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       #Post#: 91--------------------------------------------------
       Margaret "Marge" Schwartzmann
       By: Gabriel Perrella Date: March 30, 2019, 1:45 pm
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       Theme: Spookshow Baby by White
       Zombie->
  HTML https://www.youtube.com/watch?v=UcI_deRoGWU
       "I'll kill you. I swear to Loki, if anything happens to Kaleb or
       Siggy, I'll rip out your entrails and eat them raw in front of
       your eyes."
       Name: Margaret "Marge" Schwartzmann
       Age:
       Unknown
       Gender:
       Female
       Species:
       Werewolf
       Height:
       Human: 2,03 meters tall
       Wolf: 1,04 centimeters tall
       Werewolf: 2,50 meters tall
       Weight:
       Human: 96 kilograms
       Wolf: Unknown
       Werewolf: Unknown
       Pack:
       Bloodfang Pack
       Rank:
       Guard
       Family:
       Husban: Johannes Schwartzmann
       Son: Kaleb Schwartzmann
       Brother-In-Law: Roland Volkenheim
       Sister: Claudette Volkenheim
       Nephew: Sigmund "Siggy" Volkenheim
       Natural Abilities:
       Supernatural Agility
       Supernatural Athleticism
       Supernatural Awareness
       Supernatural Balance
       Supernatural Combat
       Supernatural Dexterity
       Supernatural Durability
       Supernatural Endurance
       Supernatural Flexibility
       Supernatural Intelligence
       Supernatural Leap
       Supernatural Reflexes
       Supernatural Regeneration
       Supernatural Senses
       Supernatural Speed
       Supernatural Stamina
       Supernatural Strength
       Powers:
       Werewolf Physiology: Being a werewolf, Margaret has most of the
       traits found in her species, most obvious being ability to
       change into a wolf with the natural characteristics inherent to
       both wolves and humans, including senses, stamina, agility, etc.
       In addition in her werewolf form, Margaret often gains strength
       and speed far beyond those of wolves or men and has them in a
       lesser amount even when untransformed, and she can transform
       humans into werewolves through his bite. A notable trait is that
       Margaret can transform at will, and into a complete wolf form or
       an intermediate humanoid wolf-like form.
       Claw Retraction: As part of her werewolf physiology, Margaret
       can grow long retractable keratin claws from her fingers, strong
       enough to cut through steel, wood and even solid concrete and
       rock.
       Enhanced Bite: As a werewolf, Margaret has a bite strong enough
       to bite through steel and concrete like nothing due to his sharp
       teeth and strong jaw-muscles.
       Enviromental Adaptation: Margaret is capable of adapting to a
       multitude of enviroments and condition and tolerating wide range
       of temperatures and levels of moisture, etc with little or no
       discomfort thanks to her lupine characteristics.
       Enhanced Roar: Margaret is able to shout so loud that she can
       blow away objects or break materials such as glass with her
       ferocious vocal cords which can cause strong vibration. Margaret
       is also able to emit a roar strong enough to damage hearing,
       cause fear, or paralyze. The force caused by the roar may even
       cancel out opposing attacks. It can also be used to alert
       someone of the user's location.
       Feral Mind: A technique that is used by the members of the
       Bloodfang pack and their relatives that is called "Berserker
       Rage". Margaret can tap into primal, unstoppable rage that
       allows her to perform in vastly increased capacity, taking and
       inflicting damage that she wouldn't in their normal state, with
       in cases of great stress, Margaret's mind descends so far into
       the feral rage that, mentally, she turns into little more than a
       berserker monster.
       Fur Generation: Thanks to her werewolf shapeshifting powers,
       Kaleb Margaret a thick fur over her entire body, giving her
       resistance to the weather, or serving as a light cushion for
       physical damage.
       Healing Factor: Margaret has a healing factor potent enough that
       allows her to heal wounds such as lost limbs, fractured bones,
       deep burns and moderate damage to his organs.
