URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       The United Roleplayer's Guild
  HTML https://unitedroleplayers.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: New Orleans/London Vampire/Werecreatures/Werepyre P...
       *****************************************************
       #Post#: 11889--------------------------------------------------
       New Orleans/London Profile: Marluxia
       By: Coolcat207 Date: December 29, 2021, 8:04 pm
       ---------------------------------------------------------
       ((Profile for [member=10]Caterina Sforza[/member]))
       "As lightless oblivion devours you, drown in the ever-blooming
       darkness!"
       "Such a pity to see how far Man's arrogance has led to. Your
       kind believe that they can conquer nature but it's laughable on
       how false it is. No matter what you do, Nature always wins."
       "You would chain your heart with false memories? Cast your
       heart's freedom aside? You turn from the truth because your
       heart is weak. You cannot defeat me!"
       "You could say that. But what you destroyed was just an image of
       me. No more than a petty imitation."
       ~Marluxia explaining that the enemy defeated a illusion of
       himself
       "Drown in the heart-lorn world of nothingness! I shall scatter
       your heart to the empty winds!"
       Name:
       Marluxia
       Real Name:
       Lauriam (Forgotten in Time)
       Tile:
       Graceful Assassin
       Age:
       Unknown
       Gender:
       Male
       Species:
       Vampire
       Appearance:
       A tall, elegant vampire, Marluxia wears a black cloak, black
       boots, and black gloves. His hair is shoulder-length and rose
       pink with ruffles. Marluxia's eyes are blue and his lips are
       pale pink. Marluxia is usually surrounded by cherry blossom
       petals, which symbolize the transient nature of life and death
       in Japanese culture. Marluxia drops these petals whenever hit
       during battle.
       Organization:
       Former: Weapon X Program
       Current: Moskovskaya Orda (Moscow Horde)
       Birth Vampire Clan:
       Original: Diluculum (Long Forgotten)
       Disciplines:
       Celerity, Presence, Auspex
       Sect:
       Original: Camarilla
       Current: Independent; Sort of follow the Traditional Sabbat ways
       Disciplines:
       Celerity:
       Cat's Grace:
       ~The vampire can automatically keep their balance, especially
       when balancing or walking on narrow paths such as the edge of a
       rooftop.
       Rapid Reflexes:
       ~The vampire is able to dodge projectiles such as bullets and
       knives.
       Blink:
       ~The vampire can cross large distances and still take additional
       actions such as make an attack.
       Traversal:
       ~The vampire can run up walls or across water.
       Projectile:
       ~Throw objects with the speed of one's Celerity.
       Tireless Tread:
       ~Run at 50 miles per hour for at least eight hours.
       Presence:
       Awe:
       ~Awe is simple but solid. Once the vampire employs this power,
       those who are near him or her either want to be closer to him or
       her or shudder in fear. It is an immediate and intense
       attraction, but temporal and not so overpowering that those
       afflicted lose their sense of self-preservation. Danger breaks
       the spell of fascination, as does leaving the area. Victims will
       remember how they felt, though, and this will affect their
       reactions should they ever encounter the vampire again. Awe is
       extremely useful in mass communication. It does not matter what
       is said – the hearts of those affected will lean towards the
       user's opinion.
       Dread Gaze:
       ~This power engenders unbearable terror in its victims. Dread
       Gaze, like the legendary hypnotism of the cobra, stupefies the
       victim into madness, immobility, or reckless flight. To use this
       power, the vampire merely shows the mark of Caine upon him or
       her – bearing claws and teeth, hissing loudly and with malice.
       Any vampire can do this, but students of this Discipline are
       more insanely terrifying than mere sight can explain.
       Summon:
       ~The Kindred compels someone to come to them immediately.
       Majesty:
       ~The Kindred appears as a figure of absolute power and
       authority. Where a charismatic, skilled vampire with Awe may
       impress at a street corner, or drink undisturbed in a back
       alley, the power of Majesty can influence an area of effect like
       a small concert hall or theater full of people.
       Force of Personality:
       ~People are forced away from you by your aura.
       Paralyzing Glance:
       ~Send someone into a seizure of terror.
       Spark of Rage:
       ~Provoke a group of people to Frenzy. It can be also done to a
       single person. Those with serenity or a strong willpower is able
       to resist or be immune to it.
       Cooperation:
       ~Lessen hostilities and promote cooperation in a group.
       Corruption:
       ~Make someone addicted to sadistic acts or go into a Frenzy when
       presented with pleasurable things.
