions. Potions can have any kind of
       effect, and mostly work when the person drinks them. Whatever
       the potion's nature, the user can change their effect and how
       they are made, which may or may not take some knowledge to do.
       Herbalism:
       ~The user can utilize Herbalism, a study and practice involving
       the usage of medicinal plants, fungi, minerals and animal parts
       to create various healing potions, ointments and unguents. It is
       the basis of traditional medicine. Along with promoting
       convalescence and overall health, the different concoctions can
       be made to have various effects on targets (physical
       enhancement, altered states of consciousness, supernatural
       transformation, etc.).
       Dark Alchemy:
       ~User can utilize a malefic form of Alchemy, the Mystic and
       Scientific pursuit of the power of the Philosopher's Stone and
       Universal Panacea, focusing on Elemental Transmutation, ranging
       from transforming base materials into purer e.g. lead or iron
       into silver or gold, to making permanent changes on the state of
       matter e.g. making glass malleable or durable, various forms of
       Elemental Manipulation, Life-Force Manipulation such as
       Immortality, Healing and even Life Creation or at the least
       Clones/Homunculi. They also know how to create Potions for
       rejuvenation and immortality and Magical Items.
       Magic Abilities:
       Demonology Mastery:
       ~The user, either innately or through training, is a master of
       demonology, the study of demons. They research the behavior,
       abilities, weaknesses, and anatomy of demons to pursue the
       documentation and categorization of them.
       Demonology is the branch of theology that deals with the nature,
       origin, and activities of demons. It also examines the methods
       and practices of exorcism, the ritual of expelling evil spirits
       from people or places. Demonology is based on various sources,
       such as the Bible, the writings of the Church Fathers, and the
       testimonies of those who claim to have encountered demonic
       forces. Demonology is not a unified or coherent discipline, but
       rather a collection of diverse and sometimes contradictory views
       and traditions. Some demonologists regard demons as fallen
       angels who rebelled against God, while others see them as
       manifestations of human fears or psychological disorders. Some
       demonologists seek to combat and destroy demons, while others
       attempt to communicate and negotiate with them.
       Demonology is a controversial and often misunderstood field of
       study, as it raises ethical, theological, and epistemological
       questions about the nature of evil and the limits of human
       knowledge.
       Occultist:
       ~As an archetype, an occultist is a practitioner that has
       studied occultism, the study of the supernatural, typically
       involving magic, sorcery, alchemy, astrology, séances, folklore
       and mythology. These studies of occultism are considered taboo
       and can lead the archetype into the forbidden arts in various
       circles. Mostly these types of archetypes are always considered
       neutral, but on the darker side given the nature of their
       studies, however on occasions this is not always the case, and
       they can become extremely corrupted by what they learn.
       A mage/wizard/witch/court mage can easily be an occultist but
       they aren't the same thing exactly.
       Shadow Magic:
       ~Users are able use a form of magic that is related and based on
       darkness and shadows. For example, one can use this magic to
       gain access to (esoteric/mystic/magical) shadow-related
       abilities (E.g. Shadow Manipulation) or to cast spells that
       require or are related to bones (E.g. an Astral Projection spell
       or Healing spell).
       Dark Arts:
       ~The user can utilize the Dark Arts, a malevolent system of
       techniques that is based around a darker side of magic typically
       used for selfish, self-serving and/or nefarious purposes. Though
       it is not necessarily "evil" magic, dark arts tend to focus on
       destruction, harming, cursing and otherwise complicating the
       lives of other beings while advancing the user's own state,
       occasionally with negative consequences.
       Users often reject social convention and the status quo, which
       some suggest is in a search for spiritual freedom. As a part of
       this, they embrace magical techniques and practices that would
       traditionally be viewed as taboo and are generally willing to go
       farther than most would even consider if it served their ends.
       Demonic Magic:
       ~The user is capable of using demonic magic to achieve several
       feats such as creating, destroying and reconstructing anything,
       sometimes even to warp reality. This type of magic is usually
       used by a dark and evil entity or those related to them.
       Hellfire Magic:
       ~The user is able to perform a legendary form of magic that
       allows the user to cast magical spells and feats through
       hell-fire.
       Unique Abilities:
       Demon Inheritance:
       ~The user inherits the traits, abilities, and possibly even the
       skills and knowledge of their parents. If they are demons, the
       user may inherit these attributes from one or both parents,
       depending on the circumstances.
       Despite being 1/4 demon, Diana still inherit her grandfather's
       demonic magic and abilities, mainly his signature hellfire.
       Green Fire Manipulation:
       ~Users are able to create, shape and manipulate green flames.
       The flames are this color due to oxygen changes or because of
       myth. This fire has mystical properties as it is sometimes used
       by beings from the underworld and sorcerers, especially
       necromancers, and is associated with death as well as malevolent
       or fully demonic places and beings.
       This ability is something that Diana managed to during her
       battle against the Death Eaters with her friends and godbrother.
       This isn't hellfire since her hellfire flames are blue. These
       flames aren't demonic by nature but are connected to her magic
       and are just as dangerous as her hellfire since they're strong
       enough to harm beings who are resistant to fire.
       Green Fire Generation:
       ~User can create green fire more intense than blue fire. The
       flames are this color due to oxygen changes or because of myth.
       They are harder to control due to increased heat and intensity.
       This type of fire may be immune, or even ignite stronger in
       contact with water.
       Green Fire Breath:
       ~User can create green fire more intense than blue fire. The
       flames are this color due to oxygen changes or because of myth.
       They are harder to control due to increased heat and intensity.
       This type of fire may be immune, or even ignite stronger in
       contact with water.
       Magical Shapeshifting:
       ~The user can shapeshift via methods of magic. By infusing
       magical energy, casting spells, drinking potions, performing
       alchemy/rituals, or wearing mystic objects on their form as
       desired to adapt to varying situations, impersonating others,
       enchant their body to combat, turning into animals, monsters,
       etc. Although Diana's unregistered Animagus is a Black Dog via
       Black Shuck, Diana is capable of turning into any animal or
       beast at will with little effort.
