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#Post#: 91--------------------------------------------------
Margaret "Marge" Schwartzmann
By: Gabriel Perrella Date: March 30, 2019, 1:45 pm
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Theme: Spookshow Baby by White
Zombie->
HTML https://www.youtube.com/watch?v=UcI_deRoGWU
"I'll kill you. I swear to Loki, if anything happens to Kaleb or
Siggy, I'll rip out your entrails and eat them raw in front of
your eyes."
Name: Margaret "Marge" Schwartzmann
Age:
Unknown
Gender:
Female
Species:
Werewolf
Height:
Human: 2,03 meters tall
Wolf: 1,04 centimeters tall
Werewolf: 2,50 meters tall
Weight:
Human: 96 kilograms
Wolf: Unknown
Werewolf: Unknown
Pack:
Bloodfang Pack
Rank:
Guard
Family:
Husban: Johannes Schwartzmann
Son: Kaleb Schwartzmann
Brother-In-Law: Roland Volkenheim
Sister: Claudette Volkenheim
Nephew: Sigmund "Siggy" Volkenheim
Natural Abilities:
Supernatural Agility
Supernatural Athleticism
Supernatural Awareness
Supernatural Balance
Supernatural Combat
Supernatural Dexterity
Supernatural Durability
Supernatural Endurance
Supernatural Flexibility
Supernatural Intelligence
Supernatural Leap
Supernatural Reflexes
Supernatural Regeneration
Supernatural Senses
Supernatural Speed
Supernatural Stamina
Supernatural Strength
Powers:
Werewolf Physiology: Being a werewolf, Margaret has most of the
traits found in her species, most obvious being ability to
change into a wolf with the natural characteristics inherent to
both wolves and humans, including senses, stamina, agility, etc.
In addition in her werewolf form, Margaret often gains strength
and speed far beyond those of wolves or men and has them in a
lesser amount even when untransformed, and she can transform
humans into werewolves through his bite. A notable trait is that
Margaret can transform at will, and into a complete wolf form or
an intermediate humanoid wolf-like form.
Claw Retraction: As part of her werewolf physiology, Margaret
can grow long retractable keratin claws from her fingers, strong
enough to cut through steel, wood and even solid concrete and
rock.
Enhanced Bite: As a werewolf, Margaret has a bite strong enough
to bite through steel and concrete like nothing due to his sharp
teeth and strong jaw-muscles.
Enviromental Adaptation: Margaret is capable of adapting to a
multitude of enviroments and condition and tolerating wide range
of temperatures and levels of moisture, etc with little or no
discomfort thanks to her lupine characteristics.
Enhanced Roar: Margaret is able to shout so loud that she can
blow away objects or break materials such as glass with her
ferocious vocal cords which can cause strong vibration. Margaret
is also able to emit a roar strong enough to damage hearing,
cause fear, or paralyze. The force caused by the roar may even
cancel out opposing attacks. It can also be used to alert
someone of the user's location.
Feral Mind: A technique that is used by the members of the
Bloodfang pack and their relatives that is called "Berserker
Rage". Margaret can tap into primal, unstoppable rage that
allows her to perform in vastly increased capacity, taking and
inflicting damage that she wouldn't in their normal state, with
in cases of great stress, Margaret's mind descends so far into
the feral rage that, mentally, she turns into little more than a
berserker monster.
Fur Generation: Thanks to her werewolf shapeshifting powers,
Kaleb Margaret a thick fur over her entire body, giving her
resistance to the weather, or serving as a light cushion for
physical damage.
Healing Factor: Margaret has a healing factor potent enough that
allows her to heal wounds such as lost limbs, fractured bones,
deep burns and moderate damage to his organs.
Predatory Instincts: Margaret possesses predatory instincts,
allowing her to become master of hunting and tracking. One with
this ability can discern numerous factors of a situation that
make her a master of pursuit and capture. This includes what
move a foe will make, where they are headed (if the user is in
the foe’s proximity, or knows the foe fairly well), as well as
how to effectively cause a foe to play right into her hands in
combat/pursuit.
Temperature Regulation: Like all mammals, Margaret can maintain
different levels of her own body temperature for extended
periods of time.
Weaknesses: Like most werewolves, silver, wolfsbane, holy things
and fire are deadly to Margaret, and can harm her severely on
contact, and beheading is quite possibly the best way to kill
her quickly. Bright flashes, high-pitched sounds and strong
smells can incapacitate her due to his enhanced senses, like
with all canines. Electricity, and certain enzymes and medicines
have the special property of stopping her from transforming,
along with the usual damages that come with these things. And
due to how the Berserker Rage works on Bloodfang Werewolves,
Margaret can lose control of himself and attack even her allies.
Personality: Despite her rather intimidating appearance,
Margaret is described by those who know her as being
kindhearted, playful, motherly, cuddly, cheerful and even bubbly
sometimes. Margaret lives up to that reputation, as she always
is the first to meet anyone with a smile, hugs and if possible,
a tray of cookies, even asking people to call her "Marge". She
is rather easily excitable, and can act sometimes in some rather
silly and childish manners. One such example is Marge freaking
out over spiders, of which she is terrified of.
Though Margaret is very friendly and kind, she can still be
pretty dangerous and ruthless, specially when it comes to
protect her family, she is capable of anything. Even going as
far as to try to kill people and putting herself in grave danger
for their sake. And she has no problems in talking about eating
people, talking about it in a rather casual maner. Marge's
maternal insticts extend beyond her husband and son, she is also
extremely protective of her nephew and his extended family,
showing the wolf-like instincts she has towards the Bloodfang
Pack.
Bio: Margaret and Claudette were born in the 18th Century, in
the French city of Lyon, the two lived a life of luxury as they
were born in a life of luxury, since they were from an
Aristocratic family, though overall, their lives were rather
boring and uneventful. This changed however, when two German
noblemen move to Lyon and met the two sisters, taking an
interest in them. Those two noblemen were the brothers Roland
and Johannes Schwartzmann, who were direct decendants of a clan
of Norsemen who had settled in France during the Viking Age.
Marge and Claudia quickly fell for the brothers, despite their
quirks, such as Roland and Johannes never leaving during Full
Moon nights, and how dogs seemed to have a weird attraction
towards them. It was a good life until a few years later when
the French Revolution started. Just like many others, Margaret
and Claudia's family was attacked by a mob during the night,
most of their relatives were mercilessly executed by the
peasantry, but they were saved on the last moment by a large
group of hairy lupine creatures who slaughtered the commoners
and then took the girls and their surviving relatives and most
loyal servants out of Lyon.
The next day, Claudia, Marge and the others woke up in a forest,
finding themselves in the company of the Schwartzmann brothers
and their servants, they were prepared to go back to Germany. It
was revealed to the sisters and their surviving relatives and
servants that the Schwartzmann family and were actually a long
lived Clan of Werewolves, whose Lycanthropy was gifted to them
by the Old Norse God Loki, and the two gave the sisters a chance
to become Werewolves like them. Claudia and Marge,
understandably, were rather shocked by this sudden revelation,
and were hesitant at first to accept it. Regardless, they went
with the Schwartzmann to Germany, as France wasn't safe for
them. It was on the way to Germany that something remarkable
happened, Margaret, wanting nothing more than to protect her
sister, allowed Johannes to bite her to turn her into a
werewolf, with Claudia accepting the gift only after arriving in
Germany.
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