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#Post#: 14978--------------------------------------------------
London RP Profile: Kalus Entei
By: Zorbak the Ebil Moglin Date: July 26, 2022, 1:45 pm
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"My name is Kalus Entei of Seiji... When you get to hell, tell
the demons I said hello." - Kalus Entei
"Let me show you the power... of a true Seiji."
"If I am to die... Then Death will have the fight of his life
claiming me."
"You were hardly worth the time to fight. You have my permission
to die."
"Fear leads to anger... Anger to hate... And hate leads to true
power among our kind."
"There's a lot of people in the world you can p*ss off. I'm the
one you should leave alone."
"The more you push yourself in training, the less you will bleed
in battle."
"I do not hurt innocent people... Only a coward uses their power
to oppress those weaker than them. And I am not a coward. I
protect those that are weaker than me because that is what those
with power should do. It is not a noble goal of mine, but just
something I feel is the duty of any warrior, good or evil." -
Kalus about his views on protecting people
"There are many groups of Seiji... Each group... Well, each
group is considerd a family... But each group or family has
their own specialty. The Kazara's have their dragon power, while
the Entei's specialize in demonic hollow power." - Kalus
explaining Seiji specialites
"I don't care how tough you think you are. I won't ever back
down. And if I can't beat you... You can be assured I will drag
your a*s to hell with me!" - Kalus to an enemy
"All of my fears have been used against me already... So I don't
have any fear left in me." - Kalus to an enemy who tried to use
his fear against him
"The Entei family has hollow power... But we're not like you
mortals. We don't have inner hollows. Maybe it's because we're
already monsters that hollows aren't really that scary in
comparison to us..." - Kalus about his family's hollowficiation
abilities
"I will help you, Alathen Kazara... You have not done anything
that might lead me to dislike you like your brother has, so I
have no reason to distrust you. Keep it that way. And with that
said, I will extend my hand to help a fellow Seiji." - Kalus
Entei when he answered Alathen's call for help in dealing with
threats to Kierran and Anna's family
"That demon? I lured him into the forest... And then I snapped
his neck and buried him using a demon trap. Sure it didn't kill
him, but he'll have to dig his paralyzed a*s out once he's done
eating dirt, which will take some time before he can after me
again. I estimate about a week it will take for him to dig
himself out... And that's depending on how long it takes his
neck to regenerate." - Kalus talking about killing a demon who
was hunting him
During a fight.
Ally: They'll kill us, you know that right? He says to Kalus.
Kalus: Then I'll see you in hell! He says as he goes to attack
the enemy.
During training with an ally when the ally was testing whether
Kalus would be allowed to join his team (during a temporary
alliance with another being).
Ally: You're going to train against 6 of my men. And I can
say... This won't be a fair fight.
Kalus looks at his opponents, studying their presence for a
moment. Kalus: You're actually right... It won't be a fair
fight.
Ally: Don't complain that it's too much... I can't have weak
people on my side.
Kalus looks at the ally. Kalus: Actually... I was going to say
you're going to need a lot more people if you want to make me
try.
During a fight.
Ally: Damn! They have us surrounded! And they have an army!
Kalus: Good. He says simply as he takes out a knife.
Ally: Wh-what? He says nervously.
Kalus: Now it's an even fight.
During a fight.
Kalus: I'll take care of that group of demons. He says, getting
his knife ready.
Ally: You're going to take on 20 demons with a knife?! He says,
surprised.
Kalus looks at the knife for a moment.
Kalus: You're right... Using this would make it too easy. He
says as he puts the knife away.
During a fight.
Enemy: By now you've noticed something about my power... It's
the gravity. The gravity in this area is now 10x that of what it
was before! He says, while laughing.
Kalus just cracks his neck.
Kalus: Maybe if this were 100x gravity... You might have an
advantage. But 10? I don't even feel it. He says darkly.
The enemy backs away, surprised.
Enemy: You're bluffing!
Kalus: Maybe I am... Let's find out. He says sarcastically as he
releases his own demonic hollow spiritual pressure form his
ether, exerting more gravity on the area than the enemy could,
which causes him to fall to the ground trying to overcome the
gravitational force Kalus was exerting.
"I don't know too much about him. I just know he's one of the
Entei family, and he's supposed to be a very skilled warrior,
which is something you should expect from any true Seiji." -
Alathen about Kalus Entei
"What kind of hollow power do you have? That isn't like any
hollow power I've ever seen!" - An enemy being defeated by Kalus
and seeing how his demonic hollow power was unique because of
his Seiji energies compared to normal spirit energies
Name: Kalus Entei
Title: The Black Hollow
Age: Unknown
Species: Seiji with Demonic Hollow power
Gender: Male
Hunter Group/Team: None (Will soon be allied with Alathen and
Kierran)
Weapons:
- Seiji Demon Knife: Many Seiji have made special demonic
knives, designed solely for close combat. These knives can be
many shapes depending on the Seiji and what they prefer. This
weapon is not only made with normal materials though, but is
infused with Seiji magic. Using runes carved into the blade,
Seiji demon knives are designed to kill most kinds of creatures.
When a Seiji knife is used, a being can have their regeneration
interrupted, where these knives can be used to kill many kinds
of creatures. This could kill vampires and werewolves, to even
being able to kill angels and demons. And with the Seiji magic
infused into the blade, Seiji can even focus their unique
energies through their blades to use in battle. The biggest one
is that Seiji often focus their Cethran energy through the
blade, where they can fire it like a stream of lightning at an
opponent, even while stabbing an opponent. These knives are a
Seiji's main weapon in combat when they wish to use weapons, and
some even make different kinds of weapons such as staves,
spears, or even swords depending on the person. Some may focus
more on other abilities, or some may focus more on their basic
energy abilities. These knives are very useful in combat,
usually designed based on the Seiji's individual fighting style.
If the Seiji specializes in throwing knives, they may make a
collection of these to throw at opponents, or close combat users
have been known to make metal knuckles around the handle for a
Seiji to punch enemies with. While useful though, these knives
are not able to kill everything that a Seiji might encounter.
These knives are far from being similar to death scythes like
some might think. While this is meant to kill most normal
supernaturals with regeneration and was tailored specifically to
angels and demons, this cannot kill higher level beings, such as
deities and archangels/demon prince level opponents. However, in
order to interrupt regeneration, physical contact must also be
made with the blade through either a stab or cut usually. Seiji
do use these effectively, but these knives are not meant to be
the final weapons a Seiji will use, and many Seiji often have
other weapons as well. For Kalus, he usually has two knives he
can use in close combat, which are designed to not only focus
his Seiji energies, but also to focus his hollow power (such as
he can fire Ether Ceros from the blades themselves).
Seiji Physiology:
- Seiji Body/Physiology: Most people aren't too familiar with
Seiji unless they have specifically encountered one, as the ones
that survived the Heaven/Hell war didn't really get too involved
with other races affairs. The Seiji stayed secret, so they
purposefully stay unknown to most races. The Seiji were a race
that was designed by demons to be their version of humans and
granted most of the same abilities as humans but from a demonic
perspective, as well as the Seiji being created to take
advantage of their evil and demonic nature whereas humans were
meant more for holy power. They share most of the same
physiology, but their energies are reversed from humans so they
have a demonic nature with Seiji having an almost purely
negative nature, and the way they process certain emotions are
very different from humans. The main thing was that demons tried
to transfer was human adaptability when making the Seiji,
something they managed to do better than they expected. When
torturing them in hell to build their durability, the Seiji
gained powerful adaptability, far more than many other races.
And when combined with their other abilities, many Seiji are
very difficult to kill, as many have enhanced bodies that can
take stronger hits, but also have demonic regeneration thanks to
their demonic skills they developed while living on earth. The
Seiji are extremely tough creatures, and have sought to evolve
much more than humans have in order to realize their full
potential, enough that Seiji are often known to be able to take
on entire groups of supernaturals with almost no problem. Their
energies are similar to humans, but are demonic opposites, such
as having dark mana instead of normal mana, or having demonic
chi instead of normal human chi. They also don't have a positive
nature (which does hurt them because they are purely negative
nature and positive natures do more damage to them). When
dealing with Seiji in battle, demon killing weapons are often
very useful against them, as demon killing weapons kill Seiji
thanks to their demonic nature (and a successful attack with
such a weapon can result in temporarily negating a Seiji's
demonic regeneration).
- Demonic Potential Unleashed: When it comes to Seiji, it is no
secret that they are demonic in nature. Unlike humans who have
both light and dark natures, Seiji only have their demonic
origin. Seiji have made use of their demonic origin, and learned
to unlock the power their demonic origin grants by training
their bodies and power over the years. By doing this, the Seiji
have done a few things with this potential, and have evolved
over the years to utilize their demonic potential to the utmost.
The first is that Seiji have unlocked a full spectrum of demonic
abilities, where they have gained almost all the abilities of a
demon with exception to demonic regeneration (as they weren't
made to regenerate). The Seiji have full access to their demonic
power and natures, and have evolved to be able to utilize their
demonic natures in almost every part of their power. Almost
every part of a Seiji has demonic power, in which even their
bodies are designed to take advantage of their demonic heritage.
For example, there are many of their body's systems that are
designed to utilize demonic power, in which the Seiji have
seemingly brought out the demonic power in their physiology,
such as how their nervous system runs on demon energy
manipulated by the mind, rather than using electrical signals
like humans. Seiji also have a lot of ways to convert nutrients
and things in the body to demonic energy or demonic power, as
their bodies have enhanced features that make them a bit
different from their human counterparts. Some more powerful
Seiji have even unlocked higher level demonic power, where some
of them have turned the demonic energy in their bodies into
demon aura or other advanced demonic energies instead of using
normal demon energy. Depending on the skill of the Seiji, some
have stronger potential than others depending on their skills,
as some may have stronger demonic power, while some may focus
more on their family's special abilities. However, while this
does open up the Seiji to the full ability of their demonic
nature, it does increase their weakness to holy power, in which
Seiji take far more damage from holy power, and with their
demonic natures, demon killing weapons and angel blades can kill
them far more easily as a result.
- Seiji DMNA (Demon Multi-Nucleonic Acid) and RDNA (Ribo Demon
Nucleonic Acid): Seiji have their own version of DNA and RNA,
just like humans, with a few exceptions that make them different
from humans. The first thing to note is that instead of DNA,
Seiji have DMNA (Demon Multi-Nucleic Acid). Much like DNA, Seiji
DMNA contained the instructions and genetic codes for Seiji. In
the way DNA forms and determines traits in humans, Seiji DMNA
actually does the same thing. However, there is one major
difference, and that is that is that Seiji DMNA has a four helix
setup, where each DMNA is essentially two DNAs that cross in the
middle. By doing this, Seiji DMNA has more ability to store more
information. The next thing to note is RDNA, which is the Seiji
version of RNA. Seiji RDNA works much like human DNA where it
makes protein that carries out specific tasks, except for one
thing. The RDNA modifies certain DMNA traits as the RDNA adapts
to situations. For example, if a Seiji ends up in a new
environment, a Seiji could adapt as their RDNA writes adapted
information into the Seiji's DMNA. Seiji MRNA has been known to
adapt to many situations, in which Seiji can usually adapt far
more easily than humans in a lot of cases. For example, in one
case, a group of Seiji who were raised in the water actually had
their MRNA create new pockets in the lungs to process water like
gills and allow those Seiji to actually breathe in water. While
DMNA and RDNA work fairly similarly to humans, these differences
make the Seiji's bodies a bit different, but the DMNA is still
the code that essentially holds all the traits for Seiji in the
same way DNA does for humans. And due to Seiji having slightly
different body structures and having different components in
their body, their DMNA and RDNA does require some understanding
of differences in Seiji and human physiology, so those that
don't know about Seiji specifically probably won't know about
Seiji. Like humans, Seiji DNA can be attacked, though with their
enhanced immune system, it is rare to see Seiji succumb to
diseases that attack their DMNA or their RDNA (more later). Of
course, this is a demonic type creation, and can be more easily
damaged by holy power (a safeguard demons put in to prevent
Seiji from turning to Heaven), so a lot of Seiji's vulnerability
to holy power causing damage to their bodies is due to how their
RDNA and DMNA reacts to trying to adapt to holy power.
- Seiji DMNA Adaptability: The Seiji are designed to be demonic
humans, and as such, are designed to take advantage of what many
consider human's greatest advantage, which is their adaptability
to handle different environments and different abilities. Seiji
are just as adaptable as humans, in some cases they have
stronger adaptability than humans thanks to the Seiji's DMNA
that is specifically designed for adaptability. There are a
large variety of ways that this can be used by Seiji. Some can
do things like train physical abilities and adapt their bodies
for specific types of combat, or some can learn to use specific
energies by adapting and training their bodies to use specific
energies, such as one Seiji family who applied the same concepts
as spirit users and learned to control and focus their caliburn
energy in a very similar way. This also applies to things like
environmental adaption, where Seiji can adapt to extreme
temperatures that would kill most humans. For example, Seiji
were raised in Hellfire, and even trained in the 9th circle of
hell where everything freezes. The Seiji can even adapt much
more easily to having little air to breathe, and some have even
been able to survive a vacuum environment with enough training.
Each Seiji has their own specific affinities and abilities to
adapt, but they can also gain new affinities through how they
choose to train themselves. For example, a Seiji might train
themselves to fight spirits by putting themselves around spirits
and adapting to being able to interact with the spiritual plane.
This is thanks to the DMNA, which changes and modifies to allow
the Seiji to adapt as best it can to the environment. The
Seiji's energies also help the Seiji adapt as well, in which
their unique energies can also gain adaptability as well. Of
course, as one might expect, Seiji specialize in unholy powers
and mostly negative abilities, but they cannot use holy powers
to the same effect as humans can. While they can use holy
powers, holy powers can negatively affect them since they are
more demonic in nature. It is similar to how a human using
certain negative powers can corrupt themselves. The Seiji cannot
adapt completely to holy abilities, or positive nature abilities
as it is the one thing they often lack due to their demonic
natures, and any attempt to gain a positive nature has not gone
well for the Seiji.
- Seiji Demon Eye: This is another technique that the Seiji
developed on their own using their own unique abilities and
their own unique physiology. The Seiji's eyes have slightly
different physiology than humans, where their eyes are filled
with demonic power. The first thing to note is that Seiji
regenerate their eyes, in which their eyes have demonic
regeneration that allows them to heal or even regrow if removed
(which is useful for a few eye arts where the Seiji removes
their eyes). With their eyes, their eyes actually have immense
power in them, as their eyes are sources of energy that is
useful to them. By releasing this energy, they have a few
demonic eye arts they can use. Seiji eyes are darker in color
than human eyes, usually identifiable by the darker sclera (the
normally white part of the eyeball) that are not white like
humans, but also not pure black like demons. They also typically
have different colored eyes depending on the Seiji, as many have
unique pupil colors that usually correspond to their demon
power. For example, in the same way brown eyes are the most
common eye color among humans, red eyes are the most common eye
color among Seiji with yellow being another very common pupil
color. Some have unique eyes, and some can even change the color
of their eyes to blend in with other people. Typically, the
power of the Seiji eyes are usually filled with energy, and
depending on the Seiji, they may have unique arts to utilize
their eyes (Some families do have some unique eye-based
abilities that use their demonic eyes). Of course, as one might
expect, Seiji eyes do still process light and see the same way
that humans do, so that part of the Seiji's vision does still
work like normal. The only real differences are the Seiji being
able to use the energy that builds up in their eyes for their
own ends, and their eyes being able to regenerate. However,
because of the power in their eyes, there are many that might
seek Seiji eyes if they find out about the power in their eyes,
which can be a problem for them as they typically already worry
about those like Heaven and Hell hunting them as it is. Seiji
eye-based demonic arts usually also have holy weaknesses much
like most of their powers, and most have their own weaknesses
depending on the arts. And with their eye's regeneration, things
like varanium and demon killing weapons can negate their demonic
regeneration of their demonic eyes.
- Seiji Combat Trained Enhanced Natural Healing: Much like
humans, Seiji actually have natural healing where they recover
from injuries similar to human. However, through enhanced
physical states they possess, as well as physical focus and
training, Seiji's heal much faster than that of average humans.
Seijis will often train their bodies up through physical combat
training and enhanced physical states, in which one effect of
this is their enhanced natural healing. For example, small cuts
could heal within minutes, with stronger wounds healing in mere
hours. This utilizes peak combatant training to condition their
bodies to their max potential, and is not actually supernatural
regeneration. For those with regeneration (through other means),
it is something Seiji learn and train, as healing more quickly
and effectively through combat training reduces the amount of
work a supernatural regeneration would have to do (for those
that do have supernatural regeneration). However, those without
supernatural healing rely on this more and are more likely to
train their body's natural recovery to its fullest. Because this
is gained through simple combat training to push the body to its
peak condition and not through supernatural power, this
particular faster healing is not negated by things like varanium
or other regeneration negation abilities since this power is not
any form of supernatural or even tech based regeneration. While
it is possible to enhance healing with cybernetics and use
nanobots produced by certain companies to heal even faster for
tech based regeneration in many cases, most Seiji stick to
natural healing, and stick to normal peak condition training. As
one might imagine though, this is only an enhanced normal
healing, and doesn't use supernatural regeneration which means
that certain injuries cannot be healed naturally (Though Seiji
recovery is a bit different than human healing, more later).
Seiji have enhanced recovery, but it is worth noting that one
can kill them by cutting off their heads, or using a demon
killing knife or angel blade which can kill them like other
demons.
- Seiji Enhanced Natural Tissue Re-connection/Organ
Regeneration: When it comes to Seiji, Seiji do have some
differences from humans in terms of recovery. Unlike humans,
Seiji have genetics in their DMNA that makes them unique
creatures. Unlike humans, Seiji actually have special recovery
instructions in their DMNA for recovery. unlike humans, Seiji
can actually recover from injuries that would be fatal to humans
and have a few different natural recovery abilities that humans
don't have. The first is that Seiji organs are made to be able
to heal just like the rest of their bodies, and Seiji organs are
designed to fix themselves when needed thanks to the Seiji's
unique genetics that tell their organ's cells how to repair
themselves when damaged. While Seiji can still be killed
depending on the damage done, it takes far more to kill them
than it does other beings. With a Seiji's recovery, some have
even been known to recover from their hearts or brains being
stabbed if the damage is not too much for them to handle
depending on how well trained their natural recovery is through
combat training. The second is that Seiji's are able to reattach
severed tissue, in which their bodies can actually reattach
tissue and recover. Seiji enable this by reconnecting the tissue
and putting pressure on the tissue against the body part it was
severed from, and the body will rejoin the cells in order to
reconnect the tissue. In essence, this allows Seiji to recover
tissue that is severed, such as they can reattach limbs that are
cut off in battle. And since this is a natural healing that is
not supernatural in nature, this gives Seiji immunity to
regeneration negation skills, weapons and items (as long as they
don't have supernatural regeneration through other abilities.
Seiji healing may seem like supernatural regeneration, but it is
a natural healing that is essentially an enhanced genetic trait
that they were given that was meant to make them better than
humans when it came to recovery. This allows Seiji to recover
from a lot more injuries than most think, and sometimes even the
Seiji get surprised at some things they can survive. However,
while they may seem impossible to kill, Seiji can actually be
killed easily by just cutting off their heads. If a Seiji loses
their head, they die as easily as many other races, and their
regeneration cannot save them from this. Usually, doing enough
damage in a short time to the Seiji's organs can overwhelm the
body, and destroying enough of the Seiji's body can kill them
(though it's more difficult since their organs recover). Also,
demon killing weapons and angel blades interrupt their natural
healing, which is one of the only known ways to interrupt their
natural healing.
- Seiji Demonic Epimorphic and Endomorphic Tissue Transformation
Potential: When it comes to Seiji, Seiji have special tissue
properties in their bodies, that are slightly different than
humans. Due to having shapeshifting abilities thanks to their
demon power, Seiji have special properties in their epidermic
tissue, known as their epimorphic tissue, that allows their
tissue to more easily change and transform. There are a few
different purposes for this. The first is that Seiji can more
easily transform tissue, where it is easier for them to
transform their bodies. Whether it's more powerful forms, or
it's about shapeshifting into other forms, Seiji transform their
tissue more easily that lets them take other forms. While
shapeshifting is common and this may not seem too necessary,
Seiji tissue's transformation potential allows them to more
naturally use these forms, which is a natural transformative
ability in their bodies that makes them immune to shapeshifting
power negation like other shapeshifters. Unlike other beings,
Seiji don't need supernatural power to change their forms, as
their tissues can change form without needing that particular
ability. While shapeshifting opens up more options, Seiji have
DMNA specifically for their tissue's transformation potential.
Another use for this is that Seiji skin is able to adapt more
easily, where their adaptability allows them stronger adapting.
Another main thing to note about Seiji is that their endomorphic
tissue is able to transform as well. Their inner skin tissue
under their epimorphic outer tissue is designed to transform as
well, but there is another purpose for its transformative
properties. For the endomorphic tissue, Seiji actually have
tissue that is designed to transform and replace damaged tissue,
where cells from the endomorphic tissue are able to move and
repair patches of damaged tissue. For example, Seiji are
actually able to regrow new teeth using this method, where the
tissue transforms and replaces the lost teeth and then turns
into new teeth that grow in place of the old. This can reconnect
torn muscles, or repair broken bones. However, while effective,
only so much tissue is transformed, due to if too much is
transformed, the skin tissue becomes weaker. So if the Seiji
takes too much damage and cannot repair it, this endomorphic
tissue can only do so much.
- Seiji Lungs and Bronchiule Respiratory System: When it comes
to the Seiji's respiratory system, the Seiji have a few things
to note about how they breathe. The breathe air just like
humans, in which they have a somewhat similar respiratory system
setup. However, there are a few differences. The first is that
Seiji process not just the oxygen and nitrogen in the air, but
they convert other gases they breathe in as well. This is done
by the bronchiule tubes in the Seiji's lungs. Similar to human
bronchial tubes, Seiji bronchiule tubes are meant to filter the
air they breathe. However, depending on the air, the bronchiule
tubes filter out different gases for different purposes. For
example, breathing in carbon dioxide will filter into oxygen and
carbon, which is transported in the blood. By separating the
two, the carbon is sent to the bones where it feeds the kenzite
in their bones (more later), while the oxygen is transported
through their systems just like humans. In this manner, the
Seiji can breathe carbon dioxide just like air, and actually
have a use for the carbon when the carbon dioxide is broken
down. In addition to carbon dioxide, Seiji also process
nitrogen, where they use it to strengthen the proteins in their
body and strengthen their DMNA and RDNA proteins so that they
become stronger, thus granting stronger traits in the Seiji. In
addition to this, the Seiji also have way of using some
poisonous gases, such as they can breathe in some forms of gases
that can be absorbed by their demonic power once their bodies
have adjusted, such as some who breathed in enough radioactive
gases to gain the ability to process radioactive gases and use
it to strengthen their hellfire (however, not all poison gases
can be processed and used). Seiji can breathe in a lot of things
that humans cannot, and can usually adapt to make use of gases
over enough exposure. Anything they cannot use is usually
expelled (more later), but this doesn't mean that Seiji can use
every gas. There are things that can still poison them, such as
they can still drown (unless they adapt to breathe in water) and
certain gases can kill them if they aren't given enough time to
adapt.
- Seiji Toxic Breath Poison Gas Expellation: Whenever a Seiji
breathes out, they exhale carbon dioxide similar to humans.
However, Seiji also have a unique trait that humans don't have
when it comes to their respiratory system. Unlike humans, Seiji
can expel any poison gases or damaging gases they inhale, in
which their bronchiule tubes expel any gases that are not useful
to the body. In this manner, Seiji's ability to expel poison
gases allows them to expel anything that may damage them. This
is something that not only is useful to allow Seiji to expel any
gases they don't use, but also allows them to use this to
attempt to poison others. By expelling poison gas, they can
breathe this as a gas into the air, where they can release what
almost appears like dragon elemental breath. However, instead of
elemental breath, Seiji release the poisonous gases they have.
Some Seiji can even store poison gas in their bronchiule tubes,
and save it specifically for battle. However, in addition to the
gases they inhale, their demonic presence in their blood also
produces sulfur dioxide as a side effect of the demonic
presence. Seiji expel this in the same way that humans expel
carbon dioxide, where they will breathe it out when they don't
need it. Seiji are able to breathe sulfur dioxide in waves,
which is extremely dangerous to beings, specifically humans. By
breathing out this sulfur dioxide, Seiji are able to release
this from their blood to not only improve the efficiency of
their bodies so their blood doesn't become too saturated with
sulfur, but this is useful to poison enemies in battle, where
the Seiji can choose to release sulfur dioxide. Seiji are meant
to breathe oxygen like humans, so they don't like using this
unless they have to, or they may use it if it is strategic to do
so. However, if they do use this, this can cause problems if
they rely on it too much, such as affecting areas and killing
the life if they breathe enough poison gas on areas. And like
humans, Seiji don't intend to poison the world with their power
since they need nature as much as humans do. Also, while Seiji
can breathe out poison gas, this works much like one would
expect, where as long as a person doesn't breathe the gas, they
should be able to avoid it. This gas is usually a demonic orange
when breathed out, so opponents will usually know when Seiji use
this.
- Seiji Sulfuric Acid Stomach/Villae Nutrient Absorption
Conversion Digestive System: When it comes to the digestive
system, the Seiji have a similar digestive system to humans.
However, as one might expect, there are a few differences. The
first is that Seiji have special sulfuric acid in their stomach
which their stomach acid designed to eat away and digest things
eaten by the Seiji. In the stomach, food is digested just like
it is with human, and is just as effective as it is for humans
except for the fact that Seiji can digest more than what humans
can normally digest. Unlike humans, the Seiji can dissolve
things that humans normally wouldn't be able to using their
stomach acid, such as a Seiji could eat poisonous plants and be
able to digest them when other creatures cannot (Whether or not
they get nutrition from it is a different matter though). The
other thing is that the Seiji's digestive system in their
intestines are filled with special bacteria that they have named
villae, similar to how humans have bacteria in their intestines
designed to absorb nutrients. However, when it comes to the
villae, they don't just absorb nutrients and send them into the
blood, but the villae actually break down anything that is not
nutrients and converts them into proteins. This is something
that make a Seiji's digestive system a bit more unique, as they
break down and don't generate as much waste in their bodies as
humans do. Seiji actually make use of anything in their systems,
and the villae are able to convert almost anything digested into
proteins by breaking them down. Some Seiji have even been known
to be able to eat plastic and break it down in their digestive
system, converting the material into proteins their body can use
(not something they like to do, but something they can do).
Because of this, Seiji don't generate a lot of waste in their
bodies, as mentioned earlier. Due to this, it is rare to see
Seiji actually go to the bathroom like humans do, since their
bodies are much more adept at using all of what is in their
systems and converting what they don't need into something they
can use. The only time a Seiji will expel things from their body
are usually things that the body can't break down, or things
that might harm the Seiji's body. However, this process isn't
perfect, and cannot break down certain materials (not that the
Seiji would go around eating such materials). While Seiji have
the same general setup has humans, the two biggest differences
are the sulfuric stomach acid and the villae, whereas everything
else mostly works the same as it does for humans.
- Seiji Demon Sulfuric Plasmic Acid Blood Circulatory
System/Acid Resistance: Seiji have a circulatory system just
like humans, where they have blood that runs through their body.
Just like humans, Seiji have fairly similar circulatory system
to humans. However, while their blood is made up of platelets
and blood cells (which are different from humans, more later),
the big thing to note here is that Seiji plasma is a bit
different from humans. The Seiji have normal blood, but their
plasma is actually a demonic presence sulfuric plasmic acid (a
unique acid to Seiji that is like liquid demon energy in acid
form). The Seiji plasmic acid is the equivalent of plasma, which
is designed to carry the blood cells throughout the body. Seiji
plasmic acid is a liquid demonic energy, which runs throughout
the Seiji's blood and is generated by their circulatory system.
This works much like a human circulatory system, where Seiji are
able to circulate blood through their system in a setup very
similar to humans. However, their blood is different in a few
ways (more later), with the main thing being the plasmic acid
that makes up their plasma. Because of this, Seiji bodies, as
well as their blood cells and platelets, are designed to handle
the plasmic acid of their circulatory system, making their
internal body highly resistant to acid. Partially due to their
demonic nature and the amount of sulfur their demonic presence
generates, Seiji can easily generate this plasmic acid using
demonic presence in the body to generate this special acid.
Because of this, Seiji blood is far more acidic than human
blood, to the point where Seiji blood can dissolve a lot of
objects that normal acids cannot, and can do so more
efficiently. This makes Seiji blood especially dangerous to
those around the Seiji should the Seiji ever bleed, and this is
particularly dangerous to the Seiji's that utilize blood
manipulation (in which some do have blood manipulation
abilities). For the most part, this also makes Seiji blood very
difficult to contaminate, due to the acid often dissolving most
things that are introduced into the blood artificially. As a
result of this, the Seiji also have trouble with things like
vaccinations and having medicine injected into them, due to
their blood often dissolving is introduced into their blood.
This means that many Seiji have to take medicine or vaccines
through digestion rather than injection due to how difficult it
is to keep things in the blood.
- Seiji Crimson Blood Cells Nutrient Transport/Backup Nutrient
Generation: This is the first thing to note about the blood of a
Seiji that is different. Instead of normal red blood cells that
humans have, Seiji have what they call "crimson blood cells"
that run through their body. Similar to humans, crimson blood
cells transport nutrients (as well as gases like oxygen and
nitrogen) throughout the body. Crimson cells also carry carbon
in them from the carbon dioxide that Seiji breathe in, which is
sent to the skeletal system (more later). Seiji crimson blood
cells operate as one would expect, in which they are transported
throughout the body by the plasma. This makes the crimson blood
cells highly resistant to the plasma's acidic properties, since
the cells are designed to operate within the sulfuric plasmic
acid. In addition to carrying nutrients though, Seiji also have
another purpose for their crimson blood cells. Seiji crimson
blood cells also generate nutrients the body needs, designed so
that the Seiji don't have to take in as many nutrients from food
and other sources. The Seiji crimson blood cells generate these
nutrients, alongside transporting nutrients throughout the body.
In doing this, the Seiji can generate some of their own
nutrients, which helps them not suffer hunger as easily as
humans normally do. Seiji can go much longer than humans without
having to eat or drink as a result of their crimson blood cells
being able to generate their own nutrients. For the most part,
this transport works similar to how it does for humans, and
despite the cells also generating extra nutrients, all the
nutrients get released in the body similar to how they do with
humans (the only difference is that the crimson blood cells
don't store as much nutrients due to the fact that they generate
their own extra nutrients). For the most part, the Seiji's
circulatory works the same way as humans, which means that aside
from differences like the plasma being acidic, Seiji circulatory
still have the same weaknesses as humans, such as Seiji hearts
are a central point in the circulatory system, or not having
enough blood in the body can be dangerous even to Seiji.
- Seiji Orange Blood Cell Contaminate Destruction/Demon Energy
Generation: The Seiji have a somewhat unique lymphatic system,
which controls their immune response to contaminates and
illnesses. However, unlike the orange blood cells humans have,
Seiji have orange blood cells that handle their immune response.
These orange blood cells work much like a human white blood
cell. However, as one might expect, there are some differences
as well. The orange blood cells not only fight off infection and
sicknesses, but the orange blood cells eat and convert anything
that they devour into demonic energy as a means to generate
demonic energy that can help boost the Seiji's body and generate
energy for the body to use. The orange blood cells have special
abilities to devour cells, where they are able to devour
anything that registers as a threat to the body. By breaking
down and converting it, the Seiji have a stronger immune system
than humans, and can convert contaminates into helpful energy
for the body to operate on. This doesn't just apply to bacteria
and viruses, but also applies to things like cancer cells, and
many other types of cells that can appear in the body that may
carry illness or disease. Because of this, it is very rare for
Seiji to get sick naturally, due to their immune response having
much stronger ways to remove contaminates. Some Seiji even have
strong enough immune responses that some have been injected with
liquid silver to try and kill them, and the silver ended up
being broken down by the Seiji's blood (both the plasmic acid
and the orange blood cells). The Seiji can break down things
that humans cannot, and with conversion can use almost anything
that ends up in their blood to their advantage. The only real
danger to Seiji when it comes to naturally strong immune
responses is autoimmune diseases. Just like humans, Seiji can
suffer autoimmune diseases where the body mistakenly attacks
itself. However, these are much more dangerous for Seiji than
humans, due to their immune response being so much stronger. If
a Seiji comes down with an autoimmune disease, they can be
killed by it, as the autoimmune disease can cause the orange
blood cells to cause major internal damage to the body and even
can eat away at the organs, brain and heart as well as the blood
vessels and other systems.
- Seiji Contaminate and Mineral Resistance/Immunity: Seiji have
a very strong biological setup, and one such setup of their
biological systems gives them a somewhat unique trait. Seiji
have gained a resistance to chemicals and minerals in which
their bodies are able to counter far more chemicals and minerals
than most other races can. For the most part, chemicals that are
absorbed into the Seiji body that are deemed poisonous or
hurtful are usually countered by the Seiji immune system, which
doesn't just break down harmful substances, but can convert
certain substances into demonic energy. Seiji orange blood cells
that convert contaminates is mostly the reason for this, but
Seiji adaptability is also a major factor in their resistance or
immunity to contaminates. Seiji can even counter the effects of
alcohol, in which their orange blood cells and their
adaptability can render alcohol ineffective to them with enough
exposure (though many Seiji don't drink enough for this to
happen). However, the Seiji don't just gain resistances to
chemicals in the body, but how certain minerals affect their
body. For example, Seiji can gain some resistance to some
supernatural materials through adaptability and exposure, such
as some Seiji with regeneration abilities may gain resistances
to varanium. This has even led to certain metal poisonings being
countered by the body that humans cannot counter, such as lead
poisoning being able to be converted into demonic energy.
Depending on the material and the response, Seiji can either
gain a resistance, or over time, an immunity upon enough
exposure to materials. Because of this, it is very hard to kill
a Seiji through contaminates or by things getting into their
body. This also depends on the material as well, such as weaker
materials could more easily lead to immunities while certain
stronger materials lead to resistances first. However, these
resistances aren't perfect, and certain materials cannot be
changed or resisted depending on the material. There are certain
things that Seiji cannot handle, such as holy water (which can
burn their skin to touch, or can do damage if injected into
them). Seiji cannot gain resistances to things with holy
attributes, due to their demonic nature (and no amount of
adapting grants them resistance to anything with strong enough
holy properties).
