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       #Post#: 11059--------------------------------------------------
       Silver Fox
       By: Raven Tepes Date: November 14, 2021, 4:16 pm
       ---------------------------------------------------------
       "Don't be silly Logan! Nothing's forever. Everything has it's
       time... And our time is now!"
       ~ Silver Fox to Logan "Wolverine"
       Name: Silver Fox
       Aliases: Zora de Plata
       Age: 37 years
       Species: Homo Superior mutant
       Gender: Female
       Height: 5’7”
       Weight: 121 lbs
       [I]Former Organization:[/I] Hydra
       [I]Rank:[/I] Leader
       [I]Organization:[/I] US DoD Special Weapons Project Division
       [I]Rank:[/I] Lead Agent
       [I]Code Name:[/I] Fox
       [I]Abilities:[/I]
       Homo Sapiens Superior Physiology: The user is a human that has
       developed powers and abilities from a variety of
       causes/circumstances, such as evolution, genetic experiments,
       enchantment, having powers bestowed upon them by other beings or
       sources, through unnatural birth causes, and training to obtain
       said powers classifying them into superhuman beings. Also,
       thanks to still being human, (if the powers are in any relation
       to genetics), they can use these abilities without becoming a
       monster (i.e. keeping their human physique, sanity, and humanity
       without it being altered from possible instability).
       Homo Superiors can also be divided into two categories:
       Rational[/I]
       Metahumans of this category gain their powers by an unusual
       evolutionary process by chance in each individual, unnatural
       birth causes, genetic engineering, or exposed to radiation or
       biohazardous substances, like mutagens, or any other methods in
       relation to genetic experimentation in that regard.
       In one way or another, certain superhumans that are of this
       classification might have minor physical changes without their
       humanity being fully or almost slipped away, like their irises
       changing to any color like a fiery shade of red, yellow, purple,
       etc, retractable claws or spikes, fangs or sharp teeth, the
       color of the skin being changed, among others. In fact, these
       kinds of superhumans will be able to possess powers without
       their physiology being altered and lose their humanity as a
       result.
       [i]Irrational[/I]
       By this category, metahumans gain their powers by having their
       abilities bestowed upon them by supernatural beings,
       enchantment, certain serums, cybernetic enhancements/implants,
       training to self-bestow their powers like telekinesis for
       example, being blessed or granted wishes to obtain their powers,
       and among many other methods without any scientific
       modification. Most of these kinds of superhumans have the
       potential to become mystical class superhumans.
       Unlike the rational-based types, this category of superhumans
       wouldn't have to be able to suffer mutations and instability of
       their deoxyribonucleic acid, which can be caused in certain
       ways. Unlike the rational based category, these kinds of
       superhumans are more likely to maintain their humanity because
       they don't share the same genetic unpredictably that
       rational-based superhumans are more likely to have.
       (
  HTML https://powerlisting.fandom.com/wiki/Superior_Human_Physiology)
       Peak Human Condition: Peak-humans are superior to normal members
       of their species, as well as Olympic-level athletes. They are
       strong enough to punch an individual through a wooden or
       thin-metal door; able to break thin steel bars with their bare
       hands; fast enough to catch-up or outrun moving vehicles; able
       to exert themselves to peak capacity for hours; producing
       top-endurance and lung capacity; agile enough to climb the
       tallest of buildings, leap high into the air and run distant
       miles; reflexive enough to effectively dodge multiple incoming
       attacks, rapid gunshots as well as seemingly sudden motions
       (e.g. walls or debris of a crumbling roof), accurate enough to
       achieve multiple small and further distant targets, capable of
       living longer than the average-person, durable enough to
       withstand normal and enhanced physical/projectile attacks,
       intelligent enough to understand complex problems beyond the
       scope of average humans, they can heal themselves in very
       short-periods of time, flexible enough to coordinate their limbs
       perfectly and their combat skills are advanced enough to defeat
       large groups of enemies with ease. Only Accuracy, Agility,
       Dexterity, Reflexes, Speed, and Stamina have been enhanced
       through genetic manipulation.
       (
  HTML https://powerlisting.fandom.com/wiki/Peak_Human_Condition)
       Retractable Claws: The power to possess or generate sharp
       claws/talons. The user can project/retract razor-sharp
       claws/talons of energy, bone, metal, keratin, etc., from their
       fingertips/hands/wrists/fists/feet for various (mostly
       offensive) purposes.