       Combat Skills:
       Boxing Mastery:
       ~The user has complete mastery over boxing and all of its
       techniques, skills, and disciplines. Boxing is a combat sport
       and presently now a martial art that originated from Europe in
       which two people, usually wear gloves and other protective
       equipment such as hand wraps and mouth guards. Where one
       opponent throws punches at each other for a predetermined amount
       of time in a fighting ring.
       In most professional boxing one must hit an opponent's head or
       upper body, being disqualified for aiming "below the belt",
       while boxers may also "hug" temporarily to block an opponent
       they cannot do so for long and are instead expected to dodge or
       counter.
       Kickboxing Mastery:
       ~The user, either innately or through training, is a master of
       kickboxing, a group of stand-up combat sports and a form of
       boxing based on kicking and punching. Some styles of kickboxing
       include Japanese kickboxing, Savate, Sanda and Muay Thai. Since
       kickboxing is a broad term, understanding the history can be
       somewhat difficult, since combat is an inherent part of being
       human. Kicking and punching as an act of human aggression have
       probably existed throughout the world since prehistory. However,
       the term 'kickboxing' originated in Japan, in the 1960s, and
       developed in the late 1950s from Karate mixed with Boxing, with
       Taekwondo, Muay Thai, and Savate.
       This is the ultimate kickboxing mechanism, since the user will
       automatically kickbox with perfect skill, technique and timing.
       The users full and complete mastery in kickboxing and anything
       related to kickboxing makes the user the ultimate kickboxer.
       This also allows the user to dominate any and every
       kickboxing-based competition on any and every competition level
       at any time in all aspects easily.
       Brawling Mastery:
       ~The user is a master of street fighting, styles of fighting
       that were literally learned on the streets or on the fly rather
       than traditional martial arts; effectively, the user is
       self-taught, their skill being the result of a mass accumulation
       of experience on the streets and adapting moves from watching
       and getting into fights. This can throw off others used to more
       conventional styles.
       Users have an intuitive mastery of all the associated brawling
       skills and techniques granting them major leverage in any
       brawling situation. Users can perfectly and without a single
       flaw or mistake fight any and every type of brawling there is,
       was and will ever be, whenever they want with zero effort by
       themselves in a short amount of time.
       The user is so good at brawling, they can dominate in any street
       fight perfectly. User can easily brawl so flawlessly that it
       instantly hooks everyone that’s sees it and every person that’s
       sees it instantly thinks it’s the very peak of street fighting.
       Each move the user makes in a brawl will be objectively and
       unanimously perfect in every facet aspect and detail. Each move
       the user makes will have been an immediate unmatched success in
       every way.
       This is the ultimate brawling mechanism, since the user will
       automatically brawl with perfect skill, technique and timing.
       The users full and complete mastery in brawling and anything
       related to brawling makes the user the ultimate brawler.
       This also allows the user to dominate any and every
       brawling-based competition on any and every competition level at
       any time in all aspects easily.
       Warrior Mage:
       ~The character is a warrior mage, a combatant who uses magic in
       combat, combining various fighting styles (be it armed or
       unarmed) with magical practices. They can overcome any obstacle
       with sheer force or magical abilities even against the most
       dangerous of creatures or opponents, that would normally take
       the combine might of both warrior and a mage. However, as a
       battle mage themselves this takes away that need for outside aid
       and makes the some of the most dangerous mages due to their
       specialty in battle/combat magics.
       Genius Bruiser:
       ~The character is a close-range or melee fighter who can produce
       feats of significant damage in close combat situations with
       incredible strength but is also a genius as they can make
       brilliant mental feats during deadly combat.
       Demonic Weaponry:
       ~Users can create and/or wield any weaponry imbued with
       incredible demonic power and make it so no one can use the
       weapons except those who are worthy. The power the weapon
       possesses highly varies on the type of demonic force empowering
       it. Still, it can be capable of either, small yet efficient
       feats or have the ability to control vast forces of the demonic
       plane.
       Magic Weaponry:
       ~Users can create and/or wield various forms of enchanted
       weaponry that suit their needs in battle, whether they for
       offensive or defensive. The weapons can be powered by or create
       a wide variety of magical powers that often yield impressive
       results. The weapons being powered by magic also act as a blank
       slate for different kinds of supernatural abilities.
       Short Sword Proficiency:
       ~Users, either innately or through training, are masters of
       wielding short swords, knives between 30-60cm in length
       construed as swords. With great skill in wielding a short sword,
       the user are deadly fighters in close ranged combat, being able
       to perform powerful and blinding thrusting attacks and slashes
       as well as parry and defend from any physical attack with
       extraordinary skill and finesse.
       In Japanese the word shoto means short sword.
       Magic Sword:
       ~User gains magical powers from a sword. They can be inherently
       magical, granting powers like spellcasting or augmentation, or
       act as an enhancement to the user’s own magical abilities.
       Alchemy Combat:
       ~The user is able to infuse alchemy with physical attacks.
       Alchemy Defense:
       ~The user possesses defensive skills that are enhanced by the
       alchemy, allowing them to block, parry, dodge, deflect, etc.,
       with the power of the alchemy.
       Magic Combat:
       ~The user is able to infuse magic with physical attacks, using
       magical energies to blast away, hex opponents, and strengthen
       attacks.
       They can infuse their attacks with magic, augment their physical
       capabilities, use magic attacks, etc.
       Magic Defense:
       ~The user possesses defensive skills that are enhanced by
       magical powers, allowing them to block, parry, dodge, etc. with
       the power of magic. This is different from reinforcement magic
       since its magical abilities are made for reinforcing things
       which can lead to better defenses, while this power uses magic
       to defend things, without necessarily reinforcing or hardening
       anything.
       Wand Proficiency:
       ~Users are skilled with using magic wands in any form of magic,
       normally using magic with this object to attack others they are
       fighting or doing any sort of task. The user may also use such
       an item as a melee weapon.
