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#Post#: 80--------------------------------------------------
Profile: Feng Wukong
By: Coolcat207 Date: March 23, 2019, 11:26 pm
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"Pain is temporary. Quitting is forever."
"Pain changes people. It makes people feel hated or they are the
ones who are hated for causing the pain. But pain can also make
people do good things so the others don't suffer the way they
did."
"I'm not a Saiyan. But that doesn't mean that you should look
down on me due to me being human. I'm tougher than I look."
"I'm not a faunus. Even if I was one, I would never join a bunch
of bloodthirsty terrorists such as yourselves. You speak of
justice revolution but all I see is spite and vengeance."
*~Feng to a few White Fang members when they tried recruiting
Feng into the organization, believing that he's a faunus.*
"Good luck trying to catch me. If I can keep up with the Black
Reaper herself, then that should say something. Otherwise, you
got to be a complete idiot to even think that catching me will
be that easy."
"I let my anger get the better of me. I lost so many people that
the thought of losing someone close to me overwhelmed me into
becoming a wrathful beast. I won't ask for forgiveness. Instead,
I'm going to work for it. Not for my sake but for the people I
swore to protect."
*~Feng Wukong to Ryu during his training.*
"I've... done things in the past. Things that still haunt me to
this day. I guess that's what wars does to you. And I have a
feeling that another will come this way. Either way, I'll fight
until the very end."
*Name:*
Feng Wukong
*Other Names:*
Master Wukong
Angry One
Moody Ape
Grumpy Monkey
Monkey Man
Monkey Boy
Monkey Prince
Bái Nù _Mandarin Chinese for White Fury_ (Old Warrior/Assassin
Name)
*Age:*
Unknown
*Physical Age:*
Although he looks like he's in his mid to late twenties, he
actually stopped aging in his mid thirties.
*Gender:*
Male
*Species:*
Human (HIGHLY mistaken as a faunus or a saiyan due to his monkey
tail)
*Organization:*
The Shaolin Monks
*Height:*
6'4
*Weight:*
Unknown
*Family:*
Grandfather: Sun Wukong (MIA)
Grandmother: Juan Wukong (deceased; died of natural causes)
Mother: Ning Wukong (deceased; died in a war against demons)
Father: Bolin Wukong (deceased; died in a war against demons)
Foster Father: Grandmaster Yan Zhao (deceased; killed by
Alternate Biyu Wong)
Sister: Jasmine Wukong (deceased; died in a war and was killed
by a dragon demon)
Brother in Law: Dionysus (deceased; killed in the Second Titan
War)
Niece: Mingyu Wukong
Nephew: Shura Adi (MIA)
Close Family Friend: Heidi "Hei" Darkfire (+Karasu Tepes)
*Powers:*
Homo Superior Physiology:
~The power to be a human that possess various supernatural
abilities and powers granted by specific genes/genetic code.
Feng is the descendant of the famous Monkey King, Sun Wukong.
Although he's not exactly a demigod like his niece, he's still
strong enough to face powerful immortal beings such as gods and
demons.
Divine Absolute Speed:
~User can move at speeds that not even the most attuned of
beings can grasp and outrun or avoid anything an opponent can
use against the user. The user can move at infinite velocities,
allowing user to reach or even surpass and perceive light speed
movements and move at speeds that allow them to move past time
and space itself.
Weaknesses:
~Feng's speed is tied to heavenly sources and can be reduced to
Peak Physical Condition level of strength with exposure to
divine/holy energy blocking ward spells and items from China
though other items can slightly affect him.
Enhanced Climbing:
~User is able to climb and otherwise move effortlessly and
smoothly on angled and/or vertical surfaces such as branches,
rocks, walls, etc., as long as they can gain a hold of it and
keep their balance.
Cloud Flight:
~Users of this ability can fly, glide and/or levitate through
manipulation of clouds. They can fly at varying speeds,
levitate, or propel themselves without taking flight, including
enhanced jumping by a short burst of flight.
Prehensile Tail:
~User has or can grow a prehensile tail adapted to be able to
grasp or hold objects. Fully prehensile tails can be used to
hold and manipulate objects, and in particular to aid arboreal
creatures in finding and eating food in the trees.
Tail Manifestation:
~User has or is able to manifest tail (or more than one) that
may also protect from rear attacks or long range attacks.
Prehensile Feet:
~User has prehensile feet capable of being used as an extra pair
of hands, granting them an increased level of dexterity and
maneuverability in their environments.
*Chi Abilities:*
Chi Manipulation:
~User can create, shape and manipulate Chi. By learning to
harness this inner natural energy, they can gain superhuman
capabilities, which can be used in cases of extreme combat. Some
examples include physically manifesting all of their inner
strength and unleash it to the fullest extent of its power
through shear force of will, achieving extraordinary strength,
speed, durability, and reflexes, or in some cases, enables the
use of super awareness, energy blasts, elemental manipulation,
and sometimes invulnerability.
In different cases, the user can produce chi by channeling the
energy through the physical body or by using the natural energy
of the planet or cosmos.