- Seiji Neurylate Demonic Energy Nervous System: The Seiji
nervous system is a bit different from humans, where there are
some major differences to note. The first is that instead of
neurons, Seiji have neurylates, which are the Seiji equivalent
of neurons. However, instead of using electrical signals to
communicate, the neurylates actually generate demonic energy
which is used to move the body through the mind's control of the
body. This demonic energy carries the information that is
processed by the brain, and just like humans, the Seiji can
store information in their minds. There are a few major
advantages to this. The first is that Seiji aren't as vulnerable
to nerve interruptions due to things like lightning users using
electrical signal interruption or psychics shutting down
electrical signals in the body, due to the fact that Seiji
neurylates are not electrical in nature, and use demonic energy
in place of electricity. This grants Seiji heavy resistance to
many of the psychic and some of the other powers that others use
to interrupt the nervous system, since the Seiji are built
differently than humans. While most wouldn't expect demon energy
to be able to carry information like electrical signals can, the
demon energy carries information similar to neural signals by
using a manipulation of energy form to store information. In
doing so, the Seiji can send information through their
neurylates this way, which send the information back and forth
from their nervous system. In addition, the demonic energy used
also has another advantage. Instead of using electrical signals
which take moments to send the signal, Seiji minds
subconsciously manipulate the neurylates demon energy when they
want to move, which allows them a big advantage over other
beings. Seiji have a big advantage in this regard, as their
bodies are controlled by minds directly without needing to send
the signals to the nerves like humans do. Because of this, Seiji
are able to react to danger much more easily, as they are able
to react almost instantly compared to humans. While it is
usually only less than a few seconds for humans to react, Seiji
are able to react almost instantly with no lag time when they
are trying to react to something or if they want to move, giving
them big advantages in movement that many other races don't
have. However, holy energy can mess with their nervous systems,
and interrupting that can hinder their ability to send signals
through their neurylates.
- Seiji Kenzite Skeletal System and Carbon Bone Marrow: As one
would expect, the Seiji have a unique skeleton, in which their
bones work a bit differently from humans. While they do have the
same setup as humans, where their bones are in the same places
as humans, their actual bones are different. The first thing to
note is the bone marrow. Seiji bone marrow is made up of a
carbon substance, which is much stronger than the bone marrow of
humans. Seiji bone marrow works much like human bone marrow,
where it creates crimson blood cells (in place of a human's red
blood cells), but the carbon is a special material. At will, the
carbon can change it's atomic structure, where it can absorb
impacts, or it can harden to a level where it cannot break
depending on the situation. Seiji bone marrow is highly
adaptable and strong, which can be very useful. If a Seiji were
to break a bone (as unlikely as it would be), the carbon would
harden until the bone could repair, and would protect the bone
from further damage. In addition to the bone marrow though, the
outer part of the bone is made up of a special material called
kenzite. Kenzite is a Seiji specific organic material, and this
material is generated by their bones to protect their bones from
being broken. Kenzite is almost like a demonic black metal,
which is made by the Seiji's body, and is nearly impossible to
break under normal circumstances with anything other than an
angel blade. Aside from the bone marrow, Seiji bones are made
almost entirely of Kenzite, and the bones constantly produce
this. However, there is another reason they produce more of this
than the bones need. Seiji actually also funnel this to their
muscles (more later). The outer parts of the bones are extremely
strong to protect the body, and, like humans, their bones help
shape their bodies. Seiji can even strengthen their bone marrow
by ingesting and converting carbon that they eat or inhale
(inhaling usually happens through carbon dioxide). However,
angel blades specifically are able to pierce the bones easily,
in which Kenzite becomes like paper when pressed against an
angel blade (due to angel blade silver reacting to Kenzite and
making it very brittle when in contact with it). To an extent,
some holy power/weapons, and demon killing weapons can also more
easily pierce the bones (though as easily as angel blades).
- Seiji Demonic Celiofibris Kenzite-Infusion Pink Muscle Musclar
System: Seiji's muscle systems are also a bit unique, in which
the Seiji have some differences to note from human muscles.
Seiji muscle fibers are made of celiofibris cells, which act in
place of the myofibrils that are found in humans. There are a
few things to note with the celiofibris cells. The first is that
celiofibris cells are much stronger than normal muscle cells, in
which they are interlocked, where they are not in a straight
line like normal human muscle fibers. Inside the muscle fibers,
the fibers are interwoven, where they overlap and under-lap in
order to provide extra strength. This design makes the muscle
fibers much stronger, and don't tear as easily, as well as not
being able to be broken as easily. Seiji muscle fibers are
designed to be put under extreme pressure, and this allows them
to use more physical strength and ability than humans normally
can. Another thing to note about Seiji muscles is that they
absorb the extra kenzite from the skeleton, in which the muscles
become infused with kenzite that the muscles absorb to
strengthen the muscles. While the muscles still move like normal
muscles, the muscle fibers themselves are much stronger as a
result of the kenzite that the muscles absorb. In addition,
Seiji don't have red and white muscles like humans, but instead
only have one type of muscle that has both properties. Seiji
actually have a special pink muscle, which is the entirety of
their muscles. Their speed, strength and durability in their
muscles are thanks to the blend of red and white muscles that
make up their pink muscles, which allow them to use feats of
strength and speed that many humans wouldn't be capable of due
to human muscle types usually having limits. And their muscles
are usually also strengthened by physical combat training, so
that the Seiji will be able to maximize their physical
capabilities. As such, the Seiji have very strong muscles, and
this makes them typically able to have stronger physical stats
than humans can, usually putting them on par with many
supernaturals without needing supernatural abilities. However,
as one might expect, holy power/weapons, as well as angel
blades, can more easily pierce or tear the kenzite in the
muscles.
Seiji Energies and Powers:
- Seiji Aura: Just like other creatures usually have their own
auras, Seiji are no different in that they have an aura they
project from themselves (that is mostly demonic in nature). For
them, it is a basic energy aura that generated from their unique
energies, and from their demon power. This aura is essentially
the same as other being's auras, and can even be used for
specific aura based abilities depending on the Seiji's
skillsets. Their aura is similar to demonic aura, where a
Seiji's aura is far more concentrated than normal. In addition,
the same demonic presence that demons have, Seiji also have in
which they leave behind a demonic presence (more later). Seiji's
auras are similar to demons, but instead a Seiji's aura is more
of a unique kind of unholy power, which is generated by their
body's unique energies. This makes Seiji aura a bit unique due
to their unnatural energies, even though they use it similar to
demons. And since their aura is unique, almost no one has
immunity to attacks using their aura, due to the fact that few
have fought Seiji and learned enough about them in order to
combat them. Like other races though, Seiji can learn different
aura based abilities, such as using their aura like a defensive
shield to help dampen attacks (similar to other races who use
their supernatural aura defensive or even offensively). There
are a variety of abilities tied to auras that can be learned,
not limited to just defense though. Some can fire energy attacks
from the energy in their aura, or some can learn to even focus
their regeneration through their aura, or some even learn to try
and contain their aura so that they are much harder to sense by
others and they can internalize their power more easily. Some
even gain special effects using their aura due to some auras
having some unique effects. However, no matter how strong a
Seiji's aura is, there are always ways to counter it. Of course,
aura breaker weapons can still break their aura, which is the
most reliable method. However, holy weapons, items and powers
will often work best, since their aura is a demonic type aura
(for the most part). The Seiji's auras can also be broken by
stronger attacks, depending on the enemy as, like many other
auras, it only requires overpowering the aura in some manner.
Some can overpower it with other energy, but some can overpower
auras with raw brute force if they are strong enough.
- Seiji Unholy Energies: Seijis are have bodies similar to
humans, in which they can use the same energies as humans like
mana, ki, chi, aura and spirit energy. However, unlike humans
who usually have positive or neutral souls or even a balance of
positive and negative, Seijis use entirely unholy energies due
to them being demonic in nature. Where humans use normal mana,
chi or chakra, Seiji's use unholy variations, such as dark mana,
demonic chi, and dark chakra. Depending on the energy, some
energies are may be more demonic or dark in nature depending on
the energy. This also doesn't include certain unique energies
such as Titherian Mana energy (which is unique to Seiji, more
later). This means that Seiji can learn the same types of
energies that humans can use and learn to utilize energy-based
skillsets, thanks to them having similar setups for their bodies
and similar physiologies to humans. The only difference is that
Seiji use dark or demonic power in order to utilize their
energies, due to them only having pure unholy sides and not
really having much affinity in the way of positive powers (they
have the ability to learn positive powers, but most of the time
it does damage to them to use positive powers with a few
exceptions). Their abilities to learn energies mostly follows
the same path as humans, and like humans, each Seiji may
specialize in specific energies depending on what they're good
at, such as Seiji specializing in magic may have a stronger
affinity for mana abilities (though any Seiji can learn mana
user abilities). They also have certain unique energy
variations, like their tritherian mana, and they have a few
unique energies that humans don't have by channeling their
spirit, or caliburn energy. There are Seiji equivalents of
almost every kind of human power that one can think of, except
that most of the time, it is the dark or demonic nature, or a
unique Seiji variation. Of course, aside from the unholy element
of the energies and the uniqueness of some of the energies they
have, a Seiji's energies are countered just like their human
counterparts, such as dark mana being able to be purified into
normal mana or blocked with holy power. And any power they have
will have the same weaknesses (except in some cases they have to
be tailored to Seiji's unholy power. And due to them being
negative natured, most Seiji can be more easily countered by
holy power, no matter the ability Seiji use, due to the fact
that holy power counters most of a Seiji's unholy abilities.
- Seiji Internal Darkness: This is another advanced form of
energy manipulation that Seiji can specialize in. Many Seiji
specialize in negative emotions, in which the Seiji developed
their own darkness-type art in order to use their internalized
anger and hatred that they put away as power that they have.
Because they internalize this, they learned to combine this to
create a powerful darkness like energy they call from their
bodies as manifestations of their dark thoughts. When used, this
energy comes out of their bodies, and becomes a liquid-like
darkness that solidifies at will to attack enemies. This works
somewhat similar to the darkness user power, black blood, where
a user fuses darkness into their blood. However, unlike other
beings, Seiji don't have to fuse darkness to their blood, and
instead use their stored emotions to control the darkness in
their own bodies. As such, Seiji can use this darkness type
energy to attack enemies, where Seiji are able to use this as
their own special brand of darkness. This darkness is empowered
by a Seiji's anger and hatred they store, where this acts as a
heavy amplifier. This can be used like normal darkness, except
that it's default form is a liquid-like state. Because of this
state, it actually doesn't act completely like shadows, and
instead acts like a mix of darkness and goopy fluid that makes
it somewhat unique. This fluid can be used like one might
expect, where Seiji can use the liquid-like properties similar
to that of water manipulation, such as making pressurized
blasts, or they can solidify their darkness to make it appear
like solid matter. For the most part, this darkness is much like
normal darkness, except that light is not what counters this
power. This darkness type energy is countered by holy power, in
which users counter it instead by using holy purification type
powers, or by using strong enough holy powers to overpower the
anger or hatred that is infused into this power. This is
actually more countered like liquid manipulation more than
darkness, except when it becomes solid, in which it can be
countered like earth manipulation. For the most part, strong
enough energy that can destroy the anger and hatred in this
power can destroy this energy, and while positive powered
energies make this process much easier (as direct counters to
the negative power this is powered by), positive energies are
not necessarily the only energies that can counter this.
- Seiji Demon Smoke Essence: Due to the Seiji being demons who
were made to be like humans, Seiji actually have some similarity
to human-turned demons, specifically their smoke-like presence
that they use as their "true" form. Seiji also have this smoke
presence, in which they are able to generate a very similar kind
of smoke that essentially becomes a method for them to utilize
this to turn into this black smoke. And like the hell knights,
Seiji have a variety of ways to utilize this, in which the Seiji
have special arts designed to take advantage of this particular
essence they possess. When used, a Seiji is able to turn their
bodies or parts of their bodies into this smoke-like presence,
where they become demonic smoke. When they are in smoke form,
the heat their smoke form exudes is similar to that of hellfire
type heat, in which their presence can actually burn others to
the touch with both demonic energy and the heat generated from
their smoke forms due to their essence being able to generate
hellfire. Similar to demons, Seiji could use this to possess
people in the same way demons do, if they need a vessel to hide
away in. However, most use this for other purposes. For example,
in battle, Seiji often use this to shapeshift their bodies into
this smoke and use it to attack enemies, such as combining this
with hellfire to create a combined hellfire/smoke type attack
that uses both aspects. They can also use this as a form of
intangibility, where they can go into this form to avoid
attacks. They can also use this to travel around, where they can
move as a mass of smoke through the air. For the most part, this
is an ability that lets Seiji turn into a smoke-like presence,
and aside from the Seiji-unique arts that they possess, Seiji
use this just like that of human form demons, with the most
notable presences being Abaddon and Crowley who have very
similar presences. While this isn't exactly the same, it does
work similarly enough that it can be countered the same way.
When they go into smoke-like form, Seiji can be countered like
smoke, such as being blown away by strong winds, and if they try
to possess others, the same typical weaknesses to demon
possession still apply.
- Seiji Demon Smoke Essence Arts: Seiji can also use their smoke
essence for other things using different abilities, with there
being two main uses for this. The first is using it to infect
the mind of someone else using their essence by breathing the
smoke into someone's mouth and letting it infect their body.
When using this, the Seiji separates some of their smoke-like
presence from themselves, and manipulate it. This has a few
purposes, whether it's to influence a living person, or infect
someone with a demonic presence that can damage them over time.
However it's main use is to pull memories from others, where the
smoke essence infects the minds and copies someone's memories
and shows the Seiji the memories of the person they infect. The
Seiji can use this on someone whether they're dead or alive, as
long as the person isn't too decayed. By using this, this is
usually used as a good method to gather information, where Seiji
will use this to gather information from people who have been
killed to find information on battles that had been fought that
they weren't present for, or they can use this to find more
information on people they are tracking. Using this on dead
people is easier for Seiji though, since using it on dead people
means there's no mind to resist their influence, whereas a
living person could try to resist the influence or even be
immune if they are able to push out the influence. The second
use for this is infecting people and influencing them. This can
create a demonic power style infection in the body, destroying
it little by little from the inside, or be used in the mind to
try and subtly influence people by speaking to their
subconscious, depending on what the Seiji want to do. These two
skills are the main uses for a Seiji's smoke essence, though
some have unique abilities using their smoke essence depending
on the Seiji. Also, for those that want to counter the influence
of this, those with strong enough wills to resist can still
resist. And if infected, holy power can be used to push the
infectious presence out through holy purification if one wants
to push out this presence. Also, a Seiji has to determine what
it is they want to use this for when using it, and cannot change
what it does after it infects the person they want to infect
with it. Seiji also usually have to be in close proximity to use
this, as they have to breathe the smoke into someone's body to
use this, which can leave them vulnerable to attack by the
person they want to infect.
- Seiji Demon Vision Arts: As mentioned, the Seiji have unique
eyes that are filled with demonic power. This was designed so
that they would be able to use certain vision arts, in which
most have some form of demonic vision arts that can be used.
Depending on the Seiji, there are some families with unique
arts, but all Seiji have at least some basic vision arts that
they can use utilizing the power of their eyes. The first and
most common one is that the Seiji are able to use this on other
beings to share memories of things they've seen. When using this
art, Seiji concentrates on what they want to show others, then
they remove their eye and crush it in their hands, dispersing
the energy in the air around them. Whoever is nearby (usually
meant to be used on allies), the Seiji's energy in the eye is
spread to those around them, and then shows them what the Seiji
wants to show them. The other most common vision art is one
where the Seiji takes out their eye and crushes it, using it on
another creature where they have the person absorb the energy.
Once they have done so, the Seiji can then infect the sight of
another being, where they can then see what the other being sees
as long as the demon energy from the Seiji's eye remains in the
body of the creature or person. Many Seiji use this on rats or
small animals to spy on people, or using it on humans to use
humans to spy on others. For the most part, there are a number
of eye-based vision arts that Seiji use, most of which usually
require removing the eye and then crushing it, or using the
demonic energy in the eye for something. The arts usually depend
on the Seiji, and what they learn, since many Seiji often
utilize different arts depending on what they want to do.
However, for the most part, to use these arts, a Seiji has to
know what they want to do with their arts before they use them,
and many of their arts don't have any negative effects on others
(exceptions must be stated). For the most part, this is more of
a power that helps Seiji gather information, and doesn't really
do much in battle aside from a few skills that are meant to be
used in battle. Depending on the arts used, most can be
countered by either not being near the energy when its released
from the eye, or the eyes can be destroyed with holy power
before the art can be used.
- Seiji Ether: Seiji's do not have souls in the traditional
sense. Instead of souls, Seiji have "ethers", which work a bit
differently from souls and have different properties than souls.
Just as humans and other supernaturals have souls, the Seiji
have a very similar kind of essence that makes up their
"spiritual" essence. The first thing to note is that a Seiji's
ether is more like a mass of black smoke, compared to the
spiritual soul of most beings centered around a central point
where their essence lies. Seiji ethers generate their own spirit
energy, which they call Caliburn energy, from their ethers that
they utilize in place of spirit energy used by other races. The
Seiji's spiritual essence is tied to their ether just as a
mortal being is tied to their soul, and Seiji all have these
ethers (unless they lose it somehow against something like a
soul eater). And as such, the Seiji can use their ethers, such
as calling on the black smoke to draw some of their ethers into
raw power they can use in battle (though they can only do this
in limited amounts). Similar to a human turned demon's black
smoke that makes up their spirit, the Seiji's ether works
somewhat similar except that the Seiji can more easily separate
pieces of their ether. The Seiji have specific skills they use
using their ether's energy, and even can feed their ether
different energies to grow in how much energy their ether can
produce as a unique aspect (it is not a soul eater style power,
but more like feeding a spirit to strengthen them). Through
powering up their ether's, their caliburn energy is similar to
humans and demons, where their energy is pure raw energy (like
human spirit energy), but also far more concentrated than normal
humans (like demonic spirit energy). The few Seiji that have
been reaped by death wraiths or grim reapers haven't really
known what to do with Seiji ethers, as they are too dangerous to
leave in the living world, but too dangerous to put in the
afterlife like normal souls because they could actually grow far
stronger in the afterlife by feeding their ether other's life
energies, including spirit energy. For the most part, Seiji
ether is far more dangerous than human spirit, partially because
of their unholy nature, but the unique energy nature of their
ether being different from normal souls and being able to feed
on energies. This also makes them work a bit different for soul
eaters (More in Seiji ether protection). But while they work
differently, they still need to have energy in order to use
their ether's powers in a fight, and they can run out of power
just like a spirit energy user if they overuse their ether's
power. If they aren't careful, losing their ether could prove
dangerous, as it would be just like another creature losing
their soul.
- Seiji Caliburn Energy: Just as a Seiji's spirit is not a soul,
but so too is their spirit energy not actually spirit energy.
Instead of normal beings spirit energy, Seiji's have their own
version of spirit energy generated by their ethers called
caliburn energy that radiates from the souls like black smoke.
This is a unique spirit type of energy that is generated by
Seiji, and works in place of spirit energy. Seiji have, like
many of their unique aspects, weaponized this energy to use
against opponents. The first thing to note is that this powers
their spirit-like abilities that allow them to use their ether's
energy to attack opponents, in which some Seiji can learn
something akin to spirit user skills (with one family having
Caliburn skills they use similar to that of spirit users). This
is different from normal spirit energy though, and while similar
attacks can be used, they cannot use it quite the same way due
to caliburn energy having unique aspects compared to spirit
energy. As mentioned earlier, Seiji caliburn energy is much
stronger than normal spirit energy, due to the fact that the
Seiji have a mix of a demonic and human spirit type presence. As
mentioned, Seiji have the pure raw energy that humans do, but
have the same highly concentrated raw power that demons do
(mixing both aspects together). However, the other thing to note
about this energy is that Seiji's caliburn energy is also unholy
in nature, due to their demonic power (with their caliburn
energy having an unholy element to it). Another thing to note is
that caliburn energy doesn't have the same positive/negative
spirit energy as humans and other races, but instead the Seiji
caliburn energy is raw demonic spirit-like energy that is unholy
in nature. This energy is still used for attacks though similar
to those that can use spirit power, and can be formed using a
variety of attacks from spirit blasts, to spirit weapons, and
even being able to focus into unique energies specific to the
Seiji. In rare cases, some Seiji can even gain certain other
spirit powers such as one family who has hollow power thanks to
being given the power to absorb corrupted spirit energy. This
energy still follow the same rules as spirit energy though aside
from the differences, in that a Seiji does have to have energy
to use in order to use attacks and using too much can still take
from their vital life energy if they reduce their energy below a
certain point. For the most part, aside from the unique nature
of the energy, it works very similarly to spirit energy.
However, like many of their abilities, Seijis also have a
weakness to holy power, which can counter their caliburn energy
more easily just like many of their energies being countered
more easily by holy power.
- Seiji Caliburn Energy Enhanced Spiritual Attack: Because Seiji
hone their ethers and their spiritual energies, Seiji have
learned to fight against spirits that may try to attack them. To
counter spirit powers, as well as protect themselves from
spiritual opponents, Seiji have learned to utilize their ether's
spiritual power to attack on the spiritual plane. This not only
allows them to attack things like ghosts, hollows and other
spiritual presences, but this also allows Seiji to attack dark
spirits using their spiritual energies. By using the focus and
power of their ethers and their caliburn energy, a Seiji focuses
their spirit to attack on the spiritual plane, rather than
attack the physical. Because of this, Seiji don't just do
physical damage with their caliburn energy but do spiritual
damage to opponents. This is meant to attack spirits, and other
things not on the physical plane, with some Seiji even being
able to attack spiritual beings like demons and angels, and
force them out of their human or supernatural hosts. This is
especially effective when used on spiritual presences when a
spirit is possessing others, as Seiji's caliburn energies can be
used to damage both the possessed body and the spirit or entity
possessing the person. A Seiji favorite is often using cethran
energy to attack spiritually, where they tend to enjoy attacking
spiritual opponents by frying them with the static-type nature
of their cethran energy. This is effective on almost any
spiritual opponent, as long as the Seiji can damage whatever
they are attacking. This is very useful since Seiji have also
developed this to blast demons out of their human hosts when
demons come to hunt them. While this is very useful for
attacking spiritual energy users though, the Seiji does have to
hit the opponent with their attacks in order to do damage, as
well as the Seiji has to overcome the spirit presence of the
being they are attacking. If the being they are attacking has
stronger energy than them, then this spirit energy will do high
reduced damage (if it does damage at all). Also, when it comes
to Seiji, their enhanced ethers can often be a target for things
like dark spirits who see their ethers as unique. Also, there
are very few Seiji that utilize spirit purification or spirit
destruction, so most Seiji don't have ways of killing most
spiritual opponents (with some exceptions).
- Seiji Caliburn Energy Enhanced Spiritual Pressure: Another
thing to note about Seiji ethers and their caliburn energy is
that many Seiji gain enhanced spirit presences which show their
spiritual power through their ether and their caliburn energy.
This presence radiates from the body in its aura, and gives off
spiritual pressure depending on the strength of the Seiji's
caliburn energy. This is a passive effect which is emitted from
the body, where the body's emitted spirit energy puts pressure
on the environment around them. Just like humans, the exact kind
of spiritual pressure that is exerted may depend on the Seiji's
abilities with their ether and caliburn energy, with some having
stronger presence than others. Stronger Seiji have a stronger
effect on the environment, where the strongest Seiji may have
presences that can create intense gravity that can put immense
pressure on an area, or some may have unique effects depending
on their powers, like how the Entei family has twisted
hollowfied caliburn energy. How far this presence extends, and
how powerful the presence is depends solely on how powerful the
Seiji is, and if they utilize certain things like energy
suppression to keep their energy suppressed (which many do to
avoid drawing attention). Some stronger Seiji who have intense
gravity to their spirit presence will often wear spirit
suppression equipment to prevent their caliburn energy from
having a negative effect on the environment around them, while
weaker Seiji presences will often wear items that will help
increase their spirit power to increase this pressure. For the
most part, this is a passive skill, but can be used to one's
advantage, usually depending on the Seiji and their specific
abilities. While it's not always useful on its own, some Seiji
have learned to tap into their spiritual type presence in order
to either contain the energy to retain as much caliburn energy
as they can, or some may learn to draw on their caliburn's
spiritual presence (usually through spiritual power training).
For the most part, this is mostly just a passive skill that is
determined by the strength of the Seiji's ether and their
caliburn energy. Stronger Seiji ethers will often have trouble
because they may release too much caliburn energy, but weaker
Seiji ethers may need spirit concentration equipment in order to
use stronger caliburn energy.
- Seiji Life Drain: This skill is one of the Seiji's major
abilities involving their ethers. Seiji are able to absorb
energies from opponents through physical touch to power up their
ethers (as mentioned earlier). This allows them to absorb some
of someone's energies in order to power their own ether and
their bodies. Depending on the energy taken, the energies taken
can have different effects on the Seiji temporarily, or
permanently if enough energy is fed to the Seiji's ether. When
they absorb spirit energy, and life energy, they can use this to
power up their ether's ability to produce energy, making their
ethers stronger as a result. Depending on the energy absorbed,
they may even gain certain aspects to their spirit, such as
taking vampire spirit energy may add a cursed energy aspect to
their caliburn energy temporarily. When they absorb mana or chi,
they can use it to power up their ether which their body reacts
in response by having the body produce more of the energy. The
Seiji don't process the energy, but instead just feed it to
their ethers to utilize and empower themselves. Demonic energy
can also be used to strengthen their demonic abilities, or some
can absorb more unique energies if they have unique energies
(Such as the Kazara family's dragon energy power can be powered
up by feeding their ether dragon energy absorbed from other
dragons). This is a lot like many forms of energy drain, where a
Seiji uses physical contact to absorb their energy, and can even
lead to the Seiji gaining new abilities. As such, this is a very
useful skill, as it can power up a Seiji over time, and grant
them both stronger energy and new abilities. However, this isn't
instant, and depending on the Seiji, it can take a lot of energy
to grow the Seiji's ether to a point where they may gain new
abilities. However, there are some energies the Seiji cannot
absorb, such as holy or angelic energy due to angelic and holy
energy doing damage to their demonic natures. And some creatures
they cannot absorb power from, unless it's a power they can
process, such as trying to gain hollow power from absorbing
hollow spirit energy may not work unless the Seiji has hollow
corruption already. And like any other energy drain, there are
limits to this. Unlike some races that specialize in it, Seiji
cannot handle as much energy at once as some races, and usually
have to absorb over longer periods of time (meaning that they
cannot absorb a lot of energy at once without getting
overwhelmed).
- Seiji Cethran Energy: This is a completely unique red energy
to Seiji that humans don't have at all that Seiji use by
focusing their caliburn's unique energy frequency to create a
unique energy reaction that creates a unique energy. This energy
is a powerful energy that is unholy in nature, but bypasses
unholy immunities due to the fact that Seiji's energies are
unique rather than being purely demonic (in this aspect, the
energy does damage even to unholy beings unless the opponent has
a specific resistance to this energy which almost no one has).
This energy is a flame-like lightning energy which can be fired
using their caliburn energy. This energy works almost like red
lightning, in which it jolts through objects like an electrical
current, except that it is pure energy that is made of a natural
energy to the Seiji rather than being elemental in nature. While
this energy works in a current-like stream like electricity, it
is also extremely heated energy that rivals hellfire. So in
addition to it's current-like nature, this energy has both
aspects of hellfire and lighting. And thanks to it being Seiji
caliburn energy rather than elemental power, this energy hurts
anyone, even if they are fire users or lightning users (Unless
they have a specific immunity to Seiji energy, which almost no
one has). This energy is used in streams like lightning, where
Seiji will most often use this to take out enemies in a method
they refer to as "rending" their enemies. In Seiji terms,
rending means that a Seiji will use their energy on an enemy
until that energy does a combination of lightning and heat
damage to the point that the body becomes like a black glass
material as their bodies almost crystallize if they are exposed
to the energy long enough (which usually kills most beings).
This is one of the Seiji's main attacks, in that they focus
their ether to create this energy similarly to how humans used
spirit energy to create aura abilities. This energy is quite
dangerous, and is extremely powerful due to how little defense
most races have against it. However, this energy can be blocked
or dodged like other energy types, and aside from not being able
to dispel it the same way as lightning, the energy still works
like lightning (except that it has energy that burns like
hellfire). This is an unholy energy, so holy energy is the best
way to defend against it, as long as it's stronger than the
cethran energy used. Another defense against this energy is
using strong purification energy, which can purify the unholy
element and weaken this energy severely.
- Seiji Sequarian Energy: This is another unique energy to the
Seiji, like cethran energy, that is focused using their ether's
caliburn energy in unique ways. This energy is focused through
the cold nature of the Seiji, creating an energy that is not
only spiritual, but has a chilling aspect to it thanks to the
cold nature of the Seiji. While unique to the Seiji, this energy
has very similar properties to ice energy, as it super-cools due
to the effect of the energy. This energy works by countering
heat energy, and super-cooling anything the energy comes into
contact with. Unlike cethran energy that is read, this energy is
blue in color, and is used in waves of energy similar to other
energy user type attacks. When used, the Seiji use this to blast
opponents, but with the effects of the energy also super-cooling
objects, it creates an ice effect that the energy can influence.
With this influence, this gives Seiji the ability to manipulate
the ice created by their energy, usually to either attack using
the ice they create, or if they freeze someone, they can destroy
the frozen person by using the energy to break apart the ice.
This ice is very cold, being somewhat comparable to dry ice in
temperature, and advanced users may even be able to create ice
similar to that used in the 9th circle of hell (where masters of
this can create the same level of demonic ice). While fire can
defend against the cooling effects, it doesn't completely burn
away this energy like it would ice, which means that fire has
reduced effect against this power. On top of that, lightning
also doesn't do as much against it, as this energy has the
feature of not being an electrical conductor. And similar to
other powers, this power is also demonic in nature while also
having the purity of power that their caliburn energy possesses.
This can be fired in a wave of energy at opponents, or used to
create ice attacks out of this energy, or even used to freeze
opponents by focusing it through their physical touch if the
opponent is vulnerable to being frozen. This energy is also very
dangerous, and like cethran energy, no known race has any
immunity to this energy due to this being a unique energy. This
energy is still block-able or dodge-able like any other energy
though, and while fire and ice don't work as well, holy
elementals do work to some degree. Specifically, holy energy on
its own can be used to defend against this energy by countering
the demonic elements in it, or one can also sometimes use holy
fire or holy lightning if the elementals can counter the
super-cooled temperature of the ice created by the energy.
- Seiji Yorasukinesis: This is another power focused through
Seiji energies, but this uses a Seiji's energy from within their
bodies to create a powerful red blast wave they fire at
opponents. This power is similar to a telekinetic blast in
nature, in which it is designed to blast opponents with immense
concussive force. However, unlike telekinesis, this power's
shockwave fired works by using compressed force against energy
to create a powerful blast that will release a force that
presses hard against the opponent on impact (causing a reaction
that sends the opponent flying back from the impact by pushing
force on the cells of the body on impact) and will do far more
intense concussive force damage against opponents than normal
telekinetic blasts would. This energy is also a unique type of
energy that the Seiji possess, which is focused similarly to how
some demons focus their own demonic telekinesis (Making this a
demonic power type skill). This skill is very strong, designed
for physical damage over all else, although the energy used can
infect wounds and also cause temporary negation of healing (at
least until the wounds are purified). This power can do damage
to strong opponents, designed to be used against opponents with
things like concentrated mass. The damage done depends on the
mass and strength of the opponents, and how much gravitational
force can be used against their mass. Heavier opponents, such as
those with concentrated mass, or opponents that are larger, take
more damage from the gravitational force that presses against
them than those of smaller statures, due to how the power works
(concentrated mass opponents have more cells compacted into a
smaller area than those without, so the reaction of pushing
against the cells of the body is made much stronger by this
technique). This can also be used go create shields, where
instead of firing the blasts, Seiji can create shields of this
energy that can then be used to do things like reflect
projectiles back to the opponent, or can be used to block
physical attacks that can push the opponent back when they hit
the energy. However, as this is fired like a blast of energy, it
can be dodged as such, and can be blocked by strong enough
counters (as long as they account for the force exerted on them
on impact, which shouldn't be underestimated even among smaller
opponents).
- Seiji Tritherian Mana Users: This is a unique mana type
generated specifically by Seiji as a power they learned while
training in the ways of Seiji magic. Most Seiji are able to use
this in some form, in which is specifically used to power their
Seiji magic (All their Seiji magic specific spells run on this
mana) and their some of their dark or demonic magic (depending
on the Seiji and the type of magic). This mana is a form of red
mana that is neither normal, dark, or demonic mana, but a unique
mana specific to Seiji generated uniquely by their unique
bodies. This is the default mana for a Seiji (in which they do
have normal mana but they almost never use it since they have
very few powers that would ever use normal mana), whether it is
to learn how to use mana on its own (in which some can learn
things like mana user abilities), and they also use this to
power their Seiji magic. For the most part, it works similarly
to mana, but is a demonically generated energy. This mana seems
to sit somewhere in power between dark mana and demon mana
(Tritherian mana isn't usually quite as strong as the demon mana
used by high level demon sorcerers/magicians, but it is more
powerful than normal dark mana). This is a mana that only
Seiji's can use (requiring Seiji demonic energies to generate),
though they can give this to others to empower others with their
unique mana (usually used among allies for mana amplification).
While it still does fairly basic mana damage, Tritherian mana
also does forms of demonic damage that are somewhat unique to
the Seiji (meaning that this is not the same as demonic mana).
This is able to bypass mana immunities and demonic energy
immunities, due to the unique kind of energy that this mana
becomes when generated. Of course, as one might expect, this
does still have the same weaknesses as normal mana, where
enemies can still use the same weaknesses to normal mana. While
this does bypass normal immunities to mana and demon energy, it
can still be countered like any other energy (in which one just
needs a similar level or higher level energy to counter it). And
this can be canceled out just like normal mana. Holy energy also
works quite well due to this being a demonic nature power (holy
power is typically a good counter to many demonic Seiji
abilities).
- Seiji Magic: The Seiji, in addition to having affinities for
their spiritual type abilities using their ether, also have some
form of affinity for magic, and have their own brand of magic
that is specific to the Seiji. For Seiji, their magic runs on
their own special Tritherian mana, which grants their magic a
demonic aspect (though like their Tritherian mana, their magic
isn't quite demonic even though it is a demonic nature which
makes it able to affect those with demonic energy immunities).
Their magic works similar to human magic abilities, except that
the Seiji have their own brands of magic compared to humans. And
because Seiji have trained their magic heavily (even those that
don't have much magic have trained their magic affinities
usually), their magic is much more concentrated thanks to
special training where they are able to concentrate their
energies using concepts similar to their demonic spirit where
they have learned to concentrate stronger magics that let them
overpower other forms of magics. This magic is a type of demonic
magic which has been trained by Seiji to bypass normal magic
resistance and immunities, as well as demonic power immunities
(as Seiji had trained this to be used against demons since
demons sometimes hunt them down to kill them). For the most
part, Seiji have the same general magic categories as humans,
with them being able to use different magics like attack magic,
defense magic, elemental magic or ones that are unique to the
Seiji (in which they have some spells that are unique to their
brand of magic). The only thing they cannot use effectively is
holy magic, as it hurts them to use similar to how dark or
demonic magic can be dangerous to humans. Seiji mostly rely on
their own magic, in which their spells are usually broken down
into three types: attack/defense magic, buff/support magic and
elemental magic. Of course, there are other types of magic like
item enchantment or other magics that fall into their own
category, but those are the three general categories of magic
spells for most magics. For the most part, this can be defended
against like normal magic can, with other powers also typically
being able to counter magic in similar methods (IE elemental
magic is countered best by counter elements). The main
differences one has to account for are the tritherian mana that
powers Seiji magic, the more concentrated magic that makes it
stronger than other forms of magic, and the bypass of
resistances/immunities to magic and demonic power. If one can
account for those, then this is countered just like normal
magic.