       Hellfire Combat:
       ~The user can combine Hellfire with physical combat, including
       surrounding the user's limbs in hellfire to enhance the damage
       in their blows, summoning beings from hellfire to do the users
       bidding and even engulfing the opponent in intense, unquenchable
       fires capable of causing instant death. Unlike Pyrokinetic
       Combat, the user isn't vulnerable to Hydrokinetic Combat users
       unless holy water is used because hellfire can only be put out
       by holy resources.
       Pyrokinetic Combat:
       ~Users are able to infuse fire into combat, whether it be
       unleashing waves of fire, a close-ranged burst of flames, or
       other fire-based attacks through supernatural abilities (i.e.
       Fire Manipulation, Fire Magic), machines/technological body
       parts with the capability of releasing them, or simply utilizing
       a fighting style that focuses on delivering fire-like attacks.
       Demonic Combat:
       ~The user is able to incorporate demonic power into physical
       combat.
       Passive Abilities:
       Magic Mastery:
       ~Users, either innately or through training, are masters of
       magical phenomena and all their myriad forms, allowing them to
       perceive and understand magic like no other and learn and master
       virtually any spell and school of magic with outstanding ease.
       This is the ultimate magic mechanism, since the user will
       automatically use magic with perfect skill, technique and
       timing. The users full and complete mastery in magic and
       anything related to magic makes the user the ultimate magician.
       Their ever-growing understanding of the workings of magic soon
       allows them to extensively modify any spell available to them,
       drastically increasing their potency and efficiency, merge them
       into even more powerful ones, and even create their own arsenal
       of magical trump card, while intuiting effective countermeasures
       to most spell and entity they come in contact with.
       As their mystical prowess endlessly soars to ever-greater
       heights, they eventually reach a near-godlike level, triumphing
       over terrifyingly powerful entities and entire supernatural
       armies with little to no effort, often bounding them to service
       in the aftermath, forging unprecedented empires based on
       superior magical systems of their own design, and eventually
       ruling entire worlds of their own making, second only to genuine
       deities - and who knows for how long.
       Occultism Mastery:
       ~Users, either innately or through training, are masters of
       occult phenomena and all their myriad forms, allowing them to
       perceive and understand occultism like no other and learn and
       master virtually any effect and school of occultism with
       outstanding ease.
       Their ever-growing understanding of the workings of occultism
       allows them to extensively modify any effect available to them,
       drastically increasing their potency and efficiency, merge them
       into even more powerful ones, and even create their own arsenal
       of occult trump card, while intuiting effective countermeasures
       to most effectively handle entity they encounter.
       Potion Mastery:
       ~The user has innate/highly-trained knowledge and skill in
       brewing studying or inventing potions. They can also brew other
       beverages such as concoctions and herbal tonic. Users are
       capable of brewing a variety of potions. Their intuition allows
       them to create astonishingly powerful brewed potions from the
       finest ingredients or the most repugnant of ingredients.
       Users have an intuitive mastery of all the associated potion
       skills and techniques, granting them major leverage in any
       potion situation and allowing the user to easily to brew the
       most difficult and advanced potions. Users can perfectly, and
       without a single flaw or mistake, brew any and every type of
       potion there is, was and will ever be, whenever they want with
       zero effort by themselves in a short amount of time.
       The user is so good at potion making, they can rapidly make any
       brewed potion perfectly. Each brewed potion the user makes will
       be objectively and unanimously perfect in every facet aspect and
       detail.
       Medical Mastery:
       ~The user is a master of medicine, enabling them to easily treat
       injuries and create medicines. One with this ability can cook up
       concoctions and remedies for ailments with nearly anything in
       one's environments. They are also able to tell which things in
       the wild (or in one’s kitchen) are poisonous and which are safe
       to ingest or to use to treat injuries. This ability is not
       always accompanied by the ability Healing, just the ability to
       discern sources of natural remedies in domestic products and the
       like.
       Users have an intuitive mastery of all the associated medical
       skills and techniques granting them major leverage in any
       medical situation and allowing the user to easily to create
       medicine and treat patients. Users can perfectly and without a
       single flaw or mistake perform any and every type of medical
       procedure.
       This is the ultimate medical mechanism, since the user will
       automatically heal with perfect skill, technique and timing. The
       users full and complete mastery in medicine and anything related
       to medicine makes the user the ultimate physician.
       Sign Language Mastery:
       ~The user, either innately or through training, is an expert at
       using/communicating with sign language, a system of
       communication using visual gestures and signs. This can aid in
       communication with those who can't hear and/or speak.
       Lip Reading Mastery:
       ~The user, either innately or through training, is a master of
       understanding others' speech by visually interpreting the
       movements of the lips, face and tongue, allowing them to
       understand what others are saying even if they can't hear them.
       Survival Mastery:
       ~The user is a master of survival and all skills applicable to
       survival, thus allowing them to easily survive in any and all
       environments, actively prepare for emergencies, including
       possible disruptions in social or political order, on scales
       from local to international. Survivalists often acquire
       emergency medical and self-defense training, stockpile food and
       water, prepare to become self-sufficient, and build structures
       (e.g., a survival retreat or an underground shelter) that may
       help them survive a catastrophe.
       Users have an intuitive mastery of all the associated survival
       skills and techniques granting them major leverage in any
       survival situation and allowing the user to easily survive any
       condition. Users can perfectly and without a single flaw or
       mistake survive any and every type of environment there is, was
       and will ever be whenever they want with zero effort by
       themselves.
       This also includes clusters of natural disasters, patterns of
       apocalyptic planetary crisis, or "Earth Changes", anthropogenic
       disasters, general collapse of society, financial disruption or
       economic collapse, global pandemic, or widespread chaos or some
       other unexplained apocalyptic event.
       This is the ultimate survival mechanism, since the user will
       automatically survive with perfect skill, technique and timing.
       The users full and complete mastery in survival and anything
       related to survival makes them as the ultimate survivalist .
       This also allows the user to dominate any and every
       survival-based competition on any and every competition level at
       any time in all aspects easily.