       Auspex:
       Heightened Senses:
       ~Raise one of your five senses to superhuman levels
       An Ear for Lies:
       ~Know when someone lies to you
       Aura Perception:
       ~Learn various qualities of a person from their aura
       Sense Vibrations:
       ~Learn the most intense emotion of a person
       Telepathy:
       ~Briefly probe someone's mind or project a telepathic message to
       them.
       Ancestors' Insight:
       ~Briefly probe someone's mind, project a telepathic message or
       plant a foreign thought in the mind of the target
       Nburu:
       Silent Passage:
       ~Coerces the wilderness to swallow up all evidence that the
       Gardener has passed; tracks, sounds, and other markings vanish
       within the plant life.
       Defiled Presence:
       ~Ruins organic objects, destroying the very material from which
       they are made.
       Synthesis:
       ~Allows the user to meld into trees and other large plants, to
       withstand the sun's light or plot an ambush.
       Hungry Swarms:
       ~Imbues a swarm of insects with a lust for blood, causing them
       to attack and even devour whoever is nearby.
       Dark Spirit of the Forest:
       ~Allows for instant transportation from any tree to another
       anywhere else in the forest.
       Way of Earth:
       Grasping Soil:
       ~A koldun can use dirt to immobilize a target.
       Endurance of Stone:
       ~A koldun can harden their flesh to the consistency of stone.
       Hungry Earth:
       ~A koldun can drag a target completely underground, smothering
       them.
       Natural Abilities:
       Supernatural Condition:
       ~Users possess supernatural capabilities, attributes and aspects
       that are drastically beyond what is naturally possible. With
       their condition alone, they can dwarf most beings in their
       respective universe, being virtually supreme in their
       existential aspects and attributes. With their superhuman
       physique, they can move buildings, run at the speed of light,
       survive nuclear explosions unscathed, and remain active for days
       to weeks untired. With their mind, they can amass knowledge and
       information about everything, allowing them to invent and create
       things beyond the grasps of regular humans. They can master
       languages and subjects in mere days or even hours too.
       Beyond their physical and mental condition also lies other
       aspects like their bodies or soul, like possessing senses able
       to perceive things the ordinary human is completely ignorant to,
       harbor esoteric bodily aspects like cells capable of inducing
       supernatural effects or even having an extremely robust and
       strong soul and spirit able to withstand conceptual attacks.
       Contaminant Immunity
       Supernatural Agility
       Supernatural Charisma
       Supernatural Dexterity
       Supernatural Durability
       Supernatural Endurance
       Supernatural Flexibility
       Supernatural Intelligence
       Supernatural Instincts
       Supernatural Leap
       Supernatural Lung Capacity
       Supernatural Reflexes
       Supernatural Senses
       Supernatural Speed
       Supernatural Stamina
       Supernatural Strength
       Supernatural Wisdom
       Supernatural Wits
       Powers:
       Demonic Vampire Physiology:
       ~A user with this ability either is or can transform into a
       combination of demon and vampire.
       Immortality:
       ~Users possesses immortality: an endless lifespan, as they can
       never die, never age, never get sick, are completely
       self-sustaining, free from all bodily necessities, and can shrug
       off virtually any kind of physical damage. Users are often
       called "Immortals". Some users are the defensive type, simply
       preventing all damages, to appear physically invulnerable, while
       others are the regenerative type, surviving and quickly
       recovering from anything you throw at them while at the same
       time they are capable of resurrecting themselves instantly after
       death or even the combination of the two.
       Plant Manipulation:
       ~Users create, shape, move, control, interact and manipulate
       plants, mainly multicellular organisms, predominantly
       photosynthetic eukaryotes of the kingdom Plantae, including
       wood, vines, plants, moss, and parts of the plants, such as
       leaves, seeds, roots, fruits and flowers. The user can cause
       plants to grow, move/attack or even rise from the soil and
       "walk", mutate plants by rearranging DNA structure and revive
       withered or dead plants.
       They can use their power for defense and support, cause flowers
       and other plants to bloom instantaneously, manipulate tree
       branches to use them as whip-like weapons, control spores and
       pollen, bring plants back to life and make them sprout
       seeds/fruits/berries, use plant chemicals to heal
       people/objects, and/or manipulate their properties for a wide
       range of effects.
       Though less commonly activated by passive users, the ability may
       deal a series of offensive techniques on a target. Using the
       plants as weapons enables users to grasp and strike continuously
       with vines and roots, project thorns at a distance, and quickly
       regenerate the withering weapons at the user’s will. They can
       grow vines to entangle enemies climb around a target's neck,
       causing choking, or strike with plants. A more subtle technique
       is to release damaging toxins and pheromones, affecting targets
       in which conditions should be treated quickly with ailments.