Power of Nothingness:
~The Power of Nothingness is a state of consciousness
transcending ordinary perspective, born through spiritual and
mental refinement. Bearing common traits with states of being
within Buddhism, martial arts, and spritual perfection, it is
the power to act without being attached to emotions and thought,
free of fear, anger, pride, and ego, to draw upon the contents
of one's heart intuitively without obstacle and hesitation, and
to be aware of the world and to know one's place and meaning
within its vastness, to flow with all of creation without the
need of worry, desire, and doubt.
It is the complete opposite of the Satsui no Hado. As such, it
can only be used by a person of pure mind, compassion, mercy and
peace. Such a person must have embraced the peaceful and
spiritual aspect of the art to their fullest extent. Just like
the Satsui no Hado, it makes a person unbelievably powerful,
granting invincibility (spiritually and physically) to many
attacks, as well as sealing off evil power and making the user a
stronger fighter.
Feng learned this power by Grandmaster Yan Zhao at a young age.
*Shintai Chi Arts:*
_*Beast*:_
Cower Before The Beast: By staring into an animal's eyes and
releasing his P'o for the briefest of seconds, the Kuei-jin is
able to intimidate even the fiercest animals, forcing them to
cower or flee in terror.
Animal Spy: With this power, the Kuei-jin can "possess" an
animal, forcing it to act as his spy for a brief time.
Conjuring The Animal Kami: A Kuei-jin with this power has the
ability to send out a call not a vocal call, but a sort of
mental compulsion that summons him a specific type of animal.
The character may specify a desired species (tigers,
birds-of-paradise, rhinos) or a more specific subject (Siberian
tigers, alpha-male wolves). The animals summoned only come if
they are within a two-mile radius of the Kuei-jin's location
when he makes the call and if they are physically able to do so.
This power doesn't grant control over animals, but those
summoned by the call generally seem predisposed toward the
Kuei-jin, and may fight for him if he appears to be in trouble.
Sway The Beast: Considered by some Kuei-jin to be an extension
of Cower Before the Beast, this power allows a Cathayan to
infuse a tiny spark of his will into the mind of an animal to do
his bidding. The animal can be forced to do anything, including
suicidal actions; the Kuei-jin's control overrides its normal
fear and self-protection instincts.
Unleash The Beast Spirit: This power creates such a great
connection between the Kuei-jin and nature that the Kuei-jin's
own animal spirit manifests itself in physical form. The
Kuei-jin undergoes changes similar to those experienced by shape
shifters, becoming a soft of half-man, half-animal, with
appropriate abilities.
_*Ghost-Flame Shintai:*_
Goblin Face: The monk's eyes and mouth blaze with eerie Chi
energy, which manifests as flame of the appropriate (Yin or
Yang) color. When the monk speaks, flames lick from her mouth.
This power is exceedingly unnerving; most animals and many
mortals flee when confronted by a monk wielding Goblin Face.
Goblin Spark: The monk can conjure a piece of Chi and send it
forth from her body as Ghost-flame. At this level, the flame
isn't concentrated enough to burn, but it does sing or chill.
All sorts of interesting effects are possible: Lights, shapes,
even pyrotechnic sparks. Skilled Ghost-Flame practitioners often
entertain Kuei-jin courts during the monks' few moments of
levity.
Goblin Shapes: The monk develops precise control over the flame
emitted. He may emit larger quantities of flame and may
configure the flame into all manner of complex shapes. These
constructs are obviously of luminous spirit matter, but can
comprise many colors; in the hands of an expert, Ghost-flame
constructs can be useful illusions.
Goblin Scorch: The monk becomes a living flame thrower,
breathing a gout of Yin or Yang-flame, like the dragons of early
Ages.
Goblin Lantern: With this spectacular power, the monk can ignite
her entire body, thus surrounding it in a corona of Chi fire.
Kuei-jin call this effect "the little sun," an apt name for what
is surely one of the Cathayans' most deadly combat arts.
With sufficient Chi expenditure, the monk can transform, her
entire body into Chi to become a round, glowing ball (Japanese
Kuei-jin call it the hima). Such A display is terrifying,
particularly for a P'o-dominant monk, who often manifests a
leering, demonic face in the middle of the flame-ball.
While surrounded in Yang-flame, the monk inflicts aggravated
damage with any Brawl or Martial Arts attack and when an
opponent grapples her. While surrounded in Yin-flame, the monk
may attack spirit creatures with Brawl or Martial Arts maneuvers
and inflicts Willpower and Wisdom damage to any material beings.
While surrounded in either type of aura, the monk can spend a
point of Chi to "flare up" for a turn. While flaring, the monk's
aura inflicts double it's normal damage for one round.
While engulfed in the Chi aura, the monk is vulnerable to attack
from the opposite type of Ghost-flame. A Yin-flame attack
against a monk covered in yang-flame, or a Yang-flame attack
against a monk covered in Yin-flame, inflicts 50% more than
normal Ghost-Flame damage to each other.
Goblin Sword: Ghost-flame springs from the Kuei-jin's hands,
forming a sword-like fiery weapon that damages both body and
soul.
Goblin Portal: With this power, a Kuei-jin can "ride the paths
of flame" just like other Cathayans can travel via the dragon
lines.