       Urban Intuition:
       ~User has intuition in regard to an urban area, in other words,
       street smarts. The user can effectively know their way around
       any urban area, as well as know who to trust and who not to
       trust, what areas are dangerous, etc.
       Soccer Mastery:
       ~The user, either innately or through training, is a master of
       soccer, the sport in which one uses their legs to kick a ball
       into a goal.
       Horn Protrusion:
       ~The user either has or can generate horns on their head or
       body, which can be used offensively.
       Tail Manifestation:
       ~The user has or is able to manifest a tail (or more than one)
       that may also protect from rear attacks or long-range attacks.
       Prehensile Tail:
       ~The user has the ability to make their tail move independently,
       allowing them to function almost like an additional limb. This
       flexible tail can grasp and manipulate objects with precision,
       enabling the user to lift, twist, or throw items as needed.
       Fully prehensile tails can be used to hold and manipulate
       objects, and in particular to aid arboreal creatures in finding
       and eating food in the trees. Additionally, the user can use
       their tail for offensive moves, striking opponents with swift,
       whipping motions or entangling and immobilizing them. This
       unique ability transforms the user’s tail into a versatile tool
       for both combat and interaction with the environment, offering
       numerous creative possibilities.
       Clear Sight:
       ~Users are able to perceive and see through the glamour and
       illusions of paranormal activities, a force or effect that
       fundamentally hides the truth from the natural sight and mundane
       reality, seeing all the supernatural things in their world for
       what they truly appear whether they are invisible or false
       images. This power can also allow users to sense a subject’s
       true nature either of (any age, gender, race, and species) to
       "see" shapeshifters, or the likes of them.
       Pain Resistance:
       ~The user is highly resistant to physical pain, allowing them to
       power through serious injuries and continue to function.
       As part demon, Diana has an incredible pain tolerance, showing
       nothing more than mild irritation when she was stabbed in the
       arm with a holy sword one time.
       Demonic Wings/Shapeshift Wings:
       ~While not all demons have wings, many do have demon wings that
       are usually variations of angel wings. Typically, most demon
       wings look somewhat similar to black bat-like wings, which is
       usually the default for demons. However, there are plenty of
       demons who unique wings, like a dragon type demon might have
       dragon wings, or a bird type demon might have bird-like wings.
       Some rare demons like Lucifer and Asmodeus who retain their
       angelic power may also have angelic wings or fallen angel wings,
       depending on their angel power and where it comes from. This
       depends solely on the demon, as demons have much more variation
       than angels and fallen angels (typically), so different kinds of
       demons often have different kinds of wings. Some wings may also
       have special abilities, such as some demons being able to fire
       special demonic techniques by using their wings as a weapon or
       using demonic presence as a weapon by generating it from their
       wings. Some cases a demon might not even have wings, such as a
       wolf demon not having wings due to being a wolf and not a flight
       type demon. The other thing to note is that demons don't use
       intangible wing suppression like angels do, but instead, they
       suppress their wings through shapeshifting their wings into
       their back. Because of this, they keep their wings suppressed.
       While they can't use their wings while suppressed, they do have
       the advantage that their wings cannot be attacked when
       suppressed. Some demon wings are even strong enough that one can
       use them for defense, with some stronger wings being able to
       block certain projectile attacks. Of course, if these wings are
       damaged, one cannot fly with these wings, but since most demons
       have regeneration, it usually isn't an issue.
       Demon/Demon Lord/Demon Prince Regeneration:
       ~Just like angels and fallen angels, demons also have powerful
       regeneration. Depending on the level of demon, most demons have
       some form of regeneration, combined with demon hardskin defense
       to allow demons to fix their defense and regeneration where they
       choose, similar to the angels and fallen angels. Demons, like
       angels, are extremely difficult to kill, and can only really be
       killed by certain kinds of weapons like demon killer knives,
       angel blades, and special holy weapons. Almost all demons have
       varying levels of regeneration, with higher ranked demons having
       stronger regeneration if they are more powerful demons (like
       hell knights who have much stronger regeneration than normal
       demons or even demon lords). While demons are still able to be
       killed, it is much harder to kill them than most other beings,
       and most demons can regenerate even if they are reduced to a
       bloody puddle as long as it's not from something that will
       negate their regeneration. However, it is worth noting that the
       more injuries they suffer and the worse the injuries, the longer
       it might take them to regenerate. The other problem with their
       regeneration is that some hunters have learned they can cut
       demons into pieces and bury all the pieces so they cannot
       regenerate. Demons still take damage like normal beings, with
       the only real difference between them and other supernatural
       beings being the fact that demons can regenerate things like
       their heart and brain, whereas most other beings cannot. As the
       daughter of the Demon Prince of Wrath, Victoria's regeneration
       match those of a demon prince. Although she can't regenerate
       from everything, this just makes her extremely hard to put down.
       Demon/Demon Lord/Demon Prince Hardskin Defense:
       ~Like angels, demons also have developed a type of defense using
       their unholy auras, in which some demons have developed a harder
       skin using their demonic auras, and have made their skin much
       harder to pierce in combat in response to angelic hardskin
       defense. Typically this comes alongside their regeneration, in
       which demons can focus some of their regenerative power into
       this to strengthen their defense. The question mostly becomes
       which skill do the demons want more, as some prefer
       regeneration, but some prefer not taking the damage at all.
       Typically, this defense, at its fullest, can defend against
       normal bullets, and some higher level bullets, with some showing
       that toughening the body can be just as useful in a fight as
       regenerating injuries. The main issue with this is that, in
       order to use it, one must sacrifice some regenerative ability in
       order to generate the power form this, since this power has to
       come from a source. Typically demons have a choice of either one
       or the other, or weakening both to get a little of both skills.
       This depends on the demon, as some may prefer one over the
       other. At full strength, some demons and demon lords have often
       been seen as nearly indestructible by weaker opponents (even
       though they are just harder to damage). Typically, higher level
       demons like demon lords and demon prince level demons have more
       power they can put into this, but this does still require
       putting in some of their regenerative power. When at full
       strength, demons are only able to regenerate basic injuries and
       cannot regenerate fatal wounds easily (though they still can).