       (
  HTML https://powerlisting.fandom.com/wiki/Claw_Retraction)
       Supernatural Senses: The power to possess senses drastically
       beyond what is naturally possible. Users' sense of sight, taste,
       hearing, touch, and smell are glaringly, obviously and
       super/unnaturally more acute than other beings in their
       universe. They can see thousands of miles away with immense
       resolution and see/track things too fast for the natural eye,
       hear through dense walls perfectly and listen to the smallest
       vibrations/noises from extremely far away places even in deep
       space, smell anything over vast distances up to and including
       individual molecules/atoms, taste the smallest details to the
       extent of distinguishing at a molecular level, and feel the
       slightest vibration in the air, ground and water. In some cases,
       the user can develop a sixth sense and various ESP abilities,
       allowing them to perceive/sense things no ordinary senses can
       detect.
       [i]Silver Fox’s Applications:[/I]
       Detection
       Supernatural Balance
       Supernatural Detection
       Supernatural Perception
       Supernatural Hearing
       Supernatural Smell
       Supernatural Taste
       Supernatural Vision
       (
  HTML https://powerlisting.fandom.com/wiki/Peak_Human_Senses/Supernatural)
       [I]Genetic Modifications:[/I]
       Regenerative Healing Factor: Users possess a regenerative
       healing factor, meaning that they can rapidly heal and get
       restored to their optimal and full health/state at an extremely
       fast rate. Unlike Healing, regeneration/healing factor is a
       process that happens unconsciously without the need for
       activation, resulting in a constant state of optimal health.
       Regeneration is a process that occurs in all biological
       entities, but a regenerative healing factor is much more
       efficient, seamless, and powerful. So much so that users can
       recreate lost or damaged tissues, organs, and limbs, sometimes
       slowing, or even stopping aging, something natural regeneration
       can never accomplish (or does so extremely slowly). The rate and
       amount of healing vary widely (see Levels of Regeneration); some
       can regrow missing limbs, others must put the limb back in place
       for rapid regeneration. The user is generally in very good
       physical shape, as their bodies are constantly reverting to a
       healthy state, granting them nigh-inexhaustible stamina and
       vitality.
       The regeneration process also increases the speed of processes
       the body uses in the healing such as endorphin production to
       mitigate pain reducing the amount of time and severity the
       subject feels discomfort leading to an increased pain threshold.
       Other processes included are the production of adrenaline and
       the fight or flight response which are greatly extended by the
       increased recovery leading to increased physical performance as
       the subject gains elevated strength and energy while also able
       to push their bodies harder due to decreased sensation of pain.
       At higher levels, a user can regenerate not just their cellular
       tissues, but also their DNA, undoing genetic mutations and
       breakdown, as well as maintaining one's youth by extending
       telomeres. This also gives them immunity to diseases and
       infections, undoing any unwanted symptoms, as well as providing
       a form of self-sustenance, foregoing the needs for oxygen and
       food intake. If advanced enough, the ability will cause the body
       to cease aging as the cells are regenerating and dying in
       equilibrium, granting immortality.
       [i]Silver Fox’s Applications:[/I]
       Bone Regeneration
       Contaminant Immunity/Poison Immunity
       Decelerated Aging/Longevity, Semi-Immortality or Immortality
       Disease Immunity
       Healing - Self
       Limb Reattachment
       Organic Preservation
       Pain Suppression
       Regrowth
       ~ Limb Regrowth - if can not be reattached
       Reforming
       (
  HTML https://powerlisting.fandom.com/wiki/Regenerative_Healing_Factor)
       Poison Generation: The power to create/generate a variety of
       poisons. User can generate, create, emit, or otherwise produce
       poison/poisonous substance and somehow inflict the victim. For
       the sake of clarity: poison, toxin, and venom are terms for any
       substance that injures the health or destroys life when absorbed
       into the system: poison is the general word, toxin is a poison
       produced by an organism (plant, fungus, animal); it is
       especially used in medicine in reference to disease-causing
       bacterial secretions, venom is especially used of the poisons
       secreted by certain animals, usually injected by bite or sting.
