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       #Post#: 11571--------------------------------------------------
       London RP Profile: Kierran Black (Alternate Dimension Version)
       By: Zorbak the Ebil Moglin Date: December 12, 2021, 10:47 pm
       ---------------------------------------------------------
       "My name is Kierran Black... Care to know why they call me 'The
       Reaper'?" - Alternate Kierran Black
       "I have no patience for morons... Must I do everything myself?"
       - Kierran in a universe where the people working for him weren't
       winning their fights against their enemies.
       "I thought I was 10 steps ahead... But you didn't even figure
       out what game you were playing." - Kierran when going up against
       his old team in his universe when they tried to stop him
       "If you see a death wraith in the shadows, it was not me.
       Because no one escapes me for long."
       "It's simple... You either are useful to me, or you aren't. If
       you're not, then stay out of my way."
       "You humans don't value your soul that much... So many of you
       make deals and sell them without a second thought. Uses power to
       absorb his dead enemies soul and feeds it to his Hogyoku in his
       heart. Don't worry. I'll be happy to make use of it for you."
       "You've been decieved into thinking you can beat me... Well,
       someone is either stupid, or they wanted you out of the way." -
       Kierran to an enemy
       "You will show me proper respect when you work for me. If not,
       you may find a blade through your throat. It may not kill you...
       Depending on my mood." - Kierran to new allies
       "Why are you so nervous? You showed me proper respect, so I'll
       show you proper respect." - Kierran to a subordinate.
       "You have utterly failed as my subordinate... Uses spirit energy
       sword extended from his hand to slices his ally's throat. You
       thought I wouldn't notice your betrayal?" - Kierran to someone a
       subordinate who betrayed him.
       "You challenged me despite being weak. I respect that... Looks
       over and raises his eyes upward while using Cero Cornea, which
       slices his enemy in half. But don't waste my time." - Kierran to
       an enemy he killed.
       "Anna... You don't see it. What I've tried to do. I wanted to
       free us from them. I wanted to punish them for what they did!
       Forcing me to exile my wife? You think I was just going to let
       them get away with making me do that? And not just for me. Ask
       Cole and Tarich! They know as well as I do that the Council were
       our true enemies! First they used my father and led him to his
       death because of his message. Then they used us to take out
       Drakath because they didn't like his message. Then they used me
       when you were considered a threat to them. Don't you get it? All
       they did is use everyone else. They deserved to die! They're the
       villains here, not me! It was them that forced me to resort to
       this. He scoffs angrily. I can't believe my wife is arguing for
       our enemies... They exiled you, Anna! All because they were
       scared of the power you never asked for but was still forced on
       you! Why are you even defending them?!" - Kierran to Anna in his
       universe during their final battle
       During a fight when he fought Anna Shadow in his world, when
       Kierran revealed his plans and Anna turned against him.
       Anna activates her own hollow power given to her by her
       universe's Hadeon Darkmore to fight Kierran.
       Anna: Face it. You will never get my power! She says as she goes
       to attack Kierran.
       Kierran catches Anna's attack as he hollowfies using his own
       Hogyoku. Kierran's hollowfication causes Anna's face to change
       from confidence to fear as he realizes Kierran wasn't trying to
       steal her hollow power like she thought, but also worried about
       how much power Kierran was giving off.
       Kierran: Do I look like I need YOUR power? He says darkly before
       he throws Anna through a wall.
       When Kierran was being introduced to a new group, being
       introduced by Malice.
       Malice: This is who I brought, his name is Kierran Black.
       Ally: We're being led by a child?! He says angrily as he walks
       up to Kierran.
       Kierran just ignites a spirit energy blade from his hand and
       slashes the man's throat, causing him to fall to the ground as
       he regenerates.
       Kierran: Call me a child again... And next time I'll REMOVE your
       head. He says darkly to the ally who backs away from Kierran as
       his throat regenerates.
       Malice: Kierran... You meant to cut his head off, didn't you? He
       says with a glare to Kierran.
       Kierran: I misjudged how much energy I should put into the
       blade. His body is harder to cut than I thought it'd be... He
       says with a shrug to Malice.
       Malice: Please, don't take your anger out on the help. He says,
       growling a little bit in annoyance to Kierran.
       Kierran: As long as they're respectful, I won't. He says simply.
       When an ally was antagonizing Kierran.
       After Ally 1 was antagonizing Kierran, Kierran moved his hand
       and extended a spear of spirit energy from his hand that hit the
       wall right next to Ally 1. Which causes Ally 1 to freeze in
       fear.
       Ally 2 claps, impressed at how Kierran hit the wall right next
       to Ally 1's head. Ally 2: Wow! Impressive aim!
       Kierran turns his head to Ally 1.
       Kierran: What are you talking about? I missed. He says to Ally 1
       as he dispels the spirit energy blade, causing both Ally 1 and
       Ally 2 to stop in their tracks.
       Back in his world when Kierran hunted down the Death Wraith
       council members and killed them one by one.
       Kierran: You're the last one left... I guess it would be nice of
       me to let you get your last words in. Don't worry. As long as
       your family doesn't get in my way, I won't kill them like you
       had my father killed. At worst, I'll exile them the way you
       exiled my wife.
       The death wraith council member tries to back away from Kierran.
       Council Member: Okay... In retrospect, maybe having you exile
       your wife may have been a bad idea if we knew you'd do this. But
       in our defense, you were never one to let your job get in the
       way of your personal life. Let alone turn against the people who
       gave you a home when you had NOTHING! He says, emphasizing the
       last part.
       Kierran growls in anger, grinding his teeth. He then, in anger,
       ignites his spirit energy blade around his hand and slashes the
       head of the council member and watches it land to the floor.
       Kierran: You needed me more than I needed you... Though why
       you'd insult someone you know can kill you is beyond me. He says
       coldly before walking away. He looks to his spirit energy sword
       extended from his hand. I think this might be my favorite method
       of killing my enemies... I wish I'd thought of this years ago.
       "You aren't Kierran! The man I married would never hurt innocent
       people. Can't you see what you've done to yourself?! You could
       have left them behind anytime you wanted like Tarich and Cole
       did... But you chose to stay so you could get revenge. You don't
       see that you've chosen this path of evil?! You're just another
       tyrant searching for power. Our teacher is dead because of your
       'plan'!" - Kierran's universe Anna during their final battle
       before Anna killed him
       "They say that every villain is the hero of their own story... I
       guess that's part true in this version of Kierran Black. At
       least, up to the point when he stopped caring about who dies in
       front of him." - An alternate universe being about Kierran.
       "This version of Kierran is one of my... greater accomplishments
       of Malicians. It's not often we get a death wraith on our side.
       And a strong one at that. My only complaint is that he's a
       little... temperamental at times. But then again, if you got
       killed by your own wife, you'd be angry too." - Malice about
       Kierran
       "This Kierran broke almost every forbidden skill taboo... The
       guy uses corruption to strengthen his hollow powers, he uses
       soul devouring to devour souls, and he even summons creatures
       from the void to help him in battle thanks to Malice's
       empowerment." - Someone about Kierran's use of his death wraith
       powers (or lack of restraint in use of them).
       Name: Kierran "The Reaper" Black (Alternate Dimension Version)
       Title: Mr. Black (By his subordinates)
       Other Nicknames: Dark Wraith, The Black Hollow, Black Death
       Age: Unknown
       Species: Death Wraith with Hollow Power
       Gender: Male
       Hunter Group/Team:
       - Currently: Allied with Malice
       - Formerly: The Death Wraiths (Led his own team, the Soul
       Hunters)
       Weapons:
       - Death Wraith Soul Sword: Song of Death: This is Kierran's
       primary weapon, which is his death wraith soul sword. All death
       wraiths unlock a soul bound weapon as part of their training and
       natures, which is unique to each death wraith, with duplicate
       soul bound weapons being almost non-existant. This sword is
       perhaps one of the most versatile soul swords among death
       wraiths (reflecting Kierran's adaptable nature as a warrior), as
       it not only has multiple uses, but also multiple forms. The
       first is just a standard sword that is shaped almost like a
       tuning fork. The sword is actually two blades that work together
       to reverberate sound using the space in between the blades. The
       second form is an extendable spear that can extend to spear
       opponents up to 20 feet. The last is a chain blade, where the
       blade extends and turns into a chain sword which he can swing
       around. The last form is the most dangerous, since the two
       blades become two chain swords that can hit an enemy multiple
       times with one attack. This requires more precision to use, but
       isn't a problem with Kierran's immense skill as a death wraith.
       As for it's abilities, the sword specializes in sound
       manipulation, which grants Kierran a number of uses for this
       weapon, and it has a number of uses in battle against enemies.
       From attacks to other sound abilities like sensory disruption,
       this sword, combining its abilities with its form change
       abilities make Kierran's sword quite a useful weapon. This
       weapon also has the properties of being able to purify dark
       spirits, and be used against ghosts and other spirits like all
       soul swords do. Defending against this weapon requires opponents
       to not only countering it's forms, but also countering the sound
       manipulation of the blade. Thankfully, the sound manipulation is
       countered just like any other sound manipulation, and Kierran's
       soul sword is countered like most other weapons would be.
       Song of Death Soul Sword Abilities:
       - Song of Death Soul Sword Skill 1: Frequency Interruption: This
       is the major use of his soul sword, and one of it's original
       functions beyond just interrupting senses (though Kierran found
       other ways to concentrate this power through training). By
       tapping the blade and releasing certain frequencies, Kierran is
       able to interrupt different frequencies given off by things like
       people and energy. Depending on the frequency, he is able to use
       his sword to interrupt that frequency, which is designed
       specifically to be used in battle. Unlike his first technique,
       this one doesn't actually need to be used to hit an opponent, as
       this can be released from the blade to interrupt frequencies all
       around Kierran. This is the main uses of his sword, and is
       designed to specifically interrupt frequencies. When most people
       thing about frequencies, they often think either about how
       frequencies can shatter certain objects like glass, or they
       think about frequency interruption being used to mess up radio
       signals. However, Kierran can do so much more than just
       interrupt sound frequencies, and can actually interrupt any
       frequency if he can replicate it. This does no real damage
       unless Kierran vibrates his sword at a frequency that hurts
       mortals to process (but he cannot do this because he would also
       be affected by it and cause damage to himself). When used,
       Kierran can do things like interrupt the frequencies of
       supernatural energies, such as he has used this to interrupt the
       frequencies elemental users use to control their elemental
       powers, which causes the energy to be unable to be controlled as
       long as the frequency is interrupted. This can even be used to
       prevent certain powers from being used, if Kierran can identify
       the frequency. And once Kierran has the frequencies of someone's
       power, or even the frequencies their bodies operate at, he can
       also tune his sword to more easily cut through objects, energy
       and people. By tuning to their frequencies, he is able to more
       easily cut through almost anything. This can be used to
       interrupt abilities, and even telepathic connections as almost
       everything operates one some form of frequency. The only
       downside is that sometimes finding a frequency of certain
       abilities may take time, and Kierran has to adapt to the
       frequencies others use in order to use this power effectively.
       And sometimes, Kierran can interrupt his own frequencies if an
       enemy operates on a similar frequency to himself (such as trying
       to counter the darkness of other death wraiths will also counter
       his own darkness abilities since they operate on a similar
       frequency).
       - Song of Death Soul Sword Skill 2: Sensory Disruption: This is
       the second use of his soul sword, in which he can interrupt
       people's equilibrium using sound manipulation and interrupt
       one's senses. This interrupts opponent's senses when they are
       struck with it, or make physical contact with the blade while
       it's main power is active. This power uses reverberating sound
       waves to disorient opponents, as it takes advantage of how sound
       affects the senses, and upon contact, the sound reverberates
       through the body of an opponent, causing disorientation (or in
       worse cases possible internal damage). This technique is one of
       Kierran's main techniques using this sword, and is the sword's
       intended use as the sword is designed to be a sensory disruption
       weapon that works not only on physical creatures, but also works
       on ghosts and souls as well due to them having senses that can
       be disrupted (though dark spirits usually might be a little more
       difficult to predict if they will be affected or not depending
       on the dark spirit). This uses vibrating waves, and can be fired
       in attack waves using the vibrating air waves in a shockwave
       style attack in addition to using the sword's physical attacks.
       The shockwaves work much like the sword, where on impact the
       sound reverberates through the body and causes disorientation.
       This ability of the blade is designed to be useful against
       opponents who are fast and usually too mobile, as it's designed
       to stop and stun opponents once they're hit by the sword or an
       attack wave of the sword. This sword specializes in also being
       able to affect people with immunity to wind and sound powers, as
       this is generated from the spirit of the sword instead of being
       normal sound waves like people think. If one wants to counter
       it, it can be countered like normal sound manipulation (Such as
       using counter sounds to cancel out the sound), or one can also
       avoid contact with the blade or shockwaves.
       - Song of Death Soul Sword Skill 3: Wave Blast: This is a skill
       that uses his sword to generate waves that he can fire at
       opponents. With his sword concentrating vibrating waves, he can
       use this a variety of waves, from firing slashing waves, to
       concentrating air blasts and other concussive wave attacks. This
       is similar to shockwave style skills, except that this uses the
       air waves generated by the sword that generate sensory
       disruption. By focusing sound into his slashing waves, this
       allows him to hit opponents with projectile sound attacks that
       can be used just like his blade's normal attacks. This can be
       used in similar methods to wind manipulation, in which Kierran
       can either choose to fire concussive blasts, or he can fire
       slashing shockwaves, or even manipulate certain gases that can
       be affected by sound. One such example is that he can use sound
       to affect static or explosive molecules in the air depending on
       the frequency of the sound he uses, such as when he is able to
       use hydrogen in the air to create explosive attacks at certain
       frequencies to ignite the air when the sound concentrates it
       into a large enough gathering of gas to be able to create the
       explosion he wants. This skill is more focused on firing
       projectiles using the waves, and designed to use this in special
       attacks that can be used to affect enemies. Using this, Kierran
       can also use a 360 massive shockwave, blasting anyone close to
       him back if he focuses the sound properly. His larger shockwave
       is designed to do concussive/knock-back damage. The wave is
       dodge-able if one is far enough away, and all of the projectiles
       are dodge-able or block-able with certain skills and shields.
       When trying to dodge the normal shockwaves and attacks, one can
       still dodge them if one is able, or they can use things to block
       the attack as long as they take into account the sound waves.
       For example, metal reverberates sound and a metal item wouldn't
       be great at deflecting the sound wave, but objects that don't
       allow sound to easily pass through it might work better to block
       this skill.
       - Song of Death Soul Sword Skill 4: Wave Lightning: Another way
       Kierran can use his vibrating waves his sword produces is to
       concentrate it into lightning by allowing him to focus the sound
       waves into a static form by using the manipulation of the air
       around him to affect static electricity. This creates a special
       lightning type that uses vibrating waves to generate static in
       the air around him, and concentrated through his sword. This
       gives him the ability to use lightning through the sword (and
       can be amplified using his plasma manipulation to create
       stronger lightning), amped by air waves to attack opponents,
       granting his sword a lightning element in addition to the
       vibrating air waves that he can use to attack enemies. This
       lightning can be focused through his sword to damage opponents,
       and can be fired as a wave from his sword as well. By utilizing
       this ability, Kierran is able to use the lightning of this just
       like normal lightning users, except that his lightning generates
       frequencies of sound that can be used to hurt opponents and
       disorient them. Or if Kierran wants to, he can create thunder
       when using lightning to attempt to create loud enough sounds to
       hurt his opponents and damage their hearing. Thanks to his death
       wraith elementals, he can use this far more effectively,
       generating this without needing to use his own power, and the
       lightning can even be used to generate sound waves that affect
       opponents. However, the lightning can be used for piercing as
       well, in which the wave lightning can be concentrated to smaller
       lightning bolts for more piercing and concentrated damage. In
       terms of weaknesses, this power has the same weaknesses as
       lightning, like in order to be affected, the opponent must be
       hit by the lightning. Those immune to lightning will be immune
       to the lightning part of this ability, but may still be affected
       by the sword's ability to interrupt one's senses. Opponents can
       also still counter the lightning skills of this sword with
       things like water (which works best due to its ability to dampen
       sound as well) and ice (or any other counter element to
       lightning and sound).
       - Song of Death Soul Sword Skill 5: Explosive Sound Wave: This
       is a variation of his normal shockwave ability, but instead of
       manipulating just air and waves, Kierran is able to manipulate
       shockwaves that affect and control the air. When done properly,
       Kierran separates hydrogen and oxygen in the air, using sound
       frequencies to ignite the oxygen and hydrogen in the air using
       specific frequencies to vibrate the molecules until they become
       unstable and explode. In essence, this creates explosions when
       Kierran fires his blasts at enemies that can be used to attack
       enemies. By creating explosive waves, Kierran is able to fire
       waves that can be manipulated with sound and ignited at will.
       Because hydrogen conducts sound more easily than normal air,
       Kierran's sound techniques move far faster than normal attacks
       thanks to the speed of sound being faster for hydrogen than
       normal air. And thanks to being able to fire these attacks, the
       explosions can also be used to release waves of sound that
       disorient anyone nearby the explosion if they don't have
       resistance to sound manipulation. When used, this skill is very
       useful not just for attacking opponents, but can also be used to
       attack groups as well. This skill is a useful attack wave skill,
       as it can be changed and amplified based on what Kierran wants
       to do. For example, he could focus more hydrogen to create
       larger explosions, or he could focus more oxygen to create a
       more explosive attack. When hit with this, not only are the
       sound and explosion damaging, but opponents will suffer
       concussive damage from the blasts due to the explosions
       releasing concussive force. For opponents wanting to dodge this
       skill, one can still avoid it like normal explosions if they see
       it coming, and they can counter the sound just like normal sound
       techniques as well. Usually, the larger and stronger the
       explosion, the more concentration from Kierran the attack will
       take, since concentrating stronger attacks means controlling
       more oxygen and hydrogen.
       - Song of Death Soul Sword Skill 6: Sword Cut Amplification:
       This is a fairly basic skill, where the waves generated by the
       sword are focused into the sword itself, amping it's cutting
       power immensely. This was designed for opponents who counter the
       normal sound disorientation, or are immune to sound style
       attacks. Instead of focusing his sound into attacks, Kierran
       will focus the sound into his blade, using the same properties
       as air cutting waves to sharpen his attacks to the point that he
       is able to even cut through metal with this skill. This ability
       is designed to just be used to amp his sword's cutting power,
       and has a few uses. The main thing is just using it so he can
       still make use of his sword's abilities if fighting someone not
       affected by sensory disruption, where he can still hurt enemies
       if even if they are immune to the effects of the sound. Instead
       of the sound being used to try and affect others, the sound is
       instead focused on the blade (so those immune to sound can still
       be hurt by the sword's attacks. When Kierran needs to fight
       stronger enemies, this can also be used to more easily cut
       through opponents with stronger bodies or with shields/armor,
       making this useful against stronger opponents who have stronger
       defenses. This skill is very useful when just using it to fight
       up close, and can also be focused into Kierran to amp his
       physical attacks as well. Thanks to the simplicity of this
       skill, it is very easy to use, and doesn't require much
       concentration at all to use (though generating stronger attacks
       may require concentration if Kierran tries to concentrate the
       sound further). This really only makes Kierran able to more
       easily pierce harder substances, and be used to more easily
       damage stronger enemies, so it's still a skill that is physical
       in nature rather than supernatural. As such, opponents can still
       dodge or block this attack as long as they account for the power
       of the technique, but since this is a defense piercing
       technique, it is better to dodge this attack than try to block
       it since this can cut through metal. Users can also counter with
       other attack or defense amplifying energy, such as using energy
       defense to block the attacks made with this skill.
       Death Wraith Abilities:
       - Twisted Death Wraith Malician Spiritual/Darkness Nature: The
       death wraiths were spawned of the shadow realm by Toranoraos,
       and are spiritual beings who are the very incarnations of
       darkness. Death wraiths were designed for reaping souls, with
       most of them being born into the order of death wraiths that
       have learned over time to harness their abilities for their job
       of reaping souls. However, their other main part of their
       darkness and spiritual nature comes from them being of the
       shadow realm, and their other job of keeping the denizens of the
       shadow realm, the dark spirits, from invading the living world.
       They are beings of shadows, but also of death, due to the nature
       of their job. A death wraith's main power is that of darkness
       and their ability to use the power of their spiritual nature to
       purify and battle lost souls, but most have other abilities as
       well that the race as developed over time as they learned about
       their heritage and how to use their power. Death wraiths usually
       serve one of two purposes, either hunting lost souls for the
       Hall of Souls, or hunting dark spirits who try to enter the
       human world. For the most part, the shadow realm is the life of
       a death wraith, and all death wraiths have a darkness nature.
       Because of this, all death wraiths, even hybrids, are
       incarnations of darkness and have strong darkness natures.
       However, being beings of darkness means that they are more
       vulnerable to beings of light, or natures of light since light
       is the natural counter to darkness. For the most part death
       wraiths are beings of darkness, with only a few exceptions ever
       being born. However, as spiritual beings, they are also
       vulnerable to blessed sea salt and iron, which can do damage to
       their more spiritual natures. Depending on how it's used and the
       severity of how much exposure, death wraiths can be killed if
       blessed sea salt or iron end up in their systems, which act acts
       one of the biggest weaknesses. For Kierran, he is a Malician who
       has been revived by Malice. Thanks to this, he is a unique type
       of spirit that senses as a twisted spirit that senses more like
       corrupted darkness than normal death wraith darkness when it
       comes to his spirit energy use. And this is not including his
       hollow power which is a whole other kind of twisted thanks to
       his advanced hollowfication.
       - Death Energy Power/Manipulation: Just as demonic beings have
       demonic energy, or angelic beings have holy energy, death
       wraiths have death energy flowing through their bodies that
       powers their ability to use their darkness abilities. This
       energy powers a death wraith's abilities, and can be used in
       battle against enemies as a basic energy all death wraiths have.
       Those familiar with death energy know how it works, as it is the
       opposite of life energy and given off by beings of death. Death
       wraiths radiate this as one of their main energies, and this
       energy is a basic power source. Death wraiths only radiate
       enough of this to use their abilities, and don't have negative
       effects on the environment of the living world like most think
       due to death wraiths learning control of their minds and bodies
       from an early age that they learn to keep this under control.
       Death wraiths use this much like other races use death energy
       when using it on its own, such as using the rotting effects of
       death energy or using the necromancy abilities that allow one to
       create undead using death energy manipulation. When used on its
       own, death wraiths can use the death energy properties of death
       energy, and can use it like any other energy in battle. Unlike
       those like grim reapers though who manipulate both life and
       death energies, death wraiths only manipulate death energy, and
       cannot manipulate life energy. Due to this, life energy is a
       good way to counter this power, and life energy can be used
       against a death wraith's deathly nature. As one might expect,
       those that can manipulate life energy can counter death wraith's
       death energies, or other energies that counter death energy can
       also be used to counter a death wraith's death energy as well
       depending on the energy.
       - Shadow Manipulation/Primordial Shadows Manipulation: Thanks to
       the death wraiths being created from shadows of the shadow
       realm, they are able to manipulate/control shadows and even
       manipulate primordial shadows from the shadow realm. They are
       able to use shadows much like other shadow users, being able to
       use shadows to attack opponents. However, unlike other beings
       that use shadows, there are few that are more masterful of the
       use of darkness than the death wraiths. Being masters of
       shadows, death wraiths are masters of not only attacking with
       shadows, but using different forms of shadows. They are able to
       do things like creating special unique shadow techniques based
       in their skillset, change the physical form of shadows into
       liquid or solid, or even change the acidity of shadows. Certain
       people have even developed unusual darkness abilities, sometimes
       even being variations of typical shadows depending on their
       abilities as some can combine other abilities with their
       darkness to create unique abilities. Their base darkness powers
       are normal shadows and primordial shadows, despite how their
       manipulations are used, but among other darkness types to learn,
       death wraiths can learn to convert their natural darkness into
       other darkness types depending on their training and what
       darkness variations they choose to learn from their training.
       Normal shadows don't cost as much power to use but are less
       powerful, while primordial shadows are more powerful than normal
       shadows but cost more power to use as a result. Of course, as
       one might guess, most types of shadows are counter-able by
       light, or in some cases, life energy in the cases that certain
       shadows can't be dispelled by light alone. Darkness can also be
       countered by fire and lightning if one knows how to use the
       elementals properly.
       - Shadow Meld/Planeswalking: This technique, which death wraiths
       refer to as "shadow walking", lets a death wraith travel around
       using shadows, as they are able to fuse into shadows and go
       anywhere in the world as long as there is access to a shadow,
       granted there is no supernatural warding for teleportation or
       anything blocking them from connecting to the shadows in the
       area. By using shadows, they are able to travel through the
       shadow realm using the shadows, which connects every realm as
       every realm has shadows in some form. In addition to being able
       to go anywhere in the world, they are also able to go between
       afterlives as well, in which they are able to also go between
       the Veil where human souls remain after they die, since their
       job requires taking souls to the afterlife. They also have a
       special connection to go to the Hall of Souls, in which they
       usually bring lost souls or souls that aren't recorded to go
       anywhere else as part of their job to protect the living world.
       This technique requires only a death wraith to know where they
       want to go, though since they are born and raised in the shadow
       realm, most death wraith know their way around instinctively.
       This can also be used in battle to a degree, if the death wraith
       can meld into a shadow if they want to teleport around the
       battlefield, with some having special techniques using this.
       However, it is worth nothing that the death wraith has to enter
       a shadow in order to use this, and destroying a shadow can
       damage a death wraith if one does something like using a
       flashbang to temporarily negate shadows. This technique uses the
       shadows in place of teleportation techniques, and death wraiths
       can teleport using almost any kind of shadow and use it to
       connect to any other shadow as long as the area they are or want
       to go is not warded or guarded against teleportation or shadow
       travel (which some races can ward and protect against
       teleportation). Unlike dark spirits who can fuse into darkness
       without a light source, death wraiths cannot enter shadows in
       pure darkness without risking accessing the Deep Shadow Realm,
       as pure darkness often acts as a conduit for the Deep Shadow
       Realm because of how Xeles's darkness connects to the universes
       unlike the death wraith's side of the Shadow Realm, who's side
       of the Shadow Realm is connected to the shadows of the living
       world. However, this also works in reverse, where the dark
       spirits usually disappear in pure darkness rather than accessing
       shadows because of the fact they risk going into Toranoraos'
       realm where they could be hunted down and killed by death
       wraiths. However, one should know that one cannot access the
       Deep Shadow Realm in pure darkness without some sort of
       supernatural shadow movement ability, and this only happens to
       those that try to shadow meld when in pure darkness.
       - Shadow Stealth/Shadow Presence Suppression: Another technique
       using shadows, in which death wraiths can use shadows to hide
       their presence. Death wraiths are able to blend shadows around
       them, in which they are able to not only become invisible in the
       shadows, but they are also able to hide their presence from
       other supernaturals, not even being able to be sensed by anyone
       other than another death wraith or a dark spirit that uses
       shadows. Death wraiths' natural ability for stealth and shadow
       melding make this a fairly simple technique to them, where they
       are able to do it fairly easily if they have enough shadows to
       work with and are able to blend into the shadows. To most
       people, they will just see a typical shadow, which would
       normally not draw any suspicion. Though if the death wraith
       doesn't have enough shadows to work with, the shadow they blend
       with might appear unnatural, or not blend with them all the way
       to make them unable to be seen. This is a technique that death
       wraiths are able to use once mastering shadow melding, making
       stealth even easier. This makes many death wraiths masters of
       stealth, where they are able to use darkness and shadows to
       their advantage, and this technique makes them even harder to
       spot when they are trying to hide from opponents or threats.
       However, just like shadow travel, this requires blending with
       the shadows completely, and destroying the shadows with
       something like intense light can damage the death wraith if they
       don't get out of the shadows before the shadow is destroyed.
       Usually, light is the main thing to worry about, but certain
       other powers that destroy shadows can also damage death wraiths,
       such as some special fire techniques that burn shadows or holy
       power that purifies shadows.
       - Shadow/Darkness Regeneration: This power has two stages, in
       which death wraiths are able to use the power of shadows to heal
       and regenerate themselves. The first part of this is that they
       have a normal regeneration which they are able to heal from
       injuries passively, having supernatural regeneration similar to
       other supernatural creatures, except that a death wraith's
       regeneration is completely powered by darkness and shadows. This
       regeneration is able to regenerate damage by using darkness as
       it's power source, whether it is from the area around the death
       wraith or if it comes from the death wraith's own dark nature.
       This lets them regenerate most wounds, though it doesn't let
       them regenerate organs, their brain or help them against iron or
       blessed sea salt (their biggest weaknesses) unless they use the
       second stage of this regeneration. The second stage however, can
       be used to heal them completely, granted they aren't killed by
       the injuries they have. Once the death wraith melds into the
       shadows, they are able to heal much more quickly as they absorb
       the darkness of shadows or darkness they are melded into, even
       being able to heal their organs and heal from iron and blessed
       sea salt damage that can overwhelm their first stage
       regeneration. This second stage regeneration can heal far more
       than the first stage regeneration. However, due to the nature of
       this, the second stage is easier to interrupt as all one has to
       do is destroy the shadow they are melded into in order to
       prevent the death wraith from using the second stage ability. It
       is possible to interrupt the first stage regeneration with
       powerful enough light to destroy any darkness the death wraith
       might use, forcing them to use their own power to regenerate.
       This can also be interrupted with varanium and other
       regeneration negation abilities (both stages), and can keep the
       user from regenerating. Also, this doesn't work against spirit
       infections or spiritual based poisons, as either stage cannot
       fix these problems in a death wraith.
       - Shadow Weapons: Every death wraith can create shadow
       constructs to a degree, but this is an ability that uniquely
       creates darkness weapons that a death wraith can use. While each
       death wraith still has their soul bound weapons, death wraiths
       can create their own weapons made from shadows. This could be as
       simple as making swords out of shadows, or making bows and
       arrows out of shadows, or making projectile weapons like
       throwing knives or similar projectiles, or even making guns out
       of shadows (though the user has to know how guns work and be
       able to replicate that with darkness). The weapons function much
       like normal weapons (as long as the death wraith understands how
       the weapons work) and are powered by their shadow power. There
       are a number of options depending on the death wraiths given the
       number of weapon possibilities, and the weapons can be formed to
       have special darkness abilities as well. For example, a sword
       made of purifying darkness could destroy a dark spirit, or a
       deathly darkness weapon could do more damage to a lost soul.
       Death wraiths can also do things like create weapons that can
       release waves of darkness in attacks (such as a darkness sword
       being able to fire a darkness slashing wave) or shapeshift their
       weapons (like turning a sword into a chain whip), depending on
       how creative the death wraith gets with this power. Some have
       been known to create shadow scythes, shadow claw gauntlets, and
       some can even form more complex weapons depending on what the
       death wraith prefers to fight with. This offers a variety of
       options to attack when a death wraith isn't using their own
       darkness abilities. Of course, as one might expect, these
       darkness weapons are vulnerable to weaknesses to darkness such
       as light, and other creative ways to counter darkness like some
       that use fire and lightning. It is also worth noting that those
       with aura breaker weapons and energy negation abilities or items
       can also break these weapons easily since the weapons are made
       of shadows.
       - Death Wraith Elementals: Contrary to popular belief, death
       wraiths don't use shadow elementals like people think, but they
       use basic elementals based on what they have affinities for.
       However, they don't use elementals the same way mortals do, in
       which they have a different understanding of elements than
       mortals and use them a different way. For the death wraiths,
       elementals exist in one of four states of matter that they learn
       to manipulate: solid matter manipulation, liquid matter
       manipulation, gas matter manipulation, and plasma matter
       manipulation. Depending on the power gained, most are able to
       gain multiple abilities depending on the element used, in which
       their understanding in elements is more based on the
       understanding of the forms of matter than on the elements
       themselves. Each has it's own benefits, with each having
       strengths and weaknesses. Solid matter manipulation mostly
       involves earth manipulation, where death wraiths are able to
       control anything with solid structure, like glass, sand, dirt,
       rock, and even metal or concrete. Liquid matter manipulation
       lets a death wraith control liquid, in which they are able to
       control anything from acid, to water if it's in liquid form,
       even being able to control the temperature of liquids like
       creating ice and boiling liquid. Gas matter manipulation is
       similar to wind manipulation, where the user is able to control
       anything in gas form with this usually meaning controlling the
       air around them. This includes being able to control wind, but
       can be used to do things like manipulate explosive gases, create
       poisonous gases, or even create wind attacks. Plasma
       manipulation involves controlling energy, which usually consists
       mostly of controlling energy-based powers like fire, lightning
       and even radiation energy. These powers, however, also come with
       corresponding weaknesses, like solid matter manipulation being
       counter-able like any other earth manipulation and each type
       being counter-able by another form of matter manipulation in
       some way. Kierran is a plasma user.
       - Adaptability/Power Users: Like most mortals, death wraiths are
       adaptable and able to learn the same abilities as mortals can
       (for the most part) thanks to the time they spend in the living
       world, and how adaptable they were made by Toranoraos. This
       includes being able to learn things like magic, mana, psychic,
       or even holy/unholy abilities depending on what they have
       affinities for (Example: Some death wraiths might have an
       affinity for magic, while some might be more tuned to psychic or
       holy/unholy abilities). A death wraith is able to learn these in
       the same way as other mortals, such as learning certain arts
       like mana user abilities or spirit energy user abilities
       depending on their skill sets and affinities. Usually, they can
       learn these from other death wraiths or from the mortals who use
       these techniques depending on their training and anyone they can
       learn from. Usually, death wraiths can learn special skills
       depending on their affinities, where they are able to learn
       usually up to two or three special skill sets depending on their
       age and training. For the most part, most typically stick to one
       or two though, since some of the skill sets require extensive
       training and practice to be useful, and it is typically better
       to master one special set of skills than gain a number of them
       that one cannot fully master (though having more may mean more
       ways to attack different kinds of enemies at the cost of not
       being able to fully master multiple skillsets to maintain their
       multiple skillsets). However, while a death wraith gains the
       strength of whatever class power they gain, they also gain the
       weaknesses, such as magic users being weak to magic negation or
       their magic not hurting those immune to magic. This applies to
       all abilities learned, which means death wraiths have to weigh
       strengths and weaknesses of classes to find out what will work
       best for them. They are able to learn the same powers as
       mortals, and some death wraiths are even born with special
       abilities, which is most common in death wraith hybrids. Kierran
       not only has this ability, but also is a spirit user thanks to
       it. Kierran uses spirit user abilities, and has spirit user
       weaknesses as well.
       - Soul Reaper Kido: Despite not being soul reapers, death
       wraiths have worked well enough with the soul reapers that death
       wraiths can use the spiritual power of kido that the soul
       reapers typically use if they train with the soul reapers. Since
       death wraiths are spiritual in nature, death wraiths can also
       learn this ability through training with soul reapers, as soul
       reapers and death wraiths usually work together to take on
       hollows at times. This allows them to learn certain kido
       techniques that they might have an affinity for depending on
       their skillset and the soul reaper they train with. Soul reaper
       kido is broken down into two different sections. The first is
       Hado arts, which are attack abilities using spirit power in
       different ways. Depending on the art, each art has it's own
       abilities, strengths and weaknesses, and are mostly focused
       around offensive attack. The second is the Bakudo arts, which
       are focused around defense and restraint. These arts focus on
       defensive techniques, and also have their own abilities,
       strengths and weaknesses. Depending on the skill level of the
       death wraith, some are able to learn more advanced kido arts if
       they are advanced enough at learning these arts. Typically, the
       higher the number of the art, the harder it is to learn, with
       higher level kido arts being far more powerful than lesser arts.
       The highest level hados are in the 90s, which are very difficult
       ones to learn that usually have a heavy cost to use (such as one
       that requires sacrifice of the body in order to use). There are
       some that act similarly but are different in nature. As an
       example, Hado 33 is Sokatsui, but Hado 73 is Soren Sokatsui, a
       much stronger version of Sokatsui and much harder to learn.
       Typically, each has it's own counter options, and death wraiths
       can only learn powers they have an affinity for (for example, a
       death wraith with no ability to manipulate ice is not going to
       be able to learn an ice-type kido attack). These work the same
       way as they do with soul reapers, and each one is countered the
       same way. These are very useful against not only lost souls and
       hollows, but are also very useful against dark spirits as well
       (as long as it's not one that can absorb energy like a consumer)
       so it is often favored by death wraiths who work with soul
       reapers.
       - Ghost Sight, Ghost Touch and Ghost Sense: Since the death
       wraiths were made to interact with the spirits of dead mortals,
       supernaturals, and deities as one of their primary purposes,
       death wraiths are able to interact with almost any manner of
       spirit or ghost, including dead souls and dark spirits. For the
       most part, death wraiths have multiple abilities dealing with
       their interactions of ghosts, where they are able to interact
       with them in ways most mortals cannot. Since ghosts don't
       typically manifest in the living world until they've become
       vengeful spirits or hollows, death wraiths have to be able to
       interact with ghosts in the veil, which they can do even from
       the living world to a degree using their special ghost sight
       ability and ghost sense. They are able to see ghosts, and see
       their essence even when they are not manifested thanks to this
       ability where most beings other than reapers would not be able
       to see ghosts. This includes ghosts not physical manifested in
       the physical world, in which death wraiths can detect any kind
       of ghost or spirit using their ghost sense that lets them sense
       almost any form of ghost or soul that they might encounter. They
       are also able to touch, grab and attack ghosts including ones
       not physically manifested, in which they are able to attack them
       in any form and can physically interact with ghosts and souls no
       matter what form they take. Death wraiths are also able to sense
       ghosts as well, having the ability to sense the difference
       between ghosts and certain angelic or demonic entities that
       possess creatures. However, death wraiths cannot interact with
       ghosts that have possessed people, and usually have to use their
       soul sword to attack a ghost if it has possessed a person.
       Ghosts and lost souls are typically the death wraith's main
       opponents besides dark spirits, in which some are able to even
       generate abilities to counter death wraith natural abilities to
       contain and interact with ghosts.
       - Soul Storage/Collection: Since it's a death wraith's purpose
       is to collect and shuttle souls to the afterlife, death wraiths
       must have their own ways to take souls to the afterlife. Every
       death wraith has some way to store and collect souls, in which
       they are able to use this to take souls with them in some way.