Goblin Call: A Kuei-jin with this power can call ghost-flame
spirits from either the Yang or Yin World, as he chooses. The
flame-spirit serves him faithfully for a short time, then
returns to its house.
Mantle Of The Flame Emperor: Ghost-Flame masters say that within
each of us, there lies a flame. This power allows them to stoke
that flame to the point where the victim is immolated.
_*Jade Shintai:*_
Stand Upon The Dragon's Back: The monk first learns to channel
Chi from the Earth's natural flows into his body, and vice
versa. The monk roots himself to the Earth. He may not be
knocked back or down, nor may he be thrown by a martial arts
attack.
Tread The Thrashing Dragon's Tail: By polarizing her Chi in line
with that of her surroundings, the monk makes herself
preternaturally deft and light. She may walk safely and steadily
along the narrowest of ledges, the most unstable ground, and
even the surface of lakes or oceans. She may also jump long
distances.
Placate The Earth Dragon: By gently singing to the spirits of
earth, stone, and wood, the monk may cast himself into their
embrace. He may sink into the protective earth, or he may walk
through a wall or other impediment.
Harnessing The Dragon's Breath: The monk, by attuning his body
to local streams of Chi, may actually fly along "updrafts" of
energy.
Jade Servant Of The August Personage: The ultimate attuning of
Chi to surroundings, this power draws upon the Five Element
theory as well as great mastery of Chi. The monk may channel
spiritual energies of the classic Five Elements -- Water, Metal,
Earth, Wood, and Fire -- through his form, thus gaining the
properties of the element in the process. In so doing, the
monk's skin transforms, becoming hard and slick, as if the monk
were covered in liquid jade.
Monks who attain this level or Jade Shintai often decorate their
shrines with artworks formed from the Five Elements in question,
so that they might have access to them in times of trouble. Once
activated, the mantle lasts for a scene.
*Element Effects:*
Azure Dragon (1 Yin, 3 Yang): The monk must touch a piece of
wood at least the size of a door or sapling. Opponents striking
the monk with bare fists, feet, etc. take damage per the Yellow
Emperor mantle. Weapons aren't affected by the mantle. However,
the monk may punch or kick a Kindred character as if wielding a
wooden stake -- i.e., if the Cathayan scores three or more
levels of damage, the Kindred is paralyzed.
Black Tortoise (4 Yin): The monk must touch a body of water at
least the size of a large fish tank. The monk's body is chilling
to the touch -- each time the monk strikes or touches a victim,
the victim loses 10% of their Dexterity with each strike until
frozen from Dexterity lost. Dexterity will return within 5 hours
unless healed with chi.
Scarlet Phoenix (4 Yang): Tough -- the monk must thrust his hand
into a fire at least the size of a fireplace blaze. The monk
gains Temporary Fire Immunity. Additionally, the monk's body
radiates heat. Opponents striking the monk with bare skin or
combustible equipment suffer severe heat damage.
White Tiger (3 Yin, 1 Yang): The monk must touch a piece of
metal at least as large as a human-sized statue. The monk's body
crackles with static electricity. Opponents touching the monk
with bare skin, metal weapons, or other conductors suffer
electrical damage per turn of contact.
Yellow Emperor (2 Yin, 2 Yang): The monk must be in contact with
the Earth. The monk's body grows rock-hard. Anyone striking the
monk with bare fists, feet, etc. takes half the damage inflicted
on the monk. Weapons have a 30% chance of breaking against the
monk's skin.
Stone Fish: At this level of power, a Jade Shintai practitioner
learns to become one with the earth -- literally. He can sink
into it as effortlessly as a man walks into a pool of water.
What's more, he can actually "swim" through the soil itself,
which provides an easy way to escape from -- or ambush --
attackers.
Blade Of Stone: This power is used to create weapons of stone --
not just blades, but any sort of melee weapon. Most monks have
their favorites; while many prefer katanas or other swords,
larger ones often favor tetsubo or other crushing weapons, and
more than one monk has made a name for himself with his stone
staff.
Taste Of Jade: A Kuei-jin with this power may attempt to attune
a piece of ordinary jade to Chi energies, turning it into a
piece of true jade for a time. Kuei-jin who have mastered this
power are frequently adorned with jade from head to toe, and
each piece of green stone is a focus for powerful Chi energies
that they can call upon with only a thought.
Augment: The ultimate power of the wangyu is not only being able
to attune himself to the ambient Chi in an area, but actually to
improve it and increase its power. Because of this power, only a
fool or a desperate man attacks a Jade Shintai master while he
is standing in a dragon nest.
_*Smoke:*_
Smoke Without Fire: The name of this power is misleading to many
younger Kuei-jin, since it doesn't literally allow a Cathayan to
create smoke in the absence of fire. What it provides is the
power to enhance the volume and thickness of the smoke created
by a fire. With enough control, the smoke from a single
cigarette becomes enough to conceal many men.
Words Of Smoke: A Kuei-jin employing this power becomes one of
the world's most consummate liars. Anything he says, no matter
how outlandish, tends to seem believable and sincere.
The Hampering Smoke Of Chao Zheng: This power gives a Kuei-jin
the ability to "cast smoke" into the eyes of another,
temporarily blinding him.