- Seiji Dark/Demonic Magic: Similar to how humans have
affinities for holy type magic more than demonic or dark magic,
Seiji have affinities for dark magic and demonic type magic, and
power it using their tritherian mana (or in some cases they can
use dark mana or demonic mana to power these magics if they are
using general dark or demonic magic). For the most part, these
magics, which would normally have a cost, such as certain magics
doing damage to the use don't hurt the Seiji to use, and they
are able to use higher level dark magics without the same
negative effects that most humans or other magic users would
suffer from such magics. Seiji use demonic and dark magic far
more easily and with less cost of power than typical magic users
who use these magics, due to the Seiji specifically being made
to take the most advantage of these types of magics. And similar
to other magics, usually the magics are focused into the same
three categories: attack magic, defense/buff magic and elemental
magic (though there are other categories of magics as well that
others can learn, typically depending on the individual Seiji).
The biggest difference is that dark and demonic magic usually
have their own specialties, like dark magic being using darker
energies and shadows in it's magic and demonic magic using
demonic energy to power it. While some dark magics and demonic
magics can be powered by their own magic, most of these magics
do work the same way as their original counterparts do. And as
one might expect, these magics can be countered just as they
normally would (For example, holy power works against dark magic
and demonic magic). The only real difference between this and
typical dark/demonic magic other users have is that the Seiji
are able to use these magics without negative status effects
(for the most part), their magics cost less, and their magics
are sometimes powered by their tritherian mana in certain
situations (usually when Seiji are using Seiji variations of
spells using Seiji energy instead of normal mortal energy).
Seiji dark and demonic magic is also able to be countered by
those with magic resistances/immunities as long as it's not one
that is powered by tritherian mana. Magic negation and
anti-magic also work against this magic.
- Seiji Family Specialty Arts: When the Seiji were created, each
group of Seiji were created with a unique specialty art. This
was designed so that when the Seiji began to reproduce and start
families, they would diversify as new abilities were created
from the combinations of arts each group had. This would go on
to be known as family arts, where each Seiji group would refer
to their own unique traits as their own family arts. For
example, the Kazara family art is known to be the ability to
awaken dragon power, in which they eat dragon hearts that awaken
dragon abilities that they gain. Another example is the Entei
family, who specialize in demonic hollow power, where their
ethers were created with corrupted hollow energy, granting them
hollowficiation abilities. There are also the Caliburn Users of
the Torzoth family (variations of spirit users). Among other
specialties also include Tritherian Mana Users, Yellow Lantern
Users (In London), and even one family specializes in demon
blood manipulation. These arts usually depend on the
group/family of Seiji, as each group of family have different
specialties. And even among the same families, some may have
different methods of using skills, such as the Kazara family has
different dragon skills depending on the Kazara family member,
such as how Alathen has the power of a demon and void dragon,
while Kierran (in Aeron Kazara's body) as the power of a
darkness dragon. For the most part, there are subtle variations
and each family does have arts that make them specific to that
family. It is hard to quantify all the arts made, as there were
quite a few made. These are usually designed around specific
powers, and grant skillsets based on the power. And while these
arts are usually powerful and used quite skillfully by Seiji,
they do still have weaknesses, usually corresponding to the
power used. For example, the dragon power of the Kazara family
is weak to dragon hunter abilities, and the yellow lantern
energy used is also countered by other lantern energies used.
Every family has specific arts that have great strengths and
weaknesses (which should be listed by the player since each
family art is different).
- Seiji Dark/Demonic/Evil Spirit Arts: This is a highly advanced
kind of power that Seiji use, which uses their power to summon
evil spirits, darkness type spirits, or demonic spirits. Similar
to how some mortals use the spirit arts skill to use normal
spirits, Seiji call on the darker spirits which are far more
dangerous than normal spirits. The darker spirits are usually
evil spirits that come from the Shadow Realm, in which the Seiji
can call on specific kinds of evil spirits from the darkness.
This is a highly advanced form of dark arts, one that normally
requires great power and usually requires some form of sacrifice
to call on this power. However, Seiji are able to do this while
not using as much power and without the sacrifices needed,
thanks to their mastery of dark power that they possess (as they
were made to specifically take advantage of these abilities.
These arts usually involve some form of attack by the spirits,
which normally cannot be seen by anyone unless they have had
specific training to sense the spirits that make up the elements
of the world and govern the flow of the world (Though users can
see the attacks themselves usually since they usually involve
worldly elements). Among those that can see these spirits are
creatures like moglins who have a close relation to spirits, or
others who have had specific training to sense spirits. Usually,
if they haven't had this training, it just likes like an
advanced magic when the spirits attack them. Another thing to
note is that while this does use evil and darkness type spirits
from the Shadow Realm, this art DOES NOT use dark spirit power
or power from the realm of Xeles. Even the Seiji know not to
mess with that kind of power, and they avoid it just like almost
every other race. Of course, this follows the same rules as
general spirit arts (except that these are negative natured
instead of positive natured), so this can be countered by other
abilities. And since most of these abilities replicate magic
abilities using spirits, they are usually countered similar to
the magic abilities used, and in the case of the evil/darkness
type spirits, people can also use normal spirit arts, holy
power, or even other positive abilities to counter this as well.
- Seiji Unholy Curses Manipulation/Power Gain: There are plenty
of unholy curses in the world, many of which are usually
considered too dangerous for humans. However, some of these
curses are more useful to the Seiji (And some of which were
originally designed for Seiji, not humans), in which they are
able to make use of certain unholy curses much more than humans.
For example, curses such as vampirism or lycanthropy work much
better on Seiji with their dark natures, and some utilize these
curses to strengthen themselves immensely, granting them the
powers of other races. For the most part, Seiji use curses for
their own ends, using the negative power to power themselves up
and sometimes give them new abilities. For example, certain
curses that increase anger or hatred make a Seiji far stronger
and more focused since negative emotions are life to them.
Depending on the curses, many have different effects when used
on Seiji, and many negative powered curses that would hinder
humans or turn them into monsters could grant Seiji stronger
power and ability. For the most part, Seiji are pretty well
versed on much of the curses of the world, and know which ones
will power them up and which ones will not help them. Usually,
gaining new abilities is a bit of a conflict, as Seiji have to
determine if the powers are worth it, since they also gain the
weaknesses of the powers they gain (IE if they gain werewolf
abilities, they become vulnerable to silver). This usually
depends on the curse, as some are helpful, but others may not be
helpful to them. For example, there are a few curses that
generate fear in people, and while this is useful for the Seiji
in some cases, they don't gain any power from it unless they
have a way to either convert the fear into other power or they
can absorb fear specifically. However, there are certain curses
that can still be negative to the Seiji (usually positive
powered curses), such as a laughing curse that sends them into a
laughing fit can send them into a homicidal rage, as they only
laugh when their murderous intent is at its worst and they go
into homicidal rages. Usually this is done outside of battle,
though opponents that do use curses have to account for the
Seiji's difference in nature to use curses on them.
- Seiji Setranosis/Seiji Necromancy: Instead of demonic
resurrection where demons resurrect people, Seiji are able to
use their own brand of necromancy, which they refer to as
setranosis. When using this, a Seiji breathes some of their
caliburn energy, which can be mixed with other energies of the
Seiji into a dead being, and then this caliburn energy revives
the body (without bringing back the soul) to create a powerful
undead with a dark nature. This special version of their
necromancy is used to grant them special abilities they don't
normally have, in which Seiji can infuse some of their energies
into their undead to create more Seiji like undead (such as they
could infuse their Sequirian or Cethran energy into beings to
give them extra power they can use to fight opponents). Those
resurrected by this are basically puppets used by the Seiji
which are manipulated by the energy the Seiji breathes into the
being, and they gain whatever abilities the Seiji infuse into
them. This ability can be used on certain creatures to create
soldiers for a Seiji to use, as some have been known to use this
power similar to how some necromancers create undead creatures
through things like magic. Creatures created by this gain
certain energies Seiji use depending on the energy used in their
resurrection. Depending on the undead created, they still retain
their abilities, but gain demonic or Seiji-like variations of
power, such as holy users would gain corrupted holy variations
of their power, or those that use positive power may gain
demonic variations when turned into undead. This power can be
used pretty effectively to create soldiers and puppets, though
most Seiji don't use this except during when in desperate
situations since this power can draw attention to them, or make
their energies easier to understand if one studies the creatures
brought back, which they prefer to keep secret. They don't call
back souls when using this for a few reasons even though they
could. The first reason to avoid problems with the afterlife,
specifically Death and Toranoraos, and the second reason being
that souls tend to resist their specific brand of necromancy
pretty heavily. Most creatures created with this can be taken
down with holy powers, as they are mostly demonic in nature, and
a proper holy power destroying their heads or destroying the
energy that creates the undead will destroy it.
- Seiji Dark Chi Manipulation: Similar to how humans use chi,
Seiji have the ability to use their own chi as well. And much
like humans, the Seiji have positive and negative chi and
balance this based on their own personal balance they must
maintain much like any other chi user. However, Seiji have very
little actual positive chi, and mostly use their dark chi when
using chi abilities. For the most part, Seiji are designed to
use their chi the same way humans can, and can use it to power
chi style attacks. By using this, Seiji are able to use chi to
attack enemies, and when using their dark chi, they specialize
in dark chi arts that humans usually only use after choosing a
darker path. Unlike humans who have to choose a dark path to use
negative or dark chi arts, Seiji automatically gain dark chi
arts when they use chi, and they default to dark chi when using
chi abilities. Some are also even able to learn chi user
abilities, depending on their affinity, such as a group of Seiji
known as the Daolon Monks that consist of a number of families
specializing in different forms of dark chi arts (for example,
some families specialize in dark chi, some specialize in powers
like Zocato, or some may focus more on dark chi magic). There
are a number of ways to use chi, such as using chi elementals,
or learning chi magic (which Seiji do have their own dark chi
variation of Seiji magic some families may specialize in). For
the most part, Seiji utilize chi arts similarly to how humans
can, and can learn a number of chi arts, most of which require
training and learning how to utilize chi. Most Seiji don't use
chi usually, and the ones that are known to are the Daolon Monks
associated families. Anyone who uses dark chi usually still has
the same weakness as other dark chi users, in which positive
powers still counter their dark chi arts. Even Seiji chi magic
is still dark chi based, and most Seiji dark chi abilities still
work very similarly to how they would for other chi users. Aside
from those like the Daolon Monks, the Seiji don't really master
chi manipulation, and don't really learn it beyond the basic
abilities. And as mentioned, any chi weaknesses still apply to
those that want to use chi just like one might expect.
- Seiji Zocato Energy: This energy was one long forgotten after
the Pai Zhua's conflict against a spirit of destruction, which
converted people's natures to that of a dark nature and was
often seen as converting one to a pure evil nature. Not many
people know what this black energy is or how it works, as it's
relatively unknown to those outside of Pai Zhua and other chi
users who have heard of this ancient art. This art is one that
was developed for those of dark natures like the Seiji, or
designed for those that want purely dark natures. As such, this
worked great for the Seiji, as their Seiji natures are dark and
demonic in nature. This led the Seiji to being able to empower
themselves with this energy as an extension of their chi
training, where they were able to tap into this power through
practice and heavy training. When used, this energy is a darker
nature power that allows users to use their dark natures to
enhance their physical and supernatural abilities to much higher
levels by empowering oneself with dark emotions. This amplifies
someone considerably, in which a user taps into this using their
inner anger, which works great for Seiji who internalize their
anger and hatred. When used, this is usually used using dark chi
abilities, in which dark chi users use this as an advanced type
of dark chi. For the most part, this skill is a very powerful
chi type that Seiji can learn, and they can use it in place of
normal dark chi if they choose. Much like how other powers have
advanced versions, zocato is one of the advanced skills using
dark chi. Those that use this still utilize this like dark chi,
with the exception of the anger and hatred amplification this
power offers. As such, it does still have weaknesses against
positive powers, and while it can overpower normal positive
powers, there are positive equivalents such as those with
advanced positive energies can usually counter this energy, such
as certain types of advanced chi that are positive in nature.
And depending on the Seiji's skill level, this may be a basic
attack skill which isn't usually fully mastered by Seiji, with a
few exceptions of those like the Daolon Monks who specifically
seek to master this power.
Seiji Demonic Abilities:
- Demon Energy Manipulation: This is a power that comes from
those with demonic natures, in which they can utilize demonic
energy once they fully tap into their demonic nature and learn
to call this energy forth that acts as the basis of their power.
To start with, Seiji learn demonic energy, in which this is a
basic unholy energy used by demons. Demonic energy is an unholy
energy that is used to attack opponents, and does unholy damage
when used. Demonic energy is often also used to power demon
arts, or power demonic abilities. Depending on how its used,
demonic energy is the most known unholy energy among most, where
demonic energy is often the first thing people think of when
thinking of unholy power. While this is most often used for
things like demon arts, or demonic elementals, or even demonic
magic, many demonic entities can also use this to outright
attack enemies with demonic energy. As time goes on, demon users
can even refine this energy the more they use it, where they can
do things like condensing it, or they can use it for other
things, such as using demonic energy to empower unholy
opponents, or weaken holy opponents. Depending on the skill
level, demon energy is a fairly basic power that almost all
demonic creatures usually possess in some form, and can be used
in a variety of ways depending on the type of demon. And as a
user refines their demon energy, they may even eventually be
able to tap into stronger demonic energies as time goes on (more
in advanced demonic energies). Typically, this is a basic
energy, and is used as such. Demon energy, when used on its own,
is much like other energies, and is an opposite to holy energy
and angelic energy. When combating this, usually holy or angelic
energy is the best counter to this, though many energy types can
be used to counter other energies, and this is no different.
Other energies can usually counter demon energy on its own. And
any demon arts that are used by any counters to the art (Such as
demonic magic is countered by holy magic, or demonic elementals
are countered by other elementals). And while refining this
energy makes it more useful and users can learn to use it very
effectively without needing advanced demonic energies, this is a
basic energy that usually cannot be used to counter higher level
energies, since this is a very basic energy that is not strong
enough to counter other stronger and more advanced energies that
exist.
- Demon Aura and Advanced Demonic Energies: As demonic energy
users learn and grow, they eventually gain access to stronger
demonic powers at a certain level. One such energy is demon
aura, which is used by fusing demon energy to one's own demonic
aura energy to create a unique kind of demonic energy that is
more powerful than normal. Demon aura uses less power than
normal demonic energy because of how much more powerful it is,
due to the fact that one uses half as much demon energy as the
other half is energy they take from their aura they radiate
outward. However, the reason demon aura is an advanced power is
for one simple reason: the ability to combine demonic power and
demonic aura is something that isn't as easy as it sounds, and
requires more than just combining the two. This does create a
twice as potent energy as normal, but this technique requires a
certain refinement of demon energy and demonic aura to create
demon aura. Once a user has reached that refinement level of
their demonic power, they can eventually learn to use this. When
used, this allows for a much more powerful demonic energy which
is used much like normal demon energy except that it is twice as
powerful while using the same amount of energy. This works much
like normal demonic energy, and can be used in much the same way
to power techniques and abilities using demon power. However,
there are also other advanced demonic energies out there beyond
just demon aura, and there are a number of other powers demons
can learn if they know how they work. For the most part, demon
aura is typically countered the same way as other demon powers,
where users can use equivalent holy powers or other energies to
counter this as well. Since it is twice as powerful as demon
energy, this is best countered by other equivalent. It's most
direct counter is celestial force, which is an advanced angelic
power that is meant to counter demon aura specifically. And any
powers used with demon aura still have the same weaknesses as
before except that the skills are more powerful. And any
advanced demon powers a user might learn typically depend on the
power, as each power will usually have it's own strengths and
weaknesses.
- Shadow/Unholy Shadow Manipulation: Many know that darkness
manipulation is one of the main powers of a demon or a lot of
demonic entity (in this case, the Seiji). When it comes to
demonic creatures, most demonic creatures learn darkness and
unholy darkness manipulation in some form. When it comes to
demons, demons use normal darkness, but they also use unholy
darkness by fusing their demonic energy to their darkness to
create an unholy darkness (It should be noted that demonic
darkness is a different power requiring demon aura and darkness,
and is a darkness skill not easily learned even by darkness
users). Users are able to do things like meld into shadows to
use shadow travel, manipulate the basicity/acidity of their
shadows to make them more corrosive, or even use darkness
projectiles to try and spear opponents. Some advanced users can
use darkness for other things, such as manipulating gravity and
distorting time and space (which requires a scientific
understanding of how dark energy affects gravity and
distortions). Some master level users may even be able to create
small black holes using darkness to absorb light and physical
matter temporarily (though these black holes usually cost a lot
of energy to maintain, and opponents can usually avoid these if
they take proper precautions). Another method of using this is
that some have learned to use heat absorption using darkness,
which they then utilize to create freezing energy once all the
heat of an area is removed. For the most part, demonic creatures
use unholy darkness in battle, and don't really learn other
forms of darkness unless they gain specific abilities to do so.
Typically, the biggest real danger of using darkness is if the
users connect to the shadow realm, which can be dangerous to
almost any creature due to all the creatures that live in the
shadow realm, and is usually avoided (Unless the user really
knows what they're doing and how to avoid dangers in the shadow
realm like avoiding shadow beasts and avoiding the realm of
Xeles in the Deep Shadow Realm). In terms of countering this
power, one can counter it just like most other darkness
manipulations, with the most obvious answer being that one can
use light. For demons who use unholy darkness, holy power is
also a great way to counter their unholy darkness, and angelic
holy light is typically the direct counter to unholy darkness.
- Seiji Hellfire Generation/Manipulation: When it comes to
hellfire, there's not many people who don't know how dangerous
hellfire is. Hellfire is a type of crimson flame that is much
hotter than normal flames, and usually able to overpower other
flame types (unless they burn at the same higher temperature as
hellfire). This fire is a demonic energy infused flame, creating
a powerful flame that is powered by demonic power. When used,
those with demonic power have access to this hellfire as part of
their demonic nature (unless they have access to another demonic
element, in which case they may have another element instead of
this). When used, this can be used just like any other fire
manipulation, where demonic power users are able to utilize it
to do things like create explosive attacks, burn people, or even
melt objects. Advanced users of fire are also able to do things
like manipulate the explosive nature of flames, use melting
points to more easily pierce through objects, or some advanced
users can even learn plasma manipulation if they advance their
knowledge of fire properties using scientific knowledge. Fire is
often known for being one of the more destructive elements,
since it is designed to burn and consume objects which many fire
users have to master in order to use their fire manipulation to
its utmost potential. And as mentioned, hellfire is a bit unique
in that it also does damage using demonic energy, where the
demonic energy in this can burn others to the touch, making it
useful against certain flame users who don't have immunity to
demonic energy (though some fire users who can absorb and learn
elementals can usually gain this fire type and then become
immune to the demonic energy effect of hellfire). In terms of
countering hellfire, it is more difficult due to the high
temperatures, but not impossible. Cold enough ice manipulation
can counter hellfire, with dry ice manipulation being the best
way to this due to dry ice having a much lower temperature. This
can also be countered with some other holy equivalents, such as
holy flames or divine flames summoned from Heaven (which is
usually a more direct counter to hellfire). Users can also use
knowledge of flames to counter them, depending on their powers
and abilities, such as earth users may be able to smother
flames, or wind users may be able to create a vacuum where fire
cannot burn. The Seiji, having been forged in hell, have a
powerful affinity for using and generating their own hellfire.
Their bodies are able to emit hellfire at will, without them
needing to summon it from hell like many hellfire users.
- Seiji Demonic Presence: Almost all demonic entities have some
sort of demonic presence, which many have learned to weaponize.
When a demonic entity is present, almost all demonic entities
leave some trace of their presence that usually identifies them.
This is different depending on the demon and their abilities.
Most commonly, demons leave sulfur behind as part of their
presence, as their demonic natures usually generate sulfur as a
byproduct of their demonic power. All demons have some sort of
presence that they give off and many generate this sulfur.
However, not all demonic entities produce sulfur, as there are
some demonic entities that produce other traces of their
presence (such as how fomors commonly generate a unholy seawater
type presence). Most demonic entities are able to suppress this
presence so others can't sense them usually, but demonic
entities leave at least some behind which can usually identify
them as demonic entities regardless of how well the suppress
themselves. This is mostly just an effect of a demon's presence
in an area, an effect that actually tends to make them easier to
track. However, there is an advantage to this for demonic
entities, as some demons have learned to weaponize this presence
depending on the presence. Some use this in combination with
other demonic abilities, generating sulfur for their own
purposes, usually those with a more scientific understanding of
how sulfur interacts with other elements. This eventually became
a weapon that some normal demons learned to use that cannot
suppress their presence enough, where they can do fight others
using their presence's sulfur, such as using molten sulfur as an
explosive substance, or a water demon using sulfur to create
sulfuric acid manipulation. Though some demons like Lucifer or
Asmodeus may light up an area with their presence, or some
demons have unique effects like areas growing strong with energy
or storms appearing overhead for more powerful demons with
weather manipulation abilities. However, even demons with unique
presences have learned to weaponize their presence in some
fashion as weaponizing their presence was the only way many
demons found to make use of this presence if it is going to make
them easier to track. This usually just depends on the demon and
their affinities, as well as how their power interacts with
their presence. And as stated, this presence does have the major
weakness of being easier to track. And those that want to
counter this can counter it by countering whatever presence is
used. For example, if one is using sulfur presence, one can
counter it with hydrogen peroxide. It is also possible to
counter many demonic presences with holy power as well due to
the demonic nature.
- Seiji Ethereal Plane Projection: Like some other beings, the
Seiji have the ability to project their ethers (which is their
spiritual presence) into the ethereal plane. Many are familiar
with the concept of an "out of body" experience, but Seiji learn
to utilize it when they choose to thanks to their enhanced
spiritual abilities using their ethers. When projected, there
are a few things that one can do when in astral projection.
Those with this are able to go to the Veil where spirits are
usually found, or the user can attempt to go to the Spirit
Realm, which is a realm where natural spirits reside, if they
are able to perceive the spirits. Typically, this allows a user
to more easily access spiritual planes, where they can go there
as a spirit rather than as a physical being. A major use for
this is that some learn to interact with dead spirits this way,
since some spirits are harder to interact with in the living
world under normal circumstances. However, because of people
like Barbas who found ways to use this more creatively, there
are also other ways to use this as well. Some more devious users
have learned to use this to follow people and whisper
suggestions to them, as a means to try and mislead them, or some
have even learned to possess others using this ability. Advanced
users of this can even go into people's dreams as well, even
being able to take control of someone else's dreams once they
learn how the dreaming process works from inside the mind. This
technique can be quite useful to certain Seiji depending on what
they use it for, and some Seiji have unique arts for this that
they may use. However, the major danger is what happens when one
is in astral projection, because their body remains vulnerable
while they are in this form (since they are not technically in
their body, their body could be attacked and they likely
wouldn't know). Another danger to this is that when one accesses
places like the spiritual or astral plane, their spirit may be
noticed by other entities, with the major one being dark spirits
who may attack them to try when in astral projection. For the
most part, there is one general rule to remember when dealing
with the spirit plane: When you see them, they see you. Other
than that, things like possession and astral suggestion still
work just as one would think, and the same weaknesses apply as
they would to any other uses of these powers. Seiji also may be
easier to attract spirits that may want to devour their ethers,
due to how unique their ethers are. Seiji have to be careful
when projecting themselves, or else they may attract unwanted
attention when projecting their ethers (Such as hollows or dark
spirits may seek them out, and if demons catch them on the
ethereal plane, they may attack Seiji).
- Seiji Demonic Teleportation: Demonic entities have a few
options when it comes to teleportation. The first is that
demonic entities can use a specific teleportation art, where
some demonic entities can use demonic teleportation arts. These
are usually unique to certain types of demons, such as some who
can move through the elements using demonic elementals, or some
that may have things like shadow travel, or demons can also use
Hell's Gates to move between hell and earth. The second option
is that demons have basic teleportation abilities that many
other supernaturals have, where demons are able to teleport
using supernatural power. Depending on the demonic entity, they
may have unique ways of teleporting, or they may decide to use
generic demonic teleportation that uses basic supernatural
power. Most usually work in one of two ways. The first is that
they connect to an area somehow, in which their teleportation
connects to an area and they use it to go there. This method is
usually a fairly instant teleportation, where users can just
teleport at will as long as they have the energy to teleport.
The second method is teleport using portals where some demonic
entities may do things like creating demonic magic portals, or
some demons may have arts that create portals to other areas.
This is usually done through incantations or preparation, where
a demon creates a portal that connects two areas. Typically,
teleportation using portals is more reliable than just
teleporting, since this focuses on connected two areas and
doesn't usually require as much concentration. Depending on the
art, there are different ways to use this, but almost all arts
usually end with the same result of allowing a demon to get from
point A to point B by teleportation rather than having to travel
there by normal means. However, no matter the art, a demon
usually has to know where they want to go, and if they don't,
they may end up anywhere in the world if they either don't have
a location in mind, or they get messed up at certain moments
while teleporting. And depending on the level of error, some
have ended up in random areas without meaning too. Also, most
teleportations cannot usually travel to other universes or
through time, unless the demon has some form of distortion power
or some way of breaking the time-space barriers that separate
the universes and timelines. However, there are some demonic
entities that can travel through time, but this usually takes a
lot of energy to do so.
- Seiji Demon Telekinesis/Shockwaves: Most demons have some form
of demonic telekinesis that they gain with their demonic nature,
in which they can grab, throw or hold things using telekinetic
power. This is a power that utilizes demon power, and is
essentially a demonic equivalent of psychic telekinesis. When
using this skill, a user can manipulate objects psychically, or
they can use this on people as well. When used, the telekinesis
controls an object or person, focused by how the user wants to
use this. Many know uses of this such as being able to throw
objects at people, or using it to stop people who are attacking
them. Many demons usually use this for intimidation and
efficiency, where they use it to telekinetically affect others.
Simple users of this will often use this on objects to control
objects or affect people, but more advanced users can often come
up with better ways to use this. For example, some users can use
this on themselves to fly using telekinetic flight, or some can
even use this to create blasts of energy by manipulating the
air, or some can even telekinetically affect gravity when using
telekinesis on the area around them. Other advanced users of
this can do things like stopping projectiles, with some even
being able to reflect projectiles once they catch them with
telekinesis. Some users may even be able to reshape objects,
such as crushing an object with telekinesis (if they have strong
enough power to do so). This power allows a user to do a variety
of things, depending on how creative the user gets. Those that
are familiar with this power know how dangerous it can be, and
how hard it can be to avoid. Some demonic entities can also do
things to affect people using this power, such as using this on
their voice box to silence them. Some more advanced demons can
even do things like heating up objects with their telekinesis,
or even generating electrical power depending on how they use
it. However, there are a few ways to avoid this. For example,
fast enough opponents can avoid getting grabbed by this
completely if they move faster than the user's telekinesis, or
some users can protect themselves with certain wards and energy
abilities. Energy defense is a good way to protect oneself, as
it can act like a barrier that the user will have to break first
before they can affect the person. Another thing to note is that
even if one doesn't have energy, strong enough opponents can
resist telekinetic manipulation if they are strong enough to
overpower the telekinesis (requiring raw strength and force of
will that surpasses the user). As for objects, the telekinesis
used on objects to throw or reflect them can still be dodged or
blocked as normal. Seiji were made with this skill, and are born
with it. Seiji use it in much the same way demons do, except
that their power using this isn't as strong as full demons,
unless the Seiji has strong psychic power.
- Seiji Demon Possession: Demonic entities have two main choices
when possessing people. Demonic entities are usually able to
enter people and possess them, in which they take complete
control of the body and suppress the mind of the person they
possess. Depending on the entity, some entire the body through
spiritual possession, or demonic entities that can shift into
things like demonic smoke may enter the body and take possession
of the body. This is a forced possession that can be used on
almost any kind of being, and the demonic entity can control the
body. And if a person gives someone permission to possess them,
then the demonic entity can get an even stronger hold. There are
a few advantages to this. When used, a demonic entity can make
use of any knowledge or abilities the user has, which is most
often the most common reason demonic beings may possess others
(aside from some being required to in order to interact with the
physical plane since some can only interact with the spiritual
plane). And when used, demonic entities can also use their
possessed as an extra body, where they will use the body as an
extra body so that they don't take damage when attacked, as the
body will be the one that takes the attack unless one uses a
demon killing weapon. However, there are a few downsides to this
method, just as angelic possession has it's downsides. The first
is that stronger minds might be harder to suppress and control,
which can cause the demon to have to fight for control, and can
sometimes even be forced out if the person is strong willed
enough, especially if certain exorcisms and Enochian sigils are
used to weaken the demon. The second is that supernatural
hunters tattoo a certain mark on them that acts like an
anti-possession ward, and anyone with this ward cannot be
possessed by a demon unless it is a voluntary possession where
the user gives permission to be possessed (like with angelic
possession). And when in possession of a person, a demon can be
killed if the host is killed with a demon-killing weapon, such
as a demon killing blade or an angel blade. While it does
usually kill the host, this does kill a demon if they are in
possession of someone.
- Seiji Shapeshift: Seiji are able to use a demonic style
shapeshift, in which they are able to change their presence as
they desire whether it's to blend into a crowd or if they have
arts that let them shapeshift into battle type forms that may
have certain abilities. This is very similar to demonic
shapeshifting, except that Seiji are able to use this to change
their presence more completely, combining it with their presence
manipulation to make themselves appear as almost anything they
desire (though they cannot do things like replicate the
abilities of a unique creature who's abilities they may not
have). The forms they can take are dependent on their
imagination, and the arts that they possess (as some Seiji do
possess some shapeshifting arts such as one family who uses
beast form arts). And when it comes to Seiji specifically, some
Seiji who use this to try to replace someone have even been
known to use their demonic eye abilities or their smoke essence
to get the memories and perceptions of someone to more
completely imitate them in a way that makes their imitation more
complete than most other forms of shapeshifting and presence
manipulation. For the most part, while they mostly shapeshift to
blend in, they are also able to use shapeshifting in battle for
different combat techniques that they use. In this regard, Seiji
can use this to shapeshift their bodies using arts, such as
shapeshifting their hands into claws, or shapeshifting wings to
fly. Some are even able to take the essence of others and
shapeshift into them to gain some of their abilities
temporarily, such as absorbing some dragon essence to gain
hardened dragon skin. Depending on what they change into, they
are able to use their abilities with other beastly forms to
battle opponents. However, the one thing to keep in mind is that
their mass stays the same, no matter what they turn into, so if
they change into a large dragon, their mass would be their
normal size and a larger form would be a lot easier to damage
due to less mass, while turning into something like a rat or
rodent type creature would make them far harder to kill due to
concentrated mass. They stay the same mass, for better or worse.
Also, any essence they absorb to shapeshift will not only grant
some strengths, but the temporary weaknesses of the person's
essence they absorb. And they cannot absorb holy or angelic
essences to use this since their bodies reject holy or angelic
forms completely (due to their demonic nature).
- Seiji Demonic Ally Healing and Corruption: Unlike angels who
heal and purify, demonic entities don't need to "purify" unholy
power. Instead, they fight holy power by using the power of
corruption, where they use their demonic energy to cause
corruption rather than purify others. When used on an ally, a
demonic entity uses corruption to heal demonic allies, where
demonic entities use the corruption to essentially heal a
demonic ally. This power works similar for demons how an angel's
healing and purification power works for them, where they use
this to heal each other. While this would normally cause
problems, demonic entities control how this works, and use it to
repair and heal, and can even cure some sicknesses by destroying
the sicknesses. And if a holy user or a positive power user
infects them with positive energy, then demonic entities can
also use demonic corruption to destroy the positive power, in
which it counters positive power the same way positive power
counters demonic corruption. Because they are purely unholy in
nature, demons have to use this method instead of purification
and normal healing due to their demonic nature. This is
necessary to counter positive energy that may infect a demonic
ally, in which the corruption counters the holy power and can
also strengthen an ally. Depending on the demonic entity, most
don't usually use this unless they have to, as they usually rely
on their demonic regeneration before they rely on this. They
also rely on this partially to break holy wards, by using their
corruption to slowly break a holy ward by using their corruption
to destroy the holy energy of a ward. This means that wards to
keep out demons can be broken using this power, but this might
take time depending on the demon and how powerful their
abilities are. They do also have restoration powers to a degree,
where they are able to fix objects that are damaged or broken,
which is another power that they rarely ever use. Typically,
their powers of healing and restoration are similar to an
angels, except for their corruption to remove holy afflictions
being different from purification for the obvious reasons of
this being made to counter holy power rather than use it.
Stronger demons have stronger abilities to do this, just as
stronger angels have stronger healing and purification
abilities. And for the most part, this is for recovery and
healing more than anything, and is not something that really is
meant to attack opponents (even though demonic corruption can be
used to attack opponents).
- Seiji Demonic Mind Manipulation: Unlike angels who mostly just
knock someone unconscious, demonic entities have the ability to
manipulate minds of people, usually planting suggestions or
orders into their minds. Similar to the sleeping touch power of
angels, this is done with demons through physical touch, in
which the demon touches the forehead and then implants any
orders or manipulation using this power by connecting to the
mind of the person they want to affect. Unlike angels who
typically do this to avoid fighting, demons use this in order to
manipulate humans and other beings they want to use, with most
of them being able to use this on anyone who is able to be
manipulated depending on what the demon wants to do. Some demons
may even have unique demon arts that allow them to use special
mind manipulation arts, as some have special arts that use this
power. While this doesn't work well against those that can
resist or are immune to mind manipulation, this is often a good
way for demons to use people to get information, since they can
plant orders and manipulate them to do something for them so
that they don't have to do it themselves. They are also able to
manipulate memories, just like angels are able to with their
sleeping touch. This works much the same way, where demons
simply have to figure out what they want to remove or change.
However, if a demon tries to remove a memory, they have to be
careful, because if they don't replace the memory, then a blank
spot will appear in the victim's mind and could cause the
victim's mind to fill the blank spot with false memories (the
demon has no control over the replacement memory that comes
about). This power is only usable on normal humans and weaker
supernaturals, and cannot be used against those that are immune
to mind manipulation. Those with stronger wills can usually
resist this power, and those with certain training may not even
be able to be affected by this power depending on their training
(Such arts may include psychic shields that prevent mind
manipulation). Typically, those stronger than the demon can
usually overpower this, as this only works on those below the
demon's level. For Seiji, they mostly use this using their smoke
essence, where they use it to affect people. The Seiji have
their own arts for this, different from that of normal demons,
but the weaknesses are mostly the same as demonic entities who
use this (for the most part).
- Seiji Demonic Ally Amplification: Demonic entities are able to
amplify those that ally with them, in which they are able to
strengthen their allies (typically empowering each other). The
most common use of this is when a demonic entity empowers
another demonic entity, and the demon gains enhanced demonic
power and enhanced physical stats. Some demons can been able to
also grant specific other defenses to others, such as some
demons granting defense against certain abilities, like some
with other abilities may grant their power to others to grant
them a resistance to it. This usually depends on the demon and
their abilities, as every demon typically has some unique way to
amplify someone, as there are many demon arts out there that use
demonic amplification, such as demonic magic using amplification
or just empowering them with unique demonic power to give a
demon temporary boosts in power and ability. When used, a demon
simply needs to pass their demonic energy to a person, or use a
demonic art that uses amplification of allies. Demonic entities
can not only empower others with basic demonic abilities, but
some can even power up lesser demons with advanced demonic
energies and powers to grant them enhanced ability temporarily.