       For the most part, this skill is pretty self explanatory, at
       least as far as it's purpose, which is to make souls easy to
       carry and take with them so death wraiths can more easily take
       souls to the afterlife. But when it comes to functions, this is
       different for each death wraith, as each death wraith typically
       has their own way of doing this. Some can do things like storing
       souls in bottles, some use other objects to store souls, or some
       can even store souls in their bodies temporarily through soul
       absorption (though this is a forbidden art for most due to the
       dangers of devouring souls). This mostly depends on the death
       wraith, as they all have their own ways of collecting souls for
       transport to the afterlife. Usually, this involves some sort of
       object that they can bind a soul to. Souls typically cannot
       break out of this type of containment on their own, unless they
       have some sort of special ability that affects space and time,
       like space/time distortion energy. This also only works on dead
       souls, and cannot be used to take a soul out of a living body or
       even remove a possessing soul from the body. This ability is
       only for storing dead souls and can only be used as such. It is
       possible for others to destroy the objects holding a soul as
       well, so this is another thing that plays a part on trying to
       keep a soul contained, such as someone might be able to shatter
       a glass bottle holding a soul by dropping it, or destroying it
       with an attack.
       - Soul Purification/Corruption Removal: Another aspect of a
       death wraith's job to ferry souls to the afterlife is soul
       purification and removing corruption. While soul reapers usually
       take on hollows and use their zanpakutos after defeating them to
       purify them, death wraiths are able to remove corruption from
       souls using their ghost touch and interaction abilities. When
       using this, a death wraith is able to interact with souls and
       remove things like corruption from them in the form of ripping
       out the corruptive energy, or using their purifying shadows to
       purify a soul of corruption. Usually, this also depends death
       wraith, as some have unique purification techniques for
       purifying souls depending on who they are and their skillsets,
       such as some who might use magic could use magic based
       purification abilities. A soul must be purified before transport
       to the afterlife, and any risk of being turned hollow or higher
       level specter must be removed before taking them to the
       afterlife or the Hall of Souls. Typically, souls will resist
       being purified, given that they typically get corrupted from not
       wanting to leave and stay in the living world after rejecting a
       grim reaper taking them to the afterlife. It is difficult to
       purify a soul not willing to be purified, so death wraiths often
       have to fight in order to defeat a corrupted soul before they
       can purify it. Thankfully, their soul swords have a main
       function to purify souls if they cannot do it as easily, and
       defeating a soul or hollow typically will allow them to pacify
       it long enough to remove the corruption if they defeat it in
       battle. However, death wraiths have to be careful, as they can
       become corrupted themselves if they don't discard the corruption
       or if they are affected by corruption due to special abilities,
       which is something many death wraiths take very seriously and
       try to avoid.
       - Dark Spirit Hunting, Dark Spirit Trapping and Dark Spirit
       Destruction:  The other primary function of death wraiths is to
       hunt dark spirits of the shadow realm, in which death wraiths
       are designed specifically to fight dark spirits. Death wraiths
       know easily how to hunt all dark spirits of the shadow realm,
       and know most of the strengths and weaknesses as it is their job
       to keep them from entering the living world to try and interact
       or kill mortal beings. Death wraiths are not only able to hunt
       them, but they are also able to use their soul collection and
       containment abilities on dark spirits to trap them as well,
       where they are able to trap them in the same way as souls.
       Typically, this allows a death wraith to trap and contain a dark
       spirit in a similar way, where they will often use this to
       capture stronger dark spirits they cannot destroy, and will
       often use this to take a dark spirit back to the shadow realm
       and throw them deeper into the shadow realm where they are less
       likely to make it to the living world. In addition to capturing
       though, death wraiths possess the ability to destroy dark
       spirits, in which all death wraiths are usually able to destroy
       dark spirits with their soul sword and with their purifying
       darkness, though some may develop other special abilities for
       destroying dark spirits depending on their skillset. Death
       wraiths have to fight dark spirits quite a lot, and have to
       sometimes take on enhanced dark spirits that might get enhanced
       by mortal interference, such as those like Vobu and Zenrael (in
       some universes) who use their power to strengthen dark spirits.
       Typically, dark spirits aren't fought like normal beings, as
       most of them are typically not able to be hurt or destroyed by
       most mortals given their unique and usually intangible nature.
       However, death wraiths are able to counter that with their ghost
       touch and dark spirit destruction abilities, where they are able
       to fight dark spirits. While they can destroy dark spirits if
       they can overpower them, dark spirits also specialize in
       fighting death wraiths, as they are the shadow realm antithesis
       to death wraiths, and many dark spirits come in a variety of
       abilities and types, just as death wraiths have had to by
       learning adaptability and elemental abilities, so death wraiths
       have to keep up with the kinds of dark spirits that exist, and
       sometimes have to adapt if they meet a new type of dark spirit
       they don't know (which death wraiths are used to doing as there
       are a lot of ways new dark spirit types are being created).
       - Soul Absorption (Forbidden Art): This is a forbidden art among
       death wraiths these days, in which death wraiths have gotten
       away from this and this art tended to possibly cause corruption
       or addiction to devouring souls. There was a time when death
       wraiths would feed on the corruption of souls in the living
       world, or feed on evil souls in order to survive and sustain
       their power, but eventually the death wraiths adapted to mortal
       forms of food, so they no longer need to use this. Now, these
       two arts are forbidden, as they can come with more risks than
       rewards. The first forbidden art is soul absorption where the
       death wraith takes the whole soul and devours it, using it for
       sustenance in the same way a human would eat their food. A soul
       can restore a death wraith's energy, and sustain them for up to
       four hours, and restore a death wraith's darkness power if they
       are low on energy. This power works similar to other soul
       eaters, but came with a major risk, and that was soul devouring
       addition that would cause death wraiths to become addicted to
       eating souls as they continued to devour souls. Because of this
       addiction, this was one of the reasons death wraiths had to
       adapt to mortal foods so that they could avoid the dangers of
       this art. Those that use this art are able to use it just like
       soul eaters, where they can use this to absorb souls and grow
       stronger and can sustain themselves on souls. They can also gain
       new abilities from this art if they devour a soul, gaining the
       abilities it had. However, unlike other soul eaters, death
       wraith natures didn't change when using this, meaning their
       physiology didn't change. While this meant that they wouldn't
       gain more weaknesses with physiology changes, it also means that
       some powers cannot be gained by death wraiths, such as death
       wraiths not being able to learn any kind of light abilities
       (except for very rare mutations like Kitsune Resei who use both
       light and darkness). These days, this art is forbidden, and
       those that use it are often either exiled or closely monitored
       for signs of soul devouring addiction to avoid death wraiths
       devouring souls unnecessarily. Kierran uses this to absorb
       souls, usually storing them for use later. He usually tries to
       avoid eating souls because of his hollow power to digest souls,
       and he doesn't want to do something that might get him hunted
       down by the elder Death.
       - Corruption Absorption (Forbidden Art): The second forbidden
       and outdated technique death wraiths used for sustenance is
       corruption absorption. It used to be that death wraiths purified
       souls by absorbing the corruption into themselves, where they
       would devour it as sustenance in order to help make sure the
       corruption had somewhere to go. This made it easier to purify
       souls, as the corruption would be more easily able to be removed
       if it was able to go somewhere specific. This allows a death
       wraith to consume corrupting energy, such as hollowfied soul
       corruption, or other types of soul corruption that change mortal
       souls or corrupt them in some form. The benefit is that the
       corruption can not only restore a death wraith's power (though
       not to the degree of devouring a soul), but the corruption
       energy can make a death wraith stronger while it is in their
       body, similar to how eating certain diets can make affect a
       mortal's overall health. Typically, this used to be a good way
       to remove corruption before death wraiths fully developed
       certain purification arts, and worked as sustenance before they
       adapted to mortal foods. However, the risk to this particular
       art is that death wraiths can poison themselves with this way of
       sustenance if they aren't careful with things like hollow power
       or human emotional energy, as taking corruption into themselves
       can be a double-edged sword. Some death wraiths, if they are not
       fully capable of handling the corruption energy will be
       corrupted and changed by this power. This was the main danger of
       this power, as death wraiths could be turned into hollows or
       twisted spirits if they were corrupted, which would turn them
       into enemies of the death wraiths. Luckily, this art isn't
       really used anymore, but those that use this art are usually
       very closely monitored for corruption and are typically exiled
       or killed if corruption is found in them. And many times,
       corruption can be permanent in a death wraith if they are
       affected by this, and can get worse over time depending on the
       strength of the corruption. Kierran uses this to absorb
       corruption like hollow power, usually to strengthen his hollow
       power thanks to his broken bonds of his hollow abilities. When
       devouring corruption, Kierran is able to absorb corruption from
       almost any kind of soul, thanks to also being a Malician.
       - Dark Spirit Bonding (Forbidden Art): There have been death
       wraiths that seek to utilize dark spirits to their advantage,
       and some who have thought they could control some dark spirits.
       Those that foolishly believed this created an art that bonds
       dark spirits to a death wraith, which is a very dangerous art.
       Users are able to use this to bond a dark spirit to themselves,
       and call on it whenever they so choose to help them in battle or
       empower them passively. For example, certain dark spirits will
       trade dark arts in exchange for energy from the body, or some
       might gain strength from certain energies. One death wraith even
       managed to bond a consumer to themselves using this art that
       allowed the death wraith to absorb energy, at least until the
       consumer overpowered the death wraith and consumed his soul. If
       the death wraith can overpower the dark spirit, they can use
       this art to bond the dark spirit to them and essentially take
       the power of a dark spirit. Whatever spirits are bonded to the
       death wraith grant their powers to the death wraith, as long as
       the death wraith can control the power of the dark spirit. This
       in turn creates a fusion of dark spirit and death wraith power
       that some death wraiths have become very powerful using.
       However, the danger to this is that this art almost always ends
       in the death wraith being overpowered and devoured by the dark
       spirit, as dark spirits will always fight back to try and take
       over the death wraith. Death wraiths can usually only bond one
       or two dark spirits to themselves at any given time (one if it's
       a stronger dark spirit like a collector or consumer). This is a
       forbidden art for a reason, as there have been no successful
       lives that didn't end in tragedy when using this art. When using
       this art, the death wraith must remain in perfect control, or
       they could become possessed by the dark spirit, or worse. If the
       dark spirit completely overpowers the death wraith's spirit,
       most dark spirits will consume the soul of the death wraith, and
       then become a just a dark spirit possessed death wraith that is
       forever lost to the dark spirit (which some refer to as a "Dark
       Wraith" or sometimes a "Consumed Wraith"). While this is the
       most powerful darkness ability a death wraith could use, it
       always comes with a great cost, and the death wraith must always
       live with the mind of the dark spirit trying to corrupt them (at
       least until the dark spirit eventually wins and takes over the
       mind). This art is forbidden to use, and those that do use it
       are instantly imprisoned in the Twilight Realm due to how many
       issues have been created when a dark spirit takes over a death
       wraith (such as the consumer death wraith became a dark wraith
       and killed three teams of dark spirit hunter death wraiths
       before it was finally stopped). Kierran doesn't absorb or bond
       with dark spirits, but he does command creatures of the void,
       and thanks to him being a servant of Malice, Malice has given
       him command over certain creatures of the void that Kierran can
       summon to him at any time and use in battle, such as Kierran may
       be able to summon void dragons, and the Dark (creatures that are
       like the void version of consumer dark spirits that is made up
       of void energy).
       Death Wraith Shadow Skills:
       - Death Wraith Shadow Arts Training: Death wraiths have had a
       long time to learn the power of shadows, and have developed
       their own shadow arts which death wraiths can learn. Usually,
       death wraiths can learn special arts depending on what they do,
       with the two main jobs for death wraiths being collecting souls
       and hunting/fighting dark spirits of the Shadow Realm. Depending
       on what they are doing, death wraiths are able to learn
       different arts developed by the death wraiths. There are many
       ways that they have learned to use darkness, and different arts
       they've developed that allow them to use their darkness in
       unique ways. Some have even managed to develop unique arts, like
       Kierran Black, using their unique abilities in combination with
       the darkness abilities or other abilities. These arts are
       usually about manipulating darkness in unique ways, and all use
       darkness in some way that can enhanced a death wraith's
       abilities, such as using purifying darkness to battle dark
       spirits, or using death energy to more easily wear down a living
       being that is trying to kill them. Typically, these arts are
       taught in a general capacity, and death wraiths are able to
       develop them as needed using unique abilities, such as a magic
       user being able to use dark magic and modify it for their own
       needs, or some specializing in certain darkness techniques.
       These arts are usually all forms of darkness, and most of them
       are counter-able by using light energy equivalents or using
       light in unique ways, or using any power that can counter
       darkness. Typically, death wraiths fall into one of two
       categories: Lost Soul Hunters or Dark Spirit Hunters. Depending
       on their career path, most will choose the best options for
       whatever path they choose.
       - Shadow-Infused Death Energy Manipulation (Basic Darkness
       Type): This is a very common shadow art among death wraiths, and
       a fairly basic ability they can learn. Since death wraiths are
       beings of death, they are able to learn to use death energy by
       drawing darkness from their deathly nature and focus on the
       death energy nature of their darkness. This power works as a mix
       of darkness and death energy, in which these shadows are infused
       with death energy that can be used in battle. These shadows can
       be used just like normal darkness, but have the effects of death
       energy such as rotting away objects. The death energy works
       great against living opponents, working against almost any kind
       of true living opponent. This is mostly used among the soul
       collection teams, as this power is typically used against lost
       souls to wear them down more quickly, thanks to the death
       energy's effects on souls. Typically, death energy can also be
       used to strengthen creatures with natures of death, such as
       other death wraiths and grim reapers, being very useful for when
       death wraiths work alongside grim reapers to take on certain
       lost souls. Since death wraiths are creatures of death, they
       don't have to worry about the balance of life and death in their
       body, as they don't use life energy in them at all like reapers
       would use to take human form. However, this means that life
       energy can be used to counter this in addition to light or holy
       power, since life is death energy's natural opposite. Unlike
       most beings, most death wraiths cannot use life energy, similar
       to who most cannot use light power. It is also worth noting that
       this shadow infused death energy cannot use necromancy
       techniques, not unless a death wraith gets to the intermediate
       skills and chooses to learn the shadow puppet technique. This is
       more just a basic energy manipulation that utilizes the
       properties of death energy but combined with darkness
       manipulation. As such, this can also be countered by light
       energy, holy power (if the holy power can counter the death
       power), and other counters to darkness and death energy
       manipulation.
       - Grim Darkness Manipulation (Basic Darkness Type): This is a
       darkness art that uses the darker negative part of the soul, and
       combines it with darkness to create a negatively powered
       darkness. Many death wraiths have positive power in their souls,
       but they have plenty of negative power that they can use for
       this ability as well. This darkness is a negative power darkness
       that is a type of enhanced darkness. Usually, this darkness is
       used as a more powerful darkness to try and counter light users,
       specifically holy light users. As one might imagine, this
       typically is used by those that hunt lost souls, since they
       sometimes must fight those that use light abilities. This
       darkness is used just like other darkness types, except that it
       is more powerful than normal darkness, and can be used to battle
       holy abilities as well thanks to the negative side of the soul
       that powers this ability. More advanced users of this ability
       are even able to do things like absorbing and crushing solid
       matter with intense pressure through gravity manipulation
       (advanced users), or manipulate the darkness's destructive power
       to make it able to overpower many other forms of elemental
       abilities. More advanced shadow users, ones who can do things
       like changing the consistency of shadows or making shadows
       acidic, can find plenty of ways to make use of this darkness.
       The negative powered darkness can also lead to other negative
       powered darkness skills, such as those that can learn demonic
       power might learn to fuse this with demonic power to create
       their own makeshift demonic shadows, or some have used the
       destructive power to fuse to shadow infused death energy to
       create a more powerful darkness that can do more damage to
       stronger lost souls. Typically, strong enough light can counter
       this ability, and some more powerful fire abilities can be used
       as well. It is also possible to use holy power to counter
       darkness, which works great if light fails, or works great if
       someone can use something like holy light.
       - Dark Lightning: Rather than using emotions or control of
       emotions, this elemental ability uses a mastery of darkness
       energy itself. This is a power that changes the form of
       darkness, and changes darkness energy into a static-like state.
       By changing the state of the darkness, the darkness becomes like
       electricity, and can be used similarly by those that learn this
       power. When using this, this requires a heavy mastery of
       changing energy states, and can be used on most forms of
       darkness to create a more powerful darkness (for example, this
       could be used on primordial darkness as well). This ability is
       used like normal lightning skills, being able to do things like
       firing blasts of lightning, creating piercing lightning attacks,
       and electrocuting people with electrical energy. This works
       similarly to spirit lightning's power, except that it uses
       darkness instead of spirit energy. Another major aspect of this
       lightning is that it uses darkness as a conductor, which means
       that shadows can be used to amplify this dark lightning when
       used properly. When combined with things like deathly darkness
       or purifying darkness, this can be very useful against certain
       enemies, such as purifying dark lightning could be used to do
       damage against dark spirits as the dark lightning would run
       through a dark spirit's body like a current, and with purifying
       darkness could destroy a dark spirit with much less effort.
       Against lost souls, deathly darkness based dark lightning can
       also do more damage to disable a soul trying to fight a death
       wraith. Depending on the darkness and the way it's used, this
       can be a very useful technique, and is extremely dangerous if
       used properly. This doesn't require emotional control, but does
       require perfect energy control or else one could find themselves
       damaged by this energy's current, as death wraiths are also
       darkness. If this energy is not precisely controlled, it can be
       turned back on its user, so it is a bit of a double edged sword
       if the user is not skilled enough to control this power. This
       can also be countered by intense light like flashbangs which can
       destroy this lightning, or one can use counters to lightning to
       block it, such as using earth that is non-conductive to stop the
       flow of electricity.
       - Shadow Soul (Advanced Art): This art is a special art that
       allows a death wraith to manipulate their own shadow. When used
       properly, this allows a death wraith to animate their shadow,
       which takes a shadow form of the death wraith and can operate as
       its own extension of the death wraith. This is somewhat similar
       to the animated shadows technique, but instead of simply
       creating a familiar from their own shadow, they grant an essence
       to their shadow and allow it to operate independently from the
       user. Typically, this shadow is an extension of the user, and
       operates to help the user with whatever the user wants to use
       the shadow for. For example, as one might expect, this can help
       out a lot in battle, where a death wraith can use their shadow
       to attack an opponent, or use the shadow to scout an area. The
       shadow essentially becomes an entity of its own, and operates
       within whatever the user wants it to do. The shadow also gains
       all of the darkness abilities of the death wraith, such as being
       able to use their shadow skills, and can even reform and
       regenerate using darkness, as well as shapeshift due to it being
       a darkness form. And when combined with the Shadow Tamer art,
       this can allow a shadow to even create its own familiars to help
       it out. This skill is very useful to a death wraith, allowing
       them to manifest their shadow as a helpful ally to them. Because
       the shadow is a part of them, their shadow will usually operate
       within whatever the user wants, though the only real danger are
       those that absorb other people's shadows. If encountering
       someone who absorbs other people's shadows, this can actually
       result in someone absorbing the death wraith's shadow if they
       aren't careful, and doing so could result in the death wraith
       losing their shadow. However, it is also worth noting that light
       is a major counter, as strong enough light attacks can also
       incapacitate this shadow, and prevent it from being used. If
       destroyed, the essence returns to the user, and can be
       re-manifested, but if absorbed by someone, the shadow cannot
       return and may fall under someone else's control. This can be
       countered with other abilities of darkness as well, such as fire
       abilities that burn shadows. Depending on the darkness type
       used, some other types of darkness can also be used against it,
       such as corrupted darkness and whispering darkness, or other
       powers like holy or unholy power depending on the darkness type.
       However it does require using some energy to manifest one's
       shadow, and if the death wraith exhausts their energy, they
       cannot use this skill until they recover their energy. Kierran
       originally learned this to learn how to manipulate his shadow so
       he could develop his own skills.
       - Darkness Form/Darkness Shapeshifting (Advanced Art): This is
       the first of the advanced arts, which allows a death wraith to
       shapeshift using darkness. This power requires a mastery not
       only of darkness, but of the body of a death wraith in order to
       change the darkness that makes up a death wraith body, and only
       experienced death wraiths can learn to use this, as it's
       fundamentally much harder than simply turning melding with
       shadows as it requires shapeshifting the body and going into a
       new form, something the death wraiths weren't really designed to
       do beyond going between Death Wraith and human form. When using
       this, death wraiths become able to become shadows, and are able
       to go into a darkness form. There are a few purposes for this
       form change, which can be used if a death wraith learns this.
       The first is allowing a death wraith to go into this form as an
       intangible form, allowing attacks to pass through them or become
       darkness to attack using their bodies in the forms of things
       like tendrils or spears with some even being able to take
       animalistic forms like wolves and birds depending on what they
       want to do. Using certain darkness types, death wraiths may even
       become different kinds of darkness (though this is very
       difficult to do and usually death wraiths only master one or two
       darkness types in most of their life span) to allow this
       darkness form to attack specific types of enemies (IE purifying
       darkness form to attack dark spirits or death-based darkness to
       attack lost souls). This also allows easier regeneration, in
       which a death wraith can become darkness and reform their body
       more easily while in darkness form as it. However, while in this
       form, they are vulnerable to light, as well as form negation
       abilities (like certain swordsman or martial arts combat focus
       that attack someone no matter the form they're in). If they are
       hit by concentrated light, they risk taking heavier damage, and
       certain light attacks like a flashbangs might even destroy their
       darkness-based bodies if they don't change back quickly enough.
       Opponents who absorb darkness can also even absorb the death
       wraith's darkness form as well, making this a risky move in
       certain situations.  However it does require using some energy
       go into this form and maintain this form, and if the death
       wraith exhausts their energy, they cannot use this skill until
       they recover their energy. This skill was necessary for Kieran
       learning to create his advanced skills, as Kierran had to master
       it to master change in darkness energy form to use these
       particular skills. Having mastered this, Kierran can even turn
       into special darkness types, such as turning into a purifying
       darkness form.
       - Unique Shadow Skill: Malician Dark Spirit Blade: This skill
       was developed during Kierran's war on the death wraiths, where
       Kierran developed this while killing death wraith council
       members. After Kierran became a Malician after his first death,
       Kierran started using his Malician spirit to utilize this skill.
       In this skill, Kierran ignites a blade of spirit energy around
       his hand, which he uses to slash his opponents. When using this,
       Kierran's spirit energy can be used to slice through objects or
       people, with Kierran being able to strengthen the blade
       depending on how much spirit energy he puts into it. And because
       of his Malician spirit energy, his spirit energy is more like
       corrupted darkness than normal dark death wraith spirit energy.
       When used, Kierran forms this spirit energy blade around his
       hand, and can use it to attack or defend himself. When used,
       this skill is quite useful, and one of Kierran's more used
       skills compared to his other skills as he's taken a liking to
       this skill. When used, Kierran can also use this to concentrate
       and fire other spirit energy techniques, such as he can fire a
       spirit gun style blast in the form of a slashing wave from
       swinging his blade at opponents. When used, this can also be
       used to pierce through objects, and Kierran is able to use
       stronger uses of this blade (by concentrating more energy into
       the blade) to spear through armor. Kierran can even change the
       form of this blade, such as extending it to try and spear
       someone, or he can even create different shapes of his blade,
       even turning his blade into more of a chain blade style blade.
       Kierran can even focus his spirit lightning through this blade
       and fire it at opponents, making it a very useful technique.
       Kierran can also fire slashing waves of his abnormal darkness
       attack (more later) at opponents as well. Thanks this being a
       pretty versatile technique, there are many ways for Kierran to
       use this technique. And when used, the twisted spirit energy
       Kierran uses can poison users, using his spirit energy like
       poison that can not only damage opponents, but negates their
       regeneration as long as the energy is inside them. Of course,
       this can be dodged, or blocked by other energy types as long as
       they take into account the spearing nature of the blade and the
       fact Kierran can make it stronger by putting more energy into
       the blade.
       - Unique Shadow Skill: Infinite Darkness: This technique was
       Kierran's own unique ability, and one he created using his
       unique skill sets that he had learned (using his spirit energy).
       This skill extends his spirit energy outward from his body using
       the surfaces and physical matter around him, using his death
       wraith spirit energy (which is darkness based) to generate
       shadows along the surfaces where his spirit is released, and
       creates shadows he can use against opponents thanks to death
       wraith spirit energy having natural shadow energy in it when
       used. This skill is able to draw on larger areas and can
       generate shadows to use in fights, such as being able to create
       shadow tendrils to attack opponents from the surfaces the spirit
       energy has covered or manipulate the shadows to do things like
       create shields or attacks using shadows. This skill can be used
       for offense or defense depending on the way it is used, and can
       affect large areas with this as long as he has the spirit energy
       to push outward and generate over an area. This skill can be
       used to generate an infinite amount of darkness, as long as
       Kierran has the energy to generate it (it's not infinite since
       one's spirit energy is limited, but unlimited in that there is
       no limit to how much shadows can be generated as long as the
       energy fuel this power is there). However, he must remain in
       contact with the darkness, or he could end up separated from his
       darkness, which would dispel his spirit energy and make him
       unable to reabsorb the energy after he wants to end the
       technique, in which he usually reabsorbs his spirit energy to
       avoid wasting it. This is perhaps one of Kierran's greatest
       techniques and one that helped earn him his title as one of the
       death wraith elites. If one wants to cut off this technique,
       they simply need to cut Kierran off from his shadows created by
       the technique, as without physical contact, this skill can be
       dispelled as the spirit energy dispells which dispells the
       darkness control, or one can also use strong light techniques or
       other weaknesses to darkness to pierce these shadows just like
       other darkness powers.
       - Unique Shadow Skill: Abnormal Darkness: This is another of
       Kierran's unique abilities he created that he uses in battle.
       This skill creates a darkness blast that combines shadows with
       the spirit gun technique, where he fires a blast of
       shadow-infused spirit energy at an opponent. When the blast
       hits, the spirit energy bursts from the blast when the shadow
       blast explodes, releasing a powerful corrosive mist of darkness
       that can eat away anything caught in the mist of the blast's
       explosion. The darkness and spirit energy generate what appears
       to be a mist, and is acidic in nature by changing the state of
       the darkness he uses (This aspect is how the technique came to
       be called "Abnormal" Darkness instead of Darkness Spirit Gun).
       This can also be used with other types of darkness for other
       effects, such as using purifying darkness to create a purifying
       darkness dark mist that can do damage and dissolve dark spirits,
       or using it with deathly darkness on a lost soul to do more
       damage to them that will weaken them. This technique is powered
       not only by spirit energy, but by Kierran's darkness as well
       which determines the effects of the attack. Thanks to the spirit
       energy that is used in this technique, this technique is not
       able to be dispelled with flashbangs, in which the spirit energy
       only generates shadows once the blast explodes (due to the blast
       being spirit energy). The best way to avoid this is to avoid the
       blast and not get caught in the mist, which requires fast
       reactions and speed. Those who are caught in this can protect
       themselves with energy barriers, since the corrosive power is
       generated by the darkness generated by the death wraith spirit
       energy in the blast. It is also possible to counter it with a
       strong enough attack that can counter the blast (such as a cero
       from a hollow might be used to counter this power).
       - Unique Shadow Skill: Shadow Overcast: This is another of
       Kierran's special techniques, once again a unique skill that
       Kierran developed. This one uses his shadow meld ability to meld
       with his own shadow by expanding it with his own spirit energy,
       creating extra shadow, a technique Kierran designed. While many
       death wraiths would love to be able to meld into their own
       shadow, the problem is that their shadows are not connected to
       the darkness the same way shadows are, and their shadows only
       really work as attack shadows, as well as the shadows usually
       being smaller than the actual body of the death wraith (which
       means that the death wraith cannot completely meld into the
       shadow since there isn't enough space within the shadow). This
       technique allows Kierran to use a technique to meld with his own
       shadow by expanding his shadow with his darkness-based spirit
       energy, and move along surfaces in a way that he can usually
       move through an area stealthfully, or use it to avoid enemies.
       Normally, he will appear as a small shadow, which can move
       freely along surfaces. Depending on how he does this, he can
       move as a shadow similar to those who move in elemental form, or
       he can move along a surface, basically becoming a shadow that
       can move around. This is useful for infiltration and stealth,
       since he can avoid most people by traveling as a shadow. As one
       might imagine, this technique focuses on mobility and stealth
       more than anything else The biggest thing while he's in this
       form is that he has to be careful no one sees him in this form,
       or smart enough opponents noticing the unnatural shadow can
       easily notice him. While he normally wouldn't be sensable in
       this form, other shadow users and those who can meld into
       shadows will be able to sense his unnatural shadow unless he is
       hiding in another shadow. Flashbangs and light attacks, however,
       do much more damage to him while he's in this form, and if he's
       in his shadow when a flashbang goes off, he could take severe
       light damage (and it will force him out of his shadow).
       Vizored Skills:
       - Vizored Base Ability: Amplified Corrupted Hollow Spirit
       Nature: For death wraiths and soul reapers, the first thing to
       note when they gain hollow abilities is that they gain a
       corrupted spirit nature. While they retain their death wraith or
       soul reaper soul, their spirit becomes a type of corrupted
       spirit. In this nature, they gain the spirit corruption of a
       hollow, though their own spirit doesn't completely change since
       they are technically still in control. This nature becomes a
       permanent change in their spirit, where their hollow powers will
       manifest thanks to this corrupted nature. This is something like
       a trigger for vizoreds gaining their abilities. For soul reapers
       and death wraiths, they will learn how to use this nature in a
       few ways. This nature is what grants their hollow abilities, and
       the corrupted nature of their spirit is often where their inner
       hollows can be found. Depending on the training path that one
       chooses, there are two ways to control one's inner hollow. The
       first is for one to conquer their hollow and acknowledge the
       parts of them that they hide (as inner hollows often take the
       form of the suppressed feelings and emotions one has). The
       stronger the suppressed emotions and feelings, the stronger the
       inner hollow becomes. This first option is the best for those
       that want to maintain complete control of themselves. The second
       option is to ally with the inner hollow, where some vizoreds
       don't conquer, but instead will share their mind with the inner
       hollow in exchange for the two working together to survive. For
       the most part, this corrupted nature grants all of the hollow
       abilities, and this nature is usually able to be sensed by
       others unless one knows how to suppress this hollow nature
       (which many do learn to suppress their corrupted natures).
       However, with any strength comes weaknesses as well. For those
       with hollow power, their spirit becomes more vulnerable to
       spirit purification in the form of purifying spirit energy and
       purifying darkness. It is worth noting that if a death wraith
       gains hollow power, they will lose the ability to use purifying
       darkness, as using it would damage their corrupted nature (or
       purify the hollow out completely if one used it strongly
       enough). And of course, vizoreds are still vulnerable to
       whatever race weaknesses they possess (such as death wraiths
       still being weak to blessed sea salt, iron and light abilities).
       For Kierran, he is a unique kind of hollow, due to how he
       attained these powers in his universe (More on his unique state
       later).
       - Vizored Ability: Hollowfication Hollow Mask Manifestation:
       When a vizored uses their hollow power, they must do so by
       manifesting a hollow mask that represents their hollow power.
       When manifested, this acts like a catalyst that "activates" the
       hollow power within someone. Depending on the training path,
       there is two ways to use this. If one is a conquered vizored,
       they conquer their hollow and manifest the hollow power on their
       own, by summoning their hollow mask over their face. If one is a
       combined vizored, then the mask will manifest automatically when
       the hollow takes control of the body, starting in a corner of
       the face and slowly spirit power in the form of white liquid
       will eventually create the mask as time goes on. This acts like
       the activation for hollow power in vizoreds, and when used,
       switches their corrupted spirit nature into an "active" state
       where they are free to utilize their hollow spirit nature. While
       vizoreds have hollow natures, it isn't till they use their
       hollow mask that their spirit pressure and full hollow abilities
       are unleashed in a process often known as "hollowfying". When
       this mask is manifested, the hollow power is able to be used
       like most hollow powers, where the user can use any hollow skill
       that they possess. This "activated state" is how vizoreds use
       their hollow power, and this is true for both conquered and
       combined vizoreds. When the mask is on, it isn't just hollow
       power that can be used, but the mask's activated state also
       amplifies the user's power once they manifest the hollow mask
       power. When used, this mask represents the hollow power, and the
       user has to keep this mask manifested in order to use their
       hollow power. Depending on the training path chosen will
       determine how this mask is manifested, this mask might work
       slightly different but for all vizoreds this mask must be used
       in some way to manifest the powers since hollow masks seem to be
       a direct manifestation of the hollow's spirit energy. As such,
       this mask is also the biggest weakness to a vizored, as
       attacking it can actually force them out of their hollowfied
       state if their mask is completely destroyed.
       - Hogyoku Enhanced Hollow Ability: Corrupted Corrosive Spirit
       Energy Manipulation: Unlike other vizoreds who have a more
       normal spirit amplification, Kierran's amplification is a bit
       unique. Kierran's spirit energy becomes a corrupted spirit
       energy like one would expect. Thanks to this, his spirit energy
       can still be used as normal, and does corrupted spirit energy
       damage to opponents when used. Not only is this spirit energy
       corrupted in nature, but this can also poison those that eat
       souls, including being able to damage other hollows that devour
       souls. This also works on those that absorb soul energy, where
       the corrupted spirit energy does internal damage to any spirit
       energy absorber who tries to absorb this energy, unless they
       have a skill that literally lets them resist corrupted spirit
       energy (which rare hollows may have). And not only does Kierran
       also have stronger spirit, but he also gained the corrosive
       spirit energy of a true hollow, due to him breaking the bonds
       between death wraith and hollow and making himself a unique kind
       of hollow/death wraith mix. This means that Kieran is often able
       to corrode objects and use his spirit energy almost like acid
       just like full hollows can. Kierran's spirit energy is not only
       much stronger, but this corrosive spirit energy is another way
       he can use his combat ability to damage opponent in ways other
       vizoreds normally couldn't. It is common for those with hollow
       power to have enhanced spirit pressure coming from them, though
       Kierran's tends to surpass most hollows. Kierran has the
       strongest spirit energy out of many of the other races that gain
       hollow powers, due to him having his universe's Hogyoku. Of
       course, as one might expect, this spirit energy is still
       countered like normal spirit energy, as long as someone doesn't
       try to counter it by absorbing it, and Kierran's corrosive
       spirit presence can still be defended against with other energy
       type defenses just like a normal hollow's corrosive spirit
       power, such as using stronger energy to overpower this effect.
       - Vizored Ability: Hollow Twisted Spiritual Pressure: When using
       hollow power, the hollow power is manifested as spirit pressure,
       exerted on the spirit energy of the world around them. For
       stronger hollowfied vizoreds, their spirit pressure is strong
       enough that it can release intense gravity on others (if their
       spirit energy is strong, but this requires a very strong
       spiritual presence only present in those with more raw spirit
       power). For vizoreds, if they use their hollow power, they will
       sense as twisted spirits. For example, one arrancar that sensed
       a soul reaper vizored fighting another arrancar noticed that it
       didn't feel human or soul reaper, but instead felt more like the
       person was just like an arrancar in how their spirit energy
       sensed. Other beings can usually sense this twisted presence
       when the hollow power is used. If a conquered vizored uses their
       hollow power, this power manifests when they manifest their
       hollow power as long as their hollow mask is present and their
       power is using hollow energy (more later). For combined
       vizoreds, the inner hollow instead keep their spirits separate
       from the host, and switch over when the hollow is left in
       control. When doing this, the hollow's spirit energy and twisted
       spirit pressure can be sensed just as one would expect, where
       the hollow's twisted spirit pressure becomes what others will
       sense as long as the hollow is in control. Whether one is a
       conquered or combined vizored, both presences will sense pretty
       much the same, as both methods produce a very similar
       manifestation of hollow energy. As such, this spirit pressure
       can be sensed from any vizored, and this pressure can be sensed
       by those with spirit senses. For the most part, this only really
       covers how a vizored's aura senses to others, and doesn't really
       have much in terms of battle abilities, other than strong enough
       spirit pressure can create intense gravity in an area when a
       strong enough presence exerts itself on an area. However, this
       can be resisted with force of will, or by others with spirit
       powers similar in level to the pressure being exerted (user
       doesn't have to be a corrupted spirit to counter this).
       - Rare Vizored State: Hogyoku Passive Form Spirit Pressure
       Amplification: This is a very unique state of hollowfication
       only available to those that have been exposed to the Hogyoku
       and had their bonds broken with hollow power. When in this
       state, the power amplification works differently from normal
       hollowfication. Those that use the Hogyoku to break the bonds of
       their hollow power gain an amplified base state, which is
       stronger than a normal vizored as the spirit amplification of
       the hollow (usually only in vizored hollowfied state) is active
       all the time in a passive state, where the user doesn't have to
       do anything to activate or deactivate it. This state acts
       similiar to a conquered vizored, but in their normal state
       without hollowfying. As such, those with this state often sense
       as normal spirits to others, and most don't realize that the
       user has a passive amplified state. In this state, death wraiths
       or soul reapers empowered by the Hogyoku don't hollowfy like
       normal vizoreds. Instead, their normal state is not too
       different from a conquered vizored's hollowfied state, but far
       more passive and restrained. With this amplification, the user's
       base state can keep up with other hollowfied beings, with
       stronger uses of this even surpassing other arrancars and
       vizoreds more powerful states. Of course, as one might guess,
       this is mostly just an amplified base state, designed to allow
       users to add some of the hollowfication power to their base
       state. This particular skill is only available to those
       empowered by the Hogyoku, an item with the ability to break the
       bonds of either a death wraith or soul reaper with the bonds of
       a hollow. While it cannot grant death wraith to soul reapers, or
       soul reaper powers to death wraiths, it can grant hollow powers
       to either race. When in this state, a user also cannot access
       all the powers of a hollow, due to the fact that their hollow
       power is usually suppressed while in base form. The only power
       that is available when a user is in their base state is instant
       regeneration, and powers like ceros and other hollow skills are
       not able to be used unless a user hollowfies. Since Kierran
       created a Hogyoku in his universe based on Sosuke Aizen's
       research, Kierran created his own and empowered himself with it.
       As such, Kierran is fused to his Hogyoku which amplifies and
       grants him hollow power.