       This can, however, be more easily pierced by demonic or darkness
       power, since this power runs on an demon's unholy presence/aura.
       Certain weapons can even ignore this defense entirely, such as
       angel blades being able to instantly break this ability, and
       celestial weapons can more easily break this skill as well. This
       mostly has the same effects, rules and weaknesses as the angelic
       hardskin defense, as it's basically the same power used by
       angels.
       Demonic Immunity to Demonic Effects:
       ~Demons are completely immune to the demonic effects of their
       power. Usually, demons cover a wider variety of abilities, but
       overall, demons are typically immune to unholy side effects of
       demon power, such as demon energy poisoning, or the demonic
       effects of corruption to remove holy afflictions placed on them.
       While they can still take damage from demonic attacks, such as
       concussive force or slashing waves, extra demonic effects don't
       really hurt them, and demonic energy isn't as effective against
       them. The main thing to note with this though is that it doesn't
       grant specific immunities to certain demon elements depending on
       what the demon can do, such as a fire demon could still be hurt
       by demonic ice, but not take extra damage from the demon element
       (only taking damage from the ice element). Typically, unholy
       afflicts are more effective on angels, and sometimes fallen
       angels, while holy afflictions are the main method of hurting a
       demon. While they are mostly immune to demonic effects, they are
       not immune to fallen angel's corrupted powers, and they are not
       immune to an angel's holy power (angelic power tends to act as
       the opposite of demon power and can still hurt them). However,
       unlike angels, demons are more varied, and some demons may take
       specific damage from certain other demonic abilities depending
       on the ability, such as demons may take damage from mixed holy
       and unholy energy (like certain nephalem who can combine the two
       into a unique energy), and may take damage from certain demonic
       abilities that might be unique (such as a demon who might have a
       corrupted demonic energy power being able to hurt other demons).
       Demon Blood Drinking/Demon Blood Enhancement (All demons):
       ~It is worth noting that demon blood is demonically charged, in
       which demons have extremely strong blood. This is something that
       can not only have an effect on increasing a demon's power
       passively, but can be strengthened by drinking the blood of
       other demons. If a demon is seeking more power, they are able to
       drink demon blood of others in order to power themselves up,
       similar to how vampires can power up using supernatural blood.
       In addition to gaining enhanced abilities through demon blood,
       demons can also gain new powers in this way, where demons can
       gain new abilities from other demons by drinking enough of their
       blood. This method is typically taboo among demons however, as
       demons don't like it when other demons turn on their own, but
       this is a passive ability that demons can rely on if they so
       choose. When used, demon blood is a good amplifier of power, in
       which demons can gain temporary boosts, and sometimes permanent
       boosts to their power the more they drink. However, the main
       downside to this is that demons will eventually get addicted to
       demon blood after a while, and lose power if they don't drink
       demon blood (sort of like a withdrawal symptom), and some demons
       have actually become cannibals. It is worth noting that the
       increase can continually increase a demon's power, but as they
       get stronger, this ability starts to lose it's effectiveness,
       similar to how medicines become less effective over time, and is
       mostly just for demons who want to temporarily increase their
       power and abilities, or steal a new skill from another demon.
       Sin/Negative Emotion Empowerment:
       ~Almost all demons are able to gain empowerment off of at least
       one type of sin or negative emotion. The general one for most is
       fear, anger and/or hatred, which most demons default to as the
       main emotion they draw from. And since demons tend to cause fear
       in others, usually fear is their first choice. Those that use
       this are able to gain empowerment through sin or negative
       emotion depending on what their affinities for. Once a demon
       reaches a high enough level, they are even able to influence
       this emotion in others, with the demon princes being the best
       example of this where they are basically incarnations of sin
       that focus the power of sin to influence others and absorb
       specific sins generated by others. This ability may also come
       with other benefits, as some special abilities can be used in
       combination with this, such as succubus demons having special
       abilities to use with their lust manipulation. Again, the demon
       princes are a good example of this, such as Mammon's gold
       manipulation being an extension of his greed power, and
       Belphegor's sloth absorption enhancing his mind as he sleeps.
       This depends mostly on the demon and their abilities, as each
       demon is different, and depending on the demon, some have very
       different uses for this. This is usually a passive skill, with
       exception to any supernatural abilities focused around
       manipulation of sin and negative emotions. As the cambion
       princess of wrath, Vanessa's rage enhances her physical stats
       along with her combat abilities.
       Demon Blood Communication Network/Demon Telepathy:
       ~Similar to angel radio, demons have their own methods of
       communication. For the most part, many demons communicate with
       each other by telepathy, similar to the angels who use telepathy
       to interact with each other and hear prayers. However, demons
       are more just simple telepathy where they use it to communicate
       with one another, rather than having a "network" like angels do.
       Demon telepathy doesn't work through prayers like one would
       think, since demons don't get prayers typically and demons tend
       to rely more on summoning and magic spells to communicate rather
       than using telepathy, since their telepathy usually has to know
       where someone is to use it. However, demons can communicate and
       summon each other through a specific blood spell that they use
       to send messages to each other, essentially letting them phone
       each other through this spell. This spell can also be used to
       summon demons using blood, and works usually alongside a chant
       and a blood offering, which is often used even by those that
       aren't demons who try to summon Lucifer and Satan or other
       demons depending on the demon they're trying to communicate
       with. This can be set up as a private communication or to groups
       of demons depending on what the demon wants to do. Unlike angel
       radio, which others have managed to tune to with certain spells,
       demon blood communication is essentially a private
       communication, but the downside to this is that the demon blood
       communication cannot be used except through preparation or
       spells to focus on who they want to talk to, meaning this cannot
       be used in battle to call for help usually like angel radio can
       be used to call for allies.