Wisp Maya: Among the most arcane of the Smoke Shintai powers is
this one, which allows a Kuei-jin to weave subtle paranormas and
images out of simple smoke. In the hands of a skilled
practitioners, the smoke from even a small fire can be formed
into the shape of men, animals, and other objects that are
virtually indistinguishable from the real thing -- at least to
the naked eye.
Volcano's Fist: This power allows a Kuei-jin to concentrate the
fires of the Pacific volcanoes into one of his hands. The hand
becomes so hot that his merest touch can set flammable objects
on fire, and his punches and strikes cause grievous damage.
_*Storm:*_
Conjure The Duke Of Wind: This power allows a Kuei-jin to raise
fierce storm winds. These can be used to make a sailboat travel
more quickly, to interfere with the flight of birds, or
Cathayans using certain Disciplines, and so forth.
Thunderbolt's Kiss: Many men have dreamed of holding the
lightning in their hands, but the Kuei-jin can actually do it.
When a Cathayan uses this power, his very touch inflicts the
power of the thunderbolt on his foes. A Kuei-jin using this
power may hold the lightning quietly and invisibly, waiting to
be released, or may cause it to arc and thunder about his hands
and body.
Thunderbolt's Caress: This power is similar to Thunderbolt's
Kiss, but the Kuei-jin need not touch his victim -- he can
actually "cast" the lightning bolt at targets a short distance
away from him. Depending upon the character's desires, he may
appear to throw the lightning bolt at his foes, or it may simply
hump from his hand (or eyes) and strike them.
Cloud Chariot: This power creates extremely strong, localized
winds that actually lift the Kuei-jin and fly him wherever he
wishes to go.
The Flight Of The Dragons: This most awesome of Storm Shintai
powers allows a Kuei-jin to channel Chi through his body and
into the world around him to affect the local weather patterns.
Depending upon the amount of power he can muster, he can even
cause terrible storms.
_*Radiation:*_
Treacherous Earth: By disrupting the flow of natural Chi through
the earth, the Scorpion Eater can root an opponent to the
ground, preventing them from leaving the spot. This has no
effect from the knees up unless used on a prone target.
Repulsive Touch: By making her entire being abhorrent to the Ten
Thousand Things as an undeserving, corrupt entity, and the
Kuei-jin may move through objects as though insubstantial.
Actually, matter glides over the Scorpion, or her own flesh
parts to allow matter through; either way, her very touch is
anathema to creation itself and thus repulsive to everything
around her.
Burnout: The Kuei-jin can harness the Earth's ambient radiation
to power any machine, regardless of its normal power source.
Destroy With A Touch: This power grants the Kuei-jin near
complete control over the earth. By drawing upon weaknesses and
impurities in this element, she can cause stones to break, walls
to crumble, and if sufficiently skilled, the earth to shake.
*Chi Art: Monkey Shintai:*
~This technique has been passed down through generations to
honor the Monkey King, Sun Wukong. Feng takes this art very
seriously and will use it against strong opponents.
Near Absolute Immortality:
~Sun Wukong has absolute immorality according to Chinese
mythology. Though unlike him, his descendants does not possess
this power. Though they are immortal to the point that they are
unable to age, get sick, be permanently wounded, is absolutely
self-sustained, and as the user's mind and soul are as immortal
as their biological bodies. They are also immune to
mental/spiritual damage. Alternatively, some are absolutely
immune to all harm, nor can they die of any natural causes.
The user's existence and soul become completely independent of
even the concept of reality, making them not bound to the
subjects of life, death and manipulations. Also, the power
cannot be removed, rendered truly perfect and absolute.
Iron Monkey:
~It is said that Sun Wukong the Monkey King was so durable that
he could go high into the clouds, then drop down like a falling
star with his magic staff at the ready, and walk away with no
injuries. This Chi technique is said to be the very one used by
Sun Wukong. The Chi master powers his Chi with balanced Chi and
then focuses it into turning his body as hard as iron while
maintaining his flexibility and speed.
Mischievous Monkey Chi Clone:
~It was said that Sun Wukong could take a single strand of hair
and turn it into a weaker but perfect clone of himself with his
breath of life. This Chi art allows the Chi master to take a
single strand of hair and blow enough balanced Chi energy into
it to make a perfect weaker clone of himself. This clone is half
as strong as the real Chi master but will fool the senses of
even the strongest opponent at first.
Bi Huo Jue/”Fire Avoidance Charm”:
~Allows the Chi Master to survive fire like Sun Wukong.
Bi Shui Jue/”Water Avoidance Charm”:
~Allows the Chi master to survive deep water; however, they are
unable to fight while using this ability just like Sun Wukong.
Body Freezing Chi Art:
~Allows the Chi master to immobilize enemies with a touch as the
famed Sun Wukong would do.
Huǒyǎn-jīnjīng(火眼金ı
55;)/”fiery-eyes
golden-gaze”:
~Allows the Chi master to identify evil no matter what form it
takes; however, it also causes smoke to sting their eyes.
Jie Suo Fa/”Lock-Breaking Spell”:
~Allows the Chi master to point a finger or their staff and open
any lock like the legends of Sun Wukong.