This amplification works on demons as well as many other
supernaturals, and typically works best when used on those with
unholy natures (since this uses an unholy nature amplification.
This was originally designed for guardian angels who developed
this power in order to help protect the people they would guard
from harm, but was adapted by demons into a way for them to use
this to empower their allies. Demonic enhancement is far more
powerful than angelic enhancement, but over time, if overused,
can damage a being due to the immense spiritual power of demons.
Because of this, demons have to be careful, and only use this
when absolutely necessary. Unlike angels who use this on humans,
demons mostly use this on each other, though sometimes they have
human followers they might empower if they are working with
followers. And if used, this empowerment can be countered by
those that use other methods of empowerment, depending on the
opponent and their abilities. And some higher level beings may
even be at a high enough level to not need enhanced abilities,
as this is often used to boost someone up to higher level
enemies. Seiji have their own amplification arts, using Seiji
magic.
- Seiji Demonic Resurrection: Just like angels, a demon is able
to bring someone back to life using their demonic power. Demonic
resurrection is able to bring the dead back to life, in which
they tap into the same power that angels use that allows them to
bring back the dead. Thanks to their abilities, they are usually
able to resurrect anyone they desire to, as long as certain
conditions are met. This doesn't grant new abilities when people
are revived, but instead just brings them back to life and heals
them completely. However, there are some things to note with
this. The first is that they must have the body and the soul of
the person they are trying to bring back (the soul is not
absolutely necessary, but recommended). They can bring someone
back with just the body of the person who died, but that can be
a double edged sword since bringing someone back without a soul
brings their body back, but leaves them soulless. This causes
problems, as without a soul, people lose any emotional abilities
and ability to generate emotions. Usually, demonic entities can
bring souls from hell pretty easily, but taking souls from
heaven is impossible for demonic entities without the consent of
heaven, since demonic entities don't have any status with heaven
and cannot get into heaven to steal souls, which can be a chore
to convince heaven to let them bring someone back. For the most
part, this is only done in rare circumstances, usually requiring
a heavenly decree, or requiring the permission of either Death
or Toranoraos (usually both) before even demons will even
attempt to bring someone back, or it is someone they really
need. This also takes a great amount of energy from a demon, and
even a high level demon can use up a lot of power to do this.
The other downside is that demonic resurrections usually require
a price, usually a life for a life, as that is the price of
bringing someone back. The recoil effects from black magic
resurrections usually aren't an issue with demonic resurrection,
unless the demon doesn't properly pay the price of bringing back
the person. However, the only demons usually allowed to do this
are high level demons (usually demon princes), and even doing
so, most have to be careful about how they do it. For Seiji,
they can bring people back, but they are limited in the same
methods that demons are.
- Seiji Exorcism Chants and Spells: Seiji, much like demons and
angels, have knowledge of exorcisms including trapping and
casting angels, demons and even fallen angels. Seiji have their
own method of exorcisms, where they have developed equivalents
of many other methods used by other races to trap demons, angels
and fallen angels. For example, Seiji utilize special angelic
sigils that work on both angels and fallen angels, as the Seiji
version of sigils used against angels account for the
differences between angels and fallen angels. Their angelic
sigils also work on those demons that retain enough of their
angelic powers, depending on the demon. However, they also have
demonic exorcisms they use with their demonic power, which are
different from normal demonic exorcisms. Seiji developed these
so that normal demonic exorcisms wouldn't affect them, since
they can be affected by some demonic weaknesses. This lets Seiji
use these exorcisms to cast out angels, fallen angels and
demons, depending on the exorcisms done and how they are done.
The Seiji have a number of ways to do this, where their two main
methods are through Seiji magic, or through exorcism chants.
When using magic, Seiji utilize magic to cast out angels, demons
and/or fallen angels, where they need only use the appropriate
spell to cast out whatever being they want to cast out. The
other method that is used, is where Seiji utilize special chants
to exorcise demons, angels and/or fallen angels. For chants, the
Seiji utilize their own specially designed chants, which work
similarly to things like Enochian or Hebrew chants to cast out
creatures. However, when using this, the main thing is that the
chants used don't affect the Seiji, so Seiji are able to use
this freely. For the most part, this is meant for casting out
angels, fallen angels, and demons, and is mostly a non-lethal
way of doing so (mostly for when Seiji face stronger opponents
they can't beat normally, and need a quick getaway). As such,
this rarely ever does damage to a person, and is more an
inconvenience than anything. And like most exorcism chants,
beings cast out can usually return within a few hours.
- Seiji Magic Traps: In addition to exorcisms they developed,
Seiji also have traps and wards that they have developed with
Seiji magic. These are designed to be used on objects or on
surfaces, where the Seiji usually applies a paper with a Seiji
spell drawn into it that can be used for a few different
purposes depending on the spells used. The first is traps, where
Seiji can set up spells that are meant to trap certain kinds of
creatures. For the most part, Seiji traps are meant to trap
angels, fallen angels and demons, where their default traps will
trap anything of those three natures. However, they also have
other traps they can use, where they can tailor their traps to
other beings based on the spell used. For example, they could
stop a vampire or werewolf by tailoring their trap spell to
them, which is usually done by altering the spell with Seiji
magic knowledge. Typically, Seiji can attune their spells to
most creatures, aside from a few. When enemies trigger these
traps, Seiji are able to trap the being in a contained area,
where they will be trapped as long as the spell is active. There
are even some that can create small pocket dimensions which can
trap beings inside as long as the spell is active. Some Seiji
have unique arts for this, but for the most part, this acts like
any other trap, where the traps are usually over a small area to
keep a being in one spot for an extended amount of time. This is
particularly useful if a Seiji needs to escape, where this was
designed to allow Seiji time to escape while a being is stuck.
And when certain spells are activated, there are spells that
utilize hellfire circles to keep someone trapped as well, which
is useful to trap enemies. Combined with Seiji magic, this can
even trap other demonic entities, as this was meant to be used
against all forms of angels and demons except for other Seiji.
However, while these are effective, they do have to be tuned to
the creature the Seiji wants to trap. For example, a vampire
trap cannot catch an angel, as each trap is tailored to specific
creatures. And if trapped, opponents can eventually break these
traps, as they just need to break the traps by destroying the
paper that is used for the trap's spell. The best way to break a
trap spell is to break the surface the paper is attached to,
which can deactivate the trap if the surface is broken or
destroyed.
- Seiji Magic Wards: This is the next thing that Seiji have
developed. When using this, Seiji utilize magic in much the same
way they do traps, except that they focus their magic to ward an
area. This is a type of protection spell, in which the Seiji
ward an area to whatever creature they have tailored their wards
to. This ward protects an area that the Seiji puts the ward in,
and keeps other beings from noticing or being able to enter the
area. Depending on the ward, there are a few wards that Seiji
use. The first is that they can keep an area from being noticed
by supernatural senses of certain creatures, such as warding
against angels and demons could counter an angel or demon's
ability to sense others. This is often used on areas to keep
Seiji from being noticed, where they hide their presence so that
beings cannot sense them. The other way this is used is to keep
beings out, where they can tailor their wards to keeping beings
out of areas they have warded. Many are familiar with how wards
work these days, where those that are warded against cannot
enter the area, unless the wards are either destroyed, or the
wards are overpowered by a stronger being. The Seiji have magic
wards for many kinds of creatures, where they can ward against
many supernatural creatures. They need only tailor it to
whatever creatures they want to keep out or keep from noticing
them, and then place the wards on surfaces in the area they want
to ward. Seiji will often use this on their home areas, where
they will usually use this to keep their homes secret from
beings who might hunt them. This uses Seiji magic, where a Seiji
simply has to place the ward spell on it to use it. These wards
are usually defaulted to keeping out angels, fallen angels and
demons, since those are usually the biggest threats to Seiji.
This uses Seiji magic, which can affect other beings, but don't
affect the Seiji since the Seiji made sure they wouldn't be
affected by their own wards. However, depending on the being and
their senses and abilities, wards may only work temporarily, as
beings may still see through wards, or even break wards if they
have the power to overpower the wards. And typically, high
enough level creatures may even be able to ignore these wards,
since some beings being high level can outright counter wards,
such as how if Lucifer were to show up, wards would be next to
useless against him.
- Seiji Demonic Ability: Corrupted Grounds: Because the Seiji
are demonic, and there are those that have warded against them,
the Seiji have developed their own methods to break wards and
enter areas that they normally wouldn't be able to. The major
way Seiji utilize this is to use demonic corruption through
Seiji magic, where they are able to use this in a few ways. The
first is that Seiji can create their own equivalent of
sanctified grounds. In doing this, this was originally designed
so that Seiji could set up their own demonic churches, which the
Seiji can still use to create corrupted grounds. When doing
this, Seiji can create areas where angelic beings and holy users
take damage when they enter the area, taking damage the same way
an unholy creature would take holy damage on sanctified grounds.
Seiji do this by releasing demonic corruption over an area, and
then letting that corruption soak into an area until it creates
corrupted grounds where the Seiji will not only be able to move
through easily, but can be used to strengthen them when they are
on corrupted grounds. These days, Seiji use this ability to make
their homes and places they frequent harder for holy people to
track them, where they make it so that those with holy power
cannot sneak up on them in such places. The other way that Seiji
use this is to overcome sanctified grounds. By releasing demonic
corruption in the same way they would create corrupted grounds,
the Seiji can cancel out a sanctified area if they release
enough demonic corruption. When used, this works by using
demonic corruption in the same manner, but instead of creating
corrupted grounds, it cancels out the sanctification of the area
to make it a neutral area again. This can also work against
areas warded against Seiji using holy wards, where Seiji can
break holy wards through this demonic corruption as well. This
is a very useful ability, as Seiji can use this to get into
areas they normally wouldn't be able to. However, areas that are
broken by this can be re-sanctified once the area is purified of
demonic energy, and just how Seiji counter sanctified grounds,
holy users can also counter corrupted grounds the same way, but
purifying the grounds through sanctification, which neutralizes
corrupted grounds.
- Seiji Magic Ability: Destroy Heaven's/Hell's Gate Pieces and
God Fragments: Because Seiji had to develop ways to counter
higher level abilities, Seiji also developed ways of fighting
things like Heaven's Gate and Hell's Gate pieces, as well as God
Fragments. While Seiji are usually not at the higher level
demonic power needed to normally destroy Heaven's/Hell's Gate
pieces or God Fragments (Normally this would require demon
prince level power), they have developed spells using Seiji
magic that are designed to utilize their magic to target those
that use Heaven's/Hell's Gate pieces or God Fragments. Because
they have had to fight such opponents, they developed this as a
means to fight them. When used, Seiji utilize special spells
which attack whatever piece they want to destroy, and then if
that magic spell hits the target, it can damage, eventually
destroying whatever piece it is targeting. For example, when
facing someone with a God Fragment, Seiji attack them with a
special spell targeting God Fragments, which can damage and
destroy them with the power of the Seiji magic. This magic works
by destabilizing what they're attacking, until the pressure
built up breaks the piece completely. If used correctly, this
destroys the piece completely, and the person using the piece
loses any benefit that the piece gave them (such as Hell's Gate
or Heaven's Gate negating certain abilities and weakening
others). This was designed to combat those that used higher
level powers by fusing these pieces to themselves, which Seiji
had to learn how to fight for when those pieces were used
against them. Any Seiji can use this, as long as they have
access to the spell that does so. However, unlike higher level
demons and angels who can do this, Seiji do not do this by just
overpowering the pieces like higher level demons or angels.
Instead, their power is more about destabilizing the piece, and
destroying it once it has destabilized enough. As such, an
opponent simply needs to avoid the spells used to destabilize
the piece, which is usually put into attack spells. And usually,
this will require multiple hits with the spell during the course
of a battle before the piece shatters, as the destabilization
has to build up. And users who figure out this is happening may
even try to take precautions against it, where some may have
counter abilities to this destabilization if they have specific
abilities. However, the best way to avoid this is to just avoid
the spells that use this, since the spells have to make contact
with the piece's user in order to work at all (and have to hit a
user multiple times to finally destroy the piece).
Entei Family Specialty: Demonic Hollow:
- Entei Family Specialty: Demonic Seiji Hollowfication: This is
the first step of the Entei family's own demonic hollowfication,
which is their family's Seiji specialty. While they retain their
normal ether and caliburn power, their spirit becomes a type of
corrupted demonic spirit. In this nature, they gain an ether
corruption of a hollow, where their Seiji demonic natures
combine with the hollow corruption to create a unique type of
hollow. This nature was made to be a permanent change in their
spirit, where they gained corrupted natures. The Entei family
were granted this power, and they have gained the powers of a
hollow without becoming hollows themselves. For the Entei
family, they will learn how to use this corrupted demonic nature
in a few ways. This nature is what grants their demonic hollow
abilities, and the corrupted nature of their ether makes them
able to use demonic hollowfication. The Entei family doesn't
actually follow the same rules as humans when it comes to using
hollow powers. Unlike humans who usually have to either conquer
their hollow or form an agreement, the Entei family gains hollow
power without gaining inner hollows at all. Instead, the
hollowfication they gain is something they activate without any
help from an inner hollow. Instead, the Entei family just
activate the power like they would any other power, where their
own being controls the hollow power. This is partially due to
the difference in physiology between humans and Seiji,
particularly when it comes to the spiritual since Seiji ether's
work different. For the most part, this corrupted nature grants
all of the hollow abilities, and this nature is usually able to
be sensed by others unless one knows how to suppress this hollow
nature (which most Entei family members control their presence's
power). And unlike partial hollows or vizoreds, the Entei family
has no time limit to their hollow power, and no inner hollows to
battle. Instead, they call on it like normal power, as long as
they have caliburn energy to utilize for their skills. However,
with any strength comes weaknesses as well. For the Entei
family, they become more vulnerable to spirit purification in
the form of purifying spirit energy and purifying darkness as a
result of their hollow power. The Entei family's demonic
hollowfication is also more weak to holy energy and holy
purification, due to the demonic nature of their hollow power.
- Demonic Hollowfication Ability: Corrupted Corrosive Demonic
Caliburn Energy Manipulation: The Entei family, thanks to their
demonic hollowfication, gain a permanent corrupted nature to
their ethers that applies their demonic hollow power. Their
caliburn energies (their equivalent of spirit energy), when
radiated outward, becomes a corrupted energy when they gain
hollow natures. Thanks to this, their caliburn energies can
still be used as normal, but does corrupted spirit energy damage
to opponents when used in addition to normal Seiji caliburn
energy type damages (Depending on how the energy is used). Not
only are their caliburn energies corrupted in nature, but this
can also poison those that eat souls, including being able to
damage other hollows that devour souls. This also works on those
that absorb soul energy, where the corrupted caliburn energies
do internal damage to any spirit energy absorber who tries to
absorb this energy, unless they have a skill that literally lets
them resist corrupted caliburn energy specifically (which would
have to be stated since not many have resistances/immunities to
Seiji energies). And not only do the Entei family members with
demonic hollow power also have stronger ether with stronger
energy, but they also gain the corrosive energy of a true
hollow, due to them being much closer to hollows than any other
race (including vizoreds). This means that the Entei family's
demonic hollowfication users are able to corrode objects and use
their caliburn energy almost like acid, and the demonic part of
their spirit does corrosive demonic energy damage to the area as
well. Due to the hollow corruption granting this amplified
nature, it is not uncommon to see the Entei family become much
stronger using their ether's energies than normal Seiji (though
how they use it depends on how they decide to train it). It is
common for them that have this demonic hollow power to have
enhanced spiritual pressure coming from their ethers that
radiates through their caliburn energy. The Entei family have
some of the strongest ethers among the Seiji, due to their
demonic hollowfication amplifying their spirit. Of course, as
one might expect, this caliburn energy is still countered like
normal energy, as long as someone doesn't try to counter it by
absorbing it, and the corrosive caliburn energy presence can
still be defended against with other energy type defenses just
like a normal hollow's corrosive spirit power (as long as one
accounts for the demonic element of the power).
- Demonic Hollowfication Ability: Demonic Hollow Caliburn
Pressure: When using hollow power, the Entei family's demonic
hollow energy is manifested as spiritual pressure emitted from
their caliburn energy (which comes from their ethers), exerted
on the spirit energy of the world around them. For many members
of the Entei family, their caliburn's spiritual pressure is
strong enough that it can release intense gravity on others (if
their caliburn energy is strong, but this requires a very strong
spiritual presence only present in those with more raw spirit
power). For the Entei family, if they use their demonic hollow
power, they will sense as twisted demonic spirits to others.
When sensing the Entei's demonic hollowfication, most will often
feel that their presence feels very different, and usually far
more powerful than normal hollows. Other beings can usually
sense this twisted presence when the hollow power is used. For
the Entei family, they utilize this usually in three stages. The
first is in their normal form, where they are in a natural Seiji
state. When in this state, they control their presence so their
demonic hollow power is barely able to be sensed. The second is
when they activate their demonic hollow power. When this
happens, their demonic hollow power comes out, and usually their
dark eyes change to a bright teal color, while their pupils
usually change in some fashion. The last state is when they go
into their unique vasto lorde transformations, in which they
release the max amount of spiritual pressure on areas. When
doing this, the Entei's caliburn energy and twisted demonic
spirit pressure from their ether can be sensed just as one would
expect, where the Entei's twisted spiritual pressure is sensed
based on what stage of hollowfication they use. This spirit
pressure can be sensed from any of the Entei's when they use
demonic hollow power and this pressure can be sensed by those
with spirit senses. For the most part, this only really covers
how the Entei family's ether senses to others, and doesn't
really have much in terms of battle abilities, other than strong
enough caliburn energy pressure can create intense gravity in an
area when a strong enough presence exerts itself on an area.
However, this can be resisted with force of will, or by others
with spirit powers similar in level to the pressure being
exerted (user doesn't have to be a corrupted spirit to counter
this). For Kalus, he has a particularly strong spirit, where he
can exert gravity far beyond that of normal gravity users. He
also defaults to his first stage hollowfication even though most
in his family stay in their suppressed forms. In his hollowfied
state, his dark eyes are teal and his pupils are yellow.
- Demonic Hollowfication Ability: Demonic Hollow Passive Power:
As mentioned earlier, the Entei family gains a passive demonic
hollow state in their normal form instead of having to manifest
it through a hollow power. As such, this releases an increased
caliburn energy pressure that is often considered dark and
twisted which amplifies the Entei's base form. This is similar
to the normal release of spirit pressure, except that the
demonic hollow power for the Entei's is more like being in a
hollow state constantly (though it is usually suppressed when in
their normal state. The Entei's never gain inner hollows, and
instead they use their hollow power in their base state just
like their demonic energy as their demonic energy and their
hollow power blend together. Thanks to this amplification, the
Entei family gains highly enhanced power, and their caliburn
energy power using this amplifies their twisted etheral energy
to levels that often compete with the strongest hollows
including arrancars. As long as the demonic hollow power is
active, this is a passive amplification that applies to the
Entei's base state power and doesn't require any conscious
thought to activate their demonic hollow powers. Since hollows
are more instinctual creatures, the Entei's need only tap into
that instinct to use techniques (which almost all learn to do
this). Unlike normal people who gain hollow power, the Entei
family doesn't need inner hollows to use their demonic hollow
power, and unlike normal hollow users, the Entei's are never in
any danger of losing control of their hollow power. The Entei's
have very strong negative emotions, and it is believed that they
have already become as hollow as they can become due to their
different physiology. Depending on the Entei family member, some
have stronger abilities than others, and since they don't gain
hollow personalities, some may not gain certain hollow
abilities. However, with their demonic vasto lorde power, they
usually have most of the powers of a hollow as a result.
However, due to this base passive power, this does make them
vulnerable to spirit purification and purifying darkness due to
their power, which is a stronger weakness when they get into the
stronger demonic hollow states they use as they power up.
- Unique Demonic Hollow Ability: Shadow Pool: This is Kalus's
unique hollow ability that he gains as a result of his demonic
hollowfication. Kalus is able to utilize his caliburn energy
alongside his internal darkness power to create liquid shadows
from his hollowfied caliburn energy. Kalus is able to create
shadow pools that he can use in a few ways. The first is that
Kalus can utilize these shadow pools to attack enemies, where
the liquid shadows created from his caliburn energy can be used
to spear and attack enemies. And with the shadow pools, the
shadow pools can be controlled to be acidic, where the pools do
corrosive hollowfied energy damage to opponents as well (making
this able to pierce armors and many defenses). However, the
second power is that Kalus can use this to teleport short
distances using the shadow pools as catalysts. When using this,
Kalus can actually change his body into shadow pools, and then
move between shadow pools once he's in a shadow pool form. By
teleporting between shadow pools, this gives Kalus the ability
to teleport short distances as long as he has shadow pools, and
can even form his body into shadow pools that can be
shapeshifted to attack opponents, such as forming his arm into a
spear of shadow pool energy, or extending his body using the
shadow pool power. There are a variety of ways this can be used,
but the two main ways this is often used by Kalus is that he
will often shapeshift into this shadow pool, or he will use it
to teleport around. He can also use this to reform if he is
damaged, as well as he can use this to regenerate if he is
damaged since this power works as part of his hollow
regeneration as well (in which his body can regenerate using
hollow regeneration, but instead of white spirit energy, it is
the black caliburn energy that reforms the body instead of the
white spirit energy). This power also gets stronger thanks to
Kalus's demonic hollow ability to empower himself with negative
emotions, which makes his caliburn energy stronger, and grants
him more condensed and stronger shadow pools, and more ability
to use this power at less energy used. For the most part, this
technique is a darkness type caliburn energy, and fuses the
properties of both. In order to counter this skill, opponents
need to find a way to counter the corrosive spiritual power of
the caliburn energy. Light doesn't counter this particular skill
since it is liquified caliburn energy, but instead, one can use
energy that counters corrupted energy, such as spirit
purification or any energy strong enough to overpower Kalus's
caliburn energy (which does require strong energies to overcome
his energies).
- Demonic Hollowfication Ability: Negative Emotion Hollow Power
Amplification: Since the Entei family are closer to hollows than
most beings with hollow power, and their demonic power allows
them to empower themselves with negative emotions, this becomes
a powerful amplification that the Entei family uses to boost
their hollow power. This doesn't just apply to their unique
abilities, but also to their hollow power in general. Because
hollows are created through negative emotions and corruption,
hollows gain strength from those negative emotions. In addition,
the Entei family are Seiji, which also gain power through
negative emotions. As such, they are able to feed on negative
emotions in general in order to utilize them to amplify their
demonic hollow abilities. Typically, the power amplification
through this method temporarily increases the power of the user,
depending on how much negative emotions there are. Unlike some
beings, partial hollows are not limited in how much negative
emotions they can absorb, and can absorb negative emotions as
much as they need to, where as the Seiji would hit a cap on how
much negative emotions they can use. As such, the amplification
for demonic hollows can grow to much higher levels than many
other Seiji. And depending on the Entei family member, some gain
the ability to gain permanent enhancements if they devour enough
negative emotions. As such, this power is most often used in
combination with the Entei's demonic hollowfication abilities,
so that they can make the most out of their power. The Entei
family can absorb not only their own negative emotions though,
but can use their demonic power to absorb other people's
negative emotions to empower themselves. However, in order to
use this, the Entei's do have to be within 20 feet of the source
of whatever emotions they are feeding on, and this doesn't
actually hurt opponents for the the Entei's to absorb the
emotional energy as its released into the air. And if a person
controls the battlefield, such as getting all the people away,
they can usually control how much (or how little) the Entei's
can absorb by getting rid of the sources the Entei is feeding on
the emotional energy of. This is almost always temporary, and
does wear off after a while if the Entei doesn't keep absorbing
emotional energy, unless the absorption is enough to trigger new
permanent abilities that can come about. Also, this is usually
best countered by positive emotional powers, which can counter
negative emotions the most easily.
- Demonic Hollowfication Ability: High Speed Demonic
Regeneration: Those that know anything about hollows know just
how dangerous this power is. Hollows are often known for
regenerating their injuries at very high speeds compared to most
beings, in which they often regenerate using their spirit power
(usually in the form of a gelatinous white liquid that is a
physical manifestation of spirit energy). Demonic hollowfication
used by the Entei family has much stronger regeneration though,
as they gain demonic regeneration as well as high speed
regeneration. This is a passive skill used by the Entei's
demonic hollow power, where they are able to regenerate
passively. And if the Entei's does need to regenerate faster,
they can focus on their regeneration if they have a chance to
concentrate and regenerate even faster as a result. This power
can also regenerate far more than normal hollow regeneration, as
the Entei family can even regenerate their hearts and brains
unless stabbed by something that negates the demonic
regeneration. While normal hollows wouldn't be able to
regenerate their heads, the Entei's can regenerate their heads
thanks to the demonic regeneration aspect of the regeneration
power. This power works much like normal regeneration except
that this power doesn't run on energy, but instead seems to work
instinctively, and is a passive power that runs on the spirit's
instincts rather than its energy. There is no limit to how much
damage can be repaired with this technique, as the regeneration
will never run out of energy. For the Entei family, their
regeneration cannot be stopped except by a demon killing weapon
or by an angel blade, which allows them to keep fighting with
this regeneration. Even if the Entei family loses their head,
they can reattach it, or regrow it thanks to the demonic aspect
of this regeneration. However, demon killing weapons and angel
blades specifically do interrupt this regeneration just as they
do all demonic regeneration, and is the only way to stop this
regeneration from working besides regeneration negation powers
and materials, which can also be used to stop the Entei family's
demonic hollow regeneration. For the most part, it is the
demonic weaknesses that affect this regeneration the most,
rather than just the hollow regeneration (which means that
spirit purification doesn't interrupt this regeneration unlike
with normal hollows and partial hollows).
- Demonic Hollowfication Ability: Cero Diablo Manipulation: This
is another trademark of hollows, in which they are able to fire
ceros at people, which the Entei family fuse with demonic energy
and caliburn energy. For those that don't know what ceros are,
hollows concentrate large amounts of spirit energy in the form
of beams that cause massive destruction. However, in the case of
the Entei family being Seiji, the Entei's instead use their
demonic hollowfied caliburn energy, mixed with demonic energy
instead of normal spirit energy. Similar to how ki users focus
their energy into beams, the Entei's also focus their energies
into similar beams. Those that are caught in the beams take
severe energy damage (as well as caliburn energy and burning
demonic energy damage), and some weaker opponents can even be
obliterated by stronger cero attacks. They aren't just limited
to firing single giant beams though, as the Entei family have
not only used hollow Cero arts, but developed a few of their own
arts to use with their demonic ceros. These arts could be
creating a slashing wave with a cero, or could simply be
something like firing a smaller, more compact cero. Not only are
there many arts, but the Entei can also fire specific types of
hollows, such as Gran Rey Cero and Cero Oscuras. And depending
on the Entei family member, there may be other types of options
as well, as the Entei family have a few different unique arts
for firing demonic ceros. Some may even develop other cero
techniques based on their own skillset if they have the ability
to use hollow power in conjunction with other skillsets. These
are focused through parts of the body, which can be different
depending on the cero art used and how the Entei focuses the
power. For example, there are some Entei's that fire ceros from
their mouths, but some do also use their hands or fingers to
fire ceros as well. Since each hollow has some part of their
body that they use to focus ceros, this is no different for the
Entei family. Of course, these are countered just like any other
beam of energy, either by dodging or using some form of energy
to defend oneself (this can be defended against just like any
other energy beam attack). The major thing to think about when
comparing this to normal hollow ceros is the Seiji unique
energies the Entei's use, but other than unique effects of
different types of caliburn energy used, the Entei's ceros can
still be dodged or countered just like a normal cero if one
takes into account the demonic element of the ceros. And with
the demonic aspect, this also increases the vulnerability of
these beams to being countered by holy powers.
- Demonic Hollowfication Ability: Garganta Realm Traversing:
Hollows get around by using the Garganta to get from place to
place easily. For those that don't know what the Garganta is,
the Garganta is a black void that connects Hueco Mundo (The
hollow world) to the living world). For the Entei family, they
are able to use their caliburn energy to distort space in order
to open up the Garganta so that they can travel through it. Once
inside, the Entei family can travel anywhere from the living
world to Hueco Mundo. Some Entei family members have even
learned to access the Dangai with this (the realm connecting the
realm of the living to the Soul Society where the soul reapers
are based). By releasing a bit of caliburn energy, an Entei is
able to open the Garganta from anywhere in the living world or
in Hueco Mundo. When in this realm, the Entei travels by
creating paths with their caliburn energy, where they use the
realm to go to where they want to go thanks to this void being
connected to almost any spot in the living world or in Hueco
Mundo. When in this realm, very few people can get to the Entei,
making it great for hiding in during a dangerous situation.
However, some more skilled Entei's can even utilize the Garganta
to see areas using portals in the Garganta to create images from
a certain point in space (usually used to spy on people they
take interest in), or some can create portals directly to where
they want to go (connecting to places in space using the
Garganta without needing to traverse it). Any Entei can
instinctively access this realm, as well as instinctively
traverse it to go where they want to go. The Entei's can also
learn to use the Garganta to travel around, though this takes
some training and experimenting to learn how to navigate when
inside the Garganta. The only danger of the Garganta is if the
Entei's caliburn energy gives out and they cannot create
footholds, in which case the user will fall into the blackness
and will either be lost in the Garganta unable to return, or
some have been spit out of the Garganta at random places in
space (the Garganta doesn't traverse time, but can go through
space to the point that some who have gotten lost have even
ended up in other universes). As such, this does require the
Entei to know where they want to go, and that they have enough
caliburn energy to create the portal to where they want to go
(and create the foothold to walk on). If one wants to learn to
open portals from one place to another, this takes training and
experience, as it is an art even the most advanced hollows have
to learn through trial and error since it is not a natural way
of traversing the Garganta. The Entei's can uset his at any time
since they usually have hollow powers active in some form, and
the same rules apply to the Entei's that apply to hollows who
use this. For the Entei's though, they rarely ever use this,
since there really is no reason to need to use it since they
have demonic teleportation arts that can be used much more
reliably, than relying on a realm that they could get lost in.
- Demonic Hollowfication Ability: Soul Interaction/Soul
Devouring: Hollows are known for devouring souls, being among
the original creatures that would consume souls. Because of
this, hollows have learned to interact with spirits, whether it
is in the living world or in the Veil where dead spirits wait
for someone to take them to the afterlife. Hollows are not only
able to see and interact with souls, but can consume them just
as a normal person would consume a burger. Because hollows
exclusively eat souls, they will hunt souls in almost any form,
with some sometimes going after specific souls, like one hollow
that only went after soul reapers who came after it. By
devouring souls, a hollow is able to grow in power, as well as
some may gain new abilities if they eat the soul of a
supernatural. Unlike mortals who cannot fully destroy souls they
devour, hollows devour souls and once digested, the soul is
destroyed in a method akin to soul destruction (which is often
why hollows are considered extremely dangerous). Unlike mortals,
hollows don't have stores of souls inside them, but instead the
hollow just devours souls until the souls digest and are
destroyed. However, there are some that devour souls that don't
destroy souls, and instead turn them into hollows (as some are
built to create new hollows rather than just devour souls).
Normally, hollows are sent to Hueco Mundo where the air is
filled with spirit energy for them to devour, and when there,
hollows may even start eating each other. When a hollow eats
other hollows, it may start evolving into a Menos Grande, which
is a higher class of hollow (low rank being Gillian, next up
being Adjuchas, and the most powerful being vasto lorde). The
Entei family use this mostly just like normal hollows, with one
exception. The Entei family digests souls, but instead of just
being nutrition for their spirit, the energy absorbed and
digested by their hollow power boosts their caliburn energy and
feeds their demonic energy the more spirit energy they devour.
If a soul is eaten by an Entei, the soul does have some time
before it gets digested, and stronger souls may be able to
attack the Entei from the inside and force them to spit out the
soul, or some souls have escaped by climbing back up the throat
and out of its mouth (though the Entei often can notice this and
try to stop the soul from escaping). Of course, in order to be
digested, the soul does have to be devoured, and avoiding this
is as simple as avoiding being eaten by a hollow. However, the
Entei family usually doesn't like using this power if they can
avoid it, since it usually gets them onto the radar of the soul
reapers and death wraiths as soul eaters. Worst case, a few can
even become targets for Death to take down because some Entei's
have grown to a level when eating hollows to the point that
Death took them out to avoid them being threats to the balance
of life and death. This is a major danger to using this power,
and for the Entei family, this remains mostly a forbidden art,
or if it is used, the Entei family are strict about who they go
after, only going after souls that would not be missed by Death
and the reapers, such as those destined for the void, or those
going to hell.
- Demonic Hollowfication Ability: Hierro Diablo (Iron Demon
Skin): This technique is akin to abilities like spirit defense
or other similar defense skills that use energy to defend
oneself. In this art, the Entei family's caliburn and demonic
energy strengthens their skin considerably, where the Entei
gains extremely tough skin as a result of their power by
combining the hollow Hierro art with the demonic hardskin art.
This acts like armor on the Entei, making it harder to damage
them. As one might imagine, this makes attacking an Entei much
more difficult, as their hierro diablo can block weaker attacks
with most even being able to stop bladed weapons with a strong
enough energy. When it comes to Hierro Diablo, the more caliburn
and demon energy the Entei has, the stronger their hierro diablo
is (Making the strength of the heirro diablo usually
proportional to the power of the Entei's demonic hollow power).
However, the Entei's have specifically trained this skill, and
honed it through combat training (thanks to their heavy combat
and supernatural training over the years). Unlike normal
hollows, the Entei's demonic hollowfication not only has strong
regeneration but strong hierro diablo despite both powers
usually requiring the same power. Because the Entei's use both
demonic power and hollow power, they usually compensate their
demonic hollow regeneration being more demonic power enhancing
hollow power with this power being more hollow in nature
enhancing demonic power (making it so that the Entei's can have
much higher level in both regeneration and hierro whereas most
wouldn't be able to have high levels of both). Typically, in
order to break this, an opponent must either hit the Entei with
stronger attacks, or they must focus their attacks to try and
pierce the Hierro Diablo more effectively. This is a passive
power for the Entei family, and doesn't need to be turned on and
off, as it is always active. The only way to break this is to
overpower the energy of the skin, in which the Entei family have
highly amplified demonic hardskin that is amplified by their
hollow power. As such, this is usually best broken by spirit
purification, or spirit destruction, though sometimes holy power
can also be effective (but less so than trying to counter
demonic hollow regeneration). Typically, the best way to
overpower this is with energy stronger than the energy used in
the hierro diablo, and if the energy is stronger, it will break
through the Entei's defense. One can also use certain aura
breaking skills/weapons or energy negation to cut through their
defense easily (as negating the energy that makes up the defense
in their skin can remove the defense).