       Silver Fox can produce two different poisons that she injects
       through her retractable claws. The first is a paralytic nerve
       toxin that temporarily shuts down the nerves responsible for
       muscle movement causing the victim to become paralyzed for 10
       rounds without an antivenom which Mister Sinister has. The
       second is cytotoxic which causes cellular death. Cytotoxic
       refers to a substance or process which results in cell damage or
       cell death. The cytotoxin created by Silver Fox is similar to
       the necrotic venom produced by the brown recluse spider but
       strong enough to give those with regeneration problems without
       proper treatment.
       (
  HTML https://powerlisting.fandom.com/wiki/Poison_Generation)
       Supernatural Condition: Users possess supernatural capabilities,
       attributes and aspects that are drastically beyond what is
       naturally possible. With their condition alone, they can dwarf
       most beings in their respective universe, being virtually
       supreme in their existential aspects and attributes. With their
       superhuman physique, they can move buildings, run at the speed
       of light, survive nuclear explosions unscathed, and remain
       active for days to weeks untired. With their mind, they can
       amass knowledge and information about everything, allowing them
       to invent and create things beyond the grasps of regular humans.
       They can master languages and subjects in mere days or even
       hours too.
       Beyond their physical and mental condition also lies other
       aspects like their bodies or soul, like possessing senses able
       to perceive things the ordinary human is completely ignorant to,
       harbor esoteric bodily aspects like cells capable of inducing
       supernatural effects or even having an extremely robust and
       strong soul and spirit able to withstand conceptual attacks.
       [i]Silver Fox’s Applications:[/I]
       Supernatural Accuracy
       Supernatural Agility
       Supernatural Athleticism
       Supernatural Balance
       Supernatural Dexterity
       Supernatural Reflexes
       Supernatural Speed
       Supernatural Stamina
       Supernatural Stealth
       (
  HTML https://powerlisting.fandom.com/wiki/Peak_Human_Condition/Supernatural)
       [I]Weaknesses:[/I] [i]Poison Generation:[/I] Poison Resistance
       grants resistance and Poison Immunity grants immunity.
       [I]Regenerative Healing Factor:[/I] Healing Impairment can turn
       regeneration against its user. Damage inflicted by Irreversible
       Destruction cannot be regenerated. Anti-Regeneration. Healing
       Erasure. Healing Factor Nullification. Instant death may kill
       the user before they regenerate: Death Inducement,
       Destabilization, Destruction, Disintegration, Incineration, One
       Hit Kill, etc. Damage to the brain/head: Decapitation/destroying
       the head can kill low-level users. High-level users can
       re-attach their head or regenerate a new head/body. Head
       Liberation users are unaffected. Ways to negate regeneration
       varanium and carbonadium, as well as death scythes and collector
       scythes (that can kill almost any being save beings like
       Toranoraos, Death, Xeles, and Phantom). There are even powers
       that can prevent regeneration by corrupting wounds with energy
       (For example, one of Kindron's dark arts involves using darkness
       energy to corrupt a wound so it can't regenerate till the
       darkness energy is purified out of the wound).
       [I]Skills:[/I]
       Knowledge: [i]Language and Literacy: The ability to speak and
       read one or more languages.
       Language & Literacy known by Silver Fox:
       American English: 100% chance of successful understanding
       Black Foot: 100% chance of successful understanding
       Lakota/Sioux: 100% chance of successful understanding
       British English: 98% chance of successful understanding
       Japanese: 98% chance of successful understanding
       German: 98% chance of successful understanding
       Dutch: 90% chance of successful understanding
       Russian: 90% chance of successful understanding
       Tactical Analysis: The ability to be an extremely skilled
       strategic genius and apply this skill for several objectives.
       The user can create strategies and plans several steps ahead of
       the opponent, seeming like the user can see into the future. The
       user is able to elaborate complex plans and strategies and apply
       them in, not just battle, but any other activity that involves
       cunning intellect, e.g. strategic games. Most of the users of
       this ability are very analytical and can understand or
       anticipate the enemies' moves.
       Social Intuition aka Common Touch: User intuitively determines
       how to interact with subjects. One with this ability could tell
       exactly what to say to interact with certain people, or tell the
       rank of a person within a group. The user also gains a great
       voice, eloquence, and charisma.
       Fighting Instinct: User possesses an innate aptitude for
       fighting in any combat by overcoming limitations and adapt
       techniques or methods to ensure victory. They adapt perfectly to
       all factors, achieving maximum efficiency in an offense,
       defense, evasion, and countering, ensuring optimal success as
       long as there is the slightest chance. This enables a user to
       resist fear and pain, maximize and surpass physical boundaries,
       utilize all of their skills in the most efficient manner, and
       continuously fight while unconscious. The user's instinct for
       battle allows them to pick out strongest opponent, letting them
       know who exactly they need to fight.