       - Rare Vizored State: Hogyoku First Stage Hollowfication: This
       is the main method of hollowfying for those empowered by the
       Hogyoku's power. When a vizored in this power calls on hollow
       power, they don't have to conquer their hollow or switch with
       it, and instead just activate the powers at will (not requiring
       a manual hollowfication either). As such, they manifest their
       power slightly differently from other vizoreds. When calling on
       their power, they manifest their power in the form of a complete
       hollow mask over their face, or a slight change in form. This
       acts like an activation of the hollow power. In this method, the
       user manifests their hollow power unconsciously (only among
       those with direct connections to the Hogyoku) or through a
       release command (similar to a resurreccion of an arrancar) when
       they want to use it, in which they turn this power on and off
       without having to think about as this power responds to what the
       user wants to do. When using this method of hollow power, the
       power is able to be activated as a first stage of true
       hollowfication, where users of this use the powers of a hollow
       like one would expect from a vizored. The main advantage to this
       method of awakening, is that the user is at no risk of losing
       control to their hollow, and those empowered by the Hogyoku have
       no hollow personality. And unlike other vizoreds, this power has
       no time limit, due to how this power is attained. Because the
       user is a broken bonds state between either soul reaper or death
       wraith, and hollow, the user's power to use a hollow state is a
       bit different. This is a far superior method to use hollow power
       than other vizoreds, due to the fact that there is no risk of a
       user losing control since they simply activate their hollow
       power through thought or through a release command. When in this
       state, a user can use their hollow powers to their fullest, with
       almost anyone empowered by the Hogyoku directly being able to
       access all the powers of a hollow should they desire too. While
       most users don't gain skills like the corrosive spirtual
       presence, they do gain powers like instant regeneration and
       ceros, with some even gaining unique abilities based on their
       hollowfied state. Users that use this however, can still be
       overcome just like any hollow, usually through a soul reaper or
       death wraith weapon, or by spirit purification/destruction
       powers and weapons. While this doesn't have a time limit, this
       power does often require discipline to use properly without the
       power corrupting oneself. And the hollow mask is as easily
       weakness as it is for any vizored or hollow For Kierran, he is
       fused with the Hogyoku, and can use this as his first stage of
       hollowfication. Unlike most who require a release command to tap
       into their hollow power, Kierran can do so with a thought, and
       can hollowfy almost instantly.
       - Hogyoku Fusion State: Connection to the Hogyoku: Because this
       version of the Hogyoku was made by Kierran himself (which had
       awakened fully thanks to Kierran using Tomsic, a sword of death,
       in another universe). After it was fully awakened and had
       consumed the Hogyoku created by Kierran's mentor Hadeon
       Darkmore, Kierran's Hogyoku evolved into a stronger power that
       allows Kierran to utilize its connection. When using this power,
       Kierran is able to utilize it for a few purposes. The first is
       that he has a constant connection to the Hogyoku, which grants
       him the ability to break the bonds between death wraith and
       hollow. By using this, Kierran has achieved a state far above
       normal vizoreds, and has far more amplified power. However, he
       can also use this connection for other purposes. First, he is
       able to use this to hollowfy into more powerful forms, where he
       can access transcended forms that are far above normal hollows
       and death wraiths. The first state hollowfication is much like a
       conquered vizored's hollowfication, but Kierran also has a Vasto
       Lorde form which mixes features of his death wraith power and
       his hollow power. Kierran is a rare being that is able to
       nullify. Kierran is also able to break the bonds between hollow
       and death wraith or soul reaper in others as well, as evidence
       by his universe when he created an army of arrancar to attack
       the death wraiths (before he revealed he was behind everything).
       He can give death wraiths or soul reapers hollow powers, but he
       can also give hollows death wraith or soul reaper powers as well
       (Though he cannot give a death wraith soul reaper powers and
       vice versa). Another thing to note is that Kierran is immune to
       power negation and other forms of abilities that try to either
       remove or negate his powers since he is able to utilize the
       Hogyoku's connection to protect his powers from any outside
       influence. With this item, Kierran will possess his hollow
       powers that transcend that of ordinary vizoreds, and Kierran is
       able to utilize stronger hollow powers by feeding souls to his
       Hogyoku. In order to kill Kierran, one would have to destroy
       this Hogyoku, which one could do with a strong enough attack to
       destroy Kierran's heart, but the best way to counter the Hogyoku
       is to turn it against Kierran, in which the Hogyoku can be
       convinced to switch sides if one makes it believe that they are
       stronger than Kierran.
       - Vizored Ability: Hollow Amplified Soul Sword (Death Wraith
       Vizoreds Only): For death wraiths with hollow power, the effects
       on a soul sword are different from a soul reaper's zanpakuto.
       For death wraiths, hollow amplified soul swords gain a few
       enhancements. First, the soul sword's abilities become much
       stronger, where a death wraith vizored's soul sword abilities
       are highly amplified by by the hollow abilities. This could be
       as simple as a simple enhancement, or a death wraith may gain an
       extra ability when the soul sword is used with hollow power. For
       example, a death wraith with a lightning soul sword may fire
       normal lightning, but when hollow power is used, the lightning
       might sense as twisted and corrupted. Typically, the change in
       hollow nature is reflected in the soul sword, and often times
       the soul sword will have slight differences when used in battle
       than they normally would. Some death wraiths born with hollow
       power may even gain special soul swords that are specifically
       designed for their vizored power, such as some death wraiths
       have had soul swords that use corrupted spirit abilities and
       work in combination more easiliy with their inherited hollow
       power. The other major difference is that the ability to purify
       ghosts and dark spirits is changed to a corruptive nature where
       the power of the sword instead destroys spirits rather than
       purify them (making a vizored's soul sword a spirit destruction
       weapon rather than a ghost/spirit purification weapon). As such,
       this makes vizoreds much more dangerous when using hollow power,
       as their weapons can actually destroy spirits (which they must
       be careful when using hollow power to avoid destroying spirits
       they don't want to destroy. This ability works the same whether
       the vizored is a conquered or combined vizored, as both
       amplifications work the same way in this regard. The only thing
       to note is that this particular amplification only applies to
       the death wraith soul sword, and not to soul reaper zanpakutos.
       However, while this does use amplified power and spirit
       destruction, the abilities of the soul sword are still countered
       like normal and can be countered the same as before if one takes
       into account the amplified power and the corrupted power.
       Usually, using an energy that can soak up the spirit destruction
       power (like using spirit energy to sacrifice a bit so that the
       spirit destruction doesn't destroy part of the soul) also works,
       as well as other spirit destruction powers and other corrupted
       spirit powers also countering this corruption. For Kierran, each
       stage of hollowfication amplifies his sound abilities, and with
       each hollowfication stage, the sound energy gets more twisted
       and dangerous as the sound waves of his hollow forms can induce
       madness if one is exposed to them long enough.
       - Unique Hollow Ability: Hogyoku Enhanced High Speed
       Regeneration: Those that know anything about hollows know just
       how dangerous this power is. Hollows are known for regenerating
       their injuries, in which they often regenerate using their
       spirit power (usually in the form of a gelatinous white liquid
       that is a physical manifestation of spirit energy). Hollows can
       regenerate faster than most creatures can, and can even
       regenerate limbs. This is a passive skill used by hollows, where
       they are able to regenerate passively. However, if a hollow does
       need to regenerate faster, they can focus on their regeneration
       if they have a chance to concentrate and regenerate faster as a
       result. This power is able to be used by almost any hollow
       spirit, and even applies to creatures like vizoreds and
       arrancars (though vizoreds and arrancars typically often lose
       some of their regeneration ability since they usually aren't
       fully hollow in nature). Typically, hollows are able to
       regenerate any body part aside from being able to regenerate
       their head and their vital organs. Hollows have been able to
       regenerate limbs, regenerate some organs, and many can even
       regenerate their hollow mask (as long as their brain isn't
       destroyed). For the most part, hollows don't have special arts
       for regeneration, but some do have special arts that take
       advantage of their regeneration, such as Ulquiorra Cifer who had
       the ability to show others what he had seen by removing his eye
       and crushing it in the presence of allies (and would regenerate
       it not too long later thanks to his high speed regeneration).
       This power works much like normal regeneration except that this
       power doesn't run on energy, but instead seems to work
       instinctively. There is no limit to how much damage can be
       repaired with this technique, as the regeneration will never run
       out of energy. The only way the regeneration will stop working
       is if a vital is destroyed (that cannot be fixed), or something
       that negates the hollow's regeneration is used. While things
       like varanium and carbonadium do work to stop a hollow's
       regeneration, spirit purification and spirit destruction also
       temporarily stop a hollow's regeneration, as those powers are
       meant specifically to counter hollows. For Kierran, he has the
       Hogyoku in his universe, which enhances his regeneration to
       insane levels. Kierran can survive being almost completely
       destroyed (being able to regenerate even if his body is gone as
       long as the Hogyoku remains). Because of this, one of the few
       ways to completely kill Kierran is that one has to remove his
       form form the Hogyoku or destroy it completely. His
       regeneration, for the most part, is immune to regeneration
       negation.
       - Hollow Ability: Cero Blast Manipulation: This is another
       trademark of hollows, in which they are able to fire ceros at
       people. For those that don't know what ceros are, hollows
       concentrate large amounts of spirit energy in the form of beams
       that cause massive destruction. Similar to how ki users focus
       their energy into beams, hollows also focus their spirit energy
       into similar beams. Those that are caught in the beams take
       severe energy damage, and some weaker opponents can even be
       obliterated by stronger cero attacks. Hollows aren't just
       limited to firing single giant beams though, as hollow kind has
       developed a lot of cero arts (mostly through the arrancars
       coming up with new cero skills). These arts could be creating a
       slashing wave with a cero, or could simply be something like
       firing a smaller, more compact cero. Not only are there many
       arts, but higher level hollows can even learn to fire other
       types of ceros, such as arrancars of a high level have learned
       to fire special ceros like gran rey cero by mixing their blood
       into their cero, or higher level arrancars have learned to fire
       dark ceros called cero oscuras. And depending on the hollow or
       person with hollow power, there may be other types of options as
       well, such as a death wraith vizored may be able to fire a
       special dark cero using their spirit energy that is shadow-based
       in nature. Some may even develop other cero techniques based on
       their own skillset if they have the ability to use hollow power
       in conjunction with other skillsets (Such as the
       Interdimensional Sabbat member Grimmjow Jaegerjaquez could fire
       ceroes using his dark flames to create a massive dark flame cero
       blast). These are focused through parts of the body, which can
       be different depending on the hollow. For example, there are
       many hollows that fire ceros from their mouths, but some do also
       use their hands or fingers to fire ceros as well. Since each
       hollow has some part of their body that they use to focus ceros,
       they can be a bit predictable. Of course, these are countered
       just like any other beam of energy, either by dodging or using
       some form of energy to defend oneself (this can be defended
       against just like any other energy beam attack). Vizoreds that
       use ceros (not all vizoreds can) can only use these when
       hollowfied.
       - Hollow Art: Garganta Realm Traversing: Hollows get around by
       using the Garganta to get from place to place easily. For those
       that don't know what the Garganta is, the Garganta is a black
       void that connects Hueco Mundo (The hollow world) to the living
       world). For hollows, they are able to use their spirit energy to
       distort space in order to open up the Garganta so that they can
       travel through it. Once inside, the hollow can travel anywhere
       from the living world to Hueco Mundo. Some hollows have even
       learned to access the Dangai with this (the realm connecting the
       realm of the living to the Soul Society where the soul reapers
       are based). By releasing a bit of spirit energy, a hollow is
       able to open the Garganta from anywhere in the living world or
       in Hueco Mundo. When in this realm, the hollow travels by
       creating paths with their spirit energy, where they use the
       realm to go to where they want to go thanks to this void being
       connected to almost any spot in the living world or in Hueco
       Mundo. When in this realm, very few people can get to the
       hollow, making it great for hiding in during a dangerous
       situation. However, some more skilled hollows can even utilize
       the Garganta to see areas using portals in the Garganta to
       create images from a certain point in space (usually used to spy
       on people they take interest in), or some can create portals
       directly to where they want to go (connecting to places in space
       using the Garganta without needing to traverse it). Any hollow
       can instinctively access this realm, as well as instinctively
       traverse it to go where they want to go. Part hollows like
       vizoreds can also learn to use the Garganta to travel around,
       though this takes some training and experimenting to learn how
       to navigate when inside the Garganta. The only danger of the
       Garganta is if a user's spirit energy gives out and they cannot
       create footholds, in which case the user will fall into the
       blackness and will either be lost in the Garganta unable to
       return, or some have been spit out of the Garganta at random
       places in space (the Garganta doesn't traverse time, but can go
       through space to the point that some who have gotten lost have
       even ended up in other universes). As such, this does require a
       hollow to know where they want to go, and that they have enough
       spirit energy to create the portal to where they want to go (and
       create the foothold to walk on). If one wants to learn to open
       portals from one place to another, this takes training and
       experience, as it is an art even the most advanced hollows have
       to learn through trial and error since it is not a natural way
       of traversing the Garganta. Vizoreds can only use this when in
       hollow form, and the same rules apply to vizoreds that apply to
       hollows who use this.
       - Hollow Soul Interaction/Soul Devouring: Hollows are known for
       devouring souls, being among the original creatures that would
       consume souls. Because of this, hollows have learned to interact
       with spirits, whether it is in the living world or in the Veil
       where dead spirits wait for someone to take them to the
       afterlife. Hollows are not only able to see and interact with
       souls, but can consume them just as a normal person would
       consume a burger. Because hollows exclusively eat souls, they
       will hunt souls in almost any form, with some sometimes going
       after specific souls, like one hollow that only went after soul
       reapers who came after it. By devouring souls, a hollow is able
       to grow in power, as well as some may gain new abilities if they
       eat the soul of a supernatural. Unlike mortals who cannot fully
       destroy souls they devour, hollows devour souls and once
       digested, the soul is destroyed in a method akin to soul
       destruction (which is often why hollows are considered extremely
       dangerous). Unlike mortals, hollows don't have stores of souls
       inside them, but instead the hollow just devours souls until the
       souls digest and are destroyed. However, there are some that
       devour souls that don't destroy souls, and instead turn them
       into hollows (as some are built to create new hollows rather
       than just devour souls). Normally, hollows are sent to Hueco
       Mundo where the air is filled with spirit energy for them to
       devour, and when there, hollows may even start eating each
       other. When a hollow eats other hollows, it may start evolving
       into a Menos Grande, which is a higher class of hollow (low rank
       being Gillian, next up being Adjuchas, and the most powerful
       being vasto lorde). Those not born hollow may not be able to
       destroy souls they devour (as mortals with hollow power, or
       vizoreds don't actually digest souls but keep the souls inside
       them as a store of souls). This power can be used by anyone with
       hollow power, though some hollows may have unique uses for
       souls, while some may devour souls just because they can. If a
       soul is eaten by a hollow, the soul does have some time before
       it gets digested, and stronger souls may be able to attack the
       hollow from the inside and force it to spit out the soul, or
       some souls have escaped by climbing back up the throat and out
       of its mouth (though the hollow often can notice this and try to
       stop the soul from escaping). Of course, in order to be
       digested, the soul does have to be devoured, and avoiding this
       is as simple as avoiding being eaten by a hollow. For vizoreds,
       vizoreds almost never eat human souls, except in rare cases
       where some vizoreds have gone crazy and started eating souls
       (though usually this results in the vizored being hunted by
       other death wraiths and soul reapers if they are eating souls).
       - Hollow Ability: Hierro (Iron Skin): This technique is akin to
       abilities like spirit defense or other similar defense skills
       that use energy to defend oneself. In this art, a hollow's
       spirit energy strengthens their skin considerably, where the
       hollow gains extremely tough skin as a result of their spiritual
       power. This acts like armor on the hollow, making it harder to
       damage them. As one might imagine, this makes attacking a hollow
       much more difficult, as their hierro can block weaker attacks
       with some even being able to stop bladed weapons with a strong
       enough spirit energy. When it comes to Hierro, the more spirit
       energy a hollow has, the stronger their hierro is (Making the
       strength of the Hierro usually proportional to the power of the
       hollow). However, some hollows have specifically trained this
       skill, and honed it through combat training (usually among
       higher level hollow entities like arrancars and vizoreds).
       Typically, hollows with less regeneration ability have stronger
       Hierro than those with stronger regeneration, though there are
       certain exceptions to this rule. Depending on the hollow, some
       can defend against bladed weapons, and some can even resist
       bullets. Depending on the strength of the Hierro, there are some
       hollows that have skin similar to dragon skin in terms of
       strength. Typically, in order to break this, an opponent must
       either hit the hollow with stronger attacks, or they must focus
       their attacks to try and pierce the Hierro more effectively
       (which can be effective for those with more focused combat
       styles, as focus has proven very effective against Hierro in the
       past). Hollows with this power are dependent on the strength of
       their spirit energy, and while stronger spirit energies will
       usually have stronger Hierros, weaker spirit energies will have
       weaker Hierros as well. And when a hollow gains Hierro, their
       regeneration abilities may increase or decrease to adapt to the
       Hierro's hardness. Those with stronger Hierro have less
       regeneration due to the fact that the Hierro is harder to repair
       if damaged, but weaker Hierros have stronger regeneration since
       they can use full regeneration without any issues. For vizoreds,
       vizoreds also have this skill, and the same rules apply to them
       as other hollows (More spirit energy means stronger Hierro, and
       stronger Hierro means less regeneration power). Another thing to
       note is that this is only usable for vizoreds when in hollowfied
       form.
       - Hollow Ability: Hollow Spirit Sense: Pesquisa: This is a
       unique spirit sense that is specific to hollows. This allows a
       hollow to release waves of spirit energy that can read
       environments, specifically other sources of spirit energy around
       them. This is often used in two major ways. The first is that a
       user releases radiating pulses which react to spirit energy,
       allowing them to get a general sense of their surroundings and
       anyone or anything with spirit energy around them. In the world,
       everything (even objects) have spirit energy, so this acts like
       a sense for almost everything around the hollow. This is more of
       a general sense, and done to allow one to get a sense of an area
       more than trying to read an opponent. However, this does read a
       person's spirit energy and allow a user to read how much spirit
       energy one has, as well as sense what they are based on the
       presence they give off (assuming they are not a creature that
       has a suppressed presence). The second way of using this is far
       more specific. Instead of focusing on an area, a hollow instead
       uses this sense to focus in on one spirit in particular, in
       which they tune their senses specifically to that spiritual
       presence. Not only can they sense the person's presence to tell
       what they are and how much spirit energy they have, but this
       also allows a hollow to read his opponents to some degree, in
       which some hollows can use this to predict opponents if they are
       skilled enough with using Pesquisa. Unlike other hollow powers,
       this power takes effort and time to learn, so hollows cannot
       just instinctively become advanced users of this. Users that use
       this may require time and concentration when starting out, and
       even advanced users have to focus more in order to use it on a
       specific person, which could leave them open to counterattack by
       others that the hollow isn't focused on. Another thing to note
       is that there are opponents who can outrun the Pesquisa effects,
       as if the opponent is fast enough, the Pesquisa cannot keep
       track of them, as shown by how some who use high speed movement
       like Sonido or Flashstep being able to evade this sense. For
       Vizoreds, this is also only able to be used when in hollowfied
       state, but it is one that any vizored can learn to use to some
       degree if they find someone who can teach it to them.
       - Hollow Ability: Hollowfied Instinctual Combat: Unlike normal
       beings, hollows  are much different in terms of how they fight
       in combat than most normal beings. Hollows do not train in the
       traditional sense, but instead improve through focus and
       increased spiritual strength. Hollows are creatures of instinct
       above anything, and their combat reflects this. Hollows fight
       using combat instinct, which they possess very strong instincts
       for combat as they are creatures of violence usually born from
       negative emotions. Unlike other instinctual combat styles, this
       style doesn't move a user on its own, but instead just allows
       them to fight without thinking about their moves. Hollow combat
       is more about brute power, speed and durability than about
       technique. While some hollows do utilize combat styles and
       attempt to further their combat training, their main style is
       more about raw physical stats. Normally, this would be a problem
       as instinctive combat normally wouldn't last against experienced
       martial artists and other higher level combatants. However,
       hollows utilize their style in a way that makes them able to
       counter other styles, where they will react to other styles and
       instinctively adjust their style. For example, fighting someone
       who specializes in grapples or throws will often find the hollow
       trying to stay behind them where the opponent won't be able to
       grab them, or fighting someone who focuses on striking moves
       will find a hollow may try to keep a distance away from them and
       just fire ceros at them from a distance.  While special
       creatures like arrancars have special combat styles they use in
       addition to this, this style is the main combat style of hollows
       and requires very little training. As the hollow gets stronger
       and gains strong spiritual energy, their physical stats using
       this style grow and they are able to use stronger physical
       stats. Because of how different this style is, most opponents
       have to adapt to this style in order to fight it, since it works
       so much differently from other combat styles. And since this is
       instinctual, a hollow doesn't have to think about the movements
       made, though sometimes thinking too much might cause conflicts
       in this style. Soul reapers and death wraiths have developed
       ways to counter this style (using their own style), so they are
       typically the best people to learn how to fight hollows from,
       though others can learn how to fight this style. For vizoreds,
       many use this instinctively when in hollowfied state, and can
       only use this when in hollowifed state. Conquered vizoreds that
       use smaller amounts of hollow power may or may not be able to
       use this, or may lack the skill full hollows have when using
       this combat style.
       - Hollow Ability: Hollow Combat Stepping Method: Sonido: There
       are two types of Sonido. It is not known whether the Darkfire
       Sonido or the hollow's Sonido came first, as no one knows when
       hollows developed Sonido (it is not known if arrancars developed
       Sonido or if it was an instinctive combat technique used in
       Hueco Mundo the arrancars adapted, which is why no one knows
       what came first). However, what is known is that this is a
       supernatural style combat method in movement, in which users are
       able to move at high speeds, instinctively moving at high speeds
       using a stepping method that hollow-kind developed for their
       people to use in combat. This style of movement uses
       supernatural movement styles in order to utilize their speed to
       the utmost ability, with hollows using this by focusing their
       spirit energy to amplify their movement. When used, this is
       designed to allow users to move at high speeds, covering
       distances between then or an opponent or even traveling at high
       speeds when needed. This style produces an audible boom or
       static when used, which led to it's name which literally
       translates to "Sound Step." Advanced users of this style are
       fast enough to leave afterimages, and some have even figured out
       how to use certain steps in order to leave behind essence that
       creates an almost solid afterimage. While not fully there, the
       image has some substance to it in which a user can do damage
       with this, or use it to fool opponents while they move behind
       them. This style is extremely fast, and when in motion, the user
       will often disappear from view because they move faster than the
       eyes can track. For hollows, this goes along with their
       instinctive combat style, where they will use this as the
       stepping method to utilize their combat style. When in motion,
       they are very hard to track, and masters of this skill are some
       of the fastest hollows in Hueco Mundo (or in the living world if
       they live in the living world). For the most part, hollows
       instinctively use this, where they simply learn it from their
       instinctive combat. This means that no training is really needed
       to learn this. However, training does allow a hollow to get
       better at using this stepping method. For vizoreds, they learn
       to use this instinctively as well, as long as they are able to
       learn the instinctive combat of hollows (which some conquered
       vizoreds might not be able to learn this if they cannot learn
       the instinctive combat).
       Cero Skills:
       - Customized Cero Arts: Developed by Arrancars and Vasto Lorde,
       these cero arts are different ways to use ceros among higher
       level hollows. After the arrancars developed these arts, they
       started being used by other hollows who started training in
       them. There are two main aspects to the art of using these cero
       abilities. The first is cero type, where the first step is
       choosing what kind of cero one wants to fire. Most normal
       hollows, arrancars and other hollow beings usually only learn
       normal ceros, but in rare cases, there are other ways to utilize
       other ceros. For example, higher level arrancars and vasto lorde
       developed the Gran Rey Cero and the Cero Oscuras to be used
       among higher level hollows. However, those like vizoreds and
       partial hollows can learn to fire other ceros if they have the
       ability to combine other powers with their ceros, such as
       Olympus universe Kindron Darkfire (The Tartarus version) who
       could fire immense darkness ceros using his aura's energy that
       became his own unique ceros, and alternate Kindron Whitefire who
       learned to fire ceros of positive energy (though he doesn't have
       hollow power, he developed a positive equivalent of ceros to
       fire using his own power). The second aspect of this power is
       what art one wants to use. Thanks to the Arrancars having
       multiple arts, and a few unique techniques that were adapted
       into Cero arts, the hollows have had quite a few arts they've
       developed. There are many arts that use ceros in different
       techniques, such as Cero Rayo that fires smaller and more
       concentrated ceros like beams, or Cero Metralleta that fires a
       collection of cero blasts in a large volley. These arts can be
       combined with other cero types depending on what the user wants
       to do, and those with hollow power are able to learn how to
       utilize this. This is something even partial hollows and
       vizoreds can learn to use (if they are able to fire ceros). Of
       course, every ability comes with weaknesses, so users have to be
       mindful of counters to the skills. Most of these skills are
       energy based, and countering energy can be done easily enough if
       one has energy that is strong enough to counter the attacks. In
       Kierran's universe, the arrancars that worked for him developed
       cero arts, some of which he learned easily thanks to his unique
       natural talent for energy manipulation.
       - Unique Cero: Cero Black: Among different kinds of ceros, there
       are actually more unique types of ceros than actual hollow type
       ceros. Usually, unique ceros are most common among hollow
       hybrids, or other creatures who gain hollow abilities (such as
       vizoreds and partial hollows). Depending on the skillset, a user
       can create unique ceros to combine with their unique abilities
       if they have unique energies they can combine with their ceros.
       One of the more common examples are those that combine negative
       or positive energy with their ceros, such as the alternate
       Kindron Whitefire who created a positive cero using positive
       spirit energy that created a unique "holy" cero. Another example
       is in Olympus's universe where former Tartarus lord Kindron
       Darkfire could fire negative dark powered ceros that used his
       aura's darkness to create a unique type of Cero Oscuras and his
       own demonic ceros to fire at opponents. There are many other
       forms of ceros that unique beings can fire, in which there are
       too many to list here. However, the thing to remember is that
       there are many people who can combine unique abilities they
       might possess. This is most common when combining ceros with
       other energies, in which other energies can be combined with
       them such as Zandrick Darkfire who can fire a dark flame cero
       using dark flames combined with his cero power. Ceros are
       surprisingly adaptable and can be molded and changed depending
       on what abilities or energies one has. It is extremely difficult
       to quantify every type of cero out there, as there can be a lot
       of unique skills, but the major thing to remember is that every
       cero type is usually designed for destruction (in which the
       ceros are designed to either cause physical damage to objects or
       people/opponents). And depending on the cero, some may even have
       unique effects depending on the arts and cero style used. If one
       wants to counter ceros, most can be countered like normal ceros
       (in which the best way is just to either dodge it or use some
       kind of energy to counter it as long as its strong enough). Any
       unique effects can usually be overcome depending on the effects.
       For Kierran, he developed his own cero called Cero Black, which
       uses his own dark spirit energy in combination with his cero to
       create a modified cero that is pure dark power. This power works
       similar to Cero Oscuras except that it is pure raw spirit energy
       mixed with cero energy, and the two energies together are able
       to blast opponents with far more power than even Cero Oscuras.
       When hit with this, weaker opponents can be vaporized, and the
       dark spirit energy Kierran uses can negate regeneration.
       Opponents can, however, block the effects with strong enough
       energy defense, and stronger opponents may even block this. And
       of course, this can still be dodged like an other cero. However,
       the best thing about this is that Kierran can fire these with
       little spirit energy, due to his amplified spirit energy being
       very strong. And Kierran is even able to use this with his cero
       techniques as well for amplified power (which can negate
       regeneration).
       - Cero Art: Cero Bala: When ceros aren't fast enough to hit an
       opponent, arrancars developed this art as a means to counter
       faster opponents. Cero bala is a skill that allows a user to
       fire smaller, more compact shots of cero energy. This skill is
       no longer a beam of energy, but more like a condensed blast of
       cero energy that explodes on impact. When fired, this cero is
       fired extremely fast, and can be used to attempt to blast people
       with enhanced speed stats. This was designed for speed over
       power, where a user can fire slightly weaker shots much faster
       than normal ceros. However, the ceros don't just travel faster,
       as a user can also fire them in quick succession. Users of this
       technique can often fire one after another extremely quickly.
       This cero is fired in the same manner that a user fires normal
       ceros, so a user will fire them just like normal ceros except
       that the ceros are fired in smaller blasts rather than as a
       large beam of energy. More advanced users of this are even able
       to fire one after another in quick succession, usually as a
       means to try and blast opponents quickly. When the blasts
       explode, the blasts explosion of energy does kinetic energy
       damage, as a means to make up for some of the lack of damage
       this attack causes (as power is lost when using this technique).
       When used, these ceros also cost less energy (since less energy
       is being used in the ceros) so these ceros are also useful
       against weaker opponents instead of wasting stronger ceros. For
       the most part, this is a pretty basic cero technique, and one
       that many cero users can learn as it only requires a simple
       change in focusing the energy for the cero (in changing the
       quantity of energy and slight modification of compacting
       energy). However, while these are extremely fast and can be
       fired far more times than normal ceros, these ceros are not as
       powerful as normal ceros, which is their biggest weakness. Users
       usually compensate for this by firing them in quick succession
       to try and hit people with multiple blasts, but overall, the
       lack of damage by the blasts means opponents won't take as much
       damage. And some faster opponents can still dodge them despite
       how fast they are.
       - Intermediate Cero Art: Cero Cornea: This technique is very
       similar in nature to the cero rayo, with the exception that this
       technique is made for sneak attacks rather than just normal
       attacks. Similar to cero rayo, this technique focuses a cero
       that is focused into a much smaller cero, where it is designed
       for piercing rather than for trying to incinerate opponents.
       When used, this technique is always fired from the eye, where a
       user focuses it like a laser from their eye to fire at an
       opponent. When fired, the beam moves depending on where the
       user's pupil is looking, and fires the beam toward whatever the
       user is looking at. This technique is extremely fast, and very
       powerful, in which this technique is actually stronger than cero
       rayo. When fired, this blast can not only pierce through objects
       and energy defenses, but this technique is also strong enough to
       blast through and destroy boulders when fired on. This technique
       is also very fast, where users can fire with incredible speed to
       try and hit opponents that have enhanced speed. Unlike the Cero
       Rayo, which is designed for rapid succession firing, this
       technique takes longer in between shots, where the user has to
       charge this for a moment before they fire it. This means that
       this technique is more of a one shot at a time type technique
       and not a technique a user can just fire over and over again in
       rapid succession. This technique was originally designed for
       surprise attacks, where a user would use it on unsuspecting
       opponents who don't know they can use this technique. When used,
       this technique is meant to be used as a sneak attack, and is
       designed to be fired with immense speed and strength to do
       maximum damage to an opponent. When an opponent is hit with
       this, not only does it do incredible damage as it passes through
       an opponent, it also reverberates and causes internal damage
       like breaking of bones and tearing of muscles due to the power
       of this technique. This technique is more of a one shot attempt
       at doing fatal damage rather than just firing beams of piercing
       energy, but this technique can still be dodged just like cero
       rayo. And since the energy charges in the eye, the direction the
       cero is fired is dependent on where the user is looking. Kierran
       always uses this with his Cero Black technique, which not only
       can pierce opponents more easily with how focused it is, but
       Kierran's Cero Black also negates regeneration.
       - Intermediate Cero Fuerza: This technique was designed by a
       vizored, and eventually this technique was copied and a new
       technique was created. This technique allows a cero user to
       combine physical attacks with their ceros, such as the original
       user of this who would use ceros in her kicks. Depending on how
       its used, this art can fire waves of ceros from physical
       attacks, and is a very useful cero technique for those that are
       close combat specialists or martial artists. When used, this
       technique releases a cero based on an attack, released as a wave
       that is fired toward opponents. When used, a user needs only
       focus the cero to the part of the body they want to attack with
       (such as focusing to the leg for a kick or focusing to the arm
       for a punch). The user then does a kick to create a cero wave
       and transfers their kinetic energy into the wave. Once the
       physical attack creates the cero wave, the attack is then fired
       at opponents using the kinetic energy of the original attack. As
       an example, the original user of this skill would do a kick
       upward, and when the kick traveled upward, it would create a
       cero wave that would then fire at the opponent when the opponent
       did the kick. When the cero hits, the kinetic force of the
       attack is transferred through the cero on to of the cero
       exploding, thus causing extra damage. This technique is designed
       for doing physical damage to opponents, as it is a way of
       transferring kinetic force of physical attacks similar to how
       shockwave combat can. This technique can also be used to hit
       opponents with a physical attack and then have the cero
       reinforce their attack, such as a kick on a large target could
       have the cero explode to reinforce the power of the kick. This
       technique can be used with almost any physical attack, though
       the strength of the attack determines how strong the cero wave
       will be (meaning stronger physical attacks or faster physical
       attacks relate to how strong or fast the cero will be). As one
       might imagine, this technique can be dodged or blocked just
       normal ceros, as long as one takes into account the physical
       force of the wave. Kierran is able to combine this with his
       physical combat, and can even combine this with his Cero Black
       technique.
       - Advanced Cero Art: Cero Raja: This technique is very similar
       to the cero fuerza in nature, where a cero is used to transfer
       kinetic energy and fire a wave using that kinetic energy.
       However, in the case of Cero Raja, this is designed to create
       slashing waves that can be fired at opponents. Unlike cero
       fuerza, this technique is usually used alongside a weapon.
       Depending on how its used, this art can fire waves of ceros from
       physical or weapon based attacks, and is a very useful cero
       technique for those that are want to use their weapons in
       combat. When used, this technique releases a cero based on an
       attack, released as a wave that is fired toward opponents. When
       used, a user needs only focus the cero to the weapon they want
       to attack with (though advanced users might create slashing
       waves using physical attacks instead of weapons). The user then
       does a swipe with the weapon to create a cero wave and transfers
       their kinetic energy into the wave. Once the attack creates the
       cero wave, the attack is then fired at opponents using the
       kinetic energy of the original attack. When the cero hits, the
       kinetic force of the attack is transferred through the cero on
       to of the cero exploding, thus causing extra damage. This
       technique is designed for doing slashing damage to opponents, as
       it is a way of transferring kinetic force of weapon (usually
       swords) attacks similar to how shockwave combat can. This
       technique can also be used to hit opponents with a physical
       slashing attack and then have the cero reinforce their attack,
       such as a slashing attack on a large target could have the cero
       explode to reinforce the power of the weapon slash. This
       technique can be used with almost any weapon attack (including
       being able to combine with certain special weapon
       energies/abilities), though the strength of the attack
       determines how strong the cero wave will be (meaning stronger
       attacks or faster attacks relate to how strong or fast the cero
       will be). As one might imagine, this technique can be dodged or
       blocked just normal ceros, as long as one takes into account the
       physical and slashing force of the wave.
       - Advanced Cero Art: Cero Trueno: This technique was designed as
       a higher level cero art that would not just fire cero energy,
       but would also be used to gather and trap static energy to
       create an cero empowered by electrical energy. This technique is
       done when a user uses a change in energy form to essentially
       form their energy like static when they form their cero, and by
       forming into a certain kind of static, it draws the static in
       the air around them. This technique was made to be somewhat
       similar to spirit lightning, except that this is fired like a
       normal cero. When the technique gathers enough electrical
       energy, the user then fires the cero, where the cero becomes
       blue lightning surrounded by the normal color of their cero
       (such as a normally red cero would be red on the outside but
       with blue-ish lightning inside the cero). When this hits
       opponents, it is designed to be like a lightning strike hitting
       an opponent in the form of a cero. When hitting an opponent, the
       cero not only does cero spirit damage, but the cero also does
       heavy electrical damage to opponents, to the point that the
       electrical energy can even incinerate a lot of weaker opponents.
       Some users can even focus the electrical energy in a way that,
       when it hits an opponent, it can interrupt nerves and cause
       temporary nervous system shutdown (essentially disrupting their
       nerves and making movement difficult). This technique is a very
       powerful art and can be fired just like a normal cero. The only
       real thing different is how the cero is formed when it is first
       created, where the change in energy form is necessary for this
       to be created. Advanced users may even be able to create cero
       bala or cero desparo techniques using this cero art, if they
       want to fire smaller and more compact cero blasts. When used,
       this cero acts much like any other, and doesn't have a lot more
       speed compared to other ceros (though it is stronger due to the
       electrical element that is added to it). Aside from the
       electrical element added to it, this isn't all that different
       from a normal cero. However, this is very hard to master, and
       until one has gotten to a high enough level, users often have to
       concentrate when using this skill.
       - Advanced Cero Art: Cero Neo Metralleta (Rare High Level Art):
       This particular skill is a modified version of Coyote Starrk's
       own unique ability, which was adapted into its own high level
       cero art. While nothing quite matched his unique methods of
       using this skill, other hollows and arrancars did create a high
       level cero art using this skill. When using this skill, a user
       appears to fire one cero, but instead of releasing one cero, the
       user releases a flurry of ceros that are designed to either
       attack an enemy or possibly attack a group of enemies. When
       fired, this technique fires the flurry of ceros all at once,
       releasing multiple ceros. This skill is very useful against fast
       opponents, as faster opponents have trouble dodging this art due
       to the large flurry of ceros that are fired. This is fired like
       a normal cero, and fired in the same manner. This cero is meant
       to catch opponents off guard and making dodging far more
       difficult due to the number of ceros fired. Typically, the
       flurry of ceros is fired all at once, with some advanced users
       being able to continuously fire ceros if they keep the technique
       going. Those that reach a high even level with this skill can
       even use Cero Rayo blasts instead of normal ceros, as a means to
       condense and control the piercing power of the blasts. There are
       some users who have also been trying to figure out how to
       combine different cero types with this, but so far none have
       been able to combine this with other skills due to how much
       energy it takes on its own with normal ceros (but a high enough
       level user could combine it with stronger ceros if they have
       enough energy as long as they manage how much energy they put
       into this technique. This skill doesn't fire with quite the same
       large volley of ceros as the original technique, as the original
       user of this art could fire large enough volleys of ceros to
       cover a city block. Another major problem compared to the
       original user is how much energy this takes to use this
       technique. Users of this technique will find that this technique
       uses a lot of energy, due to the fact that it is the equivalent
       of firing about 20 ceros at once, which can be very taxing on
       the spirit. Users can get around this by firing weaker ceros,
       such as some may fire cero balas using this technique, but
       overall, this is a very draining technique that shouldn't be
       overused. Kierran doesn't use this often, but he does have it,
       and can use it with his Cero Black technique.
