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#Post#: 103--------------------------------------------------
Madeleine Gallant (W.I.P)
By: Gabriel Perrella Date: March 31, 2019, 11:26 am
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Name:
Madeleine Gallant
Other Names:
Maddy
Age:
24
Gender:
Female
Species:
Human
Relatives:
Unnamed Parents
Phanuel (Lover)
Height:
1,77 meters tall
Weight:
75 kilograms (It is not polite to ask a lady about her weight,
you know)
Natural Abilities:
Supernatural Accuracy
Supernatural Agility
Supernatural Athleticism
Supernatural Awareness
Supernatural Balance
Supernatural Beauty
Supernatural Charisma
Supernatural Combat
Supernatural Climbing
Supernatural Dexterity
Supernatural Durability
Supernatural Endurance
Supernatural Flexibility
Supernatural Intelligence
Supernatural Leap
Supernatural Memory
Supernatural Reflexes
Supernatural Regeneration
Supernatural Speed
Supernatural Stamina
Supernatural Strength
Supernatural Wisdom
Powers:
Supernatural Priest Training: The Gallants possess the divine
powers of a supernatural priest/nun, and are capable of
combating multiple malevolent dark entities and are generally
adept at exorcisms, archaic wisdom on demonology and angelology,
and multiple holy practices. Their conviction grants them a
strong will on behalf of their faith in a certain cause and
allows them to resist psionic influences from dangerous
monstrosities.
Cross Combat
Users are able to demonstrate unique aptitude for using crosses
in combat, using them in various ways to cause harm. Some users
may be able to create their crosses from holy/divine
energy/elements or may use physical ones.
Divine Communication
The user can communicate with and influence their patron deities
indirectly or otherwise.
Divine Conduit
The user is able to gain godlike power by channeling the essence
of a divine entity through their body to gain access to their
abilities and knowledge. They may be able to communicate with
the divine being they are channeling and ask for assistance when
handling opponents.
Divine Empowerment
The user is able to draw strength from powerful divine forces of
different gods in order to increase their natural abilities.
Often times, this occurs when one gives prayer to the gods,
comes in contact with a relic of their power, or becomes a
conduit of their energy. If the user is deemed worthy, they may
be able to keep the powers they are blessed with.
Divine Magic
The user is capable of using divine magic to achieve several
feats such as creating, destroying and reconstructing anything,
sometimes even to warp reality. This type of magic is usually
used by a transcendent being or those related to them. Some
users might use it for evil purposes.
Divine Territory
The user can create an area protected by divine power which
destroys/damages/repels/purifies anything of evil that attempts
to enters its range of influence. This ability is a powerful
defensive skill which allows a user to hold off even the most
powerful of dark entities to formulate a counterattack.
Exorcism
The user can forcibly remove possessing entities (ghosts,
demons, etc.) from the body, object or the location they are
possessing/haunting.
Forgiveness
The user has the power to forgive for any sins committed and to
forgive those who have wronged or betrayed the user. It is the
ultimate act of forgiveness and mercy to those who may not even
deserve it. The user is unable to hold grudges.
Healing Prayer
User can heal others through intense, undoubting and pure
prayer.
Holy Gift
Users of this ability can gain riches, insights to life
questions, or gain powers, etc. by asking a higher power for the
things that are desired.
Impurity Destruction
The user can attack in ways that harm exclusively
malevolent/evil entity, the amount of damage that the target
sustains may be reflected of their impurity of their soul. The
attack can be powerful enough to kill a malevolent immortal,
have the ability to banish a living malevolent enitity to hell
after killing them or destroy the spirit along with the body. If
influenced by divine or magic properties, this ability can also
purify any foreign traces of malice that's attached to a
benevolent being.
Indomitable Will
The user has unnaturally strong willpower, enabling them to be
immune to all forms of temptation including Subordination
Manipulation, Telepathy, Mind Control and Subliminal Seduction.
Through their will the user can face great physical pain and
psychological trauma and will refuse to surrender no matter how
much the odds are stacked against them, possibly up to the point
of cheating death and pushing themselves past their own
limitations.