       (
  HTML https://powerlisting.fandom.com/wiki/Fighting_Instinct)
       Escape Artistry: The user possess an innate automatic response
       and intuition to escape all manner of bonds with ease. The user
       mind deductively analyzes knots, fetters, bonds, etc. The user
       has an innate understanding of how to escape all manner of bonds
       and captivity.
       (
  HTML https://powerlisting.fandom.com/wiki/Escape_Artistry)
       Limit Intuition: The user possesses great, if not natural,
       knowledge of limits themselves. With this power, the user can
       sense what kind of limits people or objects may have, minimum or
       maximum, and intuitively know how to break those limits or how
       to work with such limits.
       (
  HTML https://powerlisting.fandom.com/wiki/Limit_Intuition)
       Military Intuition: The user possesses extensive, innate
       knowledge of warfare and intuitively understands the mechanics
       behind in military doctrine, policies, and procedures with
       regards to any branches of the armed services and training, as
       well as intuitive comprehension and talent for any and all kinds
       of tactics, strategy, and warfare. Using this ability, the user
       can become militarily powerful and successful quickly and
       easily, and perform feats such as always developing ideas to
       survive any and all forms of conflict, win any type of war,
       making the right choice when it comes to advancing their
       military objective, increasing their military power, predicting
       sources of crises, etc.
       (
  HTML https://powerlisting.fandom.com/wiki/Military_Intuition)
       Piracy Intuition: The user possesses extensive, if not innate,
       knowledge in piracy. The user knows everything a good pirate is
       capable of, whether it is thievery, plundering, sea navigation,
       commanding ships, etc.
       (
  HTML https://powerlisting.fandom.com/wiki/Piracy_Intuition)
       Research: Training in the use of methods, techniques, and means
       of finding information, including public records, libraries,
       interviews, surveys, demographics, trade journals, the computer
       network, and legal searches. This skill is helpful in locating
       information about people, places, and things. The G.M. should
       ultimately the availability of accessible, known information
       regarding a particular subject. Any character can do research
       and ask questions, but the research skill will reduce the amount
       of time by half and the character is trained to notice relevant
       information that an untrained character is liable to overlook.
       Thus, for truly secret or difficult information, you must have
       the character with the research skill try to uncover it.
       Survival Intuition: The user has innate knowledge and intuitive
       understanding in survival and all skills applicable to survival,
       thus allowing them to easily survive in any and all
       environments, actively prepare for emergencies, including
       possible disruptions in social or political order, on scales
       from local to international. Survivalists often acquire
       emergency medical and self-defense training, stockpile food and
       water, prepare to become self-sufficient, and build structures
       (e.g., a survival retreat or an underground shelter) that may
       help them survive a catastrophe.
       This also includes clusters of natural disasters, patterns of
       apocalyptic planetary crisis, or "Earth Changes", anthropogenic
       disasters, general collapse of society, financial disruption or
       economic collapse, global pandemic, or widespread chaos or some
       other unexplained apocalyptic event.
       (
  HTML https://powerlisting.fandom.com/wiki/Survival_Intuition)
       Business Intuition: The user possesses incredible skill in
       successfully running businesses and companies, as well as
       intuitive comprehension of banking, entrepreneurship, investing,
       and finances. Using this ability, the user can become wealthy
       very quickly and easily, and perform feats such as always
       developing ideas to generate profits, making the right choice
       when it comes to advancing said business and predicting sources
       of monetary crises.
       (
  HTML https://powerlisting.fandom.com/wiki/Business_Intuition)
       Criminology: The user possesses an incredible and innate
       understanding/knowledge of criminology, the study of crime and
       deviant behavior. With this knowledge, the user can figure out
       how criminals function, working out their motivations and what
       they might do next.
       (
  HTML https://powerlisting.fandom.com/wiki/Criminology_Intuition)
       Deception Intuition: The user possesses an incredible innate
       understanding and skill of how to deceive, influence and
       manipulate others.