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       - Cero Art: Cero Desgarron (Rare High Level Art): This art was
       based on another arrancar's skill, this time a cero based on the
       unique technique of Grimmjow. In this particular skill, a user
       uses a cero as a slashing wave, similar to cero raja. However,
       the major difference is that instead of using a single slashing
       waves, the user focuses cero energy into their fingertips
       (Usually working best if one has claws they can focus the cero
       energy to) and then creates a claw slash wave using cero energy
       from the fingertips when doing a mach claw slash to release the
       cero energy. Once the energy has been gathered at the
       fingertips, the user then fires the claw slash wave at the
       opponent by releasing the wave from their fingertips, with the
       claw slash wave not only doing slashing damage, but exploding in
       a blast of destructive cero energy when it hits an opponent.
       Advanced users can even create two claw slash waves at once
       (using each hand) once they are able to properly focus ceros to
       their hands. When fired, this technique is always fired from the
       fingertips, as it is the main method used for this combat style
       as it is intended to mimic a claw slash wave. Thanks to it being
       designed as a slashing wave, this technique is great for combat
       and works much like a normal claw slash wave of creatures like
       werewolves except that this uses cero energy. And due to the
       explosion power of this technique, this is a very high level
       technique that can be used to take on higher level opponents and
       some can even use this to slash through metal. As with other
       higher level copied arts from arrancars though, this technique
       was never quite as good as the original user of this technique,
       and many users only ever learned how to fire one claw slash wave
       at a time. Many also lack the same destructive power the
       original technique had, although some have gotten around that by
       using Cero Raja in combination with this to increase it's
       slashing power. For the most part, this can be blocked, but most
       opponents will probably want to dodge it due to how strong the
       attack is (This attack was made specifically for raw power over
       anything else). Typically, the more power put into this, the
       stronger it is, but also the more draining it is. This is a
       technique that can require a lot of energy (since it's
       essentially four ceros fired at once). In Kierran's world,
       Kierran helped develop this variant of the Disgarron, and uses
       his Cero Black in combination with it due to it's regeneration
       negation effect.
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       - Cero Art: Cero Lanza (Rare High Level Art): This technique was
       based on another arrancar's technique, with this one being based
       on Ulquiorra Cifer's unique ability, Lanza Del Relampago. While
       no one ever truly matched Ulquiorra's pure destructive
       potential, there were others that did manage to create a similar
       attack using cero energy, where they used change in energy form
       to create a similar technique out of cero energy. When using
       this technique, a user focuses large amounts of cero energy into
       their hands. Once the user has created enough cero energy and
       put it into the right state, the user then focuses it into a
       lance style energy weapon. From this point the user can do one
       of two things. The first is that a user can throw it at an
       opponent, and when the lance hits something (whether it's the
       opponent or an object), the lance explodes in a massive blast of
       destructive cero energy. Those that are caught in the explosion
       are usually crushed by the energy of the explosion, or can be
       incinerated by the destructive energy depending on how strong a
       lance they can create. The second method of using this is to use
       it like a melee weapon, where a user can use it in physical
       combat. By using it like a lance in combat, a user can do things
       like blocking other energy attacks, or sometimes even piercing
       energy defenses with this. The user can also release this
       technique up close to explode on an opponent, though this
       doesn't come without the user risking themselves getting caught
       in the explosion. Typically, the more power that is put into
       this lance, the stronger it is, but the more energy it requires
       to use. Another thing to note is that while this is a high level
       technique that is very strong, other uses of this technique have
       never been able to match the destructive power of Ulquiorra's
       original technique (as is the case with many of the copied arts
       from other arrancars). Users can dodge this (and it is
       recommended) if they get far enough away from the explosion
       (which can vary depending on how much power is put into the
       lance). And if a user has stronger energy than the lance's
       energy, they may be able to break it with their own energy (or
       in some stronger opponent's cases, like Olympus Ichigo, some may
       even break it with their raw physical strength alone). In
       Kierran's universe, Kierran survived the original version of
       this technique as Ulquiorra had worked with his wife Anna Shadow
       against him, and Kierran developed this variation in his
       universe. Kierran's version (as one might guess) uses his Cero
       Black technique, and can negate regeneration. Kierran is also
       able to put far more power into this with far less energy
       (though still not as powerful as the original user who used
       this).
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       Basic Spirit User Skills:
       - Malician Twisted Death Wraith/Hollow Mixed Spirit Energy: As
       one might expect, Kierran has a unique spirit energy, one that
       mixes three different aspects. The first is that Kierran is a
       Malician, a spirit that has been revived as a creature of the
       void by Malice. This makes Kierran's spirit a type of evil
       energy creature that uses an evil nature to replicate the
       abilities of mortal races. In Kierran's case, the evil energy
       that makes up his soul now replicate his death wraith and hollow
       abilities. Kierran's energy still acts like normal, but the
       extra change in spirit energy tends to make his spirit a bit
       more unique, and makes his spirit energy able to damage even
       those that would normally be immune to spirit energy damage. It
       also makes his spirit poisonous to those that would try to
       absorb his spirit energy or absorb his soul to anyone but Malice
       or creatures of the void. In addition to his Malician spirit,
       Kierran also has a twisted corrupt spirit energy due to his
       hollow power, which he gained from his creation of a version of
       the Hogyoku in his world. As such, Kierran's spirit energy is a
       corrupted spirit energy, which generates darkness due to his
       death wraith soul. When Kierran attacks enemies with his spirit
       energy, his spirit energy not only generates shadows, but his
       spirit energy is a corrupted spirit that can hurt those that
       absorb spirit energy or souls. With Kierran's spirit energy, he
       is still able to use it like normal spirit users, and can use it
       the same as he did before he became a Malician, except for the
       fact that his spirit energy now also has hollow and Malician
       aspects. Not only is Kierran able to use spirit user techniques,
       but Kierran can also use his hollow powers to fire ceros thanks
       to his hollow powers. Kierran's spirit energy is also extremely
       strong compared to normal spirit users, due to the amplification
       fo his hollow power, and Kierran is able to overpower many forms
       of energy with his energy techniques. If one wants to counter
       his spirit energy, spirit purification is usually a good way to
       counter it, as well as using light to counter the darkness
       aspect of his spirit energy. However, one can still counter his
       spirit energy with other forms of energy as well (such as ki or
       chakra could be used if it's strong enough).
       - Spirit Energy Manipulation: Obiviously, the first step to
       learning spirit energy is identifying one's spirit energy and
       learning to tap into it. Once one has identified their spirit
       energy, the user has to learn to utilize their spirit energy in
       order to create attacks. There are many ways to use spirit
       energy, which usually starts out as learning to manipulate it
       into constructs, attacks and even learning to focus it into
       physical attacks. This skillset is designed around this spirit
       energy, and using it to fight opponents, whether they are
       humans, supernaturals or even deathly threats like hollows and
       dead souls (which this skillset was originally designed to
       combat). When one thinks of specific spirit energy skillsets,
       most people think of soul reapers, hollows and arrancars or they
       may think of holy vampires, and some might even think of aura
       users who use aura as a type of spirit energy. The good thing
       about this is that any race can learn to utilize this as long as
       they have a soul (not just being limited to races like soul
       reapers, hollows and dead souls), and doesn't require
       "affinities for spirit energy" to utilize since everyone has the
       ability to focus spirit energy. In order to use this, one only
       needs to train their physical, mental and spiritual stats in
       order to more easily concentrate their spirit energy. While some
       may have weaker spirit energy than others, any one with a soul
       can learn this power. The only affinities that make a difference
       is that some may have unique affinities for certain spirit user
       skills that make them easier to use, such as one human who had a
       particularly strong spirit sense and was able to use it more
       easily once he learned how to focus spirit energy. Spirit energy
       has become another energy user type people can learn, and is a
       skillset that can also be learned alongside others, such as one
       universe, the human Darkfires connection to their spirit energy
       could lead to them gaining spirit user abilities. For the most
       part, this energy is unique dependent on the race, but each
       race's spirit energy has some major counter in addition to
       normal energy counters (such as other energies like mana and ki
       being able to combat spirit energy),  such as death wraith
       spirit being weakened severely by concentrated light attacks.
       For the most part, countering this works like countering any
       other energy otherwise.
       - Spirit User Spirit Balance Mastery: In order to train in
       spirit user abilities, a spirit user must first master their own
       spirit energy, in order to utilize their energy properly. Before
       training can even begin, the user must learn a few different
       things. The first is that they must learn how to tap into their
       positive and negative spirit energy, and the second is that they
       must learn how to manage their own unique balance. Most spirit
       users must learn this before they can move on to other abilities
       so that they can learn to properly focus their spirit energy.
       Depending on the user, spirit users will often have varying
       amounts of soul energy, as well as having different balances,
       making it imperative that the spirit user trains and learns
       about their own spirit. By tapping into their spirit, they
       eventually learn to utilize their negative spirit energy and
       their positive spirit energy and find balance in their souls.
       This is not just about fighting with spirit energy, but this
       balance is also used to help users control their spirit power,
       and learned to help them grow in body, mind and spirit. This
       requires heavy meditation, and the ability to focus inward which
       has to be learned to utilize this. Thanks to this training,
       spirit users typically are very inwardly focused, and learn to
       master their spirit as the first step in their training.
       Depending on the spirit user, every user typically has a
       different balance, so each user must find that balance, and
       learn how to maintain that balance. Depending on the user
       though, there are some that are special cases, such as holy
       vampires don't have negative spirit energy and only have
       positive spirit energy. Depending on the spirit energy, spirit
       energy also may have unique effects depending on the spirit
       energy used since each race may have unique aspects to their
       spirit energy. Of course, while balancing one's spirit is
       necessary to learning to focus spirit power, not being able to
       maintain this balance can cause one's spirit energy to go out of
       control, especially for more powerful spirit energy users. For
       this reason, those with stronger spirit energies may restrain
       their energy to maintain a lower level of balance.
       - Spirit User Unique Spirit Aspect Effects: The next step to one
       learning to utilize their spirit energy is learning what unique
       spirit type they have, and what effects their spirit energy can
       have. For example, demons have stronger and much more
       concentrated spirit energy, while angels have less concentrated
       spirit energy but have a holy light effect using spirit energy.
       Each race has different effects when using spirit energy, and
       each spirit user must experiment and undersatnd what effects
       they have. By understanding their spirit energy and what aspects
       it has, they can then learn to utilize these effects and train
       their spirit energy to utilize these aspects. This is a basic
       training ability, where a user needs to only start focusing
       their spirit energy and they can start to study the effects
       their spirit energy has. There are a lot of different spirit
       types out there, and each race is different. That's also not to
       mention how different some users are that have more unique
       spirit powers. For example, human divine state users may tap
       into their divine spirit energy and gain a unique divine state
       which may be different for each person, or a dragon may tap into
       dragon force power at some point in their life and learn to
       utilize their unique dragon force power (usually dependent on
       the type of dragon and what elements they command). This is even
       more unique on race hybrids, as different supernatural hybrids
       may develop different spirit effects, such as one human/demon
       hybrid was able to utilize human and demon energy separately,
       but could also mix them together at will. How this is used in
       battles is usually up to the user once they learn it, and some
       unique effects may be able to lead to other abilities being
       used, such as death wraith Kierran Black who uses his death
       wraith spirit energy to manipulate shadows for special unique
       techniques. While this makes a lot of spirit users unique in how
       they can use their power, it does also make it slightly harder
       to train, as everyone may have to train their spirit energy
       differently in order to master their own unique spirit effects.
       This has led to some even having to modify certain spirit user
       skills slightly in order to use them, depending on the race and
       person such as one fire dragon spirit user who couldn't use the
       spirit wave technique because his fire spirit kept exploding
       when the fire dragon focused it. And of course, all spirit
       effects are counterable in some form.
       - Advanced Spirit User Skill: Positive/Negative Spirit Energy
       Application: When spirit users learn to use their spirit energy,
       advanced users learn how to use positive and negative spirit and
       apply them instead of just using spirit energy on its own
       (usually to enhance their spirit energy use). Users already
       learn to balance it when they learn spirit energy, but this
       involves more of the applications of using positive/negative
       spirit energy. The first step is identifying what spirit power
       one has, and what can be used, such as a holy vampire would have
       to identify that they don't have any negative spirit and would
       only have positive spirit energy. Once identified and a user can
       access this power after balancing it, a user then learns to
       apply it to their spirit user techniques and combat abilities.
       The most famous application of this is among the Darkfire clan
       who uses positive and negative spirit to combine them to
       elementals to create their signature elementals. However, this
       is not the only application, as users aren't just limited to
       combining their spirit energy with other energies. Users can
       apply positive or negative spirit energy to their spirit energy
       attacks, determining how they attack by focusing either their
       positive or negative spirit energy. This grants users the
       ability to do more than just fire blasts of spirit energy (which
       can be fired without this training, as it would just be pure
       spirit energy rather than a specific focused spirit energy). And
       while the users can use spirit energy on its own, using positive
       or negative spirit energy can enhance the spirit energy to
       specific aspects of the spirit energy. For example, a spirit gun
       fired using positive spirit energy will have a positive nature
       that can do more damage to those with a negative spirit nature.
       Depending on how its used, there are a variety of skills and
       techniques that can use this training, and a user just has to be
       creative in how they apply this training. The only downside is
       that using this tends to make it more easily countered by
       opposite powers (positive spirit counters negative spirit and
       vice versa), and those that want to counter this can counter
       spirit energy more easily with powers that counter the positive
       or negative aspects respectively.
       - Spiritual Energy Enhanced Spiritual Attack: Because spirit
       users tend to attract certain kinds of spirits to them, spirit
       users have learned to fight against spirits that may try to
       attack them. Since many spirit users suffer attacks from the
       spiritual plane, spirit users have learned to attack enemies not
       physically present. This not only allows them to attack things
       like ghosts, hollows and other spiritual presences, but this
       also allows spirit users to attack dark spirits using their
       spirit energy. By using the focus and power of their spirit
       energy, the spirit user focuses their spirit to attack on the
       spiritual plane, rather than attack the physical. Because of
       this, users don't just do physical damage with their spirit
       energy but do spiritual damage to opponents. This is meant to
       attack spirits, and other things not on the physical plane, with
       some users even being able to attack spiritual beings like
       demons and angels whether they're in a physical body or not by
       attacking their spirit more than their physical body. This is
       especially effective when used on spiritual presences when a
       spirit is possessing others, as the spirit user's spirit energy
       can be used to damage both the possessed body and the spirit or
       entity possessing the person. With enough attack and power, some
       spirit users can even grow to a level where they can destroy
       spirits (usually requiring special skills and training to do
       so), which can be very useful to fight spirits that might come
       against the user. This is effective on almost any spiritual
       opponent, as long as the spirit user can damage whatever they
       are attacking. This is very useful since many spirit users might
       get targeted by hollows or spirit users, which is a major
       problem for them. While this is very useful for attacking
       spiritual users though, the spirit user does have to hit the
       opponent with their attacks in order to do damage, as well as
       the spirit user has to overcome the spirit presence of the being
       they are attacking. If the being they are attacking has stronger
       energy than them, then this spirit energy will do high reduced
       damage (if it does damage at all).
       - Spirit User Enhanced Spirit Pressure: One of the most notable
       effects of spirit users and those that have spirit energy
       abilities is that many of them gain enhanced spirit presences
       which show their spiritual power. This presence radiates from
       the body in its aura, and gives off spirit pressure depending on
       the strength of the spirit energy. This is a passive effect
       which is emitted from the body, where the body's emitted spirit
       energy puts pressure on the environment around them. How this
       energy senses depends on the being and what kind of spirit
       energy they have, but all spirit energy reacts similarly to the
       environment, which comes from a spirit user. Stronger spirit
       users have a stronger effect on the environment, where the
       strongest spirit energy users may have presences that can create
       intense gravity that can put immense pressure on an area. How
       far this presence extends, and how powerful the presence is
       depends solely on how powerful the spirit user is, and if they
       utilize certain things like spirit suppression to keep their
       spirit energy suppressed. Many stronger spirit users who have
       intense gravity to their spirit presence will often wear spirit
       suppression equipment to prevent their spirit energy from having
       a negative effect on the environment around them, while weaker
       spirit users will often wear items that will help increase their
       spirit power and focus to help them match higher level spirit
       users. For the most part, this is a passive skill, but can be
       used to one's advantage, such as how hollows utilize spirit
       coming from the body to enhance their skin passively in their
       Hierro technique so that their spirit presence can be used to
       strengthen their skin. This also is responsible for the body and
       supernatural power amplification (more later) when using spirit
       energy. While it's not always useful on its own, some users have
       learned to tap into their spirit presence in order to either
       contain the energy to retain as much spirit energy as they can,
       or some may learn to draw on their spirit presence (a common
       trend among demons who use spirit power). For the most part,
       this is mostly just a passive skill that is determined by the
       strength of the spirit user. Stronger spirit users will often
       have trouble because they may release too much spirit energy,
       but weaker spirit users may need spirit concentration equipment
       in order to use stronger spirit powers.
       - Spirit User Spiritual Aura Defense: Almost all spirit energy
       users develop their spiritual aura, which is usually present in
       their spiritual pressure/presence.  The first use of the
       spiritual energy aura is a passive defense, that can defend the
       user thanks to the spirit energy being able to dampen attacks
       (if strong enough) and reduce damage from attacks. Similar to
       those like the Darkfires who use elemental auras, spirit energy
       users can use their spiritual auras as a passive defense in the
       same manner. Users can develop this as long as they can train
       their aura (some stronger spirit users may have trouble with
       this unless they have something to help them control their
       spirit presence), and can learn to use their spirit aura to
       defend themselves. While nowhere near as powerful as more
       concentrated attempts at using energy for defense, this does
       allow a user to utilize spirit energy as a defense without
       needing to do anything. Unlike other aura abilities, this has no
       active or inactive state, unless one suppresses their spirit
       energy when not using it (usually through spirit suppression
       items). And depending on the spirit energy, this aura can have
       different effects depending on the spirit energy used. For
       example, demons having stronger and more concentrated spirit
       energy would make a much stronger spirit aura that can dampen
       attacks far more effectively, or an angel's spirit aura could be
       used to dampen unholy energy attacks since their spirit aura
       would be purifying in nature. The effects depend mostly on the
       user and their skillset, as well as their race and heritage.
       There are some other techniques for this as well, such as some
       who have techniques that can use the aura specifically, or
       spirit attack/defense skills that use more concentrated focuses
       of spirit energy to defend specific parts of the body (More
       later). Of course, as one might expect, getting through a spirit
       energy is a matter of strength and focus, where users can break
       through one's spirit aura if they have the strength or focus to
       do so. For example, those with the focus to negate energy using
       certain focus skills could more easily break a spirit user's
       aura, and those with stronger energy can also more easily break
       spirit aura.
       - Spirit Aura Physical and Supernatural Amplification: Similar
       to abilities like mana amplification and ki amplification,
       spirit energy users also gain this ability as well. Those with
       spirit energy that learn to utilize it and train it will gain
       spirit-based passive amplification by learning to focus their
       spirit energy and draw it out. When spirit energy is running
       through the body, the body's physical and supernatural stats are
       amplified by one's spirit aura, making them stronger than they
       normally would be. As one might expect, this amplifies the
       body's physical stats, increasing what a user can do when the
       user is focusing spirit energy. This also includes a user also
       gaining spirit energy amplification in their supernatural
       abilities as well, where their spirit energy amplifies their
       other supernatural skills. For example, spirit users may have
       other skillsets, and those skillsets can recieve an
       amplification from spirit energy depending on the skillset. For
       example, one soul reaper learned spirit user abilities and the
       increased focus on spirit helped them use stronger kido
       abilities and strengthened their zanpakuto abilities. This
       amplification works as long as the body has spirit energy, and
       stronger spirit energy can increase the amplification of this
       application of spirit energy. The good thing about this skill is
       that it can be strengthened through training and focus as the
       spirit user grows, whether it's physical training to train the
       body, spiritual training for stronger amplification, or a
       combination of the two for both effects. Even a normal human who
       uses this amplification (as long as they have a moderate level
       of spirit energy) can usually use this amplification to keep up
       with other supernatural type opponents, and can use this in
       combat without even having to think about it. The only time that
       this deactivates or is not usable is if the user either
       restrains their power (which is useful for those that have
       harder time controlling their abilities) or the user runs out of
       spirit energy. Other than that, this amplification can also be
       overpowered by stronger and more focused opponents, and can be
       countered by other supernatural energy amplifications (like mana
       amplification or chi/ki amplification).
       - Spirit User Soul Protection Training: Those that learn spirit
       energy are often taught how to protect their soul, specifically
       against those that want to steal their soul since there are so
       many soul eaters in the world. In this training, a user learns
       to focus their spirit energy to protect their soul, usually
       putting energy around their spirits to protect their spirit from
       outside influences. This has a few uses, such as making it very
       difficult for soul eaters to steal their soul. By putting
       protection around their spirit, a soul eater has to break
       through this spirit energy or absorb all the spirit energy
       before the spirit user's soul can be taken. And even if a user's
       soul is absorbed, the spirit user can actually keep putting
       protection around their soul to prevent the soul eater from
       being able to fully utilize the soul and keep the soul from
       dissolving into the mass of souls most mortals who eat souls
       become. This means that many spirit users, even if their soul is
       taken, have protection to avoid their souls being used by
       others. This protect also protects the spirit against things
       like corruption, such as some spirit users will use this to
       prevent their soul from being corrupted and turned into a hollow
       if they die, or a user may use this to keep certain energy
       poisonings from affecting their soul. This ability is a great
       way to learn to protect one's spirit, and allows a user to find
       different ways to protect themselves. Some may even come up with
       unique methods to protect their spirit, such as one half demon
       and half human hybrid used a barrier around their soul to
       protect themselves from being overtaken by demon energy when
       they went into full demon form (essentially allowing them to use
       a full demon form and maintain their mind without losing control
       like they were previously). When it comes to this protection, it
       can be very useful, but is not completely indestructible, as
       some opponents can still break this protection and steal one's
       soul, or corrupt the soul if their energy can break this
       protection. It is also worth noting that this protection also
       only works as long as a user has spirit energy, and if they are
       out, they cannot use this skill.
       - Soul Healing/Soul Purification: Those with spiritual energies
       are able to use their spirit energy to heal souls that have been
       damaged to a degree by transferring some of their spirit energy.
       Those with permanent soul damage or souls that have taken heavy
       damage are usually weakened or they may be affected physically
       by it, but those with spirit energy are able to heal that damage
       depending on their spiritual natures to a degree. Some are able
       to do this more easily than others, such as angels and holy
       vampires who specialize in more positive spirit energy powers.
       Some races like demons and death wraiths who use darker sides of
       their souls may have a harder time utilizing this skill.
       However, each race does have some ability to heal through spirit
       energy transfer, where the spirit user uses the spirit energy in
       another's body to amplify the life energy in the body to heal
       itself. And in addition to healing, spirit users can also use
       their spirit energy to remove corruption and tainting of souls
       and spirits to a degree, with some races being better at it than
       others. By using spirit energy to counter corruptions and
       tainting, a spirit user can usually find a way to use this to
       help remove energy corruption if a user is smart about how
       they're using their spirit energy. For example, a spirit user
       may counter demonic energy poisoning by using positive spirit
       energy to counter the demonic spirit energy. Spirit users can
       use this on themselves or on others (usually allies), and can
       use this as long as they are willing to transfer spirit energy.
       However, it is worth noting that that some spirit natures may
       have additional ability to use this depending on the spirit they
       have, such as angels being able to more easily heal and purify
       with their spirit energy. However, one cannot bring someone back
       from death, and in order to counter certain conditions, the user
       has to know what is causing the problem. For example, this may
       not work on normal illnesses, but if the user knows enough demon
       energy poisoning, then they may be able to counter it with their
       spirit energy. And with healing, one has to learn to utilize
       spirit energy that won't be harmful to the person they want to
       heal, as some spirit energies can react negatively, such as
       angelic and demonic spirits clash and would likely cause more
       pain and injury if an angel tried to heal a demon or vice versa
       (though it would be possible, just painful).
       - Spirit User Astral Projection/Astral Possession: This ability
       comes with being able to access the spiritual, and is something
       spirit users learned to do by accident. Those that are in tune
       with their spirits are able to project their spirits when they
       desire through astral projection by separating their spirit from
       their body. Many are familiar with the concept of an "out of
       body" experience, but spirit users learn to utilize it when they
       choose to thanks to their enhanced spiritual training. When
       projected, there are a few things that one can do when in astral
       projection. Those with this are able to go to the Veil where
       spirits are usually found, or the user can attempt to go to the
       Spirit Realm, which is a realm where natural spirits reside, if
       they are able to percieve the spirits. Typically, this allows a
       user to more easily access spiritual planes, where they can go
       there as a spirit rather than as a physical being. A major use
       for this is that some spirit users learn to interact with dead
       spirits this way, since some spirits are harder to interact with
       in the living world under normal circumstances. However, because
       of people like Barbas who found ways to use this more
       creatively, there are also other ways to use this as well. Some
       more devious users have learned to use this to follow people and
       whisper suggestions to them, as a means to try and mislead them,
       or some have even learned to possess others using this ability.
       Advanced users of this can even go into people's dreams as well,
       even being able to take control of someone else's dreams once
       they learn how the dreaming process works from inside the mind.
       This technique can be quite useful to certain spirit users
       depending on what they use it for. However, the major danger is
       what happens when one is in astral projection, because their
       body remains vulnerable while they are in this form (since they
       are not technically in their body, their body could be attacked
       and they likely wouldn't know). Another danger to this is that
       when one accesses places like the spiritual or astral plane,
       their spirit may be noticed by other entities, with the major
       one being dark spirits who may attack them to try when in astral
       projection. For the most part, there is one general rule to
       remember when dealing with the spirit plane: When you see them,
       they see you. Other than that, things like possession and astral
       suggestion still work just as one would think, and the same
       weaknesses apply as they would to any other uses of these
       powers.
       - Spirit Energy Constructs/Projectile Creation: As one might
       imagine, this is the main method of attack using spirit energy.
       Those that learn to utilize spirit energy learn to focus their
       spirit energy into spirit energy attacks that they can use to
       fire at enemies. Many are familiar with certain techniques like
       soul reaper Kido, or the hollow's cero techniques, which are
       applications of this concept. When using this, there are many
       ways to use spirit energy to attack enemies. In terms of
       focusing energy for projectiles, there are a few ways to do
       this. One could fire a spirit energy like a beam attack, similar
       to how ki users fire waves of ki at enemies, or one could fire
       concentrated blasts of spirit energy at their opponents. Another
       method of using spirit energy is that many spirit users can
       create spirit constructs, forming spirit energy into forms they
       can use (For example, the Spirit Sword technique creates a sword
       of spirit energy as a construct of spirit energy). Depending on
       how it's used, there are many ways to use spirit energy in
       projectiles and constructs which can be done depending on the
       skills of the user and if they learn certain techniques. For
       example, some human spirit users learned the spirit gun, a
       concentrated spirit energy attack that blasts opponents with raw
       spirit energy. When used, not only are there many ways to use
       this (while there are many in the spirit techniques/skills
       section, the ones listed are nowhere near every spirit energy
       technique out there), but each person using it could apply their
       own unique effects to techniques for different effects. For
       example, the human spirit gun was learned by a demon who was
       able to fire far more concentrated spirit guns due to using his
       more concentrated demonic energy that was able to overpower
       normal uses of the spirit gun. This mostly depends on the user,
       how they're trained, and how creative they are with how they
       concentrate spirit energy. There are many variations of ways to
       use this, and many users can even create their own unique spirit
       energy skills, but this particular power mostly just covers
       basic uses of this skill, where users can create blasts,
       constructs and other ways to use spirit energy to attack or
       defend. For the most part, any spirit energy used can still be
       countered like normal spirit energy, and unique effects can also
       be countered just as they normally would be (like holy energy
       could counter demonic spirit energy).
       - Spirit/Soul Summoning: This ability allows a user to tune into
       their spirit, specifically allowing a user to learn to tap into
       parts of their spirit and summon things within their spirit. The
       most common examples of this include the death wraith soul sword
       technique where death wraiths tap into their spirit and gain
       soul bound weapons. Another example of this are certain
       manifestations of spirit, such as Pai Zhua users are able to
       summon animal spirits from within their spirit by tapping into
       their own animal spirits. Users deep in connection with
       themselves are able to tap into their spirit and find things
       within their spirit to summon if they have hidden aspects in
       their spirit. Many spirit users have some form of aspects of
       their spirit that they don't know about, and spirit user
       training can help one focus on these aspects and use them. Of
       course, this also depends on the skillsets and abilities one
       has, as some skillsets are better at using this than others.
       This is not to be confused with connecting outside items to
       one's spirit, or about spirit storage techniques, as this skill
       only covers drawing out things within one's soul and learning to
       summon them from their soul. Depending on what is summoned, and
       the skill used, spirit users can learn a variety of techniques
       and only need to find a way to awaken whatever it is they want
       to summon. Once a user is able to utilize this, they can summon
       whatever is in their soul freely, with the most common examples
       including one's animal spirit (via Pai Zhua training), soul
       bound weapons (usually common among death wraiths, soul reapers
       and arrancars, but not limited to them), and spirit familiars
       generated from the soul (which some do have spirit familiars
       that can be generated from within their spirit). When summoned,
       whatever summoned is able to be used depending on what is
       summoned, where familiars and spirits inside the user can be
       summoned and controlled like most familiars, or a weapon like a
       soul bound weapon could be called and used in battle. For the
       most part, each art may be slightly different, but they all
       share the same weakness: Anything that is summoned can
       eventually be broken with enough power, where things like
       familiars and spirits can be dispelled temporarily if they are
       overpowered, or spirit weapons can be broken and have to be
       repaired.
       - Spirit Item Empowerment: This ability lets a user use their
       spirit energy to empower objects around them, usually as a means
       to create items or weapons. When using this, a user simply
       passes some of their spirit energy into an item, which can grant
       the item special properties depending on how this is done. There
       are some that have special arts to do this, such as some will
       empower an item with spirit energy before a supernatural type
       blacksmith will forge the item or weapon into a more powerful
       item or weapon. Depending on how it's done, there are some that
       can create new spirits within items using their spirit energy,
       such as someone may use a special art on a weapon to create an
       intelligent weapon. However, the most common use of this often
       just includes a user learning to create items and weapons by
       empowering an item. There are a variety of uses for this, such
       as storing spirit energy in something for a user to use later to
       replenish their spirit energy (such as storing their spirit
       energy in a bottle of water to create spirit water that they can
       drink and revitalize their spirit), or users may create items or
       weapons that utilize their spirit (Such as how the demon
       Sesshomaru uses his Bakusaiga, a sword made from his demonic
       spirit energy). Some may even empower items and/or weapons for
       others, such as some dragons may help each other by using their
       spirit energy to forge weapons from their spirit different from
       the dragon's own spirit so that they can use a sword with a
       different element to grant them more variety in attacking (such
       as Olympus universe Ryu Fefnir Bordas who had three swords each
       with different spirit energy to create three very different
       blades). Some weapons that have been made in this way develop
       their own abilities and their own ways of communicating with
       their owner, and have their own ways of growing in ability (such
       as spirit weapons). Object and weapons empowered by this gain
       the spirit power of the person who empowered it, which usually
       includes the race's spirit power such as a death wraith spirit
       energy being able to be used to make a shadow user weapon, or an
       angel making a weapon a holy weapon by empowering it with their
       spirit. The weapon or item empowered still uses the same powers
       as the person who empowered it to an extent, and that means that
       they have the same weaknesses, such as demons and angels items
       being weak to the opposite type of spirit, or dragon
       weapons/items being weak to the counter elements of the spirit
       energy, or any other weakness the item or weapon might have.
       - Soul Resonance: Those with spirit energy are able to harmonize
       with other spirits, being able to use this passive technique to
       tune their spirit powers to combine their spirit power with
       another supernatural or even harmonize with spirits within
       themselves. For example, those with living weapons or spirit
       bound weapons have to use this to be able to wield their
       weapons, and by use this ability to harmonize with each other,
       the two are able to use their power. However, those with this
       technique are able to tune to others as well, with many spirit
       users often using this alongside allies to tune their spirit to
       allies so that the spirit user can combine attacks with another
       ally. This can result in special techniques being usable that
       normally wouldn't be able to be used, such as a demon and angel
       combining their spirits to create a unique spirit attack that
       blends their powers together when the two powers normally
       wouldn't be able to combine together (unless used by a
       nephalem). The powers usable depend on those tuning to each
       other, and the powers of the other person. This is not limited
       to just other spirit users, as a spirit user can tune to almost
       any energy a supernatural can use. There are ways to tune spirit
       energy to other energies like mana, chi/ki, psychic energy, and
       even elemental power depending on the person the spirit user is
       trying to harmoize with. Due to the variety of powers this
       spirit power can be used to attune to, it is hard to name all
       the possible combinations, as there are a large variety of them.
       However, the consistent thing is that the spirit user tunes a
       spirit attack and combines it with their ally, creating a much
       stronger unified attack with their ally. As an example, one use
       harmoized with a ki user to fire a spirit beam attack combined
       with a ki beam technique to create a combined energy beam. Of
       course, as one might imagine, aside from the increased power and
       additional person adding their technique, techniques using this
       are still weak to the same weaknesses as normal, with each
       spirit energy having specific counters in addition to other
       energies (IE death wraith spirit energy being weakened by strong
       enough light energy or flashbangs).
       - Forbidden Skill: Soul Energy Absorption/Soul Devouring: This
       is a forbidden art among spirit energy users (and for good
       reason). This is not just because soul eaters are seen as
       dangerous and often a threat to the balance of life and death if
       their power is not used properly (which could get them on the
       elder Death's radar), but because this ability has a price for
       using it. This ability lets a user absorb the spirits of others
       after they've been weakened or killed, and lets the user absorb
       spirit energy from others, and taking souls if enough essence is
       absorped from others. This is a forbidden art though because of
       the price it takes, as once someone starts absorbing the spirit
       energy of others using this technique, they must continue to
       feed on spirit energy or they will age rapidly until they die.
       However, when used, this lets someone absorb not just the
       spirits and energy of those they take from, but allows the user
       to gain the other person's abilities to include fighting styles,
       special abilities and supernatural abilities. Those familiar
       with soul eater style abilities and other soul devouring
       abilities know just how dangerous this skill can be. This also
       restores one's youth if they are not in their prime, making this
       more useful to older users who want to use this to absorb the
       power of others to restore their youth. However, they must keep
       doing so constantly, or they will age rapidly until they die.
       There are even some who use this that have developed bottomless
       hungers (such as Olympus universe Vobu), and can only devour
       souls in order to satsify that hunger. Absorbing some spirit
       energy can grant someone temporary enhancement using one's
       powers and abilities, but permanent gain of the abilities
       requires the full taking of the soul. This is an effective soul
       eater power that lets one gain the abilities more easily, but
       the price can take a toll on others, as once the price takes
       it's effect, this art cannot be undone. Those that want to
       counter this art simply need to avoid letting the user get close
       enough to absorb spirit energy from them, which is usually done
       through physical contact (or in rare cases close enough range).
       And many who use this can only take souls or spirit energy from
       others who have been weakened first.
       - Mastery Level Training: Dark State/Divine State: When a spirit
       user gets to a high enough stage in mastering their spirit
       energy, some spirit users can gain a unique state that lies deep
       in their spirit. This isn't specific to spirit users, but spirit
       users are able to more easily access this form once they have
       mastered their spirit energy use, as spirit users tend to focus
       more inward into their spirit during training. Depending on the
       training and where the user focuses, it is possible to awaken
       their true power as a mortal in the form of a dark state or a
       divine state. In order to awaken one, a user has to tap into
       their spirit's deepest reaches and draw out this power. However,
       users have two choices when learning this. Users who want to
       focus on negative states can focus on their negative spirit, or
       a user wanting a positive state can focus on their positive
       spirit. Depending on what path the user choices (all users can
       choose which side they want to use), they will awaken either a
       divine state using their positive spirit or a dark state using
       their negative spirit. Both are powerful states, and are
       different for each person. And on top of them being powerful,
       each divine state is often unique, where different states may
       come with different abilities. Among the more known examples is
       Olympus universe Goten Uchiha's silver chakra divine state,
       where he gained a divine state through meditation. Typically,
       awakening this can be different for each user, but most often,
       this is awakened in those that meditate frequently and learn to
       tap deep enough into their spirit to access their hidden power.
       Depending on the dark or divine state, their power will reflect
       whichever state they are, such as how Alternate Kazuma Uchiha
       and Olympus Goten Uchiha have a very similar states, but Goten's
       is a divine state, while Kazuma's is a dark state. Depending on
       the state though, there are counters to these states, where each
       state is vulnerable to the opposite power (IE divine states
       vulnerable to negative powers and dark states vulnerable to
       positive powers). And each unique power granted by divine or
       dark states are all counterable in some way (since states are
       all unique, one must state limits of their specific divine state
       or dark state). Kierran never did this training, due to the fact
       that he has a powerful enough hollow form, and he feels a dark
       state or divine state would just add unnecessary weaknesses for
       a power he wouldn't really use that much. However, he does keep
       the option open just in case, and could technically choose
       either a dark state or a divine state depending on the situation
       after he taps into this power.
       Spirit User Skills/Techniques:
       - Spirit Techniques/Abilities: Just like those like Ki users or
       chakra users, there are a lot techniques that spirit users can
       learn, where spirit users can apply their spirit energy to
       attack or defend themselves against enemies. There are a large
       number of spirit techniques, from basic spirit combat
       enhancements to spirit projectiles and even master level spirit
       users developing spirit sealing waves that can be used to seal
       away enemies. It is also worth noting that there are many spirit
       users that develop their own spirit techniques, usually as a
       means to use their spirit energy uniquely. As an example,
       Kierran Black has his own shadow skills that he developed using
       spirit user techniques since his death wraith spirit energy had
       a darkness element that he used to his advantage. Depending on
       the spirit user, there are plenty of techniques available to
       learn depending on what one wants to learn. There are many
       master level users that will often teach other specific skills
       they use depending on if the user is someone they'd want to
       train, but there are also plenty of books and research material
       one can find on spirit techniques as well. In addition, some
       learn through items, such as a spirit concentration ring can
       learn to help someone focus their spirit energy to learn to use
       the spirit gun. Users can learn almost any ability as long as
       they are able to learn it, and depending on the spirit energy
       one uses, they may learn how to utilize their unique spirit
       effects for extra effects in their techniques. All spirit
       techniques do have weaknesses though, and almost all of them can
       be countered like normal spirit energy as long as one takes the
       unique effects of techniques into account (For example, spirit
       lightning sometimes can be focused to use spirit energy as a
       conductor, which means spirit energy isn't recommended to
       counter it). And of course, all unique effects can still be
       countered like normal depending on the effects. Users that use
       unique techniques must state weaknesses as each technique will
       have ways to counter them.