Jīndǒuyún/”cloud-somersault” or “cloud trapeze”:
~Allows Chi master to cover 108,000 li (54,000 km, 33,554 mi) in
a single leap like the legends of Sun Wukong.
Protective Circle of Sun Wukong:
~Allows the Chi master to erect an impassible barrier by drawing
a circle on the ground with her staff or foot.
Howling Wind of the Monkey King:
~Allows the Chi master to summon strong winds and storms like
Sun Wukong.
*Pai Zhua/Lion Style Training:*
Pai Zhua Animal Spirit: Spirit of the Eagle:
~Feng's primary fighting style uses the spirit of the eagle,
which is his animal spirit. The spirit of the eagle reflects
Feng's personality which is strength, integrity and loyalty. He
is able to use his eagle spirit in battle, using powers of the
eagle to fight opponents. This style is centered around talon
strikes, in which, when tuned to his animal spirit, he is able
to hit with strikes that act like talon grips and slashes. He
also has enhanced senses thanks to his animal spirit,
specifically his sense of sight and stealth. And this style also
increases his grip strength considerably as well.
Spirit of the Eagle: Eagle Energy:
~Part of the Pai Zhua's fighting style uses the energy from the
user's animal spirit in order to help them combat opponents.
This lets users not only use this energy to attack opponents,
but also lets them amplify their own combat ability. Users are
able to create attacks out of this, as well as use it to amplify
their own abilities. This energy is a form of spirit energy,
used similarly to Shaolin Monks use chi. However, unlike the
Shaolin, this is not based in the fighter's own power, but in
the strength of their animal spirit. The animal spirit can be
strengthened though through the bond of the user and spirit
through through things like meditation and physical training. In
Feng's case, his spirit is the spirit of the eagle, and as such
uses eagle energy to attack opponents or amplify his combat
ability.
Spirit of the Eagle: Eagle Unleashed:
~Pai Zhua users, with enough training, are able to create
physical manifestations of their animal spirits. They do this
with their animal spirit energy, in which it takes the form of
the animal. This animal form takes the form of the user's animal
spirit, and can be used to attack opponents. Usually, this forms
above the user and then flies at the opponent, attacking them as
it flies at them. This technique is similar to using an
animal-like familiar, except that it is always in the same form,
and can't be altered. This takes the user's own connection to
their animal spirit into the next level, and when this happens,
the user is able to connect with the animal spirit's
manifestation, controlling it with their mind. Those who are
attacked by these can defend themselves as they would from other
energy-like attacks since it is energy manifested as a physical
object. For Feng's, this involves using his spirit of the eagle
and summoning a sunflower yellow eagle to attack opponents.
Eagle Flight:
~This technique uses Feng's eagle energy. With this energy, Feng
is able to fly. He can use this ability for combat or just to go
to different places. Despite the flying monkey jokes, he really
does love this ability.
Eagle Claw Attack:
~This is another simple attack using spirit eagle energy,
designed to slash and pierce defenses and hit with immense
strength and critical hits. Usually dodging this is the best way
to avoid damage, though some stronger opponents can break the
slashing wave with similar waves or attacks.
Eagle Spirit Blast Attack:
~This is a technique using Feng's eagle energy. This technique
fires an beam at an opponent, that acts like an energy blast to
try and blast opponents. The energy burns on contact, exploding
into animal spirit energy. This uses her eagle energy as weapon,
and turns it into a concentrated blast he can fire at opponents.
This is a technique can be avoided or blocked by tougher
opponents. It's a pretty simple technique, designed just to
blast opponents.
Pai Zhua Animal Spirit Defense:
~This lets Pai Zhua users use their animal spirit to temporarily
harden their body using their animal spirit energy. This
technique can help protect them from attacks, such as protecting
from weapons, or using it in their hands to deflect energy
attacks. When used with hands or feet, they are able to hit
attacks away, including exploding attacks, using their spirit to
simple reflect the momentum of the attack. Of course, this
technique has to be used in response to an attack, as simply
keeping this active all the time depletes their energy too
quickly, which means that armoring the whole body is not worth
it to protect one part of the body.
Pai Zhua Spirit Sense:
~This technique comes from Pai Zhua training, which lets the
user sense those around them. This lets the user not only sense
who is there, but what they are and, with concentration, lets
the user tell what kind of animal spirit people around them
have. This sense acts similarly to a supernatural sixth sense.
This requires not only to be able to feel what's around them,
but also requires the user to be in touch and harmonized with
his animal spirit.
Immune to Power Negation:
~Because the animal spirit and Pai Zhua training is a
manifestation of combat abilities, Pai Zhua powers cannot be
negated by power negation, as the Pai Zhua training is pure
human combat ability and not really based in supernatural
ability. This makes Pai Zhua techniques immune to things like
power negation abilities and metals like stilled silver.
However, one could negate a Pai Zhua's abilities if they were to
figure out how to dispel their animal spirit energy and negate
their ability to draw out their animal spirits.