       Demon Mimicry/Mortal Reading:
       ~Like angels, demons have a natural affinity for mimicking
       others, in which they can do things like mimicking someone's
       actions exactly. Their mimicry is so complete that they are even
       able to copy the voices of others, such as mimicking the voice
       of someone to lure an enemy into a trap, or mimicking someone's
       actions to each muscle movement. This typically goes along with
       their ability to read mortals, in which demons are able to read
       a mortal's body language usually fairly easily. The biggest use
       for this is that most demons can tell when someone is lying, in
       which they can tell by reading the person's body whether or not
       the person believes they are telling the truth. While this
       doesn't help against those that can suppress their unconscious
       minds signs at lying (like the Darkfires and Hazeldines can), it
       does help demons more easily read almost anyone that they can
       read. When combining these two abilities together, it shows that
       the demons have a high ability to read someone, as well as mimic
       their movements and can even copy certain combat styles by
       watching people fight. Typically, this can help in a fight,
       since they can more easily learn how certain combat styles work.
       However, some beings might not be as easy to mimic, specifically
       those that have specific powers that prevent themselves from
       being mimicked, and some have abilities that prevent them from
       being read by other beings. Demons also can use their
       shapeshifting to in combination with this to mimic others, in
       which they learn to disguise themselves as mortals, and most
       never figure out they are demons unless the demon wants them to,
       or the demon just doesn't care about hiding.
       Multi-Linguist/Language Learning:
       ~Most demons, like angels and fallen angels, have been around a
       long time, and know a great many languages used by people on
       earth, with most demons knowing most of the earth's languages
       depending on how long they've been alive. Typically, most demons
       know almost every language on earth, including ancient and
       forgotten languages taught in hell to demons. The most common
       one a demon has to learn is Enochian, in which Enochian is the
       language used by angels, and is usually the default language
       they have that is used in Heaven by angels, which is something
       that demons have to learn to understand certain Enochian wards
       and spells. However, demons are also able to speak other
       languages, with their second specialty being Hebrew, Biblical
       Hebrew and other ancient languages that were used to write the
       bible, which many beings know about as demons tried to forge
       their own attempts at misleading the bible. However, they are
       not limited to these languages, as they can speak almost any
       modern language, such as English, French, Spanish, and many
       other languages. Because many demons have been around since the
       creation of humanity, they have mostly seen every language that
       has developed thanks to man, and know almost every language
       there is to know since they also knew each language before the
       languages all split off and eventually became different
       languages, something they teach to most new demons over time
       once humans are twisted into demons. Due to this, they have no
       need to learn new languages, as they automatically gain this
       through interacting with humans and can learn other languages
       after hearing enough of the language.
       Despite knowing Hebrew, Latin and Arabic both modern and
       biblical, Diana is also fluent in Creole French, Cajun French
       and Standard French.
       Demonic Supernatural Life Span:
       ~Demons, like angels and fallen angels, have an indefinite
       lifespan. Thanks in part to their supernatural regeneration, and
       their design in being a type of creature that doesn't get old
       (Since demons are either twisted angels or twisted dead human
       souls granted new life), demons don't age, and no known demon
       has died of old age that hadn't given up their power to become
       mortal or been killed by other opponents. While a demon can
       still be killed in battle, or killed in a few different ways,
       they cannot die of old age, because their demonic regeneration
       and their design has been set up so that they do not grow old.
       Most demons stay in the same form they were since their birth
       (whether it's a twisted angel that's been around since early
       creation or a human soul twisted into a demon), in which their
       demonic self typically takes the form of the form they take when
       they were created with small changes made over time thanks to
       demonic shapeshifting. For the most part, it's not known if
       demons will eventually die of old age and just haven't yet,
       since it's not known if older demon's regeneration can break
       down over time, which often causes many regenerative types to
       age once they get old enough they start losing their
       regenerative abilities. Since no demon (including the demon
       princes who were the very first demons) has reached that point,
       it is believed that they have an indefinite life span, and since
       it's believed angels were designed this way, the demons are
       believed to never have to worry about dying of old age as well
       unless they choose to by giving up their power and living a
       human life (which some have done). Since the life span is
       indefinite, no one knows if demons can die of old age. It's not
       said by those like God, so it's believed that they have an
       indefinite life span unless something in them is changed by
       those like God or Lucifer. However, this doesn't mean they can't
       be killed in battle, as they can still be killed by things like
       angel blades (normal demons can be killed by angel blades), or
       things like death scythes (which can also kill demon princes and
       hell knights).
       It's unknown for Diana due to being 1/4 demon but there is a
       possibility that she will stop naturally aging once she reach a
       certain age.
       Supernatural Telepathy:
       ~This ability lets a demon communicate telepathically with
       anyone they can connect to. Typically this power uses their
       supernatural power, in which they use it to tune to a person if
       they know where they are in order to communicate with them. This
       lets them communicate with other people without having to speak,
       with them being able to share thoughts directly with others when
       the demon isn't using their demonic communication using blood
       spells. However, usually the demon has to know where the person
       is to use this basic telepathy since they have to know where to
       send their thoughts and communication. However, this doesn't
       apply to those who establish permanent connections, such as
       connecting to other family members (though demons typically
       don't have the ability to create connections like this unless
       they have the abilities of other races). This lets demons not
       only communicate with those they have a permanent connect with,
       but can also tell them where they are at any time should they
       require to find them or need to be summoned to them (which they
       typically do with their demon blood communication). Those who
       are set up with permanent connections have to accept the
       connection, and even then, they can sever it if they choose to.
       This is not as effective as demon blood communication, so most
       don't ever really use this power anymore after setting up
       special spells to summon and communicate.
       Weapon Teleport/Connection:
       ~Unlike angels who usually use intangible storage of their
       weapons, demons typically rely on connecting their weapons to
       themselves, and being able to teleport their weapon to them at
       any time, similar to certain supernaturals who developed the
       ability to attach items to themselves. Thanks to this originally
       being a demon ability, demons are also able to do this. There
       are a few different ways to do this, such as storing a weapon in
       one's soul, in which the weapon becomes a part of them
       permanently, allowing them to summon and desummon their weapon
       at will, and even control it. There is also those that have a
       special connection with their weapons, where they simply just
       develop a connection and then are able to summon that weapon at
       any time to them, using that connections. Some arts even allow
       stat boosts for a demon and their weapon when used together,
       which works even better with intelligent weapons. Typically,
       angels tend to use intangible methods to store their weapons out
       of phase with reality, but demons mostly just focus on making
       sure their weapon can be summoned to them at any time, and make
       it so that they don't need to keep the weapon with them as they
       can summon it no matter where it is if they are connected to it.