- Demonic Hollowfication Ability: Hollow Spirit Sense: Pesquisa:
This is a unique spirit sense that is specific to hollows. This
allows a hollow to release waves of spirit energy that can read
environments, specifically other sources of spirit energy around
them (though the Entei family has to use caliburn energy instead
of spirit energy). This is often used in two major ways. The
first is that an Entei releases radiating pulses which react to
caliburn energy, allowing them to get a general sense of their
surroundings and anyone or anything with spirit energy around
them. In the world, everything (even objects) have spirit
energy, so this acts like a sense for almost everything around
the Entei. This is more of a general sense, and done to allow
one to get a sense of an area more than trying to read an
opponent. However, this does read a person's spirit energy and
allow an Entei to read how much spirit energy one has, as well
as sense what they are based on the presence they give off
(assuming they are not a creature that has a suppressed
presence). The second way of using this is far more specific.
Instead of focusing on an area, an Entei instead uses this sense
to focus in on one spirit in particular, in which they tune
their senses specifically to that spiritual presence. Not only
can they sense the person's presence to tell what they are and
how much spirit energy they have, but this also allows an Entei
to read his opponents to some degree, in which some Entei's can
use this to predict opponents if they are skilled enough with
using Pesquisa. Unlike other hollow powers, this power takes
effort and time to learn, so the Entei's cannot just
instinctively become advanced users of this (though most of them
have been around and fully trained for a very long time, so this
usually isn't an issue for them). Users that use this may
require time and concentration when starting out, and even
advanced users have to focus more in order to use it on a
specific person, which could leave them open to counterattack by
others that the Entei isn't focused on. Another thing to note is
that there are opponents who can outrun the Pesquisa effects, as
if the opponent is fast enough, the Pesquisa cannot keep track
of them, as shown by how some who use high speed movement like
Sonido or Flashstep being able to evade this sense. The Entei's
use this much like normal hollows, and have had plenty of time
to learn the ins and outs of this technique.
- Demonic Hollowfication Ability: Hollowfied Instinctual Combat:
Unlike normal beings, hollows are much different in terms of
how they fight in combat than most normal beings. Hollows do not
train in the traditional sense, but instead improve through
focus and increased spiritual strength. Hollows are creatures of
instinct above anything, and their combat reflects this. Hollows
fight using combat instinct, which they possess very strong
instincts for combat as they are creatures of violence usually
born from negative emotions. Unlike other instinctual combat
styles, this style doesn't move a user on its own, but instead
just allows them to fight without thinking about their moves.
Hollow combat is more about brute power, speed and durability
than about technique. While some hollows do utilize combat
styles and attempt to further their combat training, their main
style is more about raw physical stats. Normally, this would be
a problem as instinctive combat normally wouldn't last against
experienced martial artists and other higher level combatants.
However, hollows utilize their style in a way that makes them
able to counter other styles, where they will react to other
styles and instinctively adjust their style. For example,
fighting someone who specializes in grapples or throws will
often find the hollow trying to stay behind them where the
opponent won't be able to grab them, or fighting someone who
focuses on striking moves will find a hollow may try to keep a
distance away from them and just fire ceros at them from a
distance. This style is the main combat style of hollows and
requires very little training. As the hollow gets stronger and
gains strong spiritual energy, their physical stats using this
style grow and they are able to use stronger physical stats.
Because of how different this style is, most opponents have to
adapt to this style in order to fight it, since it works so much
differently from other combat styles. And since this is
instinctual, a hollow doesn't have to think about the movements
made, though sometimes thinking too much might cause conflicts
in this style. Soul reapers and death wraiths have developed
ways to counter this style (using their own style), so they are
typically the best people to learn how to fight hollows from,
though others can learn how to fight this style. The Entei's use
this just like hollows, except that they have forged their own
training to utilize this to the maximum effect. They instead
focus their physical training on technique and intense practice,
where they develop their combat style and focus it into this.
The Entei's focus this by doing technique training so often that
their bodies have started doing their combat techniques and
styles instinctively, which is then focused into this style
through training and combat until the Entei learns to utilize
their combat styles while still applying the instinctive hollow
combat so that the Entei doesn't have to think as much about
their movements in battles. This has led to the Entei's becoming
very dangerous when using this, as they essentially have both
instinct and technique on their side in physical combat.
- Demonic Hollowfication Ability: Hollow Combat Stepping Method:
Sonido: There are two types of Sonido. It is not known whether
the Darkfire Sonido or the hollow's Sonido came first, as no one
knows when hollows developed Sonido (it is not known if
arrancars developed Sonido or if it was an instinctive combat
technique used in Hueco Mundo the arrancars adapted, which is
why no one knows what came first). However, what is known is
that this is a supernatural style combat method in movement, in
which users are able to move at high speeds, instinctively
moving at high speeds using a stepping method that hollow-kind
developed for their people to use in combat. This style of
movement uses supernatural movement styles in order to utilize
their speed to the utmost ability, with hollows using this by
focusing their spirit energy to amplify their movement. When
used, this is designed to allow users to move at high speeds,
covering distances between then or an opponent or even traveling
at high speeds when needed. This style produces an audible boom
or static when used, which led to it's name which literally
translates to "Sound Step." Advanced users of this style are
fast enough to leave afterimages, and some have even figured out
how to use certain steps in order to leave behind essence that
creates an almost solid afterimage. While not fully there, the
image has some substance to it in which a user can do damage
with this, or use it to fool opponents while they move behind
them. This style is extremely fast, and when in motion, the user
will often disappear from view because they move faster than the
eyes can track. For hollows, this goes along with their
instinctive combat style, where they will use this as the
stepping method to utilize their combat style. When in motion,
they are very hard to track, and masters of this skill are some
of the fastest hollows in Hueco Mundo (or in the living world if
they live in the living world). For the most part, hollows
instinctively use this, where they simply learn it from their
instinctive combat. This means that no training is really needed
to learn this. However, training does allow a hollow to get
better at using this stepping method. The Entei's all also use
this alongside their hollow combat, and they learn to utilize
this even when suppressing their hollow power thanks to their
intense training to utilize Sonido. Many can even use Sonido
arts such as creating solidified after images as well, due to
the long amount of time the Entei's have spent training and
perfecting their use of this art. And depending on their combat
style, they may even be able to combine this with their own
combat styles stepping methods as well, depending on the Entei
and what combat styles they know.
Entei Family Cero Diablo Arts:
- Customized Cero Diablo Entei Family Arts: With the main cero
arts being developed by Arrancars and Vasto Lorde, these cero
arts are different ways to use ceros among hollows, combined
with the Entei's own unique brand of demonic cero. The Entei's
learned these as part of their hollow training, and developed a
few of their own arts to utilize their own power more
effectively. There are two main aspects to the art of using
these cero abilities. The first is cero type, where the first
step is choosing what kind of cero one wants to fire. While most
normal hollows, arrancars and other hollow beings usually only
learn normal ceros, the Entei's have a number of ceros they can
fire. For example, the Entei's use both the Gran Rey Cero and
the Cero Oscuras that is normally used by higher level hollows.
However, the Entei family also has unique abilities due to their
demonic and caliburn energies, such as how they have a cethran
cero or a sequarian cero. The second aspect of this power is
what art one wants to use. Thanks to the Arrancars having
multiple arts, and a few unique techniques made by the Entei
family specifically, the Enteis have a few options for cero
arts. There are many arts that use ceros in different
techniques, such as Cero Rayo that fires smaller and more
concentrated ceros like beams, or Cero Metralleta that fires a
collection of cero blasts in a large volley. These arts can be
combined with other cero types depending on what the user wants
to do, and the Entei family are able to learn how to utilize
this. This is something that any Entei family member can learn
in some form, thanks to their heavy training and knowledge of
how hollow power works. Of course, every ability comes with
weaknesses, so users have to be mindful of counters to the
skills. Most of these skills are energy based, and countering
energy can be done easily enough if one has energy that is
strong enough to counter the attacks.
- Cero Type: Gran Rey Cero Diablo (Great Demon King Cero): This
particular cero was designed by arrancars to be used among
higher level hollows and arrancars, which was modified by the
Entei's. This is a high level cero that is far stronger than
normal ceros. This cero is fired by having the Entei fuse their
blood into their cero, which the life energy in the blood is
used as a catalyst to amplify the caliburn energy and the
demonic aspect of their blood is used to amplify the demonic
energy in the cero considerably. By doing this, the Entei family
can fire a cero diablo with far more raw power than normal
ceros. In addition, this cero diablo also has much greater mass
than normal ceros, making it harder to dodge as well. This cero
diablo is used by many of the Entei family members, where they
can learn to utilize this if they learn to use the blood's
energy properly in amplifying the cero. The biggest reason to
use this cero is that it is far more powerful and harder to
dodge, so users would likely be able to use this in battle to
take out stronger opponents or even attack groups of enemies.
This cero is fired much like a normal cero, and depending how
much blood is put into the cero, one can modify it's strength
(more blood means more power). Users can even combine Gran Rey
with cero techniques depending on how they do it, such as
combining a cero diablo with another energy based technique for
a much stronger energy technique. The Entei's have learned to
use this over the years after reaching the power necessary
through training and hard work, where they can often overwhelm
even other cero users when using their more powerful Cero. And
thanks to the negative emotion amplification of their demonic
hollow power, their cero diablo also becomes much stronger as a
result of that power. Aside from the blood amplification, this
is fired like a normal cero, and often is the same color and
shape as the user's normal cero (whatever color and shape it
normally is as it is different depending on the user) with the
exception that gran rey ceros are just much stronger and a bit
larger than normal ceros. For the most part, dodging or blocking
these ceros works the same way, in which users can dodge or
block the energy in the ceros as long as the opponent takes into
account the amplified energy used in this technique. Otherwise,
techniques similar in nature like ki beams or spirit energy
blasts work well to counter this. However, when it comes to the
Entei's, one does have to keep in mind the demonic element of
these ceros as well, where holy power can also be used to more
easily counter these ceros due to the demonic power used in
these cero diablos.
- Cero Type: Cero Oscuras Diablo (Shadow Demon Cero): This
particular cero was designed by arrancars to be used among the
highest level hollows and arrancars, and again modified by the
Entei family. This cero is not large and flashy as the gran rey,
and is more condensed than the gran rey. This is the highest
level of cero diablo the Entei family can use (aside from
possible stronger unique ceros), and users of this art focus on
power over size since this cero diablo isn't quite as large as a
normal cero. When fired, a user uses their caliburn and demonic
energy to trap and condense their unholy darkness and
internalized darkness energy into a cero blast, where the
darkness energy works as a massive amplifier when the cero is
fired and is fired much faster than a normal cero (to the point
that many who fire normal ceros have trouble tracking this type
of cero). When fired, this cero is usually black with a colored
outline depending on the user's normal cero color (for example a
green cero would have a green outline). When used, this demonic
cero is meant to concentrate power rather than be used for a
large area of effect (Meaning it's better for blasting single
opponents rather than attacking groups, and is meant more for
concentrated attacks than raw area attacks). This demonic cero
can also be fired just like normal ceros, where the blast is
fired in whatever manner the user fires ceros (such as some fire
ceros from their hands, their fingers or from their mouth). This
cero can also be combined with other cero arts, and depending on
the cero arts, this cero type can be extremely powerful. This
cero requires not only a mastery of concentrating cero diablo
energy, but also requires a knowledge of how to trap and
compress the Seiji's darkness energies using the Seiji's
caliburn and demonic energy (the Entei use this slightly
different than normal Cero Oscuras). Of course, this cero can be
dodged and blocked like any other cero, as long as the user
takes into account the fact that this cero is the strongest cero
type most Entei users can use. This cero is far more powerful,
so dodging is often better than blocking if an opponent is
unsure of being able to block it. This can be blocked in the
same manner as other beams of energy (Such as using a similar
beam of energy like a ki beam or spirit energy blast to counter
it). This is also smaller than a normal cero (But not by too
much), so it can be slightly easier to dodge if an opponent is
fast enough. Typically, the immense amount of darkness in this
is best countered by holy energy, so opponents should keep that
in mind if they want to counter this type of cero diablo.
- Entei Family Art: Cethran Cero Calor (Cethran Cero Heat Bolt):
The Entei family developed their own version of Cero Bala, where
they created instead of creating a bullet shaped cero like
normal Cero balas, they went for a type of cethran energy bolt
that they could rapid fire. This uses the same concepts as Cero
bala, where the cero is meant for speed shots, and is meant to
be fired in rapid succession. When used, the Seiji that uses
this combines their Cethran energy with a caliburn and demonic
energy cero, using a less powerful cero that can be rapid fired.
However, in addition to the cethran energy, the Seiji that uses
this also does a change in form to the energy fired from this
technique. Instead of being a small blast of energy, the energy
is blasted like a lightning bolt, which blasts and strikes an
opponent with cethran energy (mixed with the demonic Seiji
hollow cero energy). The bolt, when it strikes an opponent,
creates a current of cethran energy which runs through the
person that is struck, doing both cethran energy as well as
demonic and caliburn energy damage to opponents. Cethran energy
strikes like lightning having a current-like state, but also
does heat-based damage to enemies. Because of this, those hit
with the lightning bolts take both lightning style and burning
type damage as the cethran energy runs through them. Combine
that power with the demonic cero also acting like an electrical
current, and this can do heavy damage to opponents. And that is
just from one bolt of this art. The reason the Entei family made
this art was so that they could rapid fire high damage using
this art. When fired, this can be fired one bolt after another,
where one can be fired even if one is still being fired. In
essence, most people see this attack fired rapidly, where one
bolt is fired, and then another before the first fully hits,
then a third can be fired, and so on. The Entei family can chain
this together for a large number of hits. Typically, the best
way to dodge this is to dodge it like lightning, if an opponent
can move fast enough to dodge. Because this is a technique that
is both strong (as an electrical current type attack doing
multiple types of damage as it runs through people), dodging is
usually the best method to avoid this technique, or one can
block using other energy if the energy is strong enough.
- Entei Family Art: Yorasukinesis Cero Bala: When ceros aren't
fast enough to hit an opponent, arrancars developed this art as
a means to counter faster opponents. Cero bala is a skill that
allows a user to fire smaller, more compact shots of cero
energy. This skill is no longer a beam of energy, but more like
a condensed blast of cero energy that explodes on impact. When
fired, this cero is fired extremely fast, and can be used to
attempt to blast people with enhanced speed stats. Normally this
technique would be based in speed over power, but the Entei
family added their Yorasukinesis in combination with this
technique. With the Yorasukinesis addition, the ceros don't just
travel faster and can be used in quick succession, but the
attacks do far more damage than normal cero balas would. Users
of this technique can often fire one after another extremely
quickly. This cero is fired in the same manner that a user fires
normal ceros, so a user will fire them just like normal ceros
except that the ceros are fired in smaller blasts rather than as
a large beam of energy. More advanced users of this are even
able to fire one after another in quick succession, usually as a
means to try and blast opponents quickly. When the blasts
explode, the blasts explosion of energy does kinetic energy
damage, which uses Yorasukinesis damage that is designed to
attack opponents with concentrated mass or other stronger
bodies. Because of this, these are actually far stronger than
normal cero balas, can do heavy impact damage to enemies while
also being able to be fired in rapid succession. When used,
these ceros also cost less energy (since less energy is being
used in the ceros) so these ceros are also useful against weaker
opponents instead of wasting stronger ceros. For the most part,
this is a pretty basic cero technique, and one that many Entei
family members can learn as it only requires a simple change in
focusing the energy foand adding their Yorasukinesis power to
this ability. Because of the highly enhanced impact when using
this, it is usually best to dodge these, and users have to be
fast to dodge these. One can still also use energy to block
these attacks (as long as they account for the Yorasukinesis
addition to the technique to enhance the power of the attack).
While normal cero balas are usually not as strong, this
technique can be dangerous to opponents who don't know how this
technique works and the modifications the Entei family made to
it.
- Entei Family Art: Sequarian Cero Disparo Diablo (Sequarian
Cero Demon Shot): This technique fires blasts of demonic ceros
not too different from the bala technique and is a modified
version of the Cero Disparo. However, instead of focusing on
speed, the blasts are more focused on being made more explosive
in nature. Like the Bala technique, this cero blast is more like
a condensed blast of cero energy that explodes on impact.
However, instead of simply firing a normal demonic cero, this
technique adds a Seiji sequarian energy element to the cero,
which grants it an extra ability. When fired, this cero is fired
extremely fast (though not as fast as the bala technique), and
can be used to attempt to blast people with enhanced speed
stats. This was designed to be more explosive, where a user can
focus more on explosive power than on speed or raw spiritual
strength. However, when hitting an opponent, this technique also
explodes with freezing sequarian energy, where anything near the
explosion is frozen during the explosive blast of energy. In
order to use this technique, the Seiji has to change the energy
when creating the cero blasts, using a change in energy form to
essentially condense and compress the energy to the point that
when it hits something, the blast explodes with immense force,
as well as combine the Seiji sequarian energy into the blast
cero as well. The explosive power is designed to blast
opponents, so that when the blast hits an opponent the blast can
do far more damage on impact as well as freeze opponents through
sheer force and freezing power. When a person or part of a
person is frozen with this technique, they take sequarian energy
damage, as well as demonic and caliburn energy damage from the
demonic cero. This is meant to overcome certain energy defenses,
as kinetic energy can still be somewhat useful against those
with things like aura defense, and still do damage when the
energy freezes an opponent. When using this technique, it is not
fired as fast or in as quick succession as the bala technique,
but can be fired quickly compared to normal ceros since the
technique is designed to create explosions. These blasts are
fairly balanced in strength and speed, and can be very useful
when used properly. Some advanced users can even create
explosive ceros using stronger ceros for unique effects, such
as one who could fire cero oscuras Disparo blasts that exploded
in bursts of darkness energy that could crush opponents caught
in the explosion using immense gravitational force. For the most
part, this technique is somewhat like the bala technique in
terms of how to counter it, where users counter the blast rather
than a beam of energy, except that it also has a freezing
element to it thanks to the sequarian energy. Typically, the
best way to avoid this is to dodge the attack, though some users
can block this if they have strong enough defenses to block the
freezing explosion of energy that comes from this technqiue.
- Entei Family Art: Cero Latigo Diablo (Demonic Cero Whip): This
is a unique ability that the Entei family developed that was not
one a modified cero art. This art, instead of firing a beam,
creates a whip out of demonic cero energy. When used, this
allows an Entei family member to create a demonic cero energy
whip from their hands, and they are able to attack with it as
one would expect. When used, the whip can be used to hit
opponents with immense impact, and some users can even use the
whip to slice through opponents with enough force and
concentration. This whip has another purpose though, and that is
to trap opponents. When used, the Entei family member usually
uses this to try and force it to wrap around opponents. By
wrapping this around opponents, the whip acts like a trap that
hold the opponents in place as long as the whips are able to
hold the opponent. However, there is yet another purpose to this
skill. This technique uses the life drain properties of the
Seiji's spiritual power, and allows the Entei to drain the life
energies of a person by using this power. When used, the Entei
family uses this to attack and trap opponents, and then when in
contact with the whip (usually while trapped in it), the Entei
family then drains the life energy from the user through the
demonic cero energy whip. This makes this technique very
dangerous, as if the whip wraps around someone, it can drain
their life energy through physical contact. And as one might
guess, this life energy is absorbed by the Entei family member
and then focused into their ethers to feed their ethers so that
they can strengthen their ethers. And the Entei family isn't
limited to one whip, as some can actually create whips from each
of their fingers, and create up to ten whips they can throw
around to try and trap opponents. Typically, once caught in the
whip, it is very difficult to get free, and the Entei family
will usually use this power to drain the life out of an opponent
until they can no longer fight. The best way to avoid this is by
using energy that is not life energy based, or that can counter
energy drains. For example, corrupted life energy could be used
to damage the Seiji when they feed on the life energy of a
person, and some may have energies that the Seiji cannot absorb,
such as dark spirits having whispering darkness which can even
cause Seiji to go crazy if they try to absorb it. The best way
to avoid this though is to avoid physical contact, as avoiding
physical contact will allow one to avoid the energy drain
effects of this altogether.
- Cero Technique: Cero Diablo Rayo: This is one of the cero
techniques that fire smaller cero beams, enhanced by the Entei
family to fire demonic ceros. This technique fires small beams
that can be fired from the hands or from the fingers, in which
users have focused ceros into smaller blasts. When firing these
blasts, these blasts are very narrow and small, because they're
designed for piercing opponents. These ceros can be used to
pierce through many forms of defenses, and can even be used to
pierce through energy defenses. In order to use this technique,
cero users first have to use a change in energy form in order to
condense a normal cero into a much smaller and condensed form,
which allows a normal cero to hit a much smaller area (using the
same amount of energy as a normal cero). When firing these
ceros, they move much like normal ceros and are fired in the
same way as a normal cero (whether it's from the hand, from the
finger, or from the mouth depending on the cero user). These
also move faster than normal ceros, in which they are designed
for speed and piercing over all else. This technique can also be
fired in quick succession, where users can fire one cero rayo
after another (though not as fast as firing cero balas usually).
This technique is designed to pierce defenses, and this
technique does that fairly well depending on the defense. This
can even be used with other cero types to create more powerful
ceros, though this cero technique is usually strong enough on
its own that using higher level ceros is usually a waste of
energy since normal cero rayos are usually able to do what
they're meant to do. This technique is very difficult to block,
and the only real successful blocking technique is using
abilities or items that negate energy completely, as this can
pierce through even most energy type defenses. However, while
fast, this beam is more easily dodged due to its small size, and
dodging is typically the best way to avoid being hit by this
cero since it is easier to dodge. Another downside to this cero
type is that the smaller energy beam does less damage, and
unless one is hit in a vital (sometimes taking a few hits), this
technique rarely ever truly kills an opponent. For the most
part, the only difference between this and the Entei family
version is that theirs also have demonic energy and their
caliburn energy creating the cero instead of normal hollow
spirit energy. Aside from the increased power and the demonic
element, there isn't too much difference between this and the
hollow art.
- Intermediate Cero Art: Cero Cornea Diablo (Demon Eye Cero):
This technique is very similar in nature to the cero rayo, with
the exception that this technique is made for sneak attacks
rather than just normal attacks. Similar to cero rayo, this
technique focuses a cero that is focused into a much smaller
cero, where it is designed for piercing rather than for trying
to incinerate opponents. When used, this technique is always
fired from the eye, where a user focuses it like a laser from
their eye to fire at an opponent. When fired, the beam moves
depending on where the user's pupil is looking, and fires the
beam toward whatever the user is looking at. This technique is
extremely fast, and very powerful, in which this technique is
actually stronger than cero rayo. When fired, this blast can not
only pierce through objects and energy defenses, but this
technique is also strong enough to blast through and destroy
boulders when fired on. This technique is also very fast, where
users can fire with incredible speed to try and hit opponents
that have enhanced speed. Unlike the Cero Rayo, which is
designed for rapid succession firing, this technique takes
longer in between shots, where the user has to charge this for a
moment before they fire it. This means that this technique is
more of a one shot at a time type technique and not a technique
a user can just fire over and over again in rapid succession.
This technique was originally designed for surprise attacks,
where a user would use it on unsuspecting opponents who don't
know they can use this technique. When used, this technique is
meant to be used as a sneak attack, and is designed to be fired
with immense speed and strength to do maximum damage to an
opponent. When an opponent is hit with this, not only does it do
incredible damage as it passes through an opponent, it also
reverberates and causes internal damage like breaking of bones
and tearing of muscles due to the power of this technique. This
technique is more of a one shot attempt at doing fatal damage
rather than just firing beams of piercing energy, but this
technique can still be dodged just like cero rayo. And since the
energy charges in the eye, the direction the cero is fired is
dependent on where the user is looking. This technique, for the
Entei family, is fired from their demonic eyes, where they use
the power of their demonic eyes to use this similar to vision
arts. However, the Entei family can also fire bigger ceros due
to having more energy in their eyes, and can actually fire
larger ceros if they focus their demonic eyes into their cero
cornea power.
- Advanced Cero Art: Cethran Cero Trueno Diablo (Cethran Demon
Thunder Cero): This technique was designed as a higher level
cero art that would not just fire cero energy, but would also be
used to gather and trap static energy to create an cero
empowered by electrical energy. This technique is done when a
user uses a change in energy form to essentially form their
energy like static when they form their cero, and by forming
into a certain kind of static, it draws the static in the air
around them. This technique was made to be somewhat similar to
spirit lightning, except that this is fired like a normal cero.
When the technique gathers enough electrical energy, the user
then fires the cero, where the cero becomes blue lightning
surrounded by the normal color of their cero (such as a normally
red cero would be red on the outside but with blue-ish lightning
inside the cero). When this hits opponents, it is designed to be
like a lightning strike hitting an opponent in the form of a
cero. When hitting an opponent, the cero not only does cero
spirit damage, but the cero also does heavy electrical damage to
opponents, to the point that the electrical energy can even
incinerate a lot of weaker opponents. Some users can even focus
the electrical energy in a way that, when it hits an opponent,
it can interrupt nerves and cause temporary nervous system
shutdown (essentially disrupting their nerves and making
movement difficult). This technique is a very powerful art and
can be fired just like a normal cero. The only real thing
different is how the cero is formed when it is first created,
where the change in energy form is necessary for this to be
created. Advanced users may even be able to create cero bala or
cero desparo techniques using this cero art, if they want to
fire smaller and more compact cero blasts. When used, this cero
acts much like any other, and doesn't have a lot more speed
compared to other ceros (though it is stronger due to the
electrical element that is added to it). Aside from the
electrical element added to it, this isn't all that different
from a normal cero. However, this is very hard to master, and
until one has gotten to a high enough level, users often have to
concentrate when using this skill. The Entei family utilize this
ability, and strangely, learned this only after developing their
Cethran Cero Calor technique. Though the Entei family can still
fuse their cethran energy to this power to create a stronger
type of attack, which creates a much more powerful Cethran
lightning bolt made of demonic cero energy that is stronger than
their Cero Calor but cannot be rapid fired.
- Advanced Cero Art: Cero Neo Metralleta Diablo (Neo Demon
Machine Gun Cero): This particular skill is a modified version
of Coyote Starrk's own unique ability, which was adapted into
its own high level cero art. While nothing quite matched his
unique methods of using this skill, other hollows and arrancars
did create a high level cero art using this skill. When using
this skill, a user appears to fire one cero, but instead of
releasing one cero, the user releases a flurry of ceros that are
designed to either attack an enemy or possibly attack a group of
enemies. When fired, this technique fires the flurry of ceros
all at once, releasing multiple ceros. This skill is very useful
against fast opponents, as faster opponents have trouble dodging
this art due to the large flurry of ceros that are fired. This
is fired like a normal cero, and fired in the same manner. This
cero is meant to catch opponents off guard and making dodging
far more difficult due to the number of ceros fired. Typically,
the flurry of ceros is fired all at once, with some advanced
users being able to continuously fire ceros if they keep the
technique going. Those that reach a high even level with this
skill can even use Cero Rayo blasts instead of normal ceros, as
a means to condense and control the piercing power of the
blasts. There are some users who have also been trying to figure
out how to combine different cero types with this, but so far
none have been able to combine this with other skills due to how
much energy it takes on its own with normal ceros (but a high
enough level user could combine it with stronger ceros if they
have enough energy as long as they manage how much energy they
put into this technique. This skill doesn't fire with quite the
same large volley of ceros as the original technique, as the
original user of this art could fire large enough volleys of
ceros to cover a city block. Another major problem compared to
the original user is how much energy this takes to use this
technique. Users of this technique will find that this technique
uses a lot of energy, due to the fact that it is the equivalent
of firing about 20 ceros at once, which can be very taxing on
the spirit. Users can get around this by firing weaker ceros,
such as some may fire cero balas using this technique, but
overall, this is a very draining technique that shouldn't be
overused. The Entei's also utilize this art, where they utilize
it in much the same way as other hollow types who use this
technique. The only difference is that the Entei family uses
this with demonic cero energy, which makes the smaller ceros
much more powerful as a result. Other than that though, this is
mostly used the same way and can be avoided or blocked in the
same manner as the normal hollow art. They can also use
Yosurakinesis to enhance the explosive and kinetic impact of the
individual cero blasts, making them hit much harder than normal
and giving the cero much more explosive impacts.
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- Cero Art: Cero Desgarron Diablo (Demon Claw Tear Cero): This
art was based on another arrancar's skill, this time a cero
based on the unique technique of Grimmjow. In this particular
skill, a user uses a cero as a slashing wave, similar to cero
raja. However, the major difference is that instead of using a
single slashing waves, the user focuses cero energy into their
fingertips (Usually working best if one has claws they can focus
the cero energy to) and then creates a claw slash wave using
cero energy from the fingertips when doing a mach claw slash to
release the cero energy. Once the energy has been gathered at
the fingertips, the user then fires the claw slash wave at the
opponent by releasing the wave from their fingertips, with the
claw slash wave not only doing slashing damage, but exploding in
a blast of destructive cero energy when it hits an opponent.
Advanced users can even create two claw slash waves at once
(using each hand) once they are able to properly focus ceros to
their hands. When fired, this technique is always fired from the
fingertips, as it is the main method used for this combat style
as it is intended to mimic a claw slash wave. Thanks to it being
designed as a slashing wave, this technique is great for combat
and works much like a normal claw slash wave of creatures like
werewolves except that this uses cero energy. And due to the
explosion power of this technique, this is a very high level
technique that can be used to take on higher level opponents and
some can even use this to slash through metal. As with other
higher level copied arts from arrancars though, this technique
was never quite as good as the original user of this technique,
and many users only ever learned how to fire one claw slash wave
at a time. Many also lack the same destructive power the
original technique had, although some have gotten around that by
using Cero Raja in combination with this to increase it's
slashing power. For the most part, this can be blocked, but most
opponents will probably want to dodge it due to how strong the
attack is (This attack was made specifically for raw power over
anything else). Typically, the more power put into this, the
stronger it is, but also the more draining it is. This is a
technique that can require a lot of energy (since it's
essentially four ceros fired at once). The Entei family also
uses this, in which they use it mostly the same as the normal
hollows except for one thing. The Entei family can fuse their
sequarian or cethran energy to this, in which they can actually
attack enemies with enhanced ceros, where they can do extra
damage depending on the energy used.
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Combat Abilities:
- Combatant Physical Combat and Weapon Styles: There are many
combat styles out there that are able to be used by just about
anyone as well as some that are usable by different races.
Almost any being can learn combat styles, whether they are
physical combat styles or weapon styles. Depending on the
combatant, there are even some unique options for certain types
of beings, such as how spirit users have certain spirit based
styles they use. It is also possible that some users may even
develop their own combat style based on the abilities and
training. Because of how many styles are out there from official
styles of combat, to supernatural combat styles, and even a lot
of unique combat styles, it is hard to list each one. For the
most part, it comes down to what the user wants to learn and if
they can find someone to teach them certain combat styles (or
have the skill to make their own style). For the most part,
martial arts and/or weapon styles alone are quite numerous, and
depending on the preferred style of the user, there are plenty
of styles out there that a user can find to fit their own
fighting styles. There are also many who might learn
supernatural combat styles, in which some races have their own
specific combat styles. The most important aspect of combat
though for users though is learning to master their own combat
potential, and all their combat styles should usually be based
on this aspect whether it's physical combat or weapon based
combat. There are a number of combat styles available, so
listing them all is impossible, but a general common thing is
that the more styles one knows, the harder it is to master them
all. While having multiple styles does allow one to mix and
match aspects of styles more easily, trying to train in too many
styles can limit one's combat ability since they have to learn
many different aspects rather than focus on just one. However,
while training in only one or two styles means one can master
them better than if they focused on multiple styles, this also
means that those that specialize in specific styles usually are
limited by that style's combat (for example, a grapple based
style would be focused around grapples and most likely wouldn't
use skills non-grapple based styles use). Another thing to note
is that each style has its own strengths and weaknesses. For
example, grapple and throwing styles require close combat and
making physical contact with opponents, or styles relying on
power may be countered by speed-based styles that can dodge the
power based style. Seiji have learned other styles of combat,
and some may even have their own style depending on their
training and skill. Seiji usually have physical combat training
and weapons training, where they usually have styles based on
what they have learned over the years while in hiding from
demons and other creatures. Kalus uses Shorinji Kempo, which is
a self defense style that originated in Japan. Learning this
style, Kalus learned not only how to better focus his mental
abilities and spiritual abilities (though he had to modify some
teachings due to not being able to focus the same way as
humans), but he also learned abilities like Kiai attack waves,
and other shockwave techniques through transferring his physical
force through the air. This training utilizes spiritual, mental
and physical training, and is Kalus's first and primary style,
with his secondary styles being styles like Shotokan, Aikido,
Karate and Japanese Jujitsu. His main style has been mastered
and applied to his hollow-based combat, while his other styles
are mostly mastered (though not as mastered as his primary
style) and not used as much in his hollow combat as his primary
style.
- Combatant Weapons Training and Weapon Counter Styles: During
their time fighting and learning combat, many combatants often
become a master of weapons, in which most have trained in a
number of weapons from swords to knives to staves, and even many
knowing how to use guns. For the most part, most have to learn
different weapons to learn different combat styles, so
combatants will often figure out how weapons work into their
styles over time and find weapons that they are comfortable
using. For example, some may not be much for using guns in
combat, but there are many combatants who have been trained in
gun style combat, where many have become expert marksmen even
though they don't like to use guns. However, the main purposes
to train with so many weapons is not just to find what the
combatant is comfortable with, but to train them in how to
combat and counter weapons. For example, training in guns shows
a combatant what to look for in those that use guns, such as
noticing when the enemy is focused on aiming, or using the
barrel of the gun as a visual reference to see where the
opponent is aiming their gun. This works for many weapon types,
where combatants learn to understand how weapons are used and
learn to recognize how their opponents will use weapons against
them. While they can get this training in specific weapon styles
(which are available as long as someone has someone to learn
from), combatants also learn how to counter supernatural
weapons, where combatants often train to combat supernaturals
and learn to fight supernatural weapons. Depending on the
combatant, many are experts in weapons from using them, to even
learning how to counter them depending on what they want to do.
As experienced warriors would say: If one wants to counter
something, they must first understand it themselves. This allows
those that train with weapons a much more knowledgeable use of
weapons, which they can take advantage of. While most do tend to
favor certain types of weapons depending on the combatants, they
can use most any weapon to some extent, with most having varying
skill with others depending on their training. And depending on
the combatants own fighting styles, learning to use some weapons
may be necessary as things like using weapons styles require
learning weapons and how to both use and fight them. Seiji have
just as much training with weapons as one would expect, having
been around for so many years.
- Combatant Supernatural Hunting Weapons Experts: Since many
combatants have to learn how to fight supernaturals, almost all
combatants have to learn to use supernatural hunter weapons in
some form, so that they have weapons to use against supernatural
threats. This could include things like silver knives, angel
knives, demon-killing weapons, or even using certain materials
like varanium and stilled silver. This usually depends on the
combatant and what they have available to use, as combatants
should prepare for whatever kinds of supernaturals they might
fight. For example, before going into a werewolf infested
forest, a combatant may grab some silver knives to use, or they
would use special holy or demon killing weapons if they were
fighting demons or other demonic type creatures. There are a
number of supernatural hunter weapons that combatants can learn
how to use (depending on their training and preference), and
most usually have to learn how to use them to survive against
supernaturals. And depending on the skills of the combatant,
there is a chance that some can even develop their own
supernatural hunting weapons depending on their knowledge and
skills. But for the most part, it is hard to quantify every
option out there, since there are so many. Depending on the user
and the situations they may face, this usually determines what
the combatant will usually carry with them. Users may also
choose weapons based on what they have available, such as some
who are a part of groups may have access to certain weapons
others don't have. This also includes certain materials that
might be available, where users can take advantage of certain
materials used to fight supernaturals. The biggest examples of
this kind of material are varanium and stilled silver, which
have become popular for fighting supernaturals due to the
effects they have on supernaturals. Some races may even have
their own methods for taking on supernaturals. For the most
part, this mostly covers weapons specifically designed for
fighting supernatural opponents, as normal weapons are usually
covered under any weapons training. And like all weapons, these
kinds of weapons all have counters depending on the weapons, and
combat styles using these weapons usually also have counters as
well by other styles. For Seiji, Seiji usually have their own
weapons they make for taking on supernaturals.