Forbidden Style: Lion Style:
~This style was designed to be a style that uses the ferocity of
the user to it's advantage. However, since the style required
evil in the heart of the user, it used dark power to do so. As
such, this style was eventually forbidden when it caused monks
to go insane with power if they weren't strong enough of will to
control it. This style is very different from the other styles,
as this is not just a fighting style, but a style that turns
power into a conduit, using it to turn power of an opponent back
on them, effectively letting the user use an opponent's own
great power against them. Feng's style is based around this
style of Shaolin combat, which is not just a fighting style, but
a way of mind as well due to discipline. However, this becomes a
danger as being too full of anger and dark emotions can actually
drive the user mad.
Lion Combat Style:
~This is the combat portion of the style for the Lion Style,
which revolves around using an opponent's momentum to their
advantage. Those that fight with this style rely on taking
advantage of opponent's movements, using the momentum to build
their own momentum and attack using the built up momentum. This
means that the techniques of this style require knowing the
moment of impact of a technique, then using the technique to
build momentum as they move and attack, using their hands as
claws, similar to a lion clawing a victim. This style, unlike
other styles of Shaolin combat, actually relies on using the
ferocity of the user in a fight.
Power Conduit Ability:
~This is the main power of the lion style, where the style is
based around turning an opponent's own powers against them. In
order to do this, Feng uses his rage power as a conduit, which
can then corrupt the power and turn it on it's user. (IE she
could absorb a cero and then fire it back at a hollow and do
damage to them). This power works on almost any power as long as
he knows what it is (IE for a chi attack, he has to know it's a
chi attack). This might take a few tries if he doesn't know the
power. However, once he does, this makes him a deadly opponent
who can use an opponent's power to his advantage, and can even
absorb powers from those stronger than him. However, this
doesn't increase his power or grant him new powers, as it simply
corrupts the power and turns it back. At best, this simply lets
him throw back an attack back at an opponent usually. He can
absorb powers with any part of her body.
Elemental Release:
~Feng can use his conduit ability to absorb elements and release
corrupted versions of the element. He can do this with any
element if he knows it's coming. This technique is still in
progress of development, even if all he's doing is reflecting it
back with his own power added in for corrupting the energy, as
once in his body, they still strain his body.
Plasma Blast:
~Absorbing an attack, Feng can use his Lion Style to convert the
power into a flamelike energy variation of whatever she absorbs,
corrupting it so he can fire it back at opponents as a flamelike
blast. This simply takes the energy and changes it's form, and
uses the power to send it back at opponents as either a
flamelike attack, or as a flamelike blast. Both have advantages,
in that the flamelike attack is useful for attacking constantly,
while the flamelike blast is more for firing it and making it
explode on an enemy. Of course, the attack can still be dodged,
but as it is the opponent's power with corruption using Feng's
power, it's not advisable to try and reabsorb the power.
Stream Attack:
~By absorbing an attack, Feng can convert the attack into a
lightning like stream, either firing it back at enemies, or
using the technique around him defensively. This technique is
useful in that it lets Feng put his opponents power to use
either for offense or defense. When used for defense, the
converted attack uses the energy to guard Feng from similar
attacks in nature. However, this is only good for blocking a few
attacks, and is more for blocking physical attacks when used
defensively. Offensively, this technique just fires like a
stream of lightning at opponents, turning their energy type
attack into a lightning style projectile by converting the
power.
Physical Conduit Amplification:
~This lets Feng absorb energy from other opponent's attacks to
amplify his physical abilities. He can either boost his own
physical stats by adding the power of the attack to himself, or
he can strengthen his body's ability to conduct energy, a power
useful against stronger opponents so he can handle more power.
Obviously this is limited by how much power is put into the
attack he absorbs, as if an enemy holds back, Feng won't gain as
much power as if the opponent doesn't hold back when firing the
attack. However, this does help when fighting opponents stronger
than him, as it upset his physical abilities to match the attack
he absorbs. However, being at too high a level can be dangerous
for him, as he might not be able to adapt properly to the
elevated state if it's at too high a level. But if that happens,
he can release the power and go back to normal.
Energy Sense:
~In order to use the Lion style effectively, one must be able to
see the energies of the world and identify them. The best way
for this, is that the ones who use this style, learn to see and
detect energy, and have specific ways of identifying them. For
example, one user might see the energy as different colors, or
another might attribute senses to certain energies. This is
absolutely necessary for this style, as identifying the energy
used before absorbing it is necessary, or absorbing it might not
work, or it might do damage to the user if they're not careful.
This is unique to every user of the Lion Style. For Feng, he can
sense each energy, using his monk abilities in order to tell
what each energy is by it's own rhythm.
Stardust Breaker:
~By forming an energy blast in his hands, Feng is able to create
an attack which looks like he's holding a handful of pixie dust,
but in fact is a special attack designed to do damage by turning
an opponent's internal energy against them. Weaker opponents can
be taken out with this if they are weak enough, but stronger
enemies may require more than one use of this attack if they
have a lot of energy as one use might not be enough to take out
an opponent's entire energy supply. This technique is usually
only useful for weakening stronger opponents, as this can reduce
their energy, and taking out weaker opponents/finishing off
strong opponents after they are weakened. The effect of this
only takes effect if the dust of the attack passes through the
opponent's body. Mostly this looks like throwing energy-like
powder at opponents, so it can be dodged like any type of thrown
attack, and can be blocked with energy barriers, but not solid
objects as this passes through solid matter, but only does
damage to energy. This power is meant to be a final attack,
requiring the user to put out some energy to use, unlike the
rest of the techniques which rely on using the opponent's
energy.