       - Spirit User Spirit Technique: Spirit Lightning: This technique
       was originally believed to be created by Kierran Black, but
       other users of this have shown that there have been spirit
       lightning techniques before Kierran Black developed his version
       of the technique. This technique has become one of the spirt
       user energy change form techniques that replicates elements
       using spirit energy spirit energy changes in nature (by changing
       spirit energy into a more static-like state). This skill uses
       change in energy form, in which the energy is shaped to have the
       same consistency as lightning once it's been applied correctly.
       This power works similarly to lightning, but instead of being
       lightning, this particular power is spirit energy. As such, not
       only can this be used with spirit energy to do unique spirit
       energy damage based on the spirit user's race, but this
       lightning can also be used to bypass lightning immunity since it
       is not true lightning. This power can work as an alternative to
       powers like corrupted lightning, and can be used in similar
       manners to lightning such as creating waves or beams of
       lightning, releasing streams of spirit lightning to electrocute
       objects and people, or even using concentrated spirit lightning
       for piercing attacks. And not only can this use normal
       conductors to conduct the spirit lightning, but this spirit
       lightning also uses spirit energy to conduct lightning thanks
       the technique being designed to attack spiritual energies rather
       than physical. As such, those affected by this will not just be
       hurt on a physical level, but will take damage on a spiritual
       level. While this doesn't destroy spirits/souls, it does damage
       them enough to usually incapacite enemies after enough exposure.
       However, depending on the spirit energy, this can also be run
       through certain other energies based on the energy of the user,
       such as a demon spirit lightning user could run their spirit
       lightning through unholy energies as a conductor. For
       countering, this is still countered like normal lightning, such
       as using water or ice, but one can also use other energies to
       counter this as long as it's not an energy that the spirit
       lightning uses as a conductor.
       - Physical Spirit Amplification Combat: This technique utilizes
       spirit energy in physical combat, in which a spirit user focuses
       their spirit into physical amplification and focusing attack and
       defense techniques when fighting. This takes a concept similar
       to the Mystic Knight skills, where the user focuses more on
       physical amplification using energy rather than using energy to
       attack (except that this technique doesn't require a user giving
       up their normal skills to utilize like mystic knights requires
       magic to be given up to physical amplification). In this
       particular technique, a user will often focus the spirit energy
       into their physical attacks, whether it is to attack or defend.
       By strengthening parts of their body with spirit energy, they
       focus on amping their physical abilities in a fight. For
       example, a spirit user may focus the spirit energy to their
       fists when trying to punch an opponent, in which there are many
       techniques for spirit punches and spirit kicks using spirit
       energy to attack using physical combat. This power is often used
       in conjunction with certain spirit user fighting styles such as
       the Satsui No Hado or the Reshuyuken. When used, a user can not
       only use attacks, but can use spirit energy to amplify their
       defense, such as using spirit energy focused around one's arm to
       use their spirit energy like a shield to block attacks.
       Depending on the use of this and the style used, this can be a
       very useful fighting technique, where users can apply this to
       almost any fighting style if they truly desire if they can focus
       their physical combat properly. And thanks to each race having
       different spirit energy, the effects of the spirit energy used
       in this style can also change depending on the race, with each
       race having different effects that apply when they hit opponents
       with spirit energy enhanced attacks (Such as a fire dragon
       attacking with spirit energy would do fire elemental damage when
       their attacks hit an opponent). As such this is a very useful
       technique, and pretty basic. Mastering it however, requires a
       user to master not only their own combat skills, but also master
       how they apply spirit energy in combat. Of course, opponents can
       counter the spirit energy just like any other, and users can
       still block and dodge attacks and defenses just like any other
       physical combat.
       - Spirit User Spirit Technique: Spirit Shield Techniques: This
       skill involves defensive arts that utilize spirit energy to
       create defensive techniques. There are a number of ways to use
       this defensive technique, where users can utilize are able to
       use spirit energy for different types of defenses. There are
       many techniques so it's hard to summarize all of them, but among
       some of the more popular techniques are Spirit Shield, Spirit
       Wall and Spirit Barrier. Spirit shield is a technique where a
       user extends their spirit energy from their arm in the form of a
       shield or a shield gauntlet, in which they use the energy shield
       to block attacks when moving around in combat. By using spirit
       energy that can extend from the body instead of simply having to
       be held up like normal shields. For spirit wall, this creates a
       large wall in front of the user, where they are able to use
       their spirit energy to defend against attacks by using the
       spirit wall for defense. The most effectively method this is
       used for is defending against energy attacks, like energy beams
       (like ki beams or hollow ceros). The next technique is spirit
       barrier, which a user uses to create a barrier around themselves
       to defend against attacks. This technique is useful to AoE
       attacks, such as explosions, and can be used to defend from
       attacks form multiple angles. This technique is often used to
       create some form of barrier, where some will form a sphere
       around them, or some may form a diamond barrier, but the main
       thing to note is that these barriers are made of spirit energy
       and usually grant complete coverage around a user. Depending on
       the technique, certain techniques are very useful depending on
       the situation. Shield is a good technique that doesn't require
       much energy, but one has to be able to move the shield in order
       to block attacks. Spirit wall is a good technique that also
       doesn't require too much energy (but more than spirit shield),
       but users cannot come out from behind the shield without risking
       attack, and the wall cannot defend against attacks from the side
       or from behind. Spirit barrier is a great technique for all
       around defense, but takes a lot of energy to utilize properly
       due to it being a barrier that surrounds an opponent. All of
       these can be broken by stronger energies, or by stronger
       opponents if they have enough raw power to do so.
       - Spirit User Spirit Technique: Spirit Vectors: This is a
       technique used by spirit energy users, in which they project
       their spirit from their backs. When the spirit's power is
       released from the back, it's released as tendrils that come out
       as extensions of the spirit that can be used to attack
       opponents. These tendrils are typically very hard to see, since
       they are clear, when used by human spirit users. Some races are
       able to use different shapes, such as one race who makes the
       tendrils into arms with hands at the end of the arms. Depending
       on the person, some people can also change the form of these
       vectors, such as turning the tendrils into shields to block
       attacks, or can be used to do things like create axes or other
       sharp weapons out of the tendrils to attack opponents by
       changing the form of the energy used in these vectors. These
       vectors can be used to grab and throw objects, attack opponents,
       or they can be used to fire spirit energy attacks depending on
       the user and their skill in using these vectors. This power is
       an extension of the spirit using spirit energy, and is a power
       that acts as an extension of the user. Users can range from
       using the tendrils as whips to disable opponents (or some may
       even grab and choke people with these vectors), and some can
       even slice through objects using these vectors (which uses them
       to deadly effect on enemies usually). This skill can be quite
       adaptable, and depending on the user, there are many ways to use
       these vectors. And depending on the spirit energy used, some
       vectors may have special effects on the vectors or on opponents.
       For example, a demonic spirit vector would be much more potent
       and do demonic spirit damage that burns opponents on physical
       contact with the vectors. If removed or severed by opponents
       though, the tendrils not only dispel, but the user loses the
       spirit energy they put into the vectors (which can severely
       weaken spirit users if their vectors are destroyed depending on
       how much energy is put into them). Depending on the race, some
       spirit energies can also be seen by people more easily, such as
       a death wraith spirit energy being black like shadows, or a
       demon spirit energy being crimson, orange or some form of
       demonic color (but these spirit users make up for this by having
       unique effects).
       - Spirit User Spirit Technique: Spirit Gun: This attack was one
       of the main projectile attacks created for the style where the
       user fires a blast of spirit energy at an opponent with explodes
       on impact. Depending on the user, there are different levels of
       spirit gun techniques. Spirit gun is typically the base
       technique, where the user fires a blast of spirit energy, big or
       small depending on what they want to fire. Bigger spirit guns
       are able to do more damage but take more energy, and smaller
       shots can do less damage but are better for conserving spirit
       energy. This technique also has another variation, which is
       called Spirit Shotgun where the user focuses the spirit gun in
       their hands and blasts it outward and closing their fingers
       around the blast to split the blast into multiple shots of
       spirit energy. This turns the spirit gun into an advanced spirit
       technique that can be used to not only hit opponents thanks to
       its spread of spirit energy shots, but can also be used to
       attack groups of enemies. Highly advanced users can also use the
       spirit lightning, burning spirit and cold soul in conjunction
       with this (if they are skilled enough) and can use it to empower
       their spirit gun with more power, or granting the energy a
       special effect (such as spirit lightning spirit guns exploding
       in a burst of spirit lightning when it hits a target). Of
       course, as one might expect, the larger more concentrated spirit
       guns are harder to block, but strong enough defenses can block
       this ability, and this ability can still be dodged like normal
       if one cannot dispel the energy normally. This cannot be
       combined with spirit vectors, and the spirit vectors cannot fire
       this attack on their own, as the energy must be focused through
       the fingertips (or in the hand in the case of the spirit
       shotgun), depending on what the person wants to do. These
       attacks can also be dodged or overcome if one has strong enough
       energy to overpower the blasts, with some opponents even being
       able to overcome these with raw spirit energy. However, when
       countering, one also has to take into account the effects of the
       blast, such as if a user uses unique spirit energy or combines
       it with a technique like spirit lightning or a similar spirit
       technique.
       - Spirit User Spirit Technique: Spirit Laser: This was designed
       to be a modified version of a beam attack used by spirit users.
       Instead of firing a beam like a cero (Hollow technique) or like
       a ki beam, a user instead focuses smaller and more concentrated
       beams designed for piercing defenses and piercing through tough
       opponents. This technique is not too different from the hollow
       cero art, Cero Rayo, or the ki art Death Beam, as this art works
       very similar to this. When firing this, opponents fire this just
       like any other beams of energy, and can be used to fire at
       enemies or objects. If this technique hits, the beam will
       typically pierce through objects in which this concentrated beam
       is not only strong enough to pierce, but can melt holes through
       things due to the concentration of energy generating immense
       heat. This is meant to replicate the effects of a laser beam,
       but using spirit energy. Depending on the race using it, this
       can also have special effects on enemies depending on the spirit
       energy used. For example, angelic spirit beams can be used to
       purify negative spirits, or a dragons spirit could cause
       elemental damage based on their elemental spirit. This ability
       is fairly basic, and can be fired in quick succession which
       makes it an attack that can be rapidly fired. When fired, these
       beams move extremely fast, and are able to pierce most objects,
       including things like diamond, metal and other hard substances.
       While the beam cannot pierce adamanitum and vibranium, it can
       heat up the metals to the point where the metals can eventually
       melt into molten metal. When using this attack, users can
       usually find unique ways to use this, such as some may bounce
       this off reflective surfaces, or some may even control the beams
       and make them zigzag around (though this method of us typically
       weakens the attack somewhat). However, while this technique is
       very useful for breaking defenses, it can still be dodged if an
       opponent is able to dodge it in time (assuming they can move
       faster than the attack). And some other similar techniques can
       also be used to counter this (as well as some with raw physical
       strength that can overpower energy attacks can also overpower
       these if they can overpower the energy in the beam).
       - Spirit User Spirit Technique: Spirit Sword: This is a
       variation of spirit projectiles/construct abilities, where
       instead of creating projectile opponents, the spirit energy is
       focused into the hand and creates a sword of spirit energy the
       user can attack with. As one might expect, this spirit sword is
       able to be used like a sword, or the user can change the form of
       the sword into another weapon, such as a spear or knife
       depending on their preferences. Users can also change the form
       of the sword if they want to do something like extending the
       sword, or changing the form of the sword. This is a very
       adaptable technique, where users can learn to use this a variety
       of ways. This technique can be used in creative ways, such as
       some who change it like a chain whip, or some who change the
       length at will to make it extend and try to spear someone.
       Depending on how it's used, and depending on the race, this can
       also have specific effects depending on the spirit energy used,
       such as demonic spirit swords also doing demonic energy damage
       and being much stronger than a normal spirit sword, or dragon
       spirits being able to do elemental spirit energy damage and
       generate elemental energy from their spirit swords. Some people
       even develop special sword techniques as well, depending on
       their spirit energy, such as one who eventually learned to focus
       their spirit sword into a dimension cutter energy weapon that
       could cut through the bonds of dimensions. This is a very strong
       technique that can even be used alongside techniques like
       spiritual elemental manipulation, or even spirit lightning,
       burning spirit or freezing spirit power as well. When used, this
       works like a normal melee weapon, except that the user can
       change the form freely, and depending on the strength of the
       energy, can use it to overcome other energies. However, unlike
       some energies, this doesn't actually slice through everything in
       its path (unless it's some kind of defensive piercing energy
       blade) and can be blocked by anything that normal weapons could
       be blocked by (such as other weapons and shields could block
       this energy blade). This can also be overpowered with raw
       strength if a user is stronger physically than the energy.
       - Spirit User Spirit Technique: Severing Soul Cutter: This is a
       variation of the soul sword designed to attack the spirit rather
       than the body. This attack works similar to the spirit sword,
       but instead of cutting the body like normal, this is designed to
       attack the spirit of the user, doing damage to their spirit.
       While they take no physical damage from this technique, this
       technique can weaken those struck with it as their soul is
       damaged, and may be unable to properly control their energies.
       This technique was designed to attack and destroy presences that
       possess people, but without hurting the person they were
       possessing, as users could use this to attack a spirit directly
       regardless of the physical form. This works great against not
       only things like dark spirits and hollows, but also works
       against things like ghosts, angels/demons, and many other
       spiritual entities. Some races spirits can also use this
       technique to use different effects, such as death wraiths being
       able to use this to attack ghosts and spirit type opponents and
       do darkness damage to one's soul, which is what the death wraith
       version of this technique was originally designed for (as it was
       designed to attack dark spirits and lost souls and weaken them).
       This was originally designed to be used against spiritual
       opponents (not physical), so that this technique could be used
       to take on spirits that would normally not take physical damage.
       This technique also goes through solid matter, and cannot be
       used to block attacks or projectiles unless they are spirit
       based in nature, since this is made to attack on a spiritual
       plane rather than a physical one. This also does no physical
       damage to opponents if used on them, so a user should only use
       this if they want to attack a spirit or something akin to a
       spirit. The best way to avoid damage from this is to avoid the
       blade itself, as a user has to hit with this to do damage to the
       spirit. And depending on the spirit, some may require more
       attacks to disable or destroy than others (depending on the
       strength of the user's ability to hurt spiritual opponents using
       their basic spirit user training).
       - High Level Spirit User Spirit Technique: Spirit Wave: This is
       one of the strongest abilities of a spirit user, designed as one
       of the most advanced spirit techniques one can use that was
       developed by one of the strongest known human spirit users. Only
       those who have mastered the use of spirit energy can use this
       power, in which a user has to learn to focus their spirit energy
       completely through their body and be able to enhance the flow of
       their spirit energy using highly advanced spirit control
       techniques. When used, this amps the body with spirit energy,
       granting a higher level of focus and power. In addition, the
       spirit power is also amped through the body, creating a powerful
       wave through the body that empowers it even more. This
       technique, when used by a master of spirit power, can use this
       to attack opponents with highly enhanced power temporarily, or
       be used to fire a large wave of spirit energy at an opponent
       depending on how its used. If focused inward, the user can
       amplify their physical attacks immensely while the spirit wave
       is active (though only for a short time), or a user can focus it
       outward and create a massive spirit wave to blast an opponent or
       group of opponents around them. When used outwardly, this can
       also be used to purify others of impure influences or purify
       them of any type of control over their mind and body due to this
       technique being designed with a power of purification to attack
       stronger spiritual opponents (like purifying hollows or dark
       spirits). This is a very powerful technique, but it exacts a
       very heavy toll on the body, doing more damage to the body as
       long as the technique is active, and overuse can weaken a user's
       ability to use spirit energy to the point that some can lose the
       ability to generate spirit energy if they damage their body
       enough. And while this is a powerful attack, it can be dispelled
       or blocked by more powerful energies, but usually more when it's
       fired in a wave at an opponent. And as with many of the spirit
       energy techniques, some users can even overpower it physically
       if they are able to overpower the energy that is channeled into
       this (though most have to use some form of supernatural
       amplification to overpower this with raw power).
       Combat Abilities:
       - Chinese Jian Spirit Sword Style Master: When it comes to
       swords, Kierran is a master of a Chinese style of weapon combat,
       which is centered around double-bladed straight swords (similar
       to his soul sword). This particular style works pretty well with
       those that use double bladed weapons, where both ends of the
       sword are sharpened, unlike weapons like Japanese katanas which
       have one sharp side and a dull side. As such, this style focuses
       on this, in which the focus is attacking opponents, and using
       the guard or hilt to defend against attacks (guards/hilts must
       have some method of defense for this style to work effectively,
       with most weapons in this style having almost winglike hilts).
       The guard on the hilt is used to protect the hands from a
       weapon, while the blade is focused on trying to damage the
       opponent. This style is a great sword style, but is used quite
       differently from certain other sword styles, specifically being
       very different from Japanese sword styles. This style is a basic
       defense and attack style, which is designed to contain and trap
       opponents' weapons when used properly, or experienced users can
       even disarm opponents if they are able to use this style
       effectively. This is Kierran's main sword style, as his sword is
       a double bladed sword which works very well with this style.
       Kierran has been trained in this style and this is his main
       sword style that he uses in combat to battle his opponents.
       However, Kierran also has his own variation of this style, where
       he utilizes his spirit energy to attack enemies by focusing it
       into his sword to attack spiritually (doing more damage to the
       spirit/soul of an opponent). As such, this makes Kierran's style
       not only able to do spirit or soul damage, but let's Kierran use
       this style to attack spiritual opponents thanks to his spirit
       user training. And thanks to his spirit energy being focused
       into the blade, Kierran is even able to do things like focus
       projectile attacks using his spirit energy like slashing waves
       and shockwave style attacks. For the most part, this is a basic
       Chinese weapon style, and is pretty simple to learn and master.
       And thanks to Kierran's adaptability, he has made this a very
       dangerous style despite how basic the style is. However, because
       it is basic, there are not a lot of complicated techniques which
       means this style, unless Kierran uses his own techniques, isn't
       going to have a lot of techniques that may overwhelm opponents
       as this is mostly just a simple defend and attack weapon style.
       - Spirit User Combat Style: Black Spirit Reshuyuken Style: This
       is one of the spirit user styles that some spirit users may
       default to learning as their combat style. This was a modified
       version of the spirit user physical combat style, which was
       modified into a specific combat style. This style combines
       kickboxing with spirit power, essentially combining combat style
       and energy use into one combined art. When used, this style is
       more about physical combat training, but also about using spirit
       projectiles. This style uses the arms to defend oneself, while
       users counterattack with powerful kicks. When used with spirit
       amplification, this can allow a user to do extra damage.
       However, the most dangerous thing about this technique is the
       spirit techniques that are used along with it. In addition to
       this being useful as a physical combat style similar to
       kickboxing, this style also works well at attacking enemies with
       spirit power. Users can create orbs of spirit energy,
       concentrated to explode on impact when they hit something or
       someone. When  used, a user kicks the orb at an opponent, and
       uses the kinetic energy to essentially do damage to the opponent
       when the orb hits (and then also do concussive force damage when
       the spirit orb explodes). Some advanced users of this can even
       create orbs that explode into smaller spirit orb shots when the
       user kicks the orb (rather than waiting for it to hit a target
       and explode like normal), essentially separating into a flurry
       of spirit orbs that can be used to try and overwhelm an opponent
       or attack a group of opponents. This style can be very
       destructive, as advanced users are strong enough to destroy
       houses with their spirit. And based on the spirit user's race,
       the spirit orbs can have unique effects depending on the user's
       race such as demons will have stronger and more potent spirit
       energy, or a full hollow's spirit energy will do acidic spirit
       energy damage when the orb explodes. This style is one that
       requires not only intense physical training, but great
       concentration and spiritual energy control in order to use, so
       while this is very powerful, it is much harder to master.
       However, opponents may also find this style easier to avoid if
       they know how it works (such as if they figure out that the user
       mostly kicks to attack, the opponent can focus on dodging the
       kicks). Kierran learned this style in order to combat enemies,
       and to better use his own spirit user abilities. Kierran is able
       to create blasts of shadow-based spirit energy, and is able to
       even create blasts that can explode into flurries of spirit
       energy projectiles in battle. He also combines this with spirit
       amplification to allow him to attack using spirit energy in his
       normal attacks as well. Kierran also combines this with his
       death wraith combat training to allow him to move without any
       sound, as well as he can use certain spirit user techniques like
       his Black Spirit Canon that he can fire from his energy sword
       technique when using this style.
       - Spirit User Movement Method: Spirit Acceleration: This is a
       combat acceleration technique that was modeled after soul reaper
       flashstep or arrancar sonido. This method uses spirit energy to
       speed up the body's movements, and uses this to amp the body's
       ability to move so that opponents can move fast enough to keep
       up with fast supernaturals by using a combination of spirit
       energy and precise movement. This combat tactic lets users speed
       themselves up by concentrating the amp of their spirits into
       their body, usually projecting it into the limbs so that the
       limbs can move more efficiently while using precise movement to
       allow a user to move at extremely high speeds when in motion.
       Users can appear to disappear from view when in motion, similar
       to other high speed movement users, and spirit users can learn
       this alongside their spirit amplification training, and can
       learn this alongside whatever combat style they may choose (as
       this works with almost any style if one masters it properly).
       This technique requires precision movement, careful coordination
       and the ability to process things at higher speeds (which can
       come with training if a user trains their mind and body
       properly), since this is a dangerous combat maneuver that can
       easily result in someone hurting themselves, like running
       themselves into things if they can't stop process what's going
       on fast enough and can't stop before they hit something. This
       particular style is often used by more experienced fighters used
       to moving fast through combat stepping methods or other speed
       based abilities, since they are used to moving fast. Using this
       is very difficult, but if used properly, the skill can prove
       very useful in combat. Users, however, must be careful when
       combining this with combat style stepping methods, as sometimes
       the combination can be too much speed to handle in some cases
       (Such as one user who tried to combine this with hollow sonido
       and pancaked into a wall because they couldn't control their
       speed). It is also worth noting that other high speed movement
       users can also keep up with this style, as users can use other
       high speed movements to counter this just as this counters other
       high speed movement.
       - Death Wraith Todesgeister Style Mastery: This is the style of
       basic combat taught to all death wraiths that has been passed
       down among death wraiths. This style combines basic defensive
       and offensive movement with death wraith shadow power, where the
       death wraiths learn to combine their physical combat with their
       shadows in order to attack opponents with a combination of
       physical abilities and darkness abilities. This could be as
       simple as extending a punch using shadows to throw a punch at an
       opponent, or turning a shadow into a blade to use a weapon-esque
       style. Typically this style can be mixed with mortal martial
       arts, or can be mixed with other supernatural power as well to
       make a more unique style. This style is very adaptable,
       depending on the death wraith and what they prefer in fights, as
       well as depending on how adaptable the individual death wraith
       is in their combat style. This is a fairly basic style to most,
       but allows a bit of customization depending on the death wraith
       and their skill at combat. Masters of this style are able to use
       this for attack and defense using fluid motion and depending on
       the death wraith, can focus on their durability, strength,
       agility, flexibility and/or speed, depending on the death
       wraith's own individual abilities. Typically, this style can mix
       supernatural power and physical combat in a variety of ways,
       such as certain abilities giving physical attacks more impact,
       or some extending a fighter's reach, or even some that can be
       used for more mobility and speed. This style can be used on it's
       own for pure physical combat, a mix of supernatural and physical
       power, or it can be used as a weapon style to mix weapon combat
       with supernatural abilities of the death wraiths. Since each
       Death Wraith is different, how they use this is typically
       different and tailored to each death wraith just like their soul
       sword is. Typically this style is taught to a basic death
       wraiths, and they usually find their own ways to use the finer
       points of it and develop their own variation of the style that
       they master as they continue training. For Kierran, he is
       extremely skilled with this style, and uses a light weight style
       that makes him appear to weigh less than he should by using
       lighter steps and loosening up his movement to let him be more
       mobile. Because of this, Kierran's more dangerous aspects are
       his speed and agility in combat. While he does have trouble with
       strength at times, he can switch to using raw power thanks to
       his hollow power.
       - Elite Soul Collector Combat Masters: A Death Wraith specially
       trained is a skilled warrior and highly trained assassin. Those
       with elite soul collector combat training can specialize in
       several death wraith and human martial arts, and have an easier
       time learning new combat styles thanks to their advanced
       training for taking on mortals and lost souls. These Death
       Wraith are at peak performance levels for their kind and train
       for maximum control over powers and physical body, as this
       training helps focus the things that hurt other combat
       specialists, and most death wraith learn to minimize their own
       body's distractions in battle. Those that are trained in this
       are trained specifically to fight lost souls, hollows and other
       forms of ghosts or specters that they might face in the living
       world. This is specifically taught to those that are part of the
       soul collection teams, and typically taught in lesser capacity
       to those that are trained as part of the dark spirit hunter
       teams in case they find a lost souls or specter they have to
       face. This style also teaches other aspects of a death wraith's
       abilities, and allows both males and females to shut down all
       emotional and reproductive systems to allow for peak performance
       and to keep down the chances for getting distracted, allowing
       them to keep their minds focused on fights when they need to.
       However, the biggest problem with this style is that being too
       focused can lead to being surprised by sneak attacks or by
       interruptions to fights due to how focused they become on
       fights. However, advanced and master level death wraiths are
       able to use this without losing focus on the environment around
       them, having tuned to a balance between focus on the fight and
       focus on what's around them so they don't find themselves too
       focused or too distracted.
       - Dark Spirit Hunter Combat Masters: Those death wraiths that
       are part of the dark spirit hunter teams are trained
       specifically in this type of combat, where death wraiths are
       taught as much as possible about dark spirits, dark spirit
       types, and the abilities of dark spirits. Users of this combat
       training are trained specifically to fight dark spirits, and can
       handle combat with almost any kind of dark spirit. Fighting dark
       spirits takes more than just a soul sword and purifying
       darkness, as death wraiths have to learn the abilities of dark
       spirits and how to counter them in order to not be overtaken by
       certain unique spirits that have strange and unique abilities.
       For example, a consumer's ability to absorb energy means that
       most typical energy type attacks like elements or other energies
       would simply be absorbed, and that means most unique soul sword
       projectile attacks wouldn't work on a consumer. Death wraiths
       are taught specific abilities and weaknesses of dark spirits,
       and how to counter almost any dark spirit ability they know of.
       Users of this are experts in dark spirits, and specialize in
       hunting down dark spirits of the shadow realm. Thanks to this
       training, those trained in this combat are able to focus
       specifically on destroying dark spirits, and usually are able to
       focus enough to identify and often find weaknesses in a dark
       spirit they hunt down. While soul collector death wraiths are
       trained in this to a much lesser degree, dark spirit hunter
       death wraith teams have to be specifically trained in this
       combat training, and quickly have to learn how to become masters
       of battling dark spirits, lest they be overwhelmed and killed by
       dark spirits. Many death wraiths who don't take this seriously
       have been killed by dark spirits, or worse, been consumed by
       dark spirits. This style is focused on dark spirits though, and
       not so much on any other kind of creature, so it's useless
       against anything not of the shadow realm. Masters can apply
       certain aspects of this to fighting other darkness users though,
       or other abilities similar to darkness abilities that operate on
       similar principles.
       - Death Wraith Human Fighting Styles: During their time on
       earth, and to learn different combat abilities, most death
       wraiths opt to learn human styles of combat. Depending on the
       death wraith, their abilities, and their access to teachers who
       can train them, death wraiths can learn almost any human
       fighting style thanks to their human adaptability and can even
       optimize some styles with their supernatural abilities.
       Depending on the death wraith, there are plenty of options, as
       humanity has a great number of styles taught all over the world.
       Depending on the combat that the death wraith might be opting
       for, some styles may work better than others. For example,
       styles that focus on distance and not getting too close to an
       opponent might be better to fight dark spirits who can affect
       opponents through physical touch, or some that focus on bone
       snapping or grappling might work against lost souls depending on
       the style's effect on the lost soul. This is usually up to the
       death wraith, and they can often learn multiple styles. Usually,
       it is better to learn one and master it, but some can also learn
       multiple styles and blend them together as well since sometimes
       certain styles combined together can be more versatile than the
       styles individually. Among popular choices are Karate (A style
       that focuses more on fluid movement and attack), Jujitsu (a
       style that uses grapples and throws primarily) Krav Maga (an
       Israeli army favorite designed to kill opponents), Kenpo (a
       style that may focus on strikes, grapples or other aspects
       depending on the variation), Muay Thai (a style that utilizes
       joints for deadly strikes in combination with normal attacks),
       and Shotokan Karate (a style that focuses on minimal movement
       and focus above all else). Each style is unique and can be
       learned by death wraiths. There are also supernatural combat
       styles that death wraiths can learn, such as swordsman death
       wraiths could learn sword styles like Shingetsu (a style that
       combines piercing with sword draws to create a fast and
       versatile style), Gatotsu (A simplistic style that is easy to
       predict but hard to counter for those that fight using simpler
       attack styles), Hiten Mitsurugi (a style that combines
       incredible speed and predicting opponents to allow users to more
       easily counter opponents), Kenjutsu (a basic combat style that
       is easily customizable and can be adjusted using an opponent's
       preferred combat style), and Kendo (another simpler style that
       focuses on how to properly utilize a sword in battle). Every
       style has its strengths and weaknesses, and each style can be
       countered by other styles depending on the style.
       - Death Wraith Stealth Combat Master (Stealth and Tracking
       Evasion Master): Death wraiths specialize in stealth, and this
       shows in their combat thanks to their specialized combat
       training. They are not only able to fight with stealth, but they
       have the ability to avoid tracking of most kinds thanks to their
       natural abilities. For the most part, death wraiths are masters
       of stealth, being able to hide from anyone around them, usually
       through the use of shadows, though masters of combat are able to
       hide without using shadows and using just their combat
       abilities. For the most part, when one tries to track down a
       death wraith, they eliminate most things that would normally
       give them away to trackers, such as causing things like blood,
       hair and skin particles to disappear into the shadows, or even
       being able to stay silent so that others cannot hear them. Most
       death wraiths are able to avoid trackers to a large degree, and
       are able to use their abilities in stealth in ways most normally
       wouldn't. Advanced death wraiths and master level death wraiths
       are able to use this style to hide even in plain sight, where
       they can use the environment to hide themselves from opponents.
       For the most part, the only times a death wraith is found is
       when they want to be, they are facing a powerful tracker that
       knows how to track death wraiths, or they are being tracked with
       a supernatural spell. This is taught to all death wraiths, and
       is useful in both the shadow realm and in the living world
       whether they are soul collector teams or dark spirit hunter
       teams.
       - Death Wraith Combat Speed Art: Stealth Step: This style is a
       stepping method focused around stealth, in which it was
       developed similarly to a soul reapers Flashstep, or the hollow
       art of Sonido. This allows death wraiths to use advanced speed
       arts, in which they are able to use high speed stepping methods
       to get ahead of most opponents and move at higher speeds. There
       are a number of arts that come with this stepping method. The
       biggest one is the shadow replacement, where a death wraith can
       leave behind shadows, in the form of the user in order to fool
       opponents, allowing a user to use a darkness form to fool an
       opponent into thinking they hit the user, and opens them up to
       attack if the user falls for this. This is similar to a
       replacement technique where people replace themselves with
       things like clones or ninja art using logs. The art makes no
       sound upon use, as it's designed for stealth over anything else,
       and utilizes special stepping methods that are meant to be
       completely silent. Upon using this, a death wraith makes no
       sound at all, meaning that foot steps cannot be heard, making a
       death wraith's stealth-based combat even more dangerous when
       combined with their stealth arts. While this art is speedy and
       can be used for stealth, it still works similar to other
       stepping methods, where things like disappearing from view can
       only be done while in motion. Typically, faster opponents that
       can keep up with them aren't fooled by this though, and this
       typically works best against opponents that can't keep up with
       their speed. However, this style is meant more to be the
       stepping method that is the basis of most of their combat
       styles, since stepping methods are extremely important in combat
       styles and often form the basis of a good combat style, since
       legwork is one of the most important basic aspects of moving
       around in battle.
       - Spirit User Weapons Experts: During their time training in
       combat, many spirit users will train in weapons, in which many
       have trained in a number of weapons from guns to swords, to even
       knowing how to use a staff. Normal weapons are usually pretty
       obvious, such as swords, staves and other melee weapons are
       often common things spirit users train with as part of their
       combat training. Even if a spirit user doesn't like using
       weapons, they at least learn how to use them, and can use them
       if they ever have to (though there are many that also might have
       specific weapons they might use). And depending on the weapons,
       some spirit users may even learn to use special supernatural
       weapons if they have access to supernatural weapons (such as
       some may have special spirit weapons made for them to use in
       combat). The next thing to mention is guns. While guns are
       something supernaturals don't always care for, spirit users will
       use them if they have to and can utilize guns to pretty useful
       effect. Thanks to this, many spirit users who use guns may learn
       to use guns and become expert marksmen. Depending on their
       training, there are many who are great with many kinds of guns,
       with some who may have their own preferences when it comes to
       guns (like some stronger supernaturals might prefer higher
       caliber guns if they can fire them more easily than weaker
       people since high caliber guns have a lot of recoil). When it
       comes to using guns, spirit users will often have to learn how
       to predict opponents movements, and they also have to learn how
       to account for things like wind resistance and friction when
       using guns. However, among more advanced gun users, Some may be
       able to do things like ricochet bullets around if they are able
       to caculate the trajectory of the bullets, or some may also
       learn to instinctively aim if they have good combat instincts.
       Of course, as one might expect, every weapon does have
       drawbacks, and this includes even supernatural weapons. Every
       weapon can be countered somehow, and spirit users usually have
       to be careful when using weapons so that the weapons don't
       become a crutch for their combat as too much reliance may make
       them too reliant on weapons over their spiritual power and
       training.
       - Spirit User Supernatural Hunting Weapons Experts: Because
       spirit users have to learn how to fight supernaturals, spirit
       users often have supernatural hunter weapons that they can use
       even if some may not like using weapons. This includes things
       like silver knives, blessed weapons, and even special materials
       like varanium and stilled silver. This usually depends on the
       spirit user and what they have available to use, as spirit users
       usually prepare for whatever kinds of supernaturals they might
       fight. For example, before going into a werewolf infested
       forest, a spirit user grab some silver knives to use, or they
       would use special holy weapons if they were fighting demons or
       other demonic type creatures. There are a number of supernatural
       hunter weapons that spirit users know how to use (not all of
       which are spiritual in nature, and knows how to utilize them
       thanks to their time spent fighting supernaturals. There are a
       great number of supernatural hunting weapons spirit users can
       learn, and many can even develop their own through things like
       spiritual item empowerment. But for the most part, it is hard to
       quantify every option out there, since there are so many. Spirit
       users often have weapons dependent on their situations, where
       many will specifically train to fight whatever supernaturals
       they think they may face. Users may also choose weapons based on
       what they have available, such as some who are a part of groups
       may have access to certain weapons others don't have. This also
       includes certain materials that might be available, where users
       can take advantage of certain materials used to fight
       supernaturals. The biggest examples of this kind of material are
       varanium and stilled silver, which have become popular for
       fighting supernaturals due to the effects they have on
       supernaturals. Some spirit users may even use spyrix to fight
       spiritual opponents (though this is dangerous due to its effect
       on all spirits, not just enemies). For the most part, this
       mostly covers weapons specifically designed for fighting
       supernatural opponents, as normal weapons are usually covered
       under their weapons training. And like all weapons, these kinds
       of weapons all have counters depending on the weapons.
       - Spirit User Spirit Combat Knowledge: Because spirit users
       typically have to learn to fight spiritual opponents (due to
       them having to fight things like hollows and dark spirits),
       spirit users typically have a huge knowledge of how to fight
       spiritual opponents. This isn't just about blasting opponents,
       but spirit users have combat knowledge of how to attack
       spiritual opponents by using their spirit energy in physical
       combat as well as weapon combat. While the techniques of using
       spirit techniques to attack spirits may work well, there are
       times where spirit users may want to attack spiritual opponents
       using physical attacks. Spirit users are extremely skilled at
       combating spiritual type opponents, and can apply this aspect of
       their combat to any part of their combat. There are usually two
       aspects to this style. The first is one may learn to utilize
       spirit user techniques into their physical combat. Among more
       popular methods of using this are spirit amplification of
       physical stats using the physical amplification technique, or
       some users may learn to release blasts of spirit energy from
       their physical attacks. This can be used a variety of ways, as
       it mostly just depends on the user, the techniques and abilities
       they have, and how creative they get with their attacks. The
       second aspect of this style is applying spirit power to physical
       attacks, whether they are physical combat or weapon combat
       techniques. While most spirit users do have spirit energy combat
       styles, most are able to also apply their spirit knowledge to
       their physical combat in order to not have to waste power on
       techniques all the time. For example, a spirit user could apply
       this to a martial arts style and they could use physical attacks
       on a spirit while still doing damage to the spirit. This applies
       as well to weapons, where users can apply spirit combat to
       weapons in order to attack spiritual enemies. This is a basic
       aspect of combat that all spirit users learn, and depending on
       how it's used, users can still be countered like normal combat
       styles. Aside from the spirit component of this aspect of
       combat, an opponent can still counter, and some opponents may
       counter this more easily (such as hollows and dark spirits may
       have their own ways to counter this even if this is still very
       effective on them as well).
       - Spirit User Dark Spirit Combat/Corrupted Spirit Knowledge:
       Because of spirit users often attracting dark spirits that
       usually want to steal their spirits, spirit users have become
       experts in dark spirits and other evil spirit entities from
       Xeles's side of the Shadow Realm. The biggest one is dark
       spirits, in which many spirit users have been fighting dark
       spirits as one of their primary enemies for a long time. They
       are an expert in almost every dark spirit that they know of, and
       an expert on how to deal with other evil spirits like hollows
       and high level lost souls that might escape the death wraiths
       and soul reapers. Thanks to their spirit power and some who even
       develop skills to fight them, there aren't many dark spirits or
       evil spirits that usually escape higher level spirit users, as
       they usually end up fighting dark spirits and corrupted spirits.
       They are experts of almost every kind of dark spirit known,
       aside from more unique ones like certain combinations of dark
       spirit powers (such as London Kuroshi who is a mix of multiple
       dark spirit types to create his own new dark spirit type).