- Seiji Spirit Combat Knowledge: Because Seiji typically learn
use their ethers and their caliburn energy, Seiji usually
develop a strong knowledge of fighting spiritual opponents. This
isn't just about blasting opponents, but Seiji have combat
knowledge of how to attack spiritual opponents by using their
caliburn energies in physical combat as well as weapon combat.
While the techniques of using caliburn spiritual-type techniques
like their cethran energy to attack spirits may work well, there
are times where Seiji may want to attack spiritual opponents
using physical attacks. Seiji are extremely skilled at combating
spiritual type opponents using a manner similar to spirit users.
There are usually two aspects to this knowledge. The first is
Seiji may learn to utilize caliburn energy techniques into their
physical combat. Among more popular methods of using this are
caliburn energy amplification through spirit user-type training,
or some Seiji may learn to release blasts of of their caliburn
energies from their physical attacks. This can be used a variety
of ways, as it mostly just depends on the Seiji, the techniques
and abilities they have, and how creative they get with their
attacks. The second aspect of this style is applying caliburn
energy power to physical attacks, whether they are physical
combat or weapon combat techniques. While most Seiji do have
potential for ether-based energy combat styles, most are able to
also apply their knowledge to their physical combat in order to
not have to waste power on techniques all the time. For example,
a Seiji could apply this to a martial arts style and they could
use physical attacks on a spirit while still doing damage to the
spirit without seeming to need to use their ether energies
directly. This applies as well to weapons, where Seiji can apply
their caliburn energy combat to weapons in order to attack
spiritual enemies. This is a basic aspect of combat that many
Seiji learn, and depending on how it's used, Seiji can still be
countered like normal combat styles. Aside from the spirit
component of this aspect of combat, an opponent can still
counter, and some opponents may counter this more easily (such
as hollows and dark spirits may have their own ways to counter
this even if this is still very effective on them as well). For
the most part, Seiji don't have the ability to destroy spirits,
so they cannot use the more advanced aspects of this (with only
certain exceptions like the Torzoth family). The Entei family,
including Kalus, has far more ability to fight spiritual
opponents, and using their demonic hollow powers, can attack the
spiritual much more easily when using physical combat.
- Seiji Dark Spirit Combat/Corrupted Spirit Knowledge: Seiji
ethers are still similar enough to souls that many spirits like
hollows and dark spirits may still go after them for their
unique ethers that are not like normal souls (depending on the
spirit that attacks them). The biggest one is dark spirits, in
which many Seiji have fought dark spirits at some point in their
lives when dark spirits try to get a hold of their ethers.
Because of their combat with spirits, they are an expert in
almost every dark spirit that they know of, and an expert on how
to deal with other evil spirits like hollows and high level lost
souls that might escape the death wraiths and soul reapers as
many have been a problem for Seiji at some point or another in
their long history. Thanks to their caliburn spiritual power and
some who even develop skills to fight them, there aren't many
dark spirits or evil spirits that cannot be countered by Seiji's
caliburn energies and spirit plane based combat. They are
experts of almost every kind of dark spirit, aside from more
unique ones like certain combinations of dark spirit powers
(such as London Kuroshi who is a mix of multiple dark spirit
types to create his own new dark spirit type). Overall, Seiji
are knowledgeable about much of dark spirits and how they
operate, such as things like dark spirit rebirths (which many
don't fully understand), dark spirit rituals and even how to
counter dark spirits that are immune to spirit purification
(This can be hard for them though since they don't have ways to
kill dark spirits using their caliburn energy alone most of the
time). Because dark spirits are more attracted to strong
spiritual presences, Seiji have at times attracted dark spirits.
However, there are some dark spirits that Seiji don't know how
to destroy, or how to overcome, with the two major ones they
can't beat being Xeles and Phantom (Even the Seiji know to avoid
these two at all costs, and know not to deal with them). Among
others might be dark spirits like those from the Dark
Multiverse, as few people ever come from the Dark Multiverse to
the point that no one really knows much about them. For the most
part, Seiji also have no ways to destroy dark spirits and other
spirits, due to most not having any kind of spirit purification
or spirit destruction powers (with a few exceptions). This is a
danger, since Seiji mostly only focus on getting away from
spirits or spiritual opponents, not actually killing or
destroying spirits or spiritual opponents since few have ways to
do so.
- Supernatural vs Supernatural Hunter Training (Most combatants
only use one side of training): There are two variations of
supernatural combat training. There is the supernatural side of
training that lets them learn to defend themselves and fight
threats (as well as taking out supernatural hunters), and then
there is the supernatural hunter side where they wil learn to
hunt down and kill supernaturals. Typically, the training
depends on the user, and each side has its benefits and
downsides. Most users learn one side of combat training, where
they will learn what ever side they fall in. For example,
supernatural hunters fall into supernatural hunter training, and
supernaturals often fall into the supernatural training. This is
because supernatural hunters learn to fight supernaturals, while
supernaturals learn to defend themselves against supernatural
hunters (and sometimes other supernaturals). Because of this,
the training on supernaturals or hunters depend on what side the
combatant falls on. This applies to almost every kind of
combatant, as it is important to determine how one will apply
their combat training. As such, users must often learn one side
or another, though many can study how the other side fights in
order to learn how to counter them (which many often do). For
every aspect of training, there are these two types of training,
since the training is usually determined by what a combatant
will face. While some may not train in either (usually
non-supernaturals who don't want to learn combat), those that
train in combat often have to learn this due to all the possible
threats they may encounter. For example, human combatants often
learn supernatural hunter training, unless the human is a
supernatural themselves, in which case they may favor
supernatural training. Users have to usually chose one or the
other, as most don't really have much use for both combat
styles. The only real exception to this is supernaturals who
become supernatural hunters (which is a very rare case), because
they not only have to counter supernaturals, but also have to
counter supernatural hunters who may come after them if they
find out they are supernaturals. Both sides often counter each
other, so supernaturals are usually countered by supernatural
hunter training, and vice versa. However, both sides also have
training to counter the same users, such as supernaturals
learning to counter other supernaturals or hunters countering
other hunters. Seiji are no different, where they usually either
fall into supernatural categories or supernatural hunter
categories. For Seiji, they are usually in the supernatural
category, and are almost never in the supernatural hunter
category.
- Supernatural Training: Supernatural Strengths and Weaknesses
Expert: Since most supernaturals have to fight other rival
supernaturals and have to learn in order to survive their
fights, most learn everything they can about other races and
become experts in almost every kind of creature, and while they
specialize in specific types of supernaturals (Like how some
will go after only rival supernaturals like werewolves might go
after rival werewolves or vampires), most supernaturals can
learn to fight many other types of creatures as well depending
on their training. And depending on their training, most
supernaturals have to learn how to fight different types of
creatures whether they want to or not once they start training
(as many supernaturals will get hunted down by not only other
supernaturals, but by supernatural hunters for simply existing).
Depending on the supernatural, some will search libraries on all
manners of supernatural lore and creatures depending on what
they have access to, and over time they will come to know the
strengths and weaknesses of many types of races, including
spells, exorcisms and traps used against almost all manners of
supernaturals. Depending on the age and experience of the
supernatural, most learn as much about killing other
supernaturals as they can, as the more they know about fighting
supernaturals, the higher their chance of survival against a
wide variety of possible threats they may encounter. Of course,
supernaturals typically use this opportunity to learn what they
can, but most typically are only limited by the information they
can find and what information they can retain. However, the best
way to learn to fight supernaturals is through experience,
though knowledge of supernaturals is also very important. It is
important to balance knowledge and experience when fighting
supernaturals, and being sure to know the strengths and
weaknesses of most supernaturals if they want to survive, since
threats may come in all shapes and sizes. Of course, this can be
limited depending on the knowledge of a user, where some may not
know about certain creatures, such as how the The'Galin were not
in any history books before they just suddenly appeared, and
only angels and demons from before time began knew of them.
- Supernatural Training: Supernatural Hunting and
Tracking/Tracking Avoidance: For the most part, supernaturals
have to learn specifically how supernaturals are tracked, not
just so they can track their enemies, but to learn how those
like supernatural hunters might track them . Because
supernaturals are getting smarter and learning to counter
supernatural hunters, supernatural hunters have to be creative
in how they handle tracking supernaturals, which also means
supernaturals must adapt in response in a never-ending cycle.
Usually, training can involve things like being able to analyze
foot steps of creatures to find out more about where their
opponent is going, while some more skilled supernaturals can use
tracking more effectively to learn more about the supernaturals
they're tracking. For example, many supernaturals that don't
rely on supernatural senses may use foot prints to track an
opponent, but master level supernaturals can learn what kind of
creature made the prints by analyzing things like how deep the
footprint is and the size of the stride being a way to tell a
rough estimate of the weight of the make of the tracks, or even
traces of elements in the footprints could be signs of certain
supernaturals (such as demons leave behind a sulfuric trace
wherever they go and is also in their footsteps). In addition,
supernaturals are also trained to listen to the environment, in
which the environment can be a great way to track opponents. For
example, most know that when everything in a forest goes quiet,
even the bugs, it usually means there is a predator nearby, and
some supernaturals can use that to tell when they are close to a
possible target. This skill is something that not only requires
knowledge of tracking, and using the environment, but also
requires knowledge of supernaturals as well. For example, some
werecreatures actually jump through trees in the forest rather
than walk on the ground, in which supernaturals have to
understand that and use that knowledge to their advantage.
Supernaturals usually have a sense of when creatures are around
them, and most are trained specifically to track supernatural
creatures. Most have come up with many ways to track
supernaturals, as the world of supernatural hunting is rapidly
changing as supernaturals come to learn supernatural hunter
tricks for hunting. And while some may learn to use hunting and
tracking without supernatural senses, many supernaturals also
have supernatural senses that can also help them more easily
track or sense potential enemies they may encounter, or
potential enemies that might be tracking them.
- Supernatural Training: Exorcism, Weakness and Trap Knowledge:
Most supernaturals have to learn how to use exorcisms and traps
for a multitude of creatures and mythologies, due to exorcisms
and traps being something that can possibly save their lives
against certain types of enemies. Due to supernaturals having to
learn about a number of supernaturals, and having to adapt to
many situations, most have to learn extensively what
supernaturals and supernatural hunters are weak to, and how to
cast out stronger supernaturals than they can handle if they
want to survive. Supernaturals can use exorcisms and traps in
order to take advantage of other races weaknesses, and typically
use this on other creatures that are vulnerable to exorcisms and
traps as a means to overcome them more easily. However, this is
also for supernaturals to learn how to counter these when used
on them. For the most part, they also know how most
supernaturals and supernatural hunters operate, as they have to
know the differences between supernatural creatures and use
whatever weakness for the creatures they are trying to learn to
overcome, as well as they have to know how supernatural hunters
will use this against them. Most supernaturals seek as many ways
to exorcise and trap beings as possible, specifically for
finding ways to trap stronger enemies they may have to run away
from, or finding unique ways to counter some supernatural
hunters who have come up with new tricks as more and more
supernaturals are trained in supernatural hunter tactics. As
such, many supernaturals that are experienced have had the time
to build up their knowledge and even amateur supernaturals have
learned about traps and exorcisms to some degree as there are
numbers of cases where knowledge of this can help save a
supernatural's life if used properly even against some stronger
opponents, or sometimes can even save them if they know how
supernatural hunters use them so they can avoid them. Some
supernaturals have learned a lot about these not just through
books, but by watching other supernaturals and watching
supernatural hunters. Some even have unique ways to take
advantage of these based on their knowledge and creativity, as
supernaturals have an advantage where they have to learn how to
counter other supernaturals and learn how to avoid traps used by
others.
- Supernatural Training: Supernatural Hunter Extermination
Experts: Supernaturals who want to survive supernatural hunters
have to become experts in supernatural hunting techniques.
Besides just using them to fight other supernaturals,
supernaturals also have to use supernatural hunting tactics to
counter supernatural hunters that hunt them. Most supernaturals
will learn how supernatural hunters operate, whether the hunters
are human, werewolf, vampire or even demon or angel. In order to
survive, supernaturals learn everything they can about how
supernatural hunters operate, and how to avoid most supernatural
hunter traps or tracking. This is another aspect that makes some
supernaturals even more dangerous, as many supernaturals in
recent years have had to learn ways to counter supernatural
hunter traps and learn quickly the tricks supernatural hunters
used to find and combat them. Because all supernaturals do
encounter supernatural hunters from time to time that will try
to kill them (Some will hunt down supernaturals for simply
existing), they will often not only learn through books and
training, but most end up having to fight to survive against all
manners of creatures (not just humans, as there are even
supernaturals who act as supernatural hunters in some places).
Usually, hunters will hunt down almost any supernatural creature
even if some may only ever go after dangerous supernaturals, as
many hunters will see supernaturals as enemies. Because of this,
supernaturals have to learn quickly about how to avoid, counter
and kill almost any manner of supernatural hunters (many only
kill supernatural hunters when necessary, though the less moral
ones will actively hunt down and kill supernatural hunters to
protect themselves). Most supernatural hunters have to be very
creative about how they lure out spirit users like many
supernaturals, because of the fact that most learn over time how
supernatural hunters work, where supernatural hunters have to
learn new tricks and supernaturals have to again learn the new
tricks in a never-ending cycle. Of course, supernatural hunters
can learn to adapt, and usually do, so it is difficult to adapt
to every strategy since each supernatural hunter may have
different strategies for different things. Supernatural hunters
also tend to shift strategies in order to keep supernaturals off
guard, so one should keep this in mind if learning how hunters
operate and hunt down supernaturals.
- Supernatural Training: Presence Suppression/Crowd Blending:
Most supernaturals have to learn how to blend into crowds and
learn to avoid suspicion in order to avoid things like
supernatural hunters. It used to be that supernaturals had to
operate in secret in order to avoid the secrets of supernaturals
existing from getting out as was the unspoken rules before
supernaturals were revealed to the public. While that is not a
focus anymore, supernaturals still learn to blend into crowds
and learn to avoid suspicion from normal people, mostly to avoid
unnecessary attention. And because many supernaturals also live
in the open by learning to blend into crowds, this even more
important to avoid other dangerous supernaturals who might try
to take them out if they are discovered. As such, the ability to
blend into a crowd is still just as important as it was before
supernaturals were discovered. For the most part, supernaturals
often learn the best ways to avoid drawing attention to
themselves in crowds, learning methods to keep suspicion off
them. For example, some supernaturals will have ways to hide
their weapons or supernatural items when out in public, often
wearing casual clothes or clothes to fit whatever area they're
in (such as wearing clothes common to the area they're in to
avoid looking out of place) that can allow them to not show
anything they might carry with them. Because a lot of
supernaturals aren't human, many supernaturals also have the
help of supernatural abilities to help hide their presences, and
even humans can learn things like the assassin's wavelength to
help them avoid detection by supernaturals and supernatural
hunters. Crowds can be very useful, as crowds can mask someone's
scent, due to so many people often being in one area that the
scents are impossible to differentiate, and hiding in crowds can
make one hard to find if they blend in to the crowd well enough,
allowing a supernatural to be able to avoid suspicion from
supernaturals they are hunting or from supernatural hunters (as
many supernaturals are always on the lookout for hunters).
Almost any supernatural, no matter how they're trained, use this
to blend into crowds whenever they can, as they often don't want
to draw attention to themselves, which has become quite
important over the years both to hide from supernatural hunters,
but also to hide form enemy supernaturals. Seiji have had to be
really good with this, since they were hunted by demons for many
years.
- Supernatural Training: Stealth and Infiltration Expert:
Supernaturals can be very stealthy when they want to be, or when
they really need to be. This especially applies to those that
hide among humans, where they have to learn how to hide among
humans and how to not be noticed in large groups. Depending on
the supernatural, many supernaturals can be very stealthy
beings, being very skilled in avoiding encounters when they want
to, or manipulating a group to hide in so that they can avoid
certain kinds of attention depending on the supernatural. Unlike
some supernaturals who may kill everyone who is in their way so
that no one will be alive to follow them, smarter supernaturals
know how to avoid battles, usually as a way to avoid possible
encounters they may want to avoid from other supernaturals or
even humans. And while disguising as humans, and/or misdirecting
those they may encounter, most supernaturals can be very skilled
infiltrators, and even better when paired with supernaturals
that have shapeshifting abilities. This has made many
supernaturals great at hiding in plain sight, whether it's as
posing as a normal human, or some supernaturals can do things
like shapeshifting into other creatures to hide from others.
Depending on the supernatural, some are smarter about this than
others, and some supernaturals may even have specific arts for
this depending on the supernatural. However, many have had to
learn this in some aspect. The smarter supernaturals usually
know what they have to do in order to survive, and usually
avoiding fights is better to many than having to fight and
possibly attract even more attention. Most don't go around doing
things like sneaking into places and stealing things (some
might, but it is not something all supernaturals do), as their
stealth is more about blending into groups, and passing as
normal people rather than just trying to sneak around. For the
most part, older and more experienced supernaturals usually
understand the importance of hiding from others, and some more
experienced supernaturals can even hide from other
supernaturals. However, skilled enough trackers can still track
down supernaturals based on their skill level. For Seiji, they
have high skill in doing this, as they have had to hide among
humans since the early days of man.
- Murderous Intent Sense: This lets those with this sense when
an attack is coming, usually by being able to tell when someone
has the intent to kill. This is a skill most warriors get by
fighting constantly for many years, learning how to sense
someone's murderous intent usually through encountering it
first-hand enough that they start to develop a strange sense
that lets them read people and be able to tell when someone has
the intention to kill. This lets the user read their environment
as well as the people around them in order to see what attacks
might be coming their way by reading an opponent's body language
and the "sense" of people around them. This gives them a passive
sense of reading people who might try to hurt them, as they can
sense when someone is ready to attack, and most people can
usually sense when that murderous intent is aimed at them. Some
can sense this literally as an aura through things like ki
sense, but most sense it in an instinctive way once their
instincts have been developed through constant fighting and
battles. This gives the user time to predict an attack, and to
some extent, helps the person predict what opponents will do in
a fight by reading their murderous intent. For example, by
reading an opponent's body language, such as how they move or
how tense they might be, a user of this can read opponents
movements in order to predict how they will fight or attack, as
some have developed entire fighting styles predicting people
through this method, such as the Hiten Mitsurugi sword style
that uses this to predict opponents. However, this sense is not
perfect, and some opponents can't be read if they can disguise
their murderous intent or they learn skills that can trick
people with this sense. Those who have no ability to feel
emotions also don't give off this murderous intent, as those who
don't have emotions don't feel the intent to kill. This sense is
usually pretty reliable unless one can suppress their murderous
intent, and is usually instinctive among people who have seen a
lot of battle and those that have fought for their lives
multiple times. The only real way to develop this is experience,
as no amount of training can truly grasp how this sense truly
works as it is only a passive ability that one can pick up by
experiencing murderous intent firsthand from enough people that
they learn to recognize the murderous intent in the feelings
they get from people.
Passive Skills:
- Seiji Demonic Wings: Depending on the Seiji, most Seijis have
demonic wings of some type. The most common one is that Seiji
often have demonic bat-like vampire wings, which is usually
standard for most demons. However, some Seiji also have unique
vampire wings, depending on the Seiji and their abilities, such
as how some Seiji may have wings made of energy or elementals
depending on the Seiji. If the Seiji has normal bat-like wings,
then they will often appear pure black (though sometimes might
also be partly red or another color depending on the Seiji) and
are demonic in nature. All Seiji can use their vampire wings to
fly, where they are able to also utilize their abilities to
usually allow them easier flight (such as using hellfire to
generate lift using heat). Depending on the Seiji, their wings
may also be strong enough to help defend them, as some Seiji
have wings strong enough to block physical or projectile
attacks. Some Seiji may even gain unique abilities with their
wings, depending on the Seiji, such as some can do things like
firing magic projectiles at enemies, or some energy type wings
may have special abilities. Typically, this can be different
depending on the Seiji, and depending on the Seiji, wings can be
at varying levels of strength and durability (Some may have
weaker wings, and some may have stronger wings). Seiji can even
use their demonic shapeshifting to keep their wings suppressed
when in normal form, and can keep their wings suppressed as long
as they need to, only calling on their wings when needed. Of
course, as one might imagine, if these wings are damaged, they
cannot be used to fly, and even wings with strong defense
abilities can be overcome with strong enough attacks if the
combatant tries to use them for defense. Also, any abilities the
wings might have will also come with their own weaknesses, with
unique wings often having unique weaknesses (such as hellfire
wings might be vulnerable to ice, or lightning wings being
vulnerable to water). Also, since Seiji don't have supernatural
regenerate (for the most part), their wings can take some time
to heal, in which healing may take some time depending on the
damage (though Seiji wings do heal naturally, but the process
can be sped up with demonic corruption healing). Kalus just has
normal black demonic wings he can summon at any time.
- Seiji Demonic Hardskin: Like demons, Seiji also have developed
a type of defense using their unholy auras, in which Seiji have
developed a harder skin using their demonic auras, and have made
their skin much harder to pierce in combat in response to
demonic and angelic hardskin defense. Since Seiji don't have
supernatural regeneration like most beings (at least not in the
traditional sense), Seiji focus all of their power into this
hardskin skill, where their constrain their demonic energy into
their skin to strengthen it. Unlike demons and angels who have a
choice between better defense and regeneration, Seiji do not
have that choice, and they all end up with this (with certain
exceptions due to some having supernatural regeneration if they
have other race abilities). Typically, this defense, at its
fullest, can defend against normal bullets, and some higher
level bullets, with some showing that toughening the body can be
just as useful in a fight as regenerating injuries. And
depending on the Seiji, some have other defensive arts that can
be used as well, where some Seiji have spells that can enhance
their durability and grant them hardskin defense. There are even
some Seiji arts where they can tailor their hardskin defense to
certain creatures at specific times, as a means to specialize
and combat different creatures. At full strength, some Seiji
have often been seen as nearly indestructible by weaker
opponents (they are just harder to damage, they are not actually
indestructible). Typically, Seiji all put their power into this,
and gain this in some form. However, Seiji are more vulnerable
to holy power, and holy energy or weapons can more easily pierce
a Seiji's skin due to their hardskin being the result of demonic
power (meaning all one needs to pierce a Seiji's skin is a holy
weapon regardless of the opponent's level of skill). Seiji
hardskin is much like demonic hardskin, except that Seiji don't
balance it with regeneration since most don't have regeneration.
Seiji are strong and hard to damage, but stronger attacks can
still damage them, even if they take reduced damage. Stronger
opponents that can overpower this can still do damage to them
regardless of their level of skill with this. And if a Seiji
tailors this to other beings, then they gain a weakness to other
beings, such as if they tailor it to defend against vampires,
any other creature that isn't a type of vampire will do extra
damage to them. Typically, Seiji usually leave this at a basic
level, where it is just not tailored to one specific race. The
Entei family mostly uses this in conjunction with their demonic
hollow abilities (see Hierro Diablo for how the Entei family
uses their demonic hardskin).
- Seiji Natural Healing and Recovery: As one might imagine,
Seiji are able to recover over time, in which their healing
works much like humans. Seiji have similar body structures to
humans with exception to the Seiji's energies, some differences
like how Seiji regenerate their eyes and how different their
mind is. A Seiji has similar recovery abilities to humans,
except that Seiji have stronger recovery than humans. This is a
natural healing where Seiji bodies are able to recover from
injuries. Seiji recover from injuries must faster than humans
do, due to their stronger recovery. Small cuts could heal within
minutes, with stronger wounds healing in mere hours. However,
unlike humans, Seiji can actually recover from injuries that
would be fatal to humans. Seiji organs are made to be able to
heal just like the rest of their bodies, and Seiji organs are
designed to fix themselves when needed thanks to the Seiji's
unique genetics that tell their organ's cells how to repair
themselves when damaged. While Seiji can still be killed
depending on the damage done, it takes far more to kill them
than it does other beings. With a Seiji's recovery, some have
even been known to recover from their hearts or brains being
stabbed if the damage is not too much for them to handle. While
Seiji aren't immortal, Seiji recover far more easily than
humans, and have the capacity to recover from things that would
kill normal humans. However, there is another advantage Seiji
have when it comes to healing, and that is their immunity to
regeneration negation skills, weapons and items. Seiji healing
may seem like supernatural regeneration, but it is a natural
healing that is essentially an enhanced genetic trait that they
were given that was meant to make them better than humans when
it came to recovery. This allows Seiji to recover from a lot
more injuries than most think, and sometimes even the Seiji get
surprised at some things they can survive. However, while they
may seem impossible to kill, Seiji can actually be killed easily
by just cutting off their heads. If a Seiji loses their head,
they die as easily as many other races, and their regeneration
cannot save them from this. Usually, doing enough damage in a
short time to the Seiji's organs can overwhelm the body, and
destroying enough of the Seiji's body can kill them (though it's
more difficult that way since their organs and tissue have
special ability to recover).
- Combat Affinity: Natural Combat Talents: Many combatants are
born with unique combat talents. Depending on the combatant,
many can have some form of natural combat talent (usually
depending on what they are and what skills they are born with).
This combat talent comes in a variety of forms depending on the
combatant and what natural talents they are born with. For
example, there are some who are born with supernatural combat
adaption where they develop a natural talent for subconsciously
adapting to supernatural combat. Some users could develop
natural talent for other things though, such as some who have an
instinctual combat sense that lets them instinctively recognize
threats and avoid danger (with such users usually having some
instinctual dodging ability). Among other natural talents
include users who may have natural talents for certain weapon
styles or skillsets. As mentioned, this combat talent is
different for each combatant, and some may even have multiple
natural talents (though having more talents may result in less
of each talent). This isn't just limited to how to fight though,
as some even gain specific intelligence or reflex based talents
that might not always apply to combat. Depending on the
combatant and their talents, this comes in all shapes and sizes,
making it hard to list each case of this, but the results
usually blend together and most end up in the same result: Many
can be naturally talented in combat, and are not to be
underestimated. While no one is skilled enough to take out every
single threat out there, many with natural combat talent are
very skilled warriors one they figure out what their natural
talent is. Of course, natural talent can only go so far, so it
is important to note that the users should also train their
talents and don't just rely on the natural talent. This talent
can be overcome by some opponents, especially among those that
have natural talents of their own, or some that have no talent
can overcome a user's talents if they are skilled enough through
training or experience. Also, it is possible that some might be
born without natural talents and can only get stronger through
intense training to push beyond not having natural talent.
Typically, this type of combat talent grows stronger more
quickly when the user is younger, but levels out when the user
reaches older ages. This means that users usually have more
growth when they're younger when they're still learning, but
their growth slows down when they get older and their talent
comes more from experience at that point. The Seiji all have
natural talents that they are designed with, from combat
adaption to combat intuition, to even some having special
enhanced combat abilities depending on what abilities the Seiji
was created with.
- Combat Affinity: Trained Combat Talents: Many combatants are
not just naturally talented, as mentioned before, as magic users
can also train their talents. Whether a user has natural talent
or not, it is usually important for any combatant to build up
their trained talent as well. There is something to be said for
experience in combat helping a warrior grow, and there is almost
no case where this is any different. Through training and
experience, combatants can build up their combat from the ground
up, to the point that many users will train for years to build
up their combat skills. Just like the natural combat talents,
this talent comes in a variety of forms, but the result is the
same: It is important for a combatant to train their combat to
the best of their ability, and train to gain the most of their
combat. Through training and experience, combatants can learn
different things about combat. Among some of the more common
trained combat talents are those that learn to adapt to
opponents through experience, such as those that were
experienced with fighting specific threats may tailor their
combat to fight those threats. And some combatants may even
learn to counter other opponents abilities through things like
strategic thinking or by utilizing certain combat abilities in
response to certain abilities in order to counter them. As time
goes on, combatants train themselves to use this more and more
easily, where they may even use this combat talent without
thinking. The more experience one gets, the better the talent
will become, no matter what trained combat talent the combatant
develops over the years and no matter how much or how little
natural talent the combatant has. Usually, the most common one
is learning to adapt to combat styles as a combatant learns
about more combat styles, or learning to adapt to certain combat
styles by studying how others fight. As one might imagine
though, this is something that also only goes so far depending
on user and their dedication to training. This kind of combat
talent starts out slow, but as the user trains, they gain more
ability to learn as time goes on. Of course, all combat talents
can be countered by stronger combat talents, or by opponents
that might have special training to counter combat talents
(usually through combat talents of their own). Typically, this
is a combat talent that starts out small, but grows over time,
in which this talent usually becomes stronger as a combatant
gets older and more experienced. This typically gets stronger as
the ability to adapt lessens as a combatant gets older, meaning
that older combatants rely more on experience and this trained
talent than on natural talent. The Seiji have honed their
abilities over the years, and have gained strong trained combat
talent that they can use in combat. Because of this, the Seiji
are very dangerous warriors, who have both natural and trained
combat talent. Despite not fighting humans for control of the
world like they were supposed to, they still train and hone
their skills as Seiji, and are known for being extremely
dangerous warriors.
- Affinity for Spiritual/Ether Power: Since Seiji focus a lot
of their energy's power through their spirits/ethers, they have
enhanced affinities for this power as it's how they were
designed. Similar to how humans have pure spirit energy power,
Seiji have their own natural affinity for manipulating their
ether's energies. Most Seiji have the ability to utilize their
ether's energy, in which almost all can utilize their ether's
energies in some form, usually in the form of their caliburn
energy and the other energies that utilize it (like their
cethran and sequrian energy). Seiji are able to draw out their
spiritual power far more easily than many other races, where
they have stronger ether ability. In addition, this also means
that Seiji can also attack more easily on the spiritual level,
where their spiritual energies can attack spirits (Though
destroying spirits is difficult without certain abilities only
certain Seiji have). This is one of the main things trained by
the Seiji, where they actually train their ethers energies and
build their demonic spirit power through their ethers. In
addition, their life drain is also incredibly helpful in growing
their ethers and their spiritual affinities. There are even
those like the Torzoth family who have built their ethers up
using spirit user type training to gain similar levels of
spiritual power to what spirit users gain. Seiji also are able
more easily balance their ether's flow of energy and regulate
it, in which they are more skilled and honed than humans when it
comes to the abilities of spiritual power. And depending on the
Seiji, there are some that utilize this in different ways with
specific arts, where some may utilize caliburn energy, or some
may gain spiritual type powers, such as the Entei family
specializing in demonic hollow abilities that enhance their
spiritual nature even further. This usually depends on the
Seiji, but even the least talented Seiji (when it comes to
ether) still has a great affinity for using their ether's power.
However, while their energy is powerful and they do have
affinities, their spiritual power still has the same drawbacks,
such as using their spirit power and opening themselves to the
spirit plane could result in them being noticed by spirits, and
their ether's energies can still usually be countered depending
on the ether powers used (most of which can be countered by
other energies, but some may have unique weaknesses depending on
the Seiji). The Entei family has a much higher affinity for
ether and caliburn energies than most other Seiji, mostly due to
their demonic hollow power. This makes their affinity for
learning spiritual type skills and honing their spiritual attack
abilities much higher.
- Near Immunity to Demonic/Dark Powers: Since the Seiji were
created in hell and designed with dark and demonic
powers/natures, the Seiji are almost completely immune to dark
and demonic abilities. In addition to their natures, they were
also tortured and trained in hell using demonic and dark
abilities, to which they had to adapt and eventually gain a near
immunity in order to survive a lot of their training. Most
demonic or dark powers barely do any damage to Seiji at all,
aside from possible concussive damage. Seiji are nearly immune
to demonic and darkness type effects, such as demonic energy
corruption (which actually helps empower them) and acidic
darkness. Depending on the demonic power or the darkness type
power, Seiji have very high resistances to almost any power used
by demons or darkness users, with a few exceptions. Seiji have
very high tolerances to demonic or darkness powers, and even
those that put immense gravitational pressure on them actually
don't stop them as much as it would most other beings. And when
it comes to things like darkness presence and demonic presence,
the Seiji are also nearly immune to demonic presence and
darkness presence effects, due to them having suffered a lot of
those types of presences in their training in hell. The Seiji
even have suffered intense gravity training using advanced
darkness gravity manipulation, where Seiji have adapted to
conditions that would floor most people. And due to their own
demonic presence they give off, their presence usually is able
to counter the presence of the demon or darkness user that they
encounter. However, it should be noted that demonic and darkness
type powers aren't full immunities like some think, and some
dark or demonic powers may still do damage. For example, demonic
ice can still hurt a Seiji, but the demonic element of the ice
won't do extra damage compared to normal ice. And they can still
take damage from demonic or dark attacks, in which the
concussive force of the damage could still hurt them, such as a
hellfire explosion could still knock them back with the force of
the explosion. Also, due to their demonic nature, one can
usually guess that they are much more vulnerable to holy
powers/weapons, and their demonic power also makes them somewhat
vulnerable to demonic weaknesses like holy water.
- Resistance to Magic/Immunity to Dark/Demonic Magic: Almost all
Seiji users have magic in some form, where they are able to
utilize their Seiji magic to some degree. Unlike humans who only
some learn magic, all Seiji have their ability to use magic to
varying degrees. Most magic does little damage to them, and most
have specific magic spells for dispelling magic attacks used
against them. Seiji are nearly immune to most magics, aside from
a few like holy magic. As one might guess, this resistance works
on most normal forms of magic, with Seiji having the most
resistances to demonic and dark magics to the point where Seiji
take almost no damage from demonic or dark magics. Since the
Seiji have adapted to dark and demonic magic over the years in
hell and through training their own Seiji magic abilities, Seiji
have become nearly immune to dark and demonic magics. When it
comes to demonic magic, Seiji are pretty much immune to anything
in demon magic except for the physical force of attacks. When it
comes to dark magic, this is a little harder to quantify since
there's a few different types. Seiji have high resistance to
dark arts that use darkness as their power, and Seiji have near
immunity to dark magic that uses dark mana or darkness energy
(depending on the dark magic that is used). Their resistance
does depend partially on the magic, but even those that hurt
them like holy magic still do reduced damage to them (holy magic
does a little more damage than normal magic). However, it should
be noted that certain things they don't have resistances to,
such as dark spirit dark arts are not among their near
immunities (dark spirit dark arts can still damage them). And
when it comes to resistances, certain magics that are lesser
known may be able to damage Seiji, though most Seiji have
resistances to many of the magics known, even many of the lesser
known ones such as chaos magic. However, some holy magics do
still do a little more damage than normal magic, even if the
Seiji have resistance to holy magics (but only a slight
resistance). If one wants to use holy power on a Seiji, the best
way is to use normal holy energy on them.