       This has it's uses compared to the angel method, such as one
       being able to get a hold of the weapon if it's kept somewhere,
       but most demons can still summon the weapon even if it's stolen
       from them if they are connected to it.
       Demonic Enhanced Senses:
       ~Depending on the demons, most demons have highly enhanced
       senses. Most are able to do things like seeing things from very
       far away, or hearing a conversation going on a block away. They
       also have a strong enough sense of smell that they can tell who
       people are just by the scent they give off, and can even smell
       someone's DNA through scent alone. Thanks to this, demons have
       very strong senses, and are on par with almost any
       supernatural's senses. Each demon has their own balance of
       senses, with some having lesser senses and other stronger
       senses, usually depending on the demon and what type of demon
       they are. Typically, most demons do have very strong senses,
       which can also be a weakness to a degree, since enhanced senses
       can be taken advantage of, such as taking advantage of a strong
       sense of smell by using a strong smell to overwhelm them. This
       does depend on the demon, as some don't have as enhanced senses,
       but those that do can be very difficult to avoid. Some can even
       gain unique senses, such as fire users gaining a thermal sense,
       or a lightning user being able to sense electrical signals
       around them, mostly depending on the skills and how the demon
       uses them. Some even gain animal-like senses, such as bat demons
       who gain a sonar sense.
       Demonic Sixth Sense:
       ~Much like vampires and other supernaturals, demons can sense
       the presence of other beings, and sensing who and what they are.
       This can sense not only one's presence, but their levels of
       energy and how tough they are, allowing the user to gauge how
       they stand against them, as well as often being able to tell
       what they are by their presence if the user recognizes what kind
       of presence it is. However, this can be deceived by skilled
       opponents, sometimes not appearing correctly if the user can't
       sense the opponent's full power or use powers that fool this
       sense. There are also skills that hide one's presence so those
       with this sense can't sense them, or some opponents can suppress
       their presence so they're not fully able to be sensed. While
       this isn't always the best judge of someone's abilities, it can
       provide a slight insight to help the user as to what they face
       or what's around them. Most beings can be sensed, and to an
       extent, even the world around them can be sensed, such as
       objects and other life around them like plants and animals.
       Depending on the senses, this might also tune into other senses,
       such as ki users being able to sense ki all around them (though
       most demons just have a basic sixth sense.)
       Demonic Will:
       ~All demons have a resistance to mind alterations and other
       powers that influence the mind thanks to their design and
       twisting of their natures (whether angel or human originally).
       When the demons were "born", they had more unique minds than
       angels did (as angels came "preprogrammed" by God). As such,
       they have resistance to powers that might interfere with their
       minds after learning to focus their minds and prevent opponents
       from influencing them since most demons have to learn this in
       order to be able to manipulate other minds. As a result, most
       abilities that affect the mind don't work well on demons, though
       some stronger abilities do still work but to a reduced effect.
       Demons have even gotten good at rewriting their own minds
       through suggestion, so that they can more effectively avoid
       things like psychics and control their minds like certain other
       supernaturals like the Darkfires and Hazeldines. Demons are
       typically immune to most forms of mind manipulation, and can
       even shut down certain aspects of their mind when needed in
       order to keep certain things from affecting them.
       Demonic Demon/Demon Lord/Demon Prince Enhanced Physical Stats:
       ~Diana has the same physical capabilities as any other cambion,
       mainly being powerful. Though as a grandchild of an archdemon
       this makes Diana a pretty strong cambion despite being only 1/4
       demon. As a cambion mage, this makes Diana a strong demonic
       magic user and one of the strongest alchemists outside of the
       Werewolf Alchemist tribe. Although a powerful alchemist and
       magic user, Diana is also able to handle herself in combat as a
       balanced fighter. This aids her when opponents underestimates
       her, believing her to be a Glass Cannon, especially since many
       magic users are well known to have poor defense or very little
       to no combat experiences.
       Weaknesses:
       Although Diana can't be killed by an angel blade due to her
       heritage, she can still be harmed by an archangel blade to the
       point of it killing her along with other weapons such as a death
       scythe, varanium, and other weapons that can take down hybrids
       like her. Although cambions are able to tough out most of these
       weapons that are used against demons, angels and fallen angels,
       they still need to be careful since it can still harm them
       depending on the weapon and how it's used. Although Diana is
       resistant to most divine items and weapons, stronger ones can
       give her trouble. Demon wards and traps won't harm her but heavy
       traps and wards can weaken Diana greatly. Holy oil won't exactly
       cast away a cambion or instantly kill them (depending on the
       cambion), though it can still hurt like hell to the point that
       they can get severe burns if they're unlucky.
       As a magic user, Anti-Magic and any other magic power negation
       abilities/tech can be a real pain in the ass for her. Heaven
       gate weapons can also greatly affect Diana due to her not only
       being a magic user, but also being half demon if she is unaware
       of the Heaven Gate pieces. She can't destroy Heaven Gate pieces
       without immense power and/or help which is something that she
       doesn't want to do unless she has no other choice. It won't kill
       her but the Heaven Gate piece will negate her magic and it will
       badly harm her. Divine/light weapons and abilities can counter
       her demonic/dark magic. Light is a natural opposite to Diana's
       shadow magic. Her hellfire powers can be countered by holy
       water, divine wind, holy fire and/or holy ice. Not many people
       know this but sand can slow down and/or stop stronger flames
       such as green fire and Greek fire. Not many people knows this
       but her tail can be used as a disadvantage whereas someone can
       grab her tail and throw her toward a building or something. This
       is why Diana always hides her tail despite her tail being strong
       and durable to lift people and objects.