Enhanced Speed, Strength, Agility and Defense:
~Feng Wukong is a Master of martial arts and chi in the Western
Shaolin temple, thus making him a dangerous opponent along with
him being a descendant of the famous Chinese deity, Sun Wukong.
Despite him being incredibly fast to the point that a handful of
people can keep up with him, he is tough enough to face against
beings that can easily kill mortals. He's even tough enough to
fight creatures such as saiyans.
*Other Skills:*
Combat Specialist:
~The user has an encyclopedic knowledge in hand-to-hand fighting
styles; therefore understanding and analyzing opponents style of
combat and flaws in the opponent's attack and defense. They can
also use attacks that can automatically knock down the opponent
or use the strength of the opponent to his favor.
The user has a vast knowledge of the opponent's body and their
limitations, have an incredible perception of opponents and the
users surrounding areas using it to his or her advantage, and
can copy or mix several types of martial arts and movements and
understand how a special attack works in matter of minutes. This
power can be enhanced by the users experience and improvement of
skill. Masters of this abilities can counter or detect flaws on
opponents Special Attacks.
Hunting Intuition:
~The user possesses extraordinary talent and instinct in/for
hunting all things. They can track anything under any
conditions, sense the weaknesses of their prey and exploit them
and finally kill or capture their prey.
Enhanced Marksmanship:
~User can achieve complete and utter accuracy on distant
targets, with the activity in their brain center for aim,
accuracy, and precision is drastically improved. They need only
to aim for an instant before they can precisely hit a target
with a projectile.
User can judge extremely long distances amazingly accurately,
gauging the strength needed to launch a projectile, in order to
hit a target accurately. If a target is moving the user can
calculate the best method to hit the target. Visual obstructions
like smoke and vegetation do not hinder their ability to get an
accurate bead on their target, and their intense focus on
whatever they're shooting at allows them to shut out outside
distractions. They can compensate for environmental factors that
would normally throw off their aim like wind, air resistance,
gravity, and radiant heat (which distorts the image of the
target).
User can resist perception-distorting abilities such as
Illumination Emission.
Enhanced Tracking:
~The user can track others down easily via various means,
ranging from scents to footprints. With enough experience, the
user can follow tracks that are days or even weeks old. Some
users may be able to reconstruct what has happened by sniffing
around the area they are searching.
One Man Army:
~The user is able to fight against seemingly, overwhelming odds
with ease. They are a capable warrior on the battlefield,
decimating the enemy single-handedly and with in supernatural
finesse that pairs with the skill of more experienced fighters.
This ability can manifest in various ways but is usually the
result of extreme martial skill. Users of this ability are as
deadly at long-range combat as they are in close quarters.
Stealth Tactics:
~The user possesses an incredibly extensive knowledge and skill
in many types and ways of stealth tactics, enabling them to
easily slip in and out of areas undetected. Their abilities in
all manners of stealth are so refined they appear as mere
illusions to those who have been lucky to spot the user. The
users of this ability can move throughout even the most guarded
of areas and act in true discretion.
*Transformations:*
Spirit Unleashed:
~This is a technique that masters of the Pai Zhua style use in
order to fully release their power. In this power, the effect is
different on every Pai Zhua user, as some can take
characteristics of their animal spirit, and some can gain things
like spirit armor and other enhancements they can use. In Feng's
case, he simply gains a slight power up to his abilities. In
this form, he glows yellow with eagle energy, which amps his up
more than normal temporarily. However, this can only be used
sparingly, as while this doubles his strength, it also doubles
the strain of fighting on his body. So usually he will just
power up to this to do a few attacks and use the amplified form
to attack.
Spirit Combination Technique:
~This lets Feng harmonize with his animal spirit, and become one
with a larger version of his spirit animal. In Feng's case, this
lets him fuse with a larger version of his eagle spirit. When in
this form, he can fight much larger opponents, like dragons and
other large monsters. He can still use his other techniques
while in this form, but this form is not too useful against
smaller opponents especially in cities where he can't move
around too easily. This technique only works on those who have
mastered harmonizing their spirits to their spirit animals
completely.
Monkey Prince:
~Just like his ancestor Sun Wukong, his arms and legs becomes
slightly more hairy, his spiky white hair grows longer and his
sharpen canines grows larger. Even though he has animal like
instincts, he does know who are his friends and who are his
enemies. In this form, he is ferocious towards enemies and kind
to his allies. He is very mischievous but is very helpful when
he feels like it. He's also wearing enchanted armor similar to
Sun Wukong's. This form doubles his chi abilities.
*Weaknesses:*
Pai Zhua are able to be taken out of play if they cannot
harmonize with their animal spirits. If they cannot call their
animal spirits, this weakens them severely. Skilled opponents
who are skilled enough to drain some of the Pai Zhua's animal
spirit energy can actually weaken a Pai Zhua to the point where
they cannot use their Pai Zhua techniques until they recover.