       (
  HTML https://powerlisting.fandom.com/wiki/Deception_Intuition)
       Computer Operation A knowledge of how computers work along with
       the skills to operate peripherals like keyboards, printers,
       modems. The character can follow computer directions, enter and
       retrieve information, install programs, games and software, use
       the web/internet, and similar basic computer operations. Does
       not include Repair, Programming, or Hacking.
       Mathematics: Basic:[/I] Knowledge of basic math, including the
       ability to count, addition, subtraction, multiplication,
       division, and fractions.
       Radio: [i]Basic:[/I] The rudimentary knowledge of the operation
       and maintenance of all sorts of radio equipment, including
       military radio systems, field radios and walkie-talkies, audio
       recording devices, wire laying, installation, radio procedure,
       communication security, and Morse code. It does not include the
       ability to make repairs nor operate video equipment.
       Piloting: [i]Automobile: The skill and knowledge to operate
       manual and automatic transmission vehicles including dune
       buggies, jeeps, and small trucks.
       Interrogation Intuition: The user is able to extract information
       from their opponents through various means, the use of the Bad
       Cop Technique involves the means of Intimidation, scaring them,
       inflicting pain, or psychically extracting the information.
       The user can even use a more subtle way of getting information
       from opponents called the Good Cop Techniques where it includes
       making them feel comfortable, being friendly with them, or using
       reverse psychology to get information.
       (
  HTML https://powerlisting.fandom.com/wiki/Interrogation_Intuition)
       Intimidation Intuition: The user possesses an incredible and
       innate understanding/knowledge of intimidation and can use it to
       instill fear in their opponents and command respect from others.
       The user has an intuitive mastery of the associated body
       language and choice of words subtly sending all the signals to
       others, completely breaking their wills and causing them to
       fully yield to the user.
       Unlike Fear Inducement, intimidation is mostly about the action
       of intimidating someone rather induce fear via supernatural
       means.
       (
  HTML https://powerlisting.fandom.com/wiki/Intimidation_Intuition)
       Leadership Intuition: The user possesses innate understanding of
       how to be a great leader allowing them to effectively keep order
       and morale. Users have an intuitive mastery of the associated
       leadership skills, speech and body language, expertly sending
       all the right signals, granting them major leverage in any
       social situation and allowing to easily forge a fanatical level
       of trust and devotion in whoever they exert these talents on.
       Using this ability, the user can develop an incredibly
       charismatic personality, and is capable of inspiring and swaying
       others into the users influences. With enough time the user
       could win the loyalty and devotion of anyone, change anyone's
       views on anything, bring them to serve and follow the user. The
       user can easily develop a strong cult of personality around
       themselves.
       Using this ability, the user can obtain authority, raise to the
       top of any social hierarchy and take leadership positions very
       quickly and easily, and perform feats such as always making the
       right choice when it comes to administering, commanding,
       governing, and leading.
       (
  HTML https://powerlisting.fandom.com/wiki/Leadership_Intuition)
       Nature Intuition: User has innate knowledge about nature and its
       forces, from its makeup, what lives around it, what else is on
       it, the civilizations (if any) that are near and anything else
       around it. The user possesses innate knowledge of plants,
       whether they are flowers, fruits, vegetables and whether or not
       they are deadly, as well as animals, knowing and understanding
       them. The user would also understand the inner workings of
       places like volcanoes or what areas are safe or dangerous for
       people.
       (
  HTML https://powerlisting.fandom.com/wiki/Nature_Intuition)
       Torture Intuition: The user possesses an incredible and innate
       understanding/knowledge of torturing, able to break the wills of
       others by any means; physically or psychologically.
       (
  HTML https://powerlisting.fandom.com/wiki/Torture_Intuition)
       Hand to Hand Combat: [I]Basic:[/I] This skill provides
       elementary fighting techniques and methods of attack and
       self-defense as taught in military basic training or in
       self-defense classes.
       Tactical Analysis: The ability to be an extremely skilled
       strategic genius and apply this skill for several objectives.
       The user can create strategies and plans several steps ahead of
       the opponent, seeming like the user can see into the future. The
       user is able to elaborate complex plans and strategies and apply
       them in, not just battle, but any other activity that involves
       cunning intellect, e.g. strategic games. Most of the users of
       this ability are very analytical and can understand or
       anticipate the enemies' moves.
       One-Man Army: The ability to be as deadly as a vastly superior
       force. The user is able to fight against seemingly, overwhelming
       odds with ease. They are a capable warrior on the battlefield,
       decimating the enemy single-handedly and with near supernatural
       finesse that pars with the skill of more experienced fighters.