       There are certain laws that alchemy must follow, that not even
       technology can overcome. The first is equivalent exchange. This
       is a simple law every alchemist learns first, in which they
       can't create from nothing, and cannot destroy matter completely,
       as matter cannot be destroyed or created, only converted. This
       is the most basic law among all alchemists, and no tech or
       supernatural alchemy is able to ignore this law. Even
       philosopher's stones (which are rumored to ignore this law),
       still use their own energy to convert matter, even if it has a
       bit more range and can use it's energy to convert it's energy
       into matter. No alchemist can ever get around this, as it's a
       law of the very world and not something that can be broken by
       any alchemist. The second law is that alchemy cannot be used to
       convert inorganic into organic material. While there are fields
       of organic alchemy research, such as chimera making (mixing DNAs
       together to create new creatures), it is a taboo among
       alchemists and a law that an alchemist cannot use alchemy to
       create life from something non-living. This rule is a bit more
       breakable than the first law, as it is possible to create plant
       life with certain types of alchemy, and using supernatural
       alchemy can actually use certain alchemy types that specialize
       in living alchemy, but alchemists still consider it a taboo to
       dabble in what they call "human transmutation" which is the act
       of trying to create a mortal being or bring someone back from
       the dead. This is the biggest taboo among alchemists, and
       punished heavily among alchemists, including being enforced as a
       law among the State Alchemist Division. The third law is more of
       an ethical law, rather than a law that can't be broken by
       alchemists. The last law is not creating valuable substances
       like gold or money from materials. This is designed to prevent
       alchemists from shattering the economy with false gold or money
       created through alchemy. This is a law that is closely monitored
       by the State Alchemist Division and punished heavily if someone
       is caught doing this. Since the State Alchemist Division has
       people who monitor things like finances of their alchemists,
       they watch for any sudden unexplained incomes that don't have
       any logical reason, and will not hesitate to arrest the
       alchemist if they discover the alchemist is making their own
       money. This law is easily breakable by any alchemist, but if
       caught doing so, they are arrested and sent to prison if the
       alchemist is found guilty of doing so. Diana takes most of these
       laws seriously since she might go as far as to bend some rules
       without getting caught such as creating money for emergencies.
       As a wielder of Dark Alchemy, she still has to be careful so she
       doesn't become too corrupted to the point of no return such as
       insanity.
       Transformation(s):
       Cambion Mode:
       ~Diana doesn't use this form much but it's when her magic and
       alchemy are at it's strongest to the point that it's Archmage
       level. In this form, her skin turns purple, her eyes turn amber
       gold with black sclera, she has sharp claws, half elf like ears,
       sharpen canine teeth along with her horns and and tail being
       revealed. In this form, although her powers are stronger, she
       also reverts into a more animalistic mindset of a predatory
       canine such as a Black Shuck, not being afraid to maul someone
       if her powers are dampened or even severely weakened. Though
       this form is more resistant to light/divine powers, a stronger
       variant along with stronger light powers can serve as a match
       for this form to the point of tiring Diana out of this
       transformation. Diana also doesn't like using this form as much
       due to being stating before that it can be taxing on her body
       and powers, meaning that she will be physically drained once she
       turns back to normal. This is dangerous especially if she's by
       herself, making her vulnerable to any attacks that can put her
       out of commissions, kill her or basically kidnap her.
       Her form is somewhat similar to this:
       (
  HTML https://i.pinimg.com/736x/22/1d/02/221d021c9fb16d89f5dbc2230142f93e.jpg)
       Demonic Magic Short Sword:
       ~This weapon is enhanced in demonic magic along with it being
       made of demonic metal. This means that not only the sword
       operates like a devil blade, it has it's own demonic magical
       energy stored so if Diana's magic is negated, the sword should
       still deal magical damage to the opponent. Another good thing
       about this weapon is that it is crafted from demonic metal that
       can only be used by a human-demon hybrid. This means that
       metal/magnetic users cannot yank or manipulate this sword. This
       also means that no one else can use this weapon, not even other
       cambions or hybrids similar to them since this weapon was made
       for Diana only. So if someone disarm Diana, they can't use the
       weapon against her due to it almost immediately pulling a
       Mjolnir: Dropping on the ground like a anvil and doing damage to
       the opponent. Though the best part of the weapon is that it can
       magically duplicate Diana into clones who also possess her
       powers and skills.
       Various Potions:
       ~As much as neither of them want to admit it, Diana is a skilled
       user of potions, being able to create and use potions for
       various affects in and out of combat to the point that even
       Professor Snape couldn't help but be impressed. This is also
       very useful for her when she can't use her powers naturally. She
       has potions that does healing, curing (for diseases and toxins),
       power augmentation, grant invisibility, enhance someone's
       abilities, poison someone, make someone invulnerable, put
       someone to sleep, petrification, and even weaken/negate
       someone's abilities.
       Personality:
       Diana is fiercely strong hearted and brave, known for going
       through freezing hell itself for the people she cares about. She
       is also known to be loyal to the people she cares about herself
       to the point that she will rather die than betray her friends
       and loved ones. Just like her parents, Diana is shown to be
       talented and brilliant, especially when it comes to magic though
       she also shows her mother's sarcasm and her father's
       impulsiveness to the point of being a mischievous troublemaker.
       Although carefree, Diana has a explosive tempered when angered
       which may also link to the fact that she's the granddaughter of
       Satan, the Archdemon of Wrath. When wronged in any way, Diana is
       also shown to be ruthless, especially in combat against her
       enemies which makes even her magic more volatile than usual. She
       also sows to have quite a mouth on her, hitting people she
       doesn't like with glass cutting insults and sarcasm. Even people
       she likes aren't safe from it if she believes that the person
       she cares about is acting like an idiot. Regardless, Diana has
       good intentions to help others in need, even if it doesn't
       benefit her. She also has an open mind, being able to accept
       others who have good intentions despite their backgrounds and
       history. She also believes in the philosophy that people can
       change for the better but also knows that there are people who
       doesn't want to change, which Diana understands and will stop
       the person if they show to be a threat.
       Bio:
       ((Will do later))
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