       Overall, spirit users are knowledgeable about much of dark
       spirits and how they operate, such as things like dark spirit
       rebirths (which many don't fully understand), dark spirit
       rituals and even how to counter dark spirits that are immune to
       spirit purification (which are rare, but some are immune to
       normal spirit purification). Because dark spirits are more
       attracted to spirit users, they have to constantly fight these
       spirits, even more so than fighting other physical enemies they
       might have. However, there are some dark spirits that spirit
       users don't know how to destroy, or how to overcome, with the
       two major ones they can't beat being Xeles and Phantom (almost
       all every spirit user knows to avoid these two at all costs, and
       know not to deal with them). Among others might be dark spirits
       like those from the Dark Multiverse, as few people ever come
       from the Dark Multiverse to the point that no one really knows
       much about them.
       - Supernatural Strengths and Weaknesses Expert: Since spirit
       users have to fight other supernaturals as much as anyone else
       due to them, like so many, have to learn to defend themselves
       from supernatural creatures. Depending on their training, most
       spirit users have to learn how to fight all types of creatures
       whether they want to or not as most spirit users will end up
       being hunted by those like soul eaters even if they choose not
       to fight (as many soul eaters will go after spirit users for
       their stronger spirits and better power gain when taking the
       souls of spirit users). Depending on the spirit user, some are
       able to learn as much as they can about supernaturals from the
       human world, or some may learn about supernaturals from others,
       or some may even learn from firsthand experience in combat. As
       such, they know the strengths and weaknesses of almost every
       race, including spells, exorcisms and traps used against almost
       all manners of supernaturals depending on their research and how
       much they've learend about races. Depending on the age and
       experience of the spirit user, most learn as much about killing
       supernaturals as they can, as the more they know about fighting
       supernaturals, the higher their chance of survival in a world
       that will usually have some that will hunt them. For example,
       those with knowledge of weaknesses might know that a human form
       dragon's elemental breath can be disrupted with a good punch to
       the throat, and that is just one example of weaknesses one can
       learn with enough focus and research. While most focus on
       spiritual type opponents, many will also have to learn about
       supernaturals, with their main enemies being soul eater races
       like demons, vampires and other races that may try to devour
       souls. Because of this, spirit users must learn to fight
       physical opponents as much as spiritual types. Thankfully, with
       all the knowledge available in the world, many spirit users can
       find information on many different races, with the only limits
       to their knowledge being if they can find information or learn
       through firsthand experience with supernaturals.
       - Supernatural Hunting and Tracking: Whether a spirit user is a
       supernatural hunter or not, spirit users learn a lot of the
       tricks supernatural hunters use through research into
       supernatural hunting techniques, and picked up a lot of tricks
       to track people down whether it is through fighting supernatural
       hunters or being supernatural hunters themselves (there are
       spirit users on both ends of the spectrum). This has left them
       with not only a great sense for hunting down opponents they need
       to hunt down, but also left them with an innate ability to track
       opponents. Werecreatures are able to learn to do very subtle
       things, like tell whether a foot print is their target or not by
       things like the shape of the boot and how deep the boot-print
       is, as well as also being able to tell where their opponents go
       thanks to circumstances like walking on plants, and animals that
       are unusually silent being signs of predators in an area. They
       usually have a sense of when opponents are near, as well as
       usually knowing which way an opponent is going. And if a spirit
       user has supernatural senses as well as normal senses, many
       spirit users can develop a great sense of where things are
       around them. This is especially true of spirit users when they
       learn to sense spiritual presences, due to the fact that this
       can also help track others or tell if people are tracking them
       by what presences are around them. For the most part, there are
       spirit users who become supernatural hunters, while there are
       some that also some that hunt down supernaturals depending on
       the spirit user (since there are such a wide range of spirit
       users out there). This skill is something that not only requires
       knowledge of tracking, and using the environment, but also
       requires knowledge of supernaturals as well. For example, some
       werecreatures actually jump through trees in the forest rather
       than walk on the ground, in which supernaturals or supernatural
       hunters have to understand that and use that knowledge to their
       advantage. Many spirit users usually have a sense of when
       creatures are around them, and most are trained specifically to
       track supernatural creatures for their own survival (and that is
       to say nothing of avoiding spiritual presences like dark
       spirits). Most have come up with many ways to track
       supernaturals, as the tactics of supernaturals are always
       rapidly changing as supernaturals come to learn supernatural
       hunter tricks for hunting. Even among human spirit users, most
       learn these tricks without any special senses or abilities, as
       they just rely on the environment or on what they learn about
       how to track creatures.
       - Supernatural Training: Exorcism, Weakness and Trap Knowledge:
       Most spirit users are trained or learn how to use exorcisms and
       traps for a multitude of creatures and mythologies, due to
       exorcisms and traps being very useful in their own survival.
       Spirit users typically use exorcisms and traps in order to take
       advantage of other races weaknesses, and typically use this on
       other creatures that are vulnerable to exorcisms and traps. For
       example, some spirit users know that holy oil works well for
       trapping angels, and even know demonic exorcisms to exorcise
       angels back to Heaven due to the occasional angel or demon who
       might try to recruit or hunt them depending on their intentions.
       For the most part, they also know how most supernaturals
       operate, in case they should find themselves up against other
       supernaturals. Most spirit users seek as many ways to exorcise
       and trap beings as possible, specifically for finding ways to
       trap stronger enemies they may have to run away from or fight.
       As such, many spirit users that have been alive a long time have
       had the time to build up their knowledge. This can also help
       some spirit users learn to avoid certain weaknesses of their
       race depending on the user (such as one spirit user who was a
       werewolf that used this training to learn to avoid certain
       tricks supernatural hunters use to fight werewolves). Most
       spirit users learn this in order to survive if they are on the
       wrong side of supernatural hunters or other supernaturals, and
       learn as much as they can with what they have. Typically, things
       like exorcisms and traps can easily save a spirit user's life in
       dangerous situations, and some spirit users have learned a lot
       about these not just through books, but by watching others who
       use these kinds of skills. Spirit users also have the advantage
       of making certain items to help with this, such as they might
       have certain supernatural items made that might be useful for
       handling certain kinds of supernaturals if they have time to
       prepare for battling a supernatural.
       - Supernatural Hunter Extermination Experts (Supernatural Spirit
       Users): Some spirit users who are supernaturals themselves
       become experts in supernatural hunting techniques, besides just
       using them to fight other supernaturals, is so that the spirit
       user can learn how to fight against other creatures that hunt
       them, since supernatural based spirit users are usually hunted
       like other spirit users (depending on the spirit user). Most
       spirit users will learn how supernatural hunters operate,
       whether the hunters are human, werewolf, vampire or even demon
       or angel. In order to survive, spirit users learn everything
       they can about how supernatural hunters operate, and how to
       avoid most supernatural hunter traps. This is another aspect
       that makes spirit users especially dangerous, as many spirit
       users learn ways to counter supernatural traps and learn quickly
       the tricks supernatural hunters used to take them out. Because
       spirit users that are supernatural in nature do encounter
       hunters from time to time that will try to kill them, they will
       often not only learn through books and training, but most end up
       having to fight to survive against all manners of creatures (not
       just spirits though spirits are a big part of their enemy list).
       Usually, hunters will hunt down supernatural spirit users just
       like most other supernaturals, as many hunters will see
       supernatural spirit users as enemies if they don't know enough
       about spirit users (and depending on the spirit user and the
       hunter usually). Because of this, supernaturals that are spirit
       users learn quickly about how to avoid, counter and kill almost
       any manner of supernatural hunters (though many only kill
       supernatural hunters when necessary, though the less moral ones
       will hunt down and kill supernatural hunters to protect
       themselves). Most supernatural hunters have to be very creative
       about how they lure out spirit users like many supernaturals,
       because of the fact that most learn over time how supernatural
       hunters work, just like other supernaturals typically do.
       - Supernatural Hunter Counter Experts (Supernatural Hunter
       Spirit Users): Because of the rivalry between some supernatural
       hunter groups, there are some supernatural hunter groups that
       fight each other. Because of this, most supernatural hunters
       also have to worry about other supernatural hunter groups, or
       some supernatural hunter hunter groups who use their own tactics
       against them, which even applies to spirit users who become
       supernatural hunters. Because of this, supernatural hunters have
       to be aware of when groups are using their own tactics, and they
       have to adapt and counter those tactics when they arise. This
       training also teaches supernatural hunters how to avoid certain
       traps and tracking that other supernaturals will use, with some
       groups training their supernatural hunters how to counter the
       supernatural hunter group rivals of the group they're trained by
       (For example, the Christian churches may have rivalries with
       different churches supernatural hunter groups, or certain other
       secret groups like the Men of Letters may refuse to cooperate
       with other groups). Because of this, it's also important for
       supernatural hunters to realize that their enemies are not
       always supernaturals, but sometimes other humans and other
       supernatural hunters. This mostly applies to supernaturals that
       double as supernatural hunters (and may apply to spirit users),
       as they often come under scrutiny for hunting their own kind and
       some human supernatural groups won't let them operate as
       supernatural hunters in fear they may turn on humans. Because of
       this, supernatural hunters are not only weary of supernaturals
       they hunt, but also of other supernatural hunters (though many
       supernatural hunters often form groups for better survival
       chances). To an extent, supernatural hunters have to be weary of
       supernatural hunters they might come across, though most have to
       learn when other supernatural hunters are enemies and when they
       are allies, or else they could make unnecessary enemies. Of
       course, this also works to counter when supernaturals use this
       as a means to counter supernatural hunters, which is a tactic
       that many supernatural hunters are seeing more and more of in
       the current days.
       - Spirit User Training: Presence Suppression/Crowd Blending:
       Most spirit users have to learn how to blend into crowds and
       learn to avoid suspicion, usually as a way to avoid dark spirits
       and some other supernaturals whether they are supernaturals or
       supernatural hunters. While most normal people don't give many
       spirit users a second glance, many still learn to blend into
       crowds and learn to avoid suspicion from anyone that might find
       them suspicious. And because many spirit users also live in the
       open by learning to blend into crowds, this even more important
       to avoid dangerous supernaturals who might try to take them out
       if they are discovered. As such, the ability to blend into a
       crowd is still just as important as it is for other
       supernaturals and supernatural hunters. For the most part,
       spirit users often learn the best ways to avoid drawing
       attention to themselves in crowds, learning methods to keep
       suspicion off them. For example, some will have ways to hide
       their weapons when out in public, often wearing casual clothes
       or clothes to fit whatever area they're in (such as wearing
       clothes common to the area they're in to avoid looking out of
       place) that can allow them to not show their weapons they may
       carry with them. Thankfully, there are a number of skills spirit
       users can learn to suppress their spiritual presence, or they
       can learn to hide using other methods. For example, if being
       hunted by a werewolf, a spirit user might use different colognes
       to confuse a werewolf's sense of smell. Crowds can be very
       useful, as crowds can mask someone's presence, due to so many
       people often being in one area that many aspects are impossible
       to differentiate, and hiding in crowds can make one hard to find
       if they blend in to the crowd well enough, allowing a
       supernatural hunter to be able to avoid suspicion from
       supernaturals they are hunting or other supernaturals in general
       (as supernaturals they are not hunting may attack them). For the
       most part, this is something spirit users learn depending on
       what they are, and how they choose to hide, so how this is used
       is different depending on the spirit user.
       - Murderous Intent Sense: This lets those with this sense when
       an attack is coming, usually by being able to tell when someone
       has the intent to kill. This is a skill most warriors get by
       fighting constantly for many years, learning how to sense
       someone's murderous intent usually through encountering it
       first-hand enough that they start to develop a strange sense
       that lets them read people and be able to tell when someone has
       the intention to kill. This lets the user read their environment
       as well as the people around them in order to see what attacks
       might be coming their way by reading an opponent's body language
       and the "sense" of people around them. This gives them a passive
       sense of reading people who might try to hurt them, as they can
       sense when someone is ready to attack, and most people can
       usually sense when that murderous intent is aimed at them. Some
       can sense this literally as an aura through things like ki
       sense, but most sense it in an instinctive way once their
       instincts have been developed through constant fighting and
       battles. This gives the user time to predict an attack, and to
       some extent, helps the person predict what opponents will do in
       a fight by reading their murderous intent. For example, by
       reading an opponent's body language, such as how they move or
       how tense they might be, a user of this can read opponents
       movements in order to predict how they will fight or attack, as
       some have developed entire fighting styles predicting people
       through this method, such as the Hiten Mitsurugi sword style
       that uses this to predict opponents. However, this sense is not
       perfect, and some opponents can't be read if they can disguise
       their murderous intent or they learn skills that can trick
       people with this sense. Those who have no ability to feel
       emotions also don't give off this murderous intent, as those who
       don't have emotions don't feel the intent to kill. This sense is
       usually pretty reliable unless one can suppress their murderous
       intent, and is usually instinctive among people who have seen a
       lot of battle and those that have fought for their lives
       multiple times. The only real way to develop this is experience,
       as no amount of training can truly grasp how this sense truly
       works as it is only a passive ability that one can pick up by
       experiencing murderous intent firsthand from enough people that
       they learn to recognize the murderous intent in the feelings
       they get from people.
       Passive Abilities:
       - Spirit User Passive Skill: Iron Defense: This particular
       passive skill was based on the arrancar art, hierro, which uses
       spirit power to strengthen the skin to increase defense in
       battle as a passive skill. This power works similar to dragon
       skin in how it operates, and uses spirit energy emitting from
       the body to strengthen the skin as the spirit energy flows to be
       released from the body. The degree of the effectiveness of this
       skill depends on the person's spiritual power, and how much
       energy they are able to generate, in which this power is trained
       and concentrated using energy normally wasted when expelled from
       the body. This skill's strength depends on the person, with some
       having stronger ability to use this and some having weaker
       abilities. Abilities like regeneration and other hardened skin
       abilities make this ability weaker, since power is usually
       diverted to other methods, but those with just this power can
       use a stronger form of this than those without things like
       regenerate. Trying to pierce one's defense requires more power,
       and the stronger the iron defense, the harder it is to pierce
       the spirit user. This acts like a natural defense to those with
       this power, and helps them defend against attacks to a degree.
       And depending on the race, they can gain defense against certain
       techniques, such as death wraiths spirit energy being able to
       also weaken shadow attacks that might be used on them thanks to
       the shadow based spirit energy that is emitted from their body.
       But just as they may gain strengths, they also gain weaknesses,
       like death wraith versions of this skill upping defense against
       shadow abilities, but this technique can be overcome in death
       wraiths far more easily with concentrated light attacks and
       blessed sea salt. And any user strong enough to physically
       over-power this defense can do so without needing special
       techniques. This can also be more easily pierced by those with
       stronger spirit power, where those with stronger spirits can
       overpower the spirit used in this skill. This also can only be
       used as long as a user has spirit energy to spare, and once
       depleted of their spirit energy, they cannot use this until they
       recover their spirit energy. Kierran's use of this is more used
       in his vizored skills, so this is more just a repetitive use of
       this power, so it doesn't really do anything more than normal
       vizored hierro would, and Kierran doesn't really use this
       training.
       - Spirit User Passive Skill: Accelerated Healing: While many
       consider the spirit users to always be supernaturals, they are
       usually whatever race they are (many of which are humans). If
       the spirit user is a race without regeneration abilities, then
       they would heal only as fast as a normal human. However, through
       physical focus and training, even human spirit users have
       learned to train their bodies to heal more quickly, by training
       their bodies into peak physical condition and focusing their
       spiritual power into their bodies to promote faster healing.
       While many spirit users do have regeneration in some form, not
       all have regeneration, and instead rely on this accelerated
       healing. As an example of the effectiveness of this, a deep cut
       (as long as it doesn't puncture an organ or other vital spot)
       could heal in a few days (whereas most humans it would take
       months-years to heal), or certain smaller injuries could heal in
       a matter of hours. This utilizes peak physical and spiritual
       condition to train the bodies, and is not actually supernatural
       regeneration. This means that while spirit users can heal fast,
       this isn't a supernatural method of regenerating, and is just
       them having trained their bodies beyond that of most beings. As
       such, this particular faster healing is not negated by things
       like varanium or other regeneration negation abilities since
       this power is not any form of supernatural or even tech based
       regeneration. While spirit users can enhance their healing with
       things like cybernetics and gaining certain supernatural race
       abilities, most who don't have regeneration focus on building
       this up through spiritual and physical training. As one might
       imagine though, this is only an enhanced normal human level
       healing, and doesn't use supernatural regeneration which means
       that certain injuries cannot be healed naturally. For example, a
       spirit user who loses a limb cannot regrow a limb simply from
       using this healing, and this normal healing cannot be used to
       heal from fatal injuries without help from someone who can heal
       them before they die. This means that spirit users with this can
       still be killed like they normally would be if they are forced
       to only rely on this (like humans are normal to normal human
       weaknesses). Since Kierran has hollow regeneration and shadow
       regeneration, he tends to rely on that more than this, though he
       does still train it up just because he is one for training
       himself.
       - Spirit User Training Passive Skill: Spiritual Attunement: This
       is a unique skill that spirit users develop. Through their
       training, they are able to tune to their spirits, and this
       grants them a unique sense of themselves. The first major aspect
       of this is that a spirit user tunes to their spirit, and are
       able to get a sense of what they need to do to help train their
       spirit to get stronger. For example, some with positive spirit
       power may meditate and be able to sense that training in a
       certain way may grant them new abilities, or some may use this
       connection to find ways of training that will help them grow
       stronger more effectively than the training they'd normally do.
       This isn't just about combat or training, but allows a spirit
       user to truly understand their spirit and how it works. This
       allows a user to gain a knowledge of their spirit that can help
       them in many aspects, and also allows them to better utilize
       their spirit user skills. By tuning to the spirit, users can
       also gain a stronger connection to the spiritual plane, which is
       the next aspect of this power. By tuning to the spiritual plane,
       a spirit user is able to utilize this connection to sense the
       spiritual, such as sensing spirits around them. When using this
       attunement, spirit users can more easily sense what's around
       them with their spirit sense, as this strengthens their
       spiritual senses. When combining these two aspects, spirit users
       typically are able to grow in ability with their spirit energy
       much more effectively, and can more easily tap into the
       potential that may be hidden in their spirits. Of course, this
       doesn't have too much bearing on battles, as this is more about
       training, attuning to the spiritual plane, and allowing a user
       to more effectively learn to use their spirit powers. But it is
       worth noting that spirit users cannot rush their growth, as they
       can over-stress their spirits if they try to tap too deep into
       their spirit and pull out their abilities too intensely. This
       can cause damage to their spirit, and in extreme cases even
       cause the user to stop being able to use spirit energy either
       temporarily or permanently depending on the extremity of what
       they're doing.
       - Spirit User Spirit Energy Affinities: Thanks to their training
       in the spirit, and them learning to attune their spirits, spirit
       users often gain an affinity for spirit energy abilities as they
       grow in their ability to draw on their spirit energy. This
       allows some users to more easily learn spirit user techniques
       and abilities as time goes on, where spirit users develop a
       natural talent for utilizing their spirit energy. Not only do
       they gain the affinity to learn new abilities, but they will
       also gain affinities depending on their spirit energy as well
       which can let them gain certain other affinities. For example, a
       death wraith would gain a shadow-based spirit energy affinity
       that would not only let them use their spirit energy, but they
       would naturally be able to learn to use the shadow part of their
       spirit energy effectively. Another example may include dragons
       who can use their affinity for whatever elemental spirit they
       possess (Such as a fire dragon will have a draconic fire spirit
       energy affinity). This affinity applies to all spirit energy
       users, and they are able to not only more easily use their
       spirit energy, but they can also more easily adapt their use of
       spirit energy to help them out in certain situations. Every
       spirit user has some kind of spirit energy affinity depending on
       their spirit energy, which they not only can use, but can train
       up as they learn more about their spirit power through their
       spiritual attunement. For this affinity, depending on the race,
       spirit users can use their spirit affinity in different ways, in
       which some can even learn other abilities depending on what
       their spirit power can use. For example, death wraith Kierran
       Black developed his own shadow skills using spirit energy thanks
       to his affinity for spirit energy, but also his affinity for his
       shadow based spirit energy to utilize it in unique ways. This is
       different for every spirit user depending on what they are and
       what abilities they have. However, the affinities only apply to
       what race they are, and they cannot learn other spirits of races
       they don't have. For example, other races cannot suddenly learn
       ceros of hollows due to hollows having different spirit power
       than other races (but a hollow could more easily learn ceros
       since they have the affinity for hollow spirit powers).
       - Spirit User Energy Resistance: Because the users train in the
       spirit, and they have heavy training in countering energies,
       spirit users have a resistance to other energies. Thanks to
       their spirit amplification of their physical bodies, and the
       defense they have, they can more easily defend against other
       energy users. Depending on the spirit user, some can gain
       specific resistances depending on their other skills, making
       spirit users a bit more unique from spirit user to spirit user
       since some may not have the same particular resistances. Every
       spirit user tends to gain some form of energy resistance, and
       take reduced damage from other energy types. Their spirit energy
       allows them to defend against many manners of energy type
       attacks, from mana to chi to ki to even things like sage energy
       or nature energy. Because of this defense, energy users that are
       not spirit users tend to have a much harder time breaking a
       spirit user's defenses, to which spirit users can usually
       overpower other forms of energy (as long as that spirit energy
       isn't too much stronger than theirs. Spirit users can counter
       some more stronger energies out there, as long as their spirit
       is focused enough to handle it, and their spirit energy can
       handle the power of the energy generated. However, it takes
       energy stronger than the spirit user to overpower their spirit
       energy and damage them, so many energy users have to try other
       strategies to get through spirit user defenses. However, while
       they do gain resistance to other energies, they never gain
       resistance to other spirit energy users, and can always take
       normal damage from other spirit energy users or users of
       spiritual powers. For example, spirit energy used in chakra or
       aura might be able to be used to do regular damage with both
       energies having some spirit energy. However, the biggest thing
       that surpasses this is the spirit energy of hollows and dark
       spirits, which no spirit users (even hollows or dark spirits)
       gain complete resistance to since this power is essentially
       stronger spirit energy use that can counter normal spirit
       energy. And while some may gain resistances, others may have to
       sacrifice other resistances as a result. Such as a magic user
       may gain resistance to mana, but might gain less resistance to
       chi magic as a result.
       - Death Wraith Affinity for Darkness Abilities: Death wraiths
       have a natural affinity for darkness manipulation, and have a
       natural ability to pick up new darkness techniques and powers
       depending on their skill sets. Many death wraiths can pick up
       how to utilize darkness techniques that opponents might use, or
       learn to counter almost any kind of darkness. The only darkness
       that death wraiths have trouble with is whispering darkness,
       which comes from Xeles and drives even darkness users crazy if
       the darkness doesn't kill them first. Death wraiths are among
       the most natural darkness users in the multiverse, designed
       specifically for darkness over light. While they do have limits,
       death wraiths natural affinities for darkness make them among
       the best darkness users. While they cannot copy all darkness
       types and abilities (as their ability to learn new darkness
       abilities often depends on their own capabilities), they do
       learn how most darkness powers work quickly, and can learn ways
       to counter most darkness abilities that they may not have. One
       such example is corrupted darkness, which death wraiths know how
       it works, but cannot absorb corrupted darkness due to it being
       like poison to darkness users. Depending on the user and their
       knowledge, some darkness techniques might prove difficult to
       analyze and try to replicate. For example, a spirit user that
       combines darkness with spirit energy isn't going to be able to
       be used by a death wraith who cannot manipulate spirit energy,
       though they may learn how it works and know how to counter it if
       they analyze it. The only darkness that death wraiths often have
       trouble with are those used by dark spirits, as dark spirits
       darkness doesn't always follow the normal laws of darkness, such
       as how dark spirits can access the deep shadow realm from pure
       darkness (darkness that is devoid of all light.
       - Death Wraith Immunity to Shadow/Death Effects: Due to the
       death wraiths being born and created in darkness, they are
       completely immune to most darkness abilities and the effects of
       death energy due to how powerful their darkness is. For the most
       part, death wraiths are able to resist almost any form of
       darkness as well as death energy effects like rotting or acidic
       shadows, or the rotting effects of death energy. While they can
       still be hurt by the physical force of attacks, or they can be
       hurt by impact or slash damage of attacks, they are completely
       immune to any specific extra effects of darkness or death
       energy. Usually, darkness powers are dangerous to use on a death
       wraith since most darkness attacks don't do any real damage
       other than physical damage, and some death wraiths might not
       take physical damage from shadow attacks (such as shadow slashes
       or shadow blasts), other than slight impact damage. Of course,
       one should know that beings born of darkness would be almost
       completely immune to the power of darkness. There are a few
       exceptions to this, such as corrupted light and corrupted
       darkness, which can still be used to damage death wraiths,
       certain dark spirits can overpower this as well depending on the
       dark spirit or certain death abilities like a death scythe or a
       grim reapers mix of life and death energies may still be able to
       hurt a death wraith depending on their skill. Of course, with
       this immunity, due to them being creatures of death and shadows,
       death wraiths are more vulnerable to light and the effects of
       life energies, since these forces can counter their natures.
       - Death Wraith Resistance to Dark Spirit/Dark Arts/Dark Magic:
       While not immune to dark spirits and dark magics, death wraiths
       do gain some resistance to them thanks to them being made of
       darkness. Most death wraiths have heavy resistances to dark
       arts, dark magic or any power that uses darkness. While most one
       would think death wraiths would be immune to these kinds of
       abilities, some of these abilities utilize other aspects that
       can damage death wraiths. However, over time, death wraiths have
       learned to reduce the effects of dark arts and dark magics used
       against them. Dark arts are fairly simple, as they are powered
       by darkness, and often are used by creatures like dark spirits
       or other primordial dark entities. Because the dark arts were
       originally developed by Xeles, they are specifically designed to
       fight death wraiths as the dark spirits main enemies, so death
       wraiths cannot gain complete immunity to dark arts used by those
       that are empowered by those like Xeles or Phantom. In terms of
       dark magic, it mostly the same situation, except that dark magic
       is powered by darkness to utilize magic, so death wraiths cannot
       become completely immune to dark magic unless they have a magic
       immunity in addition to their darkness effect immunity. Dark
       spirits are among the most dangerous as they specifically are
       designed to kill death wraiths, so most dark spirits have ways
       to counter death wraith immunities to darkness effects or have
       darkness abilities that can hurt them. While they do have
       resistance to most dark spirit based abilities, death wraiths
       don't have immunity to Xeles's whispering darkness, and some
       more powerful darkness abilities that some dark spirits possess.
       While they can counter these abilities, these abilities are some
       that cannot gain resistance to.
       - Spirit User Combat Spirit Adaption: Because spirit users tune
       their spirits and have to train their spirits to use their
       spirit energy, spirit users have all learned a natural combat
       talent when it comes to training (though some spirit users have
       better combat talents than others). Almost all spirit users
       train in physical combat and supernatural combat in some way,
       and with enough training, they can gain an affinity for adapting
       in combat, whether it's through natural talent or through hard
       work. Any warrior can mention how one or the other doesn't
       always mean one will have an advantage over the other, as
       natural talent and hard work are often best used in combination
       with each other. For spirit users, even those without natural
       talent learn to adapt and modify their spirit based combat style
       so that they can more easily change up their styles in combat.
       While this isn't an instant process, learning from combat allows
       a spirit user to practice and learn how to adapt to certain
       combat styles and supernatural abilities, as well as how to
       apply their own spirit energy to their combat. Just as one might
       expect, this leads most spirit users to be highly capable and
       adaptable warriors as a result of this training and this talent
       they develop to adapt their combat for the situations they might
       find themselves in. Depending on the spirit users, many often
       find themselves with natural enemies, so many train to defend
       themselves. All spirit users have their own ways of adapting and
       learning to fight. And as they train, they show how they adapt
       and grow as warriors. However, while skilled in combat, no
       fighter is ever perfect, and there is always room to grow, so
       this never truly hits a cap. Typically this combat depends on
       the spirit user and their training, as each will come up with
       different ways to use this. For example, younger spirit users
       will usually train hard and get stronger, faster and more
       durable between battles, but older spirit users that have been
       fighting for a long time often hit a cap in how high their
       physical abilities can get and instead focus on becoming more
       efficient fighters rather than just trying to grow in physical
       stats. It is also worth noting that depending on the spirit
       user, some may have more talent than others, and some may have
       more talent for some aspects of combat, while others have more
       talent for other aspects. For Kierran, he has a specific combat
       talent for change in energy form, where he is able to adapt his
       energy much more easily than most, which is part of the reason
       he took to becoming a spirit user since it took advantage of his
       natural talent more effectively.
       - Spirit User Body, Mind and Spirit Training: Those who want to
       train in spirit energy do not do so in a traditional sense.
       Those that train in spirit energy cannot simply train their
       physical bodies and call it a day, as all spirit users require
       specific training to utilize their spirit energy. Those who
       train their spirit energy have to not only train physically to
       their limit and their minds, but they also have to push their
       spirit energy beyond it's limits, training the spirit to
       generate more power on a consistent basis. By combining training
       of the body, mind and spirit, spirit users can develop the
       ability to utilize their spirit energy more effectively, and can
       utilize stronger spirit energy through training in this manner.
       When training, most have their own ways of doing so, usually
       thanks to other spirit users or mentors who might teach them
       good ways to train their spirit energy abilities. However, while
       things like meditation can help train to some extent, the true
       training comes from using spirit energy and pushing that power
       beyond it's limits to train the spirit to use stronger spirit
       energy. Just as those like ki users have to push their body to
       produce more ki, spirit users also have to push their spirit to
       build more spirit energy. There are many ways to do this, but
       those who train in spirit energy have to train harder than most
       people who use typical energy do in order to grow as spirit
       users. This may not be a problem for some who have high levels
       of spirit, but those that do not have stronger spirits have to
       train much more harshly, making this a good path of training for
       those that want to become powerful. However, it is difficult in
       the beginning for those that don't have as much affinity for
       spiritual abilities, and even some stronger spirit users can
       have trouble with controlling their spirit energy. Since most
       people do start small in training, massive training is often
       necessary at some point to be able to use spirit energy at all,
       let alone grow. Some don't like the sheer amount of work people
       need to put into this training, but some use it for just that
       purpose, as some feel that training the spirit and the body can
       help them grow as warriors.
       - Spirit User Skill: Negative Emotions Focus Growth (Negative
       spirit users only): When talking about training spirit, one
       might notice that the training of the body, mind and spirit
       never mentioned how to focus spirit energy and learn how to
       focus energy more effectively. That's because this ability is
       for that aspect of training. This method of meditation utilizes
       negative emotions to strengthen their mind and body, and focus
       the spirit. This method of meditation is not about peace and
       calmness like most meditations are, but instead about using
       anger and hatred like a lens to focus one's power. Because many
       powers tend to respond to emotions, anger and hatred are used to
       amplify these powers and amplify the darker side of the spirit.
       Those that learn this meditative method learn to utilize anger
       and hatred not just to amplify their spirit energy, but also to
       focus their minds so that they can better focus their spirit
       energy. This is normally used by those with intense anger and
       hatred, and usually is a very dangerous method of meditation to
       be used. This meditation is more about focus to forcing the
       spirit to empowerment, even if it strains the body to do so.
       Like other meditation, this helps the body focus more energy
       through the body, with this method specifically opening up the
       flow of energy using this meditative method. The major problem
       with this meditation type is that it damages the body when used,
       forcing the body to unleash it's power and open up its flow of
       energy unnaturally. Because of this, a user has to be careful
       that this method of meditation doesn't destroy them. Those that
       use this have often also been known to lose years of their life
       due to the strain this puts on the body of years of forcing the
       body's potential to the surface. Those that use this can keep
       the damage in check with regenerative power, but over the years,
       this can even wear down regeneration abilities if one is not
       careful, as this meditative method has been known to even wear
       down the energy flow in the body as one gets older which causes
       further damage. Because Kierran has a lot of anger and hatred in
       him, he uses this form of meditation to help focus his already
       enhanced spirit power, including power up his hollow power.
       - Death Wraith Soul Weapon Bond: All death wraiths have soul
       weapons in some form, which are connected to them directly. Like
       many races ability to connect with their unique weapons, death
       wraiths gain a special bond with their weapons, which works
       similarly to soul reaper's zanpakuto bonds. A death wraith has
       to bond with the spirit of their weapon, which allows them a
       permanent connection that grants a few abilities. The first is
       that the death wraith can summon and de-summon their weapons at
       any time. Depending on the weapon, some may have unique ways of
       calling their weapon, like some death wraiths call their weapon
       from their shadow, or some may manifest it using some kind of
       energy. Regardless of the method, their weapons are always able
       to be summoned and de-summoned in some manner. The other ability
       is that death wraiths can control their weapons, usually through
       almost telekinetic means, by working with the weapon's spirit.
       When in harmony, the death wraiths weapons become not only an
       extension of themselves, but the weapon spirits can also help
       their owners, such as some weapon spirits being able to hold
       together injuries using their power or some weapon spirits who
       might be able to grant their energy to users to help keep them
       from dying in dire situations (if they have energy to give their
       hosts). The most common though is telekinetic control, where
       death wraiths often are able to control their weapons by working
       with their weapons spirits. While they don't speak or
       communicate in a traditional sense, the user's bond with the
       weapon can help a death wraith understand their weapon's moods,
       as weapons can reflect moods by how they act, such as some
       weapons might only activate under certain circumstances. This
       also allows a death wraith to fix their soul weapon if it is
       broken by de-summoning it and letting it absorb spirit energy
       until it repairs itself. Overall, this bond requires the weapon
       and death wraith to keep their spirits harmonized together, and
       if this balance falls apart, the death wraith may lose the
       ability to use the weapon's abilities, or in extreme cases,
       might not be able to summon the blade at all.
       - Spirit User Multi-Linguists/Language Learning: Depending on
       the spirit user, there are many that often travel the world, or
       may learn other languages to interact with others. In addition,
       many spirit users have been around for a very long time and have
       had time to travel the world. Some older spirit users may even
       know certain out of date dead languages (languages with no new
       words being added and aren't spoken anymore), with some even
       being familiar with certain older languages that most wouldn't
       know. However, the time they have spent fighting supernaturals
       may also lead them to learning certain other languages with uses
       beyond speaking, such as learning Enochian to learn more about
       how to counter angels, or learning Hebrew to learn more about
       fallen angels and demons and how to counter them. Of course,
       that's not to also mention the fact that many spirit users have
       at least a few spoken languages they have to learn, with
       English, Spanish, and French being among the most common
       language families for them to learn. And for older spirit users
       who learn more languages, many can develop an affinity for
       learning new languages, to which they can learn new languages
       more easily once they have begun to study how languages are
       formed. It is also easier to learn a language if one is familiar
       with the language tree, such as Spanish and Portuguese being
       very similar languages due to being in the same language tree
       (though some might find the similarity between similar languages
       a bit too difficult to learn at times). Overall, spirit users
       often have multiple languages, whether it's for learning about
       supernaturals, or just learning it to be able to communicate
       with other people who speak other languages. Regardless of the
       initial reason, most spirit users know at least a few languages,
       and have an affinity for learning new languages due to having to
       learn multiple languages that they learn to pick up on other
       languages much more easily. Of course, younger spirit users may
       or may not know multiple languages, and this may just depend on
       the spirit user in general. Kierran has learned a number of
       languages while travelling universes, and has knowledge also in
       Enochian, Biblical Hebrew, and other languages to understand
       supernaturals, as well as his main knowledge of most of the main
       languages in the world to communicate with people.
       - Spirit User Enhanced Life Span: Depending on the race, spirit
       users typically live far longer than normal humans. While there
       are races that do live a lot longer, like say death wraiths
       living to almost a million years, even human spirit users
       develop an enhanced life span. It is believed to be due to the
       fact that spirit energy tends to have a bit of a restorative
       effect on aging, as some older beings who use spirit energy
       techniques have temporarily gone back into their prime for a
       short time. This restorative effect seems to also be what allows
       spirit users to more easily heal from injuries through training,
       and this helps them even counter the effects of aging to a
       degree. Even among spirit users that are human or of a race
       without regeneration and enhanced life spans, many spirit users
       often live for hundreds of years, with the oldest human spirit
       user being over 200 years old and still living. It takes far
       longer for spirit users to age than most other beings, and
       unlike other races with regeneration, their life span is not
       about their regeneration eventually breaking down over time like
       it is with many other races. Instead spirit users often have
       this restorative effect until they die, and often takes much
       longer for them to show signs of aging than humans. While their
       lifespan may not seem much compared to beings like angels and
       demons (who have an indefinite life span), spirit users can live
       extremely long lives. This can even be longer if a spirit user
       is of a race with regeneration, as one might expect. However,
       those with regeneration and this restorative effect may live
       even longer than their normal life span, due to this effect
       being something that never truly goes away unless a user stops
       using spirit energy and stops focusing it through training.
       However, this doesn't mean that spirit users still can't be
       killed by normal means, as spirit users usually can be killed by
       whatever kills their particular race (IE human could be killed
       like any other human). This mostly only applies to their natural
       aging, not being killed in battle or dying as result of some
       sort of accident. This also may not help them with certain
       illnesses, which can still kill them if the illness can
       overpower their restoration and/or regeneration. For Kierran, he
       is a death wraith who will live around a million or so years,
       and with his spirit user abilities restoring him, it's possible
       he could live longer assuming he isn't killed before then.
       - Supernatural Telepathy: This ability lets a supernatural
       creature communicate telepathically with anyone they can connect
       to. Typically this power uses their supernatural power, in which
       they use it to tune to a person if they know where they are in
       order to communicate with them. This lets them communicate with
       other people without having to speak, with them being able to
       share thoughts directly with others when the creature isn't
       speaking out loud. However, usually the creature has to know
       where the person is to use this basic telepathy since they have
       to know where to send their thoughts and communication. However,
       this doesn't apply to those who establish permanent connections
       (as this allows those with permanent connections to always be
       able to communicate with someone they have this permanent
       connection with), such as connecting to other family members and
       close friends. This lets creatures not only communicate with
       those they have a permanent connect with, but can also tell them
       where they are at any time should they require to find them or
       need to be summoned to them (which some supernaturals can learn
       to summon those that they have special connections with). Those
       who are set up with permanent connections have to accept the
       connection, and even then, they can sever it if they choose to.
       However, there are ways to block telepathic communications, such
       as certain frequencies that may confuse the mind's ability to
       process telepathy, or certain wards that might prevent
       telepathy. There are also certain types of opponents who can
       listen in on communication done telepathically (it is rare, but
       sometimes it does happen sometimes with certain psychic
       opponents). For spirit users, they are also able to learn this,
       but their method is slightly different. For spirit users, they
       use their spirits to communicate with others, rather than their
       minds. this works the same in operation, but is more just a
       unique way of using this skill.