       Users may also control plants in their altered forms, i.e.
       concentrated forms, such as cotton clothing/fabric, paper, etc.
       Demonic Plant Manipulation:
       ~The user can create, shape and manipulate plants derived from
       the deepest pits of Hell, sporting the capability to overtake
       nearly anything it strikes with absolute malevolent intent. In
       addition, demonic plants are capable of inflicting excruciating
       pain; both physically and spiritually tormenting the victim, has
       the potential to corrupt one's soul, and is very effective
       against the holiest of supernaturals, such as angels. More
       powerful users can even ultimately summon/resurrect/create evil
       spirits, plant entities and/or demons from Hell.
       Flower Manipulation:
       ~The user can create, shape and manipulate flowers, they can
       cause flowers and parts of the flowers, including petals, stems
       and pollen, to grow and bloom, move/attack, mutate flowers by
       rearranging DNA structure, and revive withered or dead flowers.
       Flower Petal Manipulation:
       ~User can create, shape and manipulate the flower petals, which
       operate to protect some parts of the flower and attract/repel
       specific pollinators. The user can cause petals to grow,
       move/attack, mutate the petals by rearranging DNA structure, and
       revive withered or dead petals.
       Petal Generation:
       ~The user can generate flower petals. Marluxia has powers over
       the attribute of "flower", allowing him to generate bright-pink
       flower petals for flare.
       Petal Blizzard Generation:
       ~The user can generate blizzard made out of petals to restrict
       vision and damage targets caught in them.
       Leaf Manipulation:
       ~The user can create, shape and manipulate leaves, including
       fronds, conifer needles, leaves of flowering plants, sheath
       leaves found in most grasses, etc. They can cause leaves to
       grow, move/attack, mutate leaves by rearranging DNA structure,
       and revive withered or dead leaves.
       Leaf Generation:
       ~The user can generate all kinds of leaves.
       Leaf Projection:
       ~The user can create and launch sharpened leaves at a target,
       some may be able to control the leaves during flight.
       Plant Infusion:
       ~The user can infuse objects (usually a weapon), beings or
       powers with organic substances, allowing the user to manipulate
       their qualities and efficiency, growing various flora on their
       opponent, surround them with various botanical substances, bind
       them with vines or simply clobber them with the tree-trunk.
       Plant Vortex Creation:
       ~The user can generate spirals/vortices composed of plant
       matter. The vortex can be projected as a long ranged attack or
       as a tornado of plants for both offensive and/or defensive
       purposes.
       Chlorokinetic Cloning:
       ~The users can create clones of oneself, others and/or objects
       by using plant-matter such as leafs, wood, vines, etc.
       Skills:
       Scythe Proficiency:
       ~Users possesses proficiency, capabilities and knowledge in
       scythes, an agricultural hand tool for mowing grass or gleaning
       crops, beyond that of the peak members of their species. Most
       users are able to accurately and precisely slice through the
       enemies without being hindered by the scythe's heavy weight,
       cleaving through them effortlessly.
       Marluxia, also known as "The Graceful Assassin", wields the
       power of "flower, conjuring it through his scythe.
       Clorokinetic Combat:
       ~The user is able to utilize plant manipulation with their
       physical combat. Exact effectiveness depends on the available
       plants, making this power relatively weak when used in a desert
       or city while allowing the user to decimate their enemies in a
       forest by attacking from every direction.
       Flower Attacks:
       ~The user can release/use flower matter to attacks of various
       shapes and/or intensities, either projected, used as a part of
       melee attacks, etc.
       Stealth Intuition:
       ~The user has innate knowledge in stealth, the act of moving
       cautiously and surreptitiously, usually for hunting, espionage,
       assassination, evading being tracked, etc. They can also use
       this knowledge to counter any stealth-based attacks and/or
       surveillance. The user can move around without leaving any
       trace, if they do leave behind a trace such as broken sticks or
       disturbed leaves, but to the less observant eye, it would only
       be said to be wild animals.
       Ambush Intuition:
       ~The user possesses innate knowledge and skill in conducting
       ambushes, long-established military tactics in which combatants
       take advantage of concealment or the element of surprise to
       attack unsuspecting enemy combatants from concealed positions,
       such as among dense underbrush or behind hilltops. They use any
       means necessary to do so, from luring enemies into traps to
       striking from a concealed position.