Miracle Performing
The user can perform miracles or supernatural feats and cause
certain events to happen which are beyond human understanding.
They can make a sudden interruption of the natural laws, change
things in a beneficial way or simply cause wonderful and
supernatural occurrences and phenomena. The user can use this
power to survive catastrophic events, beating the odds. Miracles
work in various scales and they have immediate effects like
causing natural disasters to punish the wicked, healing the sick
and dying, turning water into wine, resurrecting the dead, etc.
Paranormal Expertise
The user possesses great, if not natural, experience and
knowledge of how to combat and detect paranormal beings
(vampires, aliens, etc.).
Purification
The user can remove the darkness or evil from a person or
objects, often including demons possessing it or mind control
affecting it. It can turn evil to good or merely make someone
pure.
Salvation
The user can save souls from sins and consequences, also one can
undo Contract Bestowal. They can redeem souls and release them
from condemning influences, they can also restore damaged souls
and spirits, including purification of souls.
Smite
The user can strike their targets with a far superior
force/blow, usually resulting in a One Hit Kill against almost
anything. Mostly used by gods, this ability may have a divine
aspect imbued into it, dealing even more damage to unholy or
evil enemies. The amount of power capability used in this
ability is absolutely unlimited, merely preparing its use can
induce fear in opponents.
Theurgy
User can call upon gods, spirits, and demons to perform miracles
and grant power. This allows the user to become more powerful
than those whom rely on their own abilities, but are reliant on
the beings that aid them.
________________________________________________________________
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Voodoo Magic: After the Gallant family moved to the state of
Louisiana, they were introduced to the mystic arts of Voodoo and
is teachings by a Witch Doctor who befriended them, and ever
since, all generations of the Gallants have used this school of
magic in their job as Hunters of Supernatural Creatures.
Abjuration
User can cast spells which can grant protection of various
kinds, prevent other beings from entering an area, force armor,
purification and force fields, and even heal wounds.
Animancy
The user's magical abilities revolve around manipulating the
living, life, the life-force, and life forms. Users can create
new forms of life, grant life to the lifeless, animate things,
manipulate the life force of the universe and those connected to
it.
Many practitioners find a way to make peace with idea that death
is everywhere and that life and death are both inevitable forces
and can't exist with out the other. Practitioners also have the
potential to create or find new ways to bring new life in
existence, either by animation, evolution, any way possible.
Blood Magic
The user has the inherent power in their blood to manipulate
and/or fuel spell-casting. This is an ancient version that
predates word-based magic and was considered by some to be more
powerful. Blood Magic was a kind of magic based on the
employment of blood which is an important component in many
rituals, spells and other aspects of the supernatural world.
Card Magic
The user can utilize a form of magic dealing with cards. They
can use cards to achieve a variety of effects from summoning
weapons, placing traps and use other forms of magic through
cards. They can predict the future through cards and even trap
people inside of cards.
Conjuration
The user can cast spells which can summon any form of creatures,
items, spirits, demons, deities or elements.
Divination
User can employ divination, a method of reading the future, the
present and the past and/or provide help to a problem at hand by
using an occultic, standardized process or ritual. Divination
can be achieved by communicating with the supernatural (i.e.
gods, demons, spirits, nymphs) or by reading certain patterns.
Cartomancy
User can employ cartomancy, the use of normal deck of cards or
tarot cards to gain insight into the past, current and possible
future situations of the subject.
Hypnotic Magic
The users of the power can utilize powerful spells to hypnotize
targets, placing them in a trance-like state or compelling them
to follow the caster's commands.
Love Magic
The user can utilize a form of magic dealing with love, passion,
happiness, etc. They can use different spells to formulate the
inducement of sex or can use emotions of love to cast different
kinds of spells.
Blessing Inducement
The user can bless anything including people, places, objects
etc. and produce positive effects. This can include bringing
good luck to people, or something as little as Emotion
Augmentation as long as it is the happy emotions.