       This ability can manifest into various ways but is usually the
       result of extreme martial skill. Users of this ability are as
       deadly at long-range combat as they are in close quarter.
       Training Regimen: The circumstance in which one develops
       incredible abilities through extensive training. The user has
       developed abilities near to or actually superhuman simply
       by/through an extensive/excessive training regimen.
       Special Ops Mastery: The ability to innately or through inhuman
       and advanced training have special operations skills and
       maintain them without the need of further training. User is
       almost super-humanly skilled in all forms of special operations
       including but not limited to Mercenary Works,
       Counterintelligence, Black Propaganda, Counter-Terrorism,
       Guerrilla Warfare, Direct Action, Counterinsurgency,
       Assassination, Close Target Reconnaissance, Unconventional
       warfare, etc.
       The ability may be from advanced training, mental programming or
       even supernatural/superhuman powers. Combined with high
       intellect and a high level of physical ability, they can create
       completely new possibly unbeatable methods of special
       operations. Important that comes from special operations are
       such as Reconnaissance and surveillance in hostile environments,
       Training and development of other states' military and security
       forces, Offensive action, Sabotage and demolition and Hostage
       rescue.
       Stealth Tactics: The ability to possess extraordinarily
       expertise in stealth. The user possesses incredibly extensive
       knowledge and skill in many types and ways of stealth tactics,
       enabling them to easily slip in and out of areas undetected.
       Their abilities in all manners of stealth are so refined they
       appear as mere illusions to those who have been lucky to spot
       the user. The users of this ability can move throughout even the
       most guarded of areas and act in true discretion.
       Stealth Combat: The ability to use advanced stealth in direct
       combat. User can use extraordinary fighting skills in
       combination with superior stealth abilities for particularly
       lethal effects. It allows them to land flurries of critical
       blows while easily escaping their targets' clueless
       counterattacks, devastating opposing forces they couldn't hope
       to face in normal combat.
       Enhanced Marksmanship: The ability to achieve complete and utter
       accuracy on distant targets. User can achieve complete and utter
       accuracy on distant targets, with the activity in their brain
       center for aim, accuracy and precision is drastically improved.
       They need only to aim for an instant before they can precisely
       hit a target with a projectile.
       User can judge extremely long distances amazingly accurately,
       gauging the strength needed to launch a projectile, in order to
       hit a target accurately. If a target is moving the user can
       calculate the best method to hit the target. Visual obstructions
       like smoke and vegetation do not hinder their ability to get an
       accurate bead on their target, and their intense focus on
       whatever they're shooting at allows them to shut out outside
       distractions. They can compensate for environmental factors that
       would normally throw off their aim like wind, air resistance,
       gravity, and radiant heat (which distorts the image of the
       target).
       Dual wield: The ability to use two weapons simultaneously. The
       user is capable of wielding two different weapons with ease in
       combat. The weapons in question are normally bladed weaponry
       and/or firearms, but it can be virtually any melee and/or ranged
       weapon. Because of this, the user is able to deal twice the
       damage to their opponent quickly, swiftly, and effectively.
       They're also able to hold their own against multiple enemies at
       multiple angles, allowing them to fight and take advantage of
       wide openings.
       However, due to possessing two weapons at the same time, the
       user often bears poor defense skills, so this ability requires
       speed, power, accuracy, and fast reaction time in order to
       maneuver through and counter their enemies' attacks in order to
       make up for the lack of defense.
       Enhanced Assassination: The power to possess the skills to
       locate and slay targets like an assassin. User can perform the
       art of assassination better than the average killer, they are
       able to dispatch their victims without as so much as a struggle.
       The ways to do this range from something complex and
       high-finesse like mastery in stealth, strategically planned
       scenarios and highly disciplined martial arts to something
       simple-yet-effective like brute strength and raw speed to
       overwhelm the targets.
       Combat Specialist: The ability to be a hand-to-hand combat
       genius. The user has an encyclopedic knowledge in hand-to-hand
       fighting styles; therefore understanding and analyzing opponents
       style of combat and flaws in the opponent's attack and defense.
       He can also use attacks that can automatically knock down the
       opponent or use the strength of the opponent to his favor.