- Immunity to Fire/Resistance to Variation Flames: Because they
were created in hell and were tortured with hellfire, Seiji
developed an immunity to flames during their creation and
adaption to hellfire. Being tortured with hellfire, which was
much stronger and hotter than normal flames, the Seiji are
completely immune to hellfire and other hotter flames, partially
thanks to their demonic natures and their training in hell
during their creation. This means that most Seiji take very
little to no damage from most fire types including dark flames,
dragon flames, or other extremely hot flames that burn much
hotter than normal flames in battles. This even applies to Seiji
having high resistance to even cold flames like ice flames, as
well as them having resistances to other flame variations like
lightning flames. Almost any flame used against them does little
damage, usually depending on the fire type. Typically, this
applies to most flame types for almost any Seiji, even those
that may not be as strong of fire users. This is especially
strong among those like the Kazara family, who use dragon power
(usually using some form of fire dragon power that allows them
to not only be immune to flames, but allows them to inhale
flames). Seiji often find most fire mildly irritating to their
skin if they react at all. The only real damage that can be done
to them using fire is by using things like the concussive force
of attacks, such as using an explosion to knock a Seiji back
(using the concussive force generated by the explosion) or using
flame slashes to create slashing waves. In terms of burning
damage, it is very hard to burn a Seiji, even with some stronger
options like corrupted flames (which also do highly reduced
damage to Seiji). This even applies to holy flames, where Seiji
only take damage from the holy element of the flames, and don't
take extra damage from the actual flames themselves. However,
while fire isn't very useful against them, other elementals can
usually be effective depending on how they're used, and some
energies that take a flame-like state can also be used to hurt
Seiji, though they do also do reduced damage since Seiji are
highly resistant to burning. The only real way to damage a Seiji
with fire is to completely bypass their immunity using another
power altogether.
- Seiji Passive Skill: Seiji Ethereal Attunement: This is a
unique skill that Seiji develop. Through their training, they
are able to tune to their ethers and their bodies, and this
grants them a unique sense of themselves. The first major aspect
of this is that a Seiji tunes to their ether and their body's
energies, and are able to get a sense of what they need to do to
help train themselves to get stronger. For example, the Torzoth
family trained in spirit user training and developed their own
version of spirit user abilities by tuning into their ethers and
bringing out the full power of their caliburn energies. This
isn't just about combat or training, but allows a Seiji to truly
understand their ether, body and power, and how it works. This
allows a user to gain a knowledge of themselves that can help
them in many aspects, and also allows them to better utilize
their natural skills. By tuning into themselves, Seiji can also
gain a stronger connection to the spiritual plane through their
ethers, which is the next aspect of this power. By tuning to the
spiritual plane, a Seiji is able to utilize this connection to
sense the spiritual, such as sensing spirits around them. When
using this attunement, Seiji can more easily sense what's around
them with their senses, as this strengthens their ability to
sense the presence of others. When combining these two aspects,
Seiji typically are able to grow in ability with their energies
much more effectively, and can more easily tap into the
potential that may be hidden in their being. Of course, this
doesn't have too much bearing on battles, as this is more about
training, attuning to the spiritual plane, and allowing a Seiji
to more effectively learn to use their ether and energy
abilities. But it is worth noting that Seiji cannot rush their
growth, as they can over-stress their ethers or their body if
they try to tap too deep into their themselves and pull out
their abilities too intensely. This can cause damage to their
ethers and body, and in extreme cases even cause the Seiji to
stop being able to use their energy either temporarily or
permanently depending on the extremity of what they're doing.
- Seiji Sin/Negative Emotion Empowerment: Almost all Seiji are
able to gain empowerment off of at least one type of sin or
negative emotion thanks to their demonic power that grants them
the ability to utilize negative emotions as their base state.
Seiji have a base in negative emotions, where they rely on them
just as humans rely on positive emotions. The general negative
emotions for most is usually anger or hatred, where Seiji learn
to focus these two emotions first. Depending on the Seiji, some
may have unique sin empowerments, which usually is part of their
specific abilities. For example, there is a family of Seiji that
use yellow lantern powers, which utilize fear as their basic
power source. There is also a family of female Seiji who have
succubi abilities, where they feed on lust energy as their
negative emotional empowerment. Those that use this are able to
gain empowerment through sin or negative emotion depending on
what their affinities for, with most Seiji also having a base
affinity for anger and hatred as their base emotional states.
Once a Seiji reaches a high enough level, they are even able to
influence this emotion in others, where some can actually affect
others with their own negative emotions by projecting their
negative emotions on others (such as a Seiji could learn anger
manipulation to induce anger in others). This ability may also
come with other benefits, as some special abilities can be used
in combination with this, where some have specific unique
abilities that use this uniquely from even other Seiji (like the
Seiji family that uses yellow lantern power use fear
specifically and have unique yellow lantern abilities most other
Seiji don't). Some may even gain unique abilities with strong
enough emotions, like how Belphegor's sloth absorption allowed
him to enhance his mind as he sleeps (a unique ability related
to his sin empowerment of sloth). This depends mostly on the
Seiji and their abilities, as each Seiji is different, and
depending on the Seiji, some have very different uses for this.
This is usually a passive skill, with exception to any
supernatural abilities focused around manipulation of sin and
negative emotions. And this is still countered by positive
emotional counterpart manipulations, such as fear would be
countered by peace, or anger would be countered by hopeful
emotions. Kalus's main negative emotion is pride, in which he
has an almost dangerous amount of pride in himself and his
abilities.
- Seiji Training Skill: Hateful Focus Dark Meditation: When
talking about Seiji training themselves, the Seiji have a
special method of focus and meditation that they use. This
method of Seiji meditation utilizes negative emotions to
strengthen their mind and body, and focus their demonic side
through focusing their negative emotions. When using this, this
method of training uses Seiji's negative emotions, and uses them
like a lens to focus their energies. Comparing Seiji, a Seiji
who doesn't use this may use their power effectively, but will
just release it in a large wave of raw power, whereas Seiji who
use this focus their power like a laser to make it more
effective. Because many powers to the Seiji tend to respond to
emotions, anger and hatred are used to amplify these powers and
amplify the Seiji's natures to utilize negative emotions
naturally. This is also to focus a Seiji's mind so that they can
better focus their energy, where they use their hatred and anger
to focus their thoughts (where humans would normally not be able
to focus using anger since anger's nature is usually hindering
focus). This is the Seiji's main method of meditation and focus,
where they use this to hone and focus their power. Unlike those
mortals who use this kind of training to levels that cause them
to damage themselves in exchange for power, the Seiji don't
actually suffer any effects that hurt them when using this
training, as this training is much more natural for them than
other beings. And when used effectively, this can open up the
flow of energy in the body, allowing Seiji to generate more
energy as a result by continuing to train and use this
meditation. The Seiji will use this to help focus their power,
and using this helps them to better utilize all of their
abilities. This doesn't just apply to their ether abilities, but
also their other energies that require focus and training to
learn. However, while this is a very useful skill that Seiji
have, they can only grow so much through meditation, and they
cannot just keep growing in power as there is a limit to how
strong Seiji can get through this method. At some point, Seiji
have to also grow stronger through training and actual combat.
And as one might imagine, this meditation only works through
negative emotions, usually being used through anger and hatred.
- Seiji Demonic Blood Empowerment: It is worth noting that demon
blood is demonically charged, in which demons have extremely
strong blood, which also applies to the Seiji given the Seiji
have demonic written into their very nature. And like demons,
Seiji are able to strengthen their demonic blood (which is
already pretty strong with demonic power given all the demonic
energy their body is made to generate) through drinking the
blood of demons. By drinking the blood of demons, Seiji are able
to strengthen their demonic abilities, in which they use the
demonic method of drinking demon blood to strengthen demon
blood. This is a great amplifier of a Seiji's power, and can
grant them temporary or permanent boosts depending on the Seiji,
how much demon blood they drink, and the potency of the demon
blood. Depending on the demon blood, Seiji gain power anytime
they drink demon blood, and depending on the demon, Seiji have
even been able to be known to gain advanced demonic energies
this way (usually temporarily) from higher level demons that use
this. And unlike demons who become addicted to demon blood,
Seiji actually don't become addicted to demon blood. Some Seiji
can even gain new demonic abilities through drinking enough of a
demon's blood, such as a Seiji might gain a darkness demon's
abilities if they drink enough demon blood from darkness demons.
Seiji can even drink each other's blood if they desire, since
their blood is so much more demonically charged (though this is
a major taboo among Seiji and many Seiji will disown Seiji who
do this to other Seiji). For the most part, this is a skill that
mostly just acts as an amplifier of the Seiji's demonic nature
and power, and rarely ever grants new abilities. However, while
this is very useful, this only works with demon blood, and
doesn't work great with things like demonic hybrids who don't
have full demon blood. As such, Seiji can only use this
(usually) on full demons, and many don't like to rely on it
because they don't like having to rely on demons to grow
stronger (since they want to get stronger in their own way
rather than relying on hell to make them stronger).
- Seiji Supernatural Essence Absorption Power Gain: Through
their life drain, Seiji have the ability to gain supernatural
essence that can grant them new abilities. This is something
where Seiji are able to gain new abilities depending on the
supernatural essence they absorb. This allows a Seiji to gain
the abilities of supernaturals, where they simply need to use
their life drain to drain enough of a supernatural's essence to
gain their abilities. Typically, this could be just gaining one
or two abilities, or if enough essence is taken, then a Seiji
can gain all of the abilities of the supernatural they take the
essence of. This can also be permanent or temporary depending on
how much essence is taken, where taking more essence usually
results in more permanent powers gained. Some Seiji may even go
as far as to take souls in order to build this power through
souls (which is usually more powerful, but not something too
many Seiji do aside from a few families who use souls). This can
be different depending the Seiji, where Seiji can gain specific
abilities from essence depending on the Seiji (and may not
always result in the same powers gained from Seiji to Seiji).
For some, they may gain a demonic equivalent of a power, or some
may have physiology changes to adapt to the power they take
depending on how their body adapts. This depends mostly on the
Seiji, as the Seiji's adaptability will usually adapt to the
powers in some form. Some powers will require physiological
changes to the body to use, while some may not. Typically, the
big thing to note is that not enough essence being taken usually
makes this a temporary power gain, while taking more life
essence means a Seiji could gain the power permanently. However,
with any power, absorbing new abilities is a bit of a dangerous
gamble, as Seiji will also gain the weaknesses of the power they
gain (Such as absorbing dragon essence to gain dragon power will
make them weak to dragon hunter powers/weapons). Most Seiji
don't bother with this, and only use their life drain to drain
the energies of others just to power their ethers more than to
gain new abilities (though any Seiji can make use of this if
they truly desire to).
- Seiji Demonic Blood Telepathy Spell/Seiji Blood Network:
Similar to angel and fallen angel radio, the Seiji have their
own demonic blood spell network they use to communicate with
each other. Unlike many supernaturals, Seiji don't usually come
with supernatural telepathy unless it is part of supernatural
specialty abilities they may have (such as one Seiji family with
vampire abilities utilize vampire telepathy). Seiji use a
special blood spell to communicate, which normally would connect
them to demons who use the same network using demon blood.
However, much like the fallen angels modified their angel radio
skill to not focus normal angels, Seiji also focused so that
they would only reach other, and not reach the demon
communication using blood spells. When using this, the Seiji
establish communications through a special blood spell, where
they use their blood to connect to the Seiji demonic power in a
manner similar to telepathy. Once the Seiji connects to their
demonic blood network, they communicate on a private network
that works similar to telepathy, where they send their thoughts
through blood to those that they want to connect with. Once
connected, the other Seiji can also respond on this network, and
the Seiji will often use this to trade information with each
other, as well as have times where they plan as a group what to
do in certain situations. The Seiji even set up emergency calls
if they are in trouble, where they can use their blood in
dangerous situations to put out a call for help to other Seiji
if they need to. This is their main method of communication with
each other, aside from some of them now having phones which they
also use to talk to each other when they need to. Since many
don't have telepathy, this is how they commune with each other,
and allows Seiji a way to communicate with each other no matter
where they are. However, this only works on Seiji and those with
Seiji blood in them (like the rare Seiji hybrid), and doesn't
work with other races. Since the Seiji don't like involving
themselves with other races, they usually don't care about
talking to other races. And while this does use demonic blood
similar to demons, the Seiji have their own network of demonic
blood they use, so that demons cannot use their network. As
such, Seiji also cannot use their network to hack the demon
blood communication used by demons.
- Seiji Demon Cosmic Awareness: Seiji, thanks to their
information gathering skills and their demonic abilities, are
aware of most things going on in the known universe, as long as
it's something the Seiji have knowledge of through either
learning it on Earth or from their training in hell. Seiji
typically have a pretty good understanding of much of the forces
of the universe, including those many people wouldn't think
would be important, where the Seiji communicate and keep up on
important events that happen in the universe. On top of that,
many higher level Seiji have such an awareness of the universe
that they can detect changes in space and time, in which some
Seiji can tell when someone is time traveling and changing time
if they are disconnected from the timeline, or tell when someone
is teleporting if they can track the teleportation (though this
is something not all Seiji can do). For the most part, the Seiji
are always keeping an eye on anything that could be a threat to
them, and aside from things like primordial beings, they
typically have knowledge of most things going on, including some
knowing things like when portals to alternate dimensions have
been created as well. However, there is a limit to this, as
certain types of creatures are not always known or Seiji might
not have awareness of the entire universe. One such example is
that Seiji typically don't have as much cosmic knowledge of
primordial beings, with one example being the The'Galin (though
the Seiji do now know about them due to the war being fought
against them). However, it should be noted that the Seiji do
have information on those like Xeles, Phantom and Malice, and
know that they need to avoid them, as the Seiji don't like them
anymore than humans do. However, it is worth noting that their
knowledge only goes so far. Usually, most Seiji have a vague
awareness of most of the major events in their given world, but
usually only higher level Seiji or those with special related
abilities have the ability to see certain things, like time
traveling or sensing alternate dimension portals, though this
doesn't mean other Seiji aren't able to sense dangerous threats
as they appear. For the most part, the reason Seiji keep track
so well, is that they share information with each other and
those with stronger knowledge gathering give that knowledge to
the other Seiji.
- Seiji Indefinite Supernatural Life Span: Seiji are designed to
live a very long time, and they have extended this life through
training and their own magic spells and recovery. Using magic,
Seiji have stopped their aging at a certain point, where they
use their Seiji magic to keep themselves at the point they want
to stay. They weren't originally designed with the same
indefinite life span as demons, but Seiji actually used their
Seiji magic to artificially create the same state. As such,
Seiji are able to stop their aging at any point they desire, and
can continue it if they desire. Because of this, Seiji can live
for an indefinite amount of time, where Seiji usually live by
aging to a certain point, and then they stop their aging using
Seiji magic. Once stopped, Seiji are able to live indefinite
life spans, as it is not yet known if their magic spells they
use to stop their aging will ever naturally wear off or stop
working (though it is suspected that it may eventually happen if
the Seiji's powers break down at a certain point in the future
like many regeneration powers tend to). And even without their
magic, Seiji would live much longer than humans, thanks to their
enhanced recovery and ability to heal organs and tissue that
humans don't have. In this regard, Seiji would have lived much
longer than humans anyway, with some being theorized to be able
to live for over a thousand years with their recovery alone.
Most Seiji are old enough that they lived the Heaven/Hell wars
(though they were in hell being trained, they still lived during
that time), so many will often know that almost all the Seiji
(aside from any that might have been born after the Seiji
started living on earth) are much older than they look, despite
them usually appearing in their prime. And because of the
Seiji's recovery and strong immune responses, it is rare for a
Seiji to get sick, which means that it is very rare to see a
Seiji die of sickness, unless it is something like an autoimmune
disease (which are the usually only natural ways Seiji die from
sickness). However, a Seiji cannot age backwards, and once they
chose to age, they cannot reverse their aging. And if a Seiji
stops their aging, then they have to live out their natural life
span, which while long, is not indefinite like the Seiji that
use magic to stop their aging.
- Supernatural/Long Life Ability: Multi-Linguists/Language
Learning: Most supernaturals who have been around for a long
time, for one reason or another, have had to learn multiple
languages. There are a variety of reasons for this, such as
languages changing over time, or some may need to move to other
areas and learn new languages, or some may just travel and need
to learn languages to communicate. Some also may use written
languages for other things, such as some supernaturals may code
notes and things in other languages to confuse potential
enemies, or some may write in languages to communicate to each
other and make it harder for people to intercept. No matter the
reason, most supernaturals and even humans who live a long time
will learn multiple languages. There are a few ways to learn
languages, depending on the individual. The first is that one
can learn a language tree, where some language trees correspond
more easily to each other (for example, Spanish and Portuguese
are in the same language tree, and have a very similar
language). This can be easier to some since it is easier to
learn a language, but some find it difficult when so many parts
of the language are too similar. Another method is used among
those that have learned multiple languages, where they will pick
up languages by listening to others speaking it, such as one may
listen to a language and learn what the words mean as a means to
understand the language. Of course, the third is perhaps the
more obvious one where one can read and study to learn a
language just like other people do (which can come more easily
to supernaturals that have enhanced intelligence). This can be
used to learn a number of languages, and most supernaturals have
to learn multiple languages as a means to communicate with
others as their lives go on. There are plenty of languages out
there, with the main ones used in the world often being well
known languages like English, French, Spanish, and some other
languages like Chinese, Japanese, Russian and Portuguese. This
mostly depends on the supernatural and where they live, and
where they go in their lives. However, most supernaturals and
even humans, who live long enough do learn multiple languages,
and some older ones may even know ancient languages. Seiji have
been around since the early days of man, and they know many of
the languages of the earth. Most know most of the known
languages, and even know lesser known languages like Latin,
Biblical Hebrew, Enochian and even older languages like
Sanskrit.
- Seiji Supernatural Enhanced Mind: Enhanced IQ, Reflexes and/or
Memory: Depending on the supernatural, most supernaturals have
enhanced minds thanks to their supernatural power. The first
thing that is enhanced is their intelligence, in which some
supernaturals gain certain intelligence boosts depending on what
kind of creature they are and what supernatural power they
possess. This has a few uses, such as allowing a supernatural to
more easily learn information, or might help supernaturals
develop strategies for certain situations. Depending on the
supernatural, some might gain stronger intelligence than others,
and depending on the race, they may have ways to utilize this.
The second enhancement is to the supernatural's memory, where
supernaturals can have very good memory thanks to their
supernatural enhancement of the mind, especially if they do
things like focus through meditation. Those with this will often
have a hard time forgetting things, and some smarter
supernaturals may even have a photographic memory or eidetic
memory. The last enhancement that supernaturals may gain is the
enhancement of their reflexes, which allows them to react much
faster than most creatures can, especially if they are trained
in combat. Depending on the supernatural and the training some
are able to utilize these traits depending on the supernatural.
Each supernatural usually has a different combination of these,
where they will have different levels of enhanced mind.
Typically, all of these enhancements work in unison, and
depending on the supernatural, the balance of enhancements may
be different depending on the specific supernatural, and their
natural abilities (such as smarter supernaturals might gain
better intelligence, but more combat-based supernaturals could
gain stronger reflexes). Typically, most supernaturals are
either balanced with a slight increase to all their enhanced
mind stats, or they can specialize in specific stats for higher
stats, but this usually means lesser stats in certain other
aspects as a result (Like an enhanced intelligence and reflexes
might have poor memory). This depends on the supernatural and
the enhancements, and certain things like physical training or
mental training may also enhance certain other traits as well.
For the Seiji, they are usually heavily trained in combat, so
they usually have very strong abilities when it comes to
reflexes. This depends on the Seiji, as each one is set up
differently, but most still follow similar rules to humans when
it comes to their balance of reflexes, memory, emotional
capacity and intelligence balancing out.
- Seiji Enhanced Normal Senses: Supernaturals in general have
highly enhanced senses. Depending on the supernatural, some
senses may be enhanced more than others, with even the same
types of supernaturals may have different combinations of
enhanced senses. This is often unique to each supernatural,
where their senses enhance to match what they do (IE a werewolf
relies a lot on smell, so most of them have enhanced senses of
smell). Some may have more enhanced senses than others, in which
there are positives and negatives to having either stronger or
weaker enhanced senses. Among some examples include an enhanced
sense of touch that allows one to sense more through touch than
other beings, an enhanced sense of smell that some beings use to
be able to smell far more than most beings, enhanced sight that
may be able to process seen things faster or may be able to see
farther than other beings, and even an enhanced sense of taste
where a supernatural can taste things that most other beings
wouldn't. This depends on the creature, but there is usually two
methods of this. There are highly enhanced senses, where users
have high levels of senses whether it is one sense or multiple
senses that are enhanced. Those with this kind of sense are far
more sensitive to the environment around them, and are much
harder to sneak up on. However, those with stronger senses are
more vulnerable to having their senses overwhelmed, where
stronger enhanced senses can be used against the supernatural
(IE a werewolf's highly enhanced smell can be overwhelmed by
strong enough smells). Meanwhile, those with weaker enhanced
senses don't have nearly as high senses as higher levels, and
don't have quite as high of an ability to sense the environment
around them. However, lesser enhanced supernaturals do have an
advantage in that their enhanced senses aren't as sensitive and
cannot be overwhelmed nearly as easy as those with higher level
(even if it costs them not being as able to interact with the
environment). This is different for each supernatural, and both
higher and weaker enhanced senses have positives and negatives.
This doesn't include certain other senses, such as supernatural
senses, though, and those are usually listed separately. Seiji
have enhanced normal senses as well, and depending on the skills
they have, some may have further enhanced senses.
- Seiji Supernatural Presence Sense: Many supernaturals have a
sixth sense, which lets them sense others using this sense, as
well as sensing their presences. This is a passive skill that
many supernaturals possess, where they use it to sense the world
around them. Typically, this is used among most supernaturals
that don't have other supernatural senses (like spirit users
having a spirit sense or ki users having a ki sense). This skill
works by using the mind's connection to the world around them,
harnessing their connection to the world through this sense.
This can sense not only one's presence, but their levels of
energy and how tough they are, allowing the user to gauge how
they stand against them, as well as often being able to tell
what they are by their presence if the user recognizes what kind
of presence it is. Most consider this like a sixth sense, and
some who use this sense can even use this to sense the presences
of ghosts and other spiritual entities if they have enough skill
to learn how to sense spirits (which is easier to master than
others, but anyone can learn). This not only allows one to sense
the presence of someone, but this allows one to sense energy as
a whole as well, making it a way to overall get a picture of the
energy around them and can identify living things based on their
presence and energy. Even among the lesser users of this sense,
most can usually sense presences to some degree to sense those
around them and how strong they are, with stronger senses being
able to sense more. However, this can be deceived by skilled
opponents, sometimes not appearing correctly if the user can't
sense the opponent's full power or use powers that fool this
sense like how ki users can suppress their power to hide from
other ki users. There are also skills that hide one's presence,
whether fully or partially which can also be used to deceive
this kind of sense (some of which are designed specifically to
fool this sense). Also, the skill level of those that use this
usually depend on the individual user, as some have stronger
senses than others, and the skill of a user to use this usually
depends on their skills, training, and how honed their senses
are. The Seiji have this sense, where they have varying ability
to use this sense. Depending on the Seiji and their abilities,
some may have stronger or unique senses, but all Seiji at least
have this sense if they have no other supernatural senses (which
usually come as a result of their unique skills or family arts).
- Seiji Psychological State: Internalized Negative Emotions: The
Seiji have unique psychological states that are a bit difference
from humans and other creatures. Seiji do not operate in
positive emotions, but only operate in negative emotions
usually. Positive emotions are usually very dangerous to Seiji,
and they can suffer ill effects if they try, so Seiji instead
focus their negative emotions. Negative emotions like anger and
hatred help the Seiji focus, in which their anger and hatred are
usually used to focus their minds like a lens to utilize their
power more effectively. Seiji use this to help them focus and
build their negative emotions, where Seiji will use their unique
psychological state as their base state. However, Seiji then go
a step further, and they internalize their negative emotions.
Rather than radiating them outward like most would, the Seiji
instead internalize their negative emotions. Not only does this
help control the Seiji's power more effectively so their
emotions don't affect their power negatively, but the main
reason Seiji do this is to store their emotions. Because Seiji
are empowered by negative emotions, they store these emotions in
them like storing power in a battery, where this essentially
allows them to store extra focused emotions that they can call
forth when they need to. The Seiji can then call those emotions
up at any time, where they can call the emotions forth to power
their abilities as they need to, rather than letting the
emotions radiate outward and letting them fade like most other
races would. In doing this, Seiji have to learn to control their
emotions, to a level that makes them able to control their minds
more easily than many other races. Some Seiji have gained such
control over their psychological states that some have grown to
levels where they are able to actively block out psychic powers
that affect the mind, or some can even prevent their thoughts
from being read by those that can read minds. For the most part,
Seiji live on negative emotions, and it should be noted that
positive emotions do usually have negative effects. For example,
positive emotions like love and hope can cause them physical
harm, and positive emotional manipulations can be a hindrance to
their ability to store negative emotions. And because of their
base state being different, Seiji do have different reactions to
different things that affect the mind, such as poisons. When it
comes to the Entei family, their ability to do this amplifies
their hollow power, since their demonic hollow power feeds on
negative emotions, and they have much more ability to store
their negative emotions than most other beings.
- Seiji Peak Combat Training: Enhanced Psychological State
Training: Those that train in combat not only have to train
their bodies, but they have to train their minds as well. Those
with mental training in combat learn to train their minds, with
the first step to training their psychological state. Depending
on the person and what race they are, this is something that is
more necessary than others. While many supernaturals may not be
as trained as a race like the Darkfires or Hazeldines, it is
important for almost all combatants to train their psychological
states. By training their psychological states, they can keep
their mental states firm and they can keep themselves from
diving to far from whatever they train themselves to be. For
example, those that want to remain a calm and collected fighter
will often focus on calming techniques or other meditation
training to train their minds so that their minds don't easily
suffer things like fear or anger. Others can also do things like
train their minds to certain emotional states, such as how those
that rely on anger and hatred may train themselves to maintain a
certain level of anger or hatred so they can maintain their
level of emotion. This is a skill most combatants must learn,
and they can learn to utilize this in different ways depending
on the state they want to attain. For the most part, this is
designed to allow combatants to more easily keep their composure
when under extreme stress, and this training helps them to be
less likely to fall into a psychological state that they may not
want to fall into. By training their psychological states,
normal combatants strengthen their mind and are able to maintain
their minds in their desired psychological states. However,
those supernaturals that train their minds may have more purpose
to do so, as some supernaturals have to train their minds in
order to control their supernatural abilities (as most
supernatural abilities may require some form of emotional state
and may react to the emotional state used). For the most part,
this is just a basic training, and is not able to always keep
the user from falling into unfavorable states, and depending on
the user, some may not have strong enough training to resist
certain psychological conditions depending on their situation.
For magic users, this is something they have to do, because
their emotional states are usually tied to their magic and their
state of the mind training. Just like other races, Seiji have to
train their psychological states in order to utilize their
abilities. Some may have special ways of protecting their mind
and keeping their control, but Seiji are usually very controlled
compared to others, and control their emotions very effectively
(usually internalizing their negative emotions).
- Seiji Peak Combat Training: Mental Conditioning/Combatant Will
Training: This is the second part of a combatant's mental
training. This part of mental training is specifically tuned to
training a mind to resist difficult conditions, where combatants
will try to train themselves to handle mental strain during
specific situations. Specifically, some may learn to strengthen
their will to resist things like psychic abilities, certain
supernatural abilities that effect emotions, or other things
that may cause immense stress on the mind. People who train in
this often learn to resist certain conditions through physical
training, and use this alongside their psychological state
training to push their minds to resist unfavorable conditions as
much as they can. This training is made most effective when a
user can train in hard mental conditions, such as if they can
train with a supernatural who can influence the mind. Another
popular method for those that cannot train with supernaturals is
to train in meditation while trying to avoid a particular
hazard. For example, some may balance on difficult objects while
meditating (with extreme training including things like
meditating while on a spike), or some may train their minds in
tough conditions such as living in a dangerous area and learning
to focus while also focusing on their survival. This is a
training that can be done a number of ways, and is a passive
skill that any combatant can learn to some extent. Some of the
most advanced trained combatants or supernatural trained users
of this may even be able to shut down certain aspects of their
mind at will, where some can learn to do things like shut down
their sense of pain through focus. This is another ability that
depends on one's training, with supernaturals often having
better training at this than humans (though humans can still
learn this just as well if they train hard enough). Typically,
this is something that can be overcome by stronger mental
abilities, where some can use things like stronger psychic
abilities or stronger emotional influences to try and influence
the mind of the combatant. This is not a perfect training, and
may not resist every unfavorable condition. This usually depends
on the combatant and their training. Seiji train heavily in
controlling their psychological states, and use mental
conditioning the same way as human combatants to strengthen
their minds. The only difference is that Seiji do this
differently, where they do different meditation and
psychological state training.
- Peak Combat Training and Supernatural Enhanced Physical
Abilities: Combatants, whether supernatural or human, usually
train their abilities to their peak as best they can (if they
don't train then they wouldn't have combat training at all). For
the most part, the specific training depends on the person,
whether it depends on their combat training, their status as a
human or supernatural, or even on just their physical abilities.
As one might guess, this is different depending on the user, as
everyone is built differently, and different things like
different races have different physical abilities. Most often
have specific trained abilities depending on their physiology
and abilities, in which they may focus on specific stat
training, or they may have a general stat training to enhance
all their stats. Because of this, it is hard to quantify every
combatant's physical and/or supernatural enhancements. However,
there are usually two levels of enhanced stats. The first is
that users gain special training towards certain stats, which
lets them specialize in a few stats to train those stats to
levels beyond normal supernaturals. The other method is that one
can train in a more general sense and train up all of their
stats for a more even stat boost. There are advantages and
disadvantages to both methods. The specialized stats allow for
much higher stats than other supernaturals depending on the
level of specialization, but the downside is that other stats
will often suffer as a result (IE a speed and agility based
training will often mean strength may not be as well trained and
won't be as enhanced). For those that do the general training,
this offers are more even stat increase, but the stats aren't as
increased as those with specialized training. Those with
specialized training tend to focus more on their strengths, and
often have to leave out their weaker stats and find other ways
around them. However, those with generalized training often are
much more balanced and have a much easier time balancing all of
their stats in combat. Most combatants will often choose one of
these two methods to train, where they will train depending on
their own preferences. This makes each combatant unique in how
they are attuned to combat. Of course, as one might expect,
combatants may still be overcome by those with stronger stats,
or some with experience may also overwhelm the combatant's
physical abilities (as there are some things to be said for
experience giving someone better ability to counter enemies than
just raw training). Opponents experience, training, and
abilities should all be taken into account when it comes to
whether or not they may be able to overtake a combatant's own
training. The Seiji all have enhanced physical capabilities, not
just by their enhanced physiology, but also due to their many
years of combat training and attempting to unlock their full
potential in combat and supernatural abilities.
Transformations:
- Demonic Seiji Transformation: By tapping into their demonic
natures, most Seiji are able to use some sort of demonic
transformation by harnessing their demonic natures and using a
demonic style awakening of some kind, whether it is through dark
meditation, or things like raw demonic power that Seiji have.
The power they gain through these transformations usually
depends on the Seiji, as some could gain specific demon powers,
or some could get basic demon powers. This could be a simple
transformation where a Seiji just gains a demonic battle form
that just boosts their abilities (which is usually the basic
transformation many Seiji get, usually if they have other
transformations they focus on), or they can get more powerful
demonic forms that may manifest the full capability of their
demonic power. Typically, many Seiji can gain unique demonic
forms, where many of them usually can tap into their full
demonic power to bring out their power. These transformations
usually depend on the Seiji, and some may even come with unique
skills when in their transformed state. Typically, most Seiji
have some form of demonic transformation, with a few exceptions
(usually those that don't have transformation ability don't have
need of it) and Seiji are able to find ways to utilize this.
Usually though, these demonic transformations all have a similar
purpose: Boost the Seiji's power in battle considerably so that
they can overpower their opponent, or match opponent
transformations. Almost all Seiji demon transformations
accomplish this purpose, whether it's a simple transformation,
or a more complicated transformation. Depending on the
transformation, some transformations may last a long time
(usually among those that don't use too much power, aka usually
the weaker transformations), but some transformations may only
be temporary if they consume a lot of power (but they usually
get a stronger transformation in return for the extra power
consumed). For the most part though, almost all of these forms
are demonic, save for a few exceptions like one family that uses
fallen angel transformations instead of demonic. This means that
demonic weaknesses like holy water, demon-killing weapons, and
angel blades can more easily hurt Seiji in this state. Also,
like many of their abilities, holy power usually is the bane of
the Seiji's existence. The Entei family almost never uses this,
and usually sticks to their hollowfication abilities. They
cannot combine this with hollowfication, so they usually have to
suppress their demonic hollow power before they can go into this
form, which is why they don't really like to use it.
- Entei Family Specialty First Stage Hollowfication: Twisted
Nature: Similar to vizoreds and partial hollows, the Entei's can
take on hollowfication to gain hollow properties, usually
dependent on their abilities. The Entei family usually takes
some form of hollow form when using their first stage
hollowfication. When it comes to the Entei family, they usually
exist in one of three states. The first is their suppressed
state, where they tend to stay in a normal Seiji state. The next
is their first stage hollowfication (this form). For the Entei
family, this is a basic hollowfication, where their eyes and
parts of their body may change. Depending on the Entei family
member, some gain unique forms, but most gain just basic hollow
properties. However, unlike some others, the Entei family
doesn't actually use hollow masks, so their faces aren't usually
covered. Typically, many Entei family members hollowfy in
similar manners, where their eyes turn into a teal color and
their pupils usually change to a different color, which is
different from other beings who hollowfy since it is usually
common to gain black eyes with yellow pupils for most beings.
But for the Entei family, them being Seiji usually means that
they look a bit different as hollows. And in this state, the
Entei family's aura changes as well, where their caliburn energy
is felt as a twisted spiritual pressure that is exerted on an
area. In addition, their demonic power and their hollow power
blend together, creating a demonic hollow power that exerts from
their aura that makes their caliburn energy much stronger and
gives it an extra demonic element. This is usually activating
the normal hollowfied state, where the Entei family activate the
full capability of their normal hollow state, in which the only
thing need to activate this is for the Entei family member to
stop suppressing their hollow power. This usually isn't nearly
as big of a change as most other normal hollowfications, but is
still an amplified state that the Entei familiy can take with
their demonic hollow power. Of course, as one might expect,
spirit purification, as well as holy power, are usually the best
way to combat this power, and when in this form, the Entei
family gains a weakness to spirit purification. For Kalus, he
typically remains in this state by default.
- Entei Family Specialty Second Stage Hollowfication: Demonic
Vasto Lorde: When the Entei family has mastered their
hollowfication, they eventually learn to go into this second
stage hollowfication. This is the full capability of their
hollow power, where the Seiji takes a more complete hollow form.
This is similar to other Vasto Lorde transformations, save for a
few appearance changes. The first is that instead of a liquid
white spirit energy that covers the body and forms the hollow
skin, the Entei family gain a smoky black caliburn energy that
is emitted from their bodies, and their skin turns solid black
as they exude caliburn energy as black smoke from their bodies.