       - Spirit User Enhanced Intelligence, Memory and Reflexes:
       Depending on the spirit user, most spirit users have enhanced
       minds thanks to their supernatural power. The first thing that
       is enhanced is their intelligence, in which some spirit users
       gain certain intelligence boosts depending on what kind of
       creature they are and what supernatural power they possess. This
       has a few uses, such as allowing a spirit user to more easily
       learn information, or might help spirit users develop strategies
       for certain situations. Depending on the spirit user, some might
       gain stronger intelligence than others, and depending on the
       race, they may have ways to utilize this. The second enhancement
       is to the spirit user's memory, where spirit users typically
       have very good memory thanks to their spiritual enhancement of
       the mind and the focus they do in meditation. Many spirit users
       have a hard time forgetting things, and some smarter spirit
       users may even have a photographic memory or eidetic memory. The
       last enhancement that spirit users gain is the enhancement of
       their reflexes, which allows them to react much faster than most
       creatures can due to many spirit users often having a major
       talent and end up training specifically for combat. Depending on
       the spirit user and the training some spirit users are able to
       utilize their enhanced reflexes to react far more quickly, with
       older and more experienced spirit users sometimes even learning
       to train their reflexes to allow them to dodge attacks without
       thinking, a highly advanced combat skill among supernaturals and
       even martial artists. Typically, all of these enhancements work
       in unison, and depending on the spirit user, the balance of
       enhancements may be different depending on the specific spirit
       user, and their natural abilities (such as smarter spirit users
       might gain better intelligence, but more combat-based spirit
       users could gain stronger reflexes). Typically, most spirit
       users are either balanced with a slight increase to all their
       enhanced mind stats, or they can specialize in specific stats
       for higher stats, but this usually means lesser stats in certain
       other aspects as a result (Like an enhanced intelligence and
       reflexes might have poor memory). Kierran is pretty balanced,
       with him being extremely smart, and having a good memory, while
       his combat training has also got his reflexes at a very high
       level. However, his memory does suffer at times (mostly his
       short term memory) as he focuses more on reflexes and
       intelligence.
       - Death Wraith Darkvision and Enhanced Senses: Death wraiths
       have highly enhanced vision, and gain highly enhanced ability to
       see in the dark. Death wraiths are able to see in the dark as
       easily as in the light thanks to their dark natures, and are
       able to operate even in complete darkness thanks to their
       supernatural vision they gain from being death wraiths. Some
       death wraiths may have varying degrees of this power, with some
       having stronger vision than others in the darkness and some can
       strengthen this vision over time and training, but all death
       wraiths have this to some degree. In addition to this though,
       death wraiths also have highly enhanced senses depending on the
       death wraith. Each death wraith may have a different balance of
       senses, but all of their senses are enhanced to some degree.
       This depends mostly on the death wraith, and partially on how
       they train their senses as they grow. Most death wraiths
       specialize in vision and hearing, with some even learning to see
       in total blinding conditions depending on the death wraith and
       what they can do. However, while most death wraiths do have
       highly enhanced senses, death wraiths enhanced senses can be
       overwhelmed by certain things, such as enhanced sight could be
       overwhelmed by a flashbang (which can work quite well against a
       death wraith), or a strong sense of smell could be overwhelmed
       with a strong enough smell such as chlorine gas. This depends on
       the death wraith and their senses, but most death wraiths can be
       overwhelmed in their senses in some way with almost all being
       vulnerable to flashbangs due to their darkvision and enhanced
       vision. Some that are more balanced in their senses may not be
       as easy to overwhelm, but they may not be able to keep up with
       certain enhanced senses as a result. Depending on the death
       wraith, some may even gain special senses that are unique to
       them if they are hybrids or have the power of other races, such
       as a werewolf/death wraith hybrid would have a werewolf sense of
       smell.
       - Death Wraith Presence Sense: Much like other supernaturals,
       death wraiths can sense the presence of other beings, and
       sensing who and what they are. This can sense not only one's
       presence, but their levels of energy and how tough they are,
       allowing the user to gauge how they stand against them, as well
       as often being able to tell what they are by their presence if
       the user recognizes what kind of presence it is. This is a
       passive skill that many supernaturals possess, including death
       wraiths. This skill works by using the mind's connection to the
       world around them, harnessing their connection to the world
       through this sense. Most consider this like a sixth sense, and
       some users of this can even use this to sense the presences of
       ghosts and other spiritual entities thanks to the ability to
       sense presences. This not only allows one to sense the presence
       of someone, but this allows one to sense energy as a whole as
       well, making it a way to overall get a picture of the energy
       around them and can identify living things based on their
       presence and energy. However, this can be deceived by skilled
       opponents, sometimes not appearing correctly if the user can't
       sense the opponent's full power or use powers that fool this
       sense like how ki users can suppress their power. There are also
       skills that hide one's presence, whether fully or partially
       which can also be used to deceive this kind of sense. Most death
       wraiths are able to use this to sense not just what's around
       them, but they are able to use this ability to sense what's
       going on around the world through the shadows, and when big
       presences appear, like Lucifer, or higher level angels and
       demons due to their connection to the primordial realms
       (specifically the primordial darkness).
       - Spirit User Spirit Sense: This is a unique spirit sense that
       is specific to spirit users. This allows a spirit user to read
       any spiritual energy in an area. This is often used in two major
       ways. The first is that a user uses this to get a general sense
       of their surroundings and anyone or anything with spirit energy
       around them. In the world, everything (even objects) have spirit
       energy, so this acts like a sense for almost everything around
       the spirit user (though some may not be able to sense the
       spirits of objects depending on their skill level with this).
       This is more of a general sense, and done to allow one to get a
       sense of an area more than trying to read an opponent. However,
       this does read a person's spirit energy and allow a user to read
       how much spirit energy one has, as well as sense what they are
       based on the presence they give off (assuming they are not a
       creature that has a suppressed presence). The second way of
       using this is far more specific. Instead of focusing on an area,
       a spirit user instead uses this sense to focus in on one spirit
       in particular, in which they tune their senses specifically to
       that spiritual presence. Not only can they sense the person's
       presence to tell what they are and how much spirit energy they
       have, but this also allows a spirit user to read his opponents
       to some degree, in which some spirits can use this to predict
       opponents if they are skilled enough with using this skill.
       Unlike other senses, this power takes effort and time to learn,
       so spirit users have to train at using this. Users that use this
       may require time and concentration when starting out, and even
       advanced users have to focus more in order to use it on a
       specific person, which could leave them open to counterattack by
       others that the hollow isn't focused on. Another thing to note
       is that when a spirit user opens up this sense, it opens them up
       to the spirit plane, which can also be a bad thing due to the
       fact that it is usually at this point in their training where
       they may be attacked by things like hollows and dark spirits who
       may come after them. In the words of London Qrow Darkfire: Once
       you see them (dark spirits), they see you. This is words to live
       by for spirit users, and spirit users have to be careful.
       - Inner Spirit/Inner World Sense/Protection: Like soul reapers
       are specifically trained to do, spirit energy users are able to
       focus inward in order to go into their spirit/mind's inner
       world. This is similar to how soul reapers, arrancars and even
       the Darkfires use this art, in which they are able to use this
       to control their minds completely by learning to control their
       inner world. This goes by many names, where different races will
       call this different things. Among names this goes by is one's
       "inner world," "inner spirit," and "the mind's landscape."
       Spirit users learn, much like some other races, how to control
       this mental landscape, and learn how this landscape will reflect
       the state of their mind. This includes being able to do things
       like being able to suppress certain parts of the mind, as well
       as being able to emit certain emotions despite not actually
       feeling them. This depends partially on the race, as some races
       have unique methods of doing this. However, by changing the
       mental landscape, one is often able to reflect their mind in
       their inner spirit, where spirit users can usually use this to
       either control their minds. Most who use this art to control
       their emotions are able to fool even those with psychic
       abilities, in which they can control what psychic people are
       able to read, and can even use that to their advantage (though
       this is usually among more advanced users of this skill, and
       most basic users are still vulnerable to this). However, another
       use of this is among races with soul bound items or spirits that
       may lie in their spirit (the most common examples being death
       wraith soul swords and soul reaper zanpakutos), where users have
       to learn to go into their inner world in order to awaken what
       may lie in them. However, not all spirit users have things that
       lie in their spirit, as this depends more on the race. However,
       all spirit users can use this to some degree to control their
       minds, as they often learn to control this inner world through
       meditation and learn to control this mindscape through focus (as
       spirit users use meditation in some form to focus, which allows
       them to develop a use of this skill).
       - Death Wraith Emotional Manipulation: One of the biggest laws
       of death wraith culture is the controlling of one's emotions,
       which all death wraiths have to learn. And in doing so, they
       suppress their emotions, with most using cold logic instead of
       emotions so that emotions will not hinder their ability to
       combat enemies, or fall under the influence of things like dark
       spirits, which is usually a big danger for them. For the most
       part, death wraiths can feel emotions, but are taught to
       suppress them in order to not only help with controlling
       themselves, but also to help their stealth since not having
       emotions can hide them from certain opponents that can sense
       emotions or killing intent. This emotional manipulation is the
       main method death wraiths use to keep themselves from having to
       worry about their emotions, and use this to always keep their
       emotions suppressed, as they see emotions as "corruptive"
       influences due to their long history of dark spirits using
       emotions against them. The only time that death wraiths are
       allowed emotions are typically under special circumstances, such
       as choosing mates, which even then many death wraith choose
       mates through logic rather than emotion. This can be a danger to
       death wraiths though, since they not only don't deal with
       emotions, they rarely allow powers that rely on emotions due to
       the death wraiths viewing emotions as corruptive. However, there
       are powers that are designed to help more emotional death
       wraiths learn to harness their emotions, so death wraiths do
       have plenty of options for learning different ways of
       controlling their emotions. This can be overwhelmed by those
       like Xeles though, or stronger psychic abilities might be able
       to overpower this as well depending on the abilities. The
       strength of this skill depends on the strength of the death
       wraith's will, which determines how strong this training can be.
       - Death Wraith Self-Control Manipulation: Like soul reapers,
       death wraiths have to train inward in order to unlock their soul
       swords, and protect their minds from things like corruptive
       energies and dark energies. In doing so, they are able to go
       into their mind/spirit's world, which is unique for each person.
       Similar to some supernatural creature's mind training, like the
       disciplined mind art of the Darkfires, death wraiths are able to
       learn how to control their inner world, using it for controlling
       things like emotions and helping them avoid certain psychic
       abilities. Death wraiths use this to help keep their emotions
       suppressed when they need to as a second stage of their
       emotional suppression, so that they are able to keep themselves
       from letting too many emotions cloud them. Since many death
       wraiths consider certain emotions of humans to be a hindrance
       rather than a strength, they aim to suppress emotions that might
       hinder a death wraith's abilities or could fall under the
       influence of dark spirits. Most death wraiths learn this as a
       means to do so, though this also helps against those with
       psychic abilities as psychic powers that affect the mind won't
       effect death wraiths with this training. Overall, this also
       helps against dark spirits who try to influence emotions, since
       dark spirits typically frequent the death wraiths. Overwhelming
       this training is very difficult, and only beings like Xeles can
       overwhelm this training. Just like the normal mind training, the
       will of the death wraith determines how strong this is, and how
       much effort it would take to overpower.
       - Enhanced Death Wraith Training and Spirit User Training
       Enhanced Physical Stats: Kierran is perhaps one of the most
       adaptable death wraiths who has been trained by the death wraith
       order, and shows it in his fighting styles. From both his death
       wraith training, and his spirit user training, Kierran is a very
       dangerous individual who can handle battling some very strong
       opponents. In addition to heavy combat training, Kierran is also
       a master level warrior having mastered not only his death wraith
       power, but his spirit user power as well. Kierran has adapted
       his fighting style to match his body after fusing to his
       Hogyoku, and uses his style naturally even when he's in hollow
       form thanks to all the time he's had training in the void.
       Kierran is based around mobility, flexibility and speed in
       battle, as well as him being extremely stealthy in the darkness
       when he uses his death wraith stealth training. However, he is
       also extremely strong, being strong enough even without his
       armor to slice through metal using his sword, and this is made
       even more effective when he uses his raw hollow power and his
       spiritual focus that helps focus his physical combat. When it
       comes to durability, his death wraith body as well as his spirit
       user training has left him to be very durable, being able to
       take a lot more hits than most beings before Kierran is taken
       down. Kierran's most dangerous aspect though is his speed,
       partially thanks to his Sonido, but also because he is very
       mobile and able to move far more effectively than most enemies.
       Kierran's fighting style is more about being lightweight in
       combat, and this is something he does to great effect, while
       still attacking with full physical force. He is light-weight
       enough in his movement that he is able to stand on his sword
       when it's impaled in someone, or can stand on **** glass without
       the glass shattering, due to his lightweight style. The only
       downside to his lightweight style is that sometimes those with
       wind powers can push him back more easily, though he can
       supplement this with his strength as he can switch to more a
       more heavy weight style if he needs to.
       Transformations:
       - Human Form: Every death wraith can take a human form when in
       the living world. Death wraiths learn to change forms into
       humans so that they can live as humans while in the human world,
       even being able to survive on human food. For the most part,
       this human form looks and feels just like a normal human, except
       for the soul of the death wraith who senses as a being of pure
       darkness. Death wraith's shadow abilities still work, but are
       used in a reduced capacity. When in human form, death wraiths
       can reduce damage from light attacks (as their bodies aren't
       pure darkness when in human form that can be pierced with light
       attacks), and death wraiths can utilize human abilities more
       easily when in human form (Like some that utilize human energies
       like ki or mana). While their death wraith abilities do get a
       little weaker, it is usually the form most death wraiths stay in
       for their day to day activities outside of battle, and a form
       they usually prefer to train in since the weaker form can give
       them bigger gains when they are training. Just like the death
       wraiths, every form is unique to the death wraith, and aside
       from the times they may need their death wraith form to utilize
       stronger darkness abilities, most death wraiths spend most of
       their time in human form. Overall, when in this form, death
       wraith darkness abilities are weakened, but death wraiths can
       more easily utilize their human abilities, as well as them not
       being as vulnerable to light (at least not anymore than any
       other human would be). Death wraiths in human form are not only
       less vulnerable to light and counters to darkness abilities
       (since their bodies are like those of mortals), but they also
       are physical in nature. While they still regenerate using
       darkness and are still darkness natured, their human forms are
       as solid and tangible as other humans compared to their death
       wraith forms which are usually more intangible than normal
       beings since they are spiritual in nature. However, this also
       means that death wraiths are more vulnerable to physical attacks
       when in human form, whereas their death wraith forms are harder
       to permanent damage with physical attacks and often require
       spiritual attacks to harm them. For the most part, Kierran stays
       in his normal form unless he needs to go into death wraith form
       for something, and usually he doesn't even go into death wraith
       form, but often just straight up goes into death wraith hollow
       form.
       - Death Wraith Form: It would be more appropriate to call this a
       death wraith's true form, which is usually only used in battle
       when death wraiths need stronger shadows or require a power
       boost to take on an opponent. Death wraith forms usually are
       described as a pure black form, with glowing rings around the
       fingers, and glowing pupils that radiates darkness and death
       energy. This form is stronger and has enhanced abilities
       compared to the death wraith's human form. Depending on their
       abilities, this form might take on unique properties, such as a
       death wraith with demonic abilities may have red glowing rings
       around their fingers instead of blue, or some might have unique
       darkness that radiates from them (such as death wraiths with
       demonic power might radiate unholy darkness instead of normal
       darkness). When in this form, any limits on the death wraith
       placed that holds back their mortal form are released, and the
       death wraith can use their full abilities. While there isn't
       much of a power difference between a death wraith form and a
       human form, the death wraith form is still stronger since the
       death wraith doesn't have any limits on their death wraith form
       (unless Toranoraos or the Death Wraith council place limits on a
       death wraith's power if they have abilities that could be
       dangerous to the death wraiths or to the living world). When in
       this form, a death wraith may have some trouble using human
       abilities (Example, magic might be hindered if the mana changes
       nature when the death wraith goes into death wraith form). Most
       death wraiths learn ways to counter this, but some powers may
       not be as strong. However, their darkness abilities are at their
       strongest when in this form, as this form is meant to rely on
       darkness as a whole. It is also worth noting that death wraiths
       in this form are immune to almost all darkness and deathly
       effects. The only darkness that can hurt a death wraith while in
       this form is Xeles's darkness, or elementals from the Dark
       Multiverse that are darkness in nature that have chaotic
       elements that death wraiths cannot adapt to. It is also worth
       noting that death wraiths are far more vulnerable to light
       attacks when in this form (or any other counters to darkness),
       and flashbangs do heavy damage to death wraiths when they are in
       death wraith form as they are pure darkness (with certain
       exceptions). Spiritual attacks also work more easily on death
       wraith forms, as death wraith forms are more spiritual in nature
       so abilities that hurt the intangible works better for attacking
       death wraiths. While Kierran usually defaults to his
       hollowfication rather than going straight into this, Kierran can
       still use this form if he doesn't want to use his hollow power
       for whatever reason.
       - Malician Hollowfied Death Wraith First Stage State: For
       Kierran, his hollowfication usually takes place in two states.
       The first state is very similar to that of partial hollow's
       hollow form, more than him being more like a vizored like he
       should be. Due to his Hogyoku power, Kierran's hollowfied state
       is more of a complete transformation that appears like that of a
       vasto lorde. Kierran's first stage is that of a vasto lorde, and
       he can use this form almost like an armor form. This form also
       has a unique ability to utilize his unique energy blade
       technique, where both of his hands become covered with an almost
       cero-like energy that creates blades that he can use to attack
       enemies. This form is extremely powerful, and able to combat
       many more powerful opponents who can transform into awakened
       states. Thanks to this power, Kierran gains highly enhanced
       Hierro, as well as highly enhanced high speed regeneration. The
       armor on his body is almost as strong as adamantium, making him
       very hard to damage. As one might expect though, Kierran can
       also fire his ceros in this form, where he is able to create
       ceros he can attack with. However, his energy blades are the
       most dangerous thing about this form, as he can overpower and
       slice through many forms of energy due to the spirit energy that
       focuses these blades. Because this power is more hollow than
       death wraith, the spirit energy is more of that of a hollow, and
       the evil energy mixed in that reflects Kierran's Malician
       spirit. As such, this power lacks some of Kierran's death wraith
       abilities like his shadow regeneration and certain shadow
       abilities. While he can use shadows, he uses them to much lesser
       effect when in this form. Because this form is meant to be a
       first stage form to lead to his awakened form, he is a bit more
       limited in what he can do. However, one shouldn't underestimate
       this form, as it is strong enough to overpower even the
       strongest of arrancars and vasto lordes. Once Kierran has been
       in this form long enough, he progresses to his last form, which
       takes some time (once he's built up enough power in his
       hollowfied state). If one can destroy his hollow mask, it is
       possible Kierran could be returned to normal, but with his
       hollow regeneration enhancement, one would have to destroy the
       entire mask at once.
       - Rare Vizored State: Hogyoku Awakened Form: Once Kierran has
       built up enough power in his first form, he is able to go into
       this form. This form seems weaker at first, due to the fact that
       the form can't be sensed by most due to the raw power it has (as
       the spirit power is more of a transcended form than a normal raw
       power hollow form). Because of that, those that try to sense
       this form only sense it as empty power, but can usually tell
       just how powerful it is. When going into this state, Kierran's
       armor from his first hollow form falls off and evaporates, and
       what is left is revealed when the armor comes off. In this form,
       Kierran is a perfect mix of Malician, death wraith and hollow,
       where his power blends much better together than his first form.
       In this form, there are no restrictions on his hollow power, and
       his Hogyoku grants him immense power increase. In this form,
       Kierran gains enhanced hollow and death wraith abilities, where
       his powers seem to blend together (such as his death wraith
       spirit feels like a corrupted darkness spirit that reflects his
       death wraith and hollow mixed power). Unlike normal vizoreds who
       still feel like whatever race they are combined with vizored,
       this power breaks the bonds that separate death wraith and
       hollow power, and allow Kierran to take a form that makes him
       both hollow and death wraith. And when mixing in his Malician
       powers, Kierran's form is a very dangerous form. In this form he
       still has access to all of his powers from before, except that
       he also gains access to his Malician Hollow Blade, a modified
       form of his energy blade skill that allows him to use his spirit
       energy to create a blade that not only can cut through metal,
       but can also negate regeneration abilities. This blade skill
       infects opponents with Kierran's own hollow energy, and turns
       Kierran's spirit energy into a deadly infection that can kill
       opponents if they don't purify the energy out of themselves when
       it enters their body. This infection can take minutes for weaker
       opponents to be unable to fight, or can take hours if used on a
       stronger opponent. When in this form, Kierran is not as
       vulnerable to spirit purification, or to blessed sea salt, but
       instead becomes more vulnerable to spirit destruction powers,
       and to other stronger spirit energy users (those with divine or
       dark states can more easily attack him in this form). However,
       his mask is still something one can attack if they want to break
       his hollow form, as his hollow form can be broken if his mask is
       destroyed. His mask, like his previous form, usually has to be
       destroyed all at once to break his hollow form.
       Death Wraith and Hogyoku Hollowfication Weaknesses:
       - For the most part, Kierran's biggest weakness these days is
       his emotions. Kierran's anger has become a constant issue, and
       he won't hesitate to attack anyone who disrespects him. Because
       of this, many who work for him are very careful to show him
       proper respect, as Kierran will kill people who don't show him
       respect. He is also able to be easily angered if someone calls
       him a child, due to him looking like a teenager in some regards.
       Kierran's anger is his biggest weakness, and one enemies can
       take advantage of. Kierran's anger has gotten to the point where
       he has to learn to focus it using negative spirit meditation,
       due to the fact that it has become so rampant. And due to this,
       his hollow power is extremely powerful. However, like with most,
       anger makes Kierran's movements and attacks more sloppy, as when
       he gets angry, he stops fighting with the same grace and combat
       ability he had, and starts attacking recklessly trying to
       overpower someone. He is usually known for trying to slice off
       the heads of people who anger him, though he does sorta control
       himself depending on the person. While he will belittle people
       close to him if they aren't able to accomplish tasks Kierran
       sets out, he does still respect them enough to not kill them if
       they are showing him the proper respect. However, if an enemy
       pisses off Kierran, Kierran will attempt to just straight remove
       their head, and opponents can easily take advantage of how
       sloppy this makes Kierran's movements. While Kierran can focus
       his anger through concentration, and can strengthen his hollow
       side with negative emotions, his anger remains his biggest
       weakness and is something even Malice has addressed in the past
       as one of Kierran's biggest weaknesses. Of course, Kierran has
       reason to be angry, but that doesn't mean that it is something
       that always helps him.
       - Because of Kierran's Hogyoku, it is very hard to kill Kierran.
       Kierran's hollow regeneration is highly enhanced because of the
       Hogyoku. As such, the Hogyoku is the only real key to killing
       Kierran. While Kierran could just be revived by Malice in the
       void (though he may or may not be able to return to the living
       worlds after his death as a Malician), Kierran can be killed
       depending on his Hogyoku. One method is to turn the Hogyoku
       against Kierran, where someone could use a power that can turn
       the Hogyoku against Kierran if they can convince it Kierran has
       become weak. For example, if one could get the Hogyoku to doubt
       Kierran, someone who overpowers Kierran could effectively turn
       the Hogyoku against Kierran where the Hogyoku will no longer
       view Kierran as its master. If this happens, Kierran loses a lot
       of his hollow power, and will lose access to his awakened state.
       If the Hogyoku is turned against Kierran, it is also possible
       that someone else could take the Hogyoku from Kierran if they
       overpower him and convince the Hogyoku that the person should be
       their new master. Of course, the other method to overcome it is
       to just destroy the Hogyoku completely. This is extremely
       difficult, but if one has strong enough spiritual energy, or
       strong enough energy in general, it is possible that one could
       actually destroy the Hogyoku completely. This would take a very
       strong energy, and likely would take something akin to spirit
       destruction or other strong spiritual power, but it is possible
       any energy (if strong enough) could destroy it. For example, in
       Olympus's universe, Kindron Darkfire (the Tartarus Version)
       almost completely destroyed the Hogyoku in Sosuke Aizen (only
       absorbing the remains of it appearing to kill Aizen). This can
       be done the same way for Kierran, since his Hogyoku is the same
       in nature to Sosuke Aizen's (as Kierran based his on Aizen's
       Hogyoku). Either way, once the Hogyoku connection is broken,
       Kierran will lose a lot of his hollow power, and he would likely
       be able to be killed like anyone else. Unlike someone like Aizen
       who survived the Hogyoku's destruction, Kierran likely wouldn't
       survive a death blow without the Hogyoku's connection.
       - Death wraiths pride themselves on using cold logic rather than
       relying on emotions. There are a number of fairly good reasons
       for this. The first is that they see emotions as corruptive, as
       emotions can interrupt their focus and cause them to act
       irrationally (or at least, death wraiths see it as irrational
       behavior even when it might not always be). The second is that
       many dark spirits affect emotions, and in order to compete with
       dark spirits, death wraiths have to be in perfect control so
       that they don't fall under the influence of dark spirits. If a
       death wraith doesn't control their emotions, it becomes easier
       for certain corruptions to affect them, such as some death
       wraiths that have gained hollow power from not controlling their
       emotions completely. This is a major training among death
       wraiths, and those that cannot control their emotions may become
       unbalanced, and may be susceptible to certain abilities as a
       result. Due to the jobs the death wraiths do, they must make
       difficult choices, which they do through cold logic rather than
       letting emotions control their decisions. Death wraiths that
       rely too much on emotions could find themselves exiled if they
       refuse to gain control of their emotions, as death wraiths
       cannot do their jobs with emotions. While there are many who do
       embrace the concept of emotions and the power it could bring the
       death wraiths, those people are often seen as corruptive
       influences on the death wraiths. Overall, opponents can take
       advantage of this, if they can get a death wraith to not control
       their emotions. This can grant an opponent an edge if the death
       wraith loses control of their emotions, and can have severe
       consequences if a death wraith succumbs to the influence of
       hollowfication or dark spirits as a result.
       - Most lost souls and dark spirits have abilities that are
       specifically designed to counter death wraiths. Lost souls know
       that death wraiths will hunt them down, so in order to avoid
       capture, they will often have to come up with ways to counter
       death wraith's abilities. Lost souls can learn certain abilities
       that can counter death wraiths, utilizing their spiritual
       natures, though most lost souls will focus on countering their
       deathly and darkness based natures. Dark spirits, on the other
       hand, are the anti-thesis of death wraiths, so dark spirits have
       specific abilities that are designed to take on death wraiths,
       like their whispering darkness, and many who summon elementals
       from the dark multiverse to counter death wraith elementals.
       Dark spirits and lost souls, while death wraiths have many ways
       to counter them, also have many ways to counter death wraiths.
       The major danger with lost souls and dark spirits though is that
       they may also be able to possess humans, which can catch death
       wraiths off guard if the death wraiths don't sense the dark
       spirit or lost souls (presence suppression is something many
       dark spirits specifically use to avoid death wraiths, though
       lost souls can also learn presence suppression when possessing
       humans as well with enough practice of their ghostly abilities).
       Overall, dark spirits and lost souls, once they reach a certain
       level, become too much for normal death wraiths to handle, and
       often require more elite teams to handle. These beings are the
       two main beings that most death wraiths have to deal with.
       - When in human form, most death wraiths are vulnerable to
       things humans would be vulnerable to since their bodies are
       almost perfect replicas of humans. This means that human form
       death wraiths can be affected by toxins and gases that would
       work on humans, such as gases toxic to humans or gases that
       could cause reactions to humans (like some that irritate the
       skin upon contact). For the most part, death wraiths can
       regenerate most damage in their human bodies as long as they can
       absorb darkness to regenerate (which still works in human form),
       but they can still take damage like normal physical beings. For
       example, stabbing the heart or brain could fatally injure the
       death wraith, and they can die just like any other fatally
       injured being if their regeneration is interrupted or doesn't
       work. While death wraith forms are not quite so easy to kill due
       to the fact they are more spiritual, their physical bodies can
       be killed more easily. If they die in their physical bodies,
       they will die, which makes their physical forms a bit easier to
       kill than their death wraith forms. This means that death wraith
       form is better against opponents fighting using means that do
       physical damage, while their human form is more vulnerable to
       physical damage. However, this also works in reverse, where
       spiritual damage doesn't do as much to a death wraith in human
       form, but does more damage when in death wraith form. Overall,
       destroying their physical bodies is a good way to kill a death
       wraith, though most death wraiths would go into death wraith
       form before they let themselves be killed as their death wraith
       forms are spiritual and don't respond as much to physical
       damage. However, if affected by certain things like iron or
       blessed sea salt, death wraiths could be forced to remain in
       human form, which is also a problem for them. For the most part,
       relying on their regeneration is vital for their survival in
       human form, since they can die just like any other being.
       - Blessed sea salt is one of the death wraiths' two biggest
       weaknesses. All death wraiths are highly allergic blessed sea
       salt, which can cause a wide variety of problems like
       anaphylaxis/anaphylactic shock, breathing problems, or even lead
       to death. This substances also interrupts their regeneration
       completely, making them unable to regenerate unless they go into
       the shadows. The only real way to overcome the effects of
       blessed sea salt is for a death wraith to retreat into the
       shadows, and let the regenerative properties shadows have on
       them overcome it, which can be a painful process, or bleed the
       sea salt out of their system if it is in their blood. Weapons
       using blessed sea salt can do extra damage as well, and weapons
       coated in this can possibly cause blood infections if the
       blessed sea salt manages to get into their blood stream. Smoke
       grenades using blessed sea salt are also very effective if the
       opponent can get a death wraith to breathe in the smoke as used
       by some death wraith enemies in the past, as well as mixing it
       into water can make a special salt water mix that works on death
       wraiths like holy water works on demons and unholy creatures.
       This is one of the biggest weaknesses among death wraiths, and
       if this gets into their systems, it can cause immense problems
       for the death wraith. While death wraiths can get this out of
       their system, it is a very painful process that comes with some
       health problems. This is one of the most common ways to kill a
       death wraith, and one of the most known ways. Users of this can
       also create burning oil and mix blessed sea salt into it for a
       Molotov cocktail that can light death wraiths on fire and do
       severe damage to them. Usually, enemies of death wraiths will
       find ways to get a hold of this and utilize it in some way, and
       there are plenty of ways to utilize blessed sea salt compared to
       some of their other weaknesses. Blessed sea salt is a very
       versatile substances that can be used a variety of ways, making
       it even more dangerous to death wraiths if users find new and
       subtle ways to utilize it.
       - Iron and ghost-fighting weapons are the second of the death
       wraith's biggest weaknesses, due to being spiritual beings that
       have some similar weaknesses to ghosts. Iron is harder to put
       into a gas or liquid, but weapons using iron do extra damage to
       death wraiths, which can help many who want to fight death
       wraiths since iron can easily be forged into a weapon, and many
       can find iron pretty easily. While not as deadly as blessed sea
       salt, iron is a natural counter to ghost abilities, and does
       damage to death wraiths as a result. Iron can burn their bodies,
       enough that it can make a death wraith easier to damage. when in
       human form, they gain some resistance to iron since their human
       bodies have some iron in them, but overall, when in death wraith
       form, iron does far more damage to them as intangible spirits.
       Any weapon designed to fight ghosts or ghost-like creatures also
       does extra damage to them. This includes other soul weapons used
       by other races, like the zanpakutos of soul reapers and the
       death scythes of the grim reapers. Iron can be used to poison
       death wraiths as well if the iron gets into their blood, which
       is harder for a death wraith to get out of their bodies.
       However, if they do get iron in their bodies (usually in
       unusually high levels of their blood), then going into human
       form and remaining in human form until they can get the iron out
       of their bodies can help them recover from iron effects since
       their human forms are physical forms that don't take nearly as
       much damage as full death wraith forms would normally. For the
       most part, iron burns death wraith bodies on contact, and when
       they are in death wraith form or darkness form, they can be
       temporarily dispelled and unable to maintain a form (sometimes
       being forced back into physical form). Iron weapons work best on
       death wraiths who take their full death wraith forms, but can do
       damage to death wraiths in human form in higher quantities or
       higher quality (such as more potent iron can do more damage to a
       human form death wraith. Iron is something that hurts most
       spirits, and is pretty reliable against death wraiths.
       - Light and life energies are also a good counter to a death
       wraith, since they are creatures of darkness and death as light
       and life energies are natural counters to death and darkness
       abilities. Life energy is a natural counter to the death aspects
       of their power, while light works to counter their darkness
       (though experienced enough users can counter either of a death
       wraith's abilities with light or life energy if they are skilled
       enough). Items like flashbangs or concentrated light can
       overpower many forms of darkness or shadows especially those
       used by death wraiths. Death wraiths take heavy damage if they
       are hit by concentrated light attacks (especially if they are in
       their death wraith form), and their shadows can be dispelled and
       negated temporarily thanks to light abilities like flashbangs.
       Life energies can do more damage to them as well, due to their
       death aspects, which makes life energy a good way to
       specifically counter their deathly aspects. Weapons using life
       and/or light do more damage, and can more easily cut or pierce a
       death wraith's body. Typically, spirits are the ones that
       utilize light and life energy, which can act as a counter to
       death wraiths if they choose to oppose death wraiths (though
       this is typically rare). Some beings who can use light or life
       energies can use these pretty effectively, since death wraiths
       rely heavily on their darkness and deathly natures. It is worth
       noting that as mentioned, death wraiths in death wraith form
       take far more damage from light attacks than they normally
       would, since their very bodies are made of darkness. However,
       when in human form, they are about as vulnerable to light powers
       as any other beings (for example, normal light doesn't hurt
       them, but light focused into beams could pierce them just as
       easily as any other being).
       - All death wraith elementals are counter-able by other
       elementals. One needs to understand death wraith elementals
       first though, as their elementals do work differently than other
       races elemental manipulations. Unlike other races, death wraiths
       focus more on manipulating the four states of matter, and this
       must be understood before one can learn to counter a death
       wraith. However, once understood, death wraith elementals can be
       countered just like other elementals. For example, solid
       manipulation is mostly earth manipulation, as solid states of
       matter mostly fall into earth manipulation are countered as such
       (usually by wind manipulation and sometimes fire manipulation).
       Every form of matter can counter another in some form if the
       user is creative enough, and all of the states of matter can be
       countered by other elementals. Usually, the two major groups are
       solids and gases (which act as major opposites to each other),
       and liquids and plasma (which act as major opposites to each
       other). However, countering isn't as difficult as requiring
       specific elements, as each element can counter another in some
       way. For example, earth can absorb energy from plasma
       manipulation, or liquid manipulation could be separated by
       wind/air manipulation into gases. Countering these elemental
       powers only requires one to understand how elemental powers
       interact, and figure out ways to counter them. Almost every
       element can counter another in some way, and death wraith
       elementals are no different. As mentioned earlier, another major
       counter to the death wraith elemental power is the dark spirits
       who utilize matter from the dark multiverse, who utilize a
       chaotic power of elements that counter the elementals of this
       universe. Because many of the dark spirits elementals have
       violent reactions to the elements of the living world (such as
       shadow lightning from the dark multiverse having a chaotic
       effect that spirals normal lightning out of control and
       interrupts the normal uses of lightning as the lightning becomes
       chaotic and its destructive properties are amplified to the
       degree that the user can no longer control it). However, it is
       worth noting that death wraiths do counter this with their own
       elemental manipulation.
       - Whether it is a normal hollow, a partial hollow or a vizored,
       all those with hollow power are more vulnerable to powers that
       counter corruption (or some weapons that counter hollow
       corruption directly). The most common example is that of death
       wraith soul swords and soul reaper zanpakutos in which one of
       both races' weapons are primarily used for purifying hollows
       when they fight hollows. Spirit purification is often very
       effective on hollows and those with hollow power, including
       vizoreds and partial hollows (Though it's not effective on
       Fullbringers since they don't have enough hollow power for it to
       affect them). Typically, spirit destruction also works on
       hollows, due to them being twisted spirits, so things like
       spyrix (spirit destruction mineral) can also work on hollows.
       Almost any hollow is going to be vulnerable to spirit
       purfiication or spirit destruction, with only a few exceptions
       having ever been recorded (Players must state specifically if
       the hollow power is resistant or immune). All hollows are also
       far more vulnerable to spiritual power, in which those with
       strong spirit power can counter their abilities more easily.
       Most hollows spirit energy can also be countered by other forms
       of energy, which usually means that any energy supernaturals use
       may be used to counter a hollow's spirit power as long as it is
       strong enough to counter the hollow's spirit energy (usually
       meaning that the energy has to be stronger than the hollow's).
       Another thing is that since hollows are spiritual creatures,
       they can be countered by things that counter spirits, with the
       biggest counter to spirits being the use of iron (which works on
       most spirits, as well as hollows). This means that any
       supernatural, or even some humans, may be able to counter hollow
       powers. For the most part, whether one is hollow, an arrancar, a
       vizored, or a partial hollow, these weaknesses all apply
       regardless of what sub-race they may be. This is a weakness of
       all hollows, and one that most will always be vulnerable to.
       While hollows are powerful, their nature doesn't really change
       much over time, so these kinds of abilities are always useful.
       For Fullbringers, they are not vulnerable to spirit purification
       or iron (due to how little hollow power they have, but they are
       still vulnerable to spirit destruction abilities as much as
       anyone else with a soul is.
       - The most dangerous thing about hollow powers in other
       creatures is not the mask being attacked, or time limits of
       using the powers of a hollow (problems vizoreds most often
       face). The most dangerous thing about hollow powers is the risk
       of losing control. Even after one has figured out how to control
       their hollow powers (usually through either one of the two
       training methods), there is still a major risk of the hollow
       resurfacing or completely taking over. Typically, this can lead
       to permanent hollowfication, and the hollowfication can actually
       be a major problem for anyone close to the original host that
       may try to save them. There are some vizoreds and partial
       hollows that may turn pure hollow at some point in their lives,
       and that risk is always present no matter how controlled the
       power might seem. Even the most controlled people, such as
       Olympus universe Tartarus Kindron, have lost control of their
       hollofwfication at some point in their lives. For the most part,
       the worst thing that happens is that one loses control and
       permanently becomes a hollow, in which some people with hollow
       power have actually done just that. And in rare cases, some who
       have lost control have gone into vasto lorde forms that make
       them extremely powerful that pose a big threat to the living
       world. Losing control of one's hollow most often happens when
       one is near death, or if they are consumed by negative emotions
       during a dangerous situation. This is even worse among some more
       powerful combined vizoreds or partial hollows, as they may not
       even be able to keep their inner hollow in line all the time.