What this power does is entirely up to the user as long as it
isn't malevolent in nature, like giving people bad luck or
causing deaths. The most traditional effects are granting long
life, fertility, health, success and wealth or suppressing
negative emotions and memories. Most blessing deal with
negating/removing misfortune or other negative effects.
Curse Inducement
User can place a curse on whatever they wish (people, places,
objects, etc.). The exact effects can be nearly anything the
user desires, ranging from minor annoyances to tortuously
extended death.
Among the most common effects are misfortune/bad luck, various
sicknesses, infertility, physical defects/ugliness, etc. when
affecting people, breaking or working wrong or causing problems
when used on objects and tendency to draw various disasters for
places. Traditional magical curses include transforming the
victim fully or partially into an animal/monster that fits the
offense, blood-lust, insanity, unstoppable rages, unhealing
wounds, misshapen/inhuman offspring, and a whole host of other
effects.
Necromancy
The user's magical abilities revolve around manipulating the
dead, death, the death-force and/or souls for good (i.e.,
resurrecting the dead), evil (in various ways) or neither. Users
can also use communicate with the deceased – either by summoning
their spirit as an apparition or raising them bodily – for the
purpose of divination, imparting the means to foretell future
events or discover hidden knowledge.
Many practitioners find a way to cheat death one way or another,
whether by becoming some form of undead creature or by bypassing
their own ability to die.
Puppet Mastery
The user takes control over motor functions of humanoid forms,
whether living, dead, or objects, as if they were a marionette.
Motor-Skill Manipulation
The user takes control over motor functions of others against
their will as if they were a marionette, subjects are still
conscious, but can’t resist the user's puppet control. Maddy
does so through the use of Voodoo Dolls
Animated Shadow
The user can transform their or others shadows into living
beings. As the rule of anything happening to the real body
happens to the shadow, this ability may allow the user to
manipulate the shadow and cause damage in reality by using it to
attack. This means anything that happens to the shadow will be
reflected in the true body; in short, a form of "reverse" shadow
puppetry.
Size Manipulation
The user can manipulate the size of anything and everything,
from tiny to absolutely gigantic while retaining their physical
proportions, some may be able to alter targets density. Usually
strength and durability is proportional to the size assumed, but
target may gain increased abilities when growing or keep their
normal ones when shrinking.
Spirit MagicUser is able to use spirit magic, that revolves
around channeling, summoning or using the power of spirits to
achieve their goals. They can summon spirits, use spiritual
weapons, or channel a spirit into their body to gain physical
enhancements or gain completely new abilities i.e. channeling a
fire spirit gives the user Fire Manipulation.
Sympathetic Magic
User can utilize the principles of sympathetic magic which has
two aspects:
Law of Similarity or "like affects like": model or miniature of
a real-world object which affects the real-life counterpart when
it is changed. For example, a miniature New York where you can
move buildings and they'll move in the real New York. Or a globe
(careful with it) if you poke it carelessly, you'll crush the
entirety of China. This allows the user to scry the object in
question, because what happens to it happens also to the
replica.
Law of Contact/Contagion: that things which have once been in
contact with each other continue to act on each other at a
distance after the physical contact has been severed. This makes
someone who knows how to do it right truly dangerous because
they can ignore any distance to hurt someone with only a bit of
something they have used, for example clothing, personal
possessions, etc., or (even better) part of them, for example
blood, hair and nail-clippings.
Voodoo Doll Creation
The user can create voodoo dolls (also known as Poppets) of
other beings to utilize in whatever way the user deems
necessary. In order to create the voodoo dolls, the user must
have a form of genetic material/DNA or some sort of physical
essence that can be used to create the doll of their opponent.
Once made, the doll can be used by the maker to inflict damage
on the opponent or those around the opponent. The doll can be
deactivated, but it is up to the user's will whether they still
want a doll to be effective or not to free a victim from their
power.
Weaknesses:
Despite her amazing powers, Maddy is still a human, and she can
be killed by the same things that could kill any normal human
being. Plus, most of her stronger powers leave her rather
weakened.
Weapons:
Personality:
Bio:
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