The second thing that is different is that Seiji hollow don't
gain hollow masks, as their Vasto Lorde form has no hollow mask
to note. However, there are a few that do gain masks, in which
the masks are usually black in color rather than the normal
white masks of normal hollows. This is a very different kind of
hollowfication, where the Entei family instead utilize their
demonic hollow forms without needing to fuse or sync with some
form of inner hollow. This is much stronger than their normal
hollowfication, and amplifies their power considerably when in
this state. As one would expect, this form takes enhanced
demonic and hollow power and amplifies it to make the user much
closer to being a full hollow. Since the Entei family don't have
inner hollows, they are able to activate this by transforming
into this state, rather than needing an inner hollow to trigger
it. As such, this is much easier to learn and master for the
Entei family. The raw spiritual power of the Entei's twisted
caliburn and demonic power is highly intense in this form, and
when in this form, the Entei family usually are much harder to
damage due to the fact their hierro diablo gets stronger, as
does their ability to use hollow abilities. In order to counter
this form, not only is it recommended to have spirit
purification and/or holy power, but one must also be able to
counter the Entei family's raw spirit power. Unlike normal
hollows, the Entei family's hollowfication doesn't have a mask,
so one usually has to resort to overpowering the hollow power.
However, there is another weakness, in that this form can only
be used as long as the Entei family member has demonic and
caliburn energy to spare, and staying in this form costs energy
(meaning this form is only a temporary transformation that only
lasts as long as the Entei family member has energy to maintain
this form. It also means that this form can be outlasted.
Seiji Weaknesses:
- Removing your head killed you? Who knew? No seriously... Who
knew?: While it may be difficult, one can kill a Seiji. Their
recovery is not absolute, and they can be killed if they take
enough damage just like other beings. Typically, a very
dependable way to kill a Seiji is to cut off their heads, which
will usually kill a Seiji since they suffer the same problem of
not being able to survive without their head connected to their
body. While Seiji can reattach limbs and tissue that is severed
from their body, regenerating their heads is not something they
can do, unless someone else reattaches their head within a small
window of time (usually minutes after their head being severed).
If their head is reattached, the tissue can bind back together
and their head can reattach to the body, but this is not
something that a Seiji can do on their own, and without help to
reattach their head, they will die when beheaded. And while it
is rare, Seiji can be killed in manners similar to humans,
though it is usually rare to see unless one is using some form
of demon killing weapon or an angel blade to counter their
demonic nature and interrupt their physiology. However, the most
useful method of killing them is still cutting their head off,
since it doesn't really require any real special weapons or
abilities. The only thing that people have to be aware of are
the Seiji's physiology, where their bones and muscles are much
stronger than most think, because of the fact that Seiji bones
are made of kenzite, and that kenzite is also absorbed into
their muscles. If one understands the physiology of the Seiji,
they can counter their physiology, but cutting their head off
usually requires some understanding of their physiology and how
to more easily affect them. Of course, there are ways to make
their biology easier to deal with, most of which usually involve
using holy items/weapons, like holy water or demon killing
weapons. However, one doesn't have to prepare a bunch of holy
power to kill a Seiji if they can just cut off the head, which
is the most dependable way of killing a Seiji besides using an
angel blade to kill them (More later).
- Those angel blades sure are useful... Why doesn't everyone
carry these?: If one wants to fight a Seiji, one of the better
weapons to use on them is an angel blade, or possibly a
demon-killer blade if one cannot get an angel blade. Angel
blades have a unique effect on Seiji, who normally have bodies
that are very hard to break. Angel blades seem to pierce their
bodies much more easily than any other weapon, due to the
effects angel blade silver has on their body. While Seiji have
tough skin, their major defense comes from the kenzite in their
bones and the kenzite absorbed into their muscles. Because of
the kenzite, a Seiji's bones and muscles are extremely strong,
and normally are extremely difficult to break since the kenzite
is strong enough to act like metal when attacked. However, angel
blades have a unique effect on the kenzite in the Seiji's body.
When an angel blade comes into contact with the Seiji's kenzite
in their bodies, the kenzite reacts differently, and becomes
brittle and easy to break. Because of this, angel blades are
easily able to break the kenzite in a Seiji's body, so cutting
or stabbing them with an angel blade is far more effective than
any other weapon when it comes to harming them. To a smaller
extent demon killing blades can have a similar effect, but the
effect is nowhere near as strong as it is with angel blades.
Demon killing weapons only make it slightly easier to pierce a
Seiji's body, while angel blades can break through a Seiji's
body as easily as any other mortal creature, to the point where
the kenzite in their body can break around the wounds, which
causes more damage than just a simple stab or cut on a Seiji.
However, it is not just that effect, but the demon-killing
nature of angel blades makes it easier to kill a Seiji due to
the Seiji being demonic in nature. Angel blades work as well on
killing Seiji as they do on demons, since the Seiji have heavy
demonic natures, even among those with unique sets of abilities,
or even among Seiji hybrids. Demon killing blades are about as
close a second as one can get if one doesn't have an angel blade
though, and they do still work (just not as effectively).
- Your immune system can eat your own body? That sounds like it
would hurt: It is very rare to see Seiji get sick, due to their
strong immune response, and their adaptability. However, there
are rare times where Seiji do get sick just like humans. Seiji
usually don't suffer simple sicknesses, as most normal
sicknesses are taken out by their immune response. The only
sicknesses that can affect them are those that can survive
acidic environments (due to their blood literally being acid),
which there are a few. These illnesses that can survive in acid
and can avoid the Seiji's immune response can still kill them.
However, the one illness that kills Seiji more than any other
are autoimmune diseases. Because the Seiji have such strong
immune responses, autoimmune diseases are particularly dangerous
to them. If their lymphatic system attacks itself, it literally
eats away the body, and is the biggest natural cause of death
among Seiji (while it's rare to see Seiji die, this has killed a
few Seiji which is more than any other natural cause of death
has). Autoimmune diseases can usually be deadly to Seiji,
especially once the immune system starts eating away the brain
and heart of the Seiji due to the immune system's orange blood
cells devouring anything they consider threats and converting
the threats into helpful demonic energy that the body can use to
run on. Once the Seiji's lymphatic system attacks the body, it's
usually a death sentence for the Seiji, unless they have a way
to treat it. And thankfully, there are many auto-immune diseases
with treatments these days, so Seiji can recover from some of
them. And due to how many are out there, this is a major danger
to Seiji everywhere, especially since no one is entirely sure
what causes most autoimmune diseases. And while one can treat
some of them, Seiji may suffer a lot before they finally get
treated (assuming there's a treatment available) to the point
where some have lost some of their abilities due to the damage
done to their bodies. This is something that Seiji have major
trouble with, and they do everything they can to avoid
autoimmune diseases (even though they don't know entirely what
causes them, since their research into them has not yielded any
better results than other research).
- They say love hurts. Guess they mean that literally for you
guys, huh?: Seiji cannot feel positive emotions the way that
humans do. If they try, they will get a heavy dose of pain from
it, and that's if the emotions don't cause any lasting damage.
Most positive emotions can be very dangerous to Seiji, and if
they try to utilize those types of emotions, it doesn't go well
for them. Because the Seiji were made to utilize negative
emotions as their base state, they default to these negative
emotions, with most defaulting to anger and hatred as their base
state. The Seiji require these negative emotions to focus, and
not having negative emotions causes a Seiji to lose focus in the
same way anger will hinder a human's ability to think
rationally. Usually, positive emotions will cause Seiji to lose
focus, and be unable to control their abilities, where the Seiji
are specifically designed to never be able to utilize positive
emotions. This was to keep Seiji from eventually moving to
positive powers, where Hell had originally designed them to
never be able to move from demonic power so that they would
always have to rely on Hell for power. For the most part,
positive emotions can cause a lot of negative effects, which can
start out as an inability to focus, but can move to physical
pain that can even cause some Seiji to pass out if they suffer
positive emotions for too long. This is something that opponents
can use against Seiji, specifically among those that use
positive emotional manipulation, or psychic power to affect the
mind to influence emotional states, and can be used on Seiji
strategically if the opponent knows enough about Seiji
physiology. Positive emotional manipulation like love or hope
emotions are usually the most effective, and counter Seiji anger
and hatred. Positive emotions also hinder the Seiji's ability to
internalize their negative emotions, in which the positive
emotions can actually cause the Seiji to lose internalized
emotional energy due to the imbalance of emotions in them. As
such, this is one of the bigger threats to a Seiji, as not being
able to focus can pretty much cause any being to not be able to
fight very effectively.
- If you see a Seiji laugh... You might get a few hits in, but
you're probably going to die for it: It is very rare to ever see
a Seiji laugh. The only time that a Seiji laughs is during what
they call a homicidal laughing fit, which is appropriately
named. When in this state, a Seiji loses all self control and
starts laughing uncontrollably, which causes them to go into a
blind "rage" state where they start killing anyone around them
while they're in this state. This is a very rare state for Seiji
that temporarily drives them insane during the duration of the
laughing fit, and only happens in a few circumstances. But when
in this state, it is possible to take advantage of their
inability to focus and utilize their power, as their power
becomes interrupted when in this state since they are
technically using a positive emotion. As such, it is possible
for enemies to use this against the Seiji, as the Seiji won't be
able to stop themselves from just trying to kill everything
around them. And in this state, the Seiji also don't
differentiate enemy and ally, so this can also cause a Seiji to
try to kill allies as well since they will just go after whoever
is closest to them and will stop caring about who they are
attacking. There are a few ways this happens. When a Seiji loses
control of fear, usually by enemies using some form of fear
manipulation to increase the fear in a Seiji, this can cause a
Seiji laughing fit, as fear manipulation has been known to throw
off the Seiji unless absolutely controlled (some can use and
control it, but when it goes out of control, the Seiji do lose
control and go into laughing fits usually). Also known to cause
this are people who try to manipulate the mind of a Seiji into a
tranquil state, where if a Seiji doesn't have any negative
emotions in their mind, it temporary drives them made, and also
sends them into a laughing fit. This is something that people
can take advantage of, due to the fact the Seiji loses all
control when in this state, but because they become homicidal
maniacs in this state, it is not recommended to try and induce
this state in Seiji unless one is trying to turn Seiji against
their allies (which can work as a tactic against Seiji).
- Biology... How does it work for these guys?: While Seiji have
much stronger immune responses than humans do and can convert
things into demonic energy if they infect a Seiji's body, there
are things to note about Seiji biology. The biggest thing to
note is how certain things affect them in a negative way.
Because of the differences in their biology, there are
differences to note here. For the most part, there are a few
things that can have negative effects on Seiji. The biggest one
is known as the fear toxin. This was developed as a means to
induce fear in others, and has a very strange effect on Seiji.
As mentioned, Seiji cannot handle it when their fear comes out
of their control, and when infected with fear toxin (assuming it
gets past their immune system), the Seiji go into what they call
homicidal laughing fits (as explained earlier). Another thing to
note is that anti-depressants and sedatives that are meant to
induce peaceful or positive thoughts also have negative effects
on Seiji. Anti-depressants cause them physical pain, due to the
fact that anti-depressants react to their system by trying to
make them happier. In doing so, the Seiji suffer physical pain
while the anti-depressant is active, and this can do physical
damage if it lasts long enough. Another thing to note is
sedatives, which can induce peaceful and tranquil states. By
doing this, the Seiji also suffer physical pain, and will
sometimes go into frenzies when given sedatives. When given
sedatives, it is common for Seiji to suffer what can only be
described as a homicidal rage where they lose control of their
anger and radiate their demonic energy through their anger to
try and kill anyone around them. This is different from their
laughing fits, and instead, the Seiji becomes so enraged their
power literally explodes outward. By exploding out all their
stored anger and hatred all at once in a blast of demonic power
that will push their power outward as long as they are under the
effects of the sedative, this frenzy can cause them to lose
control and try to attack anyone in an anger that they can't
control. There are other things as well that cause Seiji pain,
most of which are things meant to cause positive emotions in
humans, or meant to treat immense anger (usually these types of
medicines have adverse effects).
- These guys are like vending machines of anger and hatred:
Demons and other psychics who feed on anger and hatred, or
similar negative emotions, will find the Seiji to be great
sources of it. Depending on the person, there are many that can
feed on emotional states, and Seiji are a great way to feed on
negative emotions. For example, demons who gain power from sin
empowerment can usually utilize Seiji emotions if the Seiji
utilize their anger and hatred (though since they internalize
their emotions, this can only be done when they actively use
their negative emotions). However, those that can use things
like psychic power to feed on emotions directly from the mind
may still be able to access the Seiji's anger and hatred, and
with their internalized emotions, those that feed on negative
emotions directly from the mind will be able to easily feed on
that energy that the Seiji have. As such, in some cases, the
Seiji's ability to use hatred and anger as their base state can
be made into a weakness under the right circumstances. In these
cases, the Seiji's emotions can be fed on, and there's very
little that a Seiji can do about it, unless they have psychic
abilities, some mental defense, or they have some ability to
counter it. Seiji are like vending machines of negative
emotions, and this can be very helpful to some, and can empower
them much more than normal negative emotion absorption due to
the fact that the Seiji store up power by internalizing their
negative emotions. The only way that many Seiji can defend
against this is to try and kill whatever is trying to feed on
their emotions, so those that try to feed on Seiji emotions do
need to be ready to be attacked by Seiji. Absorbing their
negative emotions doesn't just strengthen the person who is
absorbing the emotions, but it also weakens the Seiji, as their
stored power can be drained from them in this manner (assuming
it's a skill that drains the emotions directly from the mind and
doesn't require the Seiji to utilize their power first before
absorbing their emotional energies.
- Hmm... Demonic beings... I wonder if holy power works: Being
demonic in nature, the Seiji have specific weaknesses when it
comes to things that kill demons. While Seiji usually aren't
affected by many demon wards, there are demon killing options
that do work fairly well on Seiji. One thing that works better
than anything else, is holy power. Holy power is something that
can hurt and kill most Seiji, due to them being pretty much
purely unholy beings. For the most part, the Seiji's entire
being is demonic in nature, so things like holy power and
weapons are weaknesses that they can never truly get rid of. For
the most part, strong holy power will almost always work against
Seiji, and those with stronger holy powers like advanced holy
energies will have an even easier time against Seiji. And even
if someone doesn't have holy energy or holy power, holy weapons
can be used against Seiji fairly easily and are easy to obtain
or even make. All it takes to make a holy weapon is to either
bless it or find some kind of holy substance to soak the weapon
in, and it can have holy power applied to it in some way.
Typically, holy power and holy weapons usually depend on the
strength of the power or weapon, as Seiji do have strong demonic
energy. In order to use holy power or weapons effectively, the
power or weapon does have to overpower their demonic nature,
which does take some effort due to the fact that Seiji have such
strong demonic natures. But if a holy power or weapon user can
overpower a Seiji's demonic nature, then they can usually more
easily damage a Seiji. Holy power is often also the best way to
counter most Seiji abilities, since most Seiji use demonic
abilities. While there are some powers that may not be demonic
(such as some Seiji's family specialties), most of the powers
that Seiji have are demonic, and holy power is usually the best
way to counter most of them. If one has strong enough holy power
and can overpower a Seiji's demonic presence, they can usually
counter almost anything the Seiji has as long as they are
careful about how they fight the Seiji.
- There's a reason these guys don't go to churches: It is no
secret that Seiji have a weakness to holy power thanks to their
demonic nature. However, another part of this weakness is that
Seiji cannot enter sanctified areas, similar to creatures like
vampires. Because of their demonic nature, Seiji are somewhat
vulnerable to sanctified areas, and cannot enter sanctified
areas without taking damage. The biggest examples of sanctified
areas are sacred grounds and blessed locations like churches.
When in these locations, Seiji will take holy damage that is
generated by the holy power of the location. Even among hybrids,
it is rare for Seiji to be able to enter holy areas. The only
way they can is through demonic corruption until the holy area
loses its holy sanctification, which usually takes the Seiji
using Seiji magic to pour out demonic corruption over an area to
create corrupted grounds. Seiji magic also has a few magic
spells to break sanctification over an area, but these spells
usually require preparation and time. Typically, Seiji cannot
easily break sanctification over an area, and staying in theses
areas can usually help opponents stay in a place Seiji cannot
usually get to easily. And while Seiji can create corrupted
grounds to break sanctified grounds, all it takes to re-sanctify
the grounds is to purify the area and then just re-sanctify the
area. While Seiji can break areas of their sanctification, it
doesn't mean that the area cannot be re-sanctified. And when it
comes to corrupted grounds that the Seiji create, their
corrupted grounds can be countered the same way that the Seiji
counter sanctified grounds. By using holy purification and
sanctification, a holy user could essentially cancel out
corrupted grounds and force the Seiji to have to re-corrupt the
grounds. Both powers act as opposites, and counter each other.
In times where Seiji have battle for grounds, there has been a
lot of back and forth between them and holy users at times, so
both sides have ways of countering each other (though holy users
don't know specifically of Seiji for the most part, and just
think it's a way of countering demons).
- Oh... Holy water... Ouch: Due to the Seiji's demonic nature,
the Seiji are vulnerable to holy water and holy oil. Holy oil
works on Seiji the same way it does on demons, where holy oil
soaking them and being lit on fire can do severe damage to them.
While they don't take any burning damage due to their high
resistance to fire, the holy aspect of the holy oil does heavy
purification damage to the Seiji, and if they get burning holy
oil on them, it can easily burn away their skin. However, the
main thing to note here is their reaction to holy water. Holy
water can weaken a Seiji considerably, especially if they end up
drinking it (Which some have tried to poison Seiji with holy
water). When affected by it, Seiji take holy purification
damage, and this can do damage to them in the same way it does
to demons. This can burn a Seiji's skin, but can also be used on
weapons to allow them to more easily pierce through Seiji's
bodies, where holy water dissolves Seiji kenzite (what's in
their bones and absorbed into their muscles). Where angel blades
make kenzite brittle, holy water acts like acid to a Seiji's
kenzite in their body. And when on the skin, the holy water
melts away their tissue, and hinders their ability to recover by
using their tissue transformation as long as that holy effect is
on them. If one doesn't have an angel blade, holy water works
just as well, and is much more easily accessible. There are many
ways to get holy water, and a few methods to make holy water.
The first is to purify water, where purified water can be used
like holy water in many cases. However, this isn't reliable as
not all creatures are weak to purified water (usually vampires
are the biggest ones to note as being weak to purified water).
This method is usually makes fairly weak holy water that does
affect some creatures heavily, but the effects are not as great
as normal holy water. The second is that one can add holy
ingredients to water that will give it holy properties. This is
popular among supernatural hunters, where they will often put a
rosary into water in order to create holy water while after
saying a prayer. This is a really easy method that most can do,
and creates strong holy water that can be used well against
demonic creatures. The last is to purify water using holy
energy, which fuses into the water and gives the water holy
energy. This is by far the strongest type of holy water, and
does the most damage, but requires holy power specifically to
create holy water.
Demonic Hollowfication Weaknesses:
- What's your family's gimmick? Can I have a moment to research
it please?: Every group of Seiji, which are now considered
families these days, have some form of unique specialty that
demons designed them with. These add special abilities to the
Seiji, and make each family unique with a lot of unique
abilities. While Seiji still almost always have weaknesses to
holy power, the Seiji who do have unique abilities do also gain
the weaknesses of whatever powers they have. For example, the
Kazara family enhances their abilities using dragon hearts,
where their specialty is draconic energy and power. While the
Kazaras gain high levels of dragon power by eating dragon
hearts, they also gain dragon weaknesses in this manner, where
the Kazara's have most of the weaknesses of a dragon, such as
dragon hunter powers/weapons/items and the Kazara's also gain
weaknesses to counter elements to whatever dragon power they
possess. Another example is the Entei family, who specialize in
demonic hollowfication. The Entei family gains powerful ethereal
pressure that is exuded from them thanks to their power, but
they do gain weaknesses to spirit purification and spirit
destruction just like hollows. When Seiji utilize their unique
skills, every set of skills has its set of weaknesses, even for
the Seiji. For the most part, holy energy and power still works
on Seiji, but whatever powers they have do give them extra
weaknesses that can be used against them in exchange for that
power. This is also true among hybrid Seiji, where hybrid Seiji
may have other abilities that they may have depending on their
heritage. While they may have unique abilities thanks to their
heritage, they usually have the weaknesses of whatever unique
abilities they have. There are many powers out there, so it is
hard to quantify every possibility of what someone could
encounter, but every power does have weaknesses, and smart
enough opponents can usually find ways to take advantage of such
weaknesses in some way. This mostly just depends on how creative
and smart the opponent can be. For the Entei family, they have
typical hollow weaknesses, specifically something akin to
partial hollows since they are most like partial hollows (but
don't have inner hollows).
- What beats Corruption? Purification of course: Whether it is a
normal hollow, a partial hollow or a vizored, all those with
hollow power are more vulnerable to powers that counter
corruption (or some weapons that counter hollow corruption
directly). The most common example is that of death wraith soul
swords and soul reaper zanpakutos in which one of both races'
weapons are primarily used for purifying hollows when they fight
hollows. Spirit purification is often very effective on hollows
and those with hollow power, including vizoreds and partial
hollows (Though it's not effective on Fullbringers since they
don't have enough hollow power for it to affect them).
Typically, spirit destruction also works on hollows, due to them
being twisted spirits, so things like spyrix (spirit destruction
mineral) can also work on hollows. Almost any hollow is going to
be vulnerable to spirit purfiication or spirit destruction, with
only a few exceptions having ever been recorded (Players must
state specifically if the hollow power is resistant or immune).
All hollows are also far more vulnerable to spiritual power, in
which those with strong spirit power can counter their abilities
more easily. Most hollows spirit energy can also be countered by
other forms of energy, which usually means that any energy
supernaturals use may be used to counter a hollow's spirit power
as long as it is strong enough to counter the hollow's spirit
energy (usually meaning that the energy has to be stronger than
the hollow's). Another thing is that since hollows are spiritual
creatures, they can be countered by things that counter spirits,
with the biggest counter to spirits being the use of iron (which
works on most spirits, as well as hollows). This means that any
supernatural, or even some humans, may be able to counter hollow
powers. For the most part, whether one is hollow, an arrancar, a
vizored, or a partial hollow, these weaknesses all apply
regardless of what sub-race they may be. This is a weakness of
all hollows, and one that most will always be vulnerable to.
While hollows are powerful, their nature doesn't really change
much over time, so these kinds of abilities are always useful.
For Fullbringers, they are not vulnerable to spirit purification
or iron (due to how little hollow power they have, but they are
still vulnerable to spirit destruction abilities as much as
anyone else with a soul is.
- You're a monster now. Deal with it: The most dangerous thing
about hollow powers in other creatures is not the mask being
attacked, or time limits of using the powers of a hollow
(problems vizoreds most often face). The most dangerous thing
about hollow powers is the risk of losing control. Even after
one has figured out how to control their hollow powers (usually
through either one of the two training methods), there is still
a major risk of the hollow resurfacing or completely taking
over. Typically, this can lead to permanent hollowfication, and
the hollowfication can actually be a major problem for anyone
close to the original host that may try to save them. There are
some vizoreds and partial hollows that may turn pure hollow at
some point in their lives, and that risk is always present no
matter how controlled the power might seem. Even the most
controlled people, such as Olympus universe Tartarus Kindron,
have lost control of their hollofwfication at some point in
their lives. For the most part, the worst thing that happens is
that one loses control and permanently becomes a hollow, in
which some people with hollow power have actually done just
that. And in rare cases, some who have lost control have gone
into vasto lorde forms that make them extremely powerful that
pose a big threat to the living world. Losing control of one's
hollow most often happens when one is near death, or if they are
consumed by negative emotions during a dangerous situation. This
is even worse among some more powerful combined vizoreds or
partial hollows, as they may not even be able to keep their
inner hollow in line all the time. Almost all vizoreds and
partial hollows have to have some kind of plan if they lose
control, due to the fact that it is often seen as inevitable to
happen at some point. This problem is most prevalent in partial
hollows, due to them being so close to being a full hollow
already. As for Fullbringers, Fullbringers don't have this
problem, since they have so little hollow power in them (their
problem is that they don't usually have enough power). It is not
known if the Entei family are actually hollows or not, but it is
believed to be possible that they are pure demonic hollows
without being what the Seiji they originally were. This would
explain why they don't have inner hollows and why they use their
demonic hollow powers so naturally. No one knows if the Entei
family will become hollows, but it is possible that they could
succumb and become full hollows someday, especially if they die.
And if they become full hollows, it would be a major problem for
the soul reapers and death wraiths due to how powerful the Entei
family members are.
- Wanna have a beam struggle? It works just like it does in
anime!: It doesn't matter whether one is a vizored or a partial
hollow, as it is worth noting that all hollow abilities
typically are countered the same as normal hollows. Spirit
purification and spirit destruction have already been mentioned
as ways to counter hollow power, but there are ways to counter
the hollow's individual abilities as well. The first power is
ceros, which are very commonly used among hollows and many with
hollow power. Ceros are basically blasts of raw spirit energy,
designed to cause as much destruction as possible. Due to this,
they are mostly countered the same as other beams of energy used
by races like spirit users and ki users. If one wants to block a
cero, one simply has to have strong enough energy that is as
strong or stronger than the cero being fired at them. If one
wants to counter their regeneration, hollows and those with
hollow power cannot regenerate their internal organs or their
brains (they can regenerate things like the eyes, and some
vitals, but not vitals like the lungs, heart, and some other
vitals in the chest area). And like any supernatural
regeneration, regeneration negation also works on them (such as
using powers or materials like varanium or carbonadium). For the
Hierro skill, usually stronger attacks that can overcome the
Hierro are necessary. For the most part, not too many special
skills are needed, and many supernaturals can find ways to
counter a hollow's skills if they are creative enough with how
they use their skills. And while some opponents may not be able
to block certain kinds of attacks, opponents can still dodge if
they are fast enough to react and fast enough to dodge. Most of
the hollow's powers are corrupted spirit energy based (as
hollows are mostly just corrupted spirits), so opponents should
take that into account, and use any power or ability they have
that might counter their corrupted spirit energy (Some stronger
supernaturals may even just be able to overcome them with raw
physical stats if they are skilled enough). Fullbringers have
their own skillset, but a lot of their skills are based on
hollow skills, so many of the counters do still work if one
knows the hollow equivalent of whatever power they use (IE
spirit blasts are countered like ceros).
- You've still got the same weaknesses, monster or not: Whether
one is a partial hollow, a vizored, or even a Fullbringer, all
those with hollow power that aren't hollows are still vulnerable
to any other race weaknesses that might apply to them. In the
case of vizoreds, these are always either soul reapers or death
wraiths, and as such, they will have the weaknesses of whatever
race they are. Soul reapers are vulnerable to other spirit
powers, where they can be killed with things like spirit
destruction, or soul reapers can be killed by creatures like
hollows that have skills that can specifically kill soul
reapers. For death wraiths, they are still vulnerable to things
like blessed sea salt and iron (which also works extra well on
death wraith vizoreds). For partial hollows and Fullbringers,
they have the same weaknesses as whatever mortal race they are
(IE humans still have human weaknesses). While hollow powers do
overcome some weaknesses (such as humans can use hollow power to
regenerate limbs if they can't regenerate normally), the mortal
races with hollow power are still countered the same way if one
just accounts for the stronger spirit power they give off when
using hollow power. For the most part, the biggest difference
between a partial hollow or Fullbringer and a normal mortal
(besides the enhanced physical and supernatural abilities) is
the fact that they usually just have modified souls that may be
countered like other hollows. The only thing to note is that
Fullbringers don't have the same weaknesses as hollows due to
them not having enough hollow power to suffer those weaknesses,
though Fullbringers do still have weaknesses such as their
Fullbringer light spirit energy can still be countered by things
like darkness abilities. Every race still has their weaknesses,
and can usually be killed the same way as they normally would
(with exception to races that might lose certain weaknesses with
hollow power like regeneration). The Entei family do still have
holy power weaknesses due to their demonic nature, and their
demonic hollow power is also weak to holy power due to their
demonic hollow power also using demon power.
- So... Are you guys monsters? We don't know, no one knows!:
Unlike vizoreds who have to manifest their mask, the Entei
family doesn't have to do so, as they typically just use their
powers in their base state. Because the Entei's are so close to
hollow state in their normal state, this makes them much closer
to hollows no matter how much like a Seiji they may seem. And
the lack of inner hollow compared to normal partial hollows and
vizoreds seems to raise the question about why the Entei family
don't have inner hollows. As such, this puts a question in the
minds of other Seiji about the Entei family... Because they are
so close to being hollows, are they still Seiji, or have they
passed into becoming hollows? It is not known if the Entei
family are true demonic hollows (and their original
personalities are gone), or if they are still their original
Seiji selves (and just don't have hollow personalities despite
normally needing them to embody hollow power). It is also not
known what will happen if an Entei family member dies, and the
other Seiji, including the Entei family themselves, don't know
if the Entei family will stay themselves after death, or turn
into full demonic hollows. The Entei family often doesn't even
know if they are true monsters or not, even though many of them
will easily say they are more monstrous than any inner hollow.
However, this is a major issue that does apply to the Entei
family. For the most part, once someone has become a full
hollow, there is no going back (usually), and the person who
turned into a hollow usually then has to be hunted down by a
soul reaper or death wraith (usually soul reapers since they
specialize in hunting hollows). The Entei family doesn't know if
they would ever become full demonic hollows and become just
mindless monsters, but it is a thought that haunts the Entei
family and other Seiji as well. It is enough to make the Entei
family sometimes hesitate when using their hollow power, even
though some are more confident than others when using their
demonic hollow abilities.
- Everyone's gotta have something unique: Since the Entei's
don't have Fullbring items or soul-bound weapons/zanpakutos like
vizoreds do, the Entei family develop unique abilities similar
to how partial hollows do. In this regard, every Entei has
different unique abilities. Some may have elemental abilities,
some may have physical abilities, or some may have
transformation abilities. This really depends on the individual,
and how their abilities manifest. Just as there are no two
hollows exactly alike, the same can be said about the unique
abilities a hollow gains. As such, categorizing them is very
difficult. For elemental type abilities (one of the more common
types of unique abilities), many unique abilities can be
countered by counter elements (like fire abilities could be
countered by ice). For amplification/buff abilities, usually
these are countered by other amplification/buff abilities, or a
user can try to outlast most buff abilities if there is a time
limit. Because there are so many unique abilities out there, it
is hard to list each type. Some that can transform can usually
also be countered by other transformations, where opponents can
usually match them with certain transformation skills of their
own. There are also some people on the same level as transformed
beings in their normal state, so depending on the skill of the
opponent, some could overcome the transformation skills of the
Entei family member. For the most part, all individual skills of
the Entei family have counters, and most run on their hollowfied
caliburn and demonic energy. And while these skills may or may
not be powerful, the do still run on those energies, and once
one runs out of those energies, they cannot use these abilities
against until they recover their energy. Kalus Entei's unique
ability, shadow pool, is best countered by holy power or
purification power, rather than trying something like light
manipulation (Despite it's name it is actually not shadows, but
liquified caliburn energy). And if one wants to counter Kalus's
teleportation abilities, they can usually do so by keeping their
senses locked on Kalus and where his shadow pools are, as he
does teleport using his shadow pools.
Personality: Kalus is an extremely confident person, seeming to
have a lot of pride in his battle skills. There is a reason his
strongest negative emotion is pride, and this shows in how he
acts. Typically, like most Seiji, Kalus is usually a solitary
person, and doesn't like to get too involved with others. To
others, Kalus often sounds like he doesn't care about anyone,
despite this not really being true. Kalus holds the believe that
hurting innocent or weaker people is only something that cowards
do, and considers himself better than anyone who uses their
power to oppress others. Kalus often doesn't seem like a "good"
person, but he will help others because he feels that is what
those with power should do. However, this doesn't make him good,
because he doesn't do this to help others, but more out of a
sense of duty. Kalus helps others and protects others simply
because he feels its his job as a strong person to help others.
It isn't really known if Kalus actually cares for others in his
own way or not, since Kalus often states that he only helps
others because he's obligated to, and "caring for others" isn't
usually in the Seiji character. Also, Kalus is typically fairly
sarcastic in his responses, having his own Seiji humor. He will
often joke in a Seiji way when it comes to hell, even though he
sounds like he's usually telling people to go to hell, or making
comments about feeling like he's in his own personal hell. His
sarcasm is not really joking per se, since Seiji are not known
for being funny, but Kalus does make comments that are the
closest thing to humor that Seiji have.
In battle, Kalus is extremely prideful, and extremely smart. His
battle skills usually exceed his enemies to the point that he
will often evaluate battles to see how much stronger he is. If
he is stronger, he will often make battles more challenging for
himself, whether it's by not using a weapon, not teleporting or
not using certain abilities. Depending on the opponent he is
facing, he may choose to hold back, in order to make the fight
more challenging. Against groups he can take out easily, he will
often call them to bring more people in to try and even the
odds. Kalus's pride in his abilities shows in battle, to the
point where he can become overconfident at times. If Kalus
fights an enemy he cannot defeat, he will usually analyze the
opponent and try to find ways to utilize his demonic hollow
powers to overpower them, or use his powers in unique ways to
combat his opponents. If put up against powerful opponents,
Kalus is usually very strategic and a very smart tactician, and
will do whatever he has to in order to win a fight. He doesn't
often resort to dirty tricks, since rarely ever needs them to
win fights, but he will not hesitate to use dirty tricks of he
needs to, as he will often try to take full advantage of enemy
weaknesses in any form if he cannot win normally. Though Kalus's
prideful nature does often get the better of him, and he often
does let his pride dictate his battles.
Bio: Like most Seiji, Kalus was created in hell during the
Heaven/Hell wars. Kalus was created as part of the demonic
hollow group, which would become known as the Entei family.
Kalus was given demonic hollow powers which and the other Entei
family members sought to master after they escaped hell. The
Entei family traveled the world much like the other Seiji,
seeking to master their demonic hollow abilities. As Kalus
trained his hollow abilities and learned alongside his Entei
family members, he also trained in Shorinji Kempo. The main
reason he did this was to learn how to control his ether's power
more easily, in which Shorinji Kempo used elements of spiritual,
physical and mental training. After mastering this training (and
altering it to be used for Seiji purposes), this led Kalus to
learn this style, which was the Japanese equivalent of Shaolin
Kung Fu training. Kalus trained in the art, fusing it into his
demonic hollow instinctive combat style until he had mastered
his hollow combat. Kalus would continue training throughout the
years, trying to avoid the Seiji who would go to join Drakath in
his rebellion. Like many other Seiji, Kalus didn't agree with
those like Aeron Kazara about the fact that Seiji should rule
the world, as he didn't feel the Seiji should or wanted to rule.
Kalus stayed away from the death wraiths during their battles,
and didn't know until recently about the incident with Aeron
Kazara taking Kierran's body. After Alathen Kazara called the
Entei family to have someone help train Anna and eventually
train her unborn children (though Alathen didn't mention Anna's
unborn children to the Entei's for fear of Aeron Kazara
overhearing it since he can still hear the Seiji blood network.
While many of the Entei family didn't want to get involved,
Kalus chose to answer Alathen's call, respecting Alathen as a
Seiji much more than many other Seiji. Kalus now seeks out
Alathen to help him in his quest to stop Aeron Kazara and help
train Anna Shadow and her unborn children.
Kalus's Theme: Duku Kaicho (
HTML https://youtu.be/wyqV_o0q9Ic
)
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