       Almost all vizoreds and partial hollows have to have some kind
       of plan if they lose control, due to the fact that it is often
       seen as inevitable to happen at some point. This problem is most
       prevalent in partial hollows, due to them being so close to
       being a full hollow already. As for Fullbringers, Fullbringers
       don't have this problem, since they have so little hollow power
       in them (their problem is that they don't usually have enough
       power). For Kierran, there is little risk of losing control of
       his hollow power, but he could technically lose control of it if
       his anger got far enough out of control.
       - It doesn't matter whether one is a vizored or a partial
       hollow, as it is worth noting that all hollow abilities
       typically are countered the same as normal hollows. Spirit
       purification and spirit destruction have already been mentioned
       as ways to counter hollow power, but there are ways to counter
       the hollow's individual abilities as well. The first power is
       ceros, which are very commonly used among hollows and many with
       hollow power. Ceros are basically blasts of raw spirit energy,
       designed to cause as much destruction as possible. Due to this,
       they are mostly countered the same as other beams of energy used
       by races like spirit users and ki users. If one wants to block a
       cero, one simply has to have strong enough energy that is as
       strong or stronger than the cero being fired at them. If one
       wants to counter their regeneration, hollows and those with
       hollow power cannot regenerate their internal organs or their
       brains (they can regenerate things like the eyes, and some
       vitals, but not vitals like the lungs, heart, and some other
       vitals in the chest area). And like any supernatural
       regeneration, regeneration negation also works on them (such as
       using powers or materials like varanium or carbonadium). For the
       Hierro skill, usually stronger attacks that can overcome the
       Hierro are necessary. For the most part, not too many special
       skills are needed, and many supernaturals can find ways to
       counter a hollow's skills if they are creative enough with how
       they use their skills. And while some opponents may not be able
       to block certain kinds of attacks, opponents can still dodge if
       they are fast enough to react and fast enough to dodge. Most of
       the hollow's powers are corrupted spirit energy based (as
       hollows are mostly just corrupted spirits), so opponents should
       take that into account, and use any power or ability they have
       that might counter their corrupted spirit energy (Some stronger
       supernaturals may even just be able to overcome them with raw
       physical stats if they are skilled enough). Fullbringers have
       their own skillset, but a lot of their skills are based on
       hollow skills, so many of the counters do still work if one
       knows the hollow equivalent of whatever power they use (IE
       spirit blasts are countered like ceros).
       - Whether one is a partial hollow, a vizored, or even a
       Fullbringer, all those with hollow power that aren't hollows are
       still vulnerable to any other race weaknesses that might apply
       to them. In the case of vizoreds, these are always either soul
       reapers or death wraiths, and as such, they will have the
       weaknesses of whatever race they are. Soul reapers are
       vulnerable to other spirit powers, where they can be killed with
       things like spirit destruction, or soul reapers can be killed by
       creatures like hollows that have skills that can specifically
       kill soul reapers. For death wraiths, they are still vulnerable
       to things like blessed sea salt and iron (which also works extra
       well on death wraith vizoreds). For partial hollows and
       Fullbringers, they have the same weaknesses as whatever mortal
       race they are (IE humans still have human weaknesses). While
       hollow powers do overcome some weaknesses (such as humans can
       use hollow power to regenerate limbs if they can't regenerate
       normally), the mortal races with hollow power are still
       countered the same way if one just accounts for the stronger
       spirit power they give off when using hollow power. For the most
       part, the biggest difference between a partial hollow or
       Fullbringer and a normal mortal (besides the enhanced physical
       and supernatural abilities) is the fact that they usually just
       have modified souls that may be countered like other hollows.
       The only thing to note is that Fullbringers don't have the same
       weaknesses as hollows due to them not having enough hollow power
       to suffer those weaknesses, though Fullbringers do still have
       weaknesses such as their Fullbringer light spirit energy can
       still be countered by things like darkness abilities. Every race
       still has their weaknesses, and can usually be killed the same
       way as they normally would (with exception to races that might
       lose certain weaknesses with hollow power like regeneration).
       - Vizoreds specifically have to manifest their masks somehow in
       order to use their hollow power. And due to how their hollow
       powers work, this mask is both an activation of the hollow
       powers, and a big weakness of vizoreds. Since they require their
       hollow mask in order to use their hollow power whether a
       combined or a conquered vizored, attacking the mask can affect
       the vizored. For a conquered vizored, breaking their mask can
       dispel their hollow power temporarily, at least until the user
       fixes their mask. However, fixing or remanifesting their mask
       takes energy and stamina, so this is not a process that is easy.
       It takes training in order for a conquered vizored to learn to
       fix their mask using the mask manifestation. For combined
       vizoreds, they are more the hollow personality taking control
       manifests a mask, slowly and in parts (usually only a part of it
       manifests to start with and more of the mask manifests as time
       goes on). When a combined vizored's mask is destroyed, it is not
       as easy to restore the mask, as destroying the mask reverts the
       original personality back into control (assuming it's not a
       hollow personality that took over the soul). When destroyed, the
       host has to switch back over to the hollow personality if they
       want to use them again, which also takes stamina in order to do.
       The mask is both the greatest strength of the vizoreds, and the
       greatest weakness. Almost all vizoreds have this weakness, as
       almost all of them use hollow masks in some form to manifest
       their hollow power. Even those rare beings that gain hollow
       power through other methods are still vulnerable to losing their
       hollow power if their mask is destroyed, even if it might be
       temporary. And as stated, each time the mask is destroyed, it
       takes power and stamina to fix or resummon, which can drain the
       vizored if they do it enough times. If the vizored does run out
       of power though, they won't be able to fix the hollow mask or
       reform the mask, since they do need spirit energy to restore or
       remanifest the mask. While Kierran's mask is still a weakness,
       it is worth noting that he doesn't have the same issues as other
       vizoreds about time limits or combining with his hollow half.
       Kierran mostly only has to worry about his mask being destroyed
       sending him back to normal, which can be done if one destroys
       his hollow mask on his hollowfied form completely.
       Spirit User Weaknesses:
       - Spirit energy users still have race weaknesses of whatever
       they are. Every race spirit user still has their races
       particular weaknesses, as spirit users are still whatever race
       they are at their core. While some races may be harder to kill
       than others (such as angels and demons often being able to
       regenerate from their bodies being mostly destroyed), all races
       have some form of weaknesses. For many races, many races can
       usually be killed by destroying the heart or brain of the user,
       or some races may be able to be killed more easily by beheading.
       While spirit users can heal injuries using spirit healing, and
       do have faster healing than normal humans, spirit users can
       still be killed like any other mortal creature. And depending on
       the race, some races may have other weaknesses, such as death
       wraiths have a weakness to blessed sea salt and iron. And
       typically, spirit user's spirit energy may be able to be
       countered more easily by iron, due to iron being useful for
       dispelling spiritual power. All races have some weaknesses, and
       even with regeneration, there are ways around regeneration.
       While spirit user accelerated healing is not weak to varanium or
       other regeneration negation abilities, those races with
       regeneration can still have their regeneration negated by
       whatever regeneration negation items or abilities that might be
       used on them. While spirit users are strong usually, they still
       take damage based on the type of creature they are, and their
       physical stats can only help them so much in battle. One major
       weakness though that spirit users often have is that they can
       more easily be killed by other spiritual powers, in which
       creatures like hollows and dark spirits may be able to more
       easily kill spirit users since spirit users are more vulnerable
       to spirit power. As this is hard to quantify for each race,
       players should list whatever weaknesses their character has
       depending on what race they are.
       - Spirit energy users have a harder time training spirit energy
       than most other energy users, due to spirit energy requiring
       more intense training. This is due to the fact that they have to
       push their bodies, spirits and minds to the limit, which usually
       means pushing far beyond what most training regiments will go
       for. As such, this training may be effective, but it is much
       harder to keep up with than most other training for other
       energies. Spirit users are able to grow just like typical
       fighters and get stronger as time goes on, but their training is
       still very hard on them and requires constant training to keep
       their spiritual power (a lack of training and focusing spirit
       power may result in the spirit user losing their enhanced spirit
       user skills). Those who are just starting out, or don't have as
       much experience, tend to not be able to draw on as much power
       unless they have a naturally strong spirit aura, while elders
       tend to be able to have access to stronger and more abundant
       spirit energy, but often times, by the times they reach this
       stage, they are often old and their bodies don't always keep up
       with their spirits. And depending on the spirit, each spirit may
       require different training. For example, stronger spirit
       presences may have much more spirit energy, but will be much
       harder to control than those spirit users without strong
       spiritual energy. And with weaker spirit users, they may not
       have as strong spirit energy which will require more focus and
       concentration to use stronger spirit energy (but weaker spirit
       users don't have to worry about losing control of their spirit
       usually). And depending on the race, some spirits may be easier
       or harder to train, such as some races that use spirit energy
       naturally (like soul reapers or hollows) may be able to learn
       this more effectively than races that may not be able to use
       this naturally. There is no real way to circumvent the amount of
       work one has to put into their training, and some may enjoy the
       intense training, while others may be discouraged by how much
       training it may take to keep up their power.
       - Spirit energy users might take spiritual damage instead of
       physical damage if they over-strain their spirit. For the most
       part, spirits are much more durable than bodies due to the soul
       being eternal (under most circumstances), but that doesn't mean
       the spirit is invincible. Those who over-strain their spirit too
       much may do irreparable damage to their spirit, damaging their
       ability to use spirit energy. And if a user has their spirit
       energy turned back on them or has other spirit energy used on
       them, it is possible that one can do spirit energy damage rather
       than physical damage. This means that control is typically
       required for most spirit users, as if they continue to draw
       power even after not having any, they can do damage to
       themselves, a mistake some newer spirit energy users tend to
       fall into as they think they can push their spirit further than
       they might think (spirit users can push their spirits beyond
       their limits, but there is a limit they can hit where anymore
       strain will cause damage to their spirit). This also means that
       it is important to know the limits of one's own spirit and not
       push too far beyond it to the point that it damages the body and
       spirit. Just like some other energies, drawing too much could
       risk killing the user, another danger of overuse of spirit
       energy. It's bad enough that trying to draw too much spirit
       energy can damage a user's spirit, but if one still continues to
       push beyond that point that they take spiritual damage, they can
       actually kill themselves if they take the energy that binds
       their soul to their bodies, in which they can accidentally
       permanently separate their souls from their bodies, which can
       result in either death, or the soul being unable to return to
       the body and the body running around without a soul, which is
       often never a good thing. This usually requires pushing far
       beyond one's limits, something most people would be aware of by
       this point if they are out of energy, but this typically is
       similar to when other energy users start drawing on their vital
       life force, in which they shorten their lives or even die if
       their life forces are reduced to absolute zero.
       - There are two parts of the spirit that must be protected by
       spirit users. The first is known as the Chain of Fate. When a
       spirit user separates from their body (usually in astral
       projection), a user is tied to their body through what is known
       as the Chain of Fate, that acts like an anchor. Whether or not
       this is visible is dependent on the race, and some can learn to
       hide their chain of fate (where it won't be able to be attacked
       unless one attacks the source of the Chain of Fate. This chain
       connects to where the chest would be in the spirit form, and if
       severed, a spirit cannot return to their body. However, while
       this is instant death usually for the body if this is severed
       (meaning spirit users have to be very careful when in astral
       projection against anything that can sever their Chain of Fate),
       the biggest problem comes after the chain is severed. If the
       Chain of Fate is severed, the chain will rot away and the user
       will become a hollow if they don't go to the afterlife before
       their chain is fully degraded and melts away (a process that
       takes some time, but is a danger to any spirit that is in the
       living world and isn't alive). This particular part of the
       spirit usually cannot be attacked when a spirit user is in their
       physical body, but some spiritual opponents can attack this
       without attacking physically (such as hollows and soul reapers
       are trained to attack this specifically. As mentioned, severing
       the soul chain separates the body from the spirit, and can kill
       the body if the user cannot find a way to return to their
       bodies. It is very rare for a spirit to return to the body after
       their Chain of Fate is severed, and the only known way to avoid
       this fate is either to become a hollow, or become a soul reaper
       if one has the potential to become a soul reaper. Luckily, there
       are very few that know that this is a problem, but spiritual
       opponents like hollows and dark spirits are fully aware of this
       and may seek to attack a spirit user's chain of fate
       specifically. This means that spirit users have to learn to
       defend that part of their spirit or risk death. However,
       thankfully, it is very hard to sever a chain of fate, and
       usually this only happens at the moment of physical death. This
       does work differently depending on the race though, such as
       hollows don't have a chain of fate due to theirs rotting away
       (meaning they don't have this problem), and creatures like soul
       reapers chain of fates change due to them being spiritual
       beings.
       - The second part of the spirit to note is just as important for
       one simple reason: All spirit energy is generated by a certain
       part of the soul, known as the Soul Chain. This is a part of the
       soul that generates spiritual energy, and interacts with the
       body (though it is not usually visible). If enough damage is
       done to this part of the soul, the user will not be able to
       generate soul energy temporarily or permanently depending on how
       bad the damage is done. This means that this part of the soul is
       something that every spirit user must protect or they could risk
       being made to lose their spirit power completely. To destroy the
       soul chain permanently is difficult, but with enough power and
       energy, it can be done. This means that this is typically the
       greatest weakness in most spirit users, and they must make sure
       that opponents do not do too much damage to this part of the
       soul lest they lose their ability to generate spirit energy. If
       permanently severed, there is typically no recovery, with the
       only known cases of spirit energy recovery being one having
       hidden spirit power that they have yet to unlock in which
       unlocking can restore the spirit chain. However no amount of
       soul healing or spirit fixing up can heal the spirit chain once
       it is permanently severed (with the one exception of hidden
       spirit power sometimes working to restore this, but it is rare).
       Typically almost all races have only one spirit chain, and it is
       almost unheard of for anyone to have two and impossible to have
       more than two. Thankfully, this part of the soul is not visible,
       so it is much harder to attack than a Chain of Fate. Typically,
       those that have lost their soul chain are not in danger of
       becoming a hollow, but they do stop generating spirit energy
       which weakens them severely both physically and spiritually, and
       may lead to death if the body can't handle the loss of spirit
       energy in the body. While some spirit users can survive the lose
       of their soul chain, they do lose all their spirit power in the
       process of losing their soul chain. While there may be ways to
       regain the spirit chain, there are no really known ways to
       restore it consistently. And this may work differently depending
       on the race, such as soul reapers and arrancars may become human
       souls once they lose their soul chain.
       - Just like all energy users, spirit energy can only be used if
       there is spirit energy to draw from. Once a user runs out, their
       spirit energy abilities will not be usable until they have
       recovered their spirit energy (which may take varying amounts of
       time depending on the user and how depleted their spirit energy
       is. And as stated, trying to use them after running out of
       spirit energy can be very disastrous. This is as much a problem
       for spirit users as any other spirit user, where once they run
       out, they won't be able to attack. And if still in a battle with
       something like a hollow or a dark spirit, this can be a very bad
       thing since spirit energy is what allows spirit users to attack
       hollows and dark spirits. So spirit users have to manage their
       spirit energy and be careful how much they use, or they could
       end up in dangerous situations if they run out. And when they
       run out, they lose their spirit amplification abilities, as well
       as their body and spirit being more vulnerable to attack.
       Another thing to note is that unlike other energy types, spirit
       users' spirit energy may be limited by the size of their body,
       or those with larger bodies may be able to release stronger
       spirit energy (not always the case though). Smaller opponents
       are not able to put out more spirit energy at once than someone
       who is much larger, with certain exceptions. While this doesn't
       make those with bigger bodies tougher, it does mean that those
       with smaller bodies tend to not being able put out as much
       energy quite as quickly as larger bodies can. This also means
       that larger bodies are also able to generate more spirit energy
       than those of smaller statures. Typically, there are exceptions
       to this, such as those born with natural strong spirit energy
       may be able to generate stronger spirit despite being smaller
       statures. Usually, those with smaller statures usually rely more
       on focus and concentration to fight those with stronger spirit,
       whereas those with larger statures may focus more on raw spirit
       power. Of course, this is before taking into account the spirit
       user's race, which some races may have stronger spirits than
       others.
       - Typically, spirit energy is counter-able like other energies,
       with other energies like chi and mana being able to counter like
       one would expect. There are many energies out there, and many
       energy types can counter spirit energy. While spirit users are
       able to counter energy users more easily, such as countering
       things like mana and chi more easily, strong enough energies can
       still overpower a spirit user's energy. However, with those
       energies, it does take more to overpower a spirit user than it
       normally would thanks to a spirit user's resistance to energy.
       Normally, it takes other energies that are not spiritual in
       nature much more to counter spirit energy. There is another way
       counter spirit energy, and that is with other spirit energies.
       Spirit energy is more easily able to counter other spirit
       energy, as spirit energy is meant to interact and intersect on a
       spiritual plane. This leads to spirit energy of other creatures
       usually being great at countering spirit energy of spirit users,
       and the only requirement is that the spirit energy has to be as
       strong or stronger than the spirit user's energy. However, it
       doesn't have to be energy that can counter spirit power, or it
       doesn't have to be other spirit power that counters spirit
       energy, but those with enough raw physical power can actually
       overpower the energy of spirit users. There have been stronger
       spirit users that have immense raw physical power that have
       overpowered energy attacks, with one of the more known examples
       being Toguro, the human turned demon who is known for his raw
       strength that has allowed him to overpower extremely strong
       spirit power without needing his own spirit energy. In this
       manner, raw strength can overcome spirit energy if the person
       with enough strength can overpower the energy, as well as the
       effects of the energy (which is different depending on the race
       and the spirit energy used). And as one might imagine, aura
       breaker items and weapons are also able to dispel spirit energy
       like any other energy, with the only exception being any
       spiritual techniques that might solidify their spirit energy
       into solid form (which there are rare unique skills that can do
       that, but this must be stated by players). Aura breaker weapons
       and abilities are a great way to take on any energy user, and
       this includes spirit users.
       - Due to many spirit users having enhanced spirits, spirit users
       have a number of creatures that end up attracted to them as a
       result of their enhanced spirits. Among physical beings that
       hunt them down are soul eaters, who may seek out spirit users
       for their enhanced and more powerful spirit to grant them more
       power. Soul eaters are a very common threat, as there are some
       that specifically hunt down spirit users. However, the most
       common threat to a spirit user are dark spirits and hollows, as
       well as other evil spirits from the spirit plane. When a spirit
       user gains the ability to see the spirit plane, it is like
       opening a door to that plane. While the spirit user can see the
       spirit plane and interact with it, other spirits can also
       interact with the user. Because of this, training often leads to
       spirit users being attacked by dark spirits and hollows, enough
       that spirit users have to learn specifically how to fight them.
       For dark spirits, spirit users don't need spirit purification to
       destroy a dark spirit thanks to their ability to attack on the
       spiritual plane, but that doesn't mean that dark spirits can't
       also counter spirit users in return. Dark spirits have plenty of
       their own abilities as dark spirits that can counter spirit
       users, and dark spirits are a major enemy that spirit users
       contend with. For hollows, hollows will devour any souls they
       get a hold of, but many will often go after stronger souls
       because stronger souls are usually more satisfying when it comes
       to their hunger for souls. Spirit users can also attack hollows
       on a spiritual level, but they cannot purify hollows after
       beating them, nor can they completely destroy hollows on their
       own unless they have a power that lets them do so (such as soul
       reapers or death wraiths have ways to purify souls after beating
       hollows). For the most part, these particular dangers are the
       biggest dangers of being a spirit user besides enemies they make
       during the course of their life. As it has been put: Once you
       see the spirit plane, the spirit plane sees you. Spirit users
       have to remember this, as this will shape their lives as they
       learn to use their spirit energy.
       Personality: Kierran was never really too expressive in terms of
       his emotions. One thing among death wraiths is that they teach
       that emotions can hinder a death wraith, and that was something
       Kierran always thought he understood. However, these days, while
       Kierran normally remains controlled, Kierran has a bit of an
       anger problem that tends to get the better of him. Kierran knows
       he has gone down a path of evil, and at this point, he no longer
       cares. For the most part, Kierran tries to maintain himself as a
       noble and prideful death wraith, seeing himself as being one of
       the best death wraiths to ever leave the death wraith order.
       After killing the death wraith council in his universe, Kierran
       got a big head, and is very confident in his abilities. For the
       most part, Kierran can be a very cold and calculated person,
       rarely ever showing his true emotions, but with his anger,
       sometimes emotions do come through. This gets especially bad
       when people insult his age (by calling him a child since he
       looks like a teenager), or when his old team is mentioned or
       seen (At this point, seeing alternates of his team has even
       angered him). For the most part, Kierran is a firm believer in
       having others show him respect, and in return he will show them
       respect. If someone doesn't show Kierran the proper respect,
       Kierran is likely to kill them. Kierran is one of the only
       villains who isn't afraid to kill people on his own team if they
       cross him, and won't hesitate to kill those that insult him.
       In battle, Kierran is a very cold and calculated person. These
       days, he mostly relies on overpowering his opponents, but he
       still manages to be a very skilled and very smart tactician.
       Kierran is able to not only outthink his opponents, but Kierran
       is very good at predicting his opponents as well. This is in
       part thanks to his spirit user training where he has learned to
       read people's spirits and learned to read what they're going to
       do by reading their spirits. Kierran is also good at
       strategizing in situations and knows what he needs to do usually
       to overcome his opponents. Kierran is also very observant in
       battle, often noticing things people miss in battle. Kierran is
       a very skilled opponent in battle, and one should not
       underestimate him. However, the one downside is that Kierran has
       gotten very overconfident in his skills, so he has gotten a
       little careless at times due to him underestimating some people
       if he thinks they're weak. For the most part, Kierran is still a
       very powerful opponent and very hard to overcome, but his anger
       and his somewhat careless nature do hurt him in battle as anger
       can cause him to get sloppy with his combat, and his
       carelessness can lead him to take hits he normally shouldn't.
       Bio: This version of Kierran Black comes from a very different
       world, one that went down a different path. This world would
       become a world with airships and other steampunk style
       technology. In this world though, Kierran Black grew up in the
       death wraith culture just like he does in many universes. Like
       in many universes, Kierran never came to know his true parents.
       He would be abandoned as a child, and found by Revon Black who
       would adopt Kierran. Kierran would grow up just like many other
       universe versions of himself, where Kierran would train under
       Revon Black and Revon's friend Hadeon Darkmore. During his
       training and Revon's friendship with Anna's father, Kierran and
       Anna Shadow would meet and become friends as they trained under
       their mentor Hadeon Darkmore. Kierran found that he had a
       natural talent for combat and a very versatile fighting style
       even when he was young. He even found that he had a natural
       talent for energy form manipulation, where he was more easily
       able to learn how to manipulate energy into different forms.
       Soon, Hadeon started recommending that Kierran learn spirit user
       abilities, which were taught to him by a death wraith spirit
       user. Kierran eventually learned spirit user abilities, and
       started using these in combat. Kierran trained for years,
       learning what he'd need before he would eventually form his own
       Lost Soul Collection team.
       This team would include Kierran, his friend Anna, and Kierran's
       adopted brother, Tarich Nightfall who would be adopted by Revon
       Black after Tarich's family was killed by hollows. After gaining
       other members of his team, Kierran would officially have his own
       team, which he named the Shadow Reapers. However, the death
       wraith council would take to calling their team, Team 86, which
       was their listing (But not their ranking) among thousands of
       death wraith teams both lost soul collection teams and dark
       spirit hunter teams. Things went smoothly for Kierrans team, and
       eventually Kierran and Anna would get married by death wraith
       customs. Kierran and Anna would become known as the Black
       Shadows, knowing for being a very effective team when working
       together. For years, Kierran would lead his team despite
       different situations that would come up over time.
       The first thing that would happen would be Hadeon Darkmore's
       turn against his job working for Fate, where Hadeon would start
       killing criminals and those he saw as evil. Eventually, Kierran
       would help capture Hadeon, realizing Hadeon was going crazy from
       his campaign against evil people. After being captured, Revon
       and Kierran would prevent Hadeon from being sent to the Twilight
       Realm, and instead, the council decided that Fate would decide
       Hadeon's fate since Hadeon had disobeyed her first. Not only did
       Fate fire Hadeon from his job as her assistant, but Hadeon would
       be exiled from the death wraith order as punishment for his
       crimes. After saying goodbye to Anna and Kierran, Hadeon would
       be sent to the living world. While Revon's attempt to help
       Hadeon avoid the Twilight Realm would be noble, it would
       ultimately prove a huge mistake, as Hadeon not only was free in
       the living world, but had stolen the Death Note that he was
       using back from Fate before leaving for the living world. Revon
       would go on killing in the living world, not known by the Death
       wraiths.
       The next thing that would happen would be Revon Black speaking
       out against the death wraith council. After Revon would start
       speaking out against the death wraith stance on controlling
       emotions and not letting emotions into the death wraith order,
       soon the death wraith council would start planning to silence
       Revon Black. While Revon Black was a very respected death
       wraith, Revon got a warning to stay silent or bad things would
       happen, as the council tried to peacefully silence Revon first.
       However, when Revon chose not to stay silent, soon he and his
       wife would be attacked by hollows when on a mission. While it
       was never confirmed, Revon and those that knew him knew that it
       had been orchestrated by someone. During this fight, Revon and
       his wife were both killed, despite the fact that only Revon's
       wife was supposed to die as Kierran found out later from a death
       wraith council member (before he killed the council later in
       life). After Revon and his wife's death, Kierran continued his
       job as a death wraith, and chose to ignore his father's message
       about emotion, as he embraced the death wraith council's stance
       on not letting one show emotions. Since Kierran was taught that
       the job comes first, he kept doing his job as a lost soul
       hunter, and started to suppress the anger he felt at Revon's
       death, especially knowing that his death was orchestrated by
       someone (he didn't find out it was the council until later).
       The next thing that would happen would be Drakath's rebellion.
       After the death of Revon Black, Drakath would come to see the
       wisdom in Revon's words, agreeing that it was time for the death
       wraiths to change and allow emotion, risks and all. When the
       Seiji started their own war against the death wraiths for
       dropping one of their own's ether (Seiji soul) into the void
       because they didn't know what to do with it since it wasn't a
       normal soul and there was no real place in the afterlife for
       Seiji ethers, the Seiji were not happy about the death wraiths.
       After Drakath recruited them to his cause, promising that the
       Seiji would get a place in the afterlife with his help, and
       would be allowed say in how Seiji souls would be treated, soon
       Drakath would start a major rebellion. Kierran and his team
       would be called immediately to stop Drakath, to which Kierran
       and Drakath's teams would fight each other in a long war that
       would last many years. Eventually, Drakath would be defeated,
       and his team captured. Even the Seiji who helped would be
       captured, and soon, Drakath's team and the Seiji who helped them
       were all sent ot the Twilight Realm, save Kitsune who could have
       escaped due to him being a rare mutation of death wraith that
       could move in and out of the twilight realm. Kitsune was instead
       held in a special prison, and his soul was transferred into a
       demon armor in order to hinder Kitsune from being able to access
       his death wraith power completely. This would end the war
       against Drakath, and Kierran's team would become the top death
       wraith team in the Death Wraith order.
       The next thing that would happen though, was the incident where
       Kierran's team would be attacked by a lost soul who would infect
       Anna with hollow energy. While Kierran and his team would defeat
       the lost soul and defeat the hollows that the lost soul had
       brought to them, Anna would turn hollow for the first time as
       her Shadowstalker personality would come out when Anna
       hollowfied. After a long battle, with help from Kierran, Tarich,
       their friend Toshiro Hitsugaya, and a few other members of their
       team, they would finally capture Anna, who would incapacitate
       her. Soon, soul reaper Mayuri Kurotsuchi would be called to help
       figure out Anna's condition, since the soul reapers understood
       hollowfication better than death wraiths. However, with Anna's
       power, and the risks of the power she had, the death wraiths
       deemed it too dangerous for her to be left in the death wraith
       order, since she had become unstable in personality thanks to
       Mayuri Kurotsuchi noticing Anna's brain being erratic with her
       new Shadowstalker personality to the point that when she
       awakened, no one knew which personality was going to be in
       control. While Kierran, Tarich, and Toshiro managed to convince
       the Death Wraith Council that Anna had no idea what she was
       doing and managed to avoid Anna getting sentenced to execution,
       they still ruled that she was too dangerous to keep in the Death
       Wraith order with her abilities and unpredictability after
       Shadowstalker manifested as an alternate personality.
       Kierran, not liking the situation but choosing to do his duty,
       offered to oversee Anna's exile himself. However, their talk
       after she was let out of her jail cell didn't go well, as Anna
       and Kierran eventually found themselves in an argument which
       ended up breaking into a fight, and as the soul seal necklace
       had dropped during the argument, Shadowstalker ended up taking
       over and attacking Kierran. The fight was difficult, and far
       worse than before with both of them nearly killing each other
       until Toshiro and Tarich arrived with the soul seal necklace. Of
       course, Kierran, Tarich, and Toshiro knew that she wouldn't let
       herself be sealed using the necklace again, so Toshiro played
       distraction while Kierran and Tarich knocked her out with all
       the strength left they could muster. After Anna was knocked out,
       Toshiro put the soul seal necklace on Anna, thus ending the
       fight. Kierran then took Anna to the living realm while she was
       unconscious, and promised to come back for her before giving her
       all of her items she'd need for her exile. Kierran expected that
       he would be able to come back easily after working things out
       with the Council, but this proved harder than he thought. While
       Kierran didn't have to worry about Aeron Kazara in this universe
       due to Aeron being captured and sent to the Twilight Realm,
       Kierran would find himself with more hollows to deal with, as he
       knew that the death wraith council was keeping him busy so that
       he wouldn't think too much about his wife's exile, knowing that
       Kierran was not happy.
       This would be where Kierran's story would change dramatically
       from other versions of Kierran, as Kierran would not go on to
       fight Aeron Kazara like in London and Olympus. Instead, Kierran
       would continue to do his duty as a death wraith, however he had
       enough of the death wraith council. Instead, Kierran started
       doing research on hollows, even becoming a part-time assistant
       in Mayuri Kurotsuchi's lab in the Soul Society, to which he
       originally told was to find a way to fix Anna's hollow state so
       she could one day rejoin the death wraith order. However, the
       truth of this event wouldn't be revealed until later. Kierran
       would soon find himself fighting organized hollow movements,
       which soon led to the rise of the arrancars in this universe. In
       this world, Aizen never get his chance to use his Hogyoku after
       Aizen would seemingly be defeated by Hadeon Darkmore in battle.
       It wasn't known how, but Hadeon somehow killed Aizen and took
       his Hogyoku. Afterward, Hadeon empowered the hollows of his
       choice that Aizen was going to empower, and created his own
       arrancar force that would make war against the death wraiths for
       many years. Kierran would have to lead the efforts against the
       arrancars, and soon Kierran's war would lead him back to Anna,
       where he'd meet Anna when Kierran went to the living world to
       fight an arrancar that would fight Anna. After defeating the
       arrancar (but not killing him), Anna and Kierran would discuss
       the current events going on that would be leading to a major
       war.
       In this universe, the arrancars had planned an invasion using a
       special airship, which had become a huge weapon. Soon, Kierran
       and Anna would find allies in Ganon, the lord of Dragmire
       Empire, another version of Berkano and Alto who were travelling
       the world, and Anna's husband on earth, Delsin Rowe. Pretty
       soon, the group would start travelling together, trying to undo
       the plans of the Arrancars after Kierran had explained how
       Hadeon Darkmore had created the arrancars to war against the
       death wraiths. With Ganon's help, the group would take on the
       air ships that the arrancars had, and the group would take on
       the arrancars, eventually being joined by the arrancar,
       Ulquiorra who would join Kierran and Anna to try and defeat
       Hadeon Darkmore. As Ulquiorra had come to understand human
       emotions, he chose to fight for the humans, rather than kill
       them during the war which led to Ulquiorra turning against his
       fellow arrancars. After taking out the leading arrancars,
       Kierran and Anna's group would eventually make their way to
       Hueco Mundo, where they would go to confront Hadeon Darkmore.
       Unknown to the group, Hadeon would visit Anna, and give her a
       secret smaller Hogyoku he'd developed. After Hadeon hinted to
       Anna that he was not the true mastermind behind the hollow
       invasion, Hadeon left and Anna was left to wonder what Hadeon
       was trying to tell her, since Hadeon couldn't say too much due
       to the fact Hadeon had restraints on him placed by his Hogyoku
       (seemingly by someone more powerful than him). After going into
       Hueco Mundo, the team would defeat the remaining arrancars,
       making their way to Hadeon Darkmore.
       After finding Hadeon, the group would go to fight Hadeon and try
       to stop his plans to take over the death wraiths. The battle was
       long and difficult, which pushed everyone to their limits.
       Thankfully, Hadeon would be defeated, and after explaining to
       Anna and Kierran that he wanted revenge for everything the death
       wraith order had done, and how his family being hurt was the
       main motivator for his deeds, Hadeon would die from his
       injuries. However, unknown to them, Hadeon's defeat, and the
       Hogyoku's release from Hadeon caused the final part of the plan
       to take action. When Kierran grabbed the Hogyoku, it awakened
       all the memories he had suppressed, in which he suddenly
       remembered that he was the true mastermind behind Hadeon's war.
       After using Mayuri's research to create his own Hogyoku, and
       talking Hadeon into helping him get revenge after telling him
       all the things the death wraith order did, Kierran had created
       the plan himself to get revenge against the death wraiths, and
       had Hadeon as the scapegoat for the incident. The original plan
       was for Kierran to take control of the death wraith order after
       the council's destruction, and Kierran had suppressed his
       memories in order to make it more believable that he was working
       against Hadeon (as Kierran hadn't remembered till the point he
       touched the Hogyoku that he was the true mastermind and thought
       previously he was working against the arrancars).
       Immediately upon receiving his memories, Kierran attacked
       Berkano from behind and stole Tomsic, the sword of death which
       he had previously wielded in another battle. Because of this,
       Kierran was able to take Tomsic without dying, and Kierran
       revealed his true plans to the group. Of course, as to be
       guessed, the group was not happy about finding out that Kierran
       was the true mastermind of the incident. Immediately, Anna and
       her friends tried to defeat Kierran and regain Tomsic, Kierran
       showed his true intentions when he hollowfied using the Hogyoku
       and nearly killed the rest of Anna's group in the process.
       Kierran then left, going to the Shadow Realm, and he started
       wiping out the death wraith council one by one as his arrancars
       took the death wraiths by surprise when Kierran teleported right
       into the council chambers and begun slaughtering the death
       wraith council. Kierran quickly took over the death wraith
       order, and with the arrancars he had left, he would kill anyone
       who would get in his way.
       However, after recovery, Anna's group would go after Kierran,
       joined by Tarich Nightfall and Toshiro Hitsugaya after Tarich
       and Toshiro saved Anna's group from death in the hollow world.
       Soon, Anna and the group would go after Kierran, with Kierran
       coming to meet them once Anna's group had begun killing his
       arrancars. After confronting the group, Kierran offered Anna a
       chance to join him, as he figured she was tired of all the
       suffering she'd endured. However, unlike what Kierran was
       expecting, Anna stood against Kierran, not at all happy about
       what had transpired and how Kierran had manipulated Hadeon into
       doing his dirty work. Kierran would fight Anna's group again,
       this time aided by Tarich and Toshiro who were able to use their
       own unique abilities to hinder Kierran.
       After defeating Kierran, Kierran would go into his second
       awakened hollow form for the first time, to which he would
       quickly defeat the group again. However, this time, before
       Kierran could kill them, Anna's power of her Hogyoku activated,
       and her and Shadowstalker became empowered by Hadeon's smaller
       Hogyoku power. As Anna and Shadowstalker went into their own
       Vasto Lorde form for the first time, Anna would challenge
       Kierran again. And with Ulquiorra, he would also stand by Anna,
       as Ulquiorra's emotions would allow him to awaken a second
       release Resurreccion, leading to Ulquiorra fighting alongside
       Anna. While the rest weren't able to do too much, the group did
       fight Kierran as best they could. However, while he was using
       Tomsic, Kierran's power of death rose to higher levels, combined
       with his soul sword's enhanced power.
       Eventually, the battle would end, and Anna and Ulquiorra would
       defeat Kierran once and for all. After their combined power
       destroyed Kierran's Hogyoku, Kierran would be struck through the
       heart upon returning to normal by Anna and Ulquiorra. Kierran,
       who couldn't understand his loss at their hands, felt betrayed
       by Anna and Ulquiorra, two people he thought were on his side.
       After explaining how he was broken after the incident with Anna,
       and couldn't live with having exiled his wife, Kierran explained
       how he had created the Hogyoku and had Hadeon help him in
       exchange for revenge. Upon his defeat, Tomsic was returned to
       Berkano, and the group would defeat what was left of the
       arrancar order. Anna would become the new head of the Death
       Wraith order, with Ulquiorra becoming her second in command.
       Delsin and Ganon would also help Anna rebuild the death wraiths,
       supporting them as best they could, while Berkano and Alto went
       back to their own travels.
       However, meanwhile, Kierran's spirit would be met by Malice, who
       would offer Kierran new life. Whether it was for revenge or not,
       Malice wanted to get Kierran on his side. Kierran, opting for
       Malice's deal, chose to live on the condition he never had to go
       back to his world. As angry as he was, he didn't want to fight
       his Anna again. So Malice turned him into Malician, and let
       Kierran join him, sending him to other worlds to recruit people
       to his cause. Kierran would quickly become one of Malice's most
       feared Malician souls, and Kierran would become known among some
       universes when Malice would bring him to help run certain
       organizations. Kierran would retain his hollow power, and
       rebuild his Hogyoku so he could regain his hollow power. Kierran
       never went back to his world, and chose to keep traveling the
       multiverse. During his travel, now he has come to the London
       universe, where he is to head a new group alongside Nightshade
       and the Witches of Salem, where he would not only head the
       group, but seek to recruit people to Malice and Saskia.
       Theme: Eerie Blank (
  HTML https://youtu.be/FJbMsNAVXWc
       )
       Battle Theme: Fade to Black B13a (
  HTML https://youtu.be/jVh6l7l_ulE<br
       />)
       Hollowfication Theme: Fade to Black A06 (
  HTML https://youtu.be/qhkD0KYkAIY
       )
       Awakened Hollow Form Theme: Revelation (
  HTML https://youtu.be/fqrLR7wHAS0
       )
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