       Assassination Intuition:
       ~The user possesses incredibly extensive innate knowledge and
       skill in many types and ways of assassination, able to dispatch
       their victims without so much of a struggle or even having to be
       near them and cover their tracks. The ways they can do this
       range from something complex and finesse-based like mastery of
       stealth, strategically and tactically planned scenarios,
       expertise in martial arts, and proficiency with weaponry to
       something simpler and more force-based like herculean strength
       and lightning speed to overwhelm their targets.
       Users can perfectly and without a single flaw or mistake perform
       any and every type of assassination there is was and will ever
       be whenever they want with zero effort by themselves in a short
       amount of time.
       Killing Intuition:
       ~The user has innate knowledge of how to kill any living being
       regardless of how powerful they are. This ability comes in great
       significance when dealing with seemingly unstoppable opponents
       and allows the user to end their lives with expedient
       efficiency. Users can perfectly and without a single flaw or
       mistake know how to kill anything, whenever they want with 0
       zero effort.
       Poisoning Intuition:
       ~User possess extreme or intuitive knowledge and/or skill in
       using poisons and poisonous substances to harm living beings.
       Botany Intuition:
       ~The user possesses extraordinary skill in botany, the study of
       the growth, reproduction, metabolism, evolution, and diseases of
       plants, including "plant-like" like fungi, algae, bacteria and
       viruses. They have intuitive rapport with plants, unique
       insights into their psychology and behavior, and a connection
       with them spiritually.
       Marluxia is not only able to control all forms of plant-life,
       and even mutate them but he also has innate knowledge of all
       plants and fungi.
       Weaknesses:
       Due to his powers being mainly plants, strong fire and/or ice
       powers can counter it. Pollution powers can also deal some great
       damage to his plant powers. As a demonic vampire, strong holy
       weapons does double damage towards him along with him not being
       able to enter true divine sanctuaries such as churches. Divine
       plant life can counter Marluxia's demonic plant powers though
       divine fire or ice can also do the trick.
       Transformation(s):
       None
       Weapon(s):
       Graceful Dahlia:
       ~True to his title, the Graceful Assassin, Marluxia wields a
       large, elegant looking scythe called the Graceful Dahlia in
       battle. The handle of the scythe is a pastel green color, and
       the blade is a rose pink. This evokes an appearance of a plucked
       flower. Marluxia attacks with wide slashes and spins. He can
       also turn himself and his scythe into a lethal pinwheel and fly
       around the battlefield, causing heavy damage to anyone who
       cannot dodge out of the way. This weapon works similar to a
       death scythe due to it being able to negate regeneration but
       doesn't carry any death energy like true reapers such as grim
       reapers, angels of death and death wraiths. Like a soul bound
       weapon, Marluxia can summon and disperse his weapon on command.
       Personality:
       Marluxia is quite deceptive in nature. Personality wise, he is
       often portrayed as very arrogant and vain. For example, when
       Axel confronted Marluxia regarding his betrayal to the
       Organization, he only taunts Axel and leaves a supernatural
       hunter to fight the latter. Marluxia has a habit of being overly
       dramatic and giving long speeches. He takes great pride in his
       appearance. He also flourishes his weapon after striking with
       it, occasionally leaving himself open, fitting his title in the
       Organization.
       During battle, he uses unique tactics like a death counter to
       represent his devious personality. Also, it seems that by his
       tone of voice, which is dull and monotone, that Marluxia doesn't
       pretend to have emotions, like Saïx, and sticks to his true
       emotionless nature. However, he does smirk and laugh at some
       points.
       Most importantly though, Marluxia seems to have an obsession
       with his superiority over the other Organization members. Even
       though most of Marluxia's personality traits are negative, he
       does have a few positive aspects. Some of these include his
       devotion and persistence to succeed in his goals, continuing his
       plans even after Axel's betrayal. He is a very adamant member
       who believes that he deserves more respect than he is given.
       When he becomes a member of Kakia's group and aligned with
       Nightshade, Marluxia seems to support in their plans along with
       showing supernatural hunters their place, especially cruel ones
       who hunt for glory, sport, etc. Though he truly does want
       revenge against Sinister and the DoD for what they have done to
       him and his peers, wanting to see them crash and burn even if he
       has to sacrifice innocent lives to do it, which he has no
       problems with since he sees human lives as insignificant. All in
       all, Marluxia is a very egotistical, manipulative vampire, who
       would stop at nothing to achieve his goals and to get what he
       wants.
       Bio:
       ((Will do later))
       *****************************************************