Pai Zhua must remain in harmony with their animal spirits. If
they become unbalanced, they will take a cursed form, in which
they will lose control and take on an animal like form. When in
this form, they can actually be forced to be stuck in the form
if they are in it too long. Usually a Pai Zhua can reharmonize
with some effort, but this usually takes a little time. Those
who can unbalance an animal spirit can easily take advantage of
this to take a Pai Zhua out of play. Pai Zhua users can have
their animal spirits drained by those who are familiar with the
style. Normally this is very difficult, but those who know how
to do this can weaken a Pai Zhua user. However, there is more to
this than simply weakening a Pai Zhua, as one who takes the
animal spirit can actually grow stronger from it and gain new
abilities from the spirit, putting even more of a power
difference. This is most prominent with other Pai Zhua users, as
some who become power hungry try to steal other users spirits to
gain power. This is made easier when the opponent has the same
spirit, as the two can harmonize and one can steal the others
much more easily. However, this is also true in reverse.
His Lion Style ability to turn people's powers back on them
requires Feng to absorb the attack. While he can absorb attacks
stronger than him, he not only has to know what type of energy
he's absorbing, but he also has to be strong enough to handle
the power, and opponents on a high enough level above him can
overwhelm him. And when he reflects attacks back, they are only
as strong as the attack he absorbs. So if the opponent doesn't
use their full power to attack him, the attack might not be
enough to do any real damage to the opponent. The Lion style
requires a user to completely control their mind, as if they
lose control of the style, it can drive them crazy. For Feng, he
has learned a power similar to the disciplined mind power, and
learned to control his mind. However, this doesn't always work
as planned as he requires anger and negative emotions to funnel
his Lion Style of combat. If one could effectively make Feng
lose completely control of his anger, it's possible he might go
mad with power from the Lion Style. This is not a style where
more anger equals more power, as it is meant to be a way to
reduce anger, not turn it into an amplifier. This style requires
the user to control their anger specifically, which as long as
their anger doesn't run overboard, they will be fine.
Dark chi can counter his light/normal chi. As a chi user, Feng
is vulnerable to the plant Jade along with weapons made out of
them. Aura breaker weapons may also harm him.
*Sun Wukong Weaknesses:*
~Because Feng has learned Monkey Shintai and being descended
from Sun Wukong, he has begun picking up some of the Monkey
King's mischievous personality traits which tends to irritate
opponents and even himself at times. Even though he rarely shows
it, he can't help to show some of these mischievous traits when
challenged to a fight no matter how hard he tries. Sun Wukong
was known never to back down from a challenge which lead to his
eventual imprisonment by the Jade General and this trait seeps
into wielders of his artifacts and his descendants. If
challenged to fight whether for honor or not, the wielder of the
artifacts or descendants of Sun Wukong will accept almost every
time. Feng may be near absolute with immortality, but he can
still die once every single molecule of him is destroyed
completely. Someone with immortality manipulation/negation might
make him vulnerable. Feng can still be harm by weapons that can
harm immortal beings such as varanium. For example, Feng got his
scar over his right eye from his battle against a Chinese demon
king he, his twin sister and close family friend fought when
they were younger. The demon had a weapon that was capable of
matching Guan-Yu's divine weapon. His tail is pretty sensitive,
even though it's very strong. Although his soul is protected
from all soul powers, his soul can still be taken by soul
reapers and can still be taken to the afterlife.
*Weapons:*
Silat Karambits:
~Two small curved silver blades that have been blessed by a
Indonesian priestess. He use this in close combat and prove to
others how dangerous this little weapon is.
Celestial Bronze Knuckles:
~Two celestial bronze knuckles. He sometimes wears this to do
extra damage to his opponents, especially immortals.
Monkey Staff:
~It's not like the Monkey King staff but it's a long staff that
the Shaolin monks gave him at the age of six. This staff
amplifies his chi abilities.
Jian Sword:
~A blade that was a gift from Grandmaster Yan Zhao. It can harm
both mortals and immortals but it does double damage to demonic
and dark beings.
*Personality:*
Feng is a serious monk and a strict Shaolin master of martial
arts despite being the grandson of Sun Wukong. Despite his
uptight personality, he is a kind and caring monk who is willing
to protect the innocent and his loved ones. He is also a very
honorable fighter but won't hesitate to take brutal actions such
as ripping the face off of people or shattering bones if they
are dishonorable or they just pissed him off.
*Bio:*
Feng was born and raised in the Shaolin temple along with his
older twin sister Jasmine. At a young age, the two of them lost
their parents due to a supernatural army. The twins wanted
revenge but their grandmaster, Yan Zhao told them that revenge
is not the answer and that it will only lead to demise. The
twins agreed and trained to stop the army from killing innocent
humans. They had succeed for a while. The twins both get on each
nerves but they both love each other and has always be for each
other. Feng was even there when Jasmine got married and have a
daughter name Mingyu. When the temple was attacked again, Feng
took the child and fled to Indonesia for her safety. Feng was
very upset when his sister died in the hands of a red dragon
name Kai. Feng and Yan Zhao defeated him and sealed the dragon
in a cave. Feng then trained Mingyu along with his nephew Shura
Adi martial arts and their godly powers. Feng is now relaxing in
Indonesia.
((Will fix up the bio later))
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