       Predatory Instincts: Margaret possesses predatory instincts,
       allowing her to become master of hunting and tracking. One with
       this ability can discern numerous factors of a situation that
       make her a master of pursuit and capture. This includes what
       move a foe will make, where they are headed (if the user is in
       the foe’s proximity, or knows the foe fairly well), as well as
       how to effectively cause a foe to play right into her hands in
       combat/pursuit.
       Temperature Regulation: Like all mammals, Margaret can maintain
       different levels of her own body temperature for extended
       periods of time.
       Weaknesses: Like most werewolves, silver, wolfsbane, holy things
       and fire are deadly to Margaret, and can harm her severely on
       contact, and beheading is quite possibly the best way to kill
       her quickly. Bright flashes, high-pitched sounds and strong
       smells can incapacitate her due to his enhanced senses, like
       with all canines. Electricity, and certain enzymes and medicines
       have the special property of stopping her from transforming,
       along with the usual damages that come with these things. And
       due to how the Berserker Rage works on Bloodfang Werewolves,
       Margaret can lose control of himself and attack even her allies.
       Personality: Despite her rather intimidating appearance,
       Margaret is described by those who know her as being
       kindhearted, playful, motherly, cuddly, cheerful and even bubbly
       sometimes. Margaret lives up to that reputation, as she always
       is the first to meet anyone with a smile, hugs and if possible,
       a tray of cookies, even asking people to call her "Marge". She
       is rather easily excitable, and can act sometimes in some rather
       silly and childish manners. One such example is Marge freaking
       out over spiders, of which she is terrified of.
       Though Margaret is very friendly and kind, she can still be
       pretty dangerous and ruthless, specially when it comes to
       protect her family, she is capable of anything.  Even going as
       far as to try to kill people and putting herself in grave danger
       for their sake.  And she has no problems in talking about eating
       people, talking about it in a rather casual maner. Marge's
       maternal insticts extend beyond her husband and son, she is also
       extremely protective of her nephew and his extended family,
       showing the wolf-like instincts she has towards the Bloodfang
       Pack.
       Bio: Margaret and Claudette were born in the 18th Century, in
       the French city of Lyon, the two lived a life of luxury as they
       were born in a life of luxury, since they were from an
       Aristocratic family, though overall, their lives were rather
       boring and uneventful. This changed however, when two German
       noblemen move to Lyon and met the two sisters, taking an
       interest in them. Those two noblemen were the brothers Roland
       and Johannes Schwartzmann, who were direct decendants of a clan
       of Norsemen who had settled in France during the Viking Age.
       Marge and Claudia quickly fell for the brothers, despite their
       quirks, such as Roland and Johannes never leaving during Full
       Moon nights, and how dogs seemed to have a weird attraction
       towards them. It was a good life until a few years later when
       the French Revolution started. Just like many others, Margaret
       and Claudia's family was attacked by a mob during the night,
       most of their relatives were mercilessly executed by the
       peasantry, but they were saved on the last moment by a large
       group of hairy lupine creatures who slaughtered the commoners
       and then took the girls and their surviving relatives and most
       loyal servants out of Lyon.
       The next day, Claudia, Marge and the others woke up in a forest,
       finding themselves in the company of the Schwartzmann brothers
       and their servants, they were prepared to go back to Germany. It
       was revealed to the sisters and their surviving relatives and
       servants that the Schwartzmann family and were actually a long
       lived Clan of Werewolves, whose Lycanthropy was gifted to them
       by the Old Norse God Loki, and the two gave the sisters a chance
       to become Werewolves like them. Claudia and Marge,
       understandably, were rather shocked by this sudden revelation,
       and were hesitant at first to accept it. Regardless, they went
       with the Schwartzmann to Germany, as France wasn't safe for
       them. It was on the way to Germany that something remarkable
       happened, Margaret, wanting nothing more than to protect her
       sister, allowed Johannes to bite her to turn her into a
       werewolf, with Claudia accepting the gift only after arriving in
       Germany.
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