       The user has a vast knowledge of the opponent's body and their
       limitations, have an incredible perception of opponents and the
       users surrounding areas using it to his or her advantage, and
       can copy or mix several types of martial arts and movements and
       understand how a special attack works in matter of minutes. This
       power can be enhanced by the users experience and improvement of
       skill. Masters of this abilities can counter or detect flaws on
       opponents Special Attacks.
       Weapon Proficiency: The ability to understand and use any and
       all weapons with the proficiency of a master. User with this
       ability need only to pick up a weapon before they instantly
       become proficient in it. The first time they pick up a sword,
       they can spar with masters, the first time they use a bow, they
       can hit bulls-eyes. Even alien, magical, or other weaponry that
       they should not understand comes naturally to them.
       [I]Personality:[/I] Silver Fox has become a ruthless person over
       the years after everything that she has been. She treats
       everyone that she works with in the current Weapon X Program
       more like annoying soldiers than teenagers, scientists, or her
       superiors.
       [I]Background:[/I] A member of the Black Foot Native American
       Tribe, Silver Fox grew up in the Canadian Rockies near the town
       of Mount Logan, Yukon. The man known as Logan was accepted into
       living with the Tribe; having widowed the previous winter,
       Silver Fox and Logan started a relationship. They lived in a
       cabin near Mount Logan, where they had a dog, Old Blue, who had
       contracted rabies in the woods. When Logan couldn't bring
       himself to kill Blue, Silver Fox took the rifle from him and
       shot the dog herself.
       One day Silver Fox arrived in a Mount Logan's saloon just in
       time to see her lover fighting against several men outside the
       bar; there, she first met Victor Creed, a man who had just
       helped Logan in his fight. Ironically, Creed admitted that
       Silver Fox would eventually cause some problem to Logan.
       On Logan's birthday, Creed, sent by his master Romulus, savagely
       attacked Silver Fox at her cabin, brutally killing her.
       A distraught Logan then carried her body back on town, where
       Sabretooth mockingly took credit for the deed. Logan tried to
       kill Sabretooth in revenge, but ultimately failed. Sabretooth
       and Romulus then brainwashed Logan into believing the
       townspeople of Mount Logan were responsible for Silver Fox's
       death and sent him to slaughter them all.
       Eventually Silver Fox, or someone impersonating her, resurfaced
       under uncertain circumstances in the 1960s, where she had joined
       C.I.A.'s black-ops unit known as Team X, as well as Logan and
       Sabretooth did. However, they did not know that C.I.A.'s Team X
       was a cover for the U.S./Canada's joint military operation
       called Weapon X Program. At Weapon X, Silver Fox and other Team
       X members were implanted false memories with the help of
       cinematographic sets and other technologies provided by Romulus.
       In one of those implanted memories, Logan and Sabretooth were
       possibly brainwashed into thinking that Sabretooth had not
       killed Silver Fox at the cabin several years before.
       After Weapon X's memory treatment, Silver Fox began remembering
       that Logan had previously left her at her prom night in the
       1950s after he was beaten up in the parking lot for bringing an
       "Indian" to the dance. However, those events had never happened,
       and they had been built through Weapon X sets located in
       Windsor, Ontario.
       Thinking Logan had rejected her at the prom night, Silver Fox
       betrayed Team X during a mission to Palma Soriano, Cuba, in
       1963, immediately after Kennedy's assassination, joining the
       cuban revolutionaries. At that point, Weapon X completely lost
       her trail.
       Since they wanted to remove the traitor Silver Fox from the
       subjects' memories, Weapon X Program had criminal mastermind
       Aldo Ferro craft new implanted memories that mimicked the
       original events of Silver Fox's death; this time, Ferro included
       a reference of Sabretooth being Logan's father, and the
       possibility that he killed Silver Fox after she had rejected his
       advances and knocked out one of his teeth.
       In the following years she eventually joined Hydra, becoming one
       of the organization's leaders; she even monitored and followed
       Logan's activities throughout the years, searching for
       vengeance. In modern times, she had become the leader of
       Manhattan's Hydra, operating behind the scenes to discover the
       mystery around the U.S. Agriculture Department and its
       involvement with the C.I.A. and Weapon X. After having
       discovered the place where Weapon X crafted all the implanted
       memories, she followed and killed The Professor, the man who was
       in charge of both Weapon X and Agriculture Department, to
       prevent his interference while Logan and the X-Men were
       exploring the warehouse in